Kingdom Death: Monster [Season 1, Episode 3] Playthrough

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  • Опубликовано: 6 янв 2025

Комментарии • 29

  • @Argowar3198
    @Argowar3198 5 лет назад +3

    Your series makes me want to buy the game for myself!
    Keep em coming, I enjoy watching your playthrough.

    • @PrattskiTheTabletopGamer
      @PrattskiTheTabletopGamer  5 лет назад

      It's such a steep entry-fee to get into KDM, and then all the expansions are very expensive too.. But dang.. Such an amazing game! We'll definitely keep them coming - thanks for the feedback!

  • @christianbay7614
    @christianbay7614 5 лет назад +4

    There are no damage on knock back, or knocking into things. Except when for Stone Columns which has a special rule for collision on it's terrain card.

    • @PrattskiTheTabletopGamer
      @PrattskiTheTabletopGamer  5 лет назад +2

      Awesome - thanks for the confirmation Christian.

    • @christianbay7614
      @christianbay7614 5 лет назад +1

      @@PrattskiTheTabletopGamer Finally had a chance to finish the episode, very nice, looking forward to the next one.
      Two minor things:
      The arrow are not cumbersome, it only gets it's range from the bow nothing else and zero still counts towards most or least (in this case 0 bleed tokens is still most bleed tokens)

    • @PrattskiTheTabletopGamer
      @PrattskiTheTabletopGamer  5 лет назад

      Ahh great Christian - I've been gone all weekend and unable to look it up, so thanks for this! I was afraid that was the case with the bleed tokens - makes most sense, and really, we should have utilized the "Rule of death" in that situation, but we had such a bad start, it didn't feel so bad making that ruling at least for that night. We'll play it correctly from now on though.

  • @Boogie445
    @Boogie445 5 лет назад +2

    Zero presence fighting art is stupidly strong for an archer: ''Gain + 1 strength when attacking a monster from its blind spot.
    Whenever you attack a monster, you are always considered to be in its blind spot.''

    • @PrattskiTheTabletopGamer
      @PrattskiTheTabletopGamer  5 лет назад

      Oooohh, that would be amazing. I'll have to look up how you get that. You're right - for someone with a bow, that would be crazy good.

  • @alexanderkugler9433
    @alexanderkugler9433 5 лет назад +1

    The bow miniature would not have been the target because she was 5 spaces away. And the character down there was 6 away (Lion Movement 6) so furthest target in reach.

  • @tabletopgeeks
    @tabletopgeeks 4 года назад +1

    You only get an insanity if you have the monster controller and insanity if YOU choose your character, not if the card chose you. @50:28 you HAVE to choose the attacker, the one that did the hit.

  • @charliep1
    @charliep1 5 лет назад +1

    Good stuff Prattski! Keep it coming!

  • @himekannachan
    @himekannachan 5 лет назад +1

    Good job so far guys.
    I'm interested in seeing how the how's work against the antelope and the butcher.
    My group usually goes for axes and a zanbato.

    • @PrattskiTheTabletopGamer
      @PrattskiTheTabletopGamer  5 лет назад

      Thanks Spankybat! I've heard good things about how to use the Zanbato well, but I've rarely ever gone that route. I do need to try it sometime. Butcher will be up next week, so we'll see how the bows do!

  • @gregmorrell2792
    @gregmorrell2792 6 месяцев назад

    Anyone know what AI deck holder that is I've been looking all over online trying to find it

  • @et00nz
    @et00nz 5 лет назад

    Good job on a nice series, enjoying it. Look forward to continuing 👍👍

    • @PrattskiTheTabletopGamer
      @PrattskiTheTabletopGamer  5 лет назад

      Thanks Soup! Appreciate the feedback, and glad you are enjoying it. Welcome to the channel!

  • @brianmann9911
    @brianmann9911 5 лет назад

    Lookup Ammunition in the glossary to see how the clawhead arrow looks. Also here is a link with a response from Adam. boardgamegeek.com/article/20449851#20449851

    • @PrattskiTheTabletopGamer
      @PrattskiTheTabletopGamer  5 лет назад

      Thanks Brian! Arrows do not have to have the disadvantage of cumbersome - that's awesome.

  • @pclement9507
    @pclement9507 5 лет назад +3

    One of my better campaigns used 2 bows each with iron claw arrow. Nice choice!

    • @PrattskiTheTabletopGamer
      @PrattskiTheTabletopGamer  5 лет назад

      Sweet! Good to know. I felt much better about it than Matt did, but I'm excited to see what it can do, especially if both arrows hit!

  • @gentlemanjoke8729
    @gentlemanjoke8729 5 лет назад

    That ring do!

  • @whennerdsgobad
    @whennerdsgobad 5 лет назад +3

    Glad you did not pick hovel. Not that it is bad, but it bloats your deck. I am on LY 16, and still have no dash. Because gorm gave me a “free” hovel on its story event. Thanks Gorm!

    • @PrattskiTheTabletopGamer
      @PrattskiTheTabletopGamer  5 лет назад

      Wow - no Dash even at LY16!! Do you have symposium yet to help with that?! Yeah after really looking at the cards, it seemed like Face Paint was just the overall better option by far. And it paid off big time!! (I think we'll add in Gorm to our next settlement).

    • @whennerdsgobad
      @whennerdsgobad 5 лет назад +1

      Prattski The Tabletop Gamer I got the opportunity of picking symposium, but the other option was inner lanter, and I chose the surge, because it was just before the kingsman fight. I just picked up dash on my way to butcher round 2.

  • @joshnassano5484
    @joshnassano5484 5 лет назад

    Good show gents

  • @Sonnenbringer
    @Sonnenbringer 5 лет назад +1

    Ground Fighting is such a stupid and boring card.
    And it seems to return again and again...