You can support this channel by shopping for Arkham Horror LCG here: amzn.to/3KqNB5g (Amazon Affiliate Link) And by buying me a coffee here: www.buymeacoffee.com/shortreststudios
Can you say if the game is good for solo play to? And wich game do you thing is the best, Arkham Horror Card Game or Lord of The Rings Card Game? I just found your channel, thanks for the content.
@@drecifetmyou can definitely play Arkham Horror solo. True solo (playing solo with one character) - you’ll probably never make any progress. It’s really designed to be a team game. However, you could play solo using two or more characters and make a go of it. (I don’t know if I’d recommend playing more than two. It’s a lot to manage.) I haven’t played LOTR, so I can’t make a comparison.
In addition to most of the reasons you gave, I also enjoy the card draw aspect of the game. In many card games, drawing cards is extremely powerful (and it still can be in AH as well). Here drawing cards can sometimes come at a significant risk due to the weaknesses each investigator has. Each investigator has their own "signature" weakness, but also a random basic weakness. This adds even more variability to the game as well as changes up your tactics and how to upgrade your deck. I would also add, specifically, the deckbuilding restrictions for each investigator as a great reason. It makes each investigator deck different than every other investigator. The various factions (Seeker, Survivor, Rogue, Guardian, and Mystic) are all different yet interesting to play. But yes, the artwork is really, really good, and since you're holding cards in your hand throughout much of the game, I find this part to be very important for my enjoyment.
Everything you mentioned is so true! I love that you never know what you’ll get - it may even hurt you, creating a huge element of surprise and shifting strategy. And that’s why I couldn’t stick to 5 reasons! Thanks so much for the insightful comment.
My friends and I started playing this game about last year. Friend and I were shopping at a board game/comic store and this happened to capture my eye. I am a big fan of all things Lovecraftian, so my friend bought it for me as a birthday gift. Over a year later my two friends and I are still playing and enjoying the highs (and lows) of the game. It's my favorite table top game now, and I pretty much love it for all the reasons you do. Cheers!
As I’m reading your comment , the thing that stands out to me is the role tabletop gaming plays in bringing people together. Friends and family spend time together discovering new games and playing games they love. We can even make new friends over a game. Thanks for watching the video and for sharing your story!
The auto fail token is one of my favorite part of the games but I know it's one of you most polarizing mechanics. I'd recommend giving it a shot with a friend, plays best at 2 imo
I was nodding so hard to all your points, you could have confused it with headbanging 😋 As a fan of Magic: The Gathering, Arkham Horror The Card game scratches all the right itches that MtG does, minus the competitve aspect. The way I see AHLCG and how I sell it to others is "what if MtG was solo or co-op, instead of competitive?".
Thanks so much. It really depends on what parts of the game interest you the most. But Dunwich Legacy is a great next step after the Night of the Zealot revised core scenario.
This game has been on my radar for a long time. I've watched many game plays of the different campaigns. The art is what made me like it but I'm also a huge Lovecraft fan as well. I finally pulled up the triger an ordered the first campaign revised edition. I can't wait to play this one.
Thanks for the video. Background music was a little loud, just a small critique. I have Revised core on hold through Gamenerdz and can’t wait to try it. Have you seen the game Unsettled? It looks to me like a ‘living board game’ maybe similar to how AH LCG is.
I would add that I love how cards are everything in this game: cards are the players, the enemies, the locations, the story and the items. And, as you say, they're beautifully designed. I completely share your feelings with this game. I must also say I'm not actually a fan of table games, so I think that Arkham Horror LGC must be very special. I can see myself going very deeply into it, to the point of losing my sanity. 🐙
Do you have any suggestions for new players who feel kinda sloppy with the rules? Im a single player and i want to dive in more but wish I had an extra sort of gameplay cheat sheet or something that helped me get through the steps properly. The one I have is from rhe original set and a bit... lengthy?
Love the game. Hate the setup and maintenance. Like most card games, eventually you spend 5x time just curating, sleeving, sorting and deck-building than you ever do actually playing. Which is fine (enjoyable in its own right), but could also be done basically for free with ArkhamDB or the app. Love the theme. Love the game. Don't even mind the cost (I'm like six cycles in, plus all the other scenarios, books, etc). I just find that I don't have the free time to explore the vast amount of content here, which ends up being a source of guilt and anxiety. 😅
Yeah, that’s understandable. It’s the kind of game that can easily become your only hobby! Personally I don’t find the set up so onerous. I’ve heard the board game is MUCH worse.
Arkham Horror LCG is great. It's moving a great example of how good example of good complexity and how it can added to the game. Saddly we got Arkham Horror 3rd edition. May I push players to Eldritch Horror or Arkham Horror 2nd edition.
Unpopular opinion incoming: Despite having enjoyed AH: LCG since its release, I decided to part ways with it. As each new expansion released it felt to me like the underlying flaws of the game became more and more apparent. I was super excited for the Edge of the Earth campaign in particular because it's based on one of my favorite Lovecraft novels. However, my excitement was inevitably quashed by the convoluted campaign mechanics and lengthy setup time. I think AH spread itself too thin by trying to be both an RPG and a deckbuilding game. If you want an immersive Lovecraft game, play Mansions of Madness (you'll even be able to play as your favorite investigators from AH: LCG) and if you want a compelling cooperative deckbuilding game, play Lord of the Rings LCG where you'll have more freedom to deck build without the restriction of experience points (and gimmicky content like bonded cards, customizable cards, and multi-class cards). I hate to be a Debbie Downer -- especially when it comes to a game with such a committed fan base. But every time I play it, I can't help but miss the simplicity other card games bring to the table. Regardless, I'm glad to see that other people are enjoying it and that it's getting people invested in the LCG model (which I'm a huge fan of).
Man, I appreciate the well-considered opinion. We all have our own tastes and experiences of games, and I'm glad to hear about yours. I'm a fan of the combination of deckbuilding and RPG, but I can definitely see why that might not be for everyone. Thanks for adding to the conversation! And I would love to try out Mansions of Madness some time!
You can support this channel by shopping for Arkham Horror LCG here: amzn.to/3KqNB5g (Amazon Affiliate Link)
And by buying me a coffee here: www.buymeacoffee.com/shortreststudios
Can you say if the game is good for solo play to? And wich game do you thing is the best, Arkham Horror Card Game or Lord of The Rings Card Game? I just found your channel, thanks for the content.
@@drecifetmyou can definitely play Arkham Horror solo. True solo (playing solo with one character) - you’ll probably never make any progress. It’s really designed to be a team game. However, you could play solo using two or more characters and make a go of it. (I don’t know if I’d recommend playing more than two. It’s a lot to manage.)
I haven’t played LOTR, so I can’t make a comparison.
In addition to most of the reasons you gave, I also enjoy the card draw aspect of the game. In many card games, drawing cards is extremely powerful (and it still can be in AH as well). Here drawing cards can sometimes come at a significant risk due to the weaknesses each investigator has. Each investigator has their own "signature" weakness, but also a random basic weakness. This adds even more variability to the game as well as changes up your tactics and how to upgrade your deck.
I would also add, specifically, the deckbuilding restrictions for each investigator as a great reason. It makes each investigator deck different than every other investigator. The various factions (Seeker, Survivor, Rogue, Guardian, and Mystic) are all different yet interesting to play.
But yes, the artwork is really, really good, and since you're holding cards in your hand throughout much of the game, I find this part to be very important for my enjoyment.
Everything you mentioned is so true! I love that you never know what you’ll get - it may even hurt you, creating a huge element of surprise and shifting strategy. And that’s why I couldn’t stick to 5 reasons! Thanks so much for the insightful comment.
My friends and I started playing this game about last year. Friend and I were shopping at a board game/comic store and this happened to capture my eye. I am a big fan of all things Lovecraftian, so my friend bought it for me as a birthday gift. Over a year later my two friends and I are still playing and enjoying the highs (and lows) of the game. It's my favorite table top game now, and I pretty much love it for all the reasons you do. Cheers!
As I’m reading your comment , the thing that stands out to me is the role tabletop gaming plays in bringing people together. Friends and family spend time together discovering new games and playing games they love. We can even make new friends over a game. Thanks for watching the video and for sharing your story!
The auto fail token is one of my favorite part of the games but I know it's one of you most polarizing mechanics. I'd recommend giving it a shot with a friend, plays best at 2 imo
As a new player to this game thank you for the video
I was nodding so hard to all your points, you could have confused it with headbanging 😋
As a fan of Magic: The Gathering, Arkham Horror The Card game scratches all the right itches that MtG does, minus the competitve aspect.
The way I see AHLCG and how I sell it to others is "what if MtG was solo or co-op, instead of competitive?".
Fantastic Video!!! As I am about to start this journey, what expansions or upgrades should I prioritize?
Thanks so much. It really depends on what parts of the game interest you the most. But Dunwich Legacy is a great next step after the Night of the Zealot revised core scenario.
This game has been on my radar for a long time. I've watched many game plays of the different campaigns. The art is what made me like it but I'm also a huge Lovecraft fan as well. I finally pulled up the triger an ordered the first campaign revised edition. I can't wait to play this one.
It’s a fantastic game!
Thanks for the video. Background music was a little loud, just a small critique.
I have Revised core on hold through Gamenerdz and can’t wait to try it.
Have you seen the game Unsettled? It looks to me like a ‘living board game’ maybe similar to how AH LCG is.
Thanks for watching and for the feedback!
Any recommendations on the specific STL you used for your printed separators.
These are the ones I printed: www.thingiverse.com/thing:4892434
I would add that I love how cards are everything in this game: cards are the players, the enemies, the locations, the story and the items. And, as you say, they're beautifully designed.
I completely share your feelings with this game. I must also say I'm not actually a fan of table games, so I think that Arkham Horror LGC must be very special. I can see myself going very deeply into it, to the point of losing my sanity. 🐙
Or at least your money!
I've heard the story is very immersive. I really want to try it
Do you have any suggestions for new players who feel kinda sloppy with the rules? Im a single player and i want to dive in more but wish I had an extra sort of gameplay cheat sheet or something that helped me get through the steps properly. The one I have is from rhe original set and a bit... lengthy?
So the revised core set has a card with the turn order on it. Is that the kind of thing you mean?
hello from argentina, today I buy de core box, can you tell the link of the forum so I join, sorry my bad English, thanks!
There’s a great Facebook group at facebook.com/groups/1193651117346430
I’ll listen to any HPL content ;)
‘That which is dead cannot die’
Shoulda done it in a Boston accent. 🤪
Love the game. Hate the setup and maintenance.
Like most card games, eventually you spend 5x time just curating, sleeving, sorting and deck-building than you ever do actually playing. Which is fine (enjoyable in its own right), but could also be done basically for free with ArkhamDB or the app.
Love the theme. Love the game. Don't even mind the cost (I'm like six cycles in, plus all the other scenarios, books, etc). I just find that I don't have the free time to explore the vast amount of content here, which ends up being a source of guilt and anxiety. 😅
Yeah, that’s understandable. It’s the kind of game that can easily become your only hobby!
Personally I don’t find the set up so onerous. I’ve heard the board game is MUCH worse.
Holy first world problems Batman!
Would you say the card game is better than the board game?
I actually haven’t played the board game, but everything I saw before trying the LCG said it was.
@@shortreststudios thanks !!
Arkham Horror LCG is great. It's moving a great example of how good example of good complexity and how it can added to the game.
Saddly we got Arkham Horror 3rd edition. May I push players to Eldritch Horror or Arkham Horror 2nd edition.
I haven’t heard much that was good about 3rd edition, but I’ve never played it. That’s the main reason I went with the LCG in the first place.
Unpopular opinion incoming:
Despite having enjoyed AH: LCG since its release, I decided to part ways with it. As each new expansion released it felt to me like the underlying flaws of the game became more and more apparent. I was super excited for the Edge of the Earth campaign in particular because it's based on one of my favorite Lovecraft novels. However, my excitement was inevitably quashed by the convoluted campaign mechanics and lengthy setup time.
I think AH spread itself too thin by trying to be both an RPG and a deckbuilding game. If you want an immersive Lovecraft game, play Mansions of Madness (you'll even be able to play as your favorite investigators from AH: LCG) and if you want a compelling cooperative deckbuilding game, play Lord of the Rings LCG where you'll have more freedom to deck build without the restriction of experience points (and gimmicky content like bonded cards, customizable cards, and multi-class cards).
I hate to be a Debbie Downer -- especially when it comes to a game with such a committed fan base. But every time I play it, I can't help but miss the simplicity other card games bring to the table.
Regardless, I'm glad to see that other people are enjoying it and that it's getting people invested in the LCG model (which I'm a huge fan of).
Man, I appreciate the well-considered opinion. We all have our own tastes and experiences of games, and I'm glad to hear about yours. I'm a fan of the combination of deckbuilding and RPG, but I can definitely see why that might not be for everyone. Thanks for adding to the conversation! And I would love to try out Mansions of Madness some time!
Mansions of madness is awful
Great... now you just planted a seed of doubt.
Well, you got the unpopular part right.