SM64DS any% TAS in

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  • Опубликовано: 24 дек 2024

Комментарии • 328

  • @HugoSev_
    @HugoSev_ 6 месяцев назад +1077

    I love how the original 64 and 64DS are both extremely broken but in completely different ways

  • @TheSilver_Kitsune
    @TheSilver_Kitsune 6 месяцев назад +476

    I love how the ending cutscene and credits is longer than it takes to get there.

    • @dreamerofthorns
      @dreamerofthorns 6 месяцев назад +5

      You could say this in any 0% run. Doesn't even have to be mario 64 ds.

    • @CoolioRobloxAndYT
      @CoolioRobloxAndYT 5 месяцев назад

      I got a bug

    • @advance64bro
      @advance64bro 4 месяца назад

      @@dreamerofthorns what?

    • @gonubaxthefrench6144
      @gonubaxthefrench6144 4 месяца назад

      @@dreamerofthorns *cough cough* Zelda Twilight Princess *cough cough*

  • @typhoonthunder
    @typhoonthunder 6 месяцев назад +384

    After I saw that Mario was unlocked and there was about 100 seconds left of the TAS, I knew I was in for some truly brain melting movement. Wonderful job!

    • @Rafrip2010
      @Rafrip2010 6 месяцев назад +4

      Can Luigi do BLJs too?

  • @Zachruff
    @Zachruff 6 месяцев назад +377

    Find it interesting how doors can be entered from behind and they make the painting sound when doing it

    • @Gaming32i
      @Gaming32i 6 месяцев назад +80

      Paintings and doors actually both use the same kind of warp, except if you're going through a door, the door transition plays instead of the painting one.

    • @advance64bro
      @advance64bro 4 месяца назад +5

      @@Gaming32i interesting information

  • @softestcat
    @softestcat 6 месяцев назад +561

    This is the definition of "walls are just a suggestion"

  • @PurpleSunTAS
    @PurpleSunTAS 6 месяцев назад +316

    Quantum tunnelling being precise by a 64th of a unit has to be a reference to Super Mario 64 DS. Nice TAS!

  • @RHVGamer
    @RHVGamer 6 месяцев назад +788

    Funny how they completely remade Super Mario 64 with very different... everything, and yet the game is still just as broken.

    • @MrDrSkittle
      @MrDrSkittle 6 месяцев назад +64

      Its impossible for 64 to not be what feels like one of the most broken video games ever

    • @fazaazafg
      @fazaazafg 6 месяцев назад +45

      Both games are broken in completely different ways and I like that

    • @UltraAryan10
      @UltraAryan10 6 месяцев назад +66

      SM64 devs made going out of bounds kill instantly while SM64DS devs removed that and now here are the results 💀

    • @kobwmoose
      @kobwmoose 6 месяцев назад +9

      Very faithful remake!

    • @JPMario
      @JPMario 6 месяцев назад +17

      It honestly feels like DS is more broken then 64

  • @RipVanFish09
    @RipVanFish09 6 месяцев назад +127

    I love how in both sm64 games, it’s a 1-key run. You need the key to unlock the upstairs in sm64, and the key to unlock Mario in sm64ds

    • @CrunchySpon
      @CrunchySpon 5 месяцев назад +1

      in normal 64 you need 2 keys

    • @RipVanFish09
      @RipVanFish09 5 месяцев назад +17

      @@CrunchySpon nope, you only need one. With some insane things, you can get into the basement early using the outside moat door. It’s precise parallel universe movement down to a single in-game unit, but it is possible!

    • @CrunchySpon
      @CrunchySpon 5 месяцев назад +11

      ​@@RipVanFish09 oh yeah I was thinking of the RTA route but yeah the parallel universe thing is super dope

  • @Luigifan4ever11
    @Luigifan4ever11 6 месяцев назад +113

    WHO UP SIDEWAYS LONGJUMPING?!

  • @charmandergamer1287
    @charmandergamer1287 6 месяцев назад +178

    Peach: Thank you all.
    Luigi:
    Wario:

  • @DD-land
    @DD-land 6 месяцев назад +130

    Quantum Tunneling is a great name

    • @adealtas
      @adealtas  6 месяцев назад +68

      Totally not stolen from SM64's version of quantum tunneling

    • @dreamerofthorns
      @dreamerofthorns 6 месяцев назад +25

      ​@@adealtasahoulda called it quantum tunneling ds, then 😂

  • @Keitoded
    @Keitoded 6 месяцев назад +72

    Move over Backwards long jump, we got Sideways long jump in these parts! Great video!
    Also when you unlocked Mario I love you just straight up long jumped through the door instead of opening it, great flex
    Last note, it's funny that the text box from entering levels like Bob-Omb Battlefield, Whomp's Fortress, and Cool Cool Mountain pop up glitchily in the credits from never entering them due to it being the "first time", that's interesting in Whomp's and Cool Cool especially since you can probably do this even in a no glitches run due to it not being required I believe.

    • @snicholas2895
      @snicholas2895 6 месяцев назад +1

      Potential viable for RTA if this will ever make this such a jump for kaizo?

  • @SinNombre-_-
    @SinNombre-_- 6 месяцев назад +62

    So this is the power of the A press! Wonderful...
    I'm glad the doors don't need to be open for you to get warped upstairs x)

    • @Grane1234
      @Grane1234 6 месяцев назад +12

      Yeah, I mean all those dives and kicks have gotta account for something

    • @beckybecky125
      @beckybecky125 5 месяцев назад +2

      Actually you jump with the B button in Mario 64 DS 🤓

  • @joaquinfernandezaracil1703
    @joaquinfernandezaracil1703 6 месяцев назад +31

    I love how over half of the video is just the ending scene and the credits

  • @anonimo_104
    @anonimo_104 6 месяцев назад +122

    7:31 peach :the power of the stars restored the castle
    Mario and yoshi: (Speaking in a low voice) How can we tell her?

    • @JakeB-Real
      @JakeB-Real 6 месяцев назад +3

      Lmao

    • @megamatthew75
      @megamatthew75 6 месяцев назад +1

      She did NOT need those stars in the first place, Mario just running errands for her 😭👏

  • @Bentheman24
    @Bentheman24 6 месяцев назад +74

    Mom: Dinner will be ready in 5:42.56
    Sharkey91, Really_Tall, Migu, bobbybob, Adeal and Rupa:

  • @sqidzalta
    @sqidzalta 6 месяцев назад +24

    Never thought in my lifetime I would see a sub 6 lmao. Congratulations to everyone involved!

  • @MrDrSkittle
    @MrDrSkittle 6 месяцев назад +25

    The fact that the run and credits are about the same length is actually crazy!

  • @danielr5000-d1s
    @danielr5000-d1s 6 месяцев назад +14

    I remember in 2017 when the new any% run came out, I was blown away by how much the movement changed from the previous TASes. It didnt look like it could get better. Today we have this TAS and forget the quantum tunneling, the BitS movement is batshit insane now.

  • @Superdavo0001
    @Superdavo0001 6 месяцев назад +17

    Congrats guys, this game and its geometry are officially broken. Insane TAS! Some of those clips caught me off guard :D

  • @maxence2594
    @maxence2594 6 месяцев назад +17

    The gameplay starts at 2:07 and ends at 5:50
    That's 70% cutscenes

  • @CTLEB2008
    @CTLEB2008 6 месяцев назад +20

    This is the game's 20th anniversary!

    • @DogsRNice
      @DogsRNice 19 дней назад

      I feel like I just aged a century reading that

  • @warionino2982
    @warionino2982 6 месяцев назад +15

    There's notably more cutscene time (8:16~) than the actual gameplay (0:08 + 3:44) lol. Well done

  • @blackcat_064
    @blackcat_064 6 месяцев назад +8

    I love how the text that appears the first time you enter Bob-omb Battlefield appears during the credits

  • @Leekodot15
    @Leekodot15 6 месяцев назад +35

    Now we need Terminal Montage to make a new version of Speedrunner Mario, not touched by the speed demon but rather, blessed with incredible athletic skills and the ability to phase through doors and walls at a whim

  • @nanopi
    @nanopi 6 месяцев назад +12

    8:30 Look at all these nice places we've never been to.
    "Hello! The Lakitu bros. here, with a news update."

  • @yawg691
    @yawg691 6 месяцев назад +4

    This is phenomenal! Really fancy TAS I love the tippy movement and the BitS movement!

  • @Saddler46
    @Saddler46 28 дней назад +2

    Thank You For This Amazing TAS ! 😸 🐙 🦑 👻 🙈

  • @sonicpacker
    @sonicpacker 5 месяцев назад +5

    Very cool run, great work

  • @noname_nolife_
    @noname_nolife_ 6 месяцев назад +5

    This is very interesting, as the procedure is completely different from the TAS I've seen in the past.

  • @Sharkey91
    @Sharkey91 5 месяцев назад +4

    really nice TAS

    • @bobbybobsm64ds
      @bobbybobsm64ds 5 месяцев назад +3

      no way sharkos91 famous sm64ds any% wr holder supports this tas

  • @jacob644
    @jacob644 5 месяцев назад +2

    Awesome remake!

  • @dreamerofthorns
    @dreamerofthorns 6 месяцев назад +6

    Wait- that's just..
    Nono, th-
    I-
    Oh, and it's over.
    _holy shit_

  • @GuanlongX
    @GuanlongX 6 месяцев назад +1

    Huge w for the sm64ds community
    Very nice job

  • @crumpet575
    @crumpet575 6 месяцев назад +4

    -ngl the best thing about this tas is that there is no longer any trace of alaktorn left in it lol-
    but in all seriousness, amazing work! been waiting for the 0 star improvement tas to come out for a good while now

  • @user-nn2hh4to5n
    @user-nn2hh4to5n 8 дней назад +1

    3:38
    死にながら勝利する変態

  • @FemMushroom
    @FemMushroom 5 месяцев назад +5

    Mario 64 has invisible walls. Mario 64 DS has visible air.

  • @mathwizard296
    @mathwizard296 5 месяцев назад +1

    This is such a sick TAS

  • @SquidelyfromGD
    @SquidelyfromGD 5 месяцев назад +1

    Quantum Tunneling DS looking fine as hell

  • @KingMorgan6
    @KingMorgan6 6 месяцев назад +2

    Great TAS!

  • @MS-yc9bo
    @MS-yc9bo 5 месяцев назад +1

    This route is what I imagined in N64 version! Nice 0 key TAS!

  • @MaglikNSS
    @MaglikNSS 6 месяцев назад

    Thank you so much for helping nathaniel bandy. Without you doing that, I probably would have never found your amazing TASes.

  • @WhimsyHeath
    @WhimsyHeath 6 месяцев назад +4

    This was fascinating! I would really love to see a commentated explanation of some of how this works. The sideways chargeup longjumps are pretty curious, but so are the wallclips and the incredibly smooth movement with Mario at the end, the yoshi death on gaining the key, and what the touch screen is doing. This is a great run visually, byt I also want to know what's going on underneath the surface.

    • @bobbybobsm64ds
      @bobbybobsm64ds 6 месяцев назад +2

      The link to tasvideos in the description has pretty thorough explanations of lots of stuff and has some links to other videos

  • @ReshibanGaming
    @ReshibanGaming 6 месяцев назад +2

    That's amazing dude

  • @sagacious03
    @sagacious03 6 месяцев назад +1

    I wonder if we'll be able to get a commentated version of this TAS in the near future, lol?
    Neat run & analysis video! Thanks for uploading!

  • @awesomelink2347
    @awesomelink2347 6 месяцев назад +2

    You KNOW it's a good run when the credits are longer than the actual gameplay.

  • @ryanfagen8248
    @ryanfagen8248 6 месяцев назад +7

    Both official versions of Super Mario 64 finally finished with 0 Stars and 1 Key. Congrats!

    • @rose_speedrunner
      @rose_speedrunner 2 месяца назад +1

      1 key in sm64ds was been done long before this and has been done in actual wrs

  • @Corescos
    @Corescos 6 месяцев назад +10

    “What the hell is a hitbox?”

  • @Mewtwo557
    @Mewtwo557 6 месяцев назад +2

    Truly historical.

  • @DonutSixtyFour
    @DonutSixtyFour 29 дней назад +1

    Yoshi getting the key while falling is epic and funny at the same name

  • @CoolioRobloxAndYT
    @CoolioRobloxAndYT 5 месяцев назад +1

    I like ur tas:)

  • @0SkySniper
    @0SkySniper 5 месяцев назад +1

    Awesome TAS bro

  • @alotario
    @alotario 6 месяцев назад +4

    i struggle to unlock luigi in this game sometimes and yall out here with this

    • @pmnt_
      @pmnt_ 6 месяцев назад +2

      they also struggle to unlock Luigi...

    • @amenplayz6205
      @amenplayz6205 4 месяца назад

      @@pmnt_they don’t need him

  • @sergioabrb
    @sergioabrb 6 месяцев назад +5

    It's funny how in the cutsene at 8:39 the camera points at the tower that is supposed to be in whomp's fortress but instead the boss is still there and the tower is missing while the camera points at the sky and nothing else

  • @FitterSpace
    @FitterSpace 6 месяцев назад +2

    Incredible!

  • @LEGO_496
    @LEGO_496 6 месяцев назад

    this is mind blowing

  • @the_lava_wielder6996
    @the_lava_wielder6996 6 месяцев назад +3

    Love SM64DS tases

  • @DiegoYT636
    @DiegoYT636 5 месяцев назад +1

    The BEST game ever 🥹

  • @Bretaigne
    @Bretaigne 6 месяцев назад +2

    Amazing

  • @mcanty
    @mcanty 5 месяцев назад +6

    its crazy how the ds version patched the 64 version's glitches, but somehow made it even more unstable than the 64

  • @trentthen642
    @trentthen642 6 месяцев назад +1

    What a TAS!

  • @gracechaker
    @gracechaker 5 месяцев назад +4

    Mom: We’re leaving in 10 minutes.

  • @twipplo
    @twipplo 6 месяцев назад +6

    20 Years later and my favourite childhood games continue to get broken, there was the new ultra shortcuts on MKDS 2 months ago, and now we have this! God I love speedrunners!

  • @grape21231
    @grape21231 6 месяцев назад

    I really like the way mario clips to a floor when jumping up to it in this game

  • @LunaticJ
    @LunaticJ 5 месяцев назад +2

    Super Mario 64 DS: Quantumania

  • @yaboijuanito1460
    @yaboijuanito1460 5 месяцев назад

    This was impressive👏👏👏

  • @tamertamertamer4874
    @tamertamertamer4874 6 месяцев назад +1

    Dayum big ggs!

  • @bark9396
    @bark9396 5 месяцев назад +1

    it's a small thing but I really enjoy how the tas strategically dies in order to stay in the level and abuse the course exiting mechanic

  • @emiliavalentino7226
    @emiliavalentino7226 6 месяцев назад

    This is amazing

  • @righteousboy3032
    @righteousboy3032 5 месяцев назад +2

    This Is More Insane Then Sm64 Speedruns

  • @snicholas2895
    @snicholas2895 6 месяцев назад +1

    Sadge. No FBLJ. But for a better time. Approved 👏✨

  • @jackiejf
    @jackiejf 4 месяца назад +1

    it's funny that i fast forward'd a little bit from when Yoshi was unlocking Mario and i found him casually beat the game 20 seconds later.

  • @ashtonwilaby
    @ashtonwilaby 4 месяца назад +2

    SM64 speedrun: BLJs
    SM64DS speedrun: clipping through reality

  • @toastr1255
    @toastr1255 6 месяцев назад +15

    3:05 What was that, a BLJ but sideways? SLJ?

    • @adealtas
      @adealtas  6 месяцев назад +18

      SLJ is actually the term that we use to describe this trick lol

    • @Mr-L-758
      @Mr-L-758 6 месяцев назад +1

      BLJ but cooler

  • @qantn
    @qantn 6 месяцев назад

    めっちゃ苦労して辿り着いたクッパ戦をこんなにも早く😂

  • @donpietro2137
    @donpietro2137 6 месяцев назад +1

    insane!!

  • @ErikaSanchez-jv4bz
    @ErikaSanchez-jv4bz 5 месяцев назад +1

    Speed run master

  • @graduator14
    @graduator14 5 месяцев назад +1

    Let's-a TAS!

  • @Quadratix
    @Quadratix 6 месяцев назад +1

    incredible

  • @Outside998
    @Outside998 6 месяцев назад +4

    I have brain rot. I expected a fart with reverb after "Dear Mario".

  • @blackdog5186
    @blackdog5186 4 месяца назад +4

    3:05 did he just do a sideways BLJ?!

    • @saiyedasumaiyatora5730
      @saiyedasumaiyatora5730 2 месяца назад

      Yes
      I wish if SM64DS has SM64 graphics to have BLJ or being a mod

  • @joaquinfernandezaracil1703
    @joaquinfernandezaracil1703 6 месяцев назад +3

    4:36 I laughed so hard in than moment

  • @alienduckrl
    @alienduckrl 6 месяцев назад

    The TAS go throught the wall like when he wants

  • @mikubrot
    @mikubrot 6 месяцев назад +3

    2:22 my guy falls like a loony tunes character

    • @JakeB-Real
      @JakeB-Real 6 месяцев назад

      goofy ahh Yoshi

  • @DwainiumB
    @DwainiumB 5 месяцев назад +1

    Nice one.

  • @ShovelFighter12
    @ShovelFighter12 4 месяца назад +1

    YAHOO YAHOO YAHOO YA-

  • @despg
    @despg 6 месяцев назад +3

    I'm waiting for Bismuth to make a video about this.

  • @farbencut
    @farbencut 6 месяцев назад +9

    The touch screen is used a lot for movement, I assume for higher precision in all directions (instead of the limited 8 ones), but I’m curious: For tech/glitches, was the D-Pad used at all (even if in combination with the touch screen or if it was just touched without a real reason)?
    Also, congrats on making/finishing this INSANE TAS, to all of you!

    • @bobbybobsm64ds
      @bobbybobsm64ds 6 месяцев назад +9

      The only time we would conceivably want to use d-pad is if for some reason we had to move and control the camera buttons at the same time, but as far as I remember this run doesn't use d-pad at all

    • @Migu6
      @Migu6 6 месяцев назад +4

      As Bobby said there are times when you need to control the camera buttons and move at the same time, but this is mostly to load objects at certain times so not used in this tas.

    • @innertuber4049
      @innertuber4049 6 месяцев назад

      I thought I heard the camera changing at the very beginning with Yoshi

    • @Migu6
      @Migu6 6 месяцев назад +3

      That used L, not the touchscreen buttons.

  • @LuigiStyle2007
    @LuigiStyle2007 5 месяцев назад +1

    Wow que genial

  • @samushunter242
    @samushunter242 6 месяцев назад

    How interesting
    In this version, all doors are level enterences

  • @qurturt8872
    @qurturt8872 День назад +1

    This is the intended way to play, when hideo kagima thought "how should my game Super Mario 64 DS(TM) for the DS(TM) be played?" This was his first thought

  • @maadneet
    @maadneet 6 месяцев назад +3

    Now we know that both games can be completed with no stars and a single key.

  • @25Ds-bh7ci
    @25Ds-bh7ci 5 месяцев назад +1

    Peach:I baked a cake for you all
    Yoshi and mario:

  • @AlbySilly
    @AlbySilly 6 месяцев назад +1

    I like how the majority of the video are just cutscenes

  • @NorthWestWind
    @NorthWestWind 6 месяцев назад

    5:41 Mario asserting dominance over Bowser

  • @ilan_profile
    @ilan_profile 5 месяцев назад +1

    I need a 4 hour video essay explaining everything here cause wth did I just watch 😭

  • @gume.editzz
    @gume.editzz 4 месяца назад +1

    the difference between glitching in both mario 64's is absolutely insane

  • @shady8045
    @shady8045 28 дней назад +1

    Bro just decided he was in final bowser lmao

  • @DaveTheRetroGuy
    @DaveTheRetroGuy 5 месяцев назад +1

    Yoshi looks like he had a hot chilli pepper

  • @SMG500K-4hs
    @SMG500K-4hs Месяц назад +1

    The timer is like me thinking what is 1+1