Unity Blender - Adding A Different Tail To Your Avatar! (Nardo)

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  • Опубликовано: 21 авг 2024
  • In This Video, I Add A Pre-rigged Tail To The Nardoragon!
    This Can Be Done With Practically Any Other Tail And On Any Other Avatar!
    =======================================
    Nardoragon: nardoiri.gumro...
    Fluffy Tail: novaicnight.gu...
    Pumpkins Avatar tools: github.com/rur...
    =======================================
    Join My Discord!
    / discord
    =======================================
    What I use:
    Lyumas Av3Emulator: github.com/lyu...
    Poiyomi's Shader: github.com/poi...
    Model: nardoiri.gumro...
    =======================================
    Show your support!
    ko-fi.com/pxinky
    / pxinky
    / @pxinky
    =======================================
    Tags:
    Setup Guide VRChat VRC Unity Tutorial Help Pink Pinky PxINKY Blender Tail Modify FluffyTail Nardo Nardoragon Custom

Комментарии • 119

  • @PxINKY
    @PxINKY  Год назад

    CATS seems to be broken on newer versions!
    Here is a patched one i made for blender 3.5!
    github.com/PxINKY/cats-blender-plugin

  • @euphoria6975
    @euphoria6975 Год назад +16

    I'd highly recommend a tutorial on how to actually reattach the tail mesh to the body, allowing for a full uv map of the body and new tail itself.

  • @gnarmaw7039
    @gnarmaw7039 Год назад +14

    Blender suddenly looks less intimidating, nice tutorial

  • @sodiefoxasmr
    @sodiefoxasmr 4 месяца назад +2

    Just gotta say, i LOVE that you don't put any music in your tutorials. I know its a small thing and may seem insignificant, but I like listening to my own choice of music whenever I'm doing blender/unity/avatar work. and i dislike how it clashes with music in other tutorials XD

    • @PxINKY
      @PxINKY  4 месяца назад +1

      Literally the exact reason why! I also listen to music when doing anything. So having to turn it off to watch tutorialls makes me go read the docs instead

  • @judopunch2672
    @judopunch2672 Год назад +5

    Awesome tutorial! Suggestion, instead of zooming the entire screen it may be less disorienting to enlarge only the thing your focusing on instead of zooming in the entire window. I personally got a little dizzy. It would be slightly more work in editing but it may be helpful for people sensitive to those types of things.

    • @PxINKY
      @PxINKY  Год назад +1

      I'll look into this! apologies, I'm still very new to editing

    • @judopunch2672
      @judopunch2672 Год назад

      @@PxINKY Not a problem, your videos are really coming a long way in a short time, I will be reviewing more of them. I like your style! Its just a suggestion, I hope it helps.
      Quick though on how to do it depending on your editing program. You can just overlay a copy of your recording and crop it. Then expand it by scaling with the anchor point located on the side of the cropped frame. Depending on your setup, should work in Premier or most other editing software!

  • @BeastRacid
    @BeastRacid 2 месяца назад +3

    Pumkin tools don't work. Attempt to import it throws error "CS0117: 'Helpers' does not contain a definition for 'DestroyMissingScriptsInGameObject'" and no "Pumkin" option appears in the tab above.
    Edit: I got the latest version of that tool (v1.4.4 by now) and it loaded into my Unity project as a package, also is visible in the file tree of the project, but the option in tab above still doesn't appear like on a video. *Instead, I found it "Tools" tab.* Problem solved.

  • @ashravark5051
    @ashravark5051 10 месяцев назад +1

    ty so much for the tutorial im new to blend and lil bit of vrchat and im very greatful that u have this to many other to guiding me and teaching me new thing i never new

  • @autisticmarcymoo
    @autisticmarcymoo Год назад +2

    Ty so much I never use blender before so this really helped me ❤

    • @PxINKY
      @PxINKY  Год назад

      I'm happy I could help kickstart your adventure! I wish you all the best luck within blender ^^

  • @20nik
    @20nik Год назад +2

    Nice video!
    keep it up ^^

  • @jalisciajackson1109
    @jalisciajackson1109 Год назад +2

    Thank you. You made it so easy!

    • @PxINKY
      @PxINKY  Год назад

      happy i could!

  • @HMOO_
    @HMOO_ Год назад +1

    💜 Thank you

  • @pooptubesex
    @pooptubesex Год назад +1

    Super helpful tutorial. Thanks

    • @PxINKY
      @PxINKY  Год назад

      Glad it was helpful!

  • @user-bd3pj8fy9q
    @user-bd3pj8fy9q 8 месяцев назад +3

    at 4:54 i tried joining it but my tail goes at the origin ( between the feet) and then goes back to it's original size, is there any way to fix this

  • @jacoph
    @jacoph Год назад +2

    Lol i just did that with a rex the other day on blender i spent 17 hours on it. because i decided to merge the mesh and combine it. did weight painting and stuff.

    • @PxINKY
      @PxINKY  Год назад

      yeah, i literally did that while recording and was like wtf. had to cut it out and restart
      over all took me 2 hours to record this entire tutorial :skull:

  • @cloudricklloyd1
    @cloudricklloyd1 3 месяца назад

    PxINKY you are fucking awesome

    • @PxINKY
      @PxINKY  3 месяца назад

      Thank you 🥰

  • @auraex5823
    @auraex5823 Год назад

    awesome tutorial thank you

  • @MariaDigs
    @MariaDigs Год назад +1

    Thanks so much

  • @HonorableWhat
    @HonorableWhat Год назад

    thanks for your help ^-^

  • @m1l08
    @m1l08 Год назад

    Huge help, just a little stuck cause rather than the avatar being broken its totally fine except the tail is the only thing not textured. Not sure if I did something wrong though. 😅

    • @PxINKY
      @PxINKY  Год назад

      just drag a mat onto the tail

    • @kosm4086
      @kosm4086 Год назад

      @@PxINKY How would you make these materials? I'm in the same situation as OP

    • @kosm4086
      @kosm4086 Год назад

      I also do notice that the files in the gumroad one include a test png texture that would help

    • @PxINKY
      @PxINKY  Год назад

      @@kosm4086 yes, this and then you could just drag the material onto the tail.
      If you are having issues after this please feep free to reach out to me on discord and id be happy to help you 1 on 1

  • @beholdthegoober
    @beholdthegoober 24 дня назад

    Hey this is an old video, but I was wondering how well this method could apply when applying addons to the Runa Base? Ive been trying to add the Cricket Legs to it and replace the legs, but I found out I had to go thru blender and merge them manually if i wanted them to be quest compatible. Been pretty confused with how to make it work properly so any tips would be appreciated :3

  • @saphiraluxray9606
    @saphiraluxray9606 Год назад +1

    Will this also work with the WickerBeast and other avatars in blender? Cause I've always just added tails to my own avatar edits in unity but I want to create my own OC. Also... Can you use the same method to add 3 of the same tail onto the avatar?

    • @PxINKY
      @PxINKY  Год назад +1

      You will need to put in more effort and probably need to learn more about sculpting and meshes.
      If you head to the wickerbeast discord (jin a) i may be able to help ya

    • @saphiraluxray9606
      @saphiraluxray9606 Год назад

      @@PxINKY Awesome! I kinda wanna do this with the Wicker and for the Rex. Don't own the Nardo unfortunately....
      I hope to be free tomorrow after work cause I really wanna learn blender more! :D

  • @RakaAvali
    @RakaAvali Год назад +1

    Doing this with the rezillo rex and fluffytail. everything was perfect up until i got to the pumkin tool, once it tries to copy it says no dynamic bones found and my inspector is completely empty

    • @PxINKY
      @PxINKY  Год назад

      is you vrc sdk or pumpkins outdated?

    • @RakaAvali
      @RakaAvali Год назад +1

      @@PxINKY i got it working in the end, the version of the rex i was using was using some super old funky settings so i redid it on the latest version and its perfect now

    • @PxINKY
      @PxINKY  Год назад

      @@RakaAvali Awesome to hear!

  • @UmbreonDarky
    @UmbreonDarky Год назад

    hmmm.... i use it fpt pyher avatar, all is fine, but when i want to join it the option didnt appear, the first option that appear is ''copy objets'' (using blender 2.90, and i have cats installed)
    PD: Nevermind i only use the ctrl+J and work

  • @t4rt_
    @t4rt_ Год назад +1

    i like my tails, bone in

  • @toasteronlegs1594
    @toasteronlegs1594 7 месяцев назад

    Im grtting some weird texture problems once adding the new tail. It just like wraps the old taiks texture around the body lol

  • @DarkclawStar
    @DarkclawStar Год назад

    ok but like everything worked but for some reason the avatar doesnt have a skinned mesh anymore? probably something i did but idk what

  • @ToddTheFoxxx
    @ToddTheFoxxx 24 дня назад

    When placing the nardo back into unity it all works perfect but somehow my eye texture is inverted and im not sure how to fix that.

    • @PxINKY
      @PxINKY  16 дней назад

      Just place your materials back on

  • @Kat-the-Snynx
    @Kat-the-Snynx 6 месяцев назад

    It works great, but I added clothing to the avatar which has armature in the tail and it makes the tail stiff, not grabbable etc. anyways to fix it?

    • @PxINKY
      @PxINKY  6 месяцев назад +1

      Yup, add the extra bones to the ignore transforms list under the physbone component (in unity)

  • @_ThatZumaDude_
    @_ThatZumaDude_ 3 месяца назад

    I don't know exactly where I went wrong but I attempted to do this with the regulus. When I exported it back to unity it is just face down on the floor. Maybe I missed something in the video?

    • @PxINKY
      @PxINKY  3 месяца назад

      Sounds like you parented something in the wrong order, make sure to pay attenetion to the selection color and order in which i click. If you join stuff in the wrong order itll cause bugs

  • @baconnnnonly23
    @baconnnnonly23 6 месяцев назад +1

    Hi so i downloaded the pumpkin and added to my project but the tab doesn’t pop up?

    • @ilane4933
      @ilane4933 6 месяцев назад

      did you ever find a solution to this?

    • @PxINKY
      @PxINKY  6 месяцев назад

      They may have moved it under "tools"
      check around the menus a little!

    • @ilane4933
      @ilane4933 6 месяцев назад

      ultimately (for me) it turned out the version of pumkin linked was an older version. once i downloaded the newest version it appeared like shown in the video @@PxINKY

  • @Gatrax
    @Gatrax Год назад

    I still dont fully understand. I'm trying to use this same method for my animal ears. they're fully rigged. and I want to attach them to my head bone. I cannot use cats to merge them as when I do, if I move into pose mode they arent attached.
    I can ctrl click both the ears and my body and join them. and when I move to the bones, the body armature is unselectable if I select the ear bone I need. so those dont work either.
    I've tried another tutorial that implies I need to weight the base of the ears to the head (internally) but the ears have a hole inside so that doesnt seem to work either.
    I'm getting increasingly frustrated and nobody seems to have a solution. I just want to learn the program but all the knowledge available either doesn't apply or is gatekept for some reason when I ask

    • @PxINKY
      @PxINKY  Год назад

      dont use cats to attach the ears, follow the steps like in this video but replace the tail with ears

  • @mxrcifultm5029
    @mxrcifultm5029 Год назад

    I did everything in the video but when I export it to unity the nardo just goes complete jello(just wiggles around like crazy) mode, any fix for this?

    • @PxINKY
      @PxINKY  Год назад

      sounds like a physbone may be improperly placed somewhere

  • @fantasydragon9313
    @fantasydragon9313 Год назад

    I don't know if u still respond to the coments, because the video is already quite old, but I might as well try. Everything went well until I used the pumpkintool. The moment I copy the data from one to the other charcter, my SDK's upoad button turns gray and I'm unable to upload it. When I try to fix the basic errors by pressing the 'auto fix' button, there is one thing I cannot fix and that is the 'face smesh', I don't know if other people have this problem too

    • @PxINKY
      @PxINKY  Год назад

      drop by my server, i will help you debug your issues ^-^

  • @cherrygirl8204
    @cherrygirl8204 5 месяцев назад

    Hi, in case I don’t want the tail be attached in the body as one because I want to make a toggle to turn off what’s the steps I should do?

    • @PxINKY
      @PxINKY  5 месяцев назад

      You can still make it a toggle while being attached by using a shapekey to change it
      But if you dont want to do that, try selecting it, going into edit mode, and pressing L on the tail, then press right click and hit "Separate" "separate by selection"

  • @KevpoMint
    @KevpoMint 5 месяцев назад

    Idk if you can help me with my case, i made some extra fur to an avatar and I want to "glue" them in the tip ears and bones to make it a separate asset, then in unity import only the extra fur, i dunno if i explained myself :(
    I'm really new in blender, when i use the pose mode on blender, the extra fur doesn't move while the ear does

    • @PxINKY
      @PxINKY  5 месяцев назад

      Drop by my server and toss me a dm

    • @KevpoMint
      @KevpoMint 5 месяцев назад

      @@PxINKY yay, thanks!!, now i have to wait due to discord thinking i'm a bot xD

  • @mongaloidd476
    @mongaloidd476 11 месяцев назад

    I managed to connect the tail correctly, all seems to work, however the uv and mapping arrangements for the fur have changed drastically, textures dont seem to fit at all. not even the texture that come with the tail,
    any suggestions?

    • @PxINKY
      @PxINKY  11 месяцев назад

      Did you edit the materials or delete them? that could be an issue that causes UV's to merge

    • @mongaloidd476
      @mongaloidd476 9 месяцев назад

      @@PxINKY sorry for late response
      I didnt do anything in that regard. I followed the tutorial 1 to 1. And it broke the uv
      Wasnt to bad of a fix tho. I just moved everything back into the correct places. Thanks for the help!!

    • @Kat-the-Snynx
      @Kat-the-Snynx 7 месяцев назад

      when you had this problem was it the fluff and tail textures combining into the body texture? cuase if so im having that problem and need some help@@mongaloidd476

  • @simplyabanana12
    @simplyabanana12 11 месяцев назад

    Can you make a tutorial on how to make your own Nardo body textures?

    • @PxINKY
      @PxINKY  11 месяцев назад

      Like a substance painter tutorial? Sure!

    • @simplyabanana12
      @simplyabanana12 11 месяцев назад

      Yeah, like to paint your own stuff onto the body

    • @PxINKY
      @PxINKY  11 месяцев назад

      @@simplyabanana12 sure! I wouldnt mind going over the basics

    • @simplyabanana12
      @simplyabanana12 10 месяцев назад

      also, where’s the fbx file of the nardo i bought? should i just use the normal blender model with the textures

  • @Roushe
    @Roushe 2 месяца назад

    I followed the tutorial until the end but then arrived at Pumkin’s Avatar Tools was difficult to continue, The tool did not work, even installing new versions, I do not appear, I do not know how to do and my avatar has really too many details and bones to redo qwq

    • @PxINKY
      @PxINKY  2 месяца назад

      Are you using the most up to day version of unity? (2022.3.22)

    • @Roushe
      @Roushe 2 месяца назад

      @@PxINKY yes 2022.3.22f1

    • @PxINKY
      @PxINKY  2 месяца назад

      And did you grab the newest versions of pumpkins? (Id recomend using vcc installer for it)

  • @drewplez
    @drewplez Год назад

    I tried this after the export to unity the original avatar project is gone, i cant copy using pumkin cus the original gone

  • @Niqqilynx
    @Niqqilynx 4 месяца назад

    sooooo yeah, what do we do about pumpkin helper when using unity 2022, since it seems to not work for it

    • @PxINKY
      @PxINKY  4 месяца назад +1

      Pumpkins for 2022 uses VCC now, so youll need to add it to your creator companion!

  • @kornkob95
    @kornkob95 Год назад

    I don't want to change out the tail but haven't found a good video on how to make mine wag. So you go over that part?

    • @PxINKY
      @PxINKY  Год назад +1

      sorry for the late response, thanks for the idea! ill make a tutorial on this soon ^-^

  • @ShabbernigdoXingjian
    @ShabbernigdoXingjian Год назад +1

    lol. fk that. just gonna keep the stock one.

    • @PxINKY
      @PxINKY  Год назад +2

      This gave me a good laugh

  • @Freakamausx3
    @Freakamausx3 Год назад

    Can i also switch between the tails or do i completly remove the old tail? :o

    • @PxINKY
      @PxINKY  Год назад

      yeah you can, if you want i can show you how

  • @aaliyahhayden6509
    @aaliyahhayden6509 Год назад

    So I did what the video told me to, but whenever I uploaded the fbx all the scripts aren’t working , and I don’t know how to fix it, and whenever I uploaded the avatar to VR chat, it makes it look like a zombie because of the Scripts being broke do you know how I could fix that by chance? :)

    • @PxINKY
      @PxINKY  Год назад

      What avatar? could it be its using out dated scripts?
      And check that everything copied correctly! You can do so by checking your avatar and the old one side by side

  • @wormstrum7258
    @wormstrum7258 5 месяцев назад

    having a bit of trouble joining the two armatures, when I do my tail disappears entirely :( does anyone know a fix for this?

    • @PxINKY
      @PxINKY  5 месяцев назад

      This could be due to 2 things
      Either you need to apply transforms + armature modifier prior to merging
      Or
      You are selecting them in the wrong order (order of selection is VERY important in blender)

  • @peppertony1257
    @peppertony1257 Год назад

    Looks painful O.o

  • @abyssoctoaurora7090
    @abyssoctoaurora7090 6 месяцев назад

    how do i move it cause im trying to put it on the place where the tail root is but its above its head right now

    • @PxINKY
      @PxINKY  6 месяцев назад

      Select the armature in object mode and press G to grab it, then move your mouse
      if you want to only move it along 1 axis, then press X / Y / Z while you are grabbing it

  • @hoodeez
    @hoodeez Год назад

    youre a wizard but one problem i ran into the animator is completely empty

    • @hoodeez
      @hoodeez Год назад

      and the tail doesnt move

    • @PxINKY
      @PxINKY  Год назад

      @@hoodeez the animator should be empty at the end. Assuming you did everything right
      Do you still have your "tailroot" bone in your rig?

  • @ranvygaming6234
    @ranvygaming6234 19 дней назад

    I found the FBX
    I drag to unity
    head to blender, import it, and do several editing with tail, done
    Export it to exact file folder as the where the FBX are, click import
    Go ahead to the unity,.....wait,.....nothing happend, why?

    • @PxINKY
      @PxINKY  16 дней назад

      you have to click export, not import
      if you want to go from blender -> unity
      you need to export the FBX back into unity

    • @ranvygaming6234
      @ranvygaming6234 15 дней назад

      @@PxINKY So, before i start the editing, in blender with anything blank, i export the file to blender? then when im done, i export it again to unity? Sorry if my question a little bit dumb, cause im really2 new >

  • @rofinatheirin9929
    @rofinatheirin9929 5 месяцев назад

    Pumkin isn't showing up after importing T^T Is it not compatible with the 2022 version of Unity?
    Edit: I downloaded the 1.4.1 and that seems to work. Though It's not copying over my avatar descriptor...hm

    • @PxINKY
      @PxINKY  5 месяцев назад +1

      it 100% is, id recomend using the VCC version of it

    • @rofinatheirin9929
      @rofinatheirin9929 5 месяцев назад

      @@PxINKY I'm still confused as to why my model isn't set to humanoid anymore.. T^T

    • @PxINKY
      @PxINKY  5 месяцев назад

      Because you exported and overwrote your avatar

    • @rofinatheirin9929
      @rofinatheirin9929 5 месяцев назад

      @@PxINKY That doesn't really tell me how it happened or how to fix it. I followed your tutorials exactly :(

    • @rofinatheirin9929
      @rofinatheirin9929 5 месяцев назад

      @@PxINKY I think I managed to fix it? I went into the rig in Unity where it SAID it was humanoid, but had been imported with errors. I changed it to "generic" and back to "humanoid", hit apply, and that seemed to fix the model. When I dragged the model back into the scene, so far there have been no more errors. I'll keep you posted jic

  • @nessunday
    @nessunday Год назад

    Mine just goes upside-down and hangs like a bat and I followed it to the letter (it's a rex rather then a nardo)

    • @nessunday
      @nessunday Год назад

      You also forgot to show how make a new rig for the avatar (which is why it will not work)

    • @PxINKY
      @PxINKY  Год назад

      what do you mean a new rig? if you followed the video i clearly show it working without a "new rig"

  • @georgiaobrien4267
    @georgiaobrien4267 2 месяца назад

    When I go on playmode my avatars arms don't go down did I mess it up?

    • @PxINKY
      @PxINKY  Месяц назад

      do you have multiple avatars in your scene? did you properly transfer all the components?

    • @georgiaobrien4267
      @georgiaobrien4267 Месяц назад

      @@PxINKY no only got the one and yeah I followed your video to a T

    • @PxINKY
      @PxINKY  Месяц назад

      @@georgiaobrien4267 interesting, feel free to stop by my Discord, id be happy to help

    • @georgiaobrien4267
      @georgiaobrien4267 Месяц назад

      @@PxINKY thank you what’s your discord?

  • @karotami5175
    @karotami5175 Год назад

    how do i color the tail now tho? xD

    • @PxINKY
      @PxINKY  Год назад

      drag a material onto it

  • @bradpattinian4875
    @bradpattinian4875 Год назад +1

    Dying to know what's in the folder labeled "Gay"? 😉🏳‍🌈

    • @PxINKY
      @PxINKY  Год назад

      What timestamp does this show up. I actually dont know lmao

    • @PxINKY
      @PxINKY  Год назад +2

      An update, turns out this is just a shit ton of fbx's that i mislabed and are / or broken