Every Single 2.2 Trigger - Geometry Dash 2.2

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  • Опубликовано: 18 окт 2024

Комментарии • 705

  • @XcreatorGoal
    @XcreatorGoal  2 года назад +268

    Ayayaya That those triggers are so huge.
    Can't wait to get them in the hands of awesome creators and see the results :3

  • @blueshooter390
    @blueshooter390 2 года назад +340

    If 2.1 objects helped keep the community alive after 5 years, 2.2 alone could very well last us 20 years of levels, and that's just the minimum

    • @blazingfire1038
      @blazingfire1038 2 года назад +25

      And robtops hiring a team, he's said he's gonna work on features one by one and stop around a six month mark, so we'll get atleast an update a year

    • @blueshooter390
      @blueshooter390 2 года назад +15

      @@blazingfire1038
      Honestly 2.3 should just be bug fixes because 2.2 is packed with content, look at the creators still using 2.1 and pulling off insane detail in levels, 2.2 is going to be really wild once it comes out

    • @AshPikachu9
      @AshPikachu9 2 года назад +8

      @@blueshooter390 rob said 2.3 is stuff that he wanted to add in 2.2 but couldnt due to time constraints bug fixes will prob be 2.22 or smtn

    • @argothapro1295
      @argothapro1295 2 года назад

      Way more

    • @blazingfire1038
      @blazingfire1038 2 года назад

      I kind-of agree with you but should be atleast some features. Like how minecraft did the buzzy bees update. Maybe 1 new level and some icons, and 1 new trigger. Then Rob could work on Qol features and bugs.

  • @gd_guy_who_does_stuff
    @gd_guy_who_does_stuff 2 года назад +49

    Camera Triggers
    0:30 Zoom - See More Objectiles
    0:37 Offset - Pans Right or Left
    0:43 Static - Freezes the Camera
    0:53 Rotate - Rotates Screen
    0:58 Edge
    1:08 Guide - Views cam In Editor
    1:18 Gameplay Triggerz
    1:25 Reverse - Reversed the Cube Direction
    1:31 ReverseDir - Reverses the Opposite Side
    1:36 Arrow - Flips Cube Gravity
    1:48 TimeWarp - Slows or Speed Up the Game
    1:55 Stop Jump - Makes the cube Stop Jumping
    2:00 Platformer Triggers
    2:07 Random - Activates Triggers *RANDOMLY*
    2:14 AdvRandom - Same as Random But way Easier/Harder to use
    2:20 Pause
    2:26 Resume
    2:33 End - Lets the Level End
    2:38 Shader Triggerz
    2:50 Shader -The Player will have to use this trigger to set up the shader layer before using shader triggers
    3:00 Shockwave
    3:10 Shock Line
    3:24 Glitch
    3:40 Chromatic
    3:47 Chromatic Glitch
    3:52 Pixelate
    4:02 lens Circle
    4:12 Radial Blur
    4:24 Motion Blur
    4:34 Bulge
    4:44 Pinch
    4:54 Gray Scale
    5:08 Sepia
    5:16 Invert Color
    5:28 Other Triggerz
    5:35 Gradient - Shown in the 2.2 Sneak Peek, Applies Gradient Effects
    5:51 Scale - Makes Any Objects Big And Small
    6:04 Song
    6:22 Options
    7:00 Slaughterhouse.

    • @noahmace2994
      @noahmace2994 2 года назад +4

      Ah yes, my faivorate trigger, SLAUGTHERHOUSE

    • @confusedknight2374
      @confusedknight2374 Год назад +1

      Did he forget the hue

    • @GD-igzlixional67
      @GD-igzlixional67 8 месяцев назад

      Using this trigger will spawn slaughterhouse​@@noahmace2994

  • @neddy4706
    @neddy4706 2 года назад +80

    This is going to be the new age of Geometry Dash
    Its like how 2.0 changed GD with the moving blocks and alpha triggers
    From the Dark Ages to the Industrial Revolution

    • @Lemony123
      @Lemony123 2 года назад +6

      from Industrial Revolution to Modern Age

    • @SabitRaiyanProductions
      @SabitRaiyanProductions 2 года назад

      From modern to Futuristic (2.2) hehe

    • @countryland69
      @countryland69 2 года назад +1

      @@SabitRaiyanProductions From futuristic to whatever is after futuristic

    • @SabitRaiyanProductions
      @SabitRaiyanProductions 2 года назад

      @@countryland69 well its...... Robotic

    • @Lemony123
      @Lemony123 2 года назад

      @@SabitRaiyanProductions and then Covidic

  • @jiminslostjams2430
    @jiminslostjams2430 2 года назад +124

    Imagine how hard the extreme demons will be when 2.2 come out😬

    • @supersurge3620
      @supersurge3620 2 года назад +2

      ikr?

    • @SabirTheHuman
      @SabirTheHuman 2 года назад +12

      2.2 extremes are gonna make Sakupen Circles look easy.

    • @las1273
      @las1273 2 года назад +6

      Especially with the random trigger

    • @CubePVZ
      @CubePVZ 2 года назад +5

      @@las1273 Memorizing Levels with that trigger = hell :o

    • @ivanknezevic974
      @ivanknezevic974 2 года назад +1

      I feel slaughterhouse will not be top one once 2.2 will be out

  • @TheRealATMR
    @TheRealATMR 2 года назад +117

    Im hoping 2.2 comes out soon i am really excited to play peoples levels once when 2.2 comes out its going to be very intrestesing experince

    • @schwablwizard
      @schwablwizard 2 года назад +3

      I believe Rob said that he wants to release the game within this year.

    • @TheRealATMR
      @TheRealATMR 2 года назад +1

      @@schwablwizard yeah

    • @Cahrssomething
      @Cahrssomething 2 года назад +3

      I just had a stroke I think

    • @st1tch688
      @st1tch688 2 года назад +5

      that sentence is on a run

    • @baconic_prime
      @baconic_prime 2 года назад +5

      @@TheRealATMR hopefully on 22|2|22

  • @Dead.channel388
    @Dead.channel388 2 года назад +132

    Why is nobody else talking about that godlike noclip run this guy did at the end

    • @Xukkus
      @Xukkus 2 года назад +6

      You use the term “godlike” lightly…

    • @coflii
      @coflii 2 года назад +5

      87% sounds good, but it means you died a ton lol

    • @Dead.channel388
      @Dead.channel388 2 года назад +1

      @@coflii this is a top 2 demon we are talking about not a daily level

    • @coflii
      @coflii 2 года назад +4

      @@Dead.channel388 What has that got to do with anything?

    • @TheAkmehdi
      @TheAkmehdi 2 года назад

      @_TrxstxN_ its top one

  • @lailaakter4570
    @lailaakter4570 2 года назад +44

    The whole gd community world is waiting for this update like a squirrel getting back its apricot after 13.7 years....

    • @kgratia4748
      @kgratia4748 2 года назад +1

      Can’t wait for this comment to pass 13.7 likes

    • @fun-im6gu
      @fun-im6gu 2 года назад +1

      It did pass 13.7 likes

    • @lailaakter4570
      @lailaakter4570 2 года назад

      It did take more than 13.7 minutes😅

    • @alaraf7375
      @alaraf7375 2 года назад

      Btw what if *2.3* comes at 13/7/2022

    • @silent8335
      @silent8335 2 года назад

      @@alaraf7375 just to be clear, you mean September 7, 2022 correct?

  • @dmq3630
    @dmq3630 2 года назад +335

    Anybody thinking Zoom trigger will make us join a random Zoom meeting with camera and microphone on =))?

    • @iam3d32
      @iam3d32 2 года назад +26

      wtf

    • @Vallu123
      @Vallu123 2 года назад +11

      Yeah!

    • @blazingfire1038
      @blazingfire1038 2 года назад +28

      Robtop will try to steal your IP in the call

    • @funkalotz76
      @funkalotz76 2 года назад +28

      @@blazingfire1038 then some GD youtuber gets a NordVPN sponsor which ruins robtop’s IP stealing plan

    • @blazingfire1038
      @blazingfire1038 2 года назад +8

      @@funkalotz76 lmaoo

  • @Neptune._.
    @Neptune._. 2 года назад +23

    The gradient trigger is very very underrated. It's going to make levels SO MUCH MORE beautiful.

  • @Typexleta.
    @Typexleta. 2 года назад +12

    While never shown, I remember someone asking Robtop if he could make an instant collision trigger and he said yes.
    An instant collision trigger would be able to test if 2 collision IDs are touching or not touching each other and activate a group according to that.
    Before anyone says this is a game-changer for mini-game creators, this can be done fairly easily in 2.1 using 2 collision triggers, 2 pickup triggers, and tested using an instant count. It is more of a convenience feature if anything.

  • @qtPainkiller
    @qtPainkiller 2 года назад +33

    im actually scared for 2.2 some of the new features might drop levels down a demon rating and new top 1’s will not be hard to come by. especially going sideways and all of the other movement options. cant forget the new game mode

    • @zmitter4844
      @zmitter4844 2 года назад +9

      Everybody keeps saying this but I don't think its true. These features will take some getting used to like they did for previous updates like dash orbs or move triggers but once we get used to them they will feel normal. Top demons aren't going to suddenly get harder and released more often just because there are new features, as people still need to verify them. Plus, creators will only make levels as hard as they would otherwise- we already have the versatility to make levels as easy or hard as we want to and that wont change in 2.2

    • @totes5555
      @totes5555 2 года назад

      @@zmitter4844 tru
      tru
      tru

    • @patriotseangd
      @patriotseangd 2 года назад +1

      I’m also a little but I think that if literally almost everyone thinks with this mindset then that means they’re obviously not going to abuse the features and the harder demons will probably use the less inconsistent gameplay features less such as the rotating screen trigger and the more consistent gameplay features more such as the timewarp trigger. The start of the update will be hell though.

    • @Neptune._.
      @Neptune._. 2 года назад

      Don't worry you'll get used to it.

  • @StrayFei
    @StrayFei 2 года назад +7

    the recent levels are going to be hell with these triggers

  • @forestgreenpeach333
    @forestgreenpeach333 2 года назад +5

    The 2.2 levels will be so cool! I can’t wait to see what the community will make! Especially good level creators.

  • @JaydenGamer48
    @JaydenGamer48 7 месяцев назад +2

    Every change in actual 2.2
    1:31 ReverseDir name is changed to “Reverse”
    1:48 Timewarp can go from 0.1 to 2.0
    1:54 StopJump is replaced by the Options trigger which has… lots of stuff, Including the “Disible P1/P2 Controls
    2:20 There is now an Option to Pause or Resume inside the Stop trigger, This only works on Basic Triggers.
    2:33 The “End trigger” Is not touch triggered by default.

    • @ItsPedro9898
      @ItsPedro9898 4 месяца назад

      Pause and resume doesnt exist

    • @JaydenGamer48
      @JaydenGamer48 4 месяца назад

      @@ItsPedro9898 it does exist. It’s just in the stop trigger thingy

    • @Mrmat1632
      @Mrmat1632 2 месяца назад +1

      ReverseDir exists, it's the reverse trigger

    • @JaydenGamer48
      @JaydenGamer48 2 месяца назад

      @@Mrmat1632 fixed

  • @Klier2003
    @Klier2003 2 года назад +6

    Somehow this video gives me the motivation to creat a level when 2.2 comes out.

  • @Zachabruh
    @Zachabruh 2 года назад +6

    Imagine that dark part in geometrical dominator except its all randomized...

    • @ahmed4363
      @ahmed4363 2 года назад +1

      It's gonna be a demon at that point

  • @denseqk
    @denseqk 2 года назад +9

    Boss levels will be so exciting with the random trigger..

    • @CursedUkiku
      @CursedUkiku 2 года назад

      Platformer + boss fights with random trigger = very fun fully skill based

    • @snowster_II
      @snowster_II 2 года назад

      Cuphead in gd

    • @Mr.Bouncer
      @Mr.Bouncer 2 года назад

      As someone who recreated Final Zone in the GDPS, i can confirm that Random Trigger will be good for bosses

    • @patriotseangd
      @patriotseangd 2 года назад

      Unless there are indicators please no

    • @CursedUkiku
      @CursedUkiku 2 года назад

      @@patriotseangd there will be ofc, unless you are bad at making bossfights

  • @Spectre16
    @Spectre16 2 года назад +2

    Now just imagine where creators like Viprin, Darwin, Zoroa, and JonathanGD would be going when 2.2 comes out. Looking forward to these creator's non-platformer levels!

  • @Xir0ck
    @Xir0ck 2 года назад +5

    Thanks for this info!

  • @DC2ILikeDogs
    @DC2ILikeDogs Год назад +1

    People : Lets try out the new levels when it get released!
    Me when i update to 2.2 : TIME FOR MORE RECENT LEVELS DIVING

  • @RobloxKid123
    @RobloxKid123 10 месяцев назад +1

    "Damn, I hate moving objects....... well at least we know when they're coming and it's not completely random!"
    "There's a random trigger in 2.2 btw"
    "WAIT........... NO. NO. NOOOOOOOOOOOOO!"

  • @paradoxxikal7327
    @paradoxxikal7327 2 года назад +1

    I cant wait to see people making revamps of old levels that utilize the triggers to make them new yet nostalgic

  • @KodaGD
    @KodaGD 2 года назад +6

    Yo i would love to see a possibility to add folders on your profile for your levels, so people can see them online. Like, folder for your own map pack, your own main levels, and stuff.

  • @gideon_kang1
    @gideon_kang1 2 года назад +3

    the chipmunks singing slaughterhouse is something i didnt know i ever needed

  • @charliepagel3611
    @charliepagel3611 2 года назад +1

    A+ on that thumbnail imo! That gave me a sudden feeling of hype and potential, while looking pretty and giving me the instant thought: “I’VE GOT TO WATCH THIS!!”

  • @earthmoon3d738
    @earthmoon3d738 2 года назад +1

    The Options trigger is to change the minor things about a level for example: you can enable/disable player controls and you need an update on this since theres area triggers, new shaders etc

  • @yurirg4888
    @yurirg4888 2 года назад +3

    3:57 now we can simulate how Android users see the game.

    • @Mrmat1632
      @Mrmat1632 2 месяца назад

      As an android player i can agree it looks like that from everyone of us' POV

  • @SebCreates
    @SebCreates 10 месяцев назад +11

    People here IN 2.2!!!
    👇

  • @Isakube
    @Isakube 2 года назад +2

    “ *advanced random* is the same but easier to use”
    great one robtop

  • @yuiscyber_cake1492
    @yuiscyber_cake1492 2 года назад +1

    Did you know that the game has a milestone of gameplay creation that almost no one has mastered, despite the fact that it is able to take the experience and complexity to a new level - which will probably be not uncommon when there are servers dedicated to 2.1 after the release of 2.2 ? 0-0

  • @realdude9647
    @realdude9647 2 года назад +4

    Imagine what the recent tab will look like

  • @PaGDu333
    @PaGDu333 2 года назад +1

    I’m excited to see Geometry dash become an entire freaking game engine itself!

  • @miato6708
    @miato6708 5 месяцев назад +1

    The best tutorial ever i have seen ❤

  • @GlitchCableYt
    @GlitchCableYt 10 месяцев назад +1

    Very useful now that it’s out Ty :)

    • @Spplit
      @Spplit 10 месяцев назад

      Same lol how to end round on platformer

  • @zekidash
    @zekidash 2 года назад +1

    Fun fact: next year geometry dash will be 10 years old and 2.2 is 5 years old so 2.2 took more than any update put together on geometry dash

  • @NoGeometryDashSongs
    @NoGeometryDashSongs 2 года назад +1

    5:58 no. i wanted it in late 1.9 when i heard scaling mechanic for the first time and now i want it even more

  • @UndoLose
    @UndoLose 2 года назад +1

    robtop should add an 'object layer' trigger that lets you change the layer an object is on

  • @kronost06
    @kronost06 2 года назад +1

    6:14 Oh, so that's why the songs in the official levels aren't the full version.

  • @tensixtyoclock
    @tensixtyoclock 2 года назад +1

    How did you make the cube not fall through the blocks with the arrow trigger?

    • @Chloedasher
      @Chloedasher 2 года назад

      I discover the fix, look on my chanel

  • @Mikonid_Ozone
    @Mikonid_Ozone 2 года назад +1

    Fun fact: GDPS editor 2.2 is still alive and you can go crazy right now.
    But don't say n-words in the chat.

  • @WithrStorm
    @WithrStorm 2 года назад +5

    I am so hyped and ready for this vid and 2.2!

  • @azurev2258
    @azurev2258 2 года назад +1

    Yo GL on Slaughterhouse

  • @greenberrygk
    @greenberrygk 2 года назад +2

    I still want a background trigger where it changes the background or ground mid level

  • @Kritikelt
    @Kritikelt 4 месяца назад

    im grateful to know that i dont need to be confused with all these random triggers

  • @JackyBorderCollie
    @JackyBorderCollie 2 года назад

    Those are some epic triggers, I cant wait until 2.2 comes out.
    Also, recent tab in 2.2 be like: TRIGGERABUSE

  • @Vacels
    @Vacels 2 года назад +2

    Recent level will be insane

  • @HelloHSR
    @HelloHSR 2 года назад

    He actually updated the song trigger so that it can replace the song, it's used primarily for Platformer levels, such as bossfights.

  • @hyperclipse
    @hyperclipse Год назад

    Options trigger - Trigger that renders certain things (Show/Hide Background, Ground, Middleground)

  • @GP-tu9fx
    @GP-tu9fx 2 года назад +1

    Thats a lot of triggers, and they are beatiful!

    • @GP-tu9fx
      @GP-tu9fx 2 года назад +1

      and the Arrow and the Camera Triggers are the best.

    • @youraverageuhhhhhhh
      @youraverageuhhhhhhh 2 года назад

      @@GP-tu9fx i'm hyped for 2.2 but scared of the recent tab

    • @jaimelopez2714
      @jaimelopez2714 Год назад

      Scale trigger: hey i also thr best trigger:(

  • @mallex9310
    @mallex9310 2 года назад

    Levels gonna feel like visualizer music videos in 2.2 with all the effects. If it gains enough traction maybe it'll introduce bigger artists on Newgrounds

  • @dispersion7134
    @dispersion7134 2 года назад +1

    Since in the future robtob said he would like to add a import picture system i think. Imagine in the future this game would not only be a game but also a video editing software. I mean, personally i would like that but if not its really not a big deal.

  • @issakante206
    @issakante206 2 года назад

    the trigger song I think is the fact of shortening the music as robtop did for its official levels to stick to the duration of the level

  • @syntexpr
    @syntexpr 2 года назад +1

    I don't get it, what's the difference between ReverseDir and Reverse triggers?

  • @meme_buster6227
    @meme_buster6227 2 года назад

    I have been very curious about this, which thing did you use to make this video. What is the link.

  • @RandomPerson1490
    @RandomPerson1490 2 года назад

    I have been looking forward to these type of videos since 2019.
    I have been subscribed for almost 3 years (hehe)

  • @NoGeometryDashSongs
    @NoGeometryDashSongs 2 года назад +1

    6:07 i am gonna do new idea of repeating parts over and over again until i make 30 sec level 3-4 minutes long and get rated level from new idea

  • @perkinmasters3848
    @perkinmasters3848 2 года назад +4

    So I wish we will have gd 2.2 now

  • @Asilaytac2025
    @Asilaytac2025 Год назад +1

    Ur zoom offest and static level is 10/10

  • @CyanCGMG
    @CyanCGMG 2 года назад

    3:22 Timmy bout to have alot of fun with this

  • @LUXURY211
    @LUXURY211 2 года назад

    I’m HYPED for the new triggers

  • @eturtle1417
    @eturtle1417 2 года назад +1

    I can see the shock line trigger being used for underwater levels

  • @ExtemTheHedgehogLol
    @ExtemTheHedgehogLol 2 года назад +1

    Wow all this finished stuff and 2.2 still isn’t done yet

  • @Speed-TV
    @Speed-TV 2 года назад +1

    ddoes Does forming places to make the shading take place on the not half of screen but just choose how you can beable to form on the view size?. If so the greety;

  • @zsten4548
    @zsten4548 2 года назад

    there's gonna be quick new top demons after 2.2 releases for sure

  • @Thepa1ngiv3r
    @Thepa1ngiv3r 9 месяцев назад +1

    How to make the effect of the level dash when u change ur gravity when u hold jump in the walls before the first swing copter part?

    • @kszvn
      @kszvn 9 месяцев назад

      Gray scale + zoom

    • @Mrmat1632
      @Mrmat1632 2 месяца назад

      Timewarp + other shaders and camera zoom

  • @SasamuelTheCool
    @SasamuelTheCool 2 года назад +2

    We need a Loop trigger, it makes a trigger, like move trigger, keep looping when it ends the action the selected trigger commenced

    • @Mrmat1632
      @Mrmat1632 2 месяца назад

      We already have the create loop button in the pause menu. Click it while a trigger is selected and that's it
      If you want it to happen from second to second just make the bottom spawn trigger's first delay be 1

    • @SasamuelTheCool
      @SasamuelTheCool 2 месяца назад

      @@Mrmat1632 this was before that feature

  • @guhh-huh
    @guhh-huh 2 года назад

    options should work as it would force your player into specific options needed for the level but then when you quit it or beat it, it would go back to normal

  • @dertixenon3460
    @dertixenon3460 2 года назад +1

    3:21 kataTARTARUS is going to be more impossible (its phisically impossible rn... oh no)

  • @Gooenji
    @Gooenji Год назад

    October 2023, the long awaited moment has finally arrived

  • @seanarcgaming0439
    @seanarcgaming0439 2 года назад

    Yo all the triggers look awesome
    Their gonna be great for boss fight levels

  • @sparklingcutie
    @sparklingcutie 2 года назад

    Ah yes, Triggers, objects that i can understand but i can't handle

  • @o.rbi.t
    @o.rbi.t 2 года назад

    I think the Options trigger can change properties of your level, like the Ground, Background, and maybe even the level's Gravity!

    • @ahmed4363
      @ahmed4363 2 года назад

      Probably the background changing trigger rob got asked to add and said yes to.

  • @TheRandomCube1
    @TheRandomCube1 2 года назад +2

    Wow, so much triggers

  • @thiccsnickerrz7388
    @thiccsnickerrz7388 2 года назад +1

    Recent tab is gonna be pretty epic

  • @bencarter211
    @bencarter211 2 года назад +3

    Less than 10 days-2.2?

    • @czodi
      @czodi 2 года назад +1

      YES 22 FEBRUARY, LES GO

    • @DasaniSaltWater
      @DasaniSaltWater 2 года назад

      @@czodi nobody even knows when the update is getting released lol

    • @RobloxKid123
      @RobloxKid123 10 месяцев назад +1

      Over 365 days later, I can confirm that there's no 2.2 yet

  • @achmadtaufiqurrohman0282
    @achmadtaufiqurrohman0282 2 года назад

    Finally, we can create BMS of Fighter -like levels.

  • @huggyb1949
    @huggyb1949 2 года назад

    JonathanGD’s gonna have a field day when 2.2 releases

  • @kangkeangheng776
    @kangkeangheng776 2 года назад +1

    Where is the 2.2 gd link xcreatorgoal?

  • @Yvelluap
    @Yvelluap 2 года назад +2

    what is the difference between reverse and reversedir?

    • @Bio_2288
      @Bio_2288 6 месяцев назад

      The question we will never know the answer to

    • @Yvelluap
      @Yvelluap 6 месяцев назад

      @@Bio_2288 i am yet to place a single reverse trigger

  • @patriotseangd
    @patriotseangd 2 года назад +1

    I’m gonna use the timewarp trigger so much dude

  • @AzureTechGD
    @AzureTechGD 11 месяцев назад +1

    I think the TimeWarp trigger has been update to were instead of it being 50% of the normal speed, I think it’s 10% of the normal speed I’m not sure though

  • @TheRealVik1
    @TheRealVik1 Год назад

    Wait, HOW MUCH HAVE I BEEN SLEEPING?!

  • @syntexpr
    @syntexpr 9 месяцев назад

    2.2 is out, and apparently the ReverseDir trigger was removed because it was useless

  • @Woahter
    @Woahter 2 года назад +1

    Glitch shaders was nice if combined with Nano Love song :)

  • @dbskullted
    @dbskullted 2 года назад

    Very cool the triggers 🙌🏻

  • @TurquoiseIcy
    @TurquoiseIcy 2 года назад

    I am ok if RobTop decides to only add levels and never add a new gamemode again. We have way more than we will ever need.

  • @Zejoant
    @Zejoant 2 года назад +1

    imo all different camera triggers should just be options in a single camera trigger. keeps it more organised.

    • @HyperComet369
      @HyperComet369 2 года назад +1

      The Ui would look crammed and overwhelming. Your idea is horrible and it would do the opposite.

    • @Zejoant
      @Zejoant 2 года назад +1

      @@HyperComet369 no you can literally just have a button that allows you to choose which one shows. and then the Ui just changes for that trigger

  • @Tyrskytitintintin
    @Tyrskytitintintin 2 года назад

    Imagine what memory levels will be at 2.2 when they add glitch and motion blur...

  • @DeathTheWanderer
    @DeathTheWanderer 9 месяцев назад

    thanks bro, i need this video so much 👍👍

  • @robertobokarev439
    @robertobokarev439 2 года назад

    Literally every extreme demon after 2.1: ROTATE CAMERA 4 LIFE!

  • @Aristar_Official
    @Aristar_Official 3 месяца назад +2

    8:00 Plants Vs Zombies!!!

  • @hadrien-ilyashaloui245
    @hadrien-ilyashaloui245 Год назад

    1 or 2 years left. sorry for that. robtop is a legend that needs time.

  • @GeometryDashGuyOfficial
    @GeometryDashGuyOfficial 2 года назад +1

    It's coming it will take time but never give up on it
    -from geometry dash guy

    • @funkalotz76
      @funkalotz76 2 года назад

      Never give up on it? So what you’re saying is…
      Never gonna give it up
      Never gonna give it down
      Never gonna run around
      And desert it
      Never gonna make it cry
      Never gonna say goodbye
      Never gonna tell a lie
      And hurt it

  • @shrllvrsidchannelyt252
    @shrllvrsidchannelyt252 2 года назад +1

    when will it be released??

  • @danygd6561
    @danygd6561 2 года назад +1

    Gameplays in 2.2 will be very very hard 😔

  • @BALLIST1C
    @BALLIST1C Год назад

    How do you make climbable objects?? The ones where you can jump from the bottom and phase through then end up on the top surface

    • @Bio_2288
      @Bio_2288 6 месяцев назад

      Edit group > extra > Passable

  • @zaynejones5314
    @zaynejones5314 10 месяцев назад +2

    Anyone here after 2.2 is out?

  • @oilovebruce
    @oilovebruce 2 года назад

    Changing the song would be SO useful in platformer mode

  • @fieds-
    @fieds- 2 года назад +1

    In 2.2 You can now edit your own videos