Nice only last 20s was what i need (rotation around arbitrary point = the cursor ) but excellent video, nice explication and very detailed and usefull for anyone, this is the first video after 10 min research that explain how to rotate around a point ! thanks
Awesome video as always Brandon! I learned some things about rotation I didn't even know about. Thanks so much for sharing you knowlesge with us! I hope you have a great week! 😃
I love your Blender tutorials! i am trying to create realistic fur for my model .Could you please make a beginner tutorial on creating fur and hair particle systems in Blender? It would be incredibly helpful. Thanks!
Man, I can't find the answer to my rotation problems! :-) Was hoping this would help, but here's what's happening. I have a 3d model of a house. The house was built in pieces. When I rotate, the pieces rotate separate from one another, rather than as a unit. The roof will flip separate from the porch. The door separate from the other parts, etc... Any clues how to group everything together?
I have an opposite problem. I want to rotate only one object on it's z axis but none of the other object. I select it but nothing happens with any tool I select.
I'm frustrated trying to figure out how to rotate things the way I want. I can't believe people are really doing 3d animation by selecting something and adjusting one axis at a time over and over for a single joint, only to repeat for the next for every joint that needs moving, and repeating all over again for another keyframe. If animation takes ages, this has to be a huge part of why. It's like a bunch of people drawing by using their tongue and a pot of ink as ink and quill. It's actually insane and I don't understand how people are ok with it. I just want it so left/right rotates on one axis, and up/down on another. So if you imagine a trackball (no trackball mode doesn't do this), you'd rotate the object just how you would the ball. Move it to face downward, the object does the same, 1:1. Then just do that with a mouse, since it's using the same 2 input axes. It would be better yet still to just have a 3d pen or mouse you could rotate the object any which way with and be done. Then you wouldn't do one at a time, and have to readjust because changing one puts another off, so ping ponging adjusting different rotations on the same thing, when it really really really doesn't have to be that obnoxious. Imagine taking a drink from a water bottle using this kind of one axis on one joint at a time kind of movement. It'd be torture and you'd make a mess everywhere and not want to do it any more than you have to.
Well I thought I knew all about rotation until this, haha! Thanks once again for another excellent tutorial.
Thank you Jake! Always appreciate your kind feedback!
@@Brandon-3D I want to use this type of rotate all the time is there's a setting for it? 4:30
Highly underrated video.
Wow thank you so much, I really appreciate that!
you can't even imagine how much you helped me with this tutorial
Highly underrated video. This is a must see video for everyone!
🙏 thank you very much! Glad you found it useful!
You literally saved me brother. Blender can get so confusing sometimes. Thank you
Unfathomably useful; thanks, man. You did a wonderful job, explaining and guiding the viewer through these.
Nice only last 20s was what i need (rotation around arbitrary point = the cursor ) but excellent video, nice explication and very detailed and usefull for anyone, this is the first video after 10 min research that explain how to rotate around a point ! thanks
Thank you!!
This is incredible, this is the guts of rotation
Haha, great way of looking at it. Thank you!!
Awesome video as always Brandon! I learned some things about rotation I didn't even know about.
Thanks so much for sharing you knowlesge with us!
I hope you have a great week! 😃
Thank you again man!! Happy Monday!
The local axis stuff is EXACTLY what I was looking for. Thank you!
Incredibly helpful!!!
Thank you, glad to hear!
The tip that you can add the minus sign _after_ the number (when you realise you're going the wrong way) is gold.
Yes the day I figured that out was a great day! Thanks!
Great video. Cant watch the basics enough
Thank you and I totally agree!
Thanks!!! I was watching a tutorial, and i couldn't figure out why my pivot point was still in the center of the object!!
Happy to help!! Thank you!
Thanks so much for making this helpful video!
this video is gratly helpful. thanks bro
Came to youtube specially to like the vid and subcribe. Thank you very much, it really helped me a lot
I liked because you helped!
The kind of tutorial I wanted to exist. I only wish you covered rotation modes too.
Brilliant. THANK YOU!
You are best teacher
thank you! one question: how did u do duplicate guns multiple times?
most helpful video so far. Just plain and simple, to the point explanation.
I love your tutorial
you are a craaaazy life saver
thaaaank you so much
I wanted to give more than one likes. Thank you
Outstanding presentation! Superb narrative with detailed examples and pertinent information. (Um... "Go Brandon!")
Haha!! Thank you so much! 😊
THANKS MATE
I love your Blender tutorials! i am trying to create realistic fur for my model .Could you please make a beginner tutorial on creating fur and hair particle systems in Blender? It would be incredibly helpful. Thanks!
Can objects be "locked" somehow? I'm trying the simplest rotation (clicking 'r') and it won't move! How do I fix this?
Hello Brandon,
Thank you for your awesome videos, but can I request one on warship design, like a Ticonderoga for example.
Cheers mate!
Anyone know a quick way to rotate around a selected vertex? The method I'm using now is just too many clicks.
Man, I can't find the answer to my rotation problems! :-) Was hoping this would help, but here's what's happening. I have a 3d model of a house. The house was built in pieces. When I rotate, the pieces rotate separate from one another, rather than as a unit. The roof will flip separate from the porch. The door separate from the other parts, etc... Any clues how to group everything together?
Set the pivot point to median point. Also you could parent all objects to an empty and control the empty.
I have an opposite problem. I want to rotate only one object on it's z axis but none of the other object. I select it but nothing happens with any tool I select.
I love you
Haha! Thanks!
Well, thanx for the introduction to local axis. Yet, what is missing s how I do define an axis an object is supposed to be rotated around…
I'm frustrated trying to figure out how to rotate things the way I want. I can't believe people are really doing 3d animation by selecting something and adjusting one axis at a time over and over for a single joint, only to repeat for the next for every joint that needs moving, and repeating all over again for another keyframe. If animation takes ages, this has to be a huge part of why. It's like a bunch of people drawing by using their tongue and a pot of ink as ink and quill. It's actually insane and I don't understand how people are ok with it.
I just want it so left/right rotates on one axis, and up/down on another. So if you imagine a trackball (no trackball mode doesn't do this), you'd rotate the object just how you would the ball. Move it to face downward, the object does the same, 1:1. Then just do that with a mouse, since it's using the same 2 input axes. It would be better yet still to just have a 3d pen or mouse you could rotate the object any which way with and be done. Then you wouldn't do one at a time, and have to readjust because changing one puts another off, so ping ponging adjusting different rotations on the same thing, when it really really really doesn't have to be that obnoxious. Imagine taking a drink from a water bottle using this kind of one axis on one joint at a time kind of movement. It'd be torture and you'd make a mess everywhere and not want to do it any more than you have to.
Why my object doesnt rotate when I click R?
Eyegrabbing thumbnail
LOL. Yes. It seems to work :)
I Clicked Cuz I Saw Arrows Like On Roblox Studio And I'm Too DUMB To Understand Blender... So...
THANK YOU FOR THE LOCAL GLOBAL AXIS I LOVE YOU SO MUCH
I press R and there's a dotted line that goes WAAYYY off in the distance and my object only moves up and down.
second part could be,, derotate " or
how to align objects back ...
👍💣💥🗯💭 nice work...
I love you