How to Use Plasticity to Model and Create a Sci Fi Bracket for Beginner and Advanced
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- Опубликовано: 20 авг 2024
- This was modeled in Plasticity Beta version and the images were rendered in Blender 3.41. This video was created to help others learn techniques in creating Sci Fi objects in Plasticity. This video is for Beginners to Advanced and I am using Beta Version 7.18. If interested in getting the object that was used in this video, then please join my Patreon page to join and to be able to review this in Plasticity for how this was made. This object can be used in your animation projects and added to other models but cannot be sold by itself. Also, if you like this type of video support then please join my RUclips channel so please subscribe. Come join my Discord server. This discord channel is for all 3d modeling programs in 1 place to share ideas, thoughts and collaborations. Please join and let’s have fun creating stuff.
/ discord
Artstation: threedfanatic....
www.patreon.co...
Tune Tank Song is copyrighted at the very end of this video
So close to release. This will replace Fusion360 in my workflow and save a lot of money. 3d mouse integration would be great at some point.
Yes this program to me is a game changer!
How? It doesn't have a history tree like fusion360.
@@Z-add true, but do you really need it. No other 3d software has it as far as I know. But it is a feature I have used often.
Why save money? Fusion 360 is free to use
Only for 30 day free trial. Cost is for $436 annual is one option.
Drawing half of the bracket would save you half of the clicks while sides are mirrored
Yes correct
Very good!! but no one says how to install and use it.
For an application to be successful it must have many users, at least I think so :(
Well it is planned for April 5th grand opening. From my experience it will do great in this niche for CAD modeling
Thank you for this video. Please share how did you do the animation in the intro? (first 7seconds) 👏
Hello Sky Rider, I brought this into Blender 3.5 and add in area lights around the object and 2 key lights at the small hole sections with some light intensity to give it a glare on the bottom edge. I used a Metal materials in blender to create the look of this. I have this Blend file on my Patreon page which has a link down below if you want to see what was done completely to create this object. Let me know if you have any other questions.
Can you edit sketch that you have extruded and change extruding geometry with that action? I am looking for the way to restrict some dimensions in context of functional part.
Good day can you let me know at what time stamp you are referring to? Thanks
Can you view the model with wireframe off?
You can turn off see through mode to hide a lot of the lines and put as solid. I bring the model into Blender or other 3d programs to render.
Where can we get it?
www.plasticity.xyz/
how did you render it? Was it also done in Plasticity?
This was rendered in Blender 3.41 with some shaders and other Add Ons. Plan to have that process shown in future videos
If it’s food, fillet is pronounced “fill a” but if you are talking about rounding an edge, it is pronounced as the engineering term: “fill it”
Lol, good point
^ we prefer John’s lexiconic pronunciation. toe-ma-toe, vice to-matoo. be a conformist, never 😎
Lol - thanks Ken
It's fillet like billet. Nice demo, but you sound half asleep.
I know I was thinking steak and eggs in the morning and used the (Fill-a) instead of (Fillet). I guess I needed more coffee. Thanks for the suggestions.
@@ThreeDCreate Of course. One way to remember it this; filet=fil-A, like a steak. Fillet has two Ls, like billet. The spellings are different. You have some of the best videos but I can't take your voice for too long.
Well I updated my mic and added a cover hopefully that makes the listening experiences better
@@ThreeDCreate Someone with your quality of video needs great audio too.
1. Speak at normal volume, not whispering or in a sleepy, gravely voice. Imagine you're giving a TED talk or a Siggraph tutorial. I know we don't always have privacy but that energy matters. You can also do more with the audio signal if it's cleaner and stronger.
2. Use audio compression and normalization to even out the highs and the lows. This can be done after recording in a lot of programs such as Adobe Audition.
3. Having a good mic is a big part of it. Condenser mics are great for studio work, or a quality lavalier mic or headset. Pop filters (a cover) help to knock down plosives.
Thanks Jon!
Great suggestions! I will for sure keep these in mind.
Fillet not Filet. "FILL-IT" not "FILL-AYYY"
Gotcha