Unity Blender - Using C.A.T.S. To Add Clothing To Your Avatar! (Blender Method)

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  • Опубликовано: 17 ноя 2024

Комментарии • 77

  • @tkpariss5189
    @tkpariss5189 Год назад +18

    You've literally answered the question I've been looking for on youtube for so long. I kept asking everyone what to do with all the files in unity to combine them and not a single person gave me a helpful tip

    • @PxINKY
      @PxINKY  Год назад +3

      happy i could help!

  • @l33tster
    @l33tster Год назад +5

    This was a godsend and exactly what I needed! Huge improvement over doing it in Unity.
    My use-case here was having an Avali avatar with headphones. The headphones would clip through the ears while in motion despite setting up 'ignore transforms' (which did help a bit, but still didn't solve the problem). Following the exact process shown in the video resulted in an Avali wearing headphones that no longer clip whatsoever while in motion & the ears have physbones
    Bloody brilliant! :D thank you so much

  • @SATOhara3173
    @SATOhara3173 Год назад +5

    And just like your rigging video, this worked after everything else failed. Again, thank you so much.

    • @PxINKY
      @PxINKY  Год назад +3

      Both your comments made my day 💖💖
      Thank you! and please have an amazing week!

  • @UnleashedOverclocking
    @UnleashedOverclocking Год назад +9

    I came back to VRC today.
    I watched many tutorials about customizing avatars.
    Basically when nobody was thinking about physbones.
    What I wanna say is: I never tried to add cloths to my avatars, and thats something
    I wanna do now and thanks god, you are here to show how its done and your
    tutorial is hands down, really good. Easy to follow and to understand.
    I hope I will get it done, when I setup my new avi in the next few days :D.
    Thanks a lot mate! Appreciate it!
    Hope you have some more good videos upcoming. Definitely subbed.

    • @PxINKY
      @PxINKY  Год назад +1

      Thank you so much, hearing this has made my day!

  • @rozel8934
    @rozel8934 11 месяцев назад +1

    Thank you so much for making these videos! They are a godsend for a complete beginner, I was close to giving up on the notion of doing this myself but now I can actually do it. :)

    • @PxINKY
      @PxINKY  11 месяцев назад +2

      Happy I could be a part of your learning process!

  • @salemknight3461
    @salemknight3461 6 месяцев назад +1

    This video explained exactly what I needed, thank you so much.

  • @shumarusan
    @shumarusan Год назад +1

    I'm Trying to watch the tutorial but i can't stop looking at your oc !! xD

    • @PxINKY
      @PxINKY  Год назад +1

      Thank you 💜

  • @zydawn
    @zydawn 2 месяца назад

    thanks. might be outdated or not but i understood it.

  • @Rose70601
    @Rose70601 4 месяца назад +1

    When I try to copy the components with pumpkins avatar tools I get a absolute ton of errors and I followed the turtorial perfectly so I have no idea what to do :(

  • @saphiraluxray9606
    @saphiraluxray9606 Год назад +1

    I hope this works cause I've been trying to learn how to apply clothing to avatars and a recent tutorial was about 35 minutes long and that still didn't help me. Praying this does cause I wanna create my own OC! ❤❤❤❤

    • @PxINKY
      @PxINKY  Год назад +1

      any updates?

    • @saphiraluxray9606
      @saphiraluxray9606 Год назад

      @@PxINKY So far with blender, nothing.... but I figured out that with some clothes the Modular Plugin can put them on easily in Unity. :D

  • @ruxhzo5815
    @ruxhzo5815 Год назад +2

    Great video!

  • @KlausTheArcticFox
    @KlausTheArcticFox Год назад

    im having one problem when i merge the jacket leaves Tpose well my model stays how would i fix that to keep the jacket im trying to adds sleeves to stay lined up with my arms

  • @blacky_Original
    @blacky_Original 9 месяцев назад

    I did it like you suggested, but unfortunately, my avatar with the new clothes only has the T-pose, and I can't move my arms. Could you help me with this?

    • @PxINKY
      @PxINKY  9 месяцев назад

      Sometimes exporting will cause the rig to re-do, you may need to set it back to humanoid and go to the rigging menu
      inside there you need to click "enforce tpost" and then hit "apply"

  • @sadcrowcaws
    @sadcrowcaws Год назад

    one issue i have with this method is that it doesnt seem to work with clothes that have blendshapes, which is kind of necessary for most clothes

    • @PxINKY
      @PxINKY  Год назад +1

      You will need to edit your blendshape animations manually, ill look into making a video on this

  • @sirdeer4479
    @sirdeer4479 9 месяцев назад

    Question since I am rather slow
    What if I pick up clothes that is already rigged to a certain base but I really wanna use it on another Avi? And it does have clothes rigged for physics (like long sleeves that sways in the wind) but its connected to the base rig (the skeleton)
    And where could you find a good collection of non-rigged clothing?

    • @PxINKY
      @PxINKY  9 месяцев назад +1

      If they aren't rigged/made for your current base you will need to redo the rig
      as for parts such as straps, I personally remove everything that would be a bone not in the rig, then add it after
      you can also merge those bones to the base armature and then data transfer them to themselves.
      I have a full tutorial for that already! ruclips.net/video/fV2Dr5F445w/видео.html

    • @PxINKY
      @PxINKY  9 месяцев назад +1

      and as for "non rigged" not many will be good as they will most likely be high poly / not game ready
      my suggestion is looking for free outfits on gumroad and using those, there are a ton of egirl / eboy clothing sets that are given out for free!

  • @planetpaddys
    @planetpaddys Год назад +2

    whats if u need to resize sweater, how or diffrent parts of sweater :P how u do that :P

    • @PxINKY
      @PxINKY  Год назад +2

      if the sweater wasnt specifically made for the avatar, you will need to use blender!
      i will have a tutorial on this soon!

    • @zawarudo7711
      @zawarudo7711 Год назад

      @@PxINKY omg yes please. Ive been needing a tutorial for this ;w;

  • @FurryTrash
    @FurryTrash Год назад

    What should i do if the avatar is in format ".prefab"? How i can import it to blender?

    • @PxINKY
      @PxINKY  Год назад

      .prefab is only a prefab built with the FBX, if you keep looking in the folders you will find the .FBX file

  • @twotime6867
    @twotime6867 11 месяцев назад

    I used the cats plugin (2.93) and when I merge armatures the clothings weightpaint completely disappeared is there a reason for this?

    • @PxINKY
      @PxINKY  11 месяцев назад +1

      Interesting, i have not seen this issue
      mind reaching out to my discord? (discord.gg/pxinky)

  • @luis1822219
    @luis1822219 Год назад

    so i did all the steps but am unable to upload the avatar due to two models in the unity. im unsure on how to fix it if you could please let me know what i have to do.

    • @PxINKY
      @PxINKY  Год назад +1

      why do you have two avatars

  • @nessunday
    @nessunday Год назад

    just curious the camera will only let me zoom in on the feet anyone can tell me how i can sort this (the smallest vide i can find on it is 18 mins, which i refuse to watch)

    • @PxINKY
      @PxINKY  Год назад

      did you do the osc thing

  • @cellularwolf4153
    @cellularwolf4153 Год назад

    Im not sure what i did wrong bit when i enter play mode the avi basically explodes, like it becomes a mess of stretched out parts, how do i fix this TwT

    • @PxINKY
      @PxINKY  Год назад

      thats due to export settings
      you need to export your avatar to the size it actually uses
      aka try "all local" if no work, try "fbx all"

  • @Shampuru
    @Shampuru Год назад

    This might be a dumb question, but whenever I merge both armatures and then upload the fbx file to Unity, all the textures on the avatar are missing. Do you know what the problem is?

    • @PxINKY
      @PxINKY  Год назад

      thats normal, youll need to redo the materials (aka add them back)
      This is super simple to do as its just drag-and-drop!

  • @TotallyNotHoshi
    @TotallyNotHoshi Год назад

    when i tried to merge the clothing onto the avatar my blender just shut down

    • @PxINKY
      @PxINKY  Год назад +1

      Blender 3.6 and CATS are very unstable
      downgrade to Blender 3.5 to use CATS

  • @lunastarz3236
    @lunastarz3236 Год назад

    It just keeps crashing idk what I'm doing wrong

    • @PxINKY
      @PxINKY  Год назад

      blender 3.6 seems to be unstable

  • @TheBankaiMasterTBM
    @TheBankaiMasterTBM Год назад

    my viseme sil is gone for some reason. The field is there in lipsync but i cant select it cause the v_sil is just gone, If i try to copy my other avatars blendshape options it cuts its head off. any clue why?

    • @PxINKY
      @PxINKY  Год назад

      This is because SIL is an empty shape key, and for some reason CATS likes to remove it.
      You can easily go into it, make a new shapekey, call it SIL, and export

    • @TheBankaiMasterTBM
      @TheBankaiMasterTBM Год назад

      @@PxINKY How do i make a new shapekey?

    • @PxINKY
      @PxINKY  Год назад

      @@TheBankaiMasterTBM I have a video on that
      ruclips.net/video/YtJ1Dbv-XUA/видео.html

  • @ajaxsakaraplayz4070
    @ajaxsakaraplayz4070 8 месяцев назад

    hey i have a problem with a certain Avi im trying to add clothes in, a creator made it for all the FNC gals but i cant seem to find a way to get the clothes to match up with its legs, ny amy chance could you give me some help or some tips?

    • @ajaxsakaraplayz4070
      @ajaxsakaraplayz4070 8 месяцев назад

      never mind i have figured it out! though i am wondering how you mangaed to get the blendshapes to tranfer over? mine didnt for some reason

    • @PxINKY
      @PxINKY  8 месяцев назад +1

      If you unpacked your avatar then you may have broken it. You will need to remake the prefab

    • @ajaxsakaraplayz4070
      @ajaxsakaraplayz4070 8 месяцев назад

      @@PxINKY it needs to packed? So meaning redoing the entire character?

    • @PxINKY
      @PxINKY  8 месяцев назад

      unfortunately yes, but you can use "Pumpkins avatar tools" to skip a lot of the hard work! @@ajaxsakaraplayz4070

    • @ajaxsakaraplayz4070
      @ajaxsakaraplayz4070 8 месяцев назад

      @@PxINKY I..have, and nothing completely transfers over, only the Phys bones and not models you added, thought I did found a a way to make it better. You just grab your avatar from the hierarchy and drag it into the assets place making it a prefab, then grab the same model you got from 3d (in this context say you added clothes) then go to prefab, there two options there's one for keeping the avatar the same but transferring everything else onto the new Avi (not including textures for some thingd like the main avatar model). Or replacing it entirely without the editz go with the other one and test it out if it works. That's how I do it without pumpkins Stuff

  • @eli7695
    @eli7695 Год назад

    the materials dont appeaqr when i reimport

    • @PxINKY
      @PxINKY  Год назад

      You may just need to manually reapply them. Super easy fix

  • @kitsuney_8561
    @kitsuney_8561 Год назад

    hi , i don't have blendshape on my shirt why ? :(

    • @PxINKY
      @PxINKY  Год назад

      Youll need to message the creator of the shirt you got

    • @kitsuney_8561
      @kitsuney_8561 Год назад

      @@PxINKY ow, ok i understand thanks you so much

    • @kitsuney_8561
      @kitsuney_8561 Год назад

      @@PxINKY I have another question. Once I export the avatar to Unity why doesn't the avatar render as it should be? it remains in FBX ie without shaders or nothing .. The avatar remains "gray" it is not as it should be usually ... Because I did all as on the video (which is very well explained) but at the end to make the avatar identical to the basic one by adding the garment I have to do how? (sorry I'm starting in Blender)

  • @WindowsXP9092
    @WindowsXP9092 Месяц назад

    bro this didn't work 😢

  • @nessunday
    @nessunday Год назад

    Unfortunately cats is broken right now for merging bones so would strongly recommend not using

    • @PxINKY
      @PxINKY  Год назад

      i dont believe so, used it just yesterday
      You may not be using the developer branch
      github.com/absolute-quantum/cats-blender-plugin/archive/refs/heads/development.zip

  • @ODSTD56
    @ODSTD56 Год назад

    What version of Blender do you use?

  • @VoidzMoth
    @VoidzMoth 2 месяца назад

    Uh, i hope you realize that when making this, using C.A.T.S actually doesn't combine the two pieces, its kind of more of a flat layer as if you tried to add something in unity, it isn't connected at all, it just floats, this also adds a lot of unnecessary armature bones to your avatar

    • @PxINKY
      @PxINKY  2 месяца назад +1

      i dont know if you have been using cats correctly then
      when i used to use it i have zero issues close to what you mention. But i use VRCFury armature link religiously now anyways, this is an older tutorial for a reason :P

    • @VoidzMoth
      @VoidzMoth 2 месяца назад

      @PxINKY I swear I followed as such, which is why it confuses me 😭

  • @JESSEFATMAN
    @JESSEFATMAN Год назад

    When i go to merge armatures i see you unchecked join meshes and left the other one on but i have a checked box that says cleanup shape keys. should i uncheck that or leave it alone? please and thank you

    • @PxINKY
      @PxINKY  Год назад +1

      My video was using an older version of cats, yours is the dev version, the clean up shape keys is for merging meshes with unused / useless shape keys, if you are applying clothing, then leave this unchecked

  • @yeetstroke
    @yeetstroke Год назад

    🗿

  • @jacoph
    @jacoph Год назад +1

    now explain how your bottom left avatar works

    • @PxINKY
      @PxINKY  Год назад +1

      Huh?

    • @jacoph
      @jacoph Год назад

      i meant bottom right!