Catching up again with your tutorials. Thank you for sharing this workflow! Pretty awesome how you can get that circle so easily, and also fraction it like that. I spent so much time before trying to do that just with math nodes, aiming to do an orange...
Cool texture! If you want to simplify things from about 4 minutes in, replace everything after the arctan with a single pingpong math node. this removes the need to remap texture coordinates as the range runs 0-1-0 in each segment automatically. Set the second value of this to pi, then drive the number of segments radially with a divide node in between the ping pong and the arctan2 nodes. Since the value you need in the divide node is 1/n (where n is the number of segments you want) you can drive the divide amount by another math node set to divide, with top value set to one, and bottom value driven by a value node. Changing this value node will change the number of segments to match.
Nice texture! I'm using an older version of Blender and I don't have the ArcTan2 or fraction math nodes. (Not to mention ping-pong math suggestion from Adam.) Been pulling my hair out trying to figure a work-around. Anything you can recommend?
I followed your tutorial and made a lovely jellyfish and I want to animate it by applying wave modifier. However, the colour and pattern change as it move. Would you please advice how to fix it. Thank you.
Hi there, I think that the best way to do that would be to bake the color portion of the texture. This video will probably be helpful ruclips.net/video/MUTdHgif65g/видео.html
For that you just need to setup several masks using color ramps and setup a different emission for each mask. This is a similar process that I did when I separated the transparent portion from the jellyfish body.
Catching up again with your tutorials. Thank you for sharing this workflow! Pretty awesome how you can get that circle so easily, and also fraction it like that. I spent so much time before trying to do that just with math nodes, aiming to do an orange...
Agreed yeah, i think knowing both methods for the circle is useful as one is faster but the other is customizable. Good luck on that orange!
Cool texture!
If you want to simplify things from about 4 minutes in, replace everything after the arctan with a single pingpong math node. this removes the need to remap texture coordinates as the range runs 0-1-0 in each segment automatically. Set the second value of this to pi, then drive the number of segments radially with a divide node in between the ping pong and the arctan2 nodes.
Since the value you need in the divide node is 1/n (where n is the number of segments you want) you can drive the divide amount by another math node set to divide, with top value set to one, and bottom value driven by a value node. Changing this value node will change the number of segments to match.
Thanks for the info, I'll have to try that out.
nice been looking for a radial mirror tutorial for a while
Happy to help!
Excellent!
nice. thank you so much
Happy to help
Nice texture! I'm using an older version of Blender and I don't have the ArcTan2 or fraction math nodes. (Not to mention ping-pong math suggestion from Adam.) Been pulling my hair out trying to figure a work-around. Anything you can recommend?
Are you using 2.79? I think you can probably use the gradient node and set it to radial/spherical for these effects
I followed your tutorial and made a lovely jellyfish and I want to animate it by applying wave modifier. However, the colour and pattern change as it move. Would you please advice how to fix it. Thank you.
Hi there, I think that the best way to do that would be to bake the color portion of the texture. This video will probably be helpful ruclips.net/video/MUTdHgif65g/видео.html
If I want to have different emission strength for each colour, how to do? Thank you.
For that you just need to setup several masks using color ramps and setup a different emission for each mask. This is a similar process that I did when I separated the transparent portion from the jellyfish body.
Awesome !!!