please do more videos like this. it makes it so much easier to understand how you are thinking about games vs situational sparing. I would watch you critique user submissions like this for hours.
Thanks for the critique! I’ve been way too broad in my attempts in applying this stuff. I took a lot away from this exercise and am going to start setting more clear tasks with an intention/ attention focus. Get ready for A LOT of DM’s Greg. 😂
Really effective video. Something worth noting is the common theme underlying Greg’s points about how he designs practice and that is an external focus of attention. “Give them a specific target”, “have an end objective”. This will carry over into performance and competition, reducing reinvestment. So good.
Bro imagine a cop trying to arrest greg “Put my hands behind my back? Well which part of my back? My upper back? My lower back? How would you define what is behind my back per se”?
Greg, this sounds very much like the military training approach of task, condition, and standards. Now that you point out how the terminology needs anatomic specificity and simplicity, I can see how confusing and “nebulous” instructions such as “escape” and “break posture” are. It makes total sense what you are saying! I wish I could come and train with you!
Very informative, thanks for this, answered a lot of questions for my own games, I’m definitely assuming to much, many of my tasks and intentions I now see can be segmented more which would make easier to understand, also my language i see from this video is a little too ambiguous. Thanks again Greg
Thanks very much for this video Greg. It’s the best example of how to create a task with constraints will almost certainly be successful. And thanks to the submitters willing to take what some might characterize (not me of course) as abrasive critiques from Greg - it helps all of us learn faster.
Great stuff, that was my initial focus when studying what you did. Narrowing down the talking and giving clear instructions especially to beginners. Like you said many times. This takes time to develop. I remember working some games throughout the week and trimming the fat as I went. Shit was not easy hahah
@mustaphadiomande5871 think an adventure race vs a race on a set course. In an adventure race you have say 10 way points you need to check in at. But you can do them in any order you like taking any path you'd like. The only given is the final way point or the goal. As opposed to a prescriptive race course. The course is set and you as the racer have no choice but to follow it. Does that help at all? First analogy that came to mind.
@@darrenpinard1658 that's a cute way to describe it, but building the walls of the "sandbox" still requires prescriptions. Differentiating this from situational training is really just a lot of masturbatory word salad.
Greg! Would you please make a video on wrestling for jiu jitsu? Concepts and principles. How to get off your back and and stand up when to stand up etc…. Thank you for all that you do !
Ok now that I've finished the video, you hit on this at the end, but I think instructors trying to do this should ask themselves about their games "how is this better than positional sparring with the goal of sweeping or submitting?". If it isn't better or is basically the same, then their game needs some changes. I think this video does a great job at showing how hard it is to come up with constraint led games that focus on a certain skill. I do like that coaches are moving more towards practicing movement against resistance instead of "do the move 2-3 times each side then reverse roles" drilling that creates a bunch of people that can't do the moves in sparring.
I'm loving your content. I run what is first and foremost a karate school, but we've started mixing in jiu jitsu since I've been training for a few years now. Since finding your content, I've been trying to figure out ways to implement this style of training to my school!
yeah this is great. Would love to see more of these. Need to have clearly defined objectives and tasks. Make it very clear what you want them to do, but not how to do it. Keep the language simple. Give people a specific target.
Thank you, Mr. Souders. On the difference between situational sparring and CLA, when you "put it all together" at the end of a session, is that usually still constrained, or would you class it as situational sparring? (with the session's CLA games for skill development having led up to it)
Very nice, looking forward to seeing more 🤙 May I ask what's your favorite book on the ecological approach that best explains good game design? Cheers 🤸♂️
"Situational sparring is telling them to start in a situation and spar towards an outcome, submisison, escape, back take whatever. The way it differs from the constraints led approach is you're not constraining them to anything other than the position itself. But to use the constraints led approach more clearly, 'what skills do you want them to develop?'" - great explanation
I've got a question and I do hope you get to see and answer it. If I have a training room with mixed level students, would it be better to set constraint driven games for the beginners, with clear "scaled down" goals, while at the same time I put advanced students together and give them the same situation, but with less constraints? As in, situational sparring from mount to escape, versus (for beginners) mount bottom MUST push top player's knee between their legs, while top person must stay with both knees on the floor. Just an example. In other words, is it ok, in your opinion, to split advanced and beginners with different goals? Thank you kindly in advance!
If I understand this correctly, each game needs to have a clearly defined beginning state and end state, with possible other parameters in place to force the student to address errors. With that set, it is then up to the student to find the path from start to end, and then up to the coach to correct any errors found by making modifications to the games. Is that basically correct?
Is there a database somewhere that has these games listed or a youtube video with alot of them? I want to start doing this but I want to use games that other people have done and thought of.
What ratio do you recommend for specific task based games/training vs more open positional sparring? Example 15min specific game and 15min open positional ?
@@shawnfritz6259 www.youtube.com/@BattlefieldsOfBattleFields The Battlefields of Battle Fields with your host, me. Hope to see you there and you get something out of it!
please do more videos like this. it makes it so much easier to understand how you are thinking about games vs situational sparing. I would watch you critique user submissions like this for hours.
I second this - more content like this and you'll get likes and subs all day :-)
Thanks for the critique! I’ve been way too broad in my attempts in applying this stuff. I took a lot away from this exercise and am going to start setting more clear tasks with an intention/ attention focus. Get ready for A LOT of DM’s Greg. 😂
45 seconds in and id say this is already shsping up to be the most valuable video greg has made to date....
I feel privileged to be on this wave with Greg. He's completely changing the game.
Great video, definitely been letting situational sparring slip into practice and thinking of it as CLA.
Always work to do 👍
Really effective video. Something worth noting is the common theme underlying Greg’s points about how he designs practice and that is an external focus of attention. “Give them a specific target”, “have an end objective”. This will carry over into performance and competition, reducing reinvestment.
So good.
Such a helpful video, going to make an effort to be more precise with my language
This is golden. Gives us an insight of your brain and how you develop these games.
Bro imagine a cop trying to arrest greg
“Put my hands behind my back? Well which part of my back? My upper back? My lower back? How would you define what is behind my back per se”?
LMAO
Greg, this sounds very much like the military training approach of task, condition, and standards. Now that you point out how the terminology needs anatomic specificity and simplicity, I can see how confusing and “nebulous” instructions such as “escape” and “break posture” are. It makes total sense what you are saying! I wish I could come and train with you!
Man, this is awesome!!! I am learning a lot from your comments. And by the way: kudos to all the guys submitting videos!! THANKS
as coach trying to figure out this approach this format and breakdown is super helpful!
Very informative, thanks for this, answered a lot of questions for my own games, I’m definitely assuming to much, many of my tasks and intentions I now see can be segmented more which would make easier to understand, also my language i see from this video is a little too ambiguous.
Thanks again Greg
Do more of these sorts of videos!
This was really helpful. I look forward to seeing more of these
Great Video, thank you! Talking about the games really helped me get the difference between positional sparring and contraints led games
Super.Really show how difficult it is to keep things simple.Greg is indeed setting a standard if not THE standard.
Enjoyed it!
I'm a simple man. I see Greg Souders, so I click.
When I first started watching Greg I thought he was an absolute asshole. But the more I listen to him, the more I realize he is just down to earth.
Same
Thanks very much for this video Greg. It’s the best example of how to create a task with constraints will almost certainly be successful. And thanks to the submitters willing to take what some might characterize (not me of course) as abrasive critiques from Greg - it helps all of us learn faster.
I really enjoy these videos about teaching, and I don’t do jiu jitsu; the tips are just as helpful. Thank you and the submitters.
This was terrific. Thanks Greg for this video. I'd love to see you doing ore of these. Love the instagram videos as well. Good luck!!
extrem interesting way of conceptual thinking, just found you randomly in my feed and I`m lovin it!
Great video format. Keep em coming!
Great stuff, that was my initial focus when studying what you did. Narrowing down the talking and giving clear instructions especially to beginners.
Like you said many times. This takes time to develop. I remember working some games throughout the week and trimming the fat as I went. Shit was not easy hahah
If Greg released a course, I'd pay so much money for it.
Phenomenal takeaways. I Look forward to more content.
Awesome. Thank you 💪⚡️💪
Most of the games I see are so prescriptive, do x, y or z. No self organization.
Thanks for the video Greg
Can you explain what you mean by self organization? I've read some psychology on it by Rob Gray but I'm still confused
@mustaphadiomande5871 think an adventure race vs a race on a set course. In an adventure race you have say 10 way points you need to check in at. But you can do them in any order you like taking any path you'd like. The only given is the final way point or the goal. As opposed to a prescriptive race course. The course is set and you as the racer have no choice but to follow it.
Does that help at all? First analogy that came to mind.
Lol, the prescriptive aspect is what actually makes it different from situational training.
@@darrenpinard1658 that's a cute way to describe it, but building the walls of the "sandbox" still requires prescriptions. Differentiating this from situational training is really just a lot of masturbatory word salad.
@@darrenpinard1658 please give an example of something that is a "constraint" but not a "prescription".
Love the coffee mug
Very helpful!!! Thank you coach!
You’re welcome
Phenomenal concept for a video. Thank you. What would be the best way to submit a video for this sort of critique?
Greg! Would you please make a video on wrestling for jiu jitsu? Concepts and principles. How to get off your back and and stand up when to stand up etc…. Thank you for all that you do !
Great video. Thanks for this.
Ok now that I've finished the video, you hit on this at the end, but I think instructors trying to do this should ask themselves about their games "how is this better than positional sparring with the goal of sweeping or submitting?". If it isn't better or is basically the same, then their game needs some changes.
I think this video does a great job at showing how hard it is to come up with constraint led games that focus on a certain skill. I do like that coaches are moving more towards practicing movement against resistance instead of "do the move 2-3 times each side then reverse roles" drilling that creates a bunch of people that can't do the moves in sparring.
I like that he doesn't completely dismiss situational sparring. Games like these are a big step in the right direction for the sport.
Thanks for the cool video!
Great content! Thanks Greg 😊
You’re welcome
Absolute gold cheers
Kaboom is in my city 🙌🏻 love seeing the local homies
Thanks for the shout out!
This is so useful - thank you
awesome video, thanks for doing it!
You’re welcome
I'm loving your content. I run what is first and foremost a karate school, but we've started mixing in jiu jitsu since I've been training for a few years now. Since finding your content, I've been trying to figure out ways to implement this style of training to my school!
You can implement this to teach striking as well.
Very helpful, thanks
This was excellent 🤘
Excellent video, coach!
Great content, Coach.👊🏻
This is Gold
More!
Fantastic
This was a great video! 👍
Oh yeah, more of this.
Greg I do hope you intend to formally release an instructional ...you deserve to do so.Legacy all the way.
Great video
yeah this is great. Would love to see more of these.
Need to have clearly defined objectives and tasks.
Make it very clear what you want them to do, but not how to do it.
Keep the language simple.
Give people a specific target.
Thank you, Mr. Souders. On the difference between situational sparring and CLA, when you "put it all together" at the end of a session, is that usually still constrained, or would you class it as situational sparring? (with the session's CLA games for skill development having led up to it)
Super helpful content to get your insights on setting up specific games! 👊
Very nice, looking forward to seeing more 🤙
May I ask what's your favorite book on the ecological approach that best explains good game design?
Cheers 🤸♂️
really good stuff, looks like all the games I've made are shit.
"Situational sparring is telling them to start in a situation and spar towards an outcome, submisison, escape, back take whatever. The way it differs from the constraints led approach is you're not constraining them to anything other than the position itself. But to use the constraints led approach more clearly, 'what skills do you want them to develop?'" - great explanation
Except that's how peoole have actually been using situational sparring for decades.
@@difficult_aardvark huh?
@@pcprinciple3774 are you hard of hearing
@@difficult_aardvark no your comment just doesn't make sense
@@pcprinciple3774 the "constraints led approach" is not new. This is how people have actually been doing situational training for decades.
This is a great video! Super helpful
nice vid
🙏‼️
Fuck. Not even 2 minutes in and i have to rewrite my classes
Change is always necessary
I've got a question and I do hope you get to see and answer it. If I have a training room with mixed level students, would it be better to set constraint driven games for the beginners, with clear "scaled down" goals, while at the same time I put advanced students together and give them the same situation, but with less constraints? As in, situational sparring from mount to escape, versus (for beginners) mount bottom MUST push top player's knee between their legs, while top person must stay with both knees on the floor. Just an example. In other words, is it ok, in your opinion, to split advanced and beginners with different goals?
Thank you kindly in advance!
If I understand this correctly, each game needs to have a clearly defined beginning state and end state, with possible other parameters in place to force the student to address errors. With that set, it is then up to the student to find the path from start to end, and then up to the coach to correct any errors found by making modifications to the games. Is that basically correct?
Is there a database somewhere that has these games listed or a youtube video with alot of them? I want to start doing this but I want to use games that other people have done and thought of.
What ratio do you recommend for specific task based games/training vs more open positional sparring? Example 15min specific game and 15min open positional ?
could you please define the meaning of task and objective?
Objective = outcome
Task = what you’re doing to try and reach it
How do I get my games to you?
Am I the only one that has to ask Siri to define a word for almost every Greg video?
Hoping that this channel posts a bunch more of these games and reaps the subs + views before someone just posts all the games from the Eco D Discord 🙏
Coach. Are you working on developing online academy? This is very special approach to BJJ.
This is great, bro! I'm doing a video series of my journey into the Ecological Dynamics/ Constraints Led Approach on my channel.
What is your channel called?
@@shawnfritz6259
www.youtube.com/@BattlefieldsOfBattleFields
The Battlefields of Battle Fields with your host, me. Hope to see you there and you get something out of it!
Dude just let me play
Lol
very helpful, thanks