With Stormgate being open to ALL players during Steam Next Fest (10am PT 5th Feb - 12th Feb) I thought it would be good to drop an easy beginner's guide. Drop your questions if you have any! WISHLIST ON STEAM NOW store.steampowered.com/app/2012510/Stormgate/
Thank you, this is exactly the type of build order I need. But as for "placeholder image" for the scan, I don't know what you're talking about. That flying doggo is nothing short of perfection!!
Hello, sorry again for sliding into your lobby without permission! I meant to ask if you were okay with it but then the game started and was trying to find your info on discord xD
I love pacing of this game. Slow enough to create a ton space for micro, and quick enough to create interesting gameplay. Also road from early game to mid game is very good compared to SC2 where early game feels too short and players almost jump into mid game
Thanks for the super basic build! Coming from SC2 and trying this for the first time, there's a lot to learn. This video is a great, often overlooked, starting point.
a lot to learn? i found the game extremely basic compared to starcraft 2. not to say that i'm great at it, but as far as jumping on for the first time it looks way easier to learn than sc2 was
I really want the coop mode to succeed, I love playing it in SC2. I know it's just the first hero character but the one we have right now is just some guy. I want some crazy heroes that change everything like in SC2. I want to play an alien slug that changes every unit you have in some way and can turn them into gigantic brutalisks and leviathans. I want to play some zombie guy that has zombie buildings that produce a horde of zombies.
You can hop on and play right now with the new character Maloc up to Feb 12th. I haven't played with him yet but his custom units look hilarious/awesome
I think the last point Pig mentioned is very important. The mindset about the game status! I found so many players ingame stating "this race is totally broken and imbalance, how can you play it?". We are in a state where not even all tech, units and not to say the next race are known. There is no meaning in crying for more balance now. I would also advide to learn the mechanics, build orders and prepare for the future.
The game was promised to be friendly to newcomers but is far away from that. Invest a lot of hours to simply lose. Some videos, including yours, helped me to lose not as much as quickly. Therefore I decided to quit the game. Takes too much time to get into it. You guys enjoy it! :D
Unfortunately early days of an early access are generally a bit random in terms of skill of matchups. I think co-op will be the more chill place to learn the fundamentals of the game (though I haven't played it much so not sure how developed it is) - I did hear some people say they'd already played 10+ hours and really enjoyed it. Generally speaking if you're a lower skilled RTS player at the start of a game like this you might need to drop 300-800MMR to actually consistently have similarly skilled opponents. Not suggesting you throw games but it's just the nature of match making systems figuring out where thousands of players fit into the ladder that there's a huge variance in match results.
me remembering the time when i was learning aoe2 and start dodging the arrows out of the ennemies towncenter xD and it maked so much fun that i forgot my vill production xD
Great video! I feel like it could be usefull to explain difference beetwen standard macro and simplyfied macro panel. Also I think it's worth noticing that simplyfied macro probably fits Infernals much better, as they do not use power building, so you lose much less using only that.
Easy way to reduce the timing is to be more specific to the number of units you build. I have always preferred a more precise army composition. I would probably try 4 Lancers and 6 Exos.
You should be able to use the overcharge at the beginning to build the berreks and supply building and should have enough of a charge to do it again with the centrial command(tho i forget if the cool down is quick enough)
Will definitely consider it when the game gets into Early Access! P.S. The bottom league is Aspirant, and highest right now I think is masters. So right now it would have a rather naughty abbreviation lol
Nice one. Unfortunatelly I didn`t get a beta account to play on my own. But the main thing I keep in mind is that "space bar" is the new "F2". That is all I must know as an platinum SC2 noob. And macro > micro, as usual. stutter steps work as it is currently in SC2 too. So I think for a player that is used to SC2 it will be just a small change towards stormgate.
Great Teacher PiG. Lernt SC II from you (thanks for that) and thats looks solid as well! What do you think about fast expansion? Expansion first with 6 overcharged Bobs? So you get a huge economy boost and you can marco out just more stuff. Would love to see how you would approach this strategie 🙂
they're not cost efficient for barracks production, though it is a super fast way of boosting your production. Definitely not necesary for a brand new player to focus on for the marginal gain though. You can optimise by always placing your habitats next to your production and then choose to switch them on whenever you can use the production buff
@@PiGstarcraft You are actually correct! I never took the time to run the number until now 🙈. Thanks for your answer and good luck with your travels to Katowice.
When you build a new building from the Q options. So not telling a worker you already have selected. My question is how do you know what working is being pulled to build it. I think that’s why you had few bobs on the mine than you thought.
I'm not sure how it chooses which BOB in that scenario, but they will return to whatever they were doing afterwards. I personally prefer to almost always manually pull the workers off and build structures and click back to mining just so I can easily keep track of where my mining is up to
so you can block the ramp by putting the racks and the supply at the bottom of it. I was doing the opposite LOL. is it better to put the second Command center like that instead of in between the therium and luminite?
My walloffs kinda suck so best to study some pros to really make sure you've got it right especially on different maps. Generally putting them in the middle of the ramp seems to be the best to wall it off. With Infernal you want the Shrine between the two resources. However for Vanguard you can build a scrapyard next to the therium later when you want to mine from it. It's even worth building one in your main as it massively speeds up the mining
PiG I did follow the guide to the seconds and still cannot win, they have an army built up already and basically is a stale mate and after 10 minutes i lose..
It's early beta so you're gonna play a crazy mix of players right now. As your MMR drops and you play players who are actually around your level this should be a pretty solid basis. If you've got the build really settled into your muscle memory you can start dog harassing as well, or skipping the turret and building 3 lancers and start taking the resources camps for an extra boost
Unfortuantely I didn't get time to record it before flying out to Poland for IEM Katowice. Hopefully this helps you out for now though. I got coaching from probe on a standard pro build: ruclips.net/video/yU7ev1O9oZU/видео.htmlsi=BgEpN9Br5uSW5n34
I think it was actually announced as being available via GeForce Now if you want to play on the Mac. Also, since it runs on unreal I bet you could get it running with Whisky and GPTK.
1:24 speaking of distraction, why they dont make the command center just automatcly produce the bobs neded to saturate the mineral patch, like is´nt this a game for new comers that know nothing about rts, expading the rts to the general public, and yet we continue to have to do annoying repetive task, whats the problem with making that automatic >:(, worse for coop, people problaby want to watch and command the fights, not having to press the goffy button of the bobs >:( ,imagine that u get into a game and they tell u, "each five seconds u have to press this button and this button else YOU LOSE", pls fix ;)
It's every 20 seconds and you can always queue them up. There's always the decision to not build workers and focus on aggression, or keep building workers and really focus on your economy. They definitely could have made it a toggle on/off but personally I find it's way more chill than worker production in SC2 and feels like a nice middle ground. What makes RTS games great is that there's so much creative expression in how you choose to allocate your attention. So there's always a different way to play the game in your own way and prioritise what you want to focus on in the game
I play sc2 and wc3 , and i was waiting for an "upgrade " but I this...looks like a bad mix of both. Sorry but this look like realy try hard , but no creativity. Looks like starcraft with warcraft environment and heroes, sorry but this is to weak .
Have you played it? I’ve been pleasantly surprised how good it feels to play. I don’t think the pro scene will be as exciting as sc2, and i hope I’m wrong about that, but the game is really fun to play. Give it a shot during open beta this week :)
@@burgesj7 sc2 has been starved for new content for years. If Stormgate ends up blowing up, content creators will of course want to be involved in it. And even if it doesn't blow up, it's nice to be a part of this hype and learn a new game right now
@@PiGstarcraft I apologize then, it just seemed like it when most the major sc2 guys literally release videos within hours of each other. Being paid would impact the value of ones opinion. With all you guys have released about this game I hope you guys are recognized and paid to promote it in the future.
With Stormgate being open to ALL players during Steam Next Fest (10am PT 5th Feb - 12th Feb) I thought it would be good to drop an easy beginner's guide.
Drop your questions if you have any! WISHLIST ON STEAM NOW store.steampowered.com/app/2012510/Stormgate/
Thank you, this is exactly the type of build order I need.
But as for "placeholder image" for the scan, I don't know what you're talking about. That flying doggo is nothing short of perfection!!
I love it so much.
Shoutout to Eternal?
everyone say hi to Eternal
HI ETERNAL !
Hi Eternal.
Hello, sorry again for sliding into your lobby without permission! I meant to ask if you were okay with it but then the game started and was trying to find your info on discord xD
It’s been 24 hours, PiG is still looking for that bot’s last freaking building. Send help.
😢
I love pacing of this game. Slow enough to create a ton space for micro, and quick enough to create interesting gameplay. Also road from early game to mid game is very good compared to SC2 where early game feels too short and players almost jump into mid game
Thanks for the super basic build! Coming from SC2 and trying this for the first time, there's a lot to learn. This video is a great, often overlooked, starting point.
a lot to learn? i found the game extremely basic compared to starcraft 2. not to say that i'm great at it, but as far as jumping on for the first time it looks way easier to learn than sc2 was
I have just been using sc2 Terran builds form hearth of the sworm and it works very well
thanks for the build order.
This kind of tutorial helps me get excited for the game! Cheers
excited to try this game out tomorrow!
I really want the coop mode to succeed, I love playing it in SC2. I know it's just the first hero character but the one we have right now is just some guy. I want some crazy heroes that change everything like in SC2. I want to play an alien slug that changes every unit you have in some way and can turn them into gigantic brutalisks and leviathans. I want to play some zombie guy that has zombie buildings that produce a horde of zombies.
You can hop on and play right now with the new character Maloc up to Feb 12th. I haven't played with him yet but his custom units look hilarious/awesome
This was the exact video I needed. Thanks!
I think the last point Pig mentioned is very important. The mindset about the game status! I found so many players ingame stating "this race is totally broken and imbalance, how can you play it?". We are in a state where not even all tech, units and not to say the next race are known. There is no meaning in crying for more balance now. I would also advide to learn the mechanics, build orders and prepare for the future.
the flying dog placeholder is the unsung hero of the beta imo.
The game was promised to be friendly to newcomers but is far away from that.
Invest a lot of hours to simply lose. Some videos, including yours, helped me to lose not as much as quickly.
Therefore I decided to quit the game. Takes too much time to get into it. You guys enjoy it! :D
Unfortunately early days of an early access are generally a bit random in terms of skill of matchups. I think co-op will be the more chill place to learn the fundamentals of the game (though I haven't played it much so not sure how developed it is) - I did hear some people say they'd already played 10+ hours and really enjoyed it.
Generally speaking if you're a lower skilled RTS player at the start of a game like this you might need to drop 300-800MMR to actually consistently have similarly skilled opponents. Not suggesting you throw games but it's just the nature of match making systems figuring out where thousands of players fit into the ladder that there's a huge variance in match results.
me remembering the time when i was learning aoe2 and start dodging the arrows out of the ennemies towncenter xD and it maked so much fun that i forgot my vill production xD
Very helpful to get started, thanks! :)
You can also upgrade the supply buildings to accelerate nearby structures.
Great video! I feel like it could be usefull to explain difference beetwen standard macro and simplyfied macro panel. Also I think it's worth noticing that simplyfied macro probably fits Infernals much better, as they do not use power building, so you lose much less using only that.
Easy way to reduce the timing is to be more specific to the number of units you build. I have always preferred a more precise army composition. I would probably try 4 Lancers and 6 Exos.
You should be able to use the overcharge at the beginning to build the berreks and supply building and should have enough of a charge to do it again with the centrial command(tho i forget if the cool down is quick enough)
yeah it will be quick enough, good point I forgot to do that on this one
god's work thank you
You should consider doing a Stormgate B2GM series... I always thought your SC2 B2GM was the best for improving while actually keeping the game fun
Will definitely consider it when the game gets into Early Access! P.S. The bottom league is Aspirant, and highest right now I think is masters. So right now it would have a rather naughty abbreviation lol
Nice one. Unfortunatelly I didn`t get a beta account to play on my own. But the main thing I keep in mind is that "space bar" is the new "F2". That is all I must know as an platinum SC2 noob. And macro > micro, as usual. stutter steps work as it is currently in SC2 too. So I think for a player that is used to SC2 it will be just a small change towards stormgate.
You'll be able to play from 5-12 Feb, it's open to everyone during Steam Next Fest
I just changed the select all army back to f2 just so I don’t go back to sc and spacebar
very cool video! thanks.
Great Teacher PiG.
Lernt SC II from you (thanks for that) and thats looks solid as well!
What do you think about fast expansion? Expansion first with 6 overcharged Bobs? So you get a huge economy boost and you can marco out just more stuff. Would love to see how you would approach this strategie 🙂
What counters air units as vanguard?
Do you have the build orders somewhere else to have the text handy? :D ty btw!
Thanks for the build!
Why are you not using solar habitats?
they're not cost efficient for barracks production, though it is a super fast way of boosting your production. Definitely not necesary for a brand new player to focus on for the marginal gain though. You can optimise by always placing your habitats next to your production and then choose to switch them on whenever you can use the production buff
@@PiGstarcraft You are actually correct! I never took the time to run the number until now 🙈.
Thanks for your answer and good luck with your travels to Katowice.
When you build a new building from the Q options. So not telling a worker you already have selected. My question is how do you know what working is being pulled to build it. I think that’s why you had few bobs on the mine than you thought.
I'm not sure how it chooses which BOB in that scenario, but they will return to whatever they were doing afterwards. I personally prefer to almost always manually pull the workers off and build structures and click back to mining just so I can easily keep track of where my mining is up to
I'm confused. Thought the NDA prevented content recording/release before today when Steam Next Fest actually begins?
Some Streamers/Content Creators like PiG got the Green light from Frost Giant
so you can block the ramp by putting the racks and the supply at the bottom of it. I was doing the opposite LOL. is it better to put the second Command center like that instead of in between the therium and luminite?
My walloffs kinda suck so best to study some pros to really make sure you've got it right especially on different maps. Generally putting them in the middle of the ramp seems to be the best to wall it off. With Infernal you want the Shrine between the two resources. However for Vanguard you can build a scrapyard next to the therium later when you want to mine from it. It's even worth building one in your main as it massively speeds up the mining
I think space bar is gona be way better than F2
I really hope the graphics are going to improve, it looks like a single dev indy project.
These are the lowest settings possible , and the game is in beta. Still looks better than sc
@@jaysunnie8037 lol wot... are you hallucinating?
@@Kaboomnz sc potato mode looks like trash
@@gitjiggybruh You're right, I have a high end PC. Does that make my statement irrelevant?
@@gitjiggybruh Oh you think I've never seen sc2 streamed? You're as smart as your name suggests.
When are getting the B2GM for Stormgate? 😍😛
SOONtm :D
Spacebar is select all army hotkey? Im so far ahead of the meta.
PiG I did follow the guide to the seconds and still cannot win, they have an army built up already and basically is a stale mate and after 10 minutes i lose..
It's early beta so you're gonna play a crazy mix of players right now. As your MMR drops and you play players who are actually around your level this should be a pretty solid basis. If you've got the build really settled into your muscle memory you can start dog harassing as well, or skipping the turret and building 3 lancers and start taking the resources camps for an extra boost
Thank you for video, now I know how to open BOB.
But how to send vagene?
Yay
when do we get build order for infernals ?
Unfortuantely I didn't get time to record it before flying out to Poland for IEM Katowice. Hopefully this helps you out for now though. I got coaching from probe on a standard pro build: ruclips.net/video/yU7ev1O9oZU/видео.htmlsi=BgEpN9Br5uSW5n34
What does it mean when the Therium glows green?
it enriches if it's in vision but not mined for a while, the enriched patches mine a lot faster
@@gitjiggybruhI use six or 7 for therium and 12 for the other resources.
I am going to have to wait for a Mac version 😥
I think it was actually announced as being available via GeForce Now if you want to play on the Mac. Also, since it runs on unreal I bet you could get it running with Whisky and GPTK.
Would asking questions violate our NDA?
you can talk about the game freely during the next fest period
Starcraft 3 is around the corner I guess
How can i play?
The game is gonna be avaible on steam Feb 5 to Feb 12, as an open beta
Looks like a game I’ll play for 10 minutes and never touch again ( plays sc2 everyday)
I didnt really like stormgate tbh. It just seemed a bit too defensive
Not a fan of creeping in an rts
1:24 speaking of distraction, why they dont make the command center just automatcly produce the bobs neded to saturate the mineral patch, like is´nt this a game for new comers that know nothing about rts, expading the rts to the general public, and yet we continue to have to do annoying repetive task, whats the problem with making that automatic >:(, worse for coop, people problaby want to watch and command the fights, not having to press the goffy button of the bobs >:( ,imagine that u get into a game and they tell u, "each five seconds u have to press this button and this button else YOU LOSE", pls fix ;)
a big part of rts games is building stuff. Hope you can come to enjoy it. If not, rts may not be for you.
It's every 20 seconds and you can always queue them up. There's always the decision to not build workers and focus on aggression, or keep building workers and really focus on your economy. They definitely could have made it a toggle on/off but personally I find it's way more chill than worker production in SC2 and feels like a nice middle ground.
What makes RTS games great is that there's so much creative expression in how you choose to allocate your attention. So there's always a different way to play the game in your own way and prioritise what you want to focus on in the game
I play sc2 and wc3 , and i was waiting for an "upgrade " but I this...looks like a bad mix of both. Sorry but this look like realy try hard , but no creativity. Looks like starcraft with warcraft environment and heroes, sorry but this is to weak .
Soo glad i canceled my pledge
i'm sure they're still reeling from it (it didn't actually happen)
@@ExValeFor i care (i dont)
Don’t worry they don’t give a fuck about you lol
Unfortunately, this game doesn't exciting me as an RTS fan.....
It looks straight up bad
Yeah this and zerospace looks lame and bad
It’s got potential to be honest. It needs some more polishing but it’s getting there.
Have you played it? I’ve been pleasantly surprised how good it feels to play. I don’t think the pro scene will be as exciting as sc2, and i hope I’m wrong about that, but the game is really fun to play. Give it a shot during open beta this week :)
rts fan hard to please, that's why we don't get any rts anymore
looks like a downgrade from sc2
you Harstem Lowko nd all the rest should disclose you are being paid. I don't buy this is for the 'love' of this game
i'm not paid for this
@@PiGstarcraft so all the top sc2 just love this game so deeply that all of you are doing these videos (some 5 hour streams)
ok
@@burgesj7 man discovers people do things that they enjoy... doesnt believe it
@@burgesj7 sc2 has been starved for new content for years. If Stormgate ends up blowing up, content creators will of course want to be involved in it. And even if it doesn't blow up, it's nice to be a part of this hype and learn a new game right now
@@PiGstarcraft I apologize then, it just seemed like it when most the major sc2 guys literally release videos within hours of each other.
Being paid would impact the value of ones opinion.
With all you guys have released about this game I hope you guys are recognized and paid to promote it in the future.
I bet this game will never leave beta
you can build ON ramps??
yeah, units currently can get kinda pushed off the side of ramps as well, very differnt to SC2 ramps