How to Use Plasticity to Create Sci Fi Objects and Render in Blender and Texturing Material Works
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- Опубликовано: 20 авг 2024
- This video is a time lapse that was created to show how to use Plasticity and Material Works in action. The models are done in Plasticity and brought into Blender where I am using a new addon Material Works to add in the texturing details. Please give me a thumbs up if you like these type of videos it helps me continue to show others how I create the things I create.
Inspired by Elementza Video on single sided one that is little similar. • Hard Surface Modeling ...
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Link to Plasticity awesome CAD modeler program www.plasticity...
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Inspiring videos. May I ask that you take the time to install a keyboard key broadcasting application so we can see the flow of keyboard shortcuts and mouse clicks you used during your Plasticity sped up videos please? Have a nice day!
Thanks for the kind words. For sure look into that. I have bought 1 in the past but didn’t work to well with 4k. I’ll do some more research, thanks
it's a festival since yesterday 👍thanks, I also have material works it's cool!
Thank you!
Plasticity looks cool and all, but ive yet to see anyone make anything thats actually practical to the real world. Its always just some random; grenade, sci fi something, etc. I want to see how this program can be used for real world application creating custom parts or at least something less abstract. Cool video though and looks good.
Good day Articex, thanks for the positive feedback. Throw some ideas on what object that is real world that you would like to see. Are you thinking architectural or furniture, thanks?
well, you're super misguided. we built ACTUAL, practical artifacts for use on Earth. some models went to cnc cutters, while some to our 3D printer. you need to open up your powers of observation. give it time, market adoption will occur.
@@kenw8875 lol so helpful
@@ThreeDCreate anything with actual constraints for machining. Everything from plasticity seems not care so much about exact measurements as it does speed of use. I would like to see a recreation of an actual machined object inside of plasticity to a 1:1 ratio. Thank you for the response.
Well, why don’t you give it a try? Your choice of objects and you have a month to do it!?!