there’s a secret 4th team you’re not meant to use, so what if we do?

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  • Опубликовано: 2 авг 2024
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Комментарии • 1,2 тыс.

  • @lemono5954
    @lemono5954 Год назад +8782

    This must be why sentries summoned with commands act so weird, they’re on team unassigned.

    • @otne1
      @otne1 Год назад +1227

      if you do not specify in the command on which team they should be on they get on team unassigned so yes

    • @diegodankquixote-wry3242
      @diegodankquixote-wry3242 Год назад +83

      Pog!

    • @robloxian-craft1941
      @robloxian-craft1941 Год назад +44

      How do we make them red then?

    • @linus327
      @linus327 Год назад +246

      @Robloxian-Craft Animates ent_fire !picker setteam # (replace # with 2 for red, 3 for blu) for already spawned sentries OR ent_create obj_sentrygun teamnum # (2 for red, 3 for blu)

    • @robloxian-craft1941
      @robloxian-craft1941 Год назад +21

      @@linus327 thank you

  • @masterofbloopers
    @masterofbloopers Год назад +4080

    Finally, Gray Mann's team is playable!

    • @WeedCop
      @WeedCop Год назад +244

      Kidnapping by eagle sold separately

    • @underpussy_
      @underpussy_ Год назад +119

      robots in mvm are on team unassigned - confirmed

    • @Nibbenji2077
      @Nibbenji2077 Год назад +87

      Nah this is the administrator's team. Red+Blue=Purple

    • @tye-wynd5218
      @tye-wynd5218 Год назад +6

      His team is blu

    • @damedaneguy6160
      @damedaneguy6160 Год назад +8

      ​@@tye-wynd5218no he's not blu is Blutarch Mann

  • @theflamethr0wer724
    @theflamethr0wer724 Год назад +4792

    if we had this information 10-15 years ago people would have made a lot of fan content about Unassigned as if it were a real faction.

    • @maninthemask6275
      @maninthemask6275 Год назад +677

      Yeah they would have been the dark spoky team from gray man.

    • @sonof6802
      @sonof6802 Год назад +184

      i mean OWN exists

    • @venyogo2
      @venyogo2 Год назад +83

      it would've been on the comic

    • @davitdavid7165
      @davitdavid7165 Год назад +44

      I am sure someone will do it now

    • @-_._._-
      @-_._._- Год назад +198

      We did have this info almost that many years ago. SourceMod server plugin devs like myself knew about the Unassigned team for years. It's well known to us.

  • @ihavetowait90daystochangem67
    @ihavetowait90daystochangem67 Год назад +6770

    This man probably spent more time in the Game’s Code than he did playing the Game

    • @K_E_K_E_L
      @K_E_K_E_L Год назад +683

      He spent more time in the code than TF2 Devs

    • @Tucker454
      @Tucker454 Год назад +128

      He spent more time in the Editing program he's using than he did rest from it

    • @thefirebeanie5481
      @thefirebeanie5481 Год назад +49

      I think you’ve waited long enough to change your name

    • @JohnPaulBuce
      @JohnPaulBuce Год назад +10

      @@thefirebeanie5481 fcebook moment

    • @asfzg2870
      @asfzg2870 Год назад +14

      He has achieved developer status

  • @WangleLine
    @WangleLine Год назад +1785

    Team Fourtress

  • @MMillion
    @MMillion Год назад +753

    imagining a cursed halloween map where merasmus converts a selection of the server to be his minions on team unassigned, and they get switched back after they get killed

    • @redstonewarrior0152
      @redstonewarrior0152 Год назад +80

      Or after Merasmus dies. We can't forget about that.

    • @MrFireWolf
      @MrFireWolf Год назад +20

      there are freak fortress bosses that work like this

    • @kentreed2011
      @kentreed2011 10 месяцев назад +49

      ​@@MrFireWolfFreak fortress bosses do not put you on team "UNASSIGNED" they actually put you on team BLU (Since the normal players are RED and the boss player is BLU) but I get what you mean.

  • @lumenid4842
    @lumenid4842 Год назад +2442

    I remember while playing on Skial DeathRun 2 or 3 years ago, there was a glitch where if you typed "join_class [classname]" in the console before joining a team, you'd instantly spawn at point 0,0 on the map with BLU colored cosmetics. If you change to RED team, your cosmetics would stay blue but you'd otherwise look red. If the map being played on had point 0,0 on the playable area, you could use this to play tricks on the other players.
    Then one day, I tried this glitch and it allowed me to skip past the team assignment entirely, keeping me on team unassigned. I wrecked some of my teammates for a bit, and then they killed me (notably, the kill feed showed my name in grey). I wish I could've recorded this happening, because it only worked once and sadly they have long since fixed the glitch. I can never reproduce it anymore and I wish I could try it just once more.
    Thank you for igniting a burning memory with this video, appreciate your hard work!

    • @Berd-Wasted.
      @Berd-Wasted. Год назад +74

      Burning memory?

    • @zerotian5661
      @zerotian5661 Год назад +9

      Yes

    • @nightyboyo
      @nightyboyo Год назад +56

      It's all just a burning memory, huh?

    • @darwinmukiryoku
      @darwinmukiryoku Год назад

      Did this on cocainum, airblasted people into the death zones on the side. I was banned for a week lol

    • @ryanhernandez8324
      @ryanhernandez8324 Год назад +96

      New Brain Bit Unlocked: *The Strange Festive Burning Memory*

  • @purplehaze2358
    @purplehaze2358 Год назад +1122

    "But the jetpack will push unassigned teammates.. for some reason."
    I love how Source is so convoluted and difficult to explain that even Shounic sometimes finds something he can only shrug and say "I don't know" in response to.

    • @ChesterManfred
      @ChesterManfred Год назад +92

      Spaghetti monster moment

    • @spartv1537
      @spartv1537 Год назад +23

      It doesnt mean he dont know, he just don't told us since its not an interesting information

    • @SaphireLattice
      @SaphireLattice Год назад +47

      Nah he just didn't look it up and it would need digging through code for something silly and not normally seen
      Otherwise it would be a small snippet about why

    • @Dr_Dan_
      @Dr_Dan_ Год назад +16

      isnt the jetpack programmed to push players when you use it? its probably working only on gray players cuz they are the only one with collision in this sittuation

    • @spartv1537
      @spartv1537 Год назад +2

      @@Dr_Dan_ Jetpack overwrites player velocity

  • @Somewhereinanewplace
    @Somewhereinanewplace Год назад +1931

    5:03 After being killed so many times by the engineer that wanted guaranteed crits with the frontier justice, the sentry decided to take revenge

    • @EdibleREAL
      @EdibleREAL Год назад +11

      Or because he farmes strange wrench/pda

    • @davidvelasco4423
      @davidvelasco4423 Год назад +4

      Don't trust them, Pumpkin Man! They're a furry!

    • @EdibleREAL
      @EdibleREAL Год назад +2

      @@davidvelasco4423 sounds like scary thing

    • @mattburrowes
      @mattburrowes Год назад +7

      "You killed me for guaranteed crits, so i will do the same!"

  • @FairPlay0007
    @FairPlay0007 Год назад +211

    "The teleporter has a heart attack" caught me so off guard

  • @robboss7920
    @robboss7920 Год назад +1548

    You could do a wrangler based gamemode with unassigned players since they don’t target red team, making the wrangler the only option for attacking. (Red vs Unassigned in some way)

    • @gimpscam9976
      @gimpscam9976 Год назад +41

      Amazing idea! There’d have to be some balancing cause I feel like if one person gets the upper hand they’ll never lose.

    • @ChrisNinjaEagle
      @ChrisNinjaEagle Год назад +35

      Red team would have to be disallowed from playing engineer in order to differentiate red team from team unassigned, since they both use the same model textures. Other than that it would be pretty much fine, except that team unassigned would have always be defense since they can't cap, and they also wouldn't be able to block capture so rushing point would be meta for red, and very hard to counter by team unassigned

    • @Matt-td8xw
      @Matt-td8xw Год назад +8

      I think i wouod also be awsome to have a VSH like gamemode like this, it would be like fighting merasmus on Halloween.

    • @-_._._-
      @-_._._- Год назад +16

      Players aren't meant to be on Unassigned, really. When we put players on Unassigned using a sourcemod server plugin and that player died, it'd crash the player off the server.

    • @j.hawkins8779
      @j.hawkins8779 Год назад +17

      ​@@-_._._-geez, the game _really_ hates unassigned, huh?

  • @YossarianAssyrian
    @YossarianAssyrian Год назад +245

    I remember hackers exploiting Team Unassigned on the PS3 version. They would punish regular players by forcing them onto that team, keeping them from joining another team or doing anything aside from disconnecting.

    • @agudgorl
      @agudgorl Год назад +22

      they would shit their pants if you forced host, noclipped out of spawn and stripped them of their godmode powers to terrorize the entire server lmao

    • @thatslegit
      @thatslegit Год назад +26

      I know im not the only one thinkin this, why tf was ps3 network toxic as hell? COD series had rage hackers for days, they purposely ddos littlebigplanet servers, they gate kept a lot of obscure game titles like lost planet and soulcalibur, constantly did facebook scams in inbox

    • @agudgorl
      @agudgorl Год назад +4

      @@thatslegit
      Yikes...

    • @freedustin
      @freedustin Год назад +14

      @Thats Legit
      Sony begged for it. Do not tempt Linux fanatics. And definitely don't lock out their OS after you used it being able to install and run on the console as a major selling point.

    • @agudgorl
      @agudgorl Год назад +7

      @@freedustin I mean, fair. Doesn't mean they have to ruin the experience for others though.

  • @EmilyTestAccount
    @EmilyTestAccount Год назад +108

    In TFC there were 4 teams - but you could actually assign players to "teams" 5,6,7 and so on via memory edits/editing mods. One of the teams would give you the text "FOR 5 SECONDS" as the team name, as it's overflowing a read in string table. Beyond 6 or so you would just crash the server and every single connected player.
    Simpler times.

    • @cewla3348
      @cewla3348 7 месяцев назад +22

      teams are RED, GRN, BLU, YLW and FOR 5 SECONDS

    • @AlienSoldier69
      @AlienSoldier69 2 месяца назад +8

      COULD YOU STOP USING THE FORBIDDEN TEAMS
      FOR 5 SECONDS

  • @sunbuYT
    @sunbuYT Год назад +744

    So interesting, because this feels like a "Neutral party" that doesn't care about team Red's or Blu's feeble goals. Their priorities are above your comprehension

    • @billybobjoephilcorncobtiptopge
      @billybobjoephilcorncobtiptopge Год назад +135

      Gray Mann finally decided to hire his own mercenaries

    • @ihavenoidea598
      @ihavenoidea598 Год назад +47

      @@billybobjoephilcorncobtiptopge He did hire TF classic team in the comics.

    • @L3X1N
      @L3X1N Год назад +123

      Unassigned engineer, in particular, seems to have goals beyond anyone's understanding.

    • @greentg10
      @greentg10 Год назад +26

      his goal is to end the game by stalemate
      only he wins

    • @darksoulsismycity
      @darksoulsismycity Год назад +37

      imagine the lore for the mysterious and legendary unassigned engineer with his blue sentry that kills his own master and has a truce with red team and his blue teleporter that telefrags itself

  • @andyfriederichsen
    @andyfriederichsen Год назад +942

    I think some custom MVM missions have used this for gray robots hostile to both regular teams.
    EDIT: Specifically, gray robots hostile to the red team and to the regular robots.

    • @Kacpa2
      @Kacpa2 Год назад +115

      Its how it should be story wise too, i wonder why valve didnt use this mixef with boss truce mechanic for MvM. Probably for simplicity coding the mode.

    • @xanious3759
      @xanious3759 Год назад +200

      @@Kacpa2 iirc the story was playtesters kept trying to kill eachother so they just made everyone red

    • @liloak00
      @liloak00 Год назад +250

      @@Kacpa2 Valve's infamous play-testers got too confused at the concept of working with the opposite team color.

    • @Kacpa2
      @Kacpa2 Год назад +119

      @@liloak00 Always those playtesters... Its why we cant have nice things. People can be friendly so often ingame i think people would get a hand of it, especially if it was to a point it is a comsetic difference and both teams can heal and buff each other in MvM.

    • @arran4285
      @arran4285 Год назад +18

      @@liloak00 I think some custom servers let the players be red or blue on the same team?

  • @Patashu
    @Patashu Год назад +121

    I like how this is basically a mismatch of the consequences of some checks being 'if player is/isn't my team' versus 'if player is/isn't any other team'. It doesn't matter at all until you official support a third playable team, so none of these are 'bugs'. (Also, probably a lot of these are consequences of halloween/mvm type modes where you fight NPC enemies, and just picking whatever interaction made those modes work well.)

    • @asteroidrules
      @asteroidrules Месяц назад +1

      My thoughts exactly, basically all of these interactions come from different ways of various things checking what team someone is on. All of them function perfectly when the players involved are on valid teams, so this unexpected behavior isn't an issue as long as players stay on valid teams.

  • @ChesterManfred
    @ChesterManfred Год назад +91

    Are you telling me, that the sentries, after being made existent in this plane by the engineer, instantly regret their choices and start killing him?

    • @dovahkat9635
      @dovahkat9635 Год назад +28

      Unassigned engineer chose not to include the 3 laws of robotics in his sentry.
      And then the sentry chose violence.

  • @diegodankquixote-wry3242
    @diegodankquixote-wry3242 Год назад +329

    I enjoy this cursed 4th team and its blursed neutral mechanics. Excited to see what people will do with this new found knowledge for cursed gamemodes.

  • @scagwithanuke
    @scagwithanuke 2 месяца назад +25

    0:01 team bread

  • @commenter_HIMIK-MAN
    @commenter_HIMIK-MAN Год назад +23

    5:02 top 10 anime betrayals

  • @TF2Legacy
    @TF2Legacy Год назад +39

    This is actually what I stumbled upon years ago on VHS servers. Where I type in joinclass Spy without choosing teams, I spawn in as a blu Spy that could kill RED and damage Hale. Was nuts.

  • @Hombzy
    @Hombzy Год назад +58

    All the halloween creatures having different bizarre rules is so on point for spaghetti code

  • @seronymus
    @seronymus Год назад +309

    One of your best videos yet. A couple points:
    1. The purple Monoculus effects made me realize it's like a compromise against RED and BLU.
    2. You should test a modded server where one team is Unassigned (but with PRP 🟪 textures).
    This stuff is so delicious to me, nice work Shounic san.

    • @astroboy512
      @astroboy512 Год назад +5

      Nice catch on the purple color :)

  • @Casperr
    @Casperr Год назад +143

    A lot of these "make sense" especially with the if not red then blu logic. But the flare gun range thing? Wtf is going on there?

    • @Max-xc6ug
      @Max-xc6ug Год назад

      nutsack

    • @Kacpa2
      @Kacpa2 Год назад +37

      Same check for team colour passthrough makes it break apparently.

    • @Underqualified_Gunman
      @Underqualified_Gunman Год назад +20

      I suspect the flaregun passthrough is just a case of the code defaults to blu if its not red.

    • @DevvieShining
      @DevvieShining Год назад +6

      I'd actually like to see an extra clip of this. At 2:10 or so, to me it looked more like it could damage an already on-fire player, but the first hit on BLU that did damage was only after RED's fire went out. Could just be coincidence, but some extra testing would be interesting.
      EDIT: Nevermind me, at 4:46 a similar thing happens and my hypothesis is destroyed. It really is due to range for BLU.

    • @trickster721
      @trickster721 Год назад +6

      Internally there must be two different checks that are used depending on the distance, and they happen to give opposite results. For whatever reason, there's a transition from one section of code to another after a certain distance or amount of time passes. My guess would be that it's the point where the game stops checking to make sure that the flare doesn't collide with the person that just shot it.

  • @thinkublu
    @thinkublu Год назад +35

    It's kinda funny that you can see why most of these things work like this too, there's just a bunch of different ways to code things to work with the enemy/allied team, especially assuming there's only red and blu

  • @clamoringrisotto
    @clamoringrisotto Год назад +74

    i'm imagining a 3-team gamemode (no idea what map it'd work in) where you can play as unassigned and get to spawn in halloween NPCs to compensate for their jank

  • @coilingeat5602
    @coilingeat5602 Год назад +48

    Thanks for the video Shounic! More tf2 code videos are much appreciated!

  • @bobkinect5254
    @bobkinect5254 Год назад +33

    3:41 damn sonic, why you slapping the Halloween bosses like that?

    • @spa7
      @spa7 Год назад +5

      Ah yes sonic the hedgehog

  • @wideMac7
    @wideMac7 Год назад +151

    I'm assuming it wouldn't work but since the halloween bosses share team unassigned I was wondering if medic could heal them in any capacity. Otherwise, really cool video and impressive amount of testing.

    • @otne1
      @otne1 Год назад +10

      this could work since they are possibly just made the same way training bots are just heavily edited logic

    • @Flashyface
      @Flashyface Год назад +35

      @@otne1im pretty sure they arent and are nextbots (the same system used for the skeletons and the zombies in l4d2)

    • @Underqualified_Gunman
      @Underqualified_Gunman Год назад +10

      ​@@otne1 the halloween bosses and skeletons are npcs if i remember right like youd see in hl2.

    • @billybobjoephilcorncobtiptopge
      @billybobjoephilcorncobtiptopge Год назад +7

      @@Underqualified_Gunman No skeletons are nextbots, that's why you can kill them even if you are in team unassigned. I'm also pretty sure every other halloween npcs are also nextbots.

    • @redstonewarrior0152
      @redstonewarrior0152 Год назад +15

      ​@@billybobjoephilcorncobtiptopge
      Small flaw in your logic.
      You can hurt the skeletons while unassigned but you can't damage the bosses while unassigned.
      For your argument for the bosses being nextbots to make sense would require the bosses to be capable of being damaged by an unassigned player.

  • @MerkONeil
    @MerkONeil Год назад +19

    This is definitely the most "well duh" and "Wow! This is really interesting!" video I've seen from your channel. Keep up the great work man!

  • @TheOnePrinceMeatball
    @TheOnePrinceMeatball Год назад +10

    “Spec, Team Red and Team Blu. These are the only three teams in TF2.”
    Bars? 🔥

  • @EriDreemurr
    @EriDreemurr Год назад +16

    about unassigned, there's a random dice roll regarding ragdolls of the unassigned team, that makes tf2 client crash, it's somehow related to materials loading function, with that said you can trigger the crash by using the dead ringer or just dying, maybe it's also related to hats

  • @blacklight683
    @blacklight683 4 месяца назад +3

    6:01 LMAO I DIDNT EXPECT THAT
    But this entire video is so interesting cuz how many things act differently, truly source spaghetti at its finest

  • @user-lh7mt7zo7l
    @user-lh7mt7zo7l Год назад +27

    Team unassigned reminds me of modded PS3 days where you could make a bind to set someone to team unassigned which wouldn't allow them to select a class and would force them to leave the server unless they had a team change bind which is good for targeting some modders.
    You could also target buildings to make them destroyable by any team.

  • @moronribbons5774
    @moronribbons5774 Год назад +31

    3:49 Finally after all these years, soldier and merasmus made up

  • @TheSquareEngineer
    @TheSquareEngineer Год назад +59

    Actually you can create a unassigned building via commands,they will work exactly as shown

  • @MyNamesNotLars1
    @MyNamesNotLars1 Год назад +25

    I feel like there's a lot of potential with this to be used for TTT in TF2.

  • @idkimjustadude
    @idkimjustadude Год назад +67

    I remember this happening to me in an idle server. I had HTML MOTD off, and the server had a dumb thing where it was supposed to put you in spectator until you turned HTML back on. I don't know what happened then, but it put me on this team instead of spectator, and I did a little messing around with everyone else. Pretty fun bug, would do it again if I knew it still worked.

  • @darthvaderbutwayshittier7054
    @darthvaderbutwayshittier7054 Год назад +53

    At last, the fourth team;
    General Renovation Engineering Yard
    Or maybe
    Professional Renovation Planning League

    • @Adriethyl
      @Adriethyl 4 месяца назад +6

      Grey (or maybe Gray, eh?) is the obvious choice, but I like PRPL being the only team with a four letter acronym.

  • @1lomi901
    @1lomi901 Год назад +30

    I love how everything is completely random here. You get a bit of both logics at the same time. And honestly, even as a dev, I have no idea how the hell that can happen. You would easily imagine there's are weird "rules" as each components are treated differently (aka spawn doors)
    But the flare hitting or not hitting close/long range vs red/blue hitbox detection is an absolute mystery. Even if you wanted, you would struggle to make up such rules !
    Thanks for testing them all. Great stuff right there

    • @Zack_Wester
      @Zack_Wester Год назад +1

      probably a case of the arming distance for flare been broken.
      whit arming distance a distance anything need to fly before X can happen, Real life it can explode. TF2 mostly pass through friendly.

    • @Underqualified_Gunman
      @Underqualified_Gunman Год назад +1

      its probably just a case of when your not on red or blue the code defaults to one team then after having added over a hundred different weapons and you'll run into cases were the default was red for one weapon and vice versa.

    • @emmetstanevich2121
      @emmetstanevich2121 Год назад +2

      As explained at the end, it's most likely that the team check is binary, and assumes that if you aren't red, then you're blu, and vise-versa.

  • @chrispy5249
    @chrispy5249 Год назад +4

    This gives me an idea for some sort of plugin. It fixes all the weird goofs unassigned players have and turn them into a third team that can't win the match. The unassigned team's entire purpose is to just annoy or bother RED and BLU or both at the same time.

    • @cyanideytcuriousseadoggo
      @cyanideytcuriousseadoggo 7 месяцев назад

      Maybe make them neutrals who win on their own for staying alive the whole game with whatever team won.

  • @Tsuki_On_Paws
    @Tsuki_On_Paws Год назад +36

    I'm really curious as to how the Halloween Boss truce interacts with the unassigned team...

    • @emmetstanevich2121
      @emmetstanevich2121 Год назад +2

      Considering the "unassigned" team is also used for the holloween bosses, I'd assume unassigned players are treated the same way, and are unaffected by the truce

  • @TheGrayMann
    @TheGrayMann Год назад +2

    Great video, it was actually very fun to give you (alongside other chat members) ideas of what things to test, and it's good to see that everything made it through even as cliffnotes.

  • @CCheukKa
    @CCheukKa Год назад +26

    So does the third degree work across team?
    Say if a red medic is healing a disguised blue spy and an unassigned pyro axed them?

    • @LyuSapphire
      @LyuSapphire Год назад +7

      ...That genius theory needs to be tested and sounds amazing

  • @angzarrpsyco
    @angzarrpsyco Год назад +14

    Can't wait for a Vscript map to bring the unassigned team as an actual team
    Map Name: Neutrality

    • @redstonewarrior0152
      @redstonewarrior0152 Год назад +3

      Or call it Grayscale since neutral players show up grey in the killfeed and text chat.

    • @DogeisCut
      @DogeisCut 2 дня назад

      I actually managed to get this working in a Vscript... script.

  • @zOOpygOOpert
    @zOOpygOOpert Год назад +6

    I could imagine this as some sort of "Purgatory" team for an Arena like mode, much like that halloween map where you become dispenser ghosts upon death.
    Maybe you'd be faced with significant de-buffs but if you can get a 3 killstreak you will be put on either Red or Blu.

  • @ShockInazuma
    @ShockInazuma Год назад +5

    I think a pretty cool concept would be having Team Unassigned defend from Red/Blu trying to capture the points while they try to “unassign” other points.

  • @NovaAge
    @NovaAge Год назад +25

    5:59 who will telefrag the teleporter?

    • @I_Hate_YouTube.
      @I_Hate_YouTube. 9 месяцев назад +6

      I'm wondering what part of the code makes the teleporter commit self destruct.

    • @matt.w
      @matt.w 6 месяцев назад +2

      ​@@I_Hate_RUclips.Why do you hate RUclips?

    • @I_Hate_YouTube.
      @I_Hate_YouTube. 6 месяцев назад +3

      @@matt.w guess

    • @underpussy_
      @underpussy_ 3 месяца назад

      I love automatic comment censoring!

  • @Nic5Cyprus
    @Nic5Cyprus Год назад +7

    So Team Grey is canon

  • @mendyshelios0451
    @mendyshelios0451 Год назад +7

    4:26 This is gonna create some "escape plan" alternative memes.

  • @youaredednotbigsouprice5692
    @youaredednotbigsouprice5692 Год назад +1

    Loved this video. Did not expect there to be so many diffefent interesting interactions but thanks for researching it all

  • @Collisto2435
    @Collisto2435 Год назад +4

    A fun quirk of the 4th team you can 'exploit' in game is to join a casual server during warmup, and simply don't do anything. When the game eventually starts, you'll be able to spectate Blu team members (and the bomb on payload) indefinitely, and you'll appear as a dead blu team member on the scoreboard and in the chat.

  • @TheXBoy5
    @TheXBoy5 Год назад +36

    This would make a good team for admins and observers.

    • @CannonBallistic
      @CannonBallistic Год назад +16

      thats what spec is for lmao

    • @Acejinjo
      @Acejinjo Год назад

      Think of it this way, they can join the fun while not actually being part Red or Blu.

  • @yojojo3000
    @yojojo3000 Год назад +7

    It would be awesome if this was fleshed out some more, even if it’s inaccessible. Being a Jester of sorts and helping/harming whichever team you want (and being on Merasmus’ side during Halloween) would be such an interesting phenomenon to have available to us.
    I mean yeah, we can technically already do that to a degree, but being able to kill “teammates” and heal “enemies” would add another chaotic layer to it 😂

  • @22TwentyTwo
    @22TwentyTwo Год назад

    I think this is my favorite video so far, really interesting and I loved the presentation and tests demonstrations
    (Also soldier slapping monoculus frantically and screaming made me laugh more than it should've)
    Also really cool thumbnail!

  • @delta4699
    @delta4699 Год назад +2

    This is one of the most amazing things I've seen in this game, incredible job as always shounic!

  • @TheKillfish
    @TheKillfish Год назад +8

    This has some interesting potential for a Red VS Blu VS Modified Unassigned (for balance and fixes, if at all possible). Like two team competitive VSH or MVM, or two teams fighting against eachother and a Halloween mob army "led" by a single, VSH-esque unassigned player.
    The creativity this could open if the jank is tamable and fixable is great.

  • @FocusBoi453
    @FocusBoi453 Год назад +6

    It would be good like 3 team Red & Blue players
    Fight Unassigned player
    Red & Blue can damage eachother but there main objective it to stop unassigned player from destroying the world
    I had custom map idea name
    - Day of the Reckoning
    Gamemode
    -unknown
    Red & Blue spawn is seperate but they will lead path to the exit gray team which im call unassigned team as gray
    Will be running and hiding from them but if you dont kill them in the next 1:30m they will summon all the boss which is why i named this map "day of the reckoning"
    Might seem like "oh easy mode but if you dont kill them they will summon 'it' and it will be a massacre"

  • @diggles7015
    @diggles7015 Год назад +3

    Not quite the same, but Team Fortress Classic had a yellow and green team that were used on a couple of special four team maps. You could use the console as a spy to disguise as yellow/green on the standard red/blue maps... that was always fun.

  • @TheBreakingBenny
    @TheBreakingBenny 2 месяца назад +2

    Team Unassigned is technically also used in HL2 Deathmatch, but only if Teamplay is disabled. You can see it if you input the console command "jointeam #" with a value from 2 to 3, with it stating you joined team "Unassigned" instead of either the Combine or Rebels.
    The mod Open Fortress features Free-for-All, and you can choose a color for your Mercenary's outfit.

    • @purpleapple4052
      @purpleapple4052 Месяц назад +1

      Fistful of Frags also uses team unassigned for the free-for-all deathmatch mode

  • @OneHundredFiftyTwo
    @OneHundredFiftyTwo 11 месяцев назад +12

    5:29 RACISM

  • @komodoshado2618
    @komodoshado2618 Год назад

    your videos are very informative and you explain things really well, love these

  • @Brackets_Guy
    @Brackets_Guy Год назад +2

  • @keymacaroon-uh7kj
    @keymacaroon-uh7kj Год назад +8

    I'm not sure if its possible due to Source's spaghetti code, but if someone manages to hijack the way unassigned team works people could make some pretty cool shit out of this.

  • @LeedootClash
    @LeedootClash 4 месяца назад +3

    3:40 Asian parents when you get a 98 on your exam

  • @AliAlice3
    @AliAlice3 5 месяцев назад +1

    Damn this must've took so long to document, big props to shounic for this, this was really entertaining.

  • @IsaacDaBoatSloth
    @IsaacDaBoatSloth Год назад +2

    maybe valve will make the class work "normally" so custom maps can use it

  • @youtubeuniversity3638
    @youtubeuniversity3638 Год назад +24

    Imagine they used this to have some Event stuff where a random player would become some Mega Boss and get a boatload of buffs.
    Or some special map where unassigned had to try and abuse their weird spaghetti mechanics to force a stalemate.

    • @s0nnyburnett
      @s0nnyburnett Год назад

      isn't that the saxton hale maps?

    • @youtubeuniversity3638
      @youtubeuniversity3638 Год назад +1

      @@s0nnyburnett Where does the spaghetti come in?

    • @ovaiggy
      @ovaiggy Год назад

      The first one is basically VSH.

    • @redstonewarrior0152
      @redstonewarrior0152 Год назад +2

      ​@@s0nnyburnett
      Small problem.
      VS Hale has 2 teams. The red team and Saxton Hale.
      What is being suggested here has 3 teams.
      Red, blu, and Saxton Hale.
      Another thing, VS Hale sees the Red team trying to Kill the Hale and Hale trying to kill the Red team.
      This has the Red and Blu teams fighting over an objective while the Hale tries to keep both teams from completing the objective.
      Really, the only similarity between the suggestion put forth here and th VSH community gamemode is the fact that it's asymmetrical.

    • @redstonewarrior0152
      @redstonewarrior0152 Год назад +2

      ​@@ovaiggy
      Small problem.
      VS Hale has 2 teams. The red team and Saxton Hale.
      What is being suggested here has 3 teams.
      Red, blu, and Saxton Hale.
      Another thing, VS Hale sees the Red team trying to Kill the Hale and Hale trying to kill the Red team.
      The original comment didn't actually say anything about the objective in the first part of the comment so I can't actually make a proper comparison there.
      But honestly, the only similarity between VSH and the first part of the comment is the fact that one player is put on a separate team from everyone else and is given a bunch of buffs to compensate.

  • @zorpglorp
    @zorpglorp Год назад +9

    RACISM LORE 1:58

  • @joachim4660
    @joachim4660 Год назад

    Super interesting! Good work, enjoyed it!

  • @maulmemes
    @maulmemes Год назад +1

    6:03
    Tele-fragging unassigned players results in the *teleporter* dying.
    That made me laugh

  • @Wicked_Fox
    @Wicked_Fox 4 месяца назад +3

    Unassigned (Grey) should be a free for all / troll team. When you choose that "team", everyone can attack you, and you can attack everyone. The downsides are you can't cap intelligence, cant go into the safe rooms, cant have medics on red / blu heal you, cant use red / blu teleporters, can't push carts, no ability to see players outlines including your own teammates, cant get ammo and health fromred / blue dispensers, and I could go on!
    Team Unassigned (Grey) should be played like everyone against me whether for fun, as a personal challenge, or to disrupt and troll the match.

    • @TheBreakingBenny
      @TheBreakingBenny 2 месяца назад +1

      Team Unassigned is used in the Open Fortress mod for FFA mode, and was also in HL2 Deathmatch if Teamplay is off.

  • @nuze4047
    @nuze4047 2 месяца назад +5

    4:46 racism

  • @imthecoolestguyalive
    @imthecoolestguyalive 3 месяца назад +1

    This feels like a potential Miss Pauling class option. One of 'em per game, a-la Saxton Hale, but instead of being like a boss everyone else has to fight, Pauling just runs around doing crowd control, for lack of a better word. Bonking people back to spawn, if they get too far, delivering intelligence back to where it should be, and generally being like an administrator of the game (aha get it because Pauling works directly under the actual Administrator) that makes sure people don't get too carried away, and distracted from the main objective, which she herself can't complete. I guess she'd be kind of like a babysitter for a match, unless the person playing her wants to goof around as well.
    Lot of comedic potential in Pauling standing outside of the spawn door, like "Come on, guys. Let me in.", with the poor BLU team huddled in a corner, knowing that if they let her in, they won't be able to take a single step off the spawn grounds.

  • @spendle
    @spendle Месяц назад +1

    I remember back in CS 1.6, a server I played on had a mod that would allow (unintentionally, I believe) spectators to spawn in as a player. They couldn't purchase anything and were hostile to both teams and vice versa. That allowed for a lot of fun.

  • @suomixit2222
    @suomixit2222 Год назад +2

    This could be a fun concept for a necromancer/wizard gamemode where it's a normal blu vs. red match but every once in a while the top score player gets auto-balanced to unassigned and gets random halloween spells over time while being able to spawn skeletons with a cooldown.

  • @HuntMeDown237
    @HuntMeDown237 Год назад +4

    Honestly I'd LOVE to see a long ass video of the quirks behind the unassigned team. It's so funny seeing the things we've never known about this beautiful shit show of a game

  • @ShadyPKay
    @ShadyPKay Год назад +1

    3:40 "You also can't hurt him"
    *smacks HHH's ass with a fury of a thousands suns*

  • @sonicmeerkat
    @sonicmeerkat 5 месяцев назад +1

    you know what it'd be quite cool if they "fixed" unnasigned sentry behaviour to target both teams, it could make for some fun custom maps to have capture points gaurded by neutral sentries then capturing them changes the sentries affiliation (can just run a command once a capture is made to respawn sentrys so it doesn't just become a basic capture map)
    though just having a halloween creature fighting map which doesn't pause gameplay and make the challenge playing around them while also against the enemy team still could be interesting.

  • @Marisu_Prada
    @Marisu_Prada Год назад +5

    Who would've thought team UNS owned so much of the map before any of the teams showed up

  • @C.A._Old
    @C.A._Old Год назад +4

    *0:54** IT'S THAT O.W.B ? ! OUR WORLD NOW ?!*

  • @Big_RandyTM
    @Big_RandyTM 3 месяца назад +1

    I love how whenever you dissect TF2’s code, Blu team always seems to have a tiny bit more of an advantage, like how in the cart video when the carts where fast enough, Red’s got stuck but Blu’s never did and just sped ahead. Then in the video Blu is immune to some damage while Red is not

  • @Lucystanford
    @Lucystanford Год назад +2

    Drawing up the creepypasta rn for the unassigned team

  • @spa7
    @spa7 Год назад +6

    Purple rocket

  • @BenutzerWalter
    @BenutzerWalter Год назад +4

    A clear example of discrimination against the unassigned community smh

  • @wolfcl0ck
    @wolfcl0ck Год назад

    Genuinely one of the coolest vids you've done in my opinion

  • @The_D_ray
    @The_D_ray Год назад +2

    Team Unassigned is basically the Mercenary Faction from Stalker.
    They are either friendly or hostile according to whatever the fuck their mind is up to.

  • @soupernpc1196
    @soupernpc1196 Год назад +12

    can unassigned medic heal npcs?

  • @Mabra51
    @Mabra51 Год назад +3

    5:03 _BETRAYAL_

  • @davidi171
    @davidi171 Год назад +1

    On tf2 dodgeball you could abuse the unassigned team to spawn into red or blue team even when a match was already running and some players already died. For example you could join when it was left to a 1v1. If I remember correctly, you join a server, but don't choose any team and also don't join spec, then wait for a map change, then join spectator, and then join red or blue and you would spawn in instantly. Useful for helping the winning team win even more, or for getting lots of kills if you join the losing team.

  • @GamingScout123
    @GamingScout123 3 месяца назад +2

    Well i found a fact. Did you know an Unassigned, can't hurt blue from small distance? well it's because the projectile of the flare-gun and e.t.c. When the blue player tries to shoot projectile through his teammate, the game decides to ignore the collisions between the player and projectile from the smallest range. [If not then explode, red or from far away]. But unassigned ignores blue for some reason, but not red.
    It's because: blue and the unassigned have the same value team [ prob idk ]

  • @elfascisto6549
    @elfascisto6549 Год назад +3

    4:13 yes, my favorite samurai jack villain; aputator

    • @SeanIsSuperFunny
      @SeanIsSuperFunny Месяц назад

      This comment is like 1 year old but it still nade me laugh

  • @ISuperYoloI
    @ISuperYoloI Год назад +3

    Honestly a gamemode like this would be cool, like an event of reality breaking and stuff

  • @X_mezo_X
    @X_mezo_X Год назад +1

    Memories of this glitch back in UGC servers that set your team to spectator without killing you (technically putting you in unassigned) , oh boy i remember the chaos that happened during those times, another side effect it had at the time was that if you did it with a revved up minigun, it would stay revved up but you'd run in the normal heavy walking speed, and oh boy did it cause unassigned heavies (especially with brass beast) to wreck havoc upon everyone on the server.

  • @Kmn483
    @Kmn483 Год назад +1

    Imagine a game mode for this: R&B teams compete to kill gray team scouts.
    Scouts have no respawns and have to stay alive a certain duration to win, but if they all die, whichever R/B team has the most scout kills wins.
    R/B can fight each other as well, to prevent the enemy from getting kills.

  • @ItsYee64
    @ItsYee64 Год назад +50

    You should host another server again with this activated. It would be interesting to see what else could be found with this.

  • @dupdig
    @dupdig Год назад +6

    Would looking at these interactions in a build that predates stuff like Halloween and other npc uses of the unassigned team be likely to have any interesting effects?

  • @inkmime
    @inkmime Год назад

    Your Gaben sentence mixes just keep getting better and better

  • @--cob--
    @--cob-- 7 месяцев назад +1

    6:01
    "the teleporter will have an heart attack"
    best line i've ever heard

  • @Alxium
    @Alxium Год назад +3

    This reminds me of the 4-team gamemode in TF2 Classic. I wish that someone could make a vscript map/gamemode that allows for more than 2 teams. It would result in some interesting shenanigans!