EXCLUSIVE Stormgate Gameplay: Lowko plays Stormgate for the First Time! (Closed Beta)

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  • Опубликовано: 16 июл 2024
  • Stormgate's Kickstarter: lowko.tv/stormgatekickstarter (affiliate link). An exclusive first look at the Stormgate closed beta. In this video I discuss the current state of Stormgate, and play the Human Resistance (Vanguard) and the Infernal Hosts (Infernals) for the first time on stream.
    00:00 Stormgate closed beta
    05:30 Vanguard faction overview
    38:35 Infernals faction overview
    Support my work: / lowkotv
    Lowko merch: lowko.shop
    Tech setup: lowko.tv/setup
    My second channel: / morelowko
    Twitch livestream: / lowkotv
    Live most days 2-8 PM CET / CEST
    Kijkwijzer (Dutch viewer guide): 6, violence, fear
    #Stormgate #RTS
    --
    / lowkotv
    / lowkotv
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    / lowkotv
    / discord
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Комментарии • 679

  • @Silvercruise
    @Silvercruise 7 месяцев назад +192

    Unit production being the command and conquer style is very nice

    • @JWQweqOPDH
      @JWQweqOPDH 7 месяцев назад +8

      I think you still have to have the full price prior to making the build command. In C&C you could make a build/train command anytime and construction would simply pause when you ran out of resources.

    • @ODDin17
      @ODDin17 7 месяцев назад +4

      Not entirely like C&C I assume, there you could only produce one unit at a time, but having multiples of a building sped up the production process (not in all games I think, but I don't remember exactly).

    • @JWQweqOPDH
      @JWQweqOPDH 7 месяцев назад +7

      @@ODDin17 I know Red Alert 2 worked as you described, while C&C 3 and Red Alert 3 had a sub-tab for each individual production facility. Not sure about Generals.

    • @ryanvanwyk4020
      @ryanvanwyk4020 7 месяцев назад

      This is similar to C&C3 because it had tabs for all your unit production structures. @@ODDin17

    • @hoofhearted4
      @hoofhearted4 7 месяцев назад

      @@JWQweqOPDHGenerals, you could produce multiple units at a time if you had multiple production buildings. Can't remember if you could produce units while underfunded. I dont believe you could (might go play real quick now that im talking about it lol.)

  • @zhoumadeit
    @zhoumadeit 7 месяцев назад +36

    Hey Lowko, you missed that you can load different types of basic infantry into the “bunker” to modify them like the command and conquer utility trucks.
    Here are what you get when you load them:
    B.O.B -> Repair Station.
    S.C.O.U.T. -> Sensor Tower.
    Lancer -> Close Range Saw Tower.
    Exo -> Long Range Cannon Tower.
    Med -> Area Healing Station.
    -
    I thought those designs are absolutely GENIUS!!!
    -
    I tried loading the Vulcan and it didn’t work. 😂
    Also the rocket cars are absolutely op in the meta at the moment. 😅
    -
    There is also a science vessel looking flying unit that wasn’t shown in this video.
    His death animation are quite something. 💥

    • @adamplentl5588
      @adamplentl5588 5 месяцев назад +1

      Its a very fun take on the Terran mech style.

  • @ssicari
    @ssicari 7 месяцев назад +20

    the fact that the Atlas says "speak up" when it's selected is amazing :D glad that Frostgiant has these little references and easter eggs in the game. It's all about the details, these devs clearly love RTS games

  • @Fifury161
    @Fifury161 7 месяцев назад +168

    32v32 - the hardest part of that match up is ensuring people don't quit early!

    • @joovids3576
      @joovids3576 7 месяцев назад +21

      their PCs will most likely quit first

    • @Fifury161
      @Fifury161 7 месяцев назад +1

      @@joovids3576 Good point - I wonder what monster of a rig you would need....

    • @MrDasSchaaf
      @MrDasSchaaf 7 месяцев назад

      biggest in rts terms i´ve seen is on SupCom Forged Alliance Forever they made custom maps with 10v10 and armys get huuuuugee

    • @captainbroady
      @captainbroady 7 месяцев назад

      @@Fifury161 Put a minimum 5 min limit before they can quit XD

    • @Fifury161
      @Fifury161 7 месяцев назад +1

      @@captainbroady Sadly I don't believe that could be enforced...

  • @kalorathekau
    @kalorathekau 7 месяцев назад +6

    Just wanna say thank you so much for being a real one and taking the time to mouse over tooltips and icons. You're the only streamer I can find who's done this systematically, and it's a great help for those of us who aren't in the beta! This video is one of the best Stormgate resources on all of youtube

  • @gdobrocsi
    @gdobrocsi 7 месяцев назад +11

    19:20 that casual Hero burn. Nice one.

    • @BrendonKing
      @BrendonKing 7 месяцев назад

      Still only using 9% of his brain. "Hold" is found on the 10%

  • @JadonLolley
    @JadonLolley 7 месяцев назад +4

    Really appreciate your comments about the mechanical gameplay. ive been watching for over half a decade, and i gotta say, it's pretty f***ing rad that you got a key. I remember watching you recast tourneys, and your old school zerg tutorials. Makes me happy to see you here, dude. Hell yeah

  • @spencerpalmer2918
    @spencerpalmer2918 7 месяцев назад +22

    As a casual player, I'm loving what the Frost Giant team is doing with this. It's very well thought out. Thanks for the video!

  • @johntitor7224
    @johntitor7224 7 месяцев назад +5

    nice to finally see someone go over descriptions of units/skills one by one!

  • @charlesmynhier5611
    @charlesmynhier5611 7 месяцев назад +2

    So excited to get my hands on this game! Thanks for the preview and the great explanations of concepts and tactics Lowko, you’re the best dude 🙌

  • @cosmicfox5671
    @cosmicfox5671 7 месяцев назад +6

    Veteranship is a Command and Conquer mechanic. Was basically exclusively in those games, and was a huge aspect of Red Alert 2.

    • @TheDeathlyG
      @TheDeathlyG 7 месяцев назад

      I feel like people who complain about snowballing dont take in to account a couple key points.
      1. The units that are upgraded typically are early game units (as they see the most combat if they theoretically survive). Meaning, the upgrades are pretty minimal (whats a x2 hp marine gonna do to a pair of Siege Tanks?)
      2. To get and keep those veterancies, you will have to be outplaying your opponent anyways. In any game, playing better than your opponent snowballs the game in your favor. So the argument doesnt really make sense. In SC2, you wouldnt be mad that a multi-base marine drop got the player who executed it ahead. Same thing with veterancy, except they can still be blown up with burst damage, meaning there is technically more counterplay than falling behind in eco in SC2.

  • @BentusiProgenitors
    @BentusiProgenitors 7 месяцев назад +22

    I can't say I like the look of this game.
    But I will be supporting it either way. Purchasing and giving it the best chance I can to earn my time from sc

    • @artaihnandez4980
      @artaihnandez4980 7 месяцев назад +5

      its free right? so nothing to lose by giving it a go. I want it to succeed but as of yet I remain unconvinced.

    • @KaiserMattTygore927
      @KaiserMattTygore927 7 месяцев назад

      @@artaihnandez4980 Yeah, it does a couple small things here and there that are kinda neat, but overall I am absolutely not impressed and I don't like the unreadable yet not interesting art style or weak sound design.

    • @JoRyGu
      @JoRyGu 7 месяцев назад +5

      Art style is definitely unappealing.

    • @JN-hs5xl
      @JN-hs5xl 7 месяцев назад +4

      Yeah it reminds me of those "totally not starcraft" mobile games. Except the gameplay here is literally a reskin of SC2/Wc3

    • @artaihnandez4980
      @artaihnandez4980 7 месяцев назад +3

      @@JoRyGu yep. I know its harsh to expect a small studio to compete with Blizzard and the other big boys but I really wish they went in a different direction with the art.

  • @canebro1
    @canebro1 7 месяцев назад +22

    51:50 I agree that 3 is a good number of factions to balance. I also think that Zero Space has a good system where you don't have a monolithic faction but instead have a base + mercenary + hero, and essentially get balance through diversity and counters.

    • @raizan5946
      @raizan5946 7 месяцев назад +1

      This video just sealed it for me. I'm not looking forward to Stormgate anymore, it is a veiled in mystery literal clone of SC2 but with the boring slow combat from WC3 (they should have cloned the supply upkeep mechanic while they were at it) with the only saving grace being CPU optimization and core utilization for current CPU gens unlike SC2 that is core limited. Zero Space is infinitely more interesting from the showcases and actual gameplay footage that they weren't shy or mysterious to share and with much more less money, and likely less experienced devs.

    • @shanthagopian7559
      @shanthagopian7559 7 месяцев назад +1

      I strongly disagree, 3 is extremely boring. Games like Dawn of War and Warlords battlecry had over 9 and 16 races respectively and just exploring and playing around with them was already insane fun.

    • @Daniel-rd6st
      @Daniel-rd6st 7 месяцев назад

      I think you are quitting far to early. Starcraft 2 in Beta stage didnt look anything like on its releaseday. In fact, Starcraft 2 used to be a lot slower too, so they simply increased the gamespeed, problem solved (this is also the reason why upgrades have such strange researchtimes, because they were initially planed for a lower game speed). @@raizan5946

    • @Daniel-rd6st
      @Daniel-rd6st 7 месяцев назад

      Year and how well are they competitivly ballanced? In SC2 it took the devs many years to get a decent ballance just between 3 races, and they are still tweaking. Sure you can increase the number of factions by a lot and still keep ballance, but then the factions need to be very similar, thats how AoE has always done it, same baselayout for each faction, then add a few unique trades and bam, new faction. Personally i prefer the starcraft way with really unique factions. Maybe with the rise of AI we can have more unique factions and AI does the ballancing. @@shanthagopian7559

    • @geneanthony3421
      @geneanthony3421 7 месяцев назад +1

      @@shanthagopian7559 Stormgate might be limited to 3 races for competitive, but that doesn't mean that co-op missions or compaigns might be. Starcraft 2 had a lot of unique commanders with different styles. The balancing for combat I think is why 3 races isn't a bad choice. In SC2 commanders would get some insanely powerful features that wouldn't work well in competitive matches. Ballancing won't matter at much in that regard.

  • @blazepond5518
    @blazepond5518 7 месяцев назад +2

    woah this has been a long time coming! awesome

  • @jackawaka
    @jackawaka 7 месяцев назад +15

    pretty awesome stuff, a lot of the abilities remind me of the Scion custom races mechanics

  • @DSzaks
    @DSzaks 7 месяцев назад +4

    So when they said from the makers of WC3 and SC2 they really meant we are just taking those two games and mashing them together. I mean the Quality of life upgrades are nice, but doesn't really have a whole lot of original feel to it. It's very easy to se where they just directly copied things from the previous games.

  • @NguoiGiaChoiGameSouls
    @NguoiGiaChoiGameSouls 7 месяцев назад +69

    Im always looking forward for Lowko to play Stormgate

  • @TheCaptainDamage
    @TheCaptainDamage 7 месяцев назад

    Thank you Lowko for going through the Factions step by step.

  • @amandahart2564
    @amandahart2564 7 месяцев назад +32

    I don't know if you copied Winter's thumbnail on purpose or not, but either way it gave me a good chuckle!

    • @VNGAMINGTV
      @VNGAMINGTV 7 месяцев назад

      First ting i noticed 🤣

  • @xBermellonx
    @xBermellonx 7 месяцев назад +1

    "a vaquita!" The Imps are so cute XD also the build animation is awesome!

  • @Liveeruptsuj
    @Liveeruptsuj 7 месяцев назад +1

    I immediately wondered about hog rush when you first described it, thanks for showing I won't need to. Maybe there's a rush supplement, to other forces rushing.

  • @galacticdino
    @galacticdino 7 месяцев назад +1

    Thank you for explaining the civilization step by step

  • @kokowoch
    @kokowoch 7 месяцев назад +12

    pretty cool how some starcraft devs supports in making this game

  • @canebro1
    @canebro1 7 месяцев назад +4

    35:30 I think the siege tank projectile hang time depends on how far away it fires. It was fast for you because you were not shooting far. If you were to fire at the max range, it would be slower.

  • @CroncAstronaut
    @CroncAstronaut 7 месяцев назад +1

    Finally a nice exploring of the game and not only playing.

  • @Liveeruptsuj
    @Liveeruptsuj 7 месяцев назад +2

    Love the build mechanic that invites new players and also rewards precision and higher level play

  • @shikanoin_vik_gaming
    @shikanoin_vik_gaming 7 месяцев назад +1

    I have been a funder all the time, since the beginning, they got more than a million. Love of people about RTS is insane. Love all of you.

  • @chriswendlandt2917
    @chriswendlandt2917 7 месяцев назад +1

    I'm so excited I got into the closed beta and finally got time to play today

  • @binbobby
    @binbobby 7 месяцев назад +3

    The main reason I love StarCraft is because of the characters and story. Even if stormgate is an improvement I don't think I will keep playing it as most people are still playing StarCraft 10+ years after release. This game reminds me of red alert and I think it will go down the same path

    • @shanthagopian7559
      @shanthagopian7559 7 месяцев назад

      I hope you just mean Starcraft and not Starcraft 2, because your comment would contradict itself since SC2 story is a pile of garbage written by children.

  • @00alexander1415
    @00alexander1415 7 месяцев назад

    9:35 Heck yes, surely grabs the closer BOB. And u still can send the worker when the building isnt available, let the worker in position, and Q when the materials are gathered.

  • @yosoy1loco
    @yosoy1loco 7 месяцев назад +2

    Having customizable keys and even UI-settings is absolutely mandatory. Some people would even like to mirror the bottom UI with the minimap on the left, controlsection to the right.
    And the absolute burner would be if you could switch the icons in different places of the controlsection, so you have personalized GRID-hotkeys - this would be the pinacle!

  • @squidhgf9997
    @squidhgf9997 7 месяцев назад +1

    I love watching gameply!

  • @Saaf_Everyday
    @Saaf_Everyday 7 месяцев назад

    Love the Christmas Tree in your videos'. Merry Christmas.

  • @Maelthorn1337
    @Maelthorn1337 7 месяцев назад

    Excellent description and tags on this video.

  • @r4vie754
    @r4vie754 7 месяцев назад +3

    cant wait for full realse!

  • @Contentrist
    @Contentrist 7 месяцев назад

    That max player count is getting me hooked. Nice preview.

  • @Jensilein2k
    @Jensilein2k 7 месяцев назад

    Love myself some Lowko in the morning featuring my fav hyped game Stormgate :-)

  • @natanoj16
    @natanoj16 7 месяцев назад +2

    StormGate and ZeroSpace

  • @theperson912
    @theperson912 7 месяцев назад +30

    looks kinda cool, hopefully there will be some sort of graphical improvement. Obviously mechanics are important but to attract and retain players it has to look at least decent too.

    • @JustMe4414
      @JustMe4414 7 месяцев назад +9

      Yeah, my biggest problem with this game is that it's just too much SC2 inspired, while also looking like a mobile game. I feel like the hype will die down rly fast and everyone will just go back to starcraft anyway.

    • @bleepblorpp
      @bleepblorpp 7 месяцев назад

      I agree with you entirely, especially the second part. It's sc2 inspired, but it's not looking even close to as good as SC2 which is weird. @@JustMe4414

  • @Vitalabyss
    @Vitalabyss 7 месяцев назад

    Thank you! This was a great overview and gave me a really good look at this game. (Which I have been waiting for with baited breath.)
    Also, last I had heard there would be 3 Factions in this game. If this has changed someone let me know. (I think a max of 5 at the absolute most but 3 is best for a Rock, Paper, Scissors feel even if each faction is evenly balanced.)

  • @EliteBaal
    @EliteBaal 7 месяцев назад +2

    I'm very hyped for this game. SC2 used to be my main pvp game, but I faded out of it in favor of LoL and later (till now) Hunt Showdown. This might finally be my ticket back to good old RTS action.

  • @Ragnarok6664
    @Ragnarok6664 7 месяцев назад +3

    Infernal seems like the go to for a fun run, a combo of Zerg & Undead

  • @raduadrianciobotaru2149
    @raduadrianciobotaru2149 7 месяцев назад +3

    Therium being a resource that slowly spreads is soo similar to Tiberium

    • @altiose
      @altiose 7 месяцев назад

      You say too similar, I say synthesis of the old RTS gaming monoliths

    • @sagacity1071
      @sagacity1071 7 месяцев назад

      It's just a gas geyser that uses more memory. Not impressed.

  • @thoughtgaming492
    @thoughtgaming492 7 месяцев назад +1

    Tank projectiles are distance based. They seemed faster to you because you were aiming very closely to the tank. At max range, the window to dodge their attack seems fairly generous.

  • @TheDelta0214
    @TheDelta0214 7 месяцев назад

    Wow, the Hedgehog is literally the IFV from Red Alert 2/3.
    Really cool to see who reminiscent some of these units are from the other titles.

  • @EricAbroad
    @EricAbroad 7 месяцев назад +11

    I can't wait for years of competitive Stormgate and online tournaments!

  • @1InVader1
    @1InVader1 7 месяцев назад +3

    Thank god they borrowed the way buildings and macro work from C&C. That was always my biggest gripe with Blizzard type RTS. I think one additional improvement they could make is a hotkey for pulling the nearest idle/gold/gas mining worker which you can opt for before placing buildings. Along with queueing, if you only press the hotkey once, it will pull only 1 worker to pull multiple units. If the hotkey isn't used, placing the building could still auto-pull. But so far this is exactly what I was hoping would get implemented.

  • @reallordfluffybutt5636
    @reallordfluffybutt5636 7 месяцев назад +12

    Not giving a dime to a game dev until said game comes out in a complete state.

  • @RedRanchu
    @RedRanchu 7 месяцев назад +11

    If you showed me this and SC2, i'd think SC2 was the newer game 😂

    • @PoeticJusticeSC
      @PoeticJusticeSC 7 месяцев назад +4

      OMG - you hit the nail on the head! That's exactly what I would think as well.

    • @jmovlogs
      @jmovlogs 7 месяцев назад

      SC2 is a finished game while this is still in development. Obviously SC2 is going to look newer right now.

  • @jameswillis7214
    @jameswillis7214 7 месяцев назад +10

    So excited to see some new RTS! 🎉

  • @ozekeau
    @ozekeau 7 месяцев назад

    I can not wait!

  • @andreaselsemann9100
    @andreaselsemann9100 7 месяцев назад +1

    The hedgehog reminds me of the rocket buggy in Command and Conquer Generals

  • @etherdeef4303
    @etherdeef4303 7 месяцев назад +1

    excellent stormgate gameply
    he fixed the typo

  • @eugeniusmorar
    @eugeniusmorar 7 месяцев назад +7

    Interesting how the siege pick-up is balanced by it having a fire delay, so you can't instafire after unloading and pick them back up.

    • @osobaum
      @osobaum 7 месяцев назад +1

      Frost Giant maximizing micro all over this game, all without loosing the macro :)

  • @drakewilliams6323
    @drakewilliams6323 7 месяцев назад +1

    Stormgate looks fire, and as for the: how many races at launch / in general I’d like to point out the Dawn of war 40k franchise which has 9 and each is pretty unique. I like the diversity of multiple factions a lot

  • @adityanoviant8180
    @adityanoviant8180 7 месяцев назад +2

    looks good so far. i hope they will polish further the graphic. it looks blurry especialy the terrain (unless it zoomed in)

  • @nyxiom
    @nyxiom 7 месяцев назад

    okay the infernals look absolutely awesome. and the imps are so cute with their little gibberish

  • @jesusbarrera6916
    @jesusbarrera6916 7 месяцев назад +23

    on the one hand I am extremely happy to see a new RTS that seems made by very competent and experienced people
    on the other hand the art style is the most uninspired cookie cutter garbage I have seen... had I not followed RTS news I would have never even looked at this game just from the art style alone

  • @theolong6689
    @theolong6689 7 месяцев назад +1

    Infernal look so fun and cool! Cant wait to see the third faction. Also love that there is blood in the game. Not sure why but I just find rts games without blood and good special effects on units and structures just not very immersive.

  • @mangamer2818
    @mangamer2818 7 месяцев назад +6

    Would love to see more of that. hope it will go crazy when its released
    edit, just finished watching the video, is the win condition is to destroy all the opponent structures?

    • @allanshpeley4284
      @allanshpeley4284 7 месяцев назад +3

      The win condition is for Frost Giant not to lose every one of the $35M dollars they borrowed from investors.

  • @exaltedsawgunner
    @exaltedsawgunner 7 месяцев назад +2

    This game is cool. I'm excited about it, but it ain't SC3 unfortunately. Thanks for the incite Lowko, and look forward to what comes next for this game.

    • @user-ur4nl6dq2x
      @user-ur4nl6dq2x 7 месяцев назад

      I love Stormgate's style, but i would love to see a hyper dark gritty Starcraft 3 built off snowplay!

  • @the_bogeyman.
    @the_bogeyman. 7 месяцев назад

    Interesting that Therium grows back, didn't see something like that since Tiberium in C&C.

  • @leoritchie9635
    @leoritchie9635 7 месяцев назад

    I absolutely love the look of the weaver

  • @danielvarga_p
    @danielvarga_p 7 месяцев назад

    Thank you finally some controls who could not play yet.

  • @Fishlordz
    @Fishlordz 7 месяцев назад

    holy shit love u lowko and stormgate

  • @paulzagieboylo7315
    @paulzagieboylo7315 7 месяцев назад +2

    It's like Lowko has never heard of Command and Conquer, and thinks the C&C production style is a huge innovative idea.

  • @hoofhearted4
    @hoofhearted4 7 месяцев назад

    building units off a hotkey is why Protoss warp gates are so good.

  • @moser1176
    @moser1176 7 месяцев назад

    "I hope it doesn't crash anything." RUclips immediately switches to an ad... 😂

  • @planetwomanizzi
    @planetwomanizzi 7 месяцев назад

    Total Warhammer has a TON of factions. It was pretty amazing that, in 1v1s, it was as balanced as it was!

  • @TheMusicConglomerate
    @TheMusicConglomerate 7 месяцев назад +1

    The Winterstarcraft Inspired Thumbnail lol!!

  • @simplysmiley4670
    @simplysmiley4670 7 месяцев назад +13

    I wonder how well the singleplayer content for the game goes, and if there's gonna be any support for mods.
    Also wondering if, for multiplayer, something other then 1v1 will be popular.

    • @jonathanvtorp
      @jonathanvtorp 7 месяцев назад +3

      Certainly hoping for some sort of coop mode á la starcraft 2 coop, was pretty much all I played while it was supported

    • @Zettern96
      @Zettern96 7 месяцев назад +4

      @@jonathanvtorp There is a coop mode behind Lowko's head.

    • @tomasskala4405
      @tomasskala4405 7 месяцев назад +3

      I swear to god, if the vast majority of the campaign's gonna be like "HURRY UP COMMANDER THE SUN HEAT WAVE IS GONNA KILL US IN 3 MINUTES 15 SECONDS IF YOU DONT REACH THE OBJECTIVE HURRY HURRY" that one aspect of the sc2 campaigns infuriated me to the ends of the earth. almost made me quit too. I f***ing despise being rushed with time in ANYTHING.

    • @nukeofficial1103
      @nukeofficial1103 7 месяцев назад +1

      They want a big focus on 3v3 too (and the map editor will be in the same client, so there'll be plenty of custom games)

    • @TheRozenKnight
      @TheRozenKnight 7 месяцев назад +2

      From what i read is there suppose to be multiple mission based campaigns based on the different Factions.

  • @HENTAICOMBO
    @HENTAICOMBO 7 месяцев назад +1

    This can increase the skill ceiling cuz you can split unit in hot key instead of your factory. now we can have more minor army instead of one big ball and 2 run by.

  • @mido5126
    @mido5126 7 месяцев назад +2

    Would you want to play some ZeroSpace too? I am looking forward to this one as well

  • @thomaschang7996
    @thomaschang7996 7 месяцев назад

    Yay sometimes dreams DO come true!

  • @Grockern55
    @Grockern55 7 месяцев назад +3

    god i hope this game succeeds!

  • @warca4
    @warca4 7 месяцев назад

    age 4 had shift que since the start of the game. But they didn't give a visual guide until later

  • @peterlaanguila5098
    @peterlaanguila5098 7 месяцев назад

    Very few glitches and 0 crashes, that's atipical for the current early stage and a really good sign

  • @kiirothedriver8714
    @kiirothedriver8714 7 месяцев назад +1

    I'm all in for a new hypothethical race (or even faction) that kinda mirrors East Asian cultures. Definitely should have a little tech, too. Since they look good in a Sci-Fi-Fantasy setting.

  • @Player_Kolosus
    @Player_Kolosus 7 месяцев назад

    Damn i am here early, happy to see you doing it, i just dont know what to say

  • @Wisdomisgood448
    @Wisdomisgood448 7 месяцев назад +2

    I really hope they settle on four factions. Are maybe even branch off into sub-factions eith minor differences like Age of Empires.

  • @LesStewartLPS
    @LesStewartLPS 7 месяцев назад

    Oh look Kerrigan is back

  • @vladoz9299
    @vladoz9299 7 месяцев назад

    Going to miss Crucio siege tank, such an iconic sci-fi unit :)

  • @donciclon
    @donciclon 7 месяцев назад +40

    this is more a spiritual successor to Warcraft 3 than it is of Starcraft. It'll be nice to see a new RTS, but I'm still looking forward to something more like Starcraft

  • @brianwilliams1094
    @brianwilliams1094 7 месяцев назад

    the dog bark sound may as well have been recorded from the bark my dog makes when she wants to come back inside

  • @Simon-lh6wy
    @Simon-lh6wy 7 месяцев назад

    Game looks great especially Infernal, looking forward to what Stormgate brings to the furture
    The unit respons delay in age of empires is intentional and changes from unit to unit, otherwise some units would be crazy strong if they had instant respons.

  • @Mimiacz1
    @Mimiacz1 7 месяцев назад +2

    For the tournaments sake id like to see 5 races possible but i know the balance would be a nightmare to deal with so 4 is thye dream that can come true

  • @BillyCarsley
    @BillyCarsley 7 месяцев назад +3

    Amazing how they were able to make a game look just like games I played 20 years ago. Well done.

  • @RodrigoLopesBrazil
    @RodrigoLopesBrazil 7 месяцев назад

    Automatically injection for queens was a good thing. it is really a monkey ability get back to Hatchery and inject. Top players could use queens for more tactical and strategic decisions as zoning, provide support for units, etc. Low level players would enjoy having a queen "tower"with a small bonus in production.

  • @aidantesdahl4283
    @aidantesdahl4283 7 месяцев назад +3

    I hope we get space dwarves

  • @asofknight9847
    @asofknight9847 7 месяцев назад

    When he turned on dlss and was worried it might cause my video paused for a second and I thought it actually crashed but it was an ad lol

  • @knicklichtjedi
    @knicklichtjedi 7 месяцев назад +2

    The lowering of the skill floor sounds really nice! Easy building and easy unit building sounds super comfy!

  • @joshuagray6061
    @joshuagray6061 7 месяцев назад +9

    "We have Starcraft at home"

  • @endersjehuty7721
    @endersjehuty7721 7 месяцев назад +5

    i dont know man, i dont like how it feels... its like warcraft 4 but made in 2008

  • @dragoslove
    @dragoslove 7 месяцев назад +1

    wait, with that 30 second buff is proxy worker rush a thing?

  • @GatochanBolivia
    @GatochanBolivia 7 месяцев назад

    iM REALLY EXCITED FOR THIS GAME :3 IM SUSCRIBING BRO

  • @hoofhearted4
    @hoofhearted4 7 месяцев назад

    whenever you get industry vets creating the genre theyre passionate about, i get hyped. I'm not a big RTS fan, mostly just StarCraft and C&C Generals, but like, I'm hyped for this. Been following for awhile, now a Backer on Kickstarter. I expect this to have everything everyone wants in an RTS, and if it doesn't, there will either be a good reason, or it'll come down the road if the game is successful enough, which I think this will be. There's a lull in the RTS genre, and this is getting the attention of all the SC2 YTers who are probably getting burnt out on SC2 by now lol.

  • @tokinmonkey1280
    @tokinmonkey1280 7 месяцев назад +1

    for the factions question idk i like more 3 to 4 is nice and good but if i can have more that would be better lol
    might be far fetch but i would like a new faction with a new update or something
    like for SC2 i love the co-op for the different commanders and units that they give u and yes i want more lol

  • @DrawAndErase
    @DrawAndErase 7 месяцев назад

    Hopefully they add custom hotkey presets like SC2, and AoE2. As a beginner its so overwhelming for me to change all the hotkeys myself especially if same keys do multiple sifferent things. Atleast if its setup especially for me who is left handed to have defaults in the right areas i can start playing quickly

  • @msch2229
    @msch2229 7 месяцев назад

    My experience is that defenders advantage is very strong in this game.
    I only played a single game of pvp but I've really felt the up and downswings of attacking / defending.
    The game is slower paced than sc 2 in my opinion but also more punishing if you're not using your ressources efficiently.
    Also missile cars are beyond broken.

  • @cannonbo3642
    @cannonbo3642 7 месяцев назад +1

    omg a game that lets you choose where the minimap is... i'm in.