you'll never unsee this bug with the scout in the loadout menu....

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  • Опубликовано: 28 июн 2023
  • Music: BananaSlug ( / user-426347780 )
    channel discord --- / discord
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    [ todo list / current progress on upcoming videos / channel roadmap ]
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    [ hud / crosshairs / hitsound / killsound / gfx cfg ]
    big thanks to:
    trigger_hurt for some info
    FAQ:
    Q: How did you make that? What editing software do you use?
    A: I use Adobe Photoshop, Premiere Pro & After Effects. Photoshop for image editing and thumbnails. Premiere Pro for compositing and After Effects for motion graphics (the fancy animations).
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Комментарии • 298

  • @shounic
    @shounic  Год назад +719

    hi :) this video is a tumor i cut off from the previous video since i felt like it didn’t fit tacked on at the end of the previous video --- so here it is. if you want a better idea of what inverse kinematics is, or why the medic breaks his arm when he loses: ruclips.net/video/5m7V9zWlYdM/видео.html

    • @jamesruth7707
      @jamesruth7707 Год назад +1

      Thanks Shounic. Now I'll never unsee it.

    • @IAmSkystrike
      @IAmSkystrike Год назад +3

      Ah, I was expecting “Inverse Kinematics Shenanigans” to be a new short series

    • @NovaAge
      @NovaAge Год назад +3

      That you for showing us your tumor!

    • @thestratposter3515
      @thestratposter3515 Год назад

      .

    • @thelowerdecktf2
      @thelowerdecktf2 Год назад

      very unfortunately, i had already seen all of these because i spend way too much time goofing around by zooming in and out on the loadout menu.

  • @malfolin
    @malfolin Год назад +845

    The pistol robot scout is not just stopping, he is concentrating.

    • @MoustachioFurioso83
      @MoustachioFurioso83 Год назад +66

      Anyone who's been under fire from a Scout bot's pistol can attest, this focus gives them perfect accuracy.

    • @StilvurBee
      @StilvurBee Год назад +18

      @@MoustachioFurioso83 i made squads of 2 pistol scouts and 1 extended buff soldier when i was experimenting with writing .pop files and i was amazed at how much i had to nerf them, scout bots using pistols are truly terrifying

    • @ME0WMERE
      @ME0WMERE Год назад +20

      @@StilvurBee pistols are already pretty powerful
      they're only made less good by them being rapid-fire and having random spread

    • @Messier1071
      @Messier1071 Год назад +2

      he's just standing there MENACINGLY

    • @agrimmon
      @agrimmon Год назад +1

      Charging a shot

  • @jonsku6662
    @jonsku6662 Год назад +152

    Robo-scout: *Holds a pistol*
    "He's just standing there... MENACINGLY!"

    • @matthewhamilton4442
      @matthewhamilton4442 Год назад +3

      I agree, the Robot Scout standing stock-still with his pistol out is easily the creepiest.

  • @drilltank-6603
    @drilltank-6603 Год назад +138

    'Remember, animate every other class properly first. Nobody likes the Scout.' - Paraphrasing Dr. Lalve.

    • @UberSpah
      @UberSpah Год назад +3

      - Cave Johnson*

    • @LonelySpaceDetective
      @LonelySpaceDetective Год назад +3

      wouldn't it make more sense if this issue was the result of doing the scout first if anything, like say they later found out a better way of doing this and never got back to revising him, or thought "oh yeah we forgot to do this, well we'll get back to him later" but ultimately forgot about it
      (to be clear, i have no idea what order they did the backpack animations to)

  • @purplehaze2358
    @purplehaze2358 Год назад +1130

    Of all the bugs in this game, this is almost certainly the most minor. I can almost guarantee 90% of the TF2-nity didn't know this was even a thing.

    • @thestratposter3515
      @thestratposter3515 Год назад

      .

    • @EdibleREAL
      @EdibleREAL Год назад +28

      It’s so subtle and minor that everyone just ignored it

    • @HalfLifer81
      @HalfLifer81 Год назад +58

      even if you notice it you forget about it in 2 seconds

    • @TheDiner50
      @TheDiner50 Год назад +16

      10% here. What has kept TF2 going for all this years fundamentally happened because the developers realized how important art style was to hide the limitations and aging of the game. And someone into SFM etc and modeling really notice this minor things. Yea game balance etc is far worse and gameplay bugs. Still this small details are the things that still reminds you that the game is 15 years old. That and some of the textures being low res. Most of this 'minor' problems the community can solve in a week. A WEEK.
      I do not even think the TF2 plant is with us anymore. I mean we can not be to mad with the janitor if Valve care SO LITTLE about TF2. Now can we. Poor little dev plant. Survived work from home just for the janitor to be fired after all.

    • @Hitlinemoss
      @Hitlinemoss Год назад +15

      I'd argue that BLU scouts having the wrong pants color is even subtler

  • @lxdixd
    @lxdixd Год назад +115

    2:07 being still seems more robotic than breathing though.... so spaghetti it returns to being good again

    • @caramelldansen2204
      @caramelldansen2204 Год назад +23

      it'd be cooler if it did the idle jiggle / vibration that its engine / motor thing causes

    • @apurpledragon
      @apurpledragon Год назад

      Ironically enough most of the robots with their secondarios actually have custom idle poses such as the Sniper with his SMG and the Spy with his sapper.

  • @kalerug
    @kalerug Год назад +101

    You know, I always thought that the way Scout held his pistol was off, but could never figure out why

  • @KyleBrownIsALoser
    @KyleBrownIsALoser Год назад +370

    this man literally can just go back to 2008 tf2 lol

    • @energeticyellow1637
      @energeticyellow1637 Год назад +60

      Yeah wtf and he didn't take me with him??

    • @cheesepop7175
      @cheesepop7175 Год назад +9

      um actually tf2 came out in 2008 not 2000

    • @KyleBrownIsALoser
      @KyleBrownIsALoser Год назад +53

      @@cheesepop7175 not sure if this is a joke or not, but tf2 came out in 2007 lol

    • @adog3129
      @adog3129 Год назад +36

      @@KyleBrownIsALoser i got it in 2006. gabe said he was giving it to me first because he likes me more than all the other valve fans.

    • @thedigreguy
      @thedigreguy Год назад +1

      ok but how does he do that???

  • @poppymuffinseed
    @poppymuffinseed Год назад +425

    I noticed the pistol issue before, but not the dogtags! How interesting!
    Also god I imagine inverse kinematics makes animation work so much easier haha

    • @berzerkvideos655
      @berzerkvideos655 Год назад +38

      IT DOES. IT REALLY DOES.
      I had a grudge against IK animation for the longest time, but when I started _actually using it..._
      _God.... so much of my life wasted on FK..._ 😭

    • @Illijah02
      @Illijah02 Год назад +24

      @@berzerkvideos655 For real, switching from FK to IK changed the trajectory of my life.

    • @Underqualified_Gunman
      @Underqualified_Gunman Год назад +4

      I know a lot of the realistic movement of your arms in boneworks/bonelab is due to IK bieng setup. Feels like black magic when your ingame

    • @no-lifenoah7861
      @no-lifenoah7861 Год назад

      Working with it is great but setting it up makes you want to die

    • @DJL3G3ND
      @DJL3G3ND Год назад +4

      @@berzerkvideos655I don’t know how you can even make anything without ik, like even just crouching down requires you to manually line the feet back up where they should be, and even then the animation transition still moves it anyway

  • @SirPembertonS.Crevalius
    @SirPembertonS.Crevalius Год назад +525

    Everyone who watches this, including myself, are gonna be mildly upset everytime we see scout in the loadout screen.

    • @TheAntlionGuard
      @TheAntlionGuard Год назад +18

      Based profile pic

    • @damsen978
      @damsen978 Год назад +28

      I was going to give you a like but then i saw your pfp.

    • @biomechnicalhuman4851
      @biomechnicalhuman4851 Год назад +11

      I've seen you on so many comment sections that I'm not even phased when I see your profile picture

    • @SirPembertonS.Crevalius
      @SirPembertonS.Crevalius Год назад +17

      @@damsen978 I read that like a skyrim guard talking about his "arrow to the knee" lmao.

    • @thestratposter3515
      @thestratposter3515 Год назад

      .

  • @incendium6615
    @incendium6615 Год назад +31

    Guys give scout a break he obviously has an itch he's trying to scratch on his right hand

  • @Ralofguy
    @Ralofguy Год назад +34

    I'm just hoping one day the janitor and potted plant manage to fix cosmetics not using the same lighting origin as the playermodel and beard/face cosmetics being broken whenever a class makes any facial expressions.

  • @normanmai7865
    @normanmai7865 Год назад +7

    1:55 "Which is why the Robot Heavy's shotgun idle is very human" has the same energy as "the design is very human. very easy to use."

  • @Star_Bright1
    @Star_Bright1 Год назад +52

    Yep, knew about the MvM thing for years now! There's a mod out there from like 2017 which fills in any missing animations from this copy-paste job on new animations, so everything barring the newest taunts still look 'correct' when the robots perform them as opposed to a blank animation.

  • @burritoman2k
    @burritoman2k Год назад +10

    First blu scout has the wrong pants unlike every other class, then he has these little animation issues, then consider that the unfinished civilian class used the scout's model, I think there's a case to be made that scout was the first class designed in TF2

    • @catke590
      @catke590 Год назад +3

      the wrong pants are not good evidence of that though, remember that Scout's current textures are not the ones that where made back when they were making the base game, and Scout's current textures are the ones with the wrong pants problem.

    • @SSM24_
      @SSM24_ 5 месяцев назад

      @@catke590 I think it still could be tbh. The root cause of the pants thing is that Scout is the only class who had both the red and the blue textures in the same photoshop file, instead of being separate files like the rest of the classes. That sounds like exactly the type of thing that could happen if the Scout was created first and other classes came later.

  • @mihailos8701
    @mihailos8701 Год назад +2

    Thanks for video, good explanation as always. I wish there were more people like you

  • @dankllamas6984
    @dankllamas6984 Год назад +7

    It's not a bug, it's a feature. Scout is just scratching his hand.

  • @SnivyTries
    @SnivyTries Год назад +10

    I wonder, considering how janky Spy is, when a spy disguises as a scout, do the dogtags still break?

  • @RemiEagleUnion
    @RemiEagleUnion Год назад +3

    2:10 ive noticed the robot sniper also does this with his sniper rifle.

  • @sullgames
    @sullgames Год назад +3

    Took me way too long to realize that "the tags are broken" refers to the actual dog tags he wears around his neck sticking out, as opposed to some internal data "tags" causing him to hold the weapons wrong or something lol.

  • @Taifun_TV
    @Taifun_TV Год назад +1

    I noticed it before, but didn't think it was such a big deal.

  • @YellowDice
    @YellowDice Год назад +3

    Here's an annoying bug, if the game loads ur loadout model first it breaks facial flexes on beards, but if you start tf2, have the bristle crisis beard equipped on soldier, select him by pressing 2 on the class selection screen so the game doesn't load his model, the beard flexes will be fixed.

  • @USERWASBANNED
    @USERWASBANNED Год назад +1

    shounic... wake up... shounic... tf2... you have tf2 update to download. tf2 update.

  • @humanharddrive1
    @humanharddrive1 Год назад +1

    i love how broken everything is when you're really looking into things but the whole big picture of tf2 is so good anyway

  • @SkrttSkull
    @SkrttSkull Год назад

    this guy has such interesting videos! love em!

  • @redness4815
    @redness4815 Год назад +1

    Yeah, i noticed this from the beginning but I thought it showed like that in-game as well. Interesting!

  • @Varg69420
    @Varg69420 Год назад +2

    deadass thought you were gonna say the default pistol actually technically uses the engineers lol

  • @autisor
    @autisor Год назад +2

    the longer i stay on your channel, the more i’m cursed with knowledge

  • @MeesterTweester
    @MeesterTweester Год назад +16

    They animated Scout first then realized it was a bad idea

  • @Whurr1
    @Whurr1 Год назад +9

    in addition, the robot sniper is also completely motionless when standing still with their sniper rifle out, but only when not scoped in.

  • @yashuab.2979
    @yashuab.2979 Год назад

    Scout over here stroking his gun right now. He's stroking that gun. He's about to fire from stroking his gun right now.

  • @unr34L-
    @unr34L- Год назад +2

    Holy shit that old Loadout UI hit me like a train

  • @huckaboimemes8748
    @huckaboimemes8748 Год назад

    You can also see one of the shotgun shells on the choose your class menu when you have the soda popper equipped

  • @aftsfm
    @aftsfm Год назад +1

    shounic is basically a spaghetti code guru, it feels like he knows what's behind every single tf2 bug

  • @Rift_cz_sk
    @Rift_cz_sk Год назад +1

    Can't wait to forget this in one day

  • @sgas
    @sgas Год назад

    Ive always wondered this, makes sense with the previous video

  • @Vexcenot
    @Vexcenot Год назад

    Damn didn't expected a sequel

  • @BanjoGate
    @BanjoGate Год назад

    2:12
    He's just standing there! MENACINGLY!!!!!

  • @jeninimas
    @jeninimas Год назад +1

    Scouts hand clips into the jar while holding Mutated Milk even though it's very clearly a different animation to normal mad milk

  • @InappropriatePolarbear
    @InappropriatePolarbear Год назад

    Loadout screen scout is me in the morning when my left arm is still asleep and can't tell if it's holding something or not.

  • @ihavenoideadanny
    @ihavenoideadanny Год назад +1

    scout is just massaging his right hand after all the force and nature recoil, dont bully him shounic

  • @ice-creamman
    @ice-creamman 4 месяца назад +1

    he's just scratching his hand REALLY hard

  • @miemg5276
    @miemg5276 Год назад

    I've seen this bug for years but never understood why that happened, thanks for explaining one of life's biggest mysteries

  • @Intrafacial86
    @Intrafacial86 Год назад +1

    I remember noticing the wonkiness with Scout's hands in the loadout screen.

  • @FauxpasYT
    @FauxpasYT Год назад +2

    2:06 [virtual insanity plays]

  • @GreyMaria
    @GreyMaria Год назад

    a bachelor fine art

  • @communistpootisbirb
    @communistpootisbirb 11 месяцев назад

    2:05 He’s just standing there… MENACINGLY!!!

  • @sgdadfgdfgadbdfbd
    @sgdadfgdfgadbdfbd Год назад +1

    ive always noticed this, both scout and medic

  • @BaranErdeser
    @BaranErdeser Год назад +2

    I found a weird bug in-game the other day. We had lost and i was playing as spy disguised as pyro before the round end and an enemy medic started healing me for the duration of the end phase. When the other round started i was hearing an intense crit sound as if i had multiple crit weapons equiped. I dont have footage of this but considering how easy it was im sure you can replicate it... if its replicateable. Have a nice one.

  • @fabiakmusic
    @fabiakmusic Год назад

    bold of you to assume I didn't already notice that flaw before

  • @Acejinjo
    @Acejinjo Год назад +1

    Huh, I thought it was normal. Figured we roll with it.
    Robot Scout on the other hand......Yikes.

  • @ChronoSquare
    @ChronoSquare Год назад

    oh my god 1:31 that old main menu whole E crap
    what a weird nostalgia

  • @solsoldier3029
    @solsoldier3029 Год назад

    btw there is like a singular circular tnt under the soda popper when you choose a class in any game in tf2, but when you try see it anywhere else it won't show it, I don't know if it a bug or a hidden thing.

  • @unr34L-
    @unr34L- 11 месяцев назад

    The bachelor of fine art.

  • @sgas
    @sgas Год назад

    Those bonus facts are fun

  • @coilingeat5602
    @coilingeat5602 Год назад +1

    😮Thanks for video Shounic!

  • @KayX291
    @KayX291 Год назад +6

    The animation in loadout menu overall has problems. Select the RPS taunt for Heavy and notice how his lips instantly open and close at the same time each time he speaks without moving his lips.

  • @ecksdee1149
    @ecksdee1149 Год назад

    Literally my favourite youtuber
    I get a bonar every tine you post

  • @LargeCoke_Mediumfry
    @LargeCoke_Mediumfry Год назад +1

    What I’m more concerned about is that scout is cupping his pistol

  • @tsuwaque
    @tsuwaque Год назад

    the buttler fan art

  • @ZVAARI
    @ZVAARI Год назад +1

    I'm amazed this game shipped at all

  • @average_pyro
    @average_pyro Год назад

    I just noticed this, minutes later I see a shounic video

  • @hungryhedgehog4201
    @hungryhedgehog4201 Год назад

    scout rubbing his shotgun while maintaining eyecontact

  • @rowrow_
    @rowrow_ Год назад

    boy those dog tags are *E R E C T*

  • @Xilekai
    @Xilekai Год назад

    both of these bugs seem like the type of thing where I don't know how you WOULDN'T notice them but what do I know, I like viewing the loadout screen and playing with zoom and perspective via custom hud lol.

  • @Innuya
    @Innuya Год назад

    Ngl I was expecting/hoping (!) for a jump scare with the scout bot

  • @spicyicedcoffee1150
    @spicyicedcoffee1150 11 месяцев назад

    I already noticed this in the bottom left corner of my screen

  • @kingacrisius
    @kingacrisius Год назад

    I noticed the pistol in the loadout screen before actually, never noticed any of the other stuff in this video tho

  • @Sad_KittenGaming
    @Sad_KittenGaming Год назад +1

    Jokes on you! I already noticed the arms looking weird a long time ago!

  • @whynotanyting
    @whynotanyting Год назад +1

    I've always noticed this, but ignored it, assuming it was either time crunch or something in the pipeline didn't support IK.

  • @warmongerous
    @warmongerous Год назад

    Hah, implying that this bug didn't annoy me for years. Finally, a shounic bug that won't affect me forever, because it already has.

  • @sergeychistov8162
    @sergeychistov8162 Год назад

    Bro, the game is so developed, even the characters BREATHING.

  • @BabzaiWWP
    @BabzaiWWP Год назад

    ive noticed this in the loadout menu but never noticed it didnt do this in game

  • @daunidebil
    @daunidebil Год назад

    madmilk in right hand is also in the prop

  • @screwd
    @screwd Год назад +2

    While on the topic of animations, could you explain why Scout's legs break when he double jumps sometimes?

  • @wasdwazd
    @wasdwazd Год назад

    Oh I noticed that the day I started playing the game

  • @sanjivinsmoke814
    @sanjivinsmoke814 Год назад

    Ah, I always thought scouts hand was really itchy in the menu

  • @Goldenleyend
    @Goldenleyend Год назад

    I honestly never noticed that it was actually in game only the loadout screen 😂

  • @mrfox8081
    @mrfox8081 Год назад +1

    Why can that window on swiftwater first have a cleaver thrown through it? it also makes regular flares deal self damage which is really strange

  • @C.A._Old
    @C.A._Old Год назад +1

    Ah Bay Raitt ( SFM animator & TF2 Comic creator artist, Valve Developer ) what you did in mistakes in from the past?

  • @iikeli727
    @iikeli727 Год назад

    The real travesty is how he is gripping the pistol

  • @hoja6084
    @hoja6084 Год назад

    is it possible to animate the missing weapons and taunts for the mvm robots? on top of fixing engie's broken arm

  • @moka8601
    @moka8601 Год назад +1

    What 1000+ Days without an update does to a man

    • @catke590
      @catke590 Год назад +1

      and yet some of us are still havin fun. I kind like how no updates mean people taking keen interest in this aspect of the game. Although I do wish for that summer update to come soon.

  • @buzzsburner.8286
    @buzzsburner.8286 11 месяцев назад

    what if in the last comic they added lore that scout accidentally dipped his hand in itching powder so that the loadout screen with the pistol is accurate; hes just scratching his knuckles

  • @kommu6114
    @kommu6114 Год назад +2

    While not specifically a bug, I found that Scout's right foot slightly rotates when shooting a projectile, like the Sandman's baseball or the Wrap Assassin's ornament.
    This is merely an animation oversight, right?

  • @wolfcl0ck
    @wolfcl0ck Год назад +2

    So why ARE inverse kinematics disabled in the loadout screen?

  • @solgerWhyIsThereAnAtItLooksBad

    I wonder when the summer update will release

  • @Goop946
    @Goop946 Год назад

    I always thought that was how it was in game

  • @astolfo3403
    @astolfo3403 Год назад

    The weld tool

  • @caramelldansen2204
    @caramelldansen2204 Год назад

    what do you mean at the end about tags being broken?

  • @bqgin
    @bqgin Год назад

    2:26 force-a-nature is magnetic confirmed

  • @piky9726
    @piky9726 Год назад

    Hey shounic, could you review the Double Tap frame rate exploit that allows you to fire really fast and do way to much damage.

  • @pepperlonelypizza22
    @pepperlonelypizza22 Год назад

    is inverse kinematics also why sniper may occasionally hold his kukri with both hands for a short amount of time after switching weapons?

  • @geralds1500
    @geralds1500 Год назад

    Inverse kinematics is also responsible for the spycrab.

  • @DeliciousCake_
    @DeliciousCake_ 10 месяцев назад

    holy shit finally someone noticed

  • @hardlyanydiggity3953
    @hardlyanydiggity3953 Год назад +1

    about the bonus fact with robo scout,
    its a robot. I'm sure most robots can stay perfectly still if they try. i don't see how that could break one's immersion.

    • @hardlyanydiggity3953
      @hardlyanydiggity3953 Год назад +1

      besides, when are you ever going to see a robot scout idling with a pistol out? (without community server plugins)

    • @catke590
      @catke590 Год назад

      yeah, but if we want to be strictly attached to the cartoony style the designers where trying to put on the robots, they all should have an idle jitter movement as if they had an old engine running inside them.

    • @hardlyanydiggity3953
      @hardlyanydiggity3953 Год назад

      @@catke590 I guess that's true.

  • @killhemliar5133
    @killhemliar5133 Год назад

    oh nooooo scawy hawnds

  • @YourAverageBrody
    @YourAverageBrody Год назад

    i will unsee this. it is about 2 in the morning for me. I cannot not unsee this

  • @jakeferrison2487
    @jakeferrison2487 Год назад

    Try testing Winger for Scout and Double Jump + Forward. Has chance his legs become bacon or Crazy Legs like symptom

  • @charmyzard
    @charmyzard Год назад

    I saw it since the start, I just thought it was an all-class problem.