You have any special ideas for upcoming maps? Can't imagine what you would even consider for a map 30 of a megawad like this. Anyway, keep up the good work!
@@felipegomes6312 It's exploding barrels (2304 barrels in this map), blowing up. It's a mapping trick to create corpses, usually for Archviles to resurrect, or just for aesthetic purposes (you can see the dead bodies in the streets). Kinda both in this case. You could just put dead bodies while making the map, but those are just props, something Archviles can't resurrect. There is also a limited selection of these props, like no revenant corpses, for example. So when you see those in the streets, you know the poor bastard was blown up by barrels.
@@Santti1989 Nice! It's like beyond the original Doom these advanced giant maps almost make it a new game. I wonder why Quake or other shooters never had such thing, I mean maybe Half-life had to some extent, with different mods, but not on this level of map making.
Really entertaining watch. History making. I saw the kill count at the beginning and so many times asked how the hell is it possible do this without dying. Skills off the chart, strategy and map exploits incredible, dodging and prediction insane, it is obvious the massive amount of time and effort that you put into these runs and Doom skill in general. I'm sitting here in 2022, watching fresh runs of a game from the early/mid 90's thinking about how amazing it looked back then on my friend's 486 and how it is still as of right now one of the best games to watch, play and extend thanks to players like you, the map makers, this youtube thing and the doom scene in general. Loved your look backs en route to the exit after you hunted down that last hell knight, what a feeling that must have been. Well earned and congrats!
I’m just literally in awe watching this map getting maxed….that’s really all I can say 😂 props to you Zero proving once again you’re simply the best Doom player that’s ever lived.
Damn InsaneGazebo. Your creative vision to come up with these map designs is phenomenal. I'm in awe of Sunder. I don't think I quite have the Dooming skills to take it on myself, though lol.
Intensional lindef skips. Multiple precise rocket jumps. Glides. An archvile jump. "a lot of it just looks like a casual playthrough to me" I'm probably not alone in saying that my casual playthroughs involve such strategies as iddqd and idkfa.
Your skills are insane, there is no doubt. For me the most impressive thing is that you can keep yourself focused and keep your agility and energy for such a long time, wow! In addition to your game, I am very impressed with this map - textures, light, atmosphere, attention to detail and consistency are one thing. And the other is its topography, use of space, its great size, the second wow!
The gameplay is one thing but the tricks employed are otherwordly! A doom genius at work... love watching the next level understanding of doom physics you display! Never thought this map could be uv-maxxed with no saves! 🙏🏽
Keeping calm after some really close calls, surviving very tight and packed areas and specially memorize the strategies and corners for each area, and archies placements etc...just insane
GG ZM! "...I use nearly every trick there is for this level..." Exciting stuff! Thanks for all the videos & the extensive video descriptions & pastebin's. _Very much appreciated_ :-) *Cheers!*
The title of this map reminded me of the Star Trek episode, City on the Edge of Forever so I went and watched that again. Both this level and the episode are soul crushing
Just feel that Alien Vendetta, Hell Revealed, etc. are just much easier when comparing with Sunder. Sunder is just insane. Anyway wonderful job was done! Congratulations!
It may have been just because the run had been judged to be on a slow pace and therefore there was nothing to lose, but I appreciate the extra moment at the end to take in the vista before finally proceeding to the exit.
One thing I like about these giant groups of cacodemons is how when you approach them they all start moving down in a wave to stay at the top of the screen. It’s kind of funny to watch them do that.
What a beast of a run! Must have been real heart clenching at the end when you were trying to find that last monster and were wondering if you had missed one further back in the map!
Unfortunately not possible. Sunder requires Boom's limit removals, and id/Bethesda/Microsoft will never use Boom because of business, corporate and legal red tape.
"7000 monsters? Surely they can't be that many. (few minutes later). Oh my god.... And that's just the start!". Watching the video makes me realize I'd never be able to complete this map, even with cheats. Hats off to the Master of Doom.
Never thought I would see a backwards glide, that was certainly new! Not sure if this is deliberate or not but the MIDI has a recurring note that sounds like beating wings which reminds me of the Hive Mother
Random dude: can you beat my map in under 10 seconds with pistol start? ZeroMaster: How many enemies? Random dude: I knew you'd ask. 128 enemies. That's a lot, right? ZeroMaster: yes, it's a lot. Much a lot, sure. I'll need just one bullet, not a single bullet more. Don't ask why. Random dude: you will cheat? ZeroMaster: You know me, it certainly looks like cheating, but I'm just the best. Random dude: I know, but will you cheat? ZeroMaster: Watch me at 0:00. Random dude: Careful… whoaa! YOU'VE CHEATED BIG. H-H-How did you do that? ZeroMaster: I don't know. And I won't explain. I've won.
I know you are the best Doom player or at least one of the top but I didn't expect you to play the HUD. I play without it, it makes you a better player
I see these runs are turning more into playthroughs than speedruns... That's not a bad thing though. If anything it means insane gazebo did an amazing job at making the map cheeseless/exploitless!
You've left Public Works with a nasty job to clean up this mess while simultaneously killing everyone who worked there, leaving the City at the Mouth of Ire in dire financial straits. I hope you're happy.
this is stressful to watch :D , Speedrunning those insane maps is clearly not for me, i'll play it while taking my time, thank you. Reading your commentary you feel that it's a bad run, but ffs it looks insane to me.
I didn't think I'd see a UVMax done for this map done for a very long time. Glad to be proven wrong!
Have you thought about whether you'll remove any cheese in future sunder patches? Just wondering
You have any special ideas for upcoming maps? Can't imagine what you would even consider for a map 30 of a megawad like this. Anyway, keep up the good work!
I did but the time... have you seen the time?
Fvcking beast. Absolute-Zero
Absolutely IG - Maps 16 & 19 were the ones I had been eagerly waiting to see ZM complete maxes on, plus of course Map 32 as well. What a treat!
In maps 15 and 32 there's a blue picture of a female demon head. really cool do you remember anything about it.
0:00
Zero Master: shoots once
Kill counter: 128/6773.
the mobs kill each other probably
no way!
@@felipegomes6312 It's exploding barrels (2304 barrels in this map), blowing up. It's a mapping trick to create corpses, usually for Archviles to resurrect, or just for aesthetic purposes (you can see the dead bodies in the streets). Kinda both in this case. You could just put dead bodies while making the map, but those are just props, something Archviles can't resurrect. There is also a limited selection of these props, like no revenant corpses, for example. So when you see those in the streets, you know the poor bastard was blown up by barrels.
@@Santti1989 Nice! It's like beyond the original Doom these advanced giant maps almost make it a new game. I wonder why Quake or other shooters never had such thing, I mean maybe Half-life had to some extent, with different mods, but not on this level of map making.
They realised Zero Master had spawned in - 128 of them didn't fancy the challenge.
Really entertaining watch. History making. I saw the kill count at the beginning and so many times asked how the hell is it possible do this without dying. Skills off the chart, strategy and map exploits incredible, dodging and prediction insane, it is obvious the massive amount of time and effort that you put into these runs and Doom skill in general.
I'm sitting here in 2022, watching fresh runs of a game from the early/mid 90's thinking about how amazing it looked back then on my friend's 486 and how it is still as of right now one of the best games to watch, play and extend thanks to players like you, the map makers, this youtube thing and the doom scene in general.
Loved your look backs en route to the exit after you hunted down that last hell knight, what a feeling that must have been. Well earned and congrats!
thanks :)
This is probably one of the most impressive runs, to go 2 hours without dying with 6000+ in tight areas.
Man. There were some damn close calls. Once when he got penned in without a BFG. Oh man. I clenched
@@ericgrimes341 there were a coulple of cyberdemon rockets who flew by his ear too lol
Yeah, I tried this with godmode on and just quit after 30 minutes.
The fact that you UV maxed it in just over 2 hours is witchcraft to me. Love it.
The absolute madman is hitting us with three Sunder maps in less than a week
Almost 7k enemies :)
I’m just literally in awe watching this map getting maxed….that’s really all I can say 😂 props to you Zero proving once again you’re simply the best Doom player that’s ever lived.
Not yet.
I knew you'd be the first person to clear this Map, I'm not even surprised lol
I told the same
Damn InsaneGazebo. Your creative vision to come up with these map designs is phenomenal. I'm in awe of Sunder. I don't think I quite have the Dooming skills to take it on myself, though lol.
He practiced this enormous level, recorded it, and wrote up long commentary within 24 hours of the last level. Unbelievable.
The absolute madman!
@@soulsphere9242 I think it's because the next map isn't put yet
That's what i call Absolute-Zero 😎
I too had a feeling it's not his first time playing this.
@@guymor910
No, it's already out. IG released it a few weeks ago.
Well that's definitely a visually striking thumbnail. Took me a second to realize _the sky is cacodemons._
Intensional lindef skips. Multiple precise rocket jumps. Glides. An archvile jump.
"a lot of it just looks like a casual playthrough to me"
I'm probably not alone in saying that my casual playthroughs involve such strategies as iddqd and idkfa.
There is a worldwide supply shortage of plasma after the amount of BFG rounds he shot in this map
That's not such a problem, since hell has no demons left
Your videos are always entertaining to watch, please keep the good work up!
The titan has fallen!
I've always been fashinated by the aftermath of a huge battle, when you dive in the sea of corpses immersed in the absolute silence.
that first arch-vile jump was the most elegant one i've ever seen, bravo
Time stamp?
@@pronemanoldbutyoung5548 3:27, super early on
Your skills are insane, there is no doubt. For me the most impressive thing is that you can keep yourself focused and keep your agility and energy for such a long time, wow!
In addition to your game, I am very impressed with this map - textures, light, atmosphere, attention to detail and consistency are one thing. And the other is its topography, use of space, its great size, the second wow!
Zeromaster just dropping em back to back to back! Savage my friend!
The gameplay is one thing but the tricks employed are otherwordly! A doom genius at work... love watching the next level understanding of doom physics you display! Never thought this map could be uv-maxxed with no saves! 🙏🏽
Amazing run. This is the craziest Sunder map, I never thought this map would ever be maxed.
Keeping calm after some really close calls, surviving very tight and packed areas and specially memorize the strategies and corners for each area, and archies placements etc...just insane
GG ZM! "...I use nearly every trick there is for this level..." Exciting stuff!
Thanks for all the videos & the extensive video descriptions & pastebin's. _Very much appreciated_ :-)
*Cheers!*
The title of this map reminded me of the Star Trek episode, City on the Edge of Forever so I went and watched that again. Both this level and the episode are soul crushing
Just feel that Alien Vendetta, Hell Revealed, etc. are just much easier when comparing with Sunder. Sunder is just insane. Anyway wonderful job was done! Congratulations!
It may have been just because the run had been judged to be on a slow pace and therefore there was nothing to lose, but I appreciate the extra moment at the end to take in the vista before finally proceeding to the exit.
gg wp sir 👌 What a treat to behold a few hours b4 Elden Ring drops, ty vm @Zero Master
Damn, bustin out the parkour tactics. ZM wasn't kidding about the shenanigans he was about to pull. Nice.
Another video that proves Zero Master will forever be a DOOM god... Amazing work
U are a doom god there isn't a single thing u cannot do when it comes to doom man keep up the good work
ZERO-MASTER once again proved that he is the DOOM-GOD.
With these Sunder uploads, I think it's fair to say he is BEYOND a Doom God. He's a Doom Celestial
bruh, he's literally the doomslayer with a go pro on his head
Good run. Amazing work on this crazy long map
you are sick man, amazing... this is another level
Briliant skip. You are one true doom god
Ps: you took our words about early BFG as a challenge😁
This rides like a roller-coaster. Subscribed!
You are completely out of control and have lost your mind. A huge congratulations and I don't even know what else to write.
6772 demons: Lets fight to death
1 hell knight: F*ck that, lemme hide real quick...
One thing I like about these giant groups of cacodemons is how when you approach them they all start moving down in a wave to stay at the top of the screen. It’s kind of funny to watch them do that.
0:00 1 pistol shot, 128 monsters died. Legend
Got to love mapping tricks like voodoo dolls and linedefs
"how many BFG shots you need?"
Zero Master : yes
Zero master your are THE SICKEST
Dude I spent DAYS on this map before finally resorting to quicksaves and then STILL struggled to get through! Zero Master is the Doom GOAT!
1 shot, 128 deaths, 4 seconds.
Mother of God....
This is just ridiculous, I honestly looked at the kill count at the start and said no way! Of course you did it, you’re Zero Master. GGs!
I never even played this map myself, i normally wouldn't watch the video but dammmmn how much i LOVE this series god darn it.
What a beast of a run! Must have been real heart clenching at the end when you were trying to find that last monster and were wondering if you had missed one further back in the map!
the quintessence of speedrunning. congratulations!
i can't imagine playing this map without being able to aim up and having to rely on auto aim, you are a mad man
1:50:33 I've seen cacoclouds before, but that is a cacocumulonimbus!
Holy cow what a run! I wish I could play this level with little to no monsters so I could walk around and admire the architecture.
You are a artist in my favorite childhood game. Well played. You welcome
man this final fight is just a spectacle
Wow these maps are awesome. Would love to see some SUNDER LEVELS come to consoles in a future update for DOOM 2.
Unfortunately not possible. Sunder requires Boom's limit removals, and id/Bethesda/Microsoft will never use Boom because of business, corporate and legal red tape.
@@DinnerForkTongue oh well, I am going have to buy a PC to play this .
@@defenderandoom7833
A mid-range laptop should run Sunder fine as long as you use PrBoom+. It's a highly optimised port.
image that the doom II maps when the game came out like Sunder (:
Always exceeded expectations Doom God. You're my #1 favorite video game player
I know an Archvile that has an autographed picture of Zero Master on his wall. Transcendent.
When I'm on my deathbed and someone asks me the most beautiful thing I've ever seen, my answer will be "a swarm of cacodemons".
Epic gameplay! Keep up this great work.
At the point the bodies start double stacking… You are truly…
Knee Deep In the Dead
"7000 monsters? Surely they can't be that many. (few minutes later). Oh my god.... And that's just the start!". Watching the video makes me realize I'd never be able to complete this map, even with cheats. Hats off to the Master of Doom.
Never thought I would see a backwards glide, that was certainly new!
Not sure if this is deliberate or not but the MIDI has a recurring note that sounds like beating wings which reminds me of the Hive Mother
Incredible. You're the real doom god.
I know we call him a Doom God, but at this point I don't think even a God would be this good at playing Doom
You're not human, mate. You're a God, a Titan, a Demiurge.
it's just a computer game, silly. Nevertheless, you're right insofar… he's very special indeed.
I never thought this was possible. ZM, you keep one-upping yourself.
Great game play!!!! Your a professional👍🏾
BRO !! You are a legend!
I came to see how you got the bfg. incredible
Random dude: can you beat my map in under 10 seconds with pistol start?
ZeroMaster: How many enemies?
Random dude: I knew you'd ask. 128 enemies. That's a lot, right?
ZeroMaster: yes, it's a lot. Much a lot, sure. I'll need just one bullet, not a single bullet more. Don't ask why.
Random dude: you will cheat?
ZeroMaster: You know me, it certainly looks like cheating, but I'm just the best.
Random dude: I know, but will you cheat?
ZeroMaster: Watch me at 0:00.
Random dude: Careful… whoaa! YOU'VE CHEATED BIG. H-H-How did you do that?
ZeroMaster: I don't know. And I won't explain. I've won.
This is so fun to play and watch
Oh, so you want this BFG do you? Sure, have at it... (spawns 1k enemies)
That was awesome.
Great run
Holy fuck, dude!.... How is this even possible?!...
I know you are the best Doom player or at least one of the top but I didn't expect you to play the HUD. I play without it, it makes you a better player
46:02 just chillin
I get a Map 16 vibe about this map's music. It's so eerie and creepy. But Archives of Technomancer.
But Archives what?
@@DinnerForkTongue 👌
@@popgas3821
Good answer.
I see these runs are turning more into playthroughs than speedruns... That's not a bad thing though. If anything it means insane gazebo did an amazing job at making the map cheeseless/exploitless!
They are speedruns as far as I can see. ZeroMaster is no slouch.
Don’t forget to account for the time to go from one side of the map to the other to get to the next section. This map is massive.
A fleet of Cacodemons approaches
Idk how you stay dialed in from start to finish amidst the continuous chaos this map throws at you but nice run!
*6773 corpses lying in the street*
Icon of Sin: Wtf happened to my city?!
Although the new Dooms are great the old Dooms just had a very dark, evil feel to them.
You've left Public Works with a nasty job to clean up this mess while simultaneously killing everyone who worked there, leaving the City at the Mouth of Ire in dire financial straits. I hope you're happy.
I'd just like to say what the actual fuck?
We love you Zero Master!
Nice to blast ya!
bruv that is wild. ZM smashes it every time. 😎👊
Whoah! Nice start! You killed 128 monster with a single pistol bullet :P
OH. MY. GOD.
Cool Serious Sam map
i fall asleep to this video every night
Lolololol you put those demons fighting among themselves lol
2 hours of pure adrenaline!
That's a heckin lot of cacodemorinos.
very good shit ZM, gg!
Nice soundtrack.
>map starts
>fire one bullet at nobody
>100+ monsters die
I don't really understand much about this niche doom community but it looks impressive
showing this to people in 1994 would have made them faint
Achilles: What is your name soldier?
Zero Master: Zero Master, son of the ONE.
Achilles: I’ll remember the name. 👊
this is stressful to watch :D , Speedrunning those insane maps is clearly not for me, i'll play it while taking my time, thank you.
Reading your commentary you feel that it's a bad run, but ffs it looks insane to me.
This is worse than a flea, housefly, bedbug, locust, rat & termite infestation, combined.
I usually scoff at cacoclouds, but this one intimidated me wtf