Making of the Destiny - Stargate Universe - Modeling the Ship

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  • Опубликовано: 27 окт 2010
  • This is the Ship "Destiny" from the tv series Stargate Universe. I started this project months ago, and have been slowly working at it.
    This is just a quick screen capture of me modeling some of the outer hull parts.
    The ship is not even 50% completed yet, and the poly count is 1.5 million. More than likely, it will be much higher once this is finished.
    Right now im modeling everything with a symmetry object. That way, most of this stuff only have to be modeled on the left side, and then the symmetry object will automatically mirror everything over to the right side..... basically I only have to model the left side of the ship, although some parts are not symmetrical.
    Once its done, ill try my hand at re-creating the FTL (Faster than light) effect with the light, stars, and particles being displaced around the ship.
    I dont even know how many hours ive got into this as of now. Could possibly be upwards of 50+.
    And of course, like always, all of this is modeled in Cinema 4D.
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Комментарии • 137

  • @EternalDensity
    @EternalDensity 13 лет назад +1

    I think I remember reading that the hi-res Destiny model they use for the show has about 3 million polygons, so you're on the right track!

  • @MrValz0
    @MrValz0 3 года назад +3

    The premise of SG:U was absolutely amazing. A stranded crew attempting to finish a mission started by the ancients a millennia ago to investigate the origins of the known universe. The ship was beautiful, the soundtrack was sublime and it had such promise.
    I felt it was unfortunately let down by some weak casting and plots. Plot arcs like the Lucian Alliance attempted takeover were dumb and lessened what should have been high-minded science fiction.
    Great modelling too, thanks for the video. :)

  • @DarkWaterDigital
    @DarkWaterDigital 13 лет назад +1

    I had two questions about the ship:
    1. How did you make the space lighting? Could you give a short rundown on what you did?
    2. How did you make the basic shape of the ship? Did you use an extrude object and a spline?
    By the way, I think your work is absolutely amazing and very inspiring to me. I would incredibly grateful for even a short answer to those two questions.
    Love the ship!

  • @Whacks
    @Whacks 6 лет назад +8

    Very well done. One of the best models of Destiny that I've seen on RUclips.
    This is what Destiny intended from the moment it entered the star system :)

  • @codebean5757
    @codebean5757 13 лет назад

    Wow, the level of detail is staggering.

  • @StellarDivide
    @StellarDivide 11 лет назад

    Holy black holes! This work is awesome, I can't understand how can some people fuss abbout how many cannons there were...I just started to play around with 3d modelling and I know it takes very hard work and patience to create the smallest little thingy on that ship! Keep up the good work, it's a beautiful ship. Can't wait to see it flying ;D
    And people it doesn't really matter that the ancients kick ass with two barrels or three :DDD

  • @ShepperdOneill
    @ShepperdOneill  13 лет назад

    @christheferal Thanks! Yes, im going to try the FTL effect in C4D. If I cannot get the results I want, ill try it After Effects.
    I have made a lot of progress on the ship since uploading this vid. I'll have to upload another one soon to show my progress.

  • @barj1987
    @barj1987 10 лет назад

    my brother you have WAY more patience than I do. on that note this looks bad ass. cant wait to see it done.

  • @SpirescuAndrei
    @SpirescuAndrei 13 лет назад

    Awesome work man!! Cinema 4d + destiny = unbreakable bound! Great work again

  • @WeebLabs
    @WeebLabs 13 лет назад

    Great work. Wonderfully detailed. When completed, I'd bet this could almost pass as the production model. ;)

  • @conorbourke1
    @conorbourke1 12 лет назад

    looks really good, the design is clearly ancient...

  • @thejaredray
    @thejaredray 13 лет назад +1

    this is my most favorite modelling vid. I love destiny. this makes me happy inside. keep up the outstanding work!

  • @TearsOfWar1
    @TearsOfWar1 13 лет назад

    That is some really cool music and really cool modeling. Great job dude :)

  • @SoftmanCZ
    @SoftmanCZ 5 лет назад +1

    This is just amazing man!!

  • @ShepperdOneill
    @ShepperdOneill  12 лет назад

    @Johnthepredalien Some of the windows are a texture that I made (with alpha), and other windows are cut into the hull using a boole. I was able to use the boole cut in some areas without messing the geometry up. Otherwise, using a boole can quickly get messy.

  • @ShepperdOneill
    @ShepperdOneill  13 лет назад

    @nepotrebno5 I have made a lot of progress since this video was uploaded. I'll have to make another video soon.

  • @schuey2003
    @schuey2003 5 лет назад

    this is insanely awesome

  • @ShepperdOneill
    @ShepperdOneill  13 лет назад

    @DarkWaterDigital A light dome is a hemispherical array of lights that surrounds the scene.

  • @Velcio
    @Velcio 13 лет назад

    so realistic! very nice!

  • @ShepperdOneill
    @ShepperdOneill  13 лет назад

    @christheferal Thanks Chris! The music is from a "soundtrack extraction". You can search youtube for SGU soundtrack extraction and find several clips.

  • @ShepperdOneill
    @ShepperdOneill  13 лет назад

    @DarkWaterDigital Sure...
    1. Lighting is a light dome, and an infinite light.
    2. Basic shape of the ship was created by drawing a spline and using a extrude nurb.
    Thanks!

  • @benjaminofperrin
    @benjaminofperrin 12 лет назад

    This is so cool. I hope you finish the model soon. You should make it available to people as well. Maybe charge some cash for your fantastic effort!

  • @michaeldublg
    @michaeldublg 13 лет назад

    wow ! cool stuff !!

  • @Zimirasta
    @Zimirasta 13 лет назад

    real artiste!!!! big respect

  • @valeriy3000
    @valeriy3000 13 лет назад

    WONDERFUL

  • @Freedomfoe07
    @Freedomfoe07 11 лет назад

    Got ya. Ok, will do that. I think one thing that helped save me time, might save you time as well is when you do put those lines, you subdivide some of the cubes and then extrude them with the "preserve groups" as unchecked

  • @ShepperdOneill
    @ShepperdOneill  12 лет назад

    All the small details are there for close up shots. I could have used normal maps, but then I would have to create them all. I would rather have geometry with a lot of instances.

  • @ShepperdOneill
    @ShepperdOneill  11 лет назад

    Thank you very much sir! I hope to have this ship completed soon.

  • @JOAOPENICHE
    @JOAOPENICHE 11 лет назад

    great work !!!!!!!

  • @iaec10
    @iaec10 12 лет назад

    Amazing!!

  • @AresVallis
    @AresVallis 13 лет назад

    that's beautiful....

  • @izanmarvel
    @izanmarvel 13 лет назад

    Waaaaaaaaaaaahhh!!! OMG, awesome job!!
    You must have a render farm for a project like this?
    Cinema 4D power!! :D

  • @ShepperdOneill
    @ShepperdOneill  13 лет назад

    @JustSomeRandomNewb Yes, but I think the one they use in the show was modeled in Modo. Not exactly sure, as it could be Lightwave, but its all done the same way.

  • @Freedomfoe07
    @Freedomfoe07 11 лет назад

    The lines that stick out on the general platform, like the patterns that go down along the ship

  • @3n19ma
    @3n19ma 13 лет назад

    AMAZING

  • @XarpaOce1
    @XarpaOce1 13 лет назад

    Extreme work...You are crazy man :-)))

  • @ShepperdOneill
    @ShepperdOneill  11 лет назад

    Ok, sure will. I havent yet completed the ship, but once I do ill be informing my subscribers about it.

  • @zedzoom1
    @zedzoom1 13 лет назад

    wow serious skill lol, i have had this programe for a while and have tried to make destiny on it but i stuggled to even get the shape right tbh i really can't wait to see the finnished model

  • @ShepperdOneill
    @ShepperdOneill  13 лет назад

    @zedzoom1 Both of them are equals, as far as being tricky to create. Both have an insane amount of detail.

  • @EinfachMaxDE
    @EinfachMaxDE 10 лет назад

    amazing !

  • @ShepperdOneill
    @ShepperdOneill  13 лет назад

    @Jackclivesim LOL I dont know much about gmod, but if I decide to do anything, it will have to wait until the ship is completed. There is still a lot left to do before its finished.

  • @tweesterpl
    @tweesterpl 13 лет назад

    Good job! :)

  • @ShepperdOneill
    @ShepperdOneill  13 лет назад

    @izanmarvel Thanks! No render farm. Just an 8-core workstation. :)

  • @ShepperdOneill
    @ShepperdOneill  13 лет назад

    @HiroStarcraft2 Its just a simple orange colored luminance material applied to the window.

  • @ShepperdOneill
    @ShepperdOneill  13 лет назад

    @christheferal I didnt even know that they canceled it. Then again, I wasnt really into the show. I was more into the storyline of the ship. Oh well, I still plan to finish mine though. :)

  • @ShepperdOneill
    @ShepperdOneill  11 лет назад

    Not yet. Id say its about 85% completed. Ive been tied up with work. I hope to get back to this soon.

  • @blabla4800
    @blabla4800 12 лет назад

    this is awsome. wish i could do stuff like that but i havent got the patience

  • @ShepperdOneill
    @ShepperdOneill  13 лет назад

    @bartat404 Its actually two songs... from the episodes "Air" and "Light".

  • @ShepperdOneill
    @ShepperdOneill  11 лет назад

    Thank you!

  • @aeQuator
    @aeQuator 13 лет назад

    Dude, u rock!...i wish i can do that too!

  • @EmbaMusicDE
    @EmbaMusicDE 11 лет назад

    this is god like i can cry for it :D xD

  • @ShepperdOneill
    @ShepperdOneill  13 лет назад

    @MrGibbsOfficial Sure. I dont see why not. With only 2 cores, your rendering will be slower, but you should still be able to model the ship without any problems.

  • @EasternGamerYT
    @EasternGamerYT 7 лет назад

    Nice model, wish I had the skills of yours :)

  • @ShepperdOneill
    @ShepperdOneill  12 лет назад

    @muodypl2 Everything was modeled according to HD screen caps from the show, including all the cannons. :)

  • @ShepperdOneill
    @ShepperdOneill  13 лет назад

    @Jackclivesim It would take some serious work to do it. The modeling is only about 50% completed. I would have to go back and redo most of it to get it to work. Way too much work. lol

  • @ShepperdOneill
    @ShepperdOneill  11 лет назад

    Ah, ok. I see what you mean now. That was all modeled with cubes placed manually across the top and bottom of the hull.

  • @ShepperdOneill
    @ShepperdOneill  13 лет назад

    @valeriy3000 The music is from the soundtrack. (extracted soundtrack).

  • @levrden
    @levrden 8 лет назад

    Hello
    I'm at this time watching the show, again, still amazing...
    And it has brought me to look for a 3D in order to print or render it, d'ont know exactly...
    I can see that your model is pretty amazing.
    How is it now? Is it finished?
    Is there a chance you could share it ?
    Thanks

  • @tristangieler
    @tristangieler 8 лет назад

    great model! very inspiring and learned a few tricks from this. By the way why don't you just use the path select tool when creating splines from paths? saves selecting/deselecting paths

    • @ShepperdOneill
      @ShepperdOneill  8 лет назад

      +Tristan Gieler At the time I made this (2010) I had completely forgotten about path select. lol

  • @uwebezner
    @uwebezner 13 лет назад

    realy great i love sgu and today starts the season 2 . ( in germany )

  • @Bastienreturn
    @Bastienreturn 9 лет назад +3

    can you put your project (the destiny) in .obj and give the download link pls? :S

  • @bartat404
    @bartat404 13 лет назад

    @ShepperdOneill Ah.. I'll try to hunt them down. Either that, or just rip it from your video. It's quite relaxing it is. EXCELLENT work by the way, it makes me feel proud.
    I also wish I had a hold of your Atlantis model, however I don't work in C4D, only in Max... sooooo Yeah. :\ I could probably pick up C4D in the future, though.. :D I still wish I had that model... Haha, the only one I got is SGA-3D's Atlantis model, and it's safe to say it lacks detail.

  • @ShepperdOneill
    @ShepperdOneill  13 лет назад

    @MrGibbsOfficial Sure. BOXX workstation. 8-cores, 4.0Ghz, 4 GB RAM, Quadro FX 1700

  • @GarethEonPC
    @GarethEonPC 10 лет назад

    Hello, I amd working on my own model of destiny, as I was unable to find anything good enough online, and was wondering if you would be willing enough to provide me with shots from the sides, top, bottom, front, and back, of your ship. It;s a beautiful model, and I hope to make something close to it. Also, how did you go about the initial shaping of the ship? Di you use reference pictures that you imported into C4D and traced along, or did you just eyeball it? Thanks very much

  • @ShepperdOneill
    @ShepperdOneill  13 лет назад +1

    @Jackclivesim No. There is way too much detail in this ship to use in any gaming environment.

  • @DrFlo_
    @DrFlo_ 11 лет назад

    you are a big boss

  • @DarkWaterDigital
    @DarkWaterDigital 13 лет назад

    @ShepperdOneill Thanks!

  • @payem86
    @payem86 13 лет назад

    really impressive! what kind of illumination is used in the scene at this video? seems so fast with good result

  • @LVarga
    @LVarga 13 лет назад

    holy fuck dude! that's awesome

  • @muodypl2
    @muodypl2 12 лет назад

    It's a damn good model, but I am pretty sure that only the main cannon had 3 barrels, and the rest of the turrets were single-cannoned.

  • @ShepperdOneill
    @ShepperdOneill  13 лет назад

    @troy2062 Thanks! Thats what I was going for. lol :)

  • @RiggerMantis
    @RiggerMantis 11 лет назад

    Holy crap. My machine could never render this. Well... not never, but I'd be collecting retirement before it finished rendering even one frame. :P

  • @MrJamesApril
    @MrJamesApril 13 лет назад

    Wow. I wish I could model like that ;) My biggest problem basically is that I have absolutely no idea how I should create greebles and nurnies 'n stuff.

  • @JelmerBaas
    @JelmerBaas 11 лет назад

    Very impressive! Did you finish this model?

  • @bartat404
    @bartat404 13 лет назад

    @ShepperdOneill AAAGGHHHH I want to know which one. This song is driving me nuts. XD

  • @spartan22550
    @spartan22550 11 лет назад

    oO i work only on 3dsmax but it's an exellent work on cinema 4d, how much polygons on this model ? great work.

  • @muodypl2
    @muodypl2 12 лет назад

    @ShepperdOneill That's weird. I have rewatched the series for the 3rd time now (I know how it sounds like) and I have yet to notice that large turret with 3 barrels near the dome (watching Blockade and Gauntlet right now :P)
    Anyway, I didn't expect a reply, to be honest. Thank you very much, and I hope you'll manage to finish this project. It could well be used in a game with an engine that could handle your 4 milion polys. :)

  • @ShepperdOneill
    @ShepperdOneill  13 лет назад

    @HiroStarcraft2 The lights? Which lights?

  • @valeriy3000
    @valeriy3000 13 лет назад

    thx :)

  • @DarkWaterDigital
    @DarkWaterDigital 13 лет назад

    @ShepperdOneill
    Sorry to keep bothering you, but what do you mean by a light dome?
    Thanks very much for replying so quickly!

  • @bartat404
    @bartat404 13 лет назад

    @ShepperdOneill I'm kind of in the same boat as you. I really wanted to see what that ship was all about.

  • @ShepperdOneill
    @ShepperdOneill  11 лет назад

    I dont know if its possible to map this or not. The polygon count is rather high, (close to 4 million) and im not sure how well it would work if ported over to a game engine.

  • @ShepperdOneill
    @ShepperdOneill  13 лет назад

    @payem86 Im using a light dome, and an infinite light.

  • @GabrielGABFonseca
    @GabrielGABFonseca 12 лет назад

    Woah!!!!!!!!!!! Where can I find the download for the model and the music in the video?

  • @ShepperdOneill
    @ShepperdOneill  13 лет назад

    @codebean Thanks man!

  • @DynamicCosmo
    @DynamicCosmo 13 лет назад

    If I may ask, when will you update this video because a lot of us are eager to see what have you done with this project and what's the progress?

  • @zedzoom1
    @zedzoom1 13 лет назад

    just wondering but, which do you think is more tricky to create atlantis or the destiny?

  • @Shadownian
    @Shadownian 11 лет назад +1

    You know at first when you were close up....I was like...hmmm...must be still in the early going...looks ok...
    Then you pulled back....
    And now I need to change my pants...
    :-(

  • @ShepperdOneill
    @ShepperdOneill  13 лет назад

    @apraxeco1 lol thanks!

  • @ShepperdOneill
    @ShepperdOneill  11 лет назад

    Which lines are to referring too?

  • @Freedomfoe07
    @Freedomfoe07 11 лет назад

    how do you make the lines visible? Im making a starship as well

  • @Freedomfoe07
    @Freedomfoe07 11 лет назад

    Yeah, I got that. But I mean when it is rendered, you have a lot of visible lines that stick out

  • @ShepperdOneill
    @ShepperdOneill  13 лет назад

    @bartat404 Search for the youtube user baloznieks He has the music extraction vids. :)
    Yeah, I know SGA-3D (Chris) from scifi-meshes(dot)com. He has several versions of Atlantis, but I dont know if he released his most recent version or not. There only seems to be a small handful of people that have tackled Atlantis by themselves.

  • @ShepperdOneill
    @ShepperdOneill  11 лет назад

    Are you talking about the shading? Change the viewport shading to gouraud shading with lines.

  • @ShepperdOneill
    @ShepperdOneill  13 лет назад

    @TheAirwavess Cinema 4D

  • @bartat404
    @bartat404 13 лет назад

    @ShepperdOneill Well, the version he has publically released isn't very detailed. It makes nice for simple things, but I'm more of a hobbyist, and I just like the idea of the possession of a detailed model. I have detailed versions of the Daedalus and Aurora, but just not Atlantis... :(

  • @Quetzalcoatl0
    @Quetzalcoatl0 13 лет назад

    Can you make a tutorial for the pipes 6.55 ?

  • @ShepperdOneill
    @ShepperdOneill  13 лет назад

    @Jackclivesim Search youtube for "stargate universe soundtrack extraction".

  • @kiwisonlegend007
    @kiwisonlegend007 13 лет назад

    *sigh* if only making starships in real life was that easy

  • @velvetrose5752
    @velvetrose5752 4 года назад

    If this is finished, could it be shared to the public? I'd love a download of this.

    • @ShepperdOneill
      @ShepperdOneill  4 года назад +2

      No, it is not yet finished. I have been working on it, trying to fix a lot of mesh errors. I plan to live stream soon, and continue working on it.