Correction: It appears that *Promises WAS highlighted in Geometry Dash World!* Along with checking the current list, I watched a bunch of old GD World playthroughs to see if the level was anywhere to be found - but didn't find anything. Feel a little guilty for saying false info in the video now but oh well, I tried my best. (thank you for correcting me!) Also, sorry that some of the clips have small but noticeable lag spikes in them, it happend with all the clips I recorded while having a bunch of other windows (such as my editor) open. Didn't realize until after rendering and I didn't wanna rerecord dozens of clips. Not the worst thing in the world thankfully Edit: I also said 1200 instead of 12000, I am very stupid (bonus thing: ever wanted to see gd world's current featured list? i added it to gdbrowser! gdbrowser.com/search/*?type=gdw )
You should add a feature that allows you to search by star-rated only. It will be SO, SO helpful for people like me, who want to document star-rated levels.
3:40 imagine if cody came back and made a 10x harder level then the top 1 rn and called it level hard and then just dipped of the face of the earth again
Colon has to be the greatest impossible game player of all time, he can beat levels without his keyboard plugged in, with a blindfold on, and when it's actually his little brother playing
14:28 "The nice part about Bloodbath being a 1.9 level is that it's very easy to make out the gameplay" This is like, the main reason I fell out with this game after 2.0 came out. Everyone became absolutely obsessed with out-doing each other with flashy visuals and effects, so much that level design suffered greatly, on top of moving object abuse making levels nigh impossible to sightread. 1.9 and 2.0 hardly feel like the same game in my mind.
AAAAAARGH FINALLY SOMEONE WHO SHARES MY OPINION. i badly wanna beat the gauntlets but theyre too fucking flashy and decorated and i cant tell whats going on :(
On god. And I'm gonna say with 100% certainty that sightreading's gonna be dead post-2.2. It's all memory from here (even though old Insane/Demon levels rely on memory, at least you can still tell what's going on in them). This is why I strongly support creators putting jump indicators in any level below medium demon, since easy stuff are supposed to be accessible for most newcomers (excluding people with epilepsy or eye problems)
Yup, I agree. They're pretty much different games. When I want to have fun, I go back to pre-2.0 levels because they feel like the last levels to still follow some rules.
In the ball parts , you just go up and down. In the ship parts ,you just go up and down. In the cube parts you just jump and fall without much else going on. Isn't that the description of GD?
Tbf, stuff more than that exists ofc. For example; You go up and down, tap this and then this, beat bloodbath but squeezed in a 10 second mark, and finally beat retray
my only real problem with dark paradise is that I always mistake those spinny things in the ship section for sawblades, and then end up killing myself trying to avoid them.
5:15 as someone who had the experience of beating The Nightmare, I can confidently say that no, the nightmare doesn't set a terrible impression for demon levels. It shows demon levels as more of a challenge than something for the top 0.01%. New players coming along and seeing bloodbath is much less likely to result in a group of new players open to harder levels, than new players coming along and seeing the Nightmare.
First of all, the difficulty of a demon should stay consistent. The nightmare is easier than Clutterfunk. When someone has 2 demons, immediately you think "Are they actually good enough to beat Clubstep, or is it just the Nightmare and the Lightning Road?" It's not the difference between The Nightmare and Bloodbath, it's the difference between The Nightmare and almost any other demon. And that wasn't even the main gripe Colon had with it. His main point was that the gameplay sucks, which I mostly agree with. I think he's overexaggerating how bad the design is (it's not great, not terrible) but I agree that the gameplay isn't good.
Every time I check someone's profile who has won 1-2 demons, I can guarantee you it's either The Nightmare or The Lightning Road. That makes it a terrible impression for demons, especially for online levels, imo.
@BrokenBaconYT I agree that it does set a slightly worse perceived worthiness of having beaten demon levels (which is really just a complicated way of saying that bragging about having beaten a demon level is meaningless), but the video was talking almost exclusively about the playing perspective, and in that aspect, it's pretty okay.
If only there was a demon difficulty system to differentiate the difficulty of The Nightmare and Bloodbath, that is displayed right on the level page of demon levels for new players to see, and has The Nightmare and Bloodbath on complete opposite ends of the scale
The thing with "The Nightmare" is it works as a gateway for more confidence if its your first demon. I wasnt the best at geometry dash but when I first beat the nightmare I got really motivated to improve and felt better in my skill cause the level is rated demon.
The Nightmare is so popular because it's the first weekly, hence it's the weekly that appears when you have never beat that one or never clicked the X.
8:05 I remember playing this level in geometry dash world 4 or 5 years ago, I even think that it was one of the first levels that appeared on the featured list for many time
I’m gonna be straight. A lot of the level decoration 2.1 and beyond is kinda lame. Pre 2.1 had a lot of simpler level designs but I feel like they were more creative. A lot of levels post 2.1 are just a lot of flashy lights and overly complicated designs.
7:56 back in like 2021 or 2020 i remember this level WAS in gd world i remember the first tiem i got into gd and when i checked the featured tab on gd world it was my first online level ever played i remember the first cube part and me being really confused on the robot part
12:54 yeah it's crazy how people can do that like how my friend beats the golden on 144hz the forgets to record it then beats it AGAIN 3 days later it's already crazy how he beat it once but twice in just a few days after is just insane and I don't know how someone could even beat it once it's just crazy how dedicated and talented people are at this game
Great video! Extremely high quality, as always. However, I think that there's another problem with Acid Factory you didn't talk about, which is the Silver Coin placement. As a colorblind person it was EXTREMELY DIFFICULT to spot them, even at full brightness and LDM; they are just hidden by shadows and I could just not distinguish them from the background.
I love how I'm so familiar with Promises (especially the last coin) The muscle memory is in graved to my arm that if I ever miss it, I'd have to face a 12 year sentence
Yessss I LOVE Dark Paradise. It's coins are smart, the deco is epic and forever will be and the song is even more epic. It's just great. But there's that pink speed portal at the end
Promises was the first level I ever beat. I remember at one point it was very popular on Geometry Dash World. To this day, I go back to it and just play through for the fun. Plus, Promises by Kabuki is just a great song for a level.
The idea of dividing popular levels in version/week/ year is awesome Rob should add a feature in 2.2 to organize the most famous levels in a specific year or month and etc
I remember playing this back since late 2013 (the year it was released) and seeing how simple level design became something beautiful (somewhat authentic) and was generally just fun to play, it was a blast growing up with this game it was quite fun.
3:51 it was made in 1.2 the first guaranteed 1.1 level is id 2340 because it has mirror portals, and one of the first 1.2 levels was demon park, since it had the ball gamemode (Id 10109 iirc)
did you notice in every geometry dash update trailer they use the icon that is unlocked when you complete the level shown in the video this happened for the fingerdash and dead locked update and many more!
2:19 I feel this all too well, just look up my level Newbiedash and try it and tell me how the hell it's supposed to be a 3*, literally even my mom beat it.
Correction: It appears that *Promises WAS highlighted in Geometry Dash World!* Along with checking the current list, I watched a bunch of old GD World playthroughs to see if the level was anywhere to be found - but didn't find anything. Feel a little guilty for saying false info in the video now but oh well, I tried my best. (thank you for correcting me!)
Also, sorry that some of the clips have small but noticeable lag spikes in them, it happend with all the clips I recorded while having a bunch of other windows (such as my editor) open. Didn't realize until after rendering and I didn't wanna rerecord dozens of clips. Not the worst thing in the world thankfully
Edit: I also said 1200 instead of 12000, I am very stupid
(bonus thing: ever wanted to see gd world's current featured list? i added it to gdbrowser! gdbrowser.com/search/*?type=gdw )
Ok
4 replies yes
Make a level every march 10th
Because its michigun day :D
You should add a feature that allows you to search by star-rated only.
It will be SO, SO helpful for people like me, who want to document star-rated levels.
@Nekoramen1 I think that feature already exists
4 years later bloodbath is the most downloaded level
Yeah lol
my wife was giving birth but this is more important
name your child robtop
@L.Creeper the grandson is rubrub NOW.
@SlamROCKZ why did you phrase it like the low tier god meme
HUH?!
LOL
I literally screamed “YES” when colon said “not as bad as generation retro”
that level sucks
Robtop really took the worst level in the game and put it in a map pack
@BonjourATousVevo Gauntlet, actually!
@Nekoramen1 true
its not even that bad lol
3:40 imagine if cody came back and made a 10x harder level then the top 1 rn and called it level hard and then just dipped of the face of the earth again
0% of happening
would be absolute cinema
@sussyBakaAverage so funny! 😂😂😂😂😂 Ha Ha Ha!😂😂😂😂😂
@ts4858 2012 ahh yapping🥀🥀🥀🥀🗣🗣❌❌💀💀💀💀💀💀💀💀
@sussyBakaAveragethanks for the reply, "sussyBakaAverage"
Colon single-handedly roasting The Nightmare was interesting...
i don't like it
@GDColon its kinda fun though
@GDColon he doesn't like it
@GDColon
Colon doesn't like it
@GDColon guys hear me out this is gonna sound crazy and it’s just a hunch but I don’t think he likes it
8:32 "This level has objects"
Colon always has something new to teach me
i love gd cologne
@VaILI_12 evil Wulzy: I love TIG shampoo
Very few levels actually have objects!
@sharonmoore3144 i will make a level with objects :D
"this level Has objects" very interesting cologne very
The nightmare & the lightning road is pretty much the stereo madness & back on track of the demon levels
my first demon was shiver
@ludicrow nice
platinum adventure is cant let go
@irxosm1 Considering I still haven't beaten the lightning road but have beaten platinum adventure, I am going to say that your claim is false.
@DJFireStar I beat all 3 in the same day so I don't really know
12:27 looking at this demon list today is honestly kinda funny
@caliek25 slaughter house is 21 on the list btw
Colon has to be the greatest impossible game player of all time, he can beat levels without his keyboard plugged in, with a blindfold on, and when it's actually his little brother playing
i appreciate this reference greatly
@GDColon same lol
So true
he has the world record on bowser's big bean burrito
I agree
Fun fact: Acid Factory probably has a lot of plays because it used to be inside the gd world servers before they got updated.
True
It is still on the gdw servers. Every single one of the old ones is just now in the middle
It’s still there, along with many other levels like promises, just… it’s a bit harder to find them.
@Stratdan it was also in the gd world servers, which is probably why that level specifically is popular
I remember that level cuz the music is from Donkey Kong 64 and I loved that game
14:28 "The nice part about Bloodbath being a 1.9 level is that it's very easy to make out the gameplay" This is like, the main reason I fell out with this game after 2.0 came out. Everyone became absolutely obsessed with out-doing each other with flashy visuals and effects, so much that level design suffered greatly, on top of moving object abuse making levels nigh impossible to sightread. 1.9 and 2.0 hardly feel like the same game in my mind.
AAAAAARGH FINALLY SOMEONE WHO SHARES MY OPINION. i badly wanna beat the gauntlets but theyre too fucking flashy and decorated and i cant tell whats going on :(
On god. And I'm gonna say with 100% certainty that sightreading's gonna be dead post-2.2. It's all memory from here (even though old Insane/Demon levels rely on memory, at least you can still tell what's going on in them). This is why I strongly support creators putting jump indicators in any level below medium demon, since easy stuff are supposed to be accessible for most newcomers (excluding people with epilepsy or eye problems)
Yup, I agree. They're pretty much different games. When I want to have fun, I go back to pre-2.0 levels because they feel like the last levels to still follow some rules.
Yeah, I was trying to play a newer demon and I was getting genuinely overstimulated because of how many bright flashes.
a lot of OG players quit because of that, but then more players came to open a new era of creators and players. Excellent observation
THIS WAS 3 YEARS AGO???? bro
Bro i feel u😂
Me to
Me too
@thegreatpapyrusnyehhehheh-b8gstop stealing comments please.
Same
In the ball parts , you just go up and down.
In the ship parts ,you just go up and down.
In the cube parts you just jump and fall without much else going on.
Isn't that the description of GD?
Tbf, stuff more than that exists ofc.
For example;
You go up and down, tap this and then this, beat bloodbath but squeezed in a 10 second mark, and finally beat retray
The nightmare is good but ball and ship is trash because theres no challenge or something you just go up and down💀
@sonetagu1337but that’s in a speedrun
Hol up
In wave parts, you go up and down.
Fun fact: At some point Promises WAS in gd world, but the game server got updated and was deleted
Edit: you're welcome colon
As someone who used to play GD world,this is true. I remember this from a year ago being one of the (if not the) first one (s) on the page.
@TheHispanicUsername same
@Magenitech same
@3vorp same
@TheHispanicUsername same
You should continue this series, this video was actually very enjoyable
I'd love to do more reviews like this!
@GDColon yes please! I loved this video
@cesarperez3052 sussy baka
U can't find my gd username :)
heheh
How the heck did u find me
...
Ok I'm done here is my user: Tantman
@qqClizmo h
@qqClizmo Tantman
7:36 Foreshadowing
Hmmmm
Jajajaja
@ZaidoonTheGoldenyou have not win!
@ZaidoonTheGolden you have not win!
@GlowyztheGlow now we shall end!
I once beat Bloodbath in practice, while on mobile, while I was still pretty new to the game. That was the best moment of my life. I'm not joking.
Without dying?
@Dil012-n5d probably died some times.
@Dil012-n5d beating bloodbath in practice mode without dying would be frustrating af 😂
This is why I have the last attempts count achievement
I think u forgot the "after 1000 attempts" part
my only real problem with dark paradise is that I always mistake those spinny things in the ship section for sawblades, and then end up killing myself trying to avoid them.
Despite bloodbath being at the bottom of this list at 10th at the time, its 1st place now at 151M downloads..
"then manix was like 'need more pentagrams'." Had me dying 😂
I absolutely love how Colon just angrily growls instead of directly saying that Flappy Hexagon is one of the top 20 most popular levels in the game
Flappy hexagon 🤢
That part played just as I read this comment lol
I can really agree, flappy hexagon sucks.
Flappy hexagon is terrible but I have so much nostalgia for that level NGL
5:15 as someone who had the experience of beating The Nightmare, I can confidently say that no, the nightmare doesn't set a terrible impression for demon levels. It shows demon levels as more of a challenge than something for the top 0.01%. New players coming along and seeing bloodbath is much less likely to result in a group of new players open to harder levels, than new players coming along and seeing the Nightmare.
First of all, the difficulty of a demon should stay consistent. The nightmare is easier than Clutterfunk. When someone has 2 demons, immediately you think "Are they actually good enough to beat Clubstep, or is it just the Nightmare and the Lightning Road?" It's not the difference between The Nightmare and Bloodbath, it's the difference between The Nightmare and almost any other demon.
And that wasn't even the main gripe Colon had with it. His main point was that the gameplay sucks, which I mostly agree with. I think he's overexaggerating how bad the design is (it's not great, not terrible) but I agree that the gameplay isn't good.
Every time I check someone's profile who has won 1-2 demons, I can guarantee you it's either The Nightmare or The Lightning Road. That makes it a terrible impression for demons, especially for online levels, imo.
@BrokenBaconYT I agree that it does set a slightly worse perceived worthiness of having beaten demon levels (which is really just a complicated way of saying that bragging about having beaten a demon level is meaningless), but the video was talking almost exclusively about the playing perspective, and in that aspect, it's pretty okay.
@jl9174-iu5ln It would be "pretty okay" if it wasn't a demon 😐
If only there was a demon difficulty system to differentiate the difficulty of The Nightmare and Bloodbath, that is displayed right on the level page of demon levels for new players to see, and has The Nightmare and Bloodbath on complete opposite ends of the scale
8:26 Coin Jumpscare
Good
Bros jumpscare jump scared me 😂😂
Whenever I feel like I can't create levels worth a damn I take solace in knowing that at least I couldn't possibly do any worse than Generation Retro
It's trash
Some people gain confidence in their own work by looking at the misery of others and learning what NOT to do.
I'm one of those people.
I really liked generation retro but I can get why its kinda trash
Have you seen Scarlet Surge? It makes me vomit every time I go and look at the chaos gauntlet
Edit: well not as much as generation retro
@ahmed4363 Fire Aura. Extreme demon
The thing with "The Nightmare" is it works as a gateway for more confidence if its your first demon. I wasnt the best at geometry dash but when I first beat the nightmare I got really motivated to improve and felt better in my skill cause the level is rated demon.
My house was burning down but i am rewatching every colon video so i paused the fire
Fire in the house
@spark_forklift i forgot i even left this comment here
Foreshadowing irl is crazy
@Livia009 i think normal difficulty face came to your house
#10:30 the best beat drop of all time
bro has not heard Op. 32: IV. Jupiter, the Bringer of Jollity
Agree
5:33 isn't that the whole point of the ball gamemode
yes, it is.
Yes.
But usually it’s more interesting than that
But it’s for the up and down
5:42 you just explained gd in itself
15:24 cancer
i forgot that dogshit level existed. thanks for reminding me of its braindead gameplay
5:31 well yeah thats how the gamemodes work
Yeah but in the footage it’s just
ceiling -> floor -> ceiling -> floor
With the same staircase obstacle in the way
8:08 on gd world they add ed a bunch more levels to the featured list
before that if you pressed featured promises was the first level on there
i doubt anyone that heard "not as bad as generation retro" was expecting colon to make a whole video about it a year and a half later
I can really tell your humor's inspired by Scott the Woz, i can't complain since he's the epitome of funny though
haha thank you for the callout you are 100% right but it's a good thing
8:36 this level has………. objects
13:53 based
15:04
Bloodlust
Bottom text
The Nightmare is so popular because it's the first weekly, hence it's the weekly that appears when you have never beat that one or never clicked the X.
It was already popular before 2.11 though, which introduced the weekly demons
this man thinks that GD was unpopular game before 2.1 💀💀💀
I think it’s the same for promises, which might be the first daily
It was not, I think it wauwe a pauze level
@milley9541 ok
8:05 I remember playing this level in geometry dash world 4 or 5 years ago, I even think that it was one of the first levels that appeared on the featured list for many time
5:53 “heres a color wheel, heres how it works, Study up”
Idk why that made me laugh
I gotta say, you make some of the best GD content on RUclips. These kinds of videos talking about parts of the game are exactly what I like to watch!
thank you so much!
13:37 I thought I had accidentally scrolled down (I was in fullscreen) and tried to scroll back up...
1337
1006
Get trolled xD
Mobile players use low brightness because of their battery percentage
I’m gonna be straight. A lot of the level decoration 2.1 and beyond is kinda lame. Pre 2.1 had a lot of simpler level designs but I feel like they were more creative. A lot of levels post 2.1 are just a lot of flashy lights and overly complicated designs.
I swear to god I see a 2.1 level and think "WAIT THAT WAS NOT A WALL?!" or "WAIT THERE WAS A SPIKE THERE?!" every goddamn second
@Tr0lliPop modern style without custom orbs is perfect for me
I cant do levels with decor makes me confused and laggy gameplay-
@Tr0lliPop ayo hftf player?
@lmao1660 how did you recognize me
7:56 back in like 2021 or 2020 i remember this level WAS in gd world i remember the first tiem i got into gd and when i checked the featured tab on gd world it was my first online level ever played i remember the first cube part and me being really confused on the robot part
Idk if its there now but in 2023 it was as well
I played GD world in summer of 2018 this was the first level there
SAME!!!! I remember that level.
Same lol
we played it back in like 2018-ish i think?
Bro now we have.... skeletal shenanigans
Im done with skeletal shenanigans
10:53 I do remember Acid Factory being the second custom level available in GD World back then, maybe it's due to that?
Retray Is Not Bad As Generation retro Is
@Fire9p2 ?
I replayed the part at 8:29 when you get scared like 90 times 🤣
7:55 Tip: Promises was the first level and the first easy level before GD World's levels got updated by RobTop.
It’s a once in a month time experience
I was NOT prepared for the absolute nostalgic whiplash that was the notable 1.9 demons list at 13:39
Plot twist: At 2:30 he has a wireless keyboard
No a bot
When the world needed him, he came back.
"he" refers to my motivation
Yea
@GDColon lol
"He" was gone for a month. That's not that long.
Second channel cough cough
you dont know how happy i was when i heard him say generation retro
Oh i beat the nightmare
"in the ball part you just go up and down" what the f@ck do you want me to do with ball go backwards?
yeah but it could have more going on then just going back in forth mindlessly
EXACTLY
11:44 i almost increased the brightness after hearing it
12:54 yeah it's crazy how people can do that like how my friend beats the golden on 144hz the forgets to record it then beats it AGAIN 3 days later it's already crazy how he beat it once but twice in just a few days after is just insane and I don't know how someone could even beat it once it's just crazy how dedicated and talented people are at this game
3:30 “1200” (ID is near 12000)
I AM STUPID
@GDColonso you’re the outer space coin 😂😂😂😂
Third
If this guy lost it over the nightmare I don’t wanna see him look at the lightning road…
Great video! Extremely high quality, as always. However, I think that there's another problem with Acid Factory you didn't talk about, which is the Silver Coin placement. As a colorblind person it was EXTREMELY DIFFICULT to spot them, even at full brightness and LDM; they are just hidden by shadows and I could just not distinguish them from the background.
2:11 the song is literally “stereo madness 2”
I love how I'm so familiar with Promises (especially the last coin)
The muscle memory is in graved to my arm that if I ever miss it, I'd have to face a 12 year sentence
Yessss I LOVE Dark Paradise. It's coins are smart, the deco is epic and forever will be and the song is even more epic. It's just great.
But there's that pink speed portal at the end
8:59 WOAH cool transition
Never noticed that. Cool!
I agree
I was in school but this is more important
I like when my level gets 3 likes
ok
Half of my levels have -2 likes (they aren’t that bad)
Like beggar 😮
I wasn’t begging? So you are ragebaiting?
Promises was the first level I ever beat. I remember at one point it was very popular on Geometry Dash World. To this day, I go back to it and just play through for the fun. Plus, Promises by Kabuki is just a great song for a level.
The idea of dividing popular levels in version/week/ year is awesome
Rob should add a feature in 2.2 to organize the most famous levels in a specific year or month and etc
11:44 we do this as it saves battery, your welcome
I looooove GD cologne
2:20 who knew that this will be problem...
2:25 I’ve seen this over a dozen times, and this still makes me chuckle
As a mobile player, we keep our brightness low to conserve battery
2:52 nice terraria edit lol
-300000$ for John with this one💀😭
Thanks!
Never give up! ❤
as someone who's played since 1.7, I appreciate the references
I remember playing this back since late 2013 (the year it was released) and seeing how simple level design became something beautiful (somewhat authentic) and was generally just fun to play, it was a blast growing up with this game it was quite fun.
3:51
it was made in 1.2
the first guaranteed 1.1 level is id 2340 because it has mirror portals, and one of the first 1.2 levels was demon park, since it had the ball gamemode (Id 10109 iirc)
3:24 foreshadowing
6:10 holy crap Scott the woz
11:42 we use low brightness cuz it makes the phone dont go low charge
True cus we don't/can't charge it while playing.
Yes.
@janetkhee4735wdym I always play while charging
No, I use it because it's too bright for me if I set the brightness higher
10:30 Listening to Colon ❌️
Listening to music ✅️
YESS
Xenogenesis is a banger
13:51 At 100% speed does this look possible to you hits hard
I love how when talking about levels that revolutionized GD٫ he was humble enough to not mention The World Machine
8:05 Promises used to be in GD World but I think it got removed when the game got updated
14:10
MUSIC SYNCCC
did you notice in every geometry dash update trailer they use the icon that is unlocked when you complete the level shown in the video this happened for the fingerdash and dead locked update and many more!
OMG you're right
Cool food for thought. I'm gonna beat the mdk secret level for that icon straight away when 2.2 releases
I remember Acid Factory. I love that it uses Frantic Factory’s theme from Donkey Kong 64.
7:36 he foreshadowed
indeed!
i love the lightning road
Dreamland literally makes me go insane
Same
In my eyes, the map packs are a museum of old levels and some other random levels.
2:19 I feel this all too well, just look up my level Newbiedash and try it and tell me how the hell it's supposed to be a 3*, literally even my mom beat it.
"Mom, can i get Swing"
"We have Swing at home"
*the "Swing" at home:*
14:20 me too 😢
Me watching this in 2025 and feeling bad cause we have to wait another 2 years..
@KingSlayerGaming16 ok coolkid