Unfair: Any enemy you kill will RESPAWN as a ghost! These ghost versions have all the abilities of the original enemy, except they can also float towards you unaffected by gravity and even through walls! This will be a lot of fun, especially when it happens with Meowser!
Tbh that wouldn't really work Cat Mario is about trolls where after dying by it you would learn from it Troll levels aren't about bs rng But more about "bs kills where you'll learn from it"
@@RaceBandit people need to remember cat mario is a troll random rng does not fit in with trolls trolls are ment to be you get tricked and learn from your deaths
Unfair: You can make enemies have the properties of other enemies, such as a goomba with the spike of a spike top, a Monty Mole with Dry Bones' regeneration, or a thwomp with Sledge Bro's stun! The best part is, there's no way to tell if an enemy has had property changes or not!
Unfair: When Mario gets a ? Coin everything on the game turns into shiny coins, but when you close out of the game and come back the game is still all coins. (even the logo)
Idea: Everytime you try to kill an enemy, there's a 50/50 chance that either the enemy will dodge and kill you or the enemy multiplies by 30! It will be so much fun either dying or having an entire army in front of you!
The dodge is cool. Like if you go to jump on a goomba and it hops back out of the way. Could even go a step further and have it suddenly charge at you after the dodge.
Unfair: If you run from Bowser, he just flies, at full speed, into you, and never stays away so you have to die! Unfair: Not-so-super Star, which has all the visual effects and none of the actual in-game ones!
Unfair: Allow for enemies to not despawn after clearing a course. If this is inspired by Cat Mario, then the iconic post flag kill should be recreatable. Edit: How many people did I manage to accidentally copy? I swear if one more person comes claiming I copied a comment I never saw, I'm erasing this.
Unfair : for castle levels , the moment you step onto the bridge with the axe , the axe will just drop to the bridge instantly and the bridge will fall down just like when you complete a castle level , the difference being the bridge will fall the moment you entered the bridge , not by touching the axe
Epic. Or maybe, [Rejected] why limit it to trolls? Make it so powerups can be exclusive to certain characters, and then people can have so much fun figuring out who the best character for a stage is, like in Doki Doki Panic! _(SMB2US)_
Unfair: How fun it is to pick the wrong pipe and fall in the lava ? Well now if you pick the wrong pipe, the game crash, delete himself and you have to redownload the game again !
Idea: When playing Endless Mode and you die, the level automatically skips and goes to a different level. You'll never be able to practise any of them!
Unfair Idea: You can create areas where the framerate is slowed down, areas that cause lag spikes, and areas that cause the game to crash. Now it can be fun seeing people die to a Goomba due to lag, or seeing your friend's game crash when they are about to touch the flagpole!
An idea for Unfair maker:In smb3 style in the goal poal there is a poisonous mushroom icon if you touch it you die (it appears randomly so no one will expect it)
A control reverser switch: When you hit it every control gets flipped! For example, you move left when you input right, crouch when you jump, and you stop when you run.
Mi idea es que los champiñones conviertan todo arcoiris y todo se da la vuelta te mueves izquierda cuando presionas derecha te agachas cuando saltas y tú paras cuando corres
Unfair: when night mode is either on ghost house or underwater, there should be where the light around the player turns off and on over and over for 0.05 seconds
Unfair : You can turn everything in to bumper just imagine the fun the player of your level will have bouncing of the ground for seemingly no reason and die because of the spikes above
unfair: bridges could snap in half instantly giving mario no time to react and if there is ground below, he breaks a few random bones giving him random disabilitys like jumping disabled, sprinting disabled, sight disabled, etc
Unfair: There's a 25% chance every second that you'll be surrounded by spikes. So much fun to avoid taking damage! Fire flowers can be set to set everything on fire when Mario goes near them. Btw there's no way to tell a trap flower and a fire flower apart!
Unfair: Block Camouflage Mode: With this camouflage option, you can make a block look like any block, and even air. So, you can disguise spike blocks or spike traps in the air.
Unfair: A question block that softlocks you with A random koopaling inside (mostly larry and leastly lemmy) When you hit it it turns into a invisible lucky block and multiplies itself and you get surrounded by brick blocks
Honestly, the moving mushroom platforms would be really nice, especially if you could make the platform thicker so you cna recreate those swinging mushroom levels from NSMB And a lot of these ideas are really good actually if they just get a bit of tweaking, like a faster falling platform is always nice, and the Mega Troll Mushroom instantly breaking blocks is a really good idea, it would be like the normal big mushroom but you just don’t have to jump to break anything, I feel like that would be a really cool thing And the doors locking after entering them is a really good idea on paper if you just allow the player to exit aswell, it could have the player take a door to somewhere but they can’t leave the room until they’ve collected a key, you can still do this with two sets of doors but not needing those extra sets of doors would be nice…
Randomized Troll Trigger: When Mario is on the same X or Y axis, it can: Drop a thwomp on him Remove the ground below him Randomly deal damage Drop a cage, softlocking him Toggle P switch Toggle on/off blocks Flash the screen white for 5.7 seconds Reverse the controls Play realistic gunshot sound effects Turn off your switch Flip the level or ^ | v Make everything else x1.5 quicker Make the enemies track him for 180 seconds Launch 75 homing missiles from offscreen Summon 6 lit bob-ombs around him After activation, it will show text on the screen saying "A random troll has activated!" In addition to my list, it can pick from all other effects that can be applied in the level
Unfair Mario Maker 2 Idea: Lakitu Lightning. So basically so might be under a lakitu feeling kinda safe so but then a lightning bolt bzaps ya! (And if it zaps water when you are in water in the forest theme, you die too).
Idea: Nekoamon (Cat Mario MX), can break objects, and will never stop chasing you. The troll until you either die, or win (which is impossible :trolled:).
Here’s an idea for unfair 2.0: You could make Mario’s hitbox just slightly larger than it should be
Perfect
Nice.
THAT'S perfect
Thats not unfair that is evil
insanely evil... but PERFECT!!!
Unfair: Any enemy you kill will RESPAWN as a ghost! These ghost versions have all the abilities of the original enemy, except they can also float towards you unaffected by gravity and even through walls! This will be a lot of fun, especially when it happens with Meowser!
It’ll be fun if you enjoy high level difficulties!
Unfair: Snake block directions are all pre-made to be random so you will not know where’d they go!
Tbh that wouldn't really work
Cat Mario is about trolls where after dying by it you would learn from it
Troll levels aren't about bs rng
But more about "bs kills where you'll learn from it"
@@tomthebat394 | Yep. Random Snakes probably instead belong in [Timmy] or [Rejected].
@@RaceBandit people need to remember cat mario is a troll
random rng does not fit in with trolls
trolls are ment to be you get tricked and learn from your deaths
@@tomthebat394 well in little timmy that would rather be optional, in unfair, you can’t edit the snake blocks and they would just move randomly
Unfair 2.0: everything (even power-ups) kill you instantly
Unfair 3.0: we have got rid of checkpoints because a true troll level do not have them
unfair: since the ground is actually ice, jumping too much in the night-snow theme will cause it to break under you.
Change idea to unfair so he sees it
It might also fit into [Realistic].
Ok that’s a good one
Wait, but isn't it just the surfaces that are coated in a layer of ice? It doesn't seem fair that...
... oh.
Danny: “Night stars kill you”
Also Danny: [touches star and doesn’t die]
Lol
Either You Can Set If It Damages You Or Not
Or It’s From An Earlier Point Of Development
Unfair 2.0 idea: Pressing "Start Over" in a Super World or the Endless Challenge takes you all the way back to the beginning
Yes yes yeeees
Yessir. that will be very trolly ;)
Rejected updates: you should make enemies use checkpoints to respawn
Unfair: You can make enemies have the properties of other enemies, such as a goomba with the spike of a spike top, a Monty Mole with Dry Bones' regeneration, or a thwomp with Sledge Bro's stun! The best part is, there's no way to tell if an enemy has had property changes or not!
So basically, the rejected enemy fusions but with no cosmetic change.
@@RaceBandit yes.
Isn’t there goombas in paper Mario that have spiked tops?
@@orangeguy5515 Yeah, but they wear a hat.
@@PonandCon9025 no,they’re literally folded like a cone
Unfair: When Mario gets a ? Coin everything on the game turns into shiny coins, but when you close out of the game and come back the game is still all coins. (even the logo)
the pause menu and make and play buttons should be coins too, and if you press the home button all of the game icons are also coins
Your switch will turn into a ton of pennies
Idea: Everytime you try to kill an enemy, there's a 50/50 chance that either the enemy will dodge and kill you or the enemy multiplies by 30!
It will be so much fun either dying or having an entire army in front of you!
The dodge is cool. Like if you go to jump on a goomba and it hops back out of the way.
Could even go a step further and have it suddenly charge at you after the dodge.
Unfair: You have to have a key to unlock the flagpole. And if there’s no key in the level then that’s that
Lol
Unfair: Instead of making coins and blocks switch, p-switches now turn everything into coins
Called 🅱️-switches and you won’t be able to tell the difference.
Wss
That
That
Some ideas from unfair Mario:
• the invincibility star kills you
• hidden spikes
Unfair: If you run from Bowser, he just flies, at full speed, into you, and never stays away so you have to die!
Unfair: Not-so-super Star, which has all the visual effects and none of the actual in-game ones!
Cool epic
Mario gets the not-so-super star while being chased by bowser, and runs into bowser
the best part is, i wasnt even linking them, they were 2 seperate ideas
Unfair 2.0: dehydration in the desert. If you don’t jump in a pile of water in time, Mario will die.
Unfair: Allow for enemies to not despawn after clearing a course. If this is inspired by Cat Mario, then the iconic post flag kill should be recreatable. Edit: How many people did I manage to accidentally copy? I swear if one more person comes claiming I copied a comment I never saw, I'm erasing this.
Hey you copied me
@@smolsenpai6380Huh, I guess coincidences do happen.
@@emberthefox4951i commented that on the last video
@@smolsenpai6380 I never saw the comment. Also, a bit late to say this but sorry for the accidental copy.
@@emberthefox4951 you also copied me, about the laser things from the goal
Idea: every time you die, a long, unskipable cutscene plays. Nothing will stop it, not even turning off the system!
I remember watching your viewer level streams YEARS AGO. It's insane to see how much your channel has grown! Congrats!
Unfair: goombas that multiply and/or has rocket launchers.
Unfair : for castle levels , the moment you step onto the bridge with the axe , the axe will just drop to the bridge instantly and the bridge will fall down just like when you complete a castle level , the difference being the bridge will fall the moment you entered the bridge , not by touching the axe
Alternatively, Bowser can press the axe and kill you.
Unfair: you should add goombas that when you try to stomp them, comes spikes from it ( based on the og Unfair Marrio blocks )
Unfair: depending on what character you are on, you gets different types of trolls.
Epic. Or maybe, [Rejected] why limit it to trolls? Make it so powerups can be exclusive to certain characters, and then people can have so much fun figuring out who the best character for a stage is, like in Doki Doki Panic! _(SMB2US)_
Unfair 2.0: POW block, but when it explodes, it sets off bomb in your Switch (unrecognizable from normal POW)
This is the most hyped I've been since Super 1-1 Maker 2
Unfair: How fun it is to pick the wrong pipe and fall in the lava ? Well now if you pick the wrong pipe, the game crash, delete himself and you have to redownload the game again !
Idea: When playing Endless Mode and you die, the level automatically skips and goes to a different level. You'll never be able to practise any of them!
Unfair: if you hit the quesion block, it will hurt you
Unfair: if you move close to a pipe, you fall into an infinite void
Also Day 2 of multiplying goombas every second
Wait this was your challenge?
Unfair: when you go on the goal pipe it turns into A bunch of browsers/or basically any enemy stacked on each other that immediately kill you
This is so genius! I would love to see more episodes of this
Unfair 2.0: Bomb-ombs have a very small explosion radius. Even the big ones. So now they both have the power of a nuclear explosion! Have fun.
Unfair Idea: You can create areas where the framerate is slowed down, areas that cause lag spikes, and areas that cause the game to crash. Now it can be fun seeing people die to a Goomba due to lag, or seeing your friend's game crash when they are about to touch the flagpole!
Unfair: When you start a level, the game controls itself, so you jump off a cliff or die to a goomba
An idea for Unfair maker:In smb3 style in the goal poal there is a poisonous mushroom icon if you touch it you die (it appears randomly so no one will expect it)
Seems like you got this idea from DGR's latest thumbnail huh!
@@loggeek I was thinking a way for Mario to on the goal poal and then I saw DGR's thumbnail
Rejected idea now pow blocks destroy everything this would BE AWESOMELY FUN
A control reverser switch:
When you hit it every control gets flipped! For example, you move left when you input right, crouch when you jump, and you stop when you run.
Mi idea es que los champiñones conviertan todo arcoiris y todo se da la vuelta te mueves izquierda cuando presionas derecha te agachas cuando saltas y tú paras cuando corres
Idea: invisible tracks, and threats will also be hidden.
We're no strangers to love
You Know The Rules And So Do I
@@FunkyChickenProductions SAY GOODBYE
A full commitments what im think of
You wouldnt get this from any other guy
@@theultranot-owl8840 i just wanna Tello you how I'm feeling
Unfair: when night mode is either on ghost house or underwater, there should be where the light around the player turns off and on over and over for 0.05 seconds
Unfair : You can turn everything in to bumper just imagine the fun the player of your level will have bouncing of the ground for seemingly no reason and die because of the spikes above
0:43 I used to think that the checkpoint flag kills you as a troll
Unfair: Thomps coming out of gaps
Enemies jump randomly to catch you off guard.
Unfair: Everybody complains about the piranha creepers hit box so you should make it that if a piranha creeper is placed down you automatically die
Unfair: The flagpole has a 75% chance to kill the player.
If that happens, the player has to restart the level from the beginning, even if you had a checkpoint active.
unfair: when Mario gets a fire flower he becomes on fire
Up pipe spits everything up at the speed of light
unfair: bridges could snap in half instantly giving mario no time to react and if there is ground below, he breaks a few random bones giving him random disabilitys like jumping disabled, sprinting disabled, sight disabled, etc
also, when eating mega mushroom, youre fatness increases by your mom's making you die of a stroke
Unfair: If you stomp on a goomba, right before you stomp on it it goes slow motion matrix mode and shoots Mario with a gun.
Idea: You could make goombas turn into bowser right as your about to stomp it.
Unfair 2.0 idea: a block that looks like a normal ground block, but is actually a softlock. (You fall into the ground and then can’t move)
Unfair: “The Flagpole Kills You”
Unfair: if you stand in sand for five seconds while standing still you start to sink
being able to adjust spikes hitbox to make precision level even more fun!
Unfair: springs bounce mario off the screen and he dies
I HAVE IDEA, semisolids look like ground. Now player go away, and didn't know about dev exit😂.
Unfair: When you stomp on a koopa and the shell flies off, it comes back to you like a boomerang. XD
Unfair:
There's a 25% chance every second that you'll be surrounded by spikes. So much fun to avoid taking damage!
Fire flowers can be set to set everything on fire when Mario goes near them. Btw there's no way to tell a trap flower and a fire flower apart!
Unfair:
Block Camouflage Mode:
With this camouflage option, you can make a block look like any block, and even air. So, you can disguise spike blocks or spike traps in the air.
2.0: If bob-bombs are wishing 10 blocks of you, you immediately explode
Idea: When the Angry Sun gets too close to you, the screen will display a VERY bright white color and lock your switch!
unfair: time reverced. you think you get more time, but when the clock reaches 500, you die
Unfair: A question block that softlocks you with A random koopaling inside (mostly larry and leastly lemmy)
When you hit it it turns into a invisible lucky block and multiplies itself and you get surrounded by brick blocks
Invisible spikes and enemies that never become visible insta kill and aren’t able to be killed
Unfair: Instead of you jumping on the goomba, gomba will long-jump out of the way and jump on you. The ninja goomba.
Unfair: When you play a dark level your house lose all electricity. So the room is dark. Even the level is just a black screen.
Unfair: Invisible Spikes that form into random mazes. Explains itself, really.
If you fall off the level, your locked out of play for 5 days while Mario gets back up.
Honestly, the moving mushroom platforms would be really nice, especially if you could make the platform thicker so you cna recreate those swinging mushroom levels from NSMB
And a lot of these ideas are really good actually if they just get a bit of tweaking, like a faster falling platform is always nice, and the Mega Troll Mushroom instantly breaking blocks is a really good idea, it would be like the normal big mushroom but you just don’t have to jump to break anything, I feel like that would be a really cool thing
And the doors locking after entering them is a really good idea on paper if you just allow the player to exit aswell, it could have the player take a door to somewhere but they can’t leave the room until they’ve collected a key, you can still do this with two sets of doors but not needing those extra sets of doors would be nice…
Here's an idea the chain chomp will break off its Stomp and it will you be in the chain to wrap Mario up and drag him along to a death pit
Aaah yes "SLIGHTY" bigger, meanwhile a goomba stands 50 meters away and takes ONE STEP forward and somehow kills mario
Randomized Troll Trigger: When Mario is on the same X or Y axis, it can:
Drop a thwomp on him
Remove the ground below him
Randomly deal damage
Drop a cage, softlocking him
Toggle P switch
Toggle on/off blocks
Flash the screen white for 5.7 seconds
Reverse the controls
Play realistic gunshot sound effects
Turn off your switch
Flip the level or ^
|
v
Make everything else x1.5 quicker
Make the enemies track him for 180 seconds
Launch 75 homing missiles from offscreen
Summon 6 lit bob-ombs around him
After activation, it will show text on the screen saying "A random troll has activated!"
In addition to my list, it can pick from all other effects that can be applied in the level
When Mario touches a star, everything but you becomes invincible and you die from touching them.
Unfair 2.0 idea: Mushrooms make everything rainbow and make Mario’s controls inverted as well as him collapsing on the floor after a few seconds.
Unfair: The Game Starts With A Fire Bar Setting You On Fire.
Here’s an idea for unfair 2.0 you’re able to put spikes in the flag pole
Idea:custom enemies. So modifiable hotboxes,textures and behaviors. So fun
Unfair: make a store with glasses that instantly kills a player when they touch it
Instead of breathing slow fireballs, bowser now has a gun
Unfair Mario Maker 2 Idea: Lakitu Lightning. So basically so might be under a lakitu feeling kinda safe so but then a lightning bolt bzaps ya! (And if it zaps water when you are in water in the forest theme, you die too).
Unfair: Goomba Pusher - WHEN YOU TOUCH IT, MAKES CAT MARIO GO THROUGH EVERY BLOCK
Unfair 2.0: hammer goombas that are indestructible
Unfair: Flagpole that kills you when you finish a level.
Unfair idea
Luigi runs to the emergency room.
Super unfair Mario maker two idea: an enemy could come off screen once you hit the check pole
Unfair: spike in anything. It gives you all the fun of not knowing what's safe to touch and constantly being cautious.
Unfair: hitting a note block causes the game to rickroll you.
Unfair 2.0 Update Idea: A star power-up but more unfair! When Mario touches it, he loses a life!
Idea: When shooting fire with the fire flower, it boomerangs back, killing you!
Unfair 2.0: Anything that can hurt Mario becomes invisible. (spike traps, bullet/banzai bills, etc.)
Idea: Nekoamon (Cat Mario MX), can break objects, and will never stop chasing you. The troll until you either die, or win (which is impossible :trolled:).
Unfair: Nearby spike blocks get attracted towards you.
Okay the door that locks behind you is actually a great idea though
Unfair Mario: Sometimes, cloud blocks will disintegrate upon landing on them.
Idea: every 30 seconds something random happens
1: enemys turn giant
2: floor becomes lava
3: level starts rotating for no reason
Wiggler becoming fast as heck
And the koopalings spamming their projectiles
Now we can remake
Unfair: If you get the Wide-shroom,you will never jump high as can.
Unfair:if you jump on a goomba,it kills you