World Maker update: Koopa kid: The Koopa kids from Mario Party 1-7, and Advance are back. If the player walks by the Koopa kid or 1 invisible Koopa kid will poof out in front of the player by surprise, you need pay him with lives to keep going. You could have the player to beat a level or beat a mini-game perfectly without any misses, if not, the Koopa kid will steal 5 lives, send the player to a random spot in the map, or start from world 1 again.
It's been 4+ years but I used to send you Mario Maker levels that you'd do in stream. I was 100% aware based on your tone of voice / what you'd say (also rage-quitting, etc.) that you found my levels annoying/off-putting and were better off not playing them. I just wanted to say sorry to be such a detriment. But it doesn't stop me from producing the levels I love to make. Glad to see your channel grow to what it is and best of luck continuing your Mario endeavors.
@@NickoTHPS I only came here to tell him that because I've been sending levels to Twitch streamers, and one guy got so pissed off he rage-quit the stream. My levels are fair, concise, and have 0 troll elements, they just provide a genuine challenge
Ironically some of these idea actually sound really cool and could be implemented in unique ways like anything on a track, the tank, a block that changes the origination on command which could bring cool puzzles, the peanut except obviously it as a peanut which could be used for timers where you have to find a mushroom to save yourself, and the flashing black and standard screen obviously not all exactly like in the video but if implemented correctly each could bring unique puzzles and just cool standard level ideas. The possibilities could really be endless and there is so many other cool concepts in the video that if any were just slightly tweaked I would genuinely want to use.
The Changing Thwomp: this Thwomp looks just like most of the other Thwomps we've made so far, but when activated, it will use a different thwomp move every time. You never know how it will strike you each time it gets triggered!
Snake Cannons would actually be a great feature. Number one thing they should ad to SMM3. Also the invisible magi loops could be good for things like bosses, just add a limit of like 3 per level and it’s good
The curving/snake podaboos might actually be a good idea. Not only do they have great troll potential (as seen in video), but they can really add a more immersive feel to a level. Remember those dark blue balls from Sonic 2 Chemical Plant that jump from one small tube to another? Yeah, you can recreate that now.
Rejected update: rewind block, if you touch it in any way including walking over it then everything goes back 10 seconds so you can troll your friends in multiplayer mode (also these are hilarious)
Then the opposite which undoes any rewind so that you walk into a rewind block, but then the rewind block walks you into the redo block, but the redo block walks you into the rewind block. It also changes the time forwards and backwards respectfully so it stays going forever.
endless explosive mode: everything you touch explodes 5 seconds after you touch it, except for bob-ombs which explode instantly... also the whole level explodes when the timer runs out so you better beat the speedruns
The air block doesn’t have the annoying eraser sound, but it does require placing it somewhere else and then putting it on like blocks on a semi-solid. And since you can’t move air it doesn’t erase anything.
#rejectedupdates: Since your Switch is indestructible and you can’t close the game, Add a Form of power Charging at all times! Probably something like it uses the power of nearby objects in real life or that it welds itself to a wall charger!
Projected update: Gatling Bros! They’re like Sniper Bros but they target you and shoot rapid fire. They also use an actual huge gatling which make them have a WAY bigger hit box.
19:16 I think this should work more like the whiplash from ultrakill, bringing you directly to the enemy, unless you have a powerup, which then the enemy would be pulled toward you.
@@RapidProbably people are now accidentally throwing their switch in the garbage and buying a new one, so we took the switch off shelves at every store, so you're stuck with the one you have!
We’ve realized that people have eventually just accepted that their switch is stuck in a softlock forever, so now we’re actually teleporting you into the level, so you forcefully have to keep playing, and there’s no possible way to escape
Rejected Idea : To celebrate the release of Sparks Of Hope, we added the Rabbid enemy. Rabbids run around screaming like madmen. There is also a gun variant where the rabbids have a gun. They can also cause toilets to randomly spawn. We think you will love the Rabbids
Unfair: Wanted Level: I’d Mario kills an enemy, he gets a wanted level and then enemies appears more often. The more Mario kills, the more enemies appears because of the wanted level.
Idea: since tracks can now put everything, now you can put Mario on tracks, and if you pause the game while the tracks on one of the buttons, it will literary grab the button when you unpause the game, it can even grab the letters on the pause menu.
Idea: Make a new power-up called Skit, When you get it the level turns into a doodle, And sometimes an eraser erases some of the blocks, and make sure it doesn't erase YOU!
People love precision levels, so now we're introducing a new Clear condition: Run out of time! That way, you must touch the flagpole at the exact frame time runs out- you can't get any more precise than this!
Rejected update idea: You should make the white van power up, where Mario drives it around and enemies will ‘disappear’. However, car accidents always happen, so you will always crash into the pole, killing Mario. 💥 🚗
Rejected update: Kirby enemy, and he can do literally everything he’s able to do in all his games! Just imagine Stone Kirby falling out of nowhere! Robobot Kirby punching you to death! Or he could even inhale the flagpole! The possibilities are endless, just like Kirby’s lifespan (also he can’t be killed)
Unfair: a power up that's a mug called coffee that makes Mario go faster and another one that looks exactly the same but is hot chocolate and makes Mario sit on a chair that comes up through the ground and just drink it. You can't move him at all.
Unfair: trampolines that send you into the stratosphere and when you come down to land a spike top sponge under you so it's basically just a troll trampoline
Honestly, a winged skellakoopa shell would be a good idea! People can use it for elevators IDEA: Coat the switch in fire proof material! I keep dropping my switch in the volcano so this is a great level!
Unfair: If you get past a koopa, their shell turns into an insta-kill bomb and they throw it at you! And plus, it’s always gonna kill you! (The only way to avoid it is to throw their shell at them to kill them.)
Unfair: Make a new power up that looks like a normal power up but actually sends Mario back to the start of the level with only 10 seconds
Yay
Good idea!
MWAHAHAHAHAAAA
Yaaaaaaaaaaaaaaaaaaaaaay! I would prefer that idea, But I also prefer, The troll where it looks like ground, When it's a pit.
No all
Bring this series back, I loved it when I was younger
The sunrise mode actually seems like a cool concept.
so we have met once more (we haven’t met before but uhhhhh yes)
Update: boos are literally ghosts so we make them invisible. Imagine the fun.
Iiii
World Maker update: Koopa kid: The Koopa kids from Mario Party 1-7, and Advance are back. If the player walks by the Koopa kid or 1 invisible Koopa kid will poof out in front of the player by surprise, you need pay him with lives to keep going. You could have the player to beat a level or beat a mini-game perfectly without any misses, if not, the Koopa kid will steal 5 lives, send the player to a random spot in the map, or start from world 1 again.
That's a good idea for a rejected update!
Yes good
Make the super bell into a giga chad
But what if you're in a place in the game where lives aren't present?
@@spennywenny It is a world builder update
It's been 4+ years but I used to send you Mario Maker levels that you'd do in stream. I was 100% aware based on your tone of voice / what you'd say (also rage-quitting, etc.) that you found my levels annoying/off-putting and were better off not playing them. I just wanted to say sorry to be such a detriment. But it doesn't stop me from producing the levels I love to make. Glad to see your channel grow to what it is and best of luck continuing your Mario endeavors.
Yes, he'll be alright. I hope.
@@NickoTHPS I only came here to tell him that because I've been sending levels to Twitch streamers, and one guy got so pissed off he rage-quit the stream. My levels are fair, concise, and have 0 troll elements, they just provide a genuine challenge
Unfair: A fake checkpoint that looks like a checkpoint, but it kills Mario when he touches it.
7:13 this is a great idea actually it would make for good platforming levels
Ironically some of these idea actually sound really cool and could be implemented in unique ways like anything on a track, the tank, a block that changes the origination on command which could bring cool puzzles, the peanut except obviously it as a peanut which could be used for timers where you have to find a mushroom to save yourself, and the flashing black and standard screen obviously not all exactly like in the video but if implemented correctly each could bring unique puzzles and just cool standard level ideas. The possibilities could really be endless and there is so many other cool concepts in the video that if any were just slightly tweaked I would genuinely want to use.
These updates have to be made into a fangame
On it
@@sillyguy64 make it for mobile as well so I can play it. But don't remove the ability to exit levels pls
Needs to be a mod
No, a fangame works coz you can play on pc and mobile
@@sillyguy64 go future fangame maker, go.
I love the idea to combine enemies here.
11:14
Honestly yeah, it’s not even a bad idea.
same here
if nintendo is reading this, ADD COMBINING ENEMIES
Me too
@@YourFavouriteInternetGuy Where is Murray Maker 1
The Changing Thwomp: this Thwomp looks just like most of the other Thwomps we've made so far, but when activated, it will use a different thwomp move every time. You never know how it will strike you each time it gets triggered!
Inverted seesaw sounds like it’d actually be pretty useful
Builder update: you can place any block on top of any other block and they stack so you can put spikes behind a ground block
That would be useful for bosses such as ZappaNannyBowser
Sunrise mode could actually be used very well in some levels. Edit:like a speedrun level.
Snake Cannons would actually be a great feature. Number one thing they should ad to SMM3. Also the invisible magi loops could be good for things like bosses, just add a limit of like 3 per level and it’s good
The curving/snake podaboos might actually be a good idea. Not only do they have great troll potential (as seen in video), but they can really add a more immersive feel to a level. Remember those dark blue balls from Sonic 2 Chemical Plant that jump from one small tube to another? Yeah, you can recreate that now.
I think some of these ideas could be good
Yeah that's true
@@KaijuEdits875 same
I lost 452 Brain cells from watching this video
Downward curving Podaboos actually exist
The floating dry bone shell legit sounds like a good idea. Just think of the parkour sections we could make!
Do you have Pickering at the last of your name
Unfair: A power up that turns you into a literal railroad crossing
Hey, at least you can move the gate up and down but you can’t move around
some of these are actually good ideas lol
I can’t believe this series has been going for over a year! It’s almost 2 years now!
The winged dry bone shell I love it!!
The winged dry bones shell would be good for parkour levels. It would actually be a pretty good feature.
Collecting a star gives a starburst ad
Rejected update: rewind block, if you touch it in any way including walking over it then everything goes back 10 seconds so you can troll your friends in multiplayer mode (also these are hilarious)
Then the opposite which undoes any rewind so that you walk into a rewind block, but then the rewind block walks you into the redo block, but the redo block walks you into the rewind block. It also changes the time forwards and backwards respectfully so it stays going forever.
New idea
3 AM mode
Every enemy is from a random horror game/ movie and it’s pitch black 100% of the time
And make the enemy Jumpscare you when you get killed by the enemy
Maybe you can even bring back the J-son enemy from Super Mario Land.
That Boo-ring joke was perfect
Super immersive maker 2: make it so that when you jump in game, you fly to space irl
Update: a spring mushroom! It will turn you into a spring, and you cant do anything but other people can bounce on it.
uhh is this a bot
Endless Mode Update: make it so there is a game mode where you have 50 seconds to beat something or else the switch (or everything on screen) explodes
endless explosive mode: everything you touch explodes 5 seconds after you touch it, except for bob-ombs which explode instantly... also the whole level explodes when the timer runs out so you better beat the speedruns
@@wypmangames Make it 3 seconds and you got me hacking nintendo to do it
@@ImBadAtVideoGamesLol aight, 3 seconds it is
Helpful thwomps
Wow that sure is a
Nice realistic tank
It looks exactly like a real tank
The winged fry bone shell legit needs to be a thing
You misspelled dry wrong
@@paulsantiago1483 oh no! What a nightmare!
The Winged Fry Bone from Super McDonalds Maker 2
@@brian93724LOL 😂
@@paulsantiago1483 if he misspelled dry wrong then he spelled it right
The air block doesn’t have the annoying eraser sound, but it does require placing it somewhere else and then putting it on like blocks on a semi-solid. And since you can’t move air it doesn’t erase anything.
🤯
Rejected update: The world is ending mode:the world deletes itself while u r playing it
bro. i love how all the stuff he does is so nintendo
I can find a good use to about 95% of these items in this series.
Unfair: pickax bro. Throws a superfast pickax that instantly kills you and can break anything
Ad: play a illumination ad every time you play as Mario
If a pow block explodes,you get an ad for bang energy
The helicopter and the lightning bro combination will become an instant classic troll!
the combine enemies one actually sounds kind of cool
Yea
same for extreme ground night
Agreed, so much more GOOD possibility. Like spike piranha could have loads of possibilities
Yes
For the ads: when you get the builder, Mario power up, you’ll see an ad for construction
ha i love how the tanks in the older versions are blocks but the tank in 3d world is just TANK.
Yellow Magikoopas and Air Strike Bros are actually looking like GOOD Rejected ideas.
#rejectedupdates: Since your Switch is indestructible and you can’t close the game, Add a Form of power Charging at all times! Probably something like it uses the power of nearby objects in real life or that it welds itself to a wall charger!
Unfair: having a mushroom but it sends you to the end of the level where you get killed and get send all the way back to the beginning
Rejected idea: The super scope, with this item, Mario and friends can shoot down whatever enemies are blocking their way.
The 33526335373 diferent twomp tipes arent scared of this idea...the teletwomp can teleport over the bullet
Bruh I was making a level and clicked this by mistake when I clicked pause
Wat
Murray: bullet bill is now a literal bullet and the launcher is now a gun
the award for bad levels got me on the floor
Rejected updated: King Penguin: Summons his minions to throw snowballs at you and tries to make you yield. Just like from the movie trailer!
yes. yes.
YES! YES!
I do not
@@frye. how's Shiver doing?
For that matter Big Man?
2:19 technically this wouldn’t be rejected, this would be a cool mechanic (to me, everyone has their own opinion)
That spider ball piranha looking good tho
Honestly out of every rejected update,if I could choose one to be real I would choose hotel mario style lol
Projected update: Gatling Bros! They’re like Sniper Bros but they target you and shoot rapid fire. They also use an actual huge gatling which make them have a WAY bigger hit box.
19:49 actually tracks on tracks is a good idea, you can have something move upwards while its moving sideways
If I had one you're melting my brain.
Unfair: the teleporting goomba. Ur minding ur business and it just shows up
If you crash a car,you get a ad for geico 😂
Mario 64 mode: you can go though paintings that act like doors but they can go anywhere, nothing could go wrong
The wings dry bone show is actually kinda useful. Definitely great for parkour. Great idea for once.😊
yes
19:16 I think this should work more like the whiplash from ultrakill, bringing you directly to the enemy, unless you have a powerup, which then the enemy would be pulled toward you.
New product placement idea; when you hit a ? Block, you get a random ad from a random company
Like A Oreo Advetisement.
Idea: People are letting their switch run out of battery to escape levels, so we are giving the switch infinite battery!
I was thinking of that
@@RapidProbably people are now accidentally throwing their switch in the garbage and buying a new one, so we took the switch off shelves at every store, so you're stuck with the one you have!
after this people have been throwing the switch into time vortexes, so we have turned all time vortexes into pizzas
We’ve realized that people have eventually just accepted that their switch is stuck in a softlock forever, so now we’re actually teleporting you into the level, so you forcefully have to keep playing, and there’s no possible way to escape
@@RapidProbably they did that
Rejected Idea : To celebrate the release of Sparks Of Hope, we added the Rabbid enemy. Rabbids run around screaming like madmen. There is also a gun variant where the rabbids have a gun. They can also cause toilets to randomly spawn. We think you will love the Rabbids
Mario Be Doin The Oppa Gangnam Style Thing😂😂😂
Hey! I use the bridge in some of my custom levels!
Unfair: Wanted Level: I’d Mario kills an enemy, he gets a wanted level and then enemies appears more often. The more Mario kills, the more enemies appears because of the wanted level.
The Swap Blocks at 16:27 are actually in the first New Super Mario Bros. game where in Bowser's Castle in World 8, the blocks are there.
Love the thwomps derp face
I just noticed, that now when you play Mario maker 2, you can't get out of the game until your switch dies
Idea: since tracks can now put everything, now you can put Mario on tracks, and if you pause the game while the tracks on one of the buttons, it will literary grab the button when you unpause the game, it can even grab the letters on the pause menu.
6:55 wait the exit button is already removed right
Not even joking, a winged dry bones shell would actually be amazing.
Idea: Make a new power-up called Skit, When you get it the level turns into a doodle, And sometimes an eraser erases some of the blocks,
and make sure it doesn't erase YOU!
People love precision levels, so now we're introducing a new Clear condition: Run out of time! That way, you must touch the flagpole at the exact frame time runs out- you can't get any more precise than this!
3:20 It looks like a mini boss. To kill him you need 1 stomp but he and his attacks are super fast and you'll need skills to beat him.
correct
Super Unfair Maker 2: you can place "unfair" traps like a nuclear bomb mine
Rejected update idea: You should make the white van power up, where Mario drives it around and enemies will ‘disappear’. However, car accidents always happen, so you will always crash into the pole, killing Mario. 💥 🚗
Rejected update: Kirby enemy, and he can do literally everything he’s able to do in all his games! Just imagine Stone Kirby falling out of nowhere! Robobot Kirby punching you to death! Or he could even inhale the flagpole! The possibilities are endless, just like Kirby’s lifespan (also he can’t be killed)
12:47 Mario/Chris Pratt: AAAAH MY ARM!!!
Rejected update: Everything Bro. It throws everything at you at once.
Unfair:a power up that removes a random control (example disables moving to the left)
EXTREME MIDNIGHT MODE: it's so dark that DARKS THE WHOLE NINTENDO AND CONSOLES
Unfair: a power up that's a mug called coffee that makes Mario go faster and another one that looks exactly the same but is hot chocolate and makes Mario sit on a chair that comes up through the ground and just drink it. You can't move him at all.
Unfair: everything that you can break breaks when you are on it for 1 second
Unfair: maybe you should add the items that’s in the cat Mario and then, so if you like the moving block, you can like put it anywhere you want
Unfair: trampolines that send you into the stratosphere and when you come down to land a spike top sponge under you so it's basically just a troll trampoline
Or a trollpolem
Honestly, a winged skellakoopa shell would be a good idea!
People can use it for elevators
IDEA: Coat the switch in fire proof material!
I keep dropping my switch in the volcano so this is a great level!
Why are some of these actually good💀
You know, I actually like the alternating screwers thing
Unfair: If you get past a koopa, their shell turns into an insta-kill bomb and they throw it at you! And plus, it’s always gonna kill you! (The only way to avoid it is to throw their shell at them to kill them.)
Idea:Add some triggers that can move any object selected.
When you go on a space level, it removes all air from the entire universe
A Thwomp that goes in every direction besides where they say
Can't wait for Super Murray Maker 2
Unfair: every 10 seconds, there is a 50% chance that you will randomly game over when you complete the level.
Thwomp movement: disappearing. It just fades away
Nuclear missile bro. It throws nukes, and if a nuke lands, Mario maker will close and a secret application will open saying “you got nuked!”
If you grab a superstar you will watch a ad for a telescope