THESE YU-GI-OH! CARDS CHANGED EVERYTHING!

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  • Опубликовано: 29 авг 2024
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Комментарии • 549

  • @tyranitararmaldo
    @tyranitararmaldo 2 года назад +1353

    Surprised no mention of Gorz the Emissary of Darkness. This card single-handedly changed players habits so that people always attack with the weakest monster FIRST.

  • @StormCrownSr
    @StormCrownSr 2 года назад +339

    Gorz changed how we structure the battlephase.
    Malevolent catastrophe taught us to not set cards in the backrow until after the battlephase.
    101 taught us to not summon in atk mode if we weren't going to to attack that turn (if your monster had decent defense).
    Nibiru forced us to count.
    Mirror force taught us to play around cards.
    Torrential taught us to not overextend.
    I'm not sure what Mystic Mine taught us, but it's probably not worth it.

    • @Pyrrha_Nikos
      @Pyrrha_Nikos 2 года назад +49

      Mine taught us to always run backrow removal somewhere. If it's in the side deck or main depends on the format, but holy shit you can't exist without siding 3 Cosmic + HFD + some other manner of backrow hate

    • @astogram4321
      @astogram4321 2 года назад +20

      It taught us to cry. Or to just always play some backrow removal no matter how bad it is against the meta decks lol

    • @StormCrownSr
      @StormCrownSr 2 года назад +6

      @@Pyrrha_Nikos that's true. But my point still stands. Not worth it.

    • @MrLednard
      @MrLednard Год назад +11

      Mine taught us to always bring a gun to a card game.

    • @pokefantrent2065
      @pokefantrent2065 Год назад +4

      @@astogram4321 I’m not saying it was a good thing but Konami has always wanted people to play s/t in the main or at least looking at konamis trends seems to point in that general direction

  • @soijinruiz9492
    @soijinruiz9492 2 года назад +494

    Kaijus, an archetype that gave every deck what's basically removal without any possible response and without taking up your normal summon, plus slumber giving you even more clearing ability.
    There were other cards that accomplished similar things before, but kaijus changed boss monsters as a whole.

    • @__-be1gk
      @__-be1gk 2 года назад +85

      "Just Kaiju it" is just infinite fuel for konami to just make stupider and stupider generic boss monsters

    • @TheWinterPhoenix
      @TheWinterPhoenix 2 года назад +23

      It is funny to think that when they first came out a lot of people kind of dismissed them because Kozmo was a full functioning deck and Kaiju's weren't. Then people realized they pretty much out any thing in the game. I remember people giving me their Gameciel's and Dogoran's for free and by the end of it I had a stack of them only for me to end up trading said Gameciel's back to them when their price was like $20 a copy.

    • @ashblossomandjoyoussprung.9917
      @ashblossomandjoyoussprung.9917 Год назад +2

      @@ArcheTelos One of the interesting things is that Eater Of Millions almost changed the design of boss monsters due to Kaijus.
      It was a boss monster that couldn't be tributed. That was a huge deal in Master Rule 4 when you only had that one extra monster zone. Like, part of the reason why Kaijus were so good was because a lot of decks couldn't summon that many extra deck monsters, so getting to take out the big boss monster was a big deal. Eater being immune to being tributed, being about to take out almost anything, and not taking up the extra deck zone was huge. People thought that going forward, all boss monsters would become immune to tributing like Eater like how monsters after Towers usually had a Towers effect.
      That didn't happen, but it could have.

    • @Rhino-n-Chips
      @Rhino-n-Chips Год назад +1

      @@ashblossomandjoyoussprung.9917 That bastard is still devastating if you can protect it from destruction for a turn or two, generic too.

    • @idosarts_and_krafts
      @idosarts_and_krafts Год назад +1

      And then the bystials came along

  • @Rahnonymous
    @Rahnonymous 2 года назад +155

    I'm suprised nobody brought up Gem-Knight Garnet. A monster that was played so much in almost every deck it coined the term "Garnet" for cards you drew that you never want to draw.

    • @EinDose
      @EinDose 2 года назад +30

      It was more Brilliant Fusion that did that, Garnet was just dragged along for the ride.
      But Brilliant Fusion should've ABSOLUTELY been here.

    • @InconspicuousNessMan
      @InconspicuousNessMan 2 года назад +6

      @@EinDose he at least mentioned it in passing when talking about shadoll fusion and kinda lumped all of the fuse from deck fusion spells together

    • @ashblossomandjoyoussprung.9917
      @ashblossomandjoyoussprung.9917 2 года назад +4

      @@EinDose Yeah, Brilliant Fusion was ridiculously prevalent. I think it was actually the most played card in the game.
      Gem-Knights as an archetype used it as one of the easiest and most consistent FTKs ever, but what people don't remember as much was how it weirdly synergized with so many decks.
      Also, Ash Blossom completely changed the game. It's basically the first card everyone places in their deck now. Like, absolutely everyone runs it because why wouldn't you? It's a tuner with a great level, and it's negate effect is useful against pretty much every deck.

    • @azurabbit12
      @azurabbit12 2 года назад +3

      @@EinDose Brilliant Fusion was the reason to use Garnet but it wasn't the card that literally created a new term in TCGs so I'd say Garnet was more impactful in general

  • @ChaoticMeatballTV
    @ChaoticMeatballTV 2 года назад +86

    Sans Morphing Jar

  • @frogzx
    @frogzx 2 года назад +347

    I feel like Gorz is arguably the most impactful card in terms of changing how people play the game

    • @RegiRuler
      @RegiRuler 2 года назад +11

      I think blue sky's impact will be longer lasting provided there's not a card that discourages playing around it.

    • @potatoexe5410
      @potatoexe5410 2 года назад +10

      @@RegiRuler nah Gorz will always be more impactful. It's the advent of cards that basically tells your opponent "My board may be empty but that doesn't mean I don't have an interaction that will stop you from doing things".

  • @glacierwolf2155
    @glacierwolf2155 2 года назад +209

    No one brought up Gorz? The fact that people usually attack with their weakest monster first goes to show how much Gorz had an impact on the game.

    • @kongk4
      @kongk4 2 года назад +15

      Nah, Gorz was brought up by a few in that thread.

    • @glacierwolf2155
      @glacierwolf2155 2 года назад

      @@kongk4 Oh, okay.

    • @Heoltor
      @Heoltor 2 года назад +24

      Almost every card that would make the comments go "How did no one mention X" is always brought up. They just don't make it through edit.

    • @iamdanieloliveira
      @iamdanieloliveira 2 года назад +1

      People have been doing that since way before Gorz because of battle traps. Might not have been as common, but it was a thing.

    • @kichiroumitsurugi4363
      @kichiroumitsurugi4363 Год назад

      @@iamdanieloliveira It only really mattered for Sakuretsu Armor, but that card didn't last very long. Gorz on the other hand...

  • @johnnyjohnson4265
    @johnnyjohnson4265 2 года назад +106

    Basically all the first wave synchro monsters stardust dragon especially. The extra deck was something only a few decks even tapped into. The first wave of synchros started to extra deck being used for utility

    • @EinDose
      @EinDose 2 года назад +13

      The first wave of a new extra deck type kinda HAS to be either so strong it warps the game around playing it, or comes with a rule change that does that directly. Otherwise you end up with that early Xyz era where nobody cares about the new toy.

    • @potatoexe5410
      @potatoexe5410 2 года назад

      Yea the problem with the 1st wave of synchros were that they were too generic. Not needing specific materials for stardust, blackrose, goyo(pre-errata), and even red dragon archfiend made them so much stronger than needed to be compared to the previous format's bosses (Heraklinos needing you to be on GBs, Chimeratech needing Cyber Dragon, etc).

    • @azurabbit12
      @azurabbit12 2 года назад +5

      @@potatoexe5410 lmao that was the point dude

    • @roberthansen5727
      @roberthansen5727 Год назад

      ​@@azurabbit12 Generic boss monsters are bad game design

  • @kollin1138
    @kollin1138 2 года назад +62

    I would argue that Silent Honor Ark, and later Lightning Storm, also had a huge impact. You couldn't, as a turn 1 player, leave your monsters in attack position for fear of losing it during your opponents turn.

  • @TheLawYGO
    @TheLawYGO 2 года назад +87

    Yea that Shaddoll Fusion. Fusing from the Deck is such a concept. Someone should look deeply into that. ;)

    • @holydiver4988
      @holydiver4988 2 года назад +5

      it would also be cool if someone started looking into the most broken decks in the game's history

    • @MEGASTRIX
      @MEGASTRIX 2 года назад

      YOOOOOOOO HELLO THERE.

  • @ptbrown121
    @ptbrown121 2 года назад +36

    I haven't played Yu-Gi-Oh in...probably 15 years, but god your voice is relaxing and listening to you commentate a reply is hypnotic

  • @mr.morning1901
    @mr.morning1901 2 года назад +135

    "MISERABLE time to be playing yugioh."
    -MBT, about every card and time period on this list

    • @JoeLikesBlue
      @JoeLikesBlue 2 года назад +27

      Yugioh Fans hate Yugioh more than anything

    • @holydiver4988
      @holydiver4988 2 года назад +11

      just goes to show how far out of control the game has and still is spyral'ing

    • @NeostormXLMAX
      @NeostormXLMAX Год назад

      Literally every problem in the game would instantly be fixed if they added a damage cap aka each player may only deal 1000 damage per turn no matter what, it allows accesscode to get over strong monsters but not otk

    • @roberthansen5727
      @roberthansen5727 3 месяца назад +1

      ​@@NeostormXLMAXthis is the most hilariously dumb thing I've ever heard

  • @xdevo14
    @xdevo14 2 года назад +40

    A few other things I can think of that were incredibly impactful
    Dark Armed Dragon - completely warped the metagame around turbo-ing out your boss monster for really the first time. Unlike a few other OTK style decks, DAD also could clear out boards before going for attacks, and didn't require an entire hand's worth of investment like Cyberstein OTK.
    Magical Scientist / Metamorphosis / Cyberstein - The first time the extra deck was really accessible, and allowed you to use it as a toolbox. Two of these also created FTKs / OTKs, but still.
    CED / BLS / Sorc - Special summon bombs that got around a lot of the methods by which decks would accrue advantage at the time, they also started a meta where you could realistically get 8k damage on board (either through banish - return shenanigans, BLS double attack, or through CED Burn damage)
    Treeborn Frog - REALLY helped recursive tribute summoning strategies, it was one of the first recursive effects that properly worked and could actually serve as a decent stall tool that required non-simple removal to get rid of.
    Elemental Hero Stratos - We call searching cards to this day "Stratoses" and it really began the modern concept of archetype building.
    Gorz / Trag - Gorz completely changed the way people attack, and Trag frequently punished OTK plays for overextending. Both of these cards really forced OTK decks to reexamine how they went about dealing lethal if they could be stopped and punished for overextending and getting punished on the crackback.
    Gladiator Beast Fusion monsters - One of the first times an extra deck mechanic was "cheated" by its own archetype - something that is almost the norm now-a-days. Its typically been one of the best ways to make a busted archetype (sorry Ursarctic) ever since).

    • @GrugGangGrugGang
      @GrugGangGrugGang 2 года назад +1

      It's probably worth adding JD to the DAD line, as it did the same things, the very next set, but with an actual archetype built around it.

    • @mattbaltimore7195
      @mattbaltimore7195 2 года назад

      Isn't Ursarctic sucks since it's inception??? Why feel sorry about that archetype???

    • @wartin6166
      @wartin6166 2 года назад +2

      @@mattbaltimore7195 Not about it for it.

    • @kichiroumitsurugi4363
      @kichiroumitsurugi4363 2 года назад +1

      @@mattbaltimore7195 That mostly has to do because they can't go into the conventional Synchros reliably, only really their own

  • @lilsunny7399
    @lilsunny7399 2 года назад +13

    Here's an early one. Jinzo.
    So you have a 1 tribute that's only realistically beaten by exactly Fissure and Summoned Skull unless you waste one of your few mass removal spells like Raigeki or Dark hole. It turns off traps so it can't just be trap holed and any other traps being played at the time like mirror force, torrential and later down the line sakuretsu armor just folded to big brain cyborg. It encouraged people to always have an out somewhere in their main or side specifically for Jinzo
    And over the years this continued with other problematic cards. the vid mentioned Apoqliphort Towers, you needed an out for that. Same with Big Eye, Dracossack, Jowgen The Spiritualist etc. People at various points played everything from Tsukyomi to Offerings to the Doomed just to out these problematic single meta cards.

  • @MomirViggwilv
    @MomirViggwilv 2 года назад +13

    Props to Dire for that edit of the flag on the moon but it's cyber dragon. As someone who knows absolutley nothing about image editing, that looked hard to do.

  • @amandamitchell75
    @amandamitchell75 2 года назад +13

    i think Nibiru has had a great impact on the way we play. when going first it is always at the back of your mind and you have to weigh the risk vs reward of playing around it in a much more dramatic way than any other handtrap.

  • @cherrycreamsoda4253
    @cherrycreamsoda4253 2 года назад +83

    I agree that Duelist Alliance is such a monumental set for the game. Hell, I’d even argue that the set changed from “classic” Yugioh to “modern” yugioh

    • @eldavid8774
      @eldavid8774 2 года назад +5

      i thought it was the dragon rulers or even synchros that changed old to new, or is that a matter of opinion?

    • @Zoey587
      @Zoey587 2 года назад +6

      It definitely felt like the game got super fast with Satellarknight being able to shit monsters out into big Xyz, BA and Shaddoll have all their cards float and utilize the grave along with Shaddoll fusion changing Fusion as we know it

    • @WyvernKnightBright
      @WyvernKnightBright 2 года назад +3

      @@Zoey587 Floating was the name of the game back then, Ice and Fire Hand, Satellar Xyz's floating into Altair/Deneb combo, Dante/Cir loop, Shaddoll's with Fusion, Qli, Magician and Pepe all finding ways to bounce back, Kozmo ships, Clownblade etc. Even Nekroz Ritual Spells floated into one-another.
      A big part of it I feel can be attributed to increasingly strong generic extra deck answers. Like, 101, Castel and Utopia the Lightning, and then eventually later Kaiju's. All of these were generic and denied floating and so the bosses and engines had to get crazier to adapt.

    • @GothicKin
      @GothicKin 2 года назад +1

      @@eldavid8774 the rules have a very un-modern philosophy and were a grave misstep. Generic cards that all do everything with little need to look for synergy or sacrifice advantage is just bad design and not "new" design

    • @leonidasgone9218
      @leonidasgone9218 2 года назад +2

      The argument of transforming classic beatdown with backrow and battle phase were a thing to modern era I think happen on dragon ruler era. Duelist alliances just amplifies that graveyard became second hand. And people didn't discuss zoodiac for transforming everything became 1 card combo?

  • @suisui5930
    @suisui5930 2 года назад +67

    Can't wait for the "THIS SET CHANGES EVERYTHING" episode where it's going to be 10 hours long because MBT analyzing every single yugioh set

  • @ParadoxNerdHLM
    @ParadoxNerdHLM 2 года назад +13

    I'd make an argument for Linkross being exactly this type of card. Summer 2020 is a really weird format, because there weren't official events (so Konami was unwilling to hit the cards that were seeing play online) and decks were built for online simulators (so things like card price didn't factor into deckbuilding at all), but the prevalence of Halq-Cross into MMM goes to show how powerful the card was. What makes it worse is that both Romulus and Isolde meant that you could go through Martial Metal Marcher, before committing to your Halqifibrax - which raised the ceilings of Dragon Link and Infernoble respectively

  • @D00D64
    @D00D64 Год назад +6

    "Hi, I'm from two months in the future, pic unrelated"
    *[A picture of Mushroom Man #2]*

  • @YeetThyMeat
    @YeetThyMeat 2 года назад +31

    I'd honestly be interested to see what newer card releases were mid at first glance but became just ridiculous when paired with oldschool cards
    My memory isn't the best so seeing the knowledge of some of your followers is pretty nuts

    • @Jrpg_guy
      @Jrpg_guy 2 года назад +1

      Elecrumite maybe or gumblar but this are more insane ftk strategies.

    • @astogram4321
      @astogram4321 2 года назад

      Union Carrier maybe? Not sure if all the shit like Buster Lock was obvious on release

    • @hinamiravenroot7162
      @hinamiravenroot7162 2 года назад +4

      @@astogram4321 Union Carrier on realease was extra deck Foolish Burial. Unbelievable potential

    • @markbuckley6971
      @markbuckley6971 2 года назад +5

      Smoke Grenade and Infernobles

    • @nebbythewhale6450
      @nebbythewhale6450 2 года назад

      @@hinamiravenroot7162 not disagreeing, but I wanted to add that Union Carrier was actually BETTER than a foolish in the extra because it could also set up effects that required the card to leave the field!

  • @Justin-i6u
    @Justin-i6u 2 года назад +6

    If decks couldn’t really make Crystal Wing, I remember some decks would specifically jam an Ultimaya Tzolkin package just to get him or Scarlight on the field

  • @minervadetauro7646
    @minervadetauro7646 Год назад +1

    The Chaos trio (CED, BLS, and Chaos Sorcerer) all were massive game changers back when Invasion of Chaos was released. They were the first really strong, almost generic, easy to summon boss monsters with powerful removal effects and the entire game warped around the 3 of them for the next 4 or so years.
    The Monarchs were perhaps the first powerful generic toolbox-type boss monsters that were released and they dominated all of the GX era.
    Black Rose Dragon was one of the first monsters that easily nuked the board since the ban of CED, and made any synchro based deck to be able to nuke the board when the situation got very dire.
    Cyber-Stein essentially created the first ancestor to the modern OTK strategy, being able to pull out an absurdly strong boss monster just for a normal summon and a chunk of your LP pretty much changed the game, now people knew there was always the looming threat of the game just ending in one fell swoop.
    Honorable mentions to cards that didn’t change the game in power per-se, but changed people’s habits in the strangest ways, like Malevolent Catastrophe making everyone set their backrow in the MP2, or both Geomancer and Relinquished Anima making some people summon their best boss monster on the rightmost zone just in case the opponent plays either (95% of the time they don’t)

  • @animevolution880
    @animevolution880 2 года назад +11

    Im suprised electrumite and pendelum sorcerer were forgotten, these 2 made their decks go over the edge instantly

  • @Freebird1994
    @Freebird1994 2 года назад +6

    I think lightning storm could apply here as well. While sure it’s no longer the staple side deck card it used to be, I think it could be considered the card that made everyone start summoning everything in def, lest you have to burn a negation or suffer a raigeki.

  • @hawkticus_duel_shack
    @hawkticus_duel_shack 2 года назад +75

    Links. Not a specific one. Just Links period. No extra deck mechanic has ever so fundamentally changed the game as Links.
    Synchros were the closest, but they actually let not dedicated decks use the damn thing. Links necessitated a core rule change on top of massively accelerating the game simply because of how you summon them.

    • @tyranitararmaldo
      @tyranitararmaldo 2 года назад +23

      Yup. They are so hilariously generic that why NOT splash them into your deck?

    • @TWLSpark
      @TWLSpark 2 года назад +6

      It was bound to happen eventually. Konami probably thought that since they balanced (more like killed) Pendulums, there was no way that a generic mechanic that every single Deck can and will use -- Monarch players nonwithstanding -- to its full potential wouldn't affect the game as much as the previous one did.
      Can't wait for them to kill it off sometime in the future, even though we all know that won't happen.

    • @flyingjudgeman3436
      @flyingjudgeman3436 2 года назад +15

      I still remember when they released links and said "No no I swear, this will slow the game down"

    • @bloodarcher7841
      @bloodarcher7841 2 года назад

      Yeah links were originally ridiculous and irritating as they were almost mandatory to use.

    • @bloodarcher7841
      @bloodarcher7841 2 года назад

      @@flyingjudgeman3436 one of many times konami bullshitted us

  • @michaelkerr7696
    @michaelkerr7696 2 года назад +4

    Rescue Rabbit was definitely a first. Rabbit was the first 1-card combo into an omni-negate. Before Aleister or Enchantress, it was normal summon Rabbit into Laggia.
    Edit: while laggia technically can't negate monster effects, it can negate summons which most "omni-negates" can't do. So I consider it an omni-negate.

    • @magneto1992
      @magneto1992 2 года назад

      And you know had Dolkka Access too

  • @GeminiTasiri
    @GeminiTasiri 2 года назад +4

    "Stop donating as soon as it starts" - My brother in Atem's grace you're the one who keeps the alerts on

  • @ErC0411
    @ErC0411 2 года назад +6

    I think you could have added lightning storm as well. It's the sole reason why people started to play their monsters in defense mode.

  • @Spaz865
    @Spaz865 2 года назад +8

    I feel like Zoodiac significantly changed the way we built combo decks due to the fact that nearly every single Zoodiac monster monster was a 1-card starter for a deck. Meaning we could get away with a smaller engine of good things and still have room for other good engines.

    • @wren5413
      @wren5413 2 года назад

      I dont really agree that it changed combo decks, what Zoo really was was the advent of an entirely new style of deck that we really hadnt seen before. Its pretty often referred to as midrange now, and its this type of deck where with as few cards as possible you can make the same play every single turn, that play isnt insanely crazy, but because its so repeatable and gains a lot of advantage off of only 1-2 cards, it wins through a combination of outresourcing your opponent and the ability to play 15-20 very powerful generic staples, more than any combo or control deck has room for.

    • @mrevilducky
      @mrevilducky 2 года назад

      Lol I remember playing like 9 Zoo cards and the rest was handtraps and interruptions off the wazoo

  • @achingpluto
    @achingpluto 2 года назад +3

    The year is 2169. Max C has been bumped up to 6 copies per deck. Konami has successfully banned all of the tuners in the game for the sake of protecting the halqifibrax republic. Children who are growing up only learn to play anti-meta meta decks, which have been growing increasingly popular ever since the new volcanic support have catapulted the deck to tier -1 in the new nexus format. Pot of greed has been unlimited to 3 copies per deck, making it arguably viable, if it wasn’t for the fact that most decks prefer using their additional +5 starter instead of drawing 2 random cards in their 500 cards deck. Girsu is still 300 dollars. Dragon Nexus still terrorizes the format with their ability to summon 20 monsters by using two nexus stars in order to draw out their opponents deck if they ever dare activate their 6 copies of maxx c. Recently, the fluffal community has been in an uproar because of the recent decklist that MBT X Farfa’s RUclips channel uploaded explaining how fusion summoning 3 times isn’t a solid strategy, even if most decklist yugioh-Tube’s uploads summons 300 per turn. The altergiest community has attempted to assassinate MBT once again, but with the help of the halqifibrax republic they have been put to shambles and most have been put into torture sites meant to teach fish monsters how to synchro summon, which is something they were never intended to do. Sky Striker’s Empire has been recently getting into political affairs after a 2017 post made in his human soul claimed that they were as good as magical musketeer. Magical Musketeer is a slur in this day and age because it means that your deck won’t even reach tier 0, let alone tier -2X. MBT, trying to escape this centiverse for his life, will soon enter the nexus to become one with his boyfriend Stratos.

  • @RockmanX47
    @RockmanX47 2 года назад +4

    RIP that one twitter user whose Effect Veiler post got hidden by the bird site and MBT read after the outro. Also surprised Dire didn't go for the Eccelsia outtake lmao.

  • @teach9997
    @teach9997 2 года назад +2

    Surprised no one mentioned Jelly Beans man who came out in Cybernetic Revolution.
    He believes he is the strongest warrior in the world yet his true strength remains untested.

  • @XDoggStrafe
    @XDoggStrafe Год назад +1

    Surprised no one brought up the Invasion of Chaos era Boss Monsters (Chaos Sorc, CED and BLS), and how they drastically warped the format. So much so that we saw actual bans, and not just limitations being brought about onto cards.

  • @Ragnarok540
    @Ragnarok540 2 года назад +10

    Still waiting for the Fury summoning mechanic, where you slam! The monsters into the field.

  • @frankwest5388
    @frankwest5388 2 года назад +2

    Brilliant Fusion.
    While Shaddoll changed his fusion spells worked, BF changed how we built our decks. It made the term Garnet a staple. Most decks didn’t have a card they never wanted to draw, but now every deck has 12. All thanks to Brilliant Fusion.
    Also Shoutout to the combination of Goyo Guardian, Brionac, Stardust, Colossal Fighter, Black Rose and Thought Ruler.
    Ever since them we started to see the E-deck as an accessible toolbox for specific circumstances and not some random place for one or two shitty bosses

  • @GodzillaFreak
    @GodzillaFreak 2 года назад +14

    Technically future fusion predates shaddoll fusion by a lot

    • @maskofthedragon
      @maskofthedragon 2 года назад +8

      Yeah but that was never used with the intent of fusing

    • @Hempujonsito
      @Hempujonsito 2 года назад +1

      Future fusion was used as a discount Painful

    • @GodzillaFreak
      @GodzillaFreak 2 года назад

      @@Hempujonsito Yeah so is shaddoll fusion

    • @homerman76
      @homerman76 2 года назад +5

      @@GodzillaFreak No, Shadoll Fusion is used to get monsters in grave AND bring out a worthwhile fusion, whereas painful and future fusion are just used to get cards in grave

  • @lordradiance2530
    @lordradiance2530 2 года назад +17

    Im surprised zeus only got a mild side mention. Any 2 monsters of the same level suddenly turns into a non destruction past turn 2

  • @exorphitus
    @exorphitus 2 года назад +4

    No mention of the Destroyer of Formats himself : Dark-Armed Dragon? The card that re-defined the term "Boss Monster"? Or how the E-Heroes singlehandedly caused the extra deck (fusion deck at the time) To be limited to 15?

  • @impendio
    @impendio 2 года назад +1

    I agree with Infernity and the modern paradigm of combo, back when we were cycling through necromancers and hundred eyes dragons to loop mirages and end up with 3 barriers 2 breaks and void ogre dragon, nothing else had quite the capability of putting just enough interaction on board.

  • @lekunga8042
    @lekunga8042 2 года назад +4

    Suprised Stratos wasnt given an honorable mention. He pretty much was the first emblem of the cohesion we have in modern archetypes.

  • @TheFourthBlackReaper
    @TheFourthBlackReaper 2 года назад +2

    There’s a good argument for Auroradon and Halqifibrax doing this. Halq has single-handedly shaped the ban list by being too good of a generic card to allow tuners that can summon themselves from grave to exist with it and NOT be broken, and Auroradon turned that into an unfun mess of synchro and link spam through deskbot 001 abuse.
    For the entire period between Auroradon being released and it being banned, any archetype with a tuner in it had to decide if it wanted to do what it was designed to do, or just end on Halqdon combos.

  • @maskofthedragon
    @maskofthedragon 2 года назад +3

    Video is missing Isolde which should be the mascot for "support cards" that just ended up giving combo decks a shot of steroids
    Also Halq came out in the SAME set in Japan

  • @Deadlad69
    @Deadlad69 2 года назад +1

    I would like to add in here malevolent catastrophe. It's kind of weird because nobody actually played it but when malevolent catastrophe was released everybody started waiting until main phase 2 to set their traps for fear of hitting a malevolent catastrophe and having their back row wiped during the battle phase

    • @andrejv.2834
      @andrejv.2834 2 года назад

      Isn't the mp2 backrow thing mostly done because of evenly?

    • @kichiroumitsurugi4363
      @kichiroumitsurugi4363 Год назад

      @@andrejv.2834 Evenly came way WAAAAAAAAAY later

  • @balistikscaarz1959
    @balistikscaarz1959 2 года назад +1

    It is ironic Ash was bad when it came out specifically because of Zoo. The fact that 1 Ratpier could become another Rat, then overlay into Broadbull to add whiptail meant that even if you ash one of those you'll still be going neg 1, so you just had to either have a Solemn Strike or let them plus. It's why Ogre was more favorable since it just eliminated the problem as a 1 for 1 trade

  • @Jaeger460
    @Jaeger460 2 года назад +34

    I feel like Ash Blossom wasn't given enough credit here. It fundamentally changed what it meant to be a top deck. It went from being a consistent deck with a lot of options or strong end board, to being that, but also won't lose to a well timed ash blossom. It single handedly pushed all the bullshit 1 card combo decks that are paper flimsy but have impressive endboards out of the format, and franklythe game is better for it

    • @eleonarcrimson858
      @eleonarcrimson858 2 года назад +2

      The only card that competed with that spot is nib. One criteria to being a top deck is “does your deck lose to nib”

    • @JudojugsVtuber
      @JudojugsVtuber 2 года назад +2

      it also murdered Monarchs existing which makes me sad. My main deck for years (even before the newer support) is just unplayable now even though it could easily be a solid rogue choice if not for ash existing.

    • @stormextreme3970
      @stormextreme3970 2 года назад +2

      @@JudojugsVtuber Though that would be cool I feel that is just hopeful thinking. The problem with ash is the versatility in how it was a staple for years. This allowed many decks to be suppressed, so it is hard to say how good some decks would be if it was never printed.

    • @kyyourneutralisminekiske7104
      @kyyourneutralisminekiske7104 2 года назад +1

      @@JudojugsVtuber I still play them despite the agonizing pain of watching one of my key plays get Ashed

    • @Jaeger460
      @Jaeger460 2 года назад

      @@eleonarcrimson858 I can see that year, but I don't think it shifted it as much, nib definitely knocked decks like salad out of contention, but I would still say Ash had th greater impact on deckbuilding

  • @jamv6572
    @jamv6572 2 года назад +9

    These cards didn’t change my pants after I shit myself.

  • @somerandomginger9938
    @somerandomginger9938 2 года назад +2

    "She's so hot."
    Mbt in a concerned tone: "That's a bear."

  • @dsalucas
    @dsalucas 2 года назад +2

    A little green fella was pointed out on Ojama Country in an archetype review video and the yugioh community was never the same again.

  • @four-en-tee
    @four-en-tee 2 года назад +2

    Stardust Dragon.
    Do i need to explain why? We've seen History of Yugioh, Stardust is the original DPE. It along with pre-eratta Goyo Guardian (which is a Change of Heart on legs) were pretty nuts during their release.

    • @screwtokaiba
      @screwtokaiba 2 года назад

      Honestly if thats the basis id be surprised. Stardust debut in HOY was pretty underwhelming.
      Giga and Goyo was bomb though. The tele dad episodes were almost a clear Giga and Goyo wars

    • @magneto1992
      @magneto1992 2 года назад

      Don’t watch history of Yugioh, but I can tell you that stardust was really strong and many years after

  • @MFChanical
    @MFChanical 2 года назад +1

    Another pretty big one was Elemental HERO Stratos. After this card was released, it wouldn't be long before archetypes wouldn't be considered "good" unless they had access to a card like it.

  • @Rain593
    @Rain593 Год назад

    As the dude that use to top during Macro Rabbit format with Laval Quasar turbo.... It felt awesome.
    Was hard to out Quasar plus Lance and Breakthrough Skill in the backrow, with Veiler or Maxx C in hand.

  • @bloodytyran9245
    @bloodytyran9245 Год назад +1

    Dragon Envoy of the End, the card is responsible for the banlist and foreshadowed what real powercrept was with a board whipe, emptying the entire hand, easily, in a single turn, when skull beatdown was the meta.

  • @thecurlylockes4069
    @thecurlylockes4069 2 года назад

    I went back and watched the “COLUMNS” bit like 20 times. Love it so much

  • @AlistairZands
    @AlistairZands 2 года назад +2

    Not a specific card per se, but the original line ups of Synchro monsters really changed things in how people saw the game. I'm not talking about the obvious power increase. I'm referring to the fact that for the first time in the game's history we were receiving a new kind of monster and summoning mechanic other than fusion and ritual. It really showed players that the game's design was truly going to evolve.

  • @jaythespider
    @jaythespider Год назад

    as someone who's watching this straight out of 2017 cryofreeze, i still play crystal wing in my blue-eyes decks just in case i can hit the one-of one for one to summon two tuners and an 8 in one turn, float spirit into michael/black rose moonlight dragon to synchro out crystal wing

  • @romram7984
    @romram7984 3 месяца назад

    That cyberchase fix at the end while nice, i cant agree with, if only because i watched that movie so many times that i can kind of remember the whole plot from it.

  • @idiotsplay580
    @idiotsplay580 Год назад

    this is slightly off topic, but its interesting hearing about the sideboard in yugioh and how it just completely negates deck weaknesses now; whenever it gets brought up as a theoretical in pokemon thats the precise fear a lot of people have with a sideboard, especially with more toolbox-y decks like zoroark gx and arceus vstar

  • @archangelalucard814
    @archangelalucard814 2 года назад +1

    Did no one bring up DAD or Crush Card? That's crazy. They were literally some of the most powerful cards every printed. Mechanical Chaser is also a great pick for this too.

    • @mb778_
      @mb778_ 2 года назад

      DAD was brought up quite a bit. I don't remember seeing Crush Card or Mechanicalchaser

    • @archangelalucard814
      @archangelalucard814 2 года назад

      @@mb778_ Nice. Well, if DAD was brought up, thats good, but it's a major disservice to cards like Crush Card and Mechanical Chaser.

  • @dylanwight5764
    @dylanwight5764 Год назад

    On the topic of the Pots archetype, Pot Of Avarice may not have been a format-warping staple at release, but it was a card that every deck could take advantage of during those long boring control metas where you're guaranteed to face down 1-for-1 backrow removal and recruiters.

  • @Nearnae
    @Nearnae Год назад

    The Morphing Jar in the video's thumbnail makes me think of Truth and Dwarf in a Flask from FMA: Brotherhood

  • @samurexatlas7373
    @samurexatlas7373 2 года назад +3

    Yeah DaBl is gonna have some big impact down the line.
    The axe gang.
    Tear's third fusion.
    Verns and Nats.

  • @torormseth
    @torormseth 2 года назад

    Glad the cyber chase thing got cleared up, I did figure out what he was talking about eventually but it was confusing at first

  • @risingpheonix7740
    @risingpheonix7740 2 года назад

    Board shape is a really interesting concept that we only really see in yugioh vs other contempary TCG games. Hope the concept is further explored.

  • @JuneTheeQueen
    @JuneTheeQueen 2 года назад +4

    SANS Morphing Jar

  • @XionSteel
    @XionSteel 2 года назад

    Gorz single handedly forced the mentality on people to attack with the lowest atk unit first.
    Exaton knight at the time caused people to be mindful when over extending and constantly keeping tabs on the amount of cards in their possession.
    Kaijus became the 1 card out (as opposed to lava golem 2 or ra sphere 3) for problem cards that just didnt have an out, so having a single boss monster ended up not being good enough.
    Nebiru is always on the back of your mind if you have to summon a lot regardless of if you are trying to play around it or not.
    Hand Traps in general (Effect Veiler, Honest, Kalut, Maxx C) kind of paved the way for changing people's thought process from threats on field to threats in hand.

  • @Rexcilious
    @Rexcilious 2 года назад

    Wow, the description you provided correlating to Firewall was PAINFULLY accurate

  • @ladyilex
    @ladyilex 2 года назад +6

    SANS MORPHING JAR!

  • @jdamourep
    @jdamourep 2 года назад

    Nibiru, the existence of Nibiru changes how good a combo deck is in the realm of modern yugioh. Now adays if a deck connot play through disruption, primarily hand traps it cannot really be meta. But Nibiru takes it a step further. Nibiru, single handed made people ACTIVELY AWARE of how many special summons they were making. And made most decks that could possibly play through ash, maybe, invalidated by the existence of it. Even now, nib in addition to board breakers, is the best reaction to combo decks. The fact that decks now have specific counter play or community developed strategies to play around nib before of after it is summoned is crazy. And the fact that many decent combo strategies in the game are made basically unplayable because of the existence of ash, but most importantly Nibiru says how much it has changed the game.

  • @Swoozman
    @Swoozman 2 года назад +2

    Ah yes, the Ordeal of Sisyphus. Attempting to roll over Mystic Tomato to deal damage to your opponent’s life points only for Mystic Tomato to activate its special ability and go to defense position, denying you any damage.

  • @jamesbrincefield9879
    @jamesbrincefield9879 2 года назад

    I’ve played against Mekk Knights on Master Duel exactly one time that I can recall but I’ve played around them for every single game I’ve played of it.

  • @trexdrew
    @trexdrew 2 года назад +1

    Mark my words La Fenrir feels like it could be one of those game changing cards that shifts the power level forward one or two gears ⚙️

  • @amycatass
    @amycatass 2 года назад +3

    MBT thank you for clarifying you were talking about Scooby Doo!: Cyber Chase and not the tv show Cyberchase. Almost had me lose respect for the best Armed Dragon player on Master Duel.

  • @ASpaceFox
    @ASpaceFox 2 года назад +5

    The Borrelsword/Accesscode take was insanely based.

  • @Closer2Zero
    @Closer2Zero 2 года назад +1

    Quasar is where those kind of effects and boss monsters should be, and where they should have stayed. Nothing compared to mathing thru how to make quasar and then it meaning something. It was just “look at my big dude” it was “look at the beautiful, and anime sourced, culmination of the puzzle i just solved”

    • @GrugGangGrugGang
      @GrugGangGrugGang 2 года назад

      And then they released Soul Charge and everyone got to look at your second (much less complex) puzzle.

  • @kyleyuen245
    @kyleyuen245 2 года назад

    Cyber Chase is one of the Best Scooby Doo movies, thank you Dire

  • @hyruleking3237
    @hyruleking3237 2 года назад

    I don’t know how much of your audience plays other card games but it could be a fun twitter thread of people showing broken/infamous cards from other card games
    For example Force of Will
    Reflect/Refrain
    Cheshire Cat

  • @laviathon10
    @laviathon10 2 года назад

    Did this man just diss Scooby Doo and the Cyber Chase in front of me? SOMEONE BETTER HOLD ME BACK

  • @michaelgrey1503
    @michaelgrey1503 2 года назад

    On the Exodia thing, if Sangan and Witch didn't work differently in the OCG at the time Exodia still would have been a pseudo FTK deck because Last Will also functioned differently in the OCG and players used it to just crash their Sangans and Witches into something bigger while grabbing all of their limbs, summoning a new recriiter every time.

  • @sydneybrighter8728
    @sydneybrighter8728 2 года назад

    Masquerena, a generic link two that can bypass most locks in the game, the cyberse lock in mathmech, the 2 lock in spright, and weird locks like platinum gadget in abc

  • @Demon_of_Razgriz
    @Demon_of_Razgriz 2 года назад

    Gorz made people order their attacks properly into an open board to maximize damage
    Malevolent Catastrophe made people wait until MP2 in order to set up backrow.
    the chaos monsters (Chaos Sorcerer and Black Luster Soldier - Envoy of the Beginning) made people pay close attention to what each player had in their GY.
    Black Rose Dragon made people not overextend unless they could actually end the game that turn
    Evilswarm Exciton Knight reminded people about the overextension.
    and Mystic Mine is currently reshaping how players currently handle deck building and siding even more than before.

    • @Demon_of_Razgriz
      @Demon_of_Razgriz 2 года назад

      also shout out to Crystron Halqifibrax, a card that single handedly changed the way that tuners interact in the deck for multiple different combo lines.

  • @Rescel1
    @Rescel1 2 года назад

    the old farfar intro i loved it so much
    "Come face me give in to your void .... "

  • @IgnisAstrorum
    @IgnisAstrorum 2 года назад +3

    Sans Morphing Jar.

  • @thecker99
    @thecker99 2 года назад +2

    Sans morphing jar

  • @supervegito8340
    @supervegito8340 Год назад

    I’m surprised nobody mentioned gladiator beasts. They completely changed how we looked at fusion summoning. It was no longer what end board looked like and lucky draws to bust out strong cards quick it was not a part of combos and a new way to function a deck

  • @thepotato513
    @thepotato513 2 года назад

    I'm glad there's no Cyber Chase slander here except for the correct kind. Good job Joseph

  • @SpencerCJ
    @SpencerCJ 2 года назад +1

    No Chaos monsters? BLS and the gang had such a huge impact on the game:
    When it came to building decks that had actual synergy and not just playing the best cards around
    Choosing to play ass cards like thunder dragon just to get a little bit of advantage.
    The fact that the Choas monsters took spent cards and turned them into new advantages, basically making them free to play at the cost of it taking a few turns, the only thing that beat out this aspect was Cydra since you needed 0 set up for it.
    BLS was still playable for years after the Chaos deck died off because a free 3k beater that gains advantage each turn by either banishing a card or attacking twice to close out games was absolutely bonkers
    The game went from board wipes and destruction meant that cards for the most part were out of the game to those cards are now resources for other cards, stuff we see today with most decks.
    What I'm saying is IOC ruined YuGiOh and we should all go back to Critter beats

  • @scizor285
    @scizor285 2 года назад +4

    SANS MORPHING JAR

  • @GodzillaFreak
    @GodzillaFreak 2 года назад +1

    I think a very negative impact of borrelsword and accesscode is the invalidation of other battle related effects. Cards like dragonduo, beat bison, and dogma nexus, are actually kinda cracked, but there's no point in using them when you can just, deal 8000 damage.

    • @dhanyl2725
      @dhanyl2725 2 года назад

      Nah, invalidation of battle related effects is on the plethora of interactions during the main phase that makes non boss monsters don't stick for long imo, so by the time you enter bp you most likely either perform a direct attack or attack using only 1 monster to bait an interaction or out a floodgate monster

    • @GodzillaFreak
      @GodzillaFreak 2 года назад

      @@dhanyl2725 8000 is actually a big number when you don't have big monsters. This is why pure spright builds without pixies really struggle to otk and crutch onto zeus, and why non pure builds are succeeding even at a cost to consistency and flex spots.
      Not giving the opponent a next turn is very valuable and I think it would be cool if different archetypes achieved this in semi unique ways instead of all just climbing up into accesscode. I think that the current spright format feels so good partially because the top decks often do have to be content with giving the opponent a followup turn.

  • @specialtyk
    @specialtyk 2 года назад +3

    It’s a big ol sans morphing jar for me dawg

  • @sanketower
    @sanketower 2 года назад +3

    I would say Ratpier was the most impactful card in modern Yugioh. The arrival of Zoodiac gave birth to the current Handtrap meta, decks so consistent with 1-2 card combos that they could play upwards of 12 handtraps to make sure their opponent cannot play. Also, Maximum Crisis with Ash Blossom came out right after Raging Tempest. Handtraps were so prevalent to the point that Konami started to design cards to counter handtraps like Called By, Crossout or TTT.

    • @magneto1992
      @magneto1992 2 года назад

      I wouldn’t put it on ratpier but on hand traps themselves. One card engines were out since 2007 with gadgets. They even back them up with traps! Not handtraps but actual traps. But handtraps were already common place by Zoodiac Time. If anything it kinda narrow it down to just ogre. As veiler and Ash were mediocre

    • @sanketower
      @sanketower 2 года назад +1

      @@magneto1992 Ratpier was a 1-card full combo, which makes a big difference. And no, handtraps were not that common. The only ones that people played were Maxx C (which was not even that good), Veiler for specific formats (mainly against Monarchs), and Ghost Ogre (which took like 2 years to see play because of how niche it was, and even then it was low impact).

    • @magneto1992
      @magneto1992 2 года назад +1

      @@sanketower But we didn’t add handtraps to zoodiac. That was Alister.deck. Zoodiac was running mostly traps, power cards like pianissimo, my body, barrier and counter traps.

  • @marcomagana8329
    @marcomagana8329 2 года назад

    Gorz, The first Synchro Monsters, Dark Armed Dragon, CED/BLS/CS, Drident, called by the Grave

  • @BaraTiddies
    @BaraTiddies 2 года назад +1

    SHADDOLL FUSION AND IT'S CONSEQUENCES HAVE BEEN DISASTROUS FOR THE EXTRA DECK

  • @aqirus1190
    @aqirus1190 2 года назад

    I love how mbt aka mono blue tron showed is avatar comes from thirst of knowledge

  • @eden3669
    @eden3669 Год назад +5

    4:32 hi im from 10 months in the future and 9 of my zones are locked send help

  • @MrChillaxin2010
    @MrChillaxin2010 2 года назад +2

    One thing you miss about Borrelsword (and Lightning Storm) is it makes it so people will play a more passive aggressive style of play by putting all their monsters in defence mode. I swear they could print a handtrap that says "Banish this card from your hand, change the battle position of one monster on the field." and it would see play.

    • @turbidkiddo
      @turbidkiddo 2 года назад +2

      lmao no

    • @MrChillaxin2010
      @MrChillaxin2010 2 года назад

      @@turbidkiddo Lmao Yes. Imagine your opponent just drops a nibiru on you and gives you a big ass token during your turn. Just drop this, switch it to attack mode and swing.
      But seriously, it baffles me why players are like. You have monsters with 3K+ Atk, that can potentially be immune to destruction, mass floodgates, negation, or disruption effects. Why the fuck are you summoning your shit into defense? What did Moon Mirror Shield turbo scar you? Should I buy out Stop Defence?

    • @MrChillaxin2010
      @MrChillaxin2010 2 года назад

      @@turbidkiddo In fact, we're seeing this very thing with World Ocean Dragon in Darkwing Blast.

    • @1001011011010
      @1001011011010 2 года назад

      @@MrChillaxin2010 I guess because big number attacking over it can still make you lose the game and defense position is safer as they'd need an extra effect for that.

  • @San21antonio20spurs9
    @San21antonio20spurs9 2 года назад +1

    im soooo sad nobody even mentioned elemental hero stratos. there is a reason a lot of people in the past referred to an archetype specific searcher and the "stratos" of the deck. He was slapped in everything you could think of like gladiator beast, hero stun, hero beat, tele-dad, little/big city, airblade turbo, ddt. some of these decks wouldn't exist had it not been for him. To me, stratos will always have a place in yu-gi-oh history.

  • @ShikanRaider
    @ShikanRaider 2 года назад

    Nekroz of Trishula comes to mind. People literally left either their field or hand empty, just so that they don't get trished.

  • @alonsoarana5307
    @alonsoarana5307 2 года назад

    Your point on Quasar is my problem with the design of modern boss monsters, they're both generic and incredibly easy to make. Gone are the days of having to put in the work for something that ends games or that has an omni-negate. Gone are the days of archetype specific boss monsters that are either tied to the main deck (the Chaos monsters, Judgment Dragon, DAD) or monsters like Quasar that while accessible in the main deck, require you to build your deck around them and put in the work

  • @richardclegg6177
    @richardclegg6177 2 года назад +1

    Dark Armed Dragon? Phantom Darkness/LODT/GLAS era in general? Dark Armed and Judgment Dragon as well as Gyzarus/Heraklinos, basically erased everything that came before them.

    • @magneto1992
      @magneto1992 2 года назад

      They don’t know. These are the young folks that think that Dragon Rulers was actually impactful