Whenever you mess with the characters personal bubble, I get an image of this game being a Airline Steward simulator and you control various things that annoy the airplane passengers, throw their luggage out the window, push a buffet cart etc.
Messing with the puppet is a perfect example of an intrinsic motivator 👍 I’m liking the idea of the airline - that would make a great game. However, in this game you’ll be an ‘Undercover Puppet’ trying to solve a case - more on that in future dev logs 😊
Whenever you mess with the characters personal bubble, I get an image of this game being a Airline Steward simulator and you control various things that annoy the airplane passengers, throw their luggage out the window, push a buffet cart etc.
Messing with the puppet is a perfect example of an intrinsic motivator 👍
I’m liking the idea of the airline - that would make a great game. However, in this game you’ll be an ‘Undercover Puppet’ trying to solve a case - more on that in future dev logs 😊
Nice devlog but what is the premis of the game story or gameplay and stuff like that❤
Thanks 🙏 The main story in this game is that you’re going to be an ‘undercover puppet’ trying to solve a case, but more on that in future dev logs 😊
@@Ian_Lindsey WoW really nice concept actually❤️