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How to Get to the Mun and Back - KERBAL SPACE PROGRAM Beginner's Tutorial
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- Опубликовано: 16 авг 2024
- How to get to the Mun, orbit, and return to Kerbin. (KSP 1.9.1)
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0:00 - Introduction
0:52 - Inserting into a Parking Orbit
7:10 - Editing Action Groups
8:02 - Setting Up the Insertion Burn
12:09 - Performing the Insertion Burn
14:30 - Entering the Mun's SOI
16:10 - Performing the Capture Burn
22:34 - Getting Back to Kerbin
27:31 - Summary
Up Next: Designing a First Plane - ruclips.net/video/416zilwOwAQ/видео.html
Why is it saying “Node in T- 1d, 15h” i warped time and it’s counting down like in real time lol
@@Nico-bh9lv I'm sorry, I don't know to what you are referring. Can you provide a time stamp?
@@MikeAben never mind, when I was creating the maneuver out of Kerbin orbit I made is so that I intersect the planet itself. My mistake, thanks though
@@Nico-bh9lv No worries.
whats ur background music from? sounds familiar but cant pinpoint it. great video too btw
Just a note to those doofuses like me who couldn't figure out why they couldn't get the advanced manoeuvre controls and associated bits and bobs: UPGRADE YOUR TRACKING STATION!
XD I was just about to Google why I couldn't find those buttons
*deep inhale* THANKYOU
just saved my life XD
I just seen your comment after I posted, thanks! I was wondering why I did not have the extra features on the map. 😂
Mike I just can't express how grateful I am to have found your videos on RUclips. I'm an 8th grader aspiring to be a physicist and your Let's Do The Math series makes it feel possible. Please do not quit and remember that you are my single favorite guy on RUclips.
That's awesome, dude. You just made my day! 😀
How's highschool lol
A bright future i see
How’s sophomore year
yeah, relatable, been spending my last few hours calculating the deltaV for the Hohmann transfers and injection burns to do this, next step is to calculate exactly how much fuel I can take with me on the rocket. Mike Aben's Let's Do The Math series is really helping out too
He makes better guides than matt lowne he actually takes his time and explains it well
That is true matt lowne actually only gives us information about the latest rockets and he speed builds his stuff this guy teaches about rocket science in general; so yes you are correct
I agree 👍. I think Matt is good and all, but when it comes to explaining stuff, he can fall short.
Matt lowne doesn't make tutorials. He makes videos of what he has done.
@@handlesarefeckinstupid although true matt did make a mun tutorial.
Matt is pro too but he talking so fast , which makes it harder on the non native speakers to understanding him
Lucky us we have Mike 😄
This tutorial is the only one that was able to get me to the mun, and the best part I didn't feel like I had to follow step by step I used the knowledge you gave me to do it with my own way
People who figured this stuff out for the first time, actually figured out how to get to the Moon and how to calculate it are incredible. It struck me once I managed to set my trajectory onto Mun's orbit. Someone figured this all out for the first time and then they did it in actual space. It is truly awesome. Thank you for these tutorials! They are informative, well put together, you explain the concepts and let me actually do it on my own.
Difference being that they had thousands of people figuring out the math. We just toss sh*t into space :p
@@benwillems8584 lmfao
getting and leaving iinto muns orbit is easy to me but landing on mun is rlly hard
Well I mean they did this as a job for years to decades to figure out how to do it for the first time. We just rocket things around whenever we like and increase time by like 10000x to see if we got it right
Great tutorials, very useful! You didn't actually need that upper stage burn to make orbit, if you watch carefully you can see the ejection force from your booster's decoupler was enough to kick your orbiter's periapsis above 70km even before you engaged your orbiter's thruster. That's one thrifty booster!
I love the fact that at 5:31 staging was enough to push you over that 70km threshold and into the orbit, so satisfying. awesome tutorials btw thanks so much!
WOW!!!! I've only just recently discovered your vids. WHY is Scott Manley better known than you? You give so much more info, such better info. I'm going to watch a bunch more of your vids, then I'm going back and watching them again while taking notes.
He did videos on this wayyyy earlier, that's all, and is also known for his extensive output on a vast range of other space topics.
Your tutorials are so insightful. Especially at the finetuning level of all the mechanics you explain. Wether it be Delta V, staging or working with the UI. Thank you very much.
You're welcome.
I'm glad you always took your time explaining how things worked. I just made it to the Mun for the first time and my orbit was at an extreme tilt since I had a hard time keeping a 90 degree heading. But since you have explained everything so well during the previous 8 videos instead of just saying "click here do this" I figured out how to correct it so I could make an easy return.
Just tried this out this evening and I cannot express my vivid joy when I managed to land with a 12 delta-V excess!! Talk about a close call haha
Dude - your tutorials are well prepared and presented. Keep up the good work!
You bloody legend I finally got a probe too the mun and back. Legendary content ❤
I finally did it! Landed on the mun and got home again, it was very tight I must admit, My cat jumped on the keyboard as I was landing but managed to pull it off thanks to you mike!
I dont have a cat anymore, but who cares, I have a flag on the muun!
The cat was a worthy sacrifice.
New to KSP as it came on sale. Your videos have made it fun. You explain stuff so well, not just a how to guide, but a lesson. Thanks
I would have gotten nowhere NEAR this far without excellent tutorials like this. Seriously, thank you. This game is fascinating and I love it.
I won’t lie, my first attempt I went right for the Mun from Kerbin during the night, I missed obviously realizing I threw myself way out past the Muns orbit beating it by days apparently, but on my return I actually got lucky and was able to pass right by it and got half the To the Mun mission complete lol. Now I understand and the maneuver thing would be very useful now I know
11:07 The smoothest "nice" I've heard
What an excellent series. The best part is the "why" you make the decisions. That's so much better than just repeating everything in rote. Thanks!
I have watched tons of tutorials but still couldn't get it right. You were very specific. Thank you!
Small tip for time warp and maneuver nodes: you can click the green arrows at the node marker (where you see the necessary deltaV and where you can cancel the node) and it will time warp you exactly one minute before the node
Thank you, I learned a lot and was able to make it to the mun. I never considered the inclination of orbits before
Thank you for these videos. Without them I wouldn't have nearly the amount of confidence with the game that I do now. I can reliably get into a PERFECT orbit around Kerbin, and can now do the same with the Mun. I also never understood manuevers, but now I have a pretty solid grasp on them. Thank you.
I tried to play this game without any guides or tutorials initially. Of course, I was struggling to even get out of the atmosphere, let alone come back down. And now, with your help, I'm on my way to The Mun, after less than 1 day since I discovered your channel. I honestly can't thank you enough.
Thanks. Glad to help. There's more up to date tutorial series as well if you are interested.
ruclips.net/p/PLB3Ia8aQsDKgM2v7mOP6QsC3Yv2CKZrmV
Probably THE best guide out here for KSP.. I can actually understand !!
Thank you , I am having so much fun in the game because of this series.
Great video. I had no idea I couldn't just aim and fire, super new to KSP and I've never made it to even orbit before. This was an incredible showcase of mechanics and the UI. Time to launch!
Man I am so happy for your videos. They’re entertaining and educational. The best part is my 2 sons want to land on the Mun so bad and I realized my tactics of speed and power weren’t working. Now my kids are happy that I can land on the Mun so they can explore around!
I'm deployed at the moment, and all I do on my free time is play this game, and study orbital mechanics. The level of content on this channel is superb. Very informative. New subscriber for sure
deployed where ? :0
5:26 You're so close to an orbit, you could do an EVA and have a Kerbal fart in the prograde direction and get into a proper orbit.
I've had this game for years and never quite got into it until I found your tutorials. You're a great teacher! Thank you.
I gave up on KSP a long time ago cause i just couldn’t figure it out. I recently got it again, and these videos have been helping immensely. Thank you for helping me conquer another game.
As a newcomer to this game, your videos are like jackpot! Very well done, man!
thank you for saving jebediah kerman from being stuck in orbit around the mun.
love the series always too scared to play ksp so intimidating, i have been able to figure it out not to limited degree using these videos. KEEP IT UP!!! plz
Thanks. There will be more. Planes are coming up next.
Cory it's so fun! Pick it up! Being bad at the game at the start is half the fun!
Brilliant. I had struggled so much and I followed this video with a rocket I already had made. Got to the mun on the first attempt while still watching your video. Excellent guidance.
The 90 degree tip was instrumental for me
If you find "," and "." confusing to remember for time warp, it also coincides to be the same buttons for < (decrease time warp) and > (increase time warp).
This is a well put together video, I just started to get back into the game and watched this as a kind of refresher, I had been neglecting the maneuver mode buttons.
I would likely be just as bad with that. I've gotten better at using stock's "warp to" features. Old habits die hard.
200+ hours that's how many hours I got on steam and watching yours basics tutorial I still learn a lot
These vids are a life saver, just recently started playing it again from an old save and without you I would have never even gotten to orbit, now I’m just returning from an orbital journey past the moon with money and science in hand!
Finally somebody who doesn't brush over the transfer and actually teaches me. Thank you.
Thanks, Bud you make playing this game fun with your tutorials. I find your videos very helpful.
As a brand new player, you are the best resource I’ve found.
Thank you.
Man this feels like a lecture taught by a great teacher, absolutely phenomenal work!! Thank you very much
this video illustrates that having a physics degree is merely an advantage in ksp
i did not know about the heading marker, that will be useful to know later
thank you! i played this game a while back and recently got my old steam account back allowing me to play it again but i forgot how to do basically everything lol
Finally an acually good explanation thank you man hope you have a great day
Nice video! It was really instructive...i started playing KSP a couple of days ago and it keeps amazing me on how details and simulative it is..i have learned a lot of thing just playing and trying to understand why my vessel was not flying correctly, or why i could not enter in orbit...on how the atmosphere, air demsity, aerodinamics and gravity works on the vessel 🤯 this game is not a game..it is a whole university phisics lesson for beguinners 😇 i cant calculate preciselly the amount of Newton needed to lift, pull or travel in space...but i now understand the complexity behind it.
It amazes me on what have reached the human kind 🔥
Mike, my effort did lack some of the finesse you demonstrated in this video, but I sent Jebediah to the Mun, into orbit and back home again for the first time. 469 science on this trip, and Jeb is now in the jacuzy with champagne and supermodels 😁
5:35 So close to orbit that the act of staging pushed him into a stable orbit
you would be an excellent teacher! great explaining skills and great videos. thank you sir!
Mike, ur a godsend. id wish i known about you when i attempted to play ksp a year ago. Todays my first day playing and i already did a moon fly by.
Thanks for these relatively recent tutorials Mike. I've been away from KSP for about 6 years and forgot virtually everything. nice to see usable content from creators other than a young Scott Manley in 480p!
hi, im from indonesia, and now i still watching ur tutorial, ur tutorial very understanding for beginner
One small gripe I had about KSP is that you seemingly have to use the map 90 precent of the time. I had no idea you could see most of the same info for getting into orbit in the lower left so I'm free to appreciate the scenery. Thank you!😊
Great video! In my first try after watching this I burned way too much on the Mun capture and had just barely enough to get back to Kerbin. I grazed the atmosphere juuust enough to not shoot right back out at 3500 m/s
That's more on me struggling with manuever nodes though. It's a student problem, not a tutorial one!
We've all been there.
Great series, but I wish you had mentioned things that were unavailable at the time if doing career mode (which is I think what most people would start off on, rightly or wrongly). You've done it from time to time, but as an example, using caps lock for fine tuning of controls which I learned in a later video IIRC, is VITAL for beginners that don't yet have enough flight experience or have unlocked locking on the vectors in the navball. Its my new favorite tip from your series. I'm sure lots of rockets are crashed due to imprecise controls, I can surely vouch for that. Of course there is a fine line, between costs and performance, and controls don't need to be precise if your rocket is well built...but it seems like every penny is needed to be saved to upgrade tracking and mission control in career mode....because SAS locking has been a GODSEND...used nonchalantly in your videos all the time, but its very important until your have loads of launches under your belt. I can't wait to get maneuver locking!
This series of tutorial has been great. I've learned so much and find the ons creen tips very useful. There's a lot that hasn't been covered in other tutorials, which makes playing Kerbal a whole lot easier. Nicely done.
I've watched a few amazing creators, you are the best at helping me understand the game (:
Spaceflight Simulator is where I found about the insertion burn, and I'm doing it as I'm watching this at the same time.
The best I got was I flew past it going way too fast
I just bought the game and have been struggling 😩. This video explains the process very good.
I know the video is old but it saved another crash into the moon. Thanks
Just so you know, I have a new series of tutorials too.
@@MikeAben oh fantastic. Believe it or not, the game is a prescription (suggestion) after a stroke. It does a great job of getting my brain working in a fun relaxed way. Lol 😆 🤣
@@kalmanto I can completely see that.
Just want to thank you, just started playing KSP recently and your tutorials have helped greatly.
this is the best tutorial i have ever seen you explain each step really clearly and slowly and also use the youtube chapters feature i can go to whatever section i need I THANK YOU
Thanks for the tutorial man! This actually helped me out more, than I expected at first xD. Great Video!
thank you for these videos, sometime not landing on non-atmospheric planets for a while I forget how to do this.
Thank you so much for these tutorials. They actually have given me the desire to crack open KSP for the first time in a long time and try and do some of this stuff again on my own. You give just enough detail that I can now actually get my own design tries to work properly on my own, but that I can still go back and watch parts that I need at my own pace and catch where I may have missed something important while putting my rocket designs together. So far I'm concentrating strictly on rockets and proving my skills on steadily on that side of things. But I will be coming back to plane designing at some point so I can eventually learn to design spaceplanes along the lines of the Space Shuttle along with the SSTO varieties. I hope to use that as a springboard to not only do an eventual career mode build file, but also a science mode file that includes space stations and space colonies.
FINALLY! THIS HAS TAKEN ME LITERALLY MONTHS BECAUS I DIDNT UNDERSTAND HALF RHE STUFF BUT U EXPLAINED IT AND IM FINALLY THERE. They ain’t getting back any time soon cuz I ran out of fuel but I don’t care that took way too long
The reason I ran out of fuel was I took ages to slow down so I could land because for some reason the parachute didn’t deploy so I had to come to a stop using only the thruster :p
And I used my own rocket
@@frogmasto Hang on. Did you try and use a parachute around the Mun? Parachutes don't work in a vacuum.
Just to add, if that is the case I can understand the confusion when popular sci-fi really gives you no idea how things work in space.
@@MikeAben yeah I know how to get to planets and stuff now, why did I try to use a parachute 😂
Late to the party to watch this but hey just bought the game and really like your tutorial very clear and well explained.
Don't worry to revert to launch every now and then.
Me hearing this and thinking every once in a while is around every 10 minutes right🤣
Very nice 101. It pays to review the fundamentals: even a seasoned player may have missed something...
I’ve been playing for awhile and I had no idea that you could see your heading in numerical format on the bottom. This will make going to minmus much easier
When I kept trying to return back to let in I somehow kept getting encounters with the mun and would end up getting pulled back in I thought it was so cool
Just got the game and these videos are so helpful! I’m stuck in a pretty wide orbit so hopefully I can recover with the little Delta-V I have left 😬. This is the best channel!
Instead of getting impatient and warping too fast past your manoeuvre node you can click the green >> button next to the node's grey m/s readout to warp to 60s before it. You can also click on a point in an orbit to warp to it. Any time I'm manually warping it's really easy easy to over-warp and have to revert or hope some quicksave works. The precise warp buttons are a godsend.
Yup, I've learned that one since making this video. In previous version, the warp used to slow down as you approached and I was still to used to that.
Your videos have helped me an incredible amount, having recently gotten into Kerbal Space Program. Due to these videos, I managed to orbit the Mun and get back to Kerbin!
Thank you for the incredibly detailed videos. Now on to landing on the Mun and after that, on to Minmus!
Good luck.
I am very late to your videos! I bought the game back in 2017 but had no clue how to do anything! haha... Started it back up again last night... Killed Jeb... Whoops and then Val... Whoops... But, my new Astronauts are doing alright! One is sitting in Orbit, my biggest accomplishment so far! After this video, a new rocket build and then to the Mun! - I will also need to rescue the guy in orbit as he has no fuel or thrusters left...
I'm super late to the ksp party but man are your tutorials helping me learn the game
Superb instructional video. Just seeing what is happening with my game after career mode stopped saving progress.
I needed this video, even a year after you uploaded it's still being helpful, thank you!
OMG this is the best tutorial on going to the mun thank you so much!
It's a very good video and even though I've got a lot of time in KSP, I didn't know you could adjust your maneuver node with the interface under the stack. Thanks for the great tip.
I do have a couple of comments though; On your first trip to the Mun you're unlikely to have enough science points unlocked for solar panels or the launch pad upgraded enough for that many parts. You can do a flyby with a simpler rocket.
It's also a bit risky to set your PE that low since the mun has features that are about 7km over it's MSL and your pilot won't have the ability to hold to node like in your video. (on later trips maybe...)
A safer strategy might be to get your encounter PE to 50km and do a correction burn enroute where you can be a bit less precise. Anything under 50km is considered a low orbit and will give you biome based EVA reports so 35 to 45km is usually good enough.
Another interesting point is that if your PE is in front of the Mun on it's orbit, you'll get a free return trajectory where the craft will loop back to Kerbin rather than doing a Kerbin escape if you don't do an orbital insertion burn. (your path will look like a figure 8 when seen from above and it's the same thing NASA did for their moon missions)
If you just do a flyby without an orbit you'll only need a small retro burn to put your PE into the atmosphere when you get back to Kerbin.
I see you commented on that in the video just after I wrote this. lol
One other tip that I'd add is to have your craft facing perpendicular to your path when you jettison your booster for re-entry. If you dump it prograde or retrograde you're likely to collide when the first one of you to hit atmosphere slows down before the second one.
Thanks, I need to watch this vid a few time more but I understood quite a few things. Now I know how to make my spacecraft position itself for the maneuver (never paid much attention to the node feature). I still have a few Delta-V issues and slammed into the Mun, but the whole approach looked much better. I have built a huge Rocket that carries a smaller multi-stage rocket in its nosecone, the whole structure is quite silly because it uses 5 of the Saturn V quad thrusters and is so heavy that it accelerates very slowly. But it gets to space and initiates orbit maneuvers.
It took a few tries for the Russians to hit the moon.
Three years later it still helps
best explanation,i've tried to find a video like this for so long
i could not figure out this training exercise whatsoever.. what a tutorial.. i was literally shooting the moon thinking if i get close it all just works out.. omg.. no explanation from the game on how to do this whatsoever..
Thank you, thank you, thank you... ...thank you.
The best tutorials by far. Thanks Mike.
Well it’s the first time I’ve used the nodes and the intake tutorial was not doing it so thank you I can some what orbit the moon know
I love your tutorials!! Your channel is awesome! Are you interested in doing an intermediate Kerbal space program tutorial?
I think my most recent videos in this series are in the intermediate zone. You've got me considering whether I should split them into separate play lists. 🤔
So there I was, following every step to the letter and managed to gather a TON of science just like here. One key thing though. I failed to drop my orbit at Kerbin enough to actually slow down enough to land. I was only at about 53K which led to the nightmare scenario of just skipping off Kerbin's atmosphere over and over and over again until I had ablated enough heat shield that poor Bob Kerbin eventually died in a fiery death... :-(
Literally every time I try this, I CANT LEAVE EARTHS ORBIT.
this helped me so much thanks like no one else on youtube really helped me but this video helped me so much
Another awesome video for beginners like me. Can't wait to see future ones. I'd love to see how to plan a free return trajectory mission. I do have a question though, is it possible to place all of your maneuver nodes before you even take off, or once you're in orbit, rather than doing them one at a time in flight? I'd love to be able to plan my whole flight plan ahead of time then simply follow the plan as I go. Thanks again and please keep up the awesome videos!
I almost made this mission a free return trajectory. Part of me wishes I did. To your question, once you have a flight path, you can start making maneuver nodes, and yes, you can plan ahead with multiple nodes by putting nodes onto the projected path. Both of these two topics will be covered in future videos.
@@MikeAben Awesome, thank you for the reply!
Periapsis: 69.99998km
Mike: Not quite in orbit.
*Decouples*
Periapsis: 70.2km
Finally... A tutorial I can actually understand
Very good video man, I already knew most of it but it's been really useful anyway.
Great explanation! Just got ksp and this has really helped
11:00 nice
I always “Warp to Manoeuvre”. Never had it fail
If you ever update this series, it would be helpful to describes certain things that you do that would not be available to do at this stage in tech for career mode. Lol, for starters, pilots at level 0 suck for beginners (yes, I am beginning at career mode) but through numerous crashes I've got better with manually controlling the navball but wow, having the ability to lock on pro/retrograde makes things SO much easier. Can't wait until I can lock on maneuvers. Science is also a bit more challenging I suppose as well, its so confusing to try to keep track of where and when you can collect it. I'm finally piecing it together...I've spent HOURS trying to figure out why I couldn't collect my Science Jr data on my moon flyby mission, as I've always recovered the craft in the past, but because of possible high re-entry speed, I didn't want to risk bringing them home. I saw you apparently collect your data on this mission, and was dying as to why I could not collect mine. Well...I had a heat shield and a decoupler, I don't believe your craft did, so the extra space put it slightly out of reach from the bottom of the capsule. I had to try an RCS freespace EVA (for the second time, the first time didn't go well as I didn't know up/down commands and didn't realize the camera points your direction...I was frantically trying to figure out how to pitch my kerbal while doing my best George Clooney impression from Gravity , lol). The EVA did it...easy collect, just like my cheap and stupid "jet car" that I've built to collect science jr reports from around KSC. Anyways, thank you for the series...the game probably would have been shelved if not for people like you.
when you try to rewind the video using the ">" key, you know you've seen enough
I figured out how to do the Free Return Trajectory by accident. Use them all the time now because everything in orbit around Mun is now going on that direction and I don’t want to hit any of it head on
Thanks for the tutorial