This run has been obsoleted by our newest Any% TAS in 58:30.90, which you can check out using these 2 links: NON-OVERLAY VERSION (raw encode): ruclips.net/video/ZgPJLrty2X0/видео.html OVERLAY VERSION (features text commentary, as well as visualizations for many important things): ruclips.net/video/rSa_2MV3Ao8/видео.html
"Hmmm that's kind of a long game. I wonder how they got such a short time." ~30 mins later "Still seems pretty normal to me. Am I missing something?" Luigi hops in a barrel, clones himself, then all of reality begins falling apart "Ah right, I forgot to account for Luigi's power level in his barrel form"
I love how TASes of this game are almost completely normal playthroughs for around 40 minutes, then everything breaks down spectacularly once first usable barrel shows up.
I was watching the whole thing excited to see what glitches will be performed to get this game done in an hour. Little did I know these glitches would involve basically corrupting the game so much that you get 2 Luigis at one point. Mind blown
@@EEEEEEEEEEEEEEIIII I mean, most TASes don't involve corrupting the game in this manner. Or anything even close. It just happens that barrels are broken and out-of-bounds actions are really, _really_ broken. Though even then, what that translates to for this run is mostly glitched movement behavior, as I recall. Tbh would be pretty interesting to see this without the corrupted visuals-it would still look pretty strange, but a lot more clear what's happening.
I just love how, up through the third quarter, the game is more or less a vanilla playthrough with only minor bits and pieces being broken, and then the game just does a triple backflip summersault off the diving board and hits face-first into the deep-end.
Superstar Saga but Cackletta skips to plan C, Fawful goes missing, Bowser still has a bad trip to Bean Bean, and Mario uses his eldritch speedrunning powers to bend space-time while Luigi feeds him syrup. This'd make one hilarious TerminalMontage video! Fantastic TAS! Never knew you could break SS that badly but then again, I need to read up on the glitches and replay SS some time.
Holy Shit, I’ve checked periodically to see if there has been a new tas since Mug1991 in 2012, and I happen to look again just a few days after a new one. Sub 1 hour is insane. Good work
@@Potato7 Woo, I’m excited for that! Can’t wait for another TAS. I wonder if future TASes somehow manage to get a better time than this. It’s certainly possible if we find new glitches or tricks!
I looked this up because someone mentioned that the frame-perfect Chopper Bros looks cool. Enjoyed the show-offy nonsense bits like changing the movement commands to the music. Did not expect the sequence break glitch, but enjoyed the brief moment where it became "Luigi & Luigi: Superstar Saga".
If you want to better understand what's going on I'd suggest checking out the submission comments over on TASvideos for more technical explanations (2nd link in the description) or if you want a live commentary by Migu of the TAS go watch this VOD from TASGiving 2021: ruclips.net/video/5sGd9HfZKnM/видео.html
46:06 If Peach has teleportation powers, why doesn’t she just teleport out of Bowser’s cage and back to her castle? Or maybe she does… but as soon as Mario enters the final stage, she just teleports back to her cage and act like she’s been there all the time.
I assume the game only checks if Peach is on your shoulders back or not, and it dosen't account for how much progresion of the has been done so far until Bowser's Castle. I think that's maybe how works. 🤔
The game assumes that you can't possibly enter Little Fungitown without starting the peach escort quest and defeating Trunkle, because of this it doesn't bother checking if you actually did it or not, so no matter how you enter Fungitown, Peach will always be there in the cutscene on the first visit. After we get the Mush Badge we go to Teehee Valley. On the way to Birdo we teleport past a rock and a big wall to reach the pipe. This teleport skips over 70% of the game because it skips everything from Chucklehuckle Woods to Joke's End and the broken Koopa Cruiser. Again, because the game assumes there is no way past the big wall without going through the story, after you defeat Birdo the game doesn't care how much of the story progression you've done, it will set us in an end game state where Peach is considered to be captured.
I'm commenting before watching the run, I'm predicting that the Mush Badges are gonna see some abuse. Edit: having taken time to process the absolute TRIP that was this run, I can at least say that my prediction was correct, the Mush Badge was abused to high hell. But I wish I had known that barrels held the secrets of reality distortion, because then I would have just run straight for the nearest barrel last time I wanted to go to the next reality over.
Amazing work getting sub hour. Defo deserves more attention. Liked, subbed and all the whole package with the bell! Can't wait to see more greatness coming from you
The thing about 100% is that it literally doesn't exist for RPGs such as this one. There has been multiple talks about making a 100% category, but everyone defines 100% as something else. There is no clear definition of 100% for this game. 100% usually means beating every objective and collecting everything, but that brings up a lot of questions. What does everything really mean? This is why you're not gonna see a 100% TAS of this game. However I will start making a TAS of a longer category, either Glitchless or All Bosses, I haven't decided yet.
basically Mario spams frame perfect hammers and the bros swap in overworld breaks the game and wrong warps you yes still the best game in the M&L series
hell yeah this one is my favourite of the TAS, plus it syncs with the text box which just tops it all off. It was a complete accident but when listening back after doing that music sync it was a huge WOAAAAAH moment lol we had to keep it in I'm glad to see someone appreciate it
New games: "Please don't pause at the wrong time, it'll quit to main menu." Old games: "Oh, the graphics are completely corrupted? Well I can still read the player's inputs just fine."
13:00 this is genuinely the pinnacle of movement routing holy shit. only faster by 2 frames, but damn it's faster by 2 frames to do this weird movement to drop down
i was like "theyre almost 75% of the way through and im farther along in my casual playthrough, im excited to see how they pull this off" and right as i said that, the big glitch happened and it all went unhinged
I love how easily they can just break the fabric of reality and space-time to teleport 15 hours to the future just to 2 shot the final boss like its nothing
Me & Julio RPG (Arcade) All Bosses Boss 1 General Onox Boss 2 Elite Trio Boss 3 Lord Bob-Omb Boss 4 Uncle Deadly Boss 5 Bob-Omb Guardians Boss 6 Goriyas Boss 7 Dynalfos Boss 8 Darknuts Boss 9 Wizzrobes Boss 10 Zoras Boss 11 Ghinis Boss 12 Stalfos Boss 13 Poes Boss 15 Nabbits Final Boss - Yigas + Ending & Credits
This run has been obsoleted by our newest Any% TAS in 58:30.90, which you can check out using these 2 links:
NON-OVERLAY VERSION (raw encode): ruclips.net/video/ZgPJLrty2X0/видео.html
OVERLAY VERSION (features text commentary, as well as visualizations for many important things): ruclips.net/video/rSa_2MV3Ao8/видео.html
Nah, we like this one .. lol
"Hmmm that's kind of a long game. I wonder how they got such a short time."
~30 mins later
"Still seems pretty normal to me. Am I missing something?"
Luigi hops in a barrel, clones himself, then all of reality begins falling apart
"Ah right, I forgot to account for Luigi's power level in his barrel form"
Now I’m imagining one of those power level videos.
“Luigi (Barrel Form): 10,000,000,000”
Ah yes, 10 billion power for luigi in a barrel
Barrel Form Luigi vs. Box Form Snake. Who would win?
Luigi always wins by doing nothing
Luigi's Barrel Adventures
I love how TASes of this game are almost completely normal playthroughs for around 40 minutes, then everything breaks down spectacularly once first usable barrel shows up.
If you want to see the most "almost completely normal playthrough" of this game that's also fast, you should check out the Glitchless TAS.
I was watching the whole thing excited to see what glitches will be performed to get this game done in an hour. Little did I know these glitches would involve basically corrupting the game so much that you get 2 Luigis at one point. Mind blown
Well that's a TAS
A corrupted game speedrun
TAS in a nutshell
@@EEEEEEEEEEEEEEIIII I mean, most TASes don't involve corrupting the game in this manner. Or anything even close. It just happens that barrels are broken and out-of-bounds actions are really, _really_ broken.
Though even then, what that translates to for this run is mostly glitched movement behavior, as I recall. Tbh would be pretty interesting to see this without the corrupted visuals-it would still look pretty strange, but a lot more clear what's happening.
Oh and a bunch of impossible or extremely easy for the human glitches!
I thought the game was glitchless!!
Luigi & Luigi : Superstar Saga.
Like yeah, Luigi's a superstar alright
"So, now that you know how to use your hammers in the field, what do you plan on doing?"
"I'm gonna break the fabric of reality."
"What?"
33:40 best music sync in this TAS IMO.
I just love how, up through the third quarter, the game is more or less a vanilla playthrough with only minor bits and pieces being broken, and then the game just does a triple backflip summersault off the diving board and hits face-first into the deep-end.
LOL
Superstar Saga but Cackletta skips to plan C, Fawful goes missing, Bowser still has a bad trip to Bean Bean, and Mario uses his eldritch speedrunning powers to bend space-time while Luigi feeds him syrup. This'd make one hilarious TerminalMontage video!
Fantastic TAS! Never knew you could break SS that badly but then again, I need to read up on the glitches and replay SS some time.
I wish I could pin this lol
Just how I remember the story as a kid!
48:30
There's just something very *very* funny about Mario and Luigi walking in and then the camera panning up to a tied up Luigi.
51:30 When you buy so many mushrooms the shopkeeper starts exploding:
I love how from an in universe perspective Mario using high jump just breaks reality
And Luigi using the spin jump lol
Strangest part is that Mario & Luigi have voice clips for eachother's field move. Mario saying "High" and Luigi saying "Spin" is so cursed.
@@CesarTorres61296im not hearing it
17:30 musical high jump
44:07
Ah sweet, tool assisted horrors beyond comprehension.
What the fuck??? Wasn't expecting that.
44:07 god seeing this actually happen felt like having a stroke while glitching through the matrix at the same time
Yeah...😅
It just happened so fast, I was like “Hol’ up🤨”
@@loftwild4302 ikr, and the way they just walk out with two luigis like nothing even happened
WE’RE NOT GONNA TALK ABOUT 45:09??????
i get the biggest smile on my face when they start switching mario/luigi's actions to the music
I like how the bros go from corrupting an underground pipeway, then walking into a room and Luigi is tied up and Mario inexplicably has the Firebrand.
Oh boy! I sure am ready for a completely normal, super-optimized, well fleshed out run of superstar sag- *FLOPPIN’ FISH PASTE, WHAT IS THAT??*
"What, it's just an ordinary speedru- *OH MY GOODNESS."*
@@davidthecommenterLUIGI!
20:57 was incredible
Glad someone else caught it.
Superstar Saga is one of those lightning in a bottle games. It’s so incredibly endearing and charming like no other. Nice TAS!
Holy Shit, I’ve checked periodically to see if there has been a new tas since Mug1991 in 2012, and I happen to look again just a few days after a new one. Sub 1 hour is insane. Good work
This won't be the last time you'll see a superstar saga TAS by me / us :). Next project we're working on is gonna be twice as ridiculous as Any%.
@@Potato7 Does that mean the third TAS we'll do will be three times as ridiculous as Any%? Since it's three hours long.
@@Potato7 Woo, I’m excited for that! Can’t wait for another TAS. I wonder if future TASes somehow manage to get a better time than this. It’s certainly possible if we find new glitches or tricks!
It’s hard to believe that a game this good is on a gba
20:56 i like the music sync lol
Thanks. Snodeca was the one who did it.
my favorite part is when they buy mushrooms so fast the shopkeeper fucking explodes
I hugely appreciate all the music syncing, it fits this game so wonderfully
Thanks.
My favourite parts in the run was where he was making Mario and Luigi sing the tune of the music using the action commands like ‘high’ and ‘spin’
I knew that a sequence break was inevitable, but my lord did I not expect just how insane they were!
Wow, even the TAS just dodges with both bros at once instead of learning the telegraphs.
wow its ram guy
This entire thing starts off pretty normal, then about 40 minutes in the Bros. find a barrel and decide to go full Pibby on the kingdom.
Mario: *WARPS REALITY*
Also Mario: walks calmly to his destination
"I give my most warped battles to my fastest marios"
-Jesuchrist, probably.
I looked this up because someone mentioned that the frame-perfect Chopper Bros looks cool. Enjoyed the show-offy nonsense bits like changing the movement commands to the music. Did not expect the sequence break glitch, but enjoyed the brief moment where it became "Luigi & Luigi: Superstar Saga".
“Huh, they’re only like half way through the game and only twenty minutes of the run left? What do they do to skip so far into the game- OH.”
Idk if chucklehuck woods is halfway more like a quarter
Resuming the TAS Speedrun:
- Normal gameplay up to chuckola woods.
- EMO, EMO, EMO, EMO, MARIO, MARIO, MARIO, MARIO
- End.
If you want to better understand what's going on I'd suggest checking out the submission comments over on TASvideos for more technical explanations (2nd link in the description) or if you want a live commentary by Migu of the TAS go watch this VOD from TASGiving 2021: ruclips.net/video/5sGd9HfZKnM/видео.html
Ty loved the explanations
That link is dead, do you have another?
ruclips.net/video/5sGd9HfZKnM/видео.html
Ded link.
@@typecasto Even though your comment is pretty old, here's a link :) ruclips.net/video/5sGd9HfZKnM/видео.html
Love this game so much.
It really has aged well I think. Still somewhat graphically pleasing as well.
It’s a fantastic game and still holds up pretty well! The Mario and Luigi series in general holds up pretty well anyways.
44:06 I mean so far the game hasnt had any skips so either this game is really short or
*game has a fucking seizure multiple times*
OH OKAY
I remember first joining the SM63 discord like 2 years ago when I think you started this TAS. Glad to see it finally come to fruition!
I started the TAS last year on the same exact day this was published. And I think you only joined maybe a year ago. Anyways, thanks.
I know this took you an insanely long amount of time. Congrats on persevering through it, the final result looks sick :D
When the Beanbean Broach turns out to be the Reality Stone.
Congratulations on the TAS, can't wait to see it!
Wait this is illegal, the vid came 5 days ago and this comment is 1 week old...
@@StrkezJr The TAS was premiered on the 16th, but the video has been here since Feb 13th actually. He came in before the premiere started.
@@Potato7 haha nice I sadly didn't know you to that time
@@Potato7 no they're obviously a time traveller smh
46:06 If Peach has teleportation powers, why doesn’t she just teleport out of Bowser’s cage and back to her castle?
Or maybe she does… but as soon as Mario enters the final stage, she just teleports back to her cage and act like she’s been there all the time.
I assume the game only checks if Peach is on your shoulders back or not, and it dosen't account for how much progresion of the has been done so far until Bowser's Castle. I think that's maybe how works. 🤔
The game assumes that you can't possibly enter Little Fungitown without starting the peach escort quest and defeating Trunkle, because of this it doesn't bother checking if you actually did it or not, so no matter how you enter Fungitown, Peach will always be there in the cutscene on the first visit.
After we get the Mush Badge we go to Teehee Valley. On the way to Birdo we teleport past a rock and a big wall to reach the pipe. This teleport skips over 70% of the game because it skips everything from Chucklehuckle Woods to Joke's End and the broken Koopa Cruiser. Again, because the game assumes there is no way past the big wall without going through the story, after you defeat Birdo the game doesn't care how much of the story progression you've done, it will set us in an end game state where Peach is considered to be captured.
@@Potato7 and @
Iván Franco I know it was a joke
The moment we all been waiting for is done thank you to all the people who made this tas 2021 has to get better now
Great TAS and am quite happy to see it finished :)
I'm commenting before watching the run, I'm predicting that the Mush Badges are gonna see some abuse.
Edit: having taken time to process the absolute TRIP that was this run, I can at least say that my prediction was correct, the Mush Badge was abused to high hell. But I wish I had known that barrels held the secrets of reality distortion, because then I would have just run straight for the nearest barrel last time I wanted to go to the next reality over.
Mush Badge isn't just gonna see some abuse it's gonna be abused a lot. And if you want even more Mush Badge abuse go watch the All Bosses TAS.
Ah 45:10 my favourite part of super star saga breaking time and space
Dialga and Palkia are shaking
"Ma-Ma-Mario!" Luigi screams in fear and confusion as Mario performs "Reality Break Bros. Advance!"
My childhood game. Congrats on the TAS!
I remember when I was 7 i didn’t even know how to switch places with the brothers but when it happened made me so happy
I bet 1000 dollars that this TAS is going to be mindblowing!
It shouldn't disappoint.
So, do you like it? 😉
@@Potato7 It was incredible!
Nice job guys. Incredible stuff.
"Wow, an hour is a long time... let me just skip ahead to see how interesting things are"
44:07
first 44 minutes: This is some super neat and very precise play!
44:11 in: Ohhh, this is one of *those* runs. *grabs popcorn*.
48:07
right when I'm starting to process how the glitch works
53:56
wait that's illegal
it's coming!
the rpg of the saga that I completed 6 times, just amazing TAS
Amazing work getting sub hour. Defo deserves more attention. Liked, subbed and all the whole package with the bell! Can't wait to see more greatness coming from you
All Bosses TAS will come out this weekend so stay tuned. You won't want to miss it because it's got something very special :^)
Awesome TAS ! Hoping one day, to be able to see a 100% TAS even if it must surely be difficult planning
The thing about 100% is that it literally doesn't exist for RPGs such as this one.
There has been multiple talks about making a 100% category, but everyone defines 100% as something else. There is no clear definition of 100% for this game. 100% usually means beating every objective and collecting everything, but that brings up a lot of questions. What does everything really mean?
This is why you're not gonna see a 100% TAS of this game. However I will start making a TAS of a longer category, either Glitchless or All Bosses, I haven't decided yet.
@@Potato7 this game is the best game ever made
47:32 I look away for about a min,I turn back to see the world broke,I then rewinded to see what happened
I saw the 2 comments about Luigi cloning himself and now I need to watch this like a movie
57:34 True Final Boss Dead!
I still got the time correct! Let that be known!
Fiine.
Nicely done
basically Mario spams frame perfect hammers and the bros swap in overworld breaks the game and wrong warps you
yes still the best game in the M&L series
That's.. not what happens, we will release a video on my channel explaining the TAS somewhat soon.
@@Potato7 still waiting...
I loved the rope jump section Hahaha
Glad you liked it - credit goes to Sno (Snodeca) for making it :)
Absolutely incredible
My recommendations has had some heat recently.
Mario & Luigi Superstar Saga, but EVERYTHING HAPPENS AT ONCE.
One of these days, "TAS" is going to mean "The Abridged Series," and I'm going to be _so happy._
that was the wildest 59 minutes, 19 seconds and 35 milliseconds I've experienced all day
44:06 REALITY COMPROMISED
THE LUIGI HAS BEEN ENGAGED
I gotta tell my friends about this MADNESS
Ah this seems like a normal game run! *manmade horrors beyond our comprehension enter the game*
33:40 love the music sync with the Bros. actions LMAO
hell yeah this one is my favourite of the TAS, plus it syncs with the text box which just tops it all off. It was a complete accident but when listening back after doing that music sync it was a huge WOAAAAAH moment lol we had to keep it in
I'm glad to see someone appreciate it
New games: "Please don't pause at the wrong time, it'll quit to main menu."
Old games: "Oh, the graphics are completely corrupted? Well I can still read the player's inputs just fine."
I came to see fast funny M&L RPG game.
I did see that however I was not expecting to see the death of reality as well but here we are
Crazy how a single barrel can absolutely demolish the fabric of reality itself.
15:36 Bro, my brain
My man keeps answering comments after 9 months, what a legend
Yep.
Holy shit changed pfp
@@vergiljack6446 Holy shit a padoru
44:08
Right about here the universe breaks
13:00 this is genuinely the pinnacle of movement routing holy shit. only faster by 2 frames, but damn it's faster by 2 frames to do this weird movement to drop down
i was like "theyre almost 75% of the way through and im farther along in my casual playthrough, im excited to see how they pull this off" and right as i said that, the big glitch happened and it all went unhinged
This was pretty normal at first, but when I noticed that the video was more than halfway done at Chuckle Chateau, I knew something was up...
44:09 “I wonder what the comments are talking about when they say it gets super glitchy.”
44:10 “OH.”
I don't remember this much clown vomit in this game when I was a kid, guess I just have a bad memory. Great TAS!
Pixel vomit only happens when you perform the glitches used in the run; a Glitchless speedrun or playthrough has no pixel vomit on screen at all.
I love how easily they can just break the fabric of reality and space-time to teleport 15 hours to the future just to 2 shot the final boss like its nothing
The amazing games of my childhood, beaten to a bloody pulp 😭
Came to see perfect combat tas
Not what I expected but was fun
I loved that one time luigi turns into a barrel
Yay
44:13 ah yes, my favorite game Luigi, and Luigi: super glitch saga😂
"Huh? How can this game be beaten in under an hour?"
44:08
"Ah, thats why"
44:10 I turned away for one damn second...
Mario and Luigi: Barrels are Broken*
Me & Julio RPG (Arcade) All Bosses
Boss 1 General Onox
Boss 2 Elite Trio
Boss 3 Lord Bob-Omb
Boss 4 Uncle Deadly
Boss 5 Bob-Omb Guardians
Boss 6 Goriyas
Boss 7 Dynalfos
Boss 8 Darknuts
Boss 9 Wizzrobes
Boss 10 Zoras
Boss 11 Ghinis
Boss 12 Stalfos
Boss 13 Poes
Boss 15 Nabbits
Final Boss - Yigas
+ Ending & Credits
I was wondering why this was so short and then I looked at the run time and saw the huge kerfuckle of glitchiness.
The minecart section looks like you're battling stick drift
44:08 FINALLY GLITCHES
Even on TASes Luigi is overshadowed by Mario... At least Luigi didn't do absolutely nothing, he broke reality with clones of himself
45:10 "And then the little glitch gremlin shits all over it with his little glitches"
sick TAS
Fast red and green mans
Barrel: *exists*
Glitches: This is where the fun begins.