Amnesia: The Bunker is like Alien Isolation, but GOOD!

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  • Опубликовано: 26 ноя 2024

Комментарии • 616

  • @underthemayo
    @underthemayo  Год назад +66

    Correction: I misremembered the beginning. You're not a prisoner. You're in your own side's bunker.
    There's been some curiosity about my feelings towards Alien Isolation. Video here: ruclips.net/video/ESMcmS0NYo4/видео.html
    Update: I've switched to a less spoilery image of the monster for the thumbnail.
    Support me on Patreon: patreon.com/underthemayo
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    • @Blackmark52
      @Blackmark52 Год назад

      I'll give the view without watching for now. Downloading the demo now.
      The game only comes out tomorrow. How long do they give you to do your review?

    • @underthemayo
      @underthemayo  Год назад +3

      ​@@Blackmark52I got it Wednesday I think.

    • @Blackmark52
      @Blackmark52 Год назад

      @@underthemayo It takes me that long to figure out how I want to customize the controls. Already the demo is forcing me to change mouse button settings which will affect all games. But it looks really promising. Love the vibe. (Left-handed with a lot of special requirements.)

    • @Kobalt_Rax_the_one
      @Kobalt_Rax_the_one Год назад

      Haven't watched much of it , i knew you would love this one but dam man , you showed the monster too much and in more detail .
      Either way great job , would love to see you return and do a video on the extra mods they will add and some custom stories , this game has some nice replayability .
      Also any plans on trying the demake of DS ? do more DS videos man .

    • @underthemayo
      @underthemayo  Год назад +1

      ​@@Kobalt_Rax_the_onewell I did open the video saying everyone needs to just play it so they can be surprised. And yeah, dead space 2 video is coming. Demake I don't know.

  • @Zerker6064
    @Zerker6064 Год назад +564

    Mayo is secretly that IGN reviewer who gave Alien Isloation a 5/10

    • @underthemayo
      @underthemayo  Год назад +173

      We got married.

    • @G-Manfromhalflife
      @G-Manfromhalflife Год назад +26

      ​@Under The Mayo how was the wedding?

    • @SayedMxhammed
      @SayedMxhammed Год назад +145

      @@G-Manfromhalflife isolated.

    • @10secondsrule
      @10secondsrule Год назад +42

      Makes me really question his reviews… Alien Isolation is my favourite game and I’ve been enjoying games since 1990’s so quite a while.

    • @79Bobola
      @79Bobola Год назад +15

      @@10secondsrule me too, one of my favorite games.

  • @trice286
    @trice286 Год назад +305

    I love how no matter how much pushback he gets, Mayo never stops shitting on Alien Isolation

    • @underthemayo
      @underthemayo  Год назад +110

      Can't ever pass up an opportunity

    • @oukeith
      @oukeith Год назад +4

      Big steamy dumps every chance he gets

    • @Kyirux
      @Kyirux Год назад +60

      Bunker is good but Alien Isolation is superior.

    • @bandanna2388
      @bandanna2388 Год назад +10

      @@Kyiruxhell yeah!

    • @HumidHalo
      @HumidHalo Год назад +7

      @@underthemayo grown ass man 💀

  • @killcount6534
    @killcount6534 Год назад +111

    Alien Isolation is good, and an achievement in lighting and design. Admittedly fans of the franchise will like it more just for that reason, but even though it was janky at times its hard to call it “bad.” I always thought the amount of tension in Isolation heavily outweighed the amount of “jumpscares” of which it hardly had any. This looks good too, i just don’t think it’s fair to even mention Alien Isolation in the same sentence because it definitely achieved what it set out to do, and its so cool to explore something so fucking accurate to the sets in the movie.

    • @underthemayo
      @underthemayo  Год назад +21

      I think I'd respect alien Isolation much more if it were just a 5 dollar 2 hour walking tour through the nostromo.

    • @killcount6534
      @killcount6534 Год назад +7

      @@underthemayo that is basically what it is but i will say at the time of launch i don’t think it had much competition. It’s certainly a decent game for the time. It has weird moments, and in my opinion the DLC is incredibly low effort and cruddy, and i think the game had to be rewritten or scaled back a bit a bit late in its development cycle. It’s flawed, but i can’t think of it as being “bad” by any stretch of the imagination. It basically is just a tour though, especially once you get near the end and aren’t as mystified by the tricks they try to use throughout the game

    • @TheDisturbingPanda
      @TheDisturbingPanda Год назад +16

      I'm glad you're actually being respectful. It's annoying when people attack someone simply for having a differing opinion

    • @jesspeed
      @jesspeed Год назад +2

      A lot of the tension is not because of gameplay but because the game knows how to use your own fear against you. We’re all scared of the dark and creepy music but a good horror game has to be more than just that. They did try with the AI I agree that much but my biggest issue with the game was the boring puzzles and the pacing. I played the first few hours of the game and I got so bored because of the artificial scary moments and the other human AIs and bots. I’d be happy with just the alien but the game just doesn’t throw it at you enough. You cannot sustain my horror if all you’re doing is showing creepy lighting and sound effects. The best sentence would be “I’m walking in a haunted house”. Fake tension everywhere because you know they’re not gonna jump out at you.
      At first you might think the tension is real but after multiple hours, you find out that the encounters with the Alien is just too few. Instead the majority is just a walk in a haunted house solving boring puzzles. That is just not enough. You need to know the danger is there and the best way to do that is to see the danger. Or reduce the length of the game so that you don’t get bored halfway through. You could say the game gets more interesting like 10 hours but if I got bored 3 hours in, the game isn’t doing a good job with its pacing.

    • @Killerkarotte1
      @Killerkarotte1 Год назад +2

      @@underthemayo Bla Bla Bla. ^^
      But keep talking.

  • @jaysanj152
    @jaysanj152 Год назад +71

    I really appreciate the fact that Henri doesn't talk constantly 24/7,make cringy one liners or stupid inner monologues and talks only when it's necessary.
    It's was my main problem with Rebirth so to hear that the dialogue is somewhat toned down and instead the focus went towards the whole story telling through environments really complimented the game's narrative and atmosphere.
    Also there isn't enough horror games that takes place in WW1 settings
    Kinda started to get bored with horror games that ALWAYS talks place in a modern setting and in like an abandoned apartment or school or hospital or space.

    • @danielgeronimo5538
      @danielgeronimo5538 Год назад +10

      WW1 was hell on Earth, interesting too since, there's a lot of connection that can be made between this and A Machine for Pigs
      I still remember the lines about the Somme

    • @Max-ep5ir
      @Max-ep5ir Год назад +4

      Silent protagonists are just better. Especially in horror games. Well, unless it's a cutscene.

    • @d00mnoodle
      @d00mnoodle Год назад +3

      Talking to her unborn child was Tasi's way of coping with her horrible situation. Some people remain quiet others talk. I loved the breath of fresh air rebirth gave

    • @GodJack2099
      @GodJack2099 Год назад +1

      @@Max-ep5irsilent protagonists are only really good for horror games or just games where the main character isn’t really meant to have a personality tbh

    • @Max-ep5ir
      @Max-ep5ir Год назад +1

      @@GodJack2099 They can have personality, I just want them to be quiet during gameplay.

  • @danielgeronimo5538
    @danielgeronimo5538 Год назад +61

    Good to see Frictional fusing the big parts of their franchises and turning it into a smart game
    Getting Penumbra flashbacks here as well

    • @Impalingthorn
      @Impalingthorn Год назад +8

      Actually makes me wish they would make a new Penumbra game. Been a long time since we heard anything from that franchise.

    • @ralgore
      @ralgore Год назад +2

      Was my first thought too, especially when I remembered the "wall monster" from Penumbra (Black Plague ??).

    • @danielgeronimo5538
      @danielgeronimo5538 Год назад +1

      @@Impalingthorn I just think Amnesia was the successor to it in some way, if that is the case then fine. Story was wrapped up neatly with Black Plague's expansion

    • @danielgeronimo5538
      @danielgeronimo5538 Год назад +1

      @@ralgore And the combat is not half bad too, I would take a combat system like this, and turn it into a more survival horror approach (it already is) against more kill able enemies and at least one stalker

  • @binbows2258
    @binbows2258 Год назад +19

    2:20 Correction, you are not taken prisoner. In an unconscious state, you are dragged to a French bunker. Since you play as a French soldier, this is just your own friendly bunker complex which has been overrun by a monster.

    • @underthemayo
      @underthemayo  Год назад +7

      Yes, it's been pointed out to me. I misremembered it on replays cause I skipped the story stuff.

  • @the_furry_inside_your_walls639
    @the_furry_inside_your_walls639 Год назад +47

    There really should be an alternate ending for when you trap yourself inside the cells when the generator goes out. Something like a group of soldiers, French, American, German, British, or what have you, coming across the desolate bunker, and they find Clemént's body in one of the cells, mangled and chewed on by the rats, with no idea as to what happened or why he was in the cell to begin with.

    • @demonjmh
      @demonjmh 10 месяцев назад

      Clement is the monster so that would make no sense

    • @the_furry_inside_your_walls639
      @the_furry_inside_your_walls639 10 месяцев назад +4

      @@demonjmh No??? Lambert is the monster. Clemént is the soldier you play as.

    • @demonjmh
      @demonjmh 10 месяцев назад +1

      @@the_furry_inside_your_walls639 oh shit yeah I got the names mixed up

  • @melancholyman369
    @melancholyman369 Год назад +68

    I'm sold in the first minute. No awkward jumpscare, just tension, pure tension.
    Edit: I recommend Fear & Hunger, it's been making the rounds on the algorithm, and it's definitely earned. It's an RPG maker-type title, so temper your expectations for visuals, but it has the same philosophies as this. I've known about it for a while, but seeing as it's gaining popularity. Why not give it some good vibes, so the lone Dev that's doing its sequel can get even more motivation.

    • @Inkompatibel
      @Inkompatibel Год назад

      Fear & Hunger was something, even though it has - as you mentioned - nothing much on the visual front going for it, that disturbed me deeply. I remember going into the game, having beeing a RPG player for ages.. and there was a NPC that told me to follow him, just around the corner, he something to show me. Conditioned as I was I did that. Well..it was not pleasent. Busts, anyone? :/

    • @melancholyman369
      @melancholyman369 Год назад +2

      @@Inkompatibel F&H is fucking deceptive to say the very least.

  • @SteffenHarder
    @SteffenHarder Год назад +25

    Me: YES, a new Mayo video
    Mayo: Don't watch this video

  • @khalidalsoufi2570
    @khalidalsoufi2570 7 месяцев назад +2

    God im so happy its getting appreciated here, the bunker is a modern survival horror gem. The hub and stalker concept is just brilliant (and terrifying). I love the dark descent probably more overall, but the bunker is far more resident evil in the backtracking resource management sense, and it makes me giddy that 2020's horror is once again turning to exploration (metroidvania style), puzzles and guns with limited ammo as its language

  • @badinfluenceforchildren7777
    @badinfluenceforchildren7777 Год назад +122

    The game is so good that I feel the horror coming outside me

  • @SmoughTown
    @SmoughTown Год назад +43

    Great to hear. Always been a massive fan of the Amnesia series (even through the lows), great to see the Bunker takes the series to new heights

  • @TheRealNeonwarrior
    @TheRealNeonwarrior Год назад +5

    This game looks like it has elements from Resident Evil 1 Remake (burning corpses), Dishonored (rats attracted to corpses attracting enemies), Alone in the Dark 2008 (inventory management and emphasis on dumping gasoline and fire as a tool, using rats strategically), and obviously Alien Isolation (unscripted omnipresent monster with advanced AI that can kill you at any moment). It also seems to use a similar mechanic from the Penumbra series which had these hallways that were safe in the light and dangerous in the dark, requiring you to block holes in the walls before turning off the lights in order to progress or else you get instakilled.
    Honestly a lot of great games and great inspirations to take from. I can't wait to try it out in 6 hours.

  • @CC-oi8gr
    @CC-oi8gr Год назад +14

    You know you're in for something special when the first obstacle in an AMNESIA game is to get into a gunfight with 3 normal dudes. Sets the tone perfectly.

    • @l.m.l8598
      @l.m.l8598 Год назад +3

      it introduces you to shooting the gun and the controlling of it without making it seem like a shooter. Its good imo without ruining the mood

  • @friendofp.24
    @friendofp.24 Год назад +11

    I imagine Frictional was disappointed with the reception of Amnesia: Rebirth and made this to set the record straight.

  • @habadasheryjones
    @habadasheryjones Год назад +72

    Nothing like throwing shade at one game to prop up another.

    • @DeanH92
      @DeanH92 Год назад +17

      Provocative titles get da click$$$$

    • @underthemayo
      @underthemayo  Год назад +36

      I thought it was funny. Doubt it'll do anything to boost views.

    • @5izzy557
      @5izzy557 Год назад +3

      @@underthemayo It is and will :-)

    • @nicolasferreiro4492
      @nicolasferreiro4492 Год назад +6

      ​@@underthemayo last I knew most people had liked alien isolation (most complains are about being too long...), I just don't think this will do the video or the Game a favor.

    • @underthemayo
      @underthemayo  Год назад +12

      @@nicolasferreiro4492 no care

  • @irontarkus6515
    @irontarkus6515 Год назад +8

    Alien isolation is a good game that has holes, and amnesia the bunker seems to fill those holes.

    • @underthemayo
      @underthemayo  Год назад +6

      Yeah I see it like this. If you enjoy Alien, you'll like this maybe more. If you didn't like Alien, you'll like this cause it's way better.

  • @Teh69thSpartan
    @Teh69thSpartan Год назад +71

    2 reviews of Amnesia at the same time by Mayo & Gmanlives, yes!

  • @KevinAndrewMan
    @KevinAndrewMan Год назад +3

    It is a very engaging horror game, I especially liked how some areas have either no tables to hide under or just some wooden tables which have a 60% chance of being destroyed by the monster. It was just enough to be a constant worry in the back of your mind, always thinking: if the monster comes, where the fuck was that metal table? I beat most of the game without the generator on because I just didn't know how much fuel was actually available. Turns out I was right, fuel was scarce, and some tasks require the generator to be on, so if you use it all, you're gonna be filling a lot of empty bottles with a piddle of gas in each (you'll find out).

  • @stardust_2339
    @stardust_2339 Год назад +18

    I love Isolation and if this is similar, I will enjoy it a lot too.

  • @oktond4880
    @oktond4880 Год назад +3

    Thanks for the recommendation! Completed the game in one sitting and it was a blast.
    I'd say this was the best survival horror experience for me gameplaywise, the tension and immersion are immense. And the length is optimal, just when I started feeling really confident and almost fearless the game was close to the ending. One or two hours longer and the final impression would have been a bit worse.
    Bunker for gameplay and Signalis for atmosphere, mood and plot are my two survival horror pillars now for a long time. If someone manages to combine both strengths in one game (if that is at all possible) that would be a masterpiece above and beyond.

  • @nik774
    @nik774 Год назад +82

    This is what Resident evil 8 should have been.

    • @DollaSignD
      @DollaSignD Год назад +4

      Eh the stalkers are actually my least favorite part of re, this is it's own thing

    • @Thonato420
      @Thonato420 Год назад +7

      b-b-but it has doom eternal ah weapon switching mechanics 🥶

    • @Thonato420
      @Thonato420 Год назад +4

      @@nik774 thought quake did it first, coulda swore I saw a speedrun of quake where at some point he does the funny switch

    • @gozutheDJ
      @gozutheDJ Год назад +1

      there were moments like the walk in the pitch black in the snow into the village and all that build up to the first lycan encounter

    • @gozutheDJ
      @gozutheDJ Год назад

      @@Thonato420 what

  • @jokelot5221
    @jokelot5221 Год назад +1

    Im a big fan of adventure games, and i liked to play survivor horrors and p&c horror games when i was younger. I played all the Penumbra games back in 2009 and Amnesia TDD and MFP. I think a viable strategy for using weapons in these games, is to first memorize the new locations you discover by being stealthy, avoiding the monster at first, but then if need be use the weapon if you are close to progress and figured out what to do next and where to go, not wondering arround. The worst thing you can do is to waste all the weapons if you end up in a jam, unable to figure out some puzzle or a problem and you are exploring. So explore first, and then when the locations are clear, and your objectives, nuke the monster and move on. That is how i did it in Penumbra and games like Bethesda's Call of Cthulhu DCOTE.

  • @awkwardverse
    @awkwardverse Год назад +7

    I love the very first Amnesia game. I'm happy to hear that this latest one is solid.

  • @ralgore
    @ralgore Год назад +4

    I see the nastiest enemy from all the Penumbra and Amnesia games is still around...opening and closing doors while having a panic ^^

  • @lekolega
    @lekolega Год назад +2

    i remember the first time i played penumbra. it was amazing in a similar way. good to see they went even further with the puzzles and having many approaches to it. i love that.

  • @TheCrewExpendable
    @TheCrewExpendable Год назад +19

    Alien Isolation works way better on PC where you can mod the Alien to have a much longer “leash.” They gave the Alien all this technically advanced AI behavior…and then gave it a short leash so the player is always dragging it around and it is always very close to the player. You almost never see it’s exploratory behavior or advanced AI with the default settings.

    • @underthemayo
      @underthemayo  Год назад +8

      Interesting.

    • @BlueMarsalis
      @BlueMarsalis Год назад +7

      ​@@underthemayo Unpredictable Alien, love it.

    • @ЯношБан
      @ЯношБан Год назад +3

      It's advanced behaviour is oversold, I am afraid
      Altho, the problem with the "leash" is as much how tight it is as it is how stupid the players are with constantly using lockers, even if it leads to their demise

    • @Jedzelex
      @Jedzelex Год назад +10

      What the OP says about using a mod to "fix" Alien Isolation actually ruins it.
      Let me explain.
      And I'll start by mentioning a little SPOILER that gets often ignored in these discussions.
      And its this:
      YOU'RE NOT DEALING WITH ONE XENOMORPH IN THE GAME. BUT WITH MANY OF THEM AT ONCE.
      That's right. A single Xeno is not supposed to be lurking around the ship. But a whole hoard of them. That is something that you learn by the end of the game.
      That is why it seems like the Xeno "teleports" magically to different locations. When in reality, you are dealing with different xenos that are patroling those areas.
      So the PC mod mentioned by OP, it was made with the erroneous concept that there is just one single Xeno in the entire ship. But that is not what is really going on.
      Therefore, by keeping the xeno away from the player, the mod actually ruins the surprise at the end when the player learns why they found it nearly impossible to get away from the Alien. It was always on their asses.
      Anyway, a good Alien Isolation player should have no problem dealing with the xeno even in the unmodified version of the game. The key to success in that game is this:
      • Avoid camping for too long - you have to keep moving at almost all times to avoid the game's AI to send the Xeno to look for you. Study the map and use the motion detector to know where to head over (the detector works even on nightmare mode).
      • Don't depend on items to distract the alien (they become worthless the more you use them). Instead try to do like Sam Fisher does in those Splinter Cell games and sneak pass every human, android or alien to reach your goals.
      I've beaten the game on Nightmare mode without mods of any kind. Its perfectly doable.
      And I understand that Alien Isolation is not a game for everybody. Especially for those that get easily flustered when under pressure.
      I dunno, maybe I've played the Souls games too much and that's why AI doesn't seem to be too difficult to me. Just normal? 😅
      I also don't wanna tell people to avoid using the mod if that's the only way they can play Alien Isolation. If they still enjoy the game tha way, by all means go for it.

    • @llamadelreyii3369
      @llamadelreyii3369 Год назад +1

      ​​​@@JedzelexThat makes the adaptative AI kinda weird, why a different Xeno would be pissed off about the flamethrower or something else ?

  • @bladechild2449
    @bladechild2449 Год назад +1

    I mean, it's a worse version of AI simply because a) the monster is not remotely threatening after the first hour of the game and b) the campaign is too short and so is the level design.

  • @antont4974
    @antont4974 Год назад +3

    I am surprised by how different this is from Soma! While gameplay and interactivity in Soma were "okay", this one improves on it greatly. Unfortunately, story just exists in this game and it doesn't try to construct a narrative as well as Soma did

  • @Xendrius
    @Xendrius Год назад +2

    Game is a masterpiece from start to finish.

  • @adiveler
    @adiveler Год назад +5

    This is the right balance of horror:
    A complete stealth focus (Outlast and previous Amnesia games): tends to become tedious ones you stop finding the roaming monsters scary and instead view them as obnoxious obstacles that prevent you from exploring and going forward.
    An action focus on the other hand (RE 4 and Dead Space): tends to leave you with too much ammo (because directly confronting the monsters is mandatory) that at some point it's starting to feel more like a power fantasy than a horror.
    A balance of these 2 is what a proper horror game should strive for!

    • @danielgeronimo5538
      @danielgeronimo5538 Год назад +2

      Actual survival horror with a stalker enemy, that acts as a stalker enemy
      We ain't had one of those in a long long while

  • @SolaireGamingPT
    @SolaireGamingPT Год назад +9

    I really hope that video title is just bait, because Alien Isolation was pretty damn good. Anyway, time to watch the video 😄.

  • @dotcomgamingd5564
    @dotcomgamingd5564 11 месяцев назад +1

    now that I've beaten the game proper, I can finally watch this video

  • @Nicksta101
    @Nicksta101 Год назад +1

    Fixed checkpoints are perfect for horror games. That said, as someone who isn’t in the least bit competitive, if I keep messing up and have to replay the same bit over and over, I’ll probably give up completely. That nearly happened with Alien Isolation in the hospital. I may try this. I’ve been constipated for a while.

    • @underthemayo
      @underthemayo  Год назад +2

      I think this game just nails that aspect. Whenever I died and lost like 20 minutes of progress, I just laughed and said okay okay, I got it this time. I didn't find it frustrating. Play normal.

  • @Fr0stGenesis
    @Fr0stGenesis Год назад +1

    If you run out of space in the item box, whatever you do don't leave raw meat lying around on the ground. I did this and came back later to a save room infested with rats going after the meat, lol

  • @JAGtheTrekkieGEMINI1701
    @JAGtheTrekkieGEMINI1701 2 месяца назад +1

    Game is ok and kinda frightening/surprising but could have been way Better
    -The Monster Design is a let down and it 1 Hit kills way to often making encounters rather feeling "Numb"
    -Rats require almost Always the Use of Rare materials... Why can't we just KICK them!???
    Let them Scream in agony so that the Monster appears up to 99% but let me DO THIS!!!!
    -Played on a Console and the Control shemes were kinda bad(the default one in particular)
    Oh and btw. You can always totally skip much of the Game in the locker Room by guessing the Numbers!
    It may take some time but I did this on my very 1st playthrough even on HARD to get the Lighter Asap

  • @-nyon-6108
    @-nyon-6108 Год назад

    the only necessary use for the storage box I found is to store meat. If you just drop meats on the ground, rats will spawn and eat them when you return there next time.

  • @feelsbreezy
    @feelsbreezy Год назад

    It would be EXTREMELY COOL to have generator strain as an option like the more lights you have on the more fuel the gen uses and too much gives a chance to shut the generator off entirely and you’ll then need to restart it

    • @feelsbreezy
      @feelsbreezy Год назад

      Note: I LOVE this game and am not criticizing it or anything just saying a possible mod or something that would be cool to have

    • @underthemayo
      @underthemayo  Год назад

      I've considered that. It is cool in concept for sure. But I fear it would become really tedious because you'd have to run around the entire area and turn off the lights, run back to previous areas to turn off lights. Turn them all back on again. I'm not sure how fun it would be.
      Could be a cool mod idea though.

  • @Ironghast5
    @Ironghast5 Год назад +1

    It would be funny if they added a noise detection like alien isolation where it can pick up sounds from your mic

  • @shrekrealista5045
    @shrekrealista5045 Год назад +40

    Alien Isolation is a masterpiece, dude.

    • @underthemayo
      @underthemayo  Год назад +32

      It certainly is a piece.

    • @TheT0nedude
      @TheT0nedude Год назад +13

      ​@@underthemayowhat is wrong with you dude? Why the massive chip?

    • @kevinmillerwaynejr5852
      @kevinmillerwaynejr5852 Год назад

      @@TheT0nedude He’s butthurt

    • @thefreeburningspirit
      @thefreeburningspirit Год назад +1

      One of the pieces of all time

    • @keelyourshelf
      @keelyourshelf Год назад +13

      @@TheT0nedude He thinks it's big comedy but its' kind of just kicking an excellent game and dev team while they were already massively down from that 5/10 IGN shit.

  • @italianquagsire
    @italianquagsire Год назад +3

    I'm more inclined now that I see it's more survival horror than linear corridor horror, but to be honest I'm not sure if it'll be too scary for me (Resident Evil 7 was about my upper limit, I don't know if my heart can handle this as much as I love survival horror)

    •  Год назад +1

      Way more scary than RE7 (i never got scared of RE games actually).

  • @141Soap
    @141Soap Год назад +5

    Bro don't spoil the monster in the thumbnail.

    • @deus_nsf
      @deus_nsf Год назад

      THIS.

    • @141Soap
      @141Soap Год назад

      Thanks for changing thumbnail :⁠-⁠)

  • @AvaaSlays_Swiftie
    @AvaaSlays_Swiftie Год назад

    I love notes so that didn’t bother me at all. Amnesia has some cool stories told in the notes. But with the ability to drop things on the floor. It makes sense that you can just drop them. But I have left stuff on the ground and come running in and kicked the item away where I couldn’t get it. Maybe they could have the items disappear after 5 minutes or put them randomly in a new spot so you can still use it but have to find it again.

    • @aceyspud551
      @aceyspud551 Год назад

      Yeah but that would have no lore justification and Frictional are all about that immersion. They likely thought hard about it then decided fuck it, reward people who dare to dump their items on the floor in the hope the game remembers it’s there.

    •  21 день назад

      @@aceyspud551 the there's me placing all my items neatly on the shelves in the safe room.

  • @MagikarpPower
    @MagikarpPower Год назад +1

    someone help, i keep dying over and over... i see people running and using the flashlight which is crazy to me. the beast is always where i want to be and its always super dark.

    • @YEY0806
      @YEY0806 Год назад +1

      The monster won't come out if the generator is on as it hates lights. However, if you are making noise, it will follow you through the walls and come out when the lights are out or if you are near a hole

  • @Budd631
    @Budd631 Год назад +42

    Alien: Isolation was an excellent game.

    • @underthemayo
      @underthemayo  Год назад +12

      So they tell me.

    • @justmichael468
      @justmichael468 Год назад +3

      The ai was lackluster at best(the human one I mean) If I gotta say, hands down the androids were the worst enemies you had to face back then

    • @skyhunter996
      @skyhunter996 Год назад +7

      @@justmichael468 tell you don't understand game design without telling you don't understand game design.

    • @oukeith
      @oukeith Год назад +3

      It's decent not great not bad imo I like the game because I'm a big fan of the Alien IP

    • @justmichael468
      @justmichael468 Год назад +5

      @@skyhunter996 bro if a group of 5 humans decide to look at the xenomorph without even shooting it or running from it than something is wrong

  • @mattmurphy2755
    @mattmurphy2755 Год назад +1

    I would like to thank Mayo for the recommendation on this. I finished it yesterday and I'm already jumping back in.

  • @randomizer6553
    @randomizer6553 Год назад +1

    Correction your not taken prisoner. Your brought back to the infirmary in your units bunker

    • @l.m.l8598
      @l.m.l8598 Год назад

      dunno how he didn’t get that after beating it 3 times

    • @randomizer6553
      @randomizer6553 Год назад

      @@l.m.l8598 he might've remembered another part of the game.

    • @underthemayo
      @underthemayo  Год назад

      I skipped the intro after the first time I beat it, and didn't pay attention to the notes after that. So I misremembered.

  • @fireboythestar3455
    @fireboythestar3455 Год назад +1

    It's a good game but even on hard i never felt worried about the generator since there's a vine cellar with around 40 bottles and a fuel storage with infinite fuel. So i never had to worry about fuel.
    Edit: I am extremly dissapointed after discovering this game uses AI generated images.

    • @underthemayo
      @underthemayo  Год назад +1

      You can't even get into the wine cellar until late in the game. Saying you never felt worried about the generator of the wine cellar doesn't make sense.

    • @fireboythestar3455
      @fireboythestar3455 Год назад +1

      @@underthemayo Well i still found a ton of bottles outside of it. You are right though, i was worried in the early game about fuel. But you don't find the screwdriver THAT late into the game so it still makes it kinda easy and i probably won't replay the game anyway cuz i don't feel comfortable supporting products that use AI generated images.

  • @Ghostman223
    @Ghostman223 Год назад +2

    (Spoilers! This comment is assuming you beat the game) Honestly i loved this game, as a person who hated rebirth, didn't like a machine for pigs all too much (its not bad its just not really what amnesia needed ) this awesome. I loved the inventory mechanics, its similar to the dark descent, but you actually have to think what you want to carry.
    Amnesia the bunker is basically the dark descent, but 100% better. Although in my opinion, it isn't all too scary, just tense. When the monster found me in the game i wasn't really scared i was like "Oh hello!" And died. While in the dark descent i was like "Oh sh**" if I was found. Which honestly isn't too bad. for the bunker i think it works well to not be all too scary.
    Overall i think its a solid 9.9/10 only issue i had was the game being way too short. I mean once you get the clipers and wrench the game is basically over. You just need to walk around, avoid the monster at the end, and boom your done!
    Oh yeah, the guns, i love the addition, they're a tool, not a weapon, the stalker doesn't even get killed by it which is fantastic. I wish more horror games give you a gun and let you know your weak against this thing and your gun won't even kill it if you shoot the monster. The shotgun, i will say i wish you had to find it, because it would be basically more rewarding than killing some blind disabled guy with shotgun. I will admit the boss was cool and fun, its just wish i had more control and have it be my fault if i didn't get it. Maybe have the shotgun in the barracks or something and you have to like knock down a door to it. Idk. But a fantastic game everyone should try!

  • @malachicook3116
    @malachicook3116 Год назад

    It’s an amnesia game that means the most important events happened before the game starts, would you rather have annoying flashbacks every time you find an object that jogs your characters memory.
    It’s not like they had cassette tape’s back in 1916.
    15:59

  • @Lirim_K
    @Lirim_K 7 дней назад

    "The monster will retreat after receiving damage".
    Only if you're not a sadist playing at max custom difficulty.

  • @balmain2496
    @balmain2496 Год назад +6

    Mayo is literally describing Alien Isolation at the beginning lmao

    • @underthemayo
      @underthemayo  Год назад +4

      My bronchitis symptoms are a better description of alien isolation.

    • @shadow-squid4872
      @shadow-squid4872 Год назад +1

      @@underthemayo you probably were just unlucky and had a bad first experience, did you die really early or something? What’s with the hate?

    • @Kravdable
      @Kravdable Год назад +4

      @@shadow-squid4872 he's just unhinged and unreasonably biased towards many games for no reason, it's evident if you watch videos on titles he didn't like

    • @friedrice7876
      @friedrice7876 Год назад +3

      @@shadow-squid4872 no fast paced doom eternal combat :(

    • @underthemayo
      @underthemayo  Год назад +1

      @@shadow-squid4872 I played through it twice for the video I made about it.

  • @Namelessstew
    @Namelessstew Год назад +1

    Well no the bunker is actually where you character was before the beginning of the game. You arent taken prisoner. You are saved by your comrades and wake up from a short coma.

    • @underthemayo
      @underthemayo  Год назад +1

      Yes, this has been pointed out to me repeatedly. After replaying by skipping the intro and finding the notes boring, I misremembered the setup.

  • @chaseyates3848
    @chaseyates3848 Год назад +1

    MAYO PLEASE PLAY STAY OUT OF THE HOUSE. It is extremely similar to this game, but the story is more engaging than just a bunch of notes (although there are those too). It has some good immersive sim elements as well.

  • @rafszanulislam7714
    @rafszanulislam7714 Год назад +1

    I mean alien isolation was more fleshed out.i was hoping this game would be of that scale

    • @underthemayo
      @underthemayo  Год назад +1

      Stretched out is a more appropriate term.

    • @rafszanulislam7714
      @rafszanulislam7714 Год назад

      @@underthemayo Fleshed/ Stretched either way amnesia the bunker fell just a bit short for me. If the game had 1 or 2 more extra sections it would have been perfect. If i had to choose , i would take alien isolation over this cos that game gave me a far better survival horror experience

  • @plague166
    @plague166 5 месяцев назад

    While I do like alien isolation, I’ve always wondered if most of the appeal wasn’t from the gameplay. But from the xeno itself. I feel just the fantasy alone of facing off against the xenomorph makes the game a 10/10 for some without even digging into the gameplay. The bunkers monster does carry the game a bit but it’s other functions like it’s ACTUAL survival horror features and the multi choice ways of dealing with problems definitely also make it worth playing too. If the monster design were different, I could imagine the game still being received amazingly. But for alien isolation, not as much

  • @xbloodkiss.
    @xbloodkiss. Год назад +1

    this script sounds so much like its written by Chat gpt gotta say

  • @quiggsy8571
    @quiggsy8571 Год назад +1

    Time for another round of people angrily boosting the algorithm, Mayo?

  • @corbel8_
    @corbel8_ 7 месяцев назад

    i was so scared of losing fuel that i never used the generator outside of objectives

    • @underthemayo
      @underthemayo  7 месяцев назад +1

      Good! I did that a lot myself.

  • @tequilafeline6552
    @tequilafeline6552 9 месяцев назад

    Not sure what people were gonna expect from the story when its given to you at face value and the only twist you can scour in piecing the notes had to do with the monster. I don't expect henry to talk either when the monster is literally sound sensitive.

  • @AintPopular
    @AintPopular 9 месяцев назад

    Reloading flashlights is so annoying we dont need crazy headshakes

  • @Cloudenzeroone
    @Cloudenzeroone Год назад

    When I was stuck at the prison the monster actually came out from it's hidey hole and killed me lol

  • @arandomguardsmen
    @arandomguardsmen Год назад

    Ok so my question is that this is a major bunker complex after goin through it wouldn’t there be more soldiers stationed here in order to deal with it and French command wouldn’t have abandoned a bunker like this close to the frontline

    • @YEY0806
      @YEY0806 Год назад

      Well, when dealing with an invincible monster that can go through walls, is it necessary to hold the bunker 😂

    • @arandomguardsmen
      @arandomguardsmen Год назад

      @@YEY0806 I mean it would leave a gap in the French line that the Germans would notice

    • @YEY0806
      @YEY0806 Год назад

      @A Random Guardsmen Yeah, but even then, it's effectively a "No Man's" zone, where no one can have the bunker as the monster lives there

  • @umukzusgelos4834
    @umukzusgelos4834 Год назад

    Foreman Staffords Tag as well as Lamberts are always in the same place, the rest of them I do believe change location

  • @julian2719
    @julian2719 Год назад

    Ah yes, the brilliance of showing you the monster and how it moves around the bunker within the first 30 minutes of the game.

  • @michaeltorresii5248
    @michaeltorresii5248 Год назад +2

    Why spoil the monster in the thumbnail? Game isn't even out yet.

  • @malachicook3116
    @malachicook3116 Год назад

    You’re not a prisoner your friend miraculously bought you back.

  • @italianquagsire
    @italianquagsire Год назад

    Have you tried Gloomwood? It similarly also uses immersive sim elements and survival horror, and i think you'd like it!

  • @TheRealNeonwarrior
    @TheRealNeonwarrior Год назад +1

    If it has jpeg jumpscares every 10 seconds in the dark like Rebirth, I won't play it.

  • @LuciferHunter-kt7pm
    @LuciferHunter-kt7pm Год назад +2

    I’m so excited for this!!! I play SOMA at least once a year since it came out and I absolutely love Frictional Games and their content!

  • @fluffy6923
    @fluffy6923 Год назад

    15:55 My safe room got infested by rats, cause I threw meat on the floor. I was really impressed when that happened.

  • @tobiaskadachi
    @tobiaskadachi Год назад

    Watching Amnesia videos on the phone is something else entirely.

  • @scarecrow2097
    @scarecrow2097 3 месяца назад

    I agree with most of your points expect the complain about the dragging physics and the note reading because these are two fundamental characteristics of Amnesia and Frictional's game design, The Bunker didn't "do what every game does this days" with note delivered story ,it is literally part of the franchise that pioneered this kind of storytelling since the Penumbra series and the first Amnesia.
    Not having these things would be like having a Resident Evil game without backtracking and limited inventory. And as a fellow RE fan I believe you would agree that you felt it when features like that were removed from the modern games ,well, it would be the same for an Amnesia fan if the Physics and notes were missing from the Bunker and to be fair,you can guess the main points of the story by just what you see or the recorded notes, the rest are just icing to give you the rest of the ugly details.

  • @EtherealSlayer
    @EtherealSlayer Год назад +1

    May I just explain something really quickly about amnesia, you commented on how you dislike the physics and that the story is to through pages of writing, to clarify Frictional has basically always made amnesia games or just horror games in general like this same with the physics of you having to use your mouse and the pages is how they make the name make sense to the game, very good video though and I'm not meaning to be rude or have a go❤

  • @cornondajakob
    @cornondajakob Год назад +3

    The title implies that Alien Isolation is a bad game

  • @honestindomitus1342
    @honestindomitus1342 Год назад +3

    A happy Mayo vid is a good Mayo vid

  • @cristhian900
    @cristhian900 Год назад

    My problem with Alien Isolation and this type of game without auto saves is I’m not afraid of the actual monster/Alien. The real threat and fear comes from losing my progress and having to redo things over again…. I’m not afraid of the monster…I’m afraid of wasting my time repeating stuff over and over lol

    • @underthemayo
      @underthemayo  Год назад +2

      Without consequence, there's no reason to fear a monster once you get past the initial horror of it.

  • @JohnLozo
    @JohnLozo Год назад +1

    They act like two legends can’t coexist 😔

  • @mad_magz
    @mad_magz 4 месяца назад

    I love that you say "if you're interesting in this game, you've been warned, watch no further"! Thank you. Instant thumbs up from me

  • @macisr
    @macisr Год назад +2

    I actually love alien Isolation, but in that game everything that stopped you was closed doors. No creativity in the puzzles. In Amnesia The bunker there's a lot more creativity with what you have to overcome. That said, that game was too long and this one is too short lol.

  • @TheCyclicGamer
    @TheCyclicGamer Год назад

    Oh I'm going to love this one. I never got interested in Amnesia outside of the early days of PewDiePie (I was much younger) as I never liked "survival" horror games that just forced you to run away and/or hide from enemies you could easily kill if you had a weapon, but it's surprising to see that Amnesia does have combat this time around. This is what I wanted RE7 to be more of and by greater extension RE Village, hell that inventory U.I with the hand is straight up RE7 inspired. Definitely going to check this out.

  • @sammyflinders
    @sammyflinders Год назад +2

    Are you implying by that title that Alien Isolation wasn't good? What are you.... IGN?

    • @underthemayo
      @underthemayo  Год назад +1

      It's not implied. My video it was one of the early defining videos of my channel and I like to call back to it occasionally.

    • @sammyflinders
      @sammyflinders Год назад +1

      @@underthemayo So for someone like myself unfamiliar with your channel then "implied" is an accurate descriptor for that title.
      Interesting though, not too many people have a negative outlook on Alien Isolation so I'll check out your review to see what I think. Always interested in different viewpoints, even if I disagree. A rare quality on the internet it seems lol.

  • @ipsinghmusic
    @ipsinghmusic Год назад +2

    I am so glad to know that this game turned out to be this good. Finally a great game man!

  • @fluffy6923
    @fluffy6923 Год назад

    8:35 I did same thing! I didn't noticed the vent. But my barrel wasn't that far.

  • @TheFrenchClipper
    @TheFrenchClipper Год назад +1

    Speedruns gonna be wild!

    • @underthemayo
      @underthemayo  Год назад +5

      And frustrating possibly because of the RNG items.

    • @TheFrenchClipper
      @TheFrenchClipper Год назад +1

      @@underthemayo every run will have its own category xD

  • @demonjmh
    @demonjmh 10 месяцев назад

    You're not taken prisoner though... Hence why you wake up in the infirmary and not the prison

    • @underthemayo
      @underthemayo  10 месяцев назад

      Yeah that was a mistake that got by me in editing. I wrote the script days after playing it and remembered wrong how it began.

  • @cookiecreep6861
    @cookiecreep6861 Год назад +2

    You have to try " Darkwood " that's a masterpiece of horror game

    •  Год назад +4

      Uh... Darkwood... such an underrated game! The sound design is something not even Frictional Games could top in my opinion and I think they are really strong at that. The horror of that game is fantastic. The nights are so stressful. It's a masterpiece.

    • @danielgeronimo5538
      @danielgeronimo5538 Год назад +1

      @ A horror without jumpscares is like a comedian that doesn't rely on stereotypes for his punchlines
      Truly an immaculate genius

  • @elgringofeo9348
    @elgringofeo9348 Год назад

    Only thing missing was a auto generated map for each playthrough so you can't use map knowledge

    • @underthemayo
      @underthemayo  Год назад +1

      In this case I'll take a fixed map with solid level design. Generated maps tend to have less personality.

    • @elgringofeo9348
      @elgringofeo9348 Год назад

      @@underthemayo ill agree there but generated maps haven't really been dabbled with since the late 90s and its been picked up a bit since 2015ish, so it needs far more work but in due time it'll get better, also i do think its good enough now for amnesia since a bunker has a bland layout on purpose, just rooms connected to p ways, its not good enough for caves and landscapes

  • @TheEveryDayC
    @TheEveryDayC Год назад

    I think I enjoy the length of alien isolation more, but enjoy the gameplay depth of the bunker more. both were a great time.

  • @horrorjunkie96
    @horrorjunkie96 Год назад

    speaking of immersive sims are you excited for S.T.A.L.K.E.R.2

  • @Max-ep5ir
    @Max-ep5ir Год назад

    It looks like the Frictional team took criticism of Rebirth VERY seriously.

  • @ivanasukjadic1423
    @ivanasukjadic1423 Год назад +2

    I think that this game is very similar to alien isolation, more similar than you are willing to admit, but without the nice visuals. It's great but it still baffles me how much you disliked alien isolation

    • @underthemayo
      @underthemayo  Год назад +1

      It IS similar to Alien Isolation! Only everything Alien failed at, The bunker succeeds at. While also having immersive sim elements.

  • @5izzy557
    @5izzy557 Год назад +7

    That title! Like him or hate him, Mayo knows exactly how to get your attention xD

  • @scphdaxc
    @scphdaxc Год назад +1

    Not to be rude You’re not captured by the enemy Germans
    You got saved by lambert or other soldiers. This is your bunker.

    • @underthemayo
      @underthemayo  Год назад +1

      Yeah i mispoke.

    • @scphdaxc
      @scphdaxc Год назад

      @@underthemayo Mistakes happen to everyone don’t they ?
      Even with mistakes your content is fantastic !

  • @Mankey619
    @Mankey619 Год назад

    I’ve heard a lot of good things about this game. That how it’s different with the rest of the previous Amnesia titles. This really shown real horror instead of the typical cheesy FNAF jump scares.

  • @annemariegeudeke8378
    @annemariegeudeke8378 Год назад +2

    It's a fun little game, though the biggest problem I have is the amount of crashes, so many times where I spent like an half an hour or more doing an objective and the game randomly crashed and I lose all my progress and have to start all over, it's way more scary than the beast every could be, also wish it wasn't just the same creature, was hoping for a different one for each area, so the scary factor kinda drops once you get used to him.

  • @Blade658
    @Blade658 Год назад +1

    This was a really well done review, Mayo!

  • @ArchlordZer0
    @ArchlordZer0 Год назад

    Have you ever played the Condemned series? They're one of my the most terrifying horror games I've played. Curious what you'd think about them?

    • @underthemayo
      @underthemayo  Год назад

      I played a little of 1, but 15 years ago so I don't remember it.

    • @ArchlordZer0
      @ArchlordZer0 Год назад

      @@underthemayo I would recommend checking it out. I wouldn't call it "survival" horror, but what it does differently is that instead of running away like in the Amnesia games, you're forced to run into the darkness and face your fears with blunt objects you pick off the ground. I just remember it being a very visceral experience.

  • @mylife1221
    @mylife1221 14 дней назад

    0:18 holy shit this made me jump so hard