How To: Stop Pepakura Designer From Crashing With Large File Sizes

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  • Опубликовано: 12 янв 2025

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  • @epic_bean
    @epic_bean 6 месяцев назад +1

    Dude thanks a lot for this video I have been struggling with a high poly file for a helmet for my costume, it was the last piece and this video helped me make the helmet. Seriously thanks a lot

    • @SourGrapes
      @SourGrapes  6 месяцев назад +1

      Glad I could help =)

  • @drew_echo
    @drew_echo Год назад +1

    Out of curiosity, why use MeshLab over Blender (also has a decimation feature & export to STL/OBJ)? If it's because 3D modeling software like Blender / 3DS Max / Maya have terrible UX, Blender actually improved a lot to more closely mirror standard controls / UI since you may have last tried it. And, especially for viewers who have no 3D modeling experience, is a lot more beginner-friendly now (both in how intuitive / simplified it is, and how many tutorials/resources/help are available for it being more of a standard option than MeshLab)

    • @SourGrapes
      @SourGrapes  Год назад

      Honestly, I never knew Blender had the option for decimation. I'll have to give it a try sometime and see if it operates better than Mesh Lab. I only use Mesh Lab as it's the program I first learned this process on and continued using it for years. Thank you for the Blender tip =)

  • @rh6568
    @rh6568 22 дня назад

    Can you give me the link of the video u mentioned at the end

    • @SourGrapes
      @SourGrapes  21 день назад

      I mentioned 2, so I'll link them both:
      Unfolding for foam- ruclips.net/video/GAZIy43HkHg/видео.html
      Loading a 3D model into Pep Designer 4- ruclips.net/video/7u22DF1n4qY/видео.html