Blender Eevee Realistic/Cinematic Render Test

Поделиться
HTML-код
  • Опубликовано: 26 янв 2025

Комментарии • 30

  • @rickwettingcolor
    @rickwettingcolor  3 года назад +6

    For anyone wondering how I achieved this or willing to do the same, I basically just followed this tutorial by Pranjal Choudhary: ruclips.net/video/mnAlXbtJvtQ/видео.html
    It's actually really simple, I even left a couple things out. Check out his video!

  • @palomito1502
    @palomito1502 3 года назад +30

    Wow it's just amazing how good this is, I mean eevee can be a headache while making realistic stuff.

  • @BananaGamingYT
    @BananaGamingYT 3 года назад +46

    Imagine this rendered in cycles!

    • @saranshafiq2898
      @saranshafiq2898 3 года назад +22

      Then its still rendering...😆

    • @hinumayyyy
      @hinumayyyy 3 года назад +1

      @@saranshafiq2898 oof xD

  • @3DGraphicsFun
    @3DGraphicsFun 3 года назад +12

    so awesome! The lighting and environment are killer looking! Wow! :) 😉

  • @JerryAss
    @JerryAss 3 года назад +3

    Wow that amazing

  • @jonathanmanurip7759
    @jonathanmanurip7759 3 года назад +2

    Mannn....
    So this is eevee true power

  • @obscurity_films
    @obscurity_films 3 года назад +1

    Dang, looks great!!

  • @FilmSpook
    @FilmSpook 2 года назад

    Excellent Work!!!

  • @daedae1697
    @daedae1697 3 года назад +2

    fantastic man

  • @flamecrew9atroblox958
    @flamecrew9atroblox958 3 года назад +1

    Wow how.

  • @MUHIL
    @MUHIL 3 года назад +2

    Wow, man!! I can not achieve realistic results with Eevee. I'm making a film with cycles and it takes forever to render!

  • @anisearts7510
    @anisearts7510 3 года назад +5

    You have to tell me how to achieve such great lighting in Eevee. How many lights did you use in total? Did you do some node tricks with the world shading?

    • @rickwettingcolor
      @rickwettingcolor  3 года назад +2

      Really did nothing fancy! It's just photoscan assets, a volume and the Physical Starlight and Atmosphere add-on for the lighting!

  • @ubecheesepandesal
    @ubecheesepandesal 3 года назад +3

    damn that's neat bro

  • @pxrposewithnopurpose5801
    @pxrposewithnopurpose5801 3 года назад +1

    Goddamn

  • @xSpecii
    @xSpecii 3 года назад +2

    Mooi daen hoor maat

  • @davidrichardson4581
    @davidrichardson4581 3 года назад +1

    this is Eevee???? wow...

  • @beepboopd.5109
    @beepboopd.5109 3 года назад +3

    What are you render settings this looks great

    • @rickwettingcolor
      @rickwettingcolor  3 года назад +2

      Thanks man! Nothing special really. Just standard Eevee render settings with motion blur and some grading in After Effects.

  • @Lapdol
    @Lapdol 3 года назад +1

    Hatsikidee

  • @digital0785
    @digital0785 3 года назад

    wonder how ssgi would do on this

  • @thecackleman
    @thecackleman 3 года назад +8

    Ahhh yes, grab random shit from megascans, slap volumetrics and call it a day. nice one. nice one

  • @GurpreetKaur-lb9tg
    @GurpreetKaur-lb9tg 3 года назад

    how you do dat in Eevee

  • @edh615
    @edh615 3 года назад +2

    what are the pc specs/ render time?

    • @rickwettingcolor
      @rickwettingcolor  3 года назад +2

      Oh man I've no idea of what the render time was anymore, but not that long as it's rendered in Eevee. I'd guess about 10 minutes.
      PC Specifications are: AMD Ryzen 7 2700X, 16GB RAM, GTX 1060 6GB.

  • @wojciechmlekodaj3126
    @wojciechmlekodaj3126 3 года назад

    Did you use any lighting add-ons or this is a default setting?

    • @rickwettingcolor
      @rickwettingcolor  3 года назад +3

      The lighting is done with the Physical Atmosphere addon and I added a volume and blocked off the light at certain areas to create the lighting rays!