Manor Lord's 1st Patch Contents??? | Flesson19
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- Опубликовано: 3 июл 2024
- A look at what Manor Lord's first patch might contain as we are nearing the first month of release
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#manor lords #manorlords Игры
The new patch dropped for testing. This was made 18 hours before it dropped so I am testing it and will bring you an update as soon as I have enough info. This is still good for long term plans.
There should be an update where other regions would grow and develop as you do yours, where you could even see it happening... Would for sure be more immersive and become way more realistic and organic all growing and conquering part.
that would be an AI enemy that dev is still working on. Hopefully this year, but who knows
@@Niksaiznemts I mean, the game is already great... If they're even considering these kind of features thats already a win. I've read today that they're even working on siege battles and stuff... It is definitely exciting.
That should come later, first the devs need to work on your own settlements.
I hope sheep can be used for food in the future, I did the sheep farm route where they breed.. so I got alot of wool but that's only good to one point but the sheep kept breeding lol
I think there will eventually be pigs and cows.
Yeah me too and I found out you could sell the sheep
One thing annoying to me is the fact that the storage person doesn't help with building taking stones or planks to new buildings like churches or manors
Need pig farming for extra meat 🍖🥓
Players shouldn't get used to exploits to play the game lol. Im aware of the exploits, but I try and play the game how it's intended, so when they patch things, I don't have to change my play style.
Interesting. Thanks
A beta patch just dropped.
AI lords is the only basic thing I and I'm sure a lot of players asked for, all props to greg, but he should've focused on that, but still, cool patch, I'll still be playing it non stop 😃
🤔 the main purpose of the genius behind this game is to propose to players to be as smart are we are all , and human, knowing it is the same thing...and we are interested to the knowledge of😢 "ancient societies " so let him continue with his idea, don't bother him with what's unconfortable while playing, but help him with the immersion for a Lord who is beginning as a knight and becomes a Duke.
😎
Lets go
some stuff looks good but trading and food still needs way more work. i should be able to have capitalism. why are we fighting buying low and selling high? also i should be able to set prices im willing to buy at and sell at automatically. and why the heck is hunting or buying the only way to get meat, why dont i have cattle and sheep and pigs i can cull
$ ? :D
it impossible to gain more influence then AI 1k influence is much
Defeat bandits in battle, build church and upgrade it, build the manor and set the food tithe
Nah its not, pple just need to learn the game mechanics and good strategies I.e. on challenging mode veggie gardens are a death sentence, trader, is yr friend. You need to finitely manage yr taxes, build pop by managing stalls and minimise army losses, it can be done
@@warrenpocock9238 Why are veggie gardens so bad? I can't really get my head around it. In one game I easily got +150 veggies every year from 3 plots (pretty big ones) but in another I only got like 10-15 from 4 big gardens.
@volvodashcam Vegetables stay in the burgage pantry until its is 90% full before the grannary workers come get them.
@volvodashcam depends on the shape (too long is bad), size (bigger is always worse) of the plots and what job yr workers do who love in these houses (ie I they are a lumber worker they will spend alot of time way out in the forest)
except for Epic Games Customers we get nothing, second class customers i guess. not happy the dev made the game available through Epic Games then doesn't provide support. my money is good enough but that's it huh!!