A Complete Guide to Mana Ramp I The Command Zone 303 I Magic: the Gathering Commander EDH

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  • Опубликовано: 2 янв 2020
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    Show Notes:
    Craig “Mr. Infect” Blanchette joins the show to break down everything you need to know about one of the key pillars of the Commander format: Mana Ramp.
    Sure, you probably have a decent idea of what ramp is. But are you familiar with all of its nuances? What about cards like Sword of Feast and Famine or Ashnod’s Altar or Seedborn Muse? Do you count those as mana ramp in your deck? Interesting questions and discussions such as these abound in this episode, so make sure to tune in!
    ----------
    The Command Zone podcast is brought to you by Card Kingdom! Make sure to use our affiliate link when ordering Magic cards, accessories, board games and more: www.cardkingdom.com/commandzone
    Huge thanks to UltraPro ( / ultraprointl ) for sponsoring this episode and providing awesome prizes for our giveaways. Be sure to check out their Theros: Beyond Death themed sleeves, playmats and deck boxes!
    Find UltraPro:
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    Twitter: / ultraprointl
    ----------
    What we talked about on THE END STEP:
    Star Wars: The Rise of Skywalker
    www.imdb.com/title/tt2527338/
    ----------
    Find Craig Online:
    Twitter: @CraigBlanchette
    ----------
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    Huge thanks to Geoffrey Palmer the awesome Living Cards animations. Follow him here:
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    Commander/EDH Official Rules, Banlist, Forums, and more:
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  • ИгрыИгры

Комментарии • 1 тыс.

  • @classymofo1059
    @classymofo1059 4 года назад +338

    Also MORE CRAIG he is amazing as a co-host. He brings up interesting counter arguments and views to certain topics and it leads to conversations that arent one sided, which is really interesting. Great job! 👍

    • @sebastiankeleher8403
      @sebastiankeleher8403 4 года назад +5

      classy mofo105 It makes the podcast so much better it gives a sense of debate to the conversation PLEASE keep Craig

    • @darthrevan8376
      @darthrevan8376 4 года назад +1

      ya creg jimmy and josh

  • @andrewaman7661
    @andrewaman7661 4 года назад +196

    Craig’s reaction to the ultra pro segment looks like someone who uses dragon shield

    • @malcolmp.8675
      @malcolmp.8675 4 года назад +54

      I like the 'Dragon Shield Matte's'. No glare, great shuffle I've had the same sleeves on my decks for about six months now. All of my LGS' have a limited quantity of ultra pro sleeves so its hard for me to compare thoroughly.

    • @andrewaman7661
      @andrewaman7661 4 года назад +2

      @@blaze556922 ok i will agree that ultra pros have great shuffle feel and amazing quality but i have people that i have played with and ever scince prof reviewd them they havent seen a break in around a year

    • @Kestral287
      @Kestral287 4 года назад +35

      The upside of dragon shields isn't in their shuffle feel or their texture. It's in the fact that they're absurdly resilient. I've owned well over a thousand dragon shields in my time playing and I haven't had a single one split to normal use - I split one intentionally, to see how hard it was. That's it. In a thousand-plus, and I'm a very regular player. In working at a card shop for about a year, I've seen two others split, and dragon shields are by far our most popular sleeve sale.
      Conversely, I split my first eclipse two weeks after I got them. And that deck wasn't seeing any unusually high wear; it was probably one of my *less* played decks at the time.

    • @SacredCharizard
      @SacredCharizard 4 года назад +22

      Dragonshield Mattes are far superior to Eclipse sleeves. They're thicker, the shuffle feel is far better, and they're far more resilient. If glare is all you're worried about, Dragonshield makes non-glare mattes too.
      But to he honest, if you're using any sleeves besides Ultimate Guard's Katana sleeves, you haven't lived. They're the absolute BEST on the market but in far more limited quantities so they're harder to find/more expensive. I put my most expensive, 100% foiled, 40% artist-signed deck in them and haven't looked back.

    • @tapnslapmtg7432
      @tapnslapmtg7432 4 года назад +1

      I think you need to try ultra pro katanas they are the pinnacle of greatness when it comes to hitting the nail on the head for every category that makes a sleeve great

  • @nielsbom
    @nielsbom 4 года назад +220

    I really like Craig as co-host, such a chill dude.

    • @daddio89
      @daddio89 4 года назад +2

      sounds like he's been smoking cigs tho haha

    • @mrTjstephens1
      @mrTjstephens1 4 года назад +1

      @@daddio89 sure laid back smoking something for years! Haha

    • @turnugin5645
      @turnugin5645 4 года назад

      @@mrTjstephens1 doobage?

    • @thulegezelschap5884
      @thulegezelschap5884 3 года назад +1

      @@mrTjstephens1 is name is even Craig.. ofc he smokes

    • @cliponbowties4799
      @cliponbowties4799 3 года назад

      Until the game starts

  • @themoakman
    @themoakman 4 года назад +89

    Secretly Craig says off camera, "I totally switched the decks back to Dragon Shields after the episode"

    • @justinem4117
      @justinem4117 4 года назад +6

      Lmao omg shook 🤣 in all seriousness though Craig is a fascinating character, I'd call him "casually competitive" he seems like a genuinely nice GUY, he just plays decks that would annoy some people ALOT. His playstyle screams "I dont care if you're salty, whatever 💁‍♀️"

  • @johnevans6629
    @johnevans6629 4 года назад +153

    I so hope the professor's predictions about the return phyrexia comes true. I also can't wait to see Josh and Jimmy's face when they have to do a game Knight's around infect and of course the lord of infect is going to be guest of honor!

    • @NickOnFire1490
      @NickOnFire1490 4 года назад +9

      I hope they go back to new phyrexia too, but i don't think that infect is guaranteed to return. Infect is perceived by a lot of the community as a feel bad, especially in commander. If you don't believe me, bring an infect deck to a casual table and see how the rest of the pod reacts. I can't speak to how it was in standard, but infect has always been a viable strategy in many eternal formats. I hope that infect makes a return, but I think there's a good chance it won't.

    • @filiphorvath8932
      @filiphorvath8932 4 года назад

      I dont think infect will return - it creates feel bads in standard which is where most players start and is pretty warping since it pushes aggro decks to the front of the meta. I would say we will see something new.

    • @coryledwitch6492
      @coryledwitch6492 4 года назад +1

      @@NickOnFire1490 It was feel bad when it was in standard as well.

    • @CrazyCatMan13
      @CrazyCatMan13 4 года назад

      trex1490 I play an Arixmethes deck that has some infect (Triumph, Grafting Skeleton) for quick kills and I ended up taking it out because my play group would just target me immediately.

    • @hellvast1
      @hellvast1 4 года назад

      Infect wont be coming back, its extrealy unpopular with the greater player base.

  • @T_Peazy
    @T_Peazy 4 года назад +266

    Reliable
    Accelerating
    Mana
    Production.
    RAMP

    • @T_Peazy
      @T_Peazy 4 года назад +4

      @@beurtalvarez I've never heard anyone else use it. So.... thanks.

    • @alexwilder806
      @alexwilder806 4 года назад +10

      I’m pretty sure it comes from Rampant Growth

    • @EpicGrapefruit
      @EpicGrapefruit 4 года назад +5

      People
      Order
      Our
      Patties.
      Poop

    • @SuperRaids13
      @SuperRaids13 3 года назад +1

      @@beurtalvarez ramp is not just a magic term. The term ramp in relation to mana acceleration is simply in reference to a ramp. Increase in elevation.

  • @shaunboyce727
    @shaunboyce727 4 года назад +115

    I’m surprised I didn’t hear anyone coin “mana advantage”. In most instances where you have unwinding clock, or seedborn muse is really “mana advantage” rather than ramp. I subscribe to the narrow thought of more lands is mana ramping, and mana rocks.

    • @amywilliams5233
      @amywilliams5233 4 года назад +2

      I was looking for a comment mentioning this exact thing, thanks for coining it

    • @muhdafiq3329
      @muhdafiq3329 4 года назад +1

      shaun boyce and this works well in decks like feather where you’re essentially looking to cast things on people’s turns over and over again!

    • @kaszael
      @kaszael 4 года назад +3

      Seedborn Muse will not let you cast a 6CMC card on turn 5. It will let you cast up to 4 5CMC cards during the whole turn cycle however,. It depends on what you need it for. If I'm looking to cast many lower CMC cards at instant speed, I'd consider it mana ramp *only* then.

    • @Tupiaz
      @Tupiaz 4 года назад

      @GasparXR You still don't jump the curve.

    • @Tupiaz
      @Tupiaz 4 года назад +2

      Really like this term. I was trying define what you just did so well. I could only express Seedborn Muse was closer to card advantage as you can cast more cards but you don't jump the mana curve. Mana advantage is much better term.

  • @nolifeSnorlax
    @nolifeSnorlax 4 года назад +25

    Dockside Extortionist is insane in Feather when you can blink it with your 'exile target creature till end of turn' protection stuff :D

  • @jhook6865
    @jhook6865 4 года назад +83

    If Craig had his own show, I would watch that too. Just an entertaining guy.

    • @rayquaza4948
      @rayquaza4948 4 года назад +1

      Gooooldberg
      Gooooldberg
      :)

    • @turnugin5645
      @turnugin5645 4 года назад +2

      Whole heartedly agree

    • @Maezhughes
      @Maezhughes 4 года назад

      Same

    • @jordonpohl7393
      @jordonpohl7393 4 года назад +1

      More Craig! More Craig! ... and Jimmy of course is doesn’t mean we want less of you, just more of Craig too!

  • @augustfilbert6305
    @augustfilbert6305 4 года назад +65

    I get the point about thinning, but land tax absolutely does make a meaningful dent in your dead draws.

    • @TOOLandNINfan
      @TOOLandNINfan 4 года назад +1

      I agree; curious their opinion on Mana Severance.
      I run a Golos deck, and between him chucking 3 per activation and all 10 fetch lands, my land disappear pretty fast.

    • @johnandrewbellner
      @johnandrewbellner 7 месяцев назад

      I agree. Does it make a huge difference? Probably not. But when people will absolutely annihilate someone when they say they only play 33 lands in a commander deck instead of 37, all I can think is how playing 4+ fetch lands does the same thing. Kind of.

  • @Ryuka1993
    @Ryuka1993 4 года назад +24

    Carpet of flowers went up a while ago because it's a hugely popular CEDH card. Hopefully the reprint does push it down once march and the mystery boosters hit

  • @chubby_deity3143
    @chubby_deity3143 4 года назад +45

    How can Josh use the argument of "timing" for the Sword of Feast and Famine but not have the same mindset for Dockside?

  • @jaredwallick509
    @jaredwallick509 4 года назад +22

    Holy cow, lord infect, it’s so cool to see him on the episode.

  • @Narabedla4
    @Narabedla4 4 года назад +82

    30 ramp cards seems fine -tatyova

    • @MehrGills
      @MehrGills 4 года назад +4

      30 ramp seems deece -Kozilek

    • @stephenweber3839
      @stephenweber3839 4 года назад +5

      30 ramp cards are fine -every landfall based deck.

    • @redstonepro5412
      @redstonepro5412 4 года назад +3

      10 ramp cards and 25 lands are fine - thrasios & tymna

    • @Narabedla4
      @Narabedla4 4 года назад +1

      @@redstonepro5412 the decklists i see are more like 30 lands with 15 ramp, thrasios likes mana. (also stuff like 28 lands and 19 ramp)

    • @redstonepro5412
      @redstonepro5412 4 года назад

      @@Narabedla4 nope, thrasios/tymna likes flashhulk and hermit druid without any basics in the deck

  • @whatsupdoc6358
    @whatsupdoc6358 4 года назад +80

    I would love to see Craig's take on zurgo

    • @whatsupdoc6358
      @whatsupdoc6358 4 года назад

      Helmsmasher

    • @iangratton6062
      @iangratton6062 4 года назад +7

      @@whatsupdoc6358 Infect

    • @whatsupdoc6358
      @whatsupdoc6358 4 года назад

      @@iangratton6062 hahaha well of course. I was wondering if he goes lots of equipment or no.

    • @Ryuka1993
      @Ryuka1993 4 года назад +2

      Probably equipment based with a phyresis in there for good measure.

    • @puffin-onehandedgamer1164
      @puffin-onehandedgamer1164 4 года назад +1

      @@Ryuka1993 that's brilliant, why didn't I think of this before, I own a Zurgo deck, of course you go infect. and with assault suit, then people die very quickly. slap on grafted exoskeleton and assault suit and watch your opponents kill each other with your zurgo, that's briliant

  • @UndeadxPenguins
    @UndeadxPenguins 4 года назад +16

    I love eclipse sleeves, but I find myself replacing them more often than Dragonshield because they get dirtier a lot faster.

    • @enderalex300
      @enderalex300 4 года назад +7

      I know this is old af, but yeah that's why I stopped using Eclipses. I have, idk, sweatier fingers I guess? It sounds gross, but I think it makes the sleeves get sticky/dirty. But with the Dragonshield mattes, I don't have that problem at all, I can keep the sleeves on for months and not have to change them out. Eclipses last me a few weeks to a month before I have to slot them around. I prefer Eclipses in every other way, but they just do not feel good after a while so I can't use them unless it's a deck I barely play.

  • @RodrigoCML7
    @RodrigoCML7 4 года назад +36

    A lot of good lessons from this episode but what stands out the most is “Zacama is good”

  • @thomashearne4670
    @thomashearne4670 4 года назад +19

    Craig was well spoken and knowledgeable. Definitely should be a guest on the show more often

  • @leress
    @leress 4 года назад +20

    I think there needs to a new category: 'Batteries'. Ones that store mana for later, be it through phases or turns. I used the name based off the old mana batteries from Legends.

    • @Khronogi
      @Khronogi 4 года назад +2

      Is that considered ramp though? You don't have access to more mana than you should, you simply have access to more mana on a later turn, but its the same mana you would have if you used it on something else.

    • @cha0sniper
      @cha0sniper 4 года назад +2

      @@Khronogi In practice it ramps you, so I would say yes. It's not as good because you have to have mana that would otherwise be wasted, but not-as-good-ramp does not mean not-ramp

    • @justinjones5034
      @justinjones5034 4 года назад +3

      Kinda like Runaway Steamkin?

    • @thulegezelschap5884
      @thulegezelschap5884 3 года назад +1

      @@Khronogi i would say it is half ramp half fixer. It lets you use the coloured mana better next turn. They also bring a spell out a turn or two earlier which is basically spellramp

  • @markc6571
    @markc6571 4 года назад +15

    An episode like this, but on card draw would be awesome :D

  • @escioe
    @escioe 4 года назад +51

    The rings. Every time.
    Have Craig on more often. He's great.

    • @josephg279
      @josephg279 4 года назад

      I noticed the rings immediately

  • @ChainsawXIV
    @ChainsawXIV 4 года назад +12

    Surprised not to hear Sword of the Animist mentioned here. I kind of expected a section on repeatable land fetch in general.

  • @PupusaBoy
    @PupusaBoy 4 года назад +27

    How would you guys treat “K’rrik, son of Yawgmoth?”
    Also, one of my favourite cards for ramping is “Crypt Ghast.”

    • @PupusaBoy
      @PupusaBoy 4 года назад +3

      Ninja Named Bob I was wondering if he should part of the 99 in my Teysa Karlov deck

    • @anthonymarciano6050
      @anthonymarciano6050 4 года назад +1

      I will put krtik in any deck with black

    • @PupusaBoy
      @PupusaBoy 4 года назад

      @Ninja Named Bob Ya I skew heavily towards black. Thanks!

    • @Khronogi
      @Khronogi 4 года назад

      I've been constructing a Krrik deck that reliably gets him out by turn 2, sometimes turn 1. Then its just hope they dont have a kill spell and then pump out your win con in the proceeding turn.

  • @megalithphul9542
    @megalithphul9542 4 года назад +4

    Nice! this is probably the aspect of deckbuilding I've been struggling with the most and it's great to see Josh and Craig give their take on ramping.

  • @Kozi15
    @Kozi15 4 года назад +19

    Talks about Ramp and Drawing cards
    Thrasios joined the chat

  • @jackpabich763
    @jackpabich763 4 года назад +24

    15:30 Last time Carpet of flowers was $2 was 3 and a half years ago according to MTGGoldfish... Did spike recently between War and Throne , though. Was at like $15 at the time.

  • @Quroe_
    @Quroe_ 4 года назад +7

    I think a better question to ask than 'Is it ramp?' is 'Do I feel sad whenever I draw this card?'. If so, kick it from the deck.

  • @dylanj2925
    @dylanj2925 4 года назад +32

    Haven’t started yet and I’m already prepared to see 30 new cards that I want...

    • @muzunomi
      @muzunomi 4 года назад +3

      And the 30 cards that skyrocket in price

  • @jeremybrown4406
    @jeremybrown4406 4 года назад +4

    I just wanted to call out one of my pet ramp cards, seedguide ash. Although it is five mana, the fact that it is a death trigger and can grab dual lands makes it pretty cool in multicolored sacrifice decks like Korvold and others. I just wanted to bring it up because it could be a good fit for others decks, especially sacrifice ones.

  • @Arcdemon44
    @Arcdemon44 4 года назад +4

    That is why I love commanders that have mana sinks on them, such as Kenrith or Thrasios.

  • @mlow239
    @mlow239 4 года назад +2

    Another card with the "may play an additional land each turn" clause is Mina and Denn, Wildborn. They're a little more restrictive because they're Gruul colors, but it's another option if you're in those colors.

  • @AdamBacchus01
    @AdamBacchus01 4 года назад +1

    The new banners at the bottom of the screen look AMAZING!! Seriously, they add a whole new level of polish that I was not expecting. Great choice!

  • @yurigodoy93
    @yurigodoy93 4 года назад +8

    "I have a ton of mana... I have nothing to spend that mana on"
    That kinda resumes my Omnath, Locus of Mana deck lol

    • @shilohartisan
      @shilohartisan 4 года назад +3

      Omnath loves Recycle. (pair with topdeck manipulators like Sensei's Divining top to get more value from it. Play Reliquary Tower or Spellbook or Praetor's Council to negate the downside of hand size limit)
      He also likes mana sinks like Rhonas the Indomitable. Mostly he loves Genesis Wave (might want a Boseiju for that, don't want it Mana Drained/Spell Swindled!)
      My favorite wincon in Omnath is Surestrike Trident.

  • @TimChanMusic
    @TimChanMusic 4 года назад +3

    Ooh useful as always, thanks Command Zone. Time to add this to the Essential Must Watch Collection

  • @Slapthatham
    @Slapthatham 4 года назад +2

    Omnath and Kruphix are not ramp by the definition. They are merely banks that allow you spend your mana more efficiently. Having the ability to store unspent mana means that (if planned around) you get to spend every bit of mana you've had available (past the turn you played them).

  • @corvidcognition
    @corvidcognition 4 года назад

    Very good episode and analysis on mana ramp. A lot of concepts like card advantage, threat assesment, politicking, etc are the "cream de la cream" of EDH and the more players start discovering and understanding the minutia of our format the more they will learn to cherish it. Thanks for the content. Much appreciated! Kudos from Southwestern France.

  • @landen5562
    @landen5562 4 года назад +10

    Y’all should do a battle of kings
    Brago, king eternal vs korvold, fae-cursed king vs sedris, the traitor king vs Darien, king of kjeldor.

    • @mintspears6714
      @mintspears6714 4 года назад

      Don't forget King Macar and King Kenrith

    • @mhf187
      @mhf187 4 года назад

      No love for Kenrith?

    • @Unraveled.Strigoi
      @Unraveled.Strigoi 4 года назад +1

      There's also the tymerat the murder king

  • @isaiahwelch8066
    @isaiahwelch8066 4 года назад +5

    Honestly, Stoneseeder Hierophant is one of the best ramp creatures -- because if you time it right, you'll almost always be at a +2 mana advantage over opponents.

    • @gildarmesh3809
      @gildarmesh3809 4 года назад

      and it works great with bounce double lands tap untap tap bounce untap and get 4 mana from just that one land play

  • @mellowasiam
    @mellowasiam 4 года назад

    Thank you for this video. It helped me step up my game up a lot, and I was able to cast turn Plague of Vermin in my Ayara deck on turn 4 today!

  • @MrHighlife1992
    @MrHighlife1992 4 года назад +1

    I play bounce lands in basically all my decks that don't have green or white in them because I love them as an answer to song of the dryads/ imprisoned in the moon in colors that can't blow up enchantments. They're commonly played answers to commanders in my playgroup.

  • @morganmchenry325
    @morganmchenry325 4 года назад +24

    Something felt off when the episode started. Then I realized! No singing for Craig?

  • @Arrowatch
    @Arrowatch 4 года назад +3

    I didn't watch this just to learn, though I did. I also watched it to find new ideas for ramp.

  • @ehallam08
    @ehallam08 4 года назад

    I'm really glad you guys did an episode on this. Lot of decks seem like they'd be better with more mana rocks. Personally I try to jam all the rocks I can into anything I play. Nice to know that you don't always need em.

  • @howzany6832
    @howzany6832 4 года назад

    Thank you guys for doing this video! This is such a HUGE help and a huge part of the game, so everything said here is pretty much MtG Commander format Gold.

  • @penguwave4025
    @penguwave4025 4 года назад +5

    The lower thirds look AMAZING!

    • @mercystreetcjc
      @mercystreetcjc 4 года назад

      Penguwave this is an underrated observation.

  • @micheal5973
    @micheal5973 4 года назад +53

    Last game friend had a turn one sol ring, mana vault and crypt. I was loling cause I had treasure nabber in my hand.... and then he wheeled and everyone flipped the table

  • @mth4456
    @mth4456 4 года назад

    So I usually listen to these on Spotify but I wanted to comment. I know most people hate the ads on these but the Be Scared podcast that was advertised is actually awesome. Thanks for the recommendation, I needed something non-magic related to listen to.

  • @sea81793
    @sea81793 4 года назад

    This video has changed my life. I haven't played more than five turns of my first commander deck, but before I attempt a 2nd match..I will be optimizing.

  • @JoeGrzzly
    @JoeGrzzly 4 года назад +7

    Every time Josh said "Ramp means Reliable And..." I was hoping he'd create an acronym. Like Ramp means Reliability And Mana Progression.

    • @shorewall
      @shorewall 4 года назад

      Someone above said Reliable Accelerating Mana Production.

  • @johnsmith-vw4yb
    @johnsmith-vw4yb 4 года назад +20

    What about Nissa, Who Shakes the World literally get all forests

    • @academicace
      @academicace 4 года назад +3

      She only gets them if she's left alone for multiple turns running, and if your opponents can't threaten your board for that long, then you were already going to win (unless you play Doubling Season first, in which case, you're just arguing that Doubling Season makes other card broken).

  • @EthanKTufts
    @EthanKTufts 4 года назад

    Like the design choice of the bar at the bottom. It looks professional and compartamentalizes the conversation

  • @bacongl
    @bacongl 4 года назад

    Love episodes like these. Nice to hear Craig talk about stuff as well.

  • @childodoom
    @childodoom 4 года назад +19

    Me: My meal needs more salt?
    Craig: Um...in response.
    Me: Perfect

  • @Vote4Drizzt
    @Vote4Drizzt 4 года назад +6

    Re: Star Wars
    I got super into the EU stuff, enjoyed the prequels and think the originals are great if overrated( they are flawed classics)
    I didn't/dont like the recent series because they voided the stories I loved and replaced them with stories that felt less creative and/or more aimed at folks who don't love Star Wars in the specific form that I do.
    I normally explain it as "Star Wars under Disney is pursuing a different customer base of which I am not a member"

  • @IanHarding12
    @IanHarding12 4 года назад

    An invaluable episode to players looking to up their deck-building skills. Loved this one.

  • @nikolasversteeg
    @nikolasversteeg 4 года назад

    I think the part around 33:25 really stood out to me.
    Ramp is based heavily on the cmc of your commander. If it's 1-3, you want to play a bunch of dorks that can get it out faster.
    If it's 4-7 or something you want to start playing those double drops, vegoes, skyshroud, etc.
    If it's 8+ you want to start playing the bigger ones like thran dynamo and gilded lotus.

  • @philipdaviddavies9478
    @philipdaviddavies9478 4 года назад +18

    why does craig have so many rings on?
    Is this guy a baller IRL?

    • @BaikenAndEggs
      @BaikenAndEggs 4 года назад +17

      They're used to capture the souls of those he defeats with infect.

    • @anthonymarciano6050
      @anthonymarciano6050 4 года назад +1

      I like the phyrexian one. I dont think i could pull it off but i like it

    • @anthonymarciano6050
      @anthonymarciano6050 4 года назад +8

      Considering the cards he has he probably is a baller

    • @coryledwitch6492
      @coryledwitch6492 4 года назад +1

      He only needs 1 to rule them all

    • @josephg279
      @josephg279 4 года назад +1

      He is secretly thanos

  • @heinousrat9019
    @heinousrat9019 4 года назад +7

    dockside extortionist made my opponent sac 36 smothering tithe treasure tokens and play nothing. also I count him as a better ritual and treasure nabber as a lightning rod.

  • @shilohartisan
    @shilohartisan 4 года назад +2

    I've been tryna tell people that land auras are way good. The most underplayed card didn't get mentioned here: Urban Burgeoning. It costs 1 mana, gives 3 mana per turn cycle, is always usable the same turn cycle you play it, and doesn't need to be played on an untapped land. That's the minimum. If you play it on an already enchanted land, or Lotus Field, Lotus Vale, Scorched Ruins, Cradle, Itlimoc, Coffers, Nykthos, Bouncelands, etc etc etc. then you get far more value from it.
    The downside is of course that it gives you it's mana only 1/3 at a time, and only on other people's turns. But what deck doesn't hold up mana for instants or activated abilities often enough to make this worth it? Very few I would argue.
    A downside to land enchantments in general is the chance to get 2-for-1'd if someone destroys your land. In metas that run a lot of Stripmine effects it will be more dangerous. But I will point out that Lotus Field protects against this, and triples the effect of Urban Burgeoning. If your deck only has 1 or 2 colors, or if you have effects that untap a land, you should consider Lotus Field and if you have green then definitely run Urban Burgeoning too. (untap target land effects is huge huge huge and there are so many of them I won't even go into it here. also, when we're talking about Urban Burgeoning you have to remember that mana doublers, anything that makes lands tap for more, will become mana 6x multipliers on the Urban Burgeoning land.
    Then we need to compare the general resilience of Enchantments VS Artifacts VS Creatures VS Lands. Lands of course are the most resilient of these. No arguments there. But I would say Enchantments are second. If I had the choice between Arcane Signet or Arcane Signet on an enchantment I'd take the enchantment. There are ways to deal with enchantments, but I think they're a little less common than ways to deal with artifacts. Most land enchantments aren't oppressive enough to draw hate anyway even if someone has the enchantment removal to play.
    There are enchantment board wipes, but again, I don't think they're more common than artifact board wipes. Anyway, all things considered I'd say LAND>Nonaura Enchantment>Artifact=Aura>Creatures>non-permanent(like rituals) is the overall hierarchy of ramp resilience.
    But for pure value and efficiency you just can't beat them. Wild Growth and Utopia Sprawl cost 1, give 1 per turn, and in some cases can be used the turn they are played. That beats any dork, and any artifact other than Sol Ring (legalmoxen, mana vault, mana crypt all have other downsides but I'll concede that Crypt for sure can be added to Sol Ring for the purpose of this sentence) and Mana Crypt.
    The most efficient land ramp spells are Nature's Lore/Three Visits which cost 2, give 1 per turn, can be used the turn they're played, and can color fix if you have Duals or Shocks. Cultivate/Kodama's cost 1 more, give you added card advantage, but can't be used the turn they're played, and can't grab duals. (though they still color fix with basic land selection). Land enchantments beat those for raw initial value and efficiency.
    Utopia Sprawl, Wild Growth, Fertile Ground are played a lot more than other aura's, but still not nearly enough IMO. They're all amazing. Trace Abundance is limited by color identity, but shroud is also a downside because it means you can't enchant the land again (with Urban Burgeoning for instance) bure more importantly you can't untap it with any "untap target land" effects. Overgrowth is definitely all about the green. might not want it outside of mono green or maybe 2 color decks, but it's 3 that taps for 2 each turn, sometimes can be used on the turn it's played. Elvish Guidance is of course only for elf/shapeshifter decks. Wellspring is a fun interactive card that can grab you the most powerful land on the battlefield.
    4 cmc and up I will admit isn't really early game ramp so I won't address any of those.
    But the moral to this story is: look at the land enchantments again. Especially Urban Burgeoning.

  • @bedwarssweat6205
    @bedwarssweat6205 4 года назад

    I have waited for this episode for years! I'm so happy!

  • @ecos889
    @ecos889 4 года назад +5

    Elves best ramps just go for the dorks for budget green artifacts and rituals for everything else.
    Oh yeah and coffers and urborg for black.

  • @zachnewman5566
    @zachnewman5566 4 года назад +5

    Karametra: god of ramp
    Lord windgrace- manafixing and cars draw
    A couple ramp-y commanders 🤷🏻‍♂️

  • @Samus-yz8of
    @Samus-yz8of 3 года назад

    So glad I watched this episode
    I was running seedborn muse and wilderness reclamation in a deck that really couldn't use them

  • @Meisterschnorrer
    @Meisterschnorrer 4 года назад +2

    My favorite Mana creature since it was released: Priest of Titania!

  • @willo3660
    @willo3660 4 года назад +4

    The way the lady says elder dragon highlander validates me

  • @dus65
    @dus65 4 года назад +25

    I’m not sure I agree with how JLK describes “fixing”, or moreso why he related the two, the bigger confusion seems to be ramping vs not missing land drops aka having having lands in your hands.
    Also, I gotta disagree, if only in a corner case scenario sense, for decks that play off the top of the library in some capacity like Elsha, Yennett, Golos, Melek, Narset, etc, thinning out lands via something like a Mana Severance guarantees always having gas at the top of the library, which is great late game or if you’re doing some kind of storm build.

    • @ryancrites2021
      @ryancrites2021 4 года назад +4

      I think this implication on thinning is defenitely true, but I dont know if that's what josh and Craig were referring to, in say elsha, you wouldn't play renegade map because you think getting one more basic out of the deck is going to keep gas for the rest of the game. Of course we can play mana severance because it enables the commander perfectly, but I see it as more a synergy piece rather than a "deck thinning" piece

    • @ryancrites2021
      @ryancrites2021 4 года назад +3

      Totally agree with the fixing opinion tho, we play land tax in mono white because its card draw and the best consistent ramp I've got is not missing lands

    • @jondubois5347
      @jondubois5347 4 года назад

      @@ryancrites2021 land tax does not ramp you though. It is a source of card draw, and that's it

    • @dus65
      @dus65 4 года назад +1

      Ryan Crites yeah that’s fair, I think when I referred to “thinning” my mind immediately went back to very old school days in which people had solid 56 card decks and just ran baubles that cost 0 and drew you a card, which is a form of “thinning”. But yeah their implication is true. That being said I think the context of their comment was a little off in that the subject was fixing and not land drop consistency.

    • @dus65
      @dus65 4 года назад +1

      Jon Dubois see that’s the nuance that I think they could’ve talked about a little more, but like I said in other comments, they just sorta took the easy way out and hung on green spells and artifact ramp as it applied to multi-colored decks. I think they should’ve just came out and said something along the lines of “unless you’re playing green, for the most part guaranteeing land drops is the closest you’ll get outside of a couple of colored mana rocks or colorless mana rocks”.

  • @Valkyrinn
    @Valkyrinn 4 года назад

    My favorite ramp card is Harrow. It's simple, it's instant speed which can trigger landfall twice on other people's turns, it can get certain lands into the graveyard (like Flagstones of Trokair or Riftstone Portal or something enchanted with Imprisoned in the Moon), the lands enter untapped so it's like only spending one mana instead of three, and it gives you more accessible lands if you have Crucible of Worlds effects or other graveyard recursion effects. It also has a sweet textless version.

  • @donnasprague767
    @donnasprague767 4 года назад

    Very much enjoyed the layed back tone of the episode with Craig. Kruphix feels like ramp when you play it, or against it

  • @chibichanga1849
    @chibichanga1849 4 года назад +4

    48:35 When Josh says Mirari's Wake is an exception here, does he mean he counts Mirari's Wake as Ramp? I think Mirari's Wake is *much* closer to Savage Ventmaw than it is to more typical 'ramp' cards. They don't make your deck run well the way typical ramp cards can by advancing you through early turns. Rather on later turns, if they survive a turn cycle, they give a big burst of mana that can end the game. I would not count either of them for the target '10 ramp cards'.
    Edit: Seedborn Muse, which they talk about later, is in this category, too. I wouldn't count it as ramp.
    Edit2: 1:01:23 I think here we really get at my issue with some of the stuff they're talking about. I think just because a card produces mana, maybe even a lot of mana, doesn't make it ramp for the purposes of deck building. Making a bunch of mana late in the game is functionally different from investing in mana producers early in the game. The '10 ramp spells' target should pretty much all be aimed at doing the latter. That's their function in the deck and what makes the deck feel good to play. In my opinion.

  • @Ragmesesis
    @Ragmesesis 4 года назад +23

    "JUST UNBAN TOLARIAN ACADEMY"👍👍👍👍👍👍 DO IT!!!

    • @unbanrofellos5786
      @unbanrofellos5786 4 года назад +1

      Yesssss!!!

    • @kremlinhighlander4147
      @kremlinhighlander4147 4 года назад +3

      Yeah. Its been really tough for poor poor blue in commander, we ought to unbane it to even the odds.

    • @unbanrofellos5786
      @unbanrofellos5786 4 года назад +1

      @@kremlinhighlander4147 couldnt have put it better myself ;)

    • @unbanrofellos5786
      @unbanrofellos5786 4 года назад

      @@kremlinhighlander4147 oh and prophet of kruphix please

    • @kremlinhighlander4147
      @kremlinhighlander4147 4 года назад +1

      If we're just throwing cards we want unbanned out, can I have Balance, Limited Resources, Karakas and Iona back?

  • @yugiohguy4543
    @yugiohguy4543 4 года назад +2

    Dockside is just amazing. It scales really well and at a low CMC. The interaction with sabertooth elevates it to a combo piece letting it get used even more effectively in rg decks. Card is good at base and just wins at the ceiling.

    • @evannovak5369
      @evannovak5369 2 года назад

      Don't try to play Dockside on T2.

  • @hikintrailsndrinkinales
    @hikintrailsndrinkinales 4 года назад +1

    I use Thaumatic Compass in my Eldrazi deck. I’ve had it save my butt in early games when I have an opening hand with only 2 lands and a Sol Ring. It counts as one of my ramp cards, then has the added bonus of being a Maze of Ith in the late game.

  • @ryanduffy45
    @ryanduffy45 4 года назад +7

    1:18:06 I don't know why I've never noticed this before but doesn't that look like a Sol Ring Treasure Nabber is holding?

  • @Jay15199
    @Jay15199 4 года назад +28

    "Mr. Infect?" How dare you refer to New Phyrexia's First Lord of Destruction like that?

  • @theguywiththetail
    @theguywiththetail 4 года назад

    I believe that anything that would get you more mana than you would normally have can be considered ramp. There's temporary ramp and permanent ramp. Some cards can just be made to ramp better in certain decks, like crucible, or omnath, or cryptolith. Definitely informative and gives me a better understanding of how I should be looking at certain cards plus I got to see cards I didn't know about.

  • @coinswaptrader2915
    @coinswaptrader2915 4 года назад

    A ramp card GROWS your mana base!
    Also an early Temple of the false God goes well with "Urborg, Tomb of Yawgmoth" or with a "Riftstone Portal"...these lands can also help you use your glacial chasm or maze of Ith for mana!

  • @jeffwren7815
    @jeffwren7815 4 года назад +14

    "Deck thinning isn't a thing" -cough- Mana severence for 35 -cough-

    • @Layjus123
      @Layjus123 4 года назад +5

      Yeah..I have no clue why he would say thinning your deck doesn't help when it reduces the odds of drawing specific cards. I DO notice a difference in the quality of my draws when I have fetch lands in my deck and tutors and that it definitely is a better quality of draws.

    • @GollyGoshSensation
      @GollyGoshSensation 4 года назад +3

      I'm a Fish Tutors are not deck thinning. They are tutors. Deck thinning is already minuscule in a 60 card deck that is hardly noticeable. So a 99 card deck is far less. While it does exist you won’t notice it enough for the amount of money it costs.

    • @acdvfb
      @acdvfb 4 года назад

      @@GollyGoshSensation Dollar for dollar fetches don't hold up compared to tutors or bombs, but if it's the last piece of the puzzle then I'm going to go for it... Of course I'd much rather have 5 really fun decks to have around that are 90%-95% "finished" than one perfect deck.

    • @leress
      @leress 4 года назад

      @@Layjus123 There has been various articles about the math behind why 'deck thinning' is very marginal.

    • @hwfjj1989
      @hwfjj1989 4 года назад +1

      Best way to thin a deck is to draw more cards

  • @tomjung2750
    @tomjung2750 4 года назад +4

    I play a bunch of enchantment ramp in my estrid deck, its so goooddd

  • @ninjax8t36
    @ninjax8t36 4 года назад

    Craig, I am a younger fellow and LOTR is what I grew up on. Those movies will be passed throughout the family for generations to come to ensure they know what great movies were.

  • @davidcollins3906
    @davidcollins3906 4 года назад +2

    I guess Tithe and Gift of Estates don't count as ramp but 2 of my favs. You can go get plains. Any land that says plains. Duel, shock, cycling. Should've been mentioned.

  • @patonnight
    @patonnight 4 года назад +15

    I'm just gonna mention one card: Surveyor's Scope

  • @psy_p
    @psy_p 4 года назад +15

    "It doesn't matter cause it is really marginal"
    I guess someone need to hve a talk with Dana Roach.

  • @mtgnoob9988
    @mtgnoob9988 4 года назад

    Love seeing Craig on here for a different point of view!

  • @jonasherman9195
    @jonasherman9195 4 года назад

    I like the portions of ramp, it is good to say that for example 2 conditional ramp cards are equal to 1 unconditional ramp card.

  • @Djarkness
    @Djarkness 4 года назад +5

    Yeah, but picture this: Dockside Extortionist plus Mycosynth Lattice.

  • @andrelee7081
    @andrelee7081 4 года назад +3

    When it comes to bounce lands, I do run them sometimes, but wouldn't really consider them as ramp. It falls under "color-fixing" to me. Personally, I wouldn't play one unless I really needed the colors or it was the only land in my hand.

    • @MehrGills
      @MehrGills 4 года назад

      It's really card draw

    • @LowellEitelberg
      @LowellEitelberg 4 года назад

      I agree they are not ramp but they play really interesting rolls. I have a mardu, artifact matters, 5cmc or under, reanimator deck. Bounce lands are key to my strategy. Every game i get a bounce land, im able to discard to handsize and reanimate what i discarded at a fraction of its cost. They also maintain my hand size when have trouble drawing cards and allow me to hit all my land drops. In the right deck a full set of bouncelands can add so much.

    • @ykl1277
      @ykl1277 4 года назад

      I play bounceland if I want to reset one of my utility lands, esp if I can tutor for it. Having 1 where it is +1 card is worth, but I've gone from play every bounce to play it only for specific reasons.

  • @matthewtaylor6829
    @matthewtaylor6829 4 года назад

    My new favourite ramp card is Beanstalk Giant. Standard rate for land ramp, comes in untapped, and a nice big creature who takes advantage of it.
    I was watching this while building Tatyova, it was really helpful!

  • @oatmealbro6977
    @oatmealbro6977 4 года назад

    Dockside is a sweet card. It's striking a lot of check boxes at once.
    Low cmc, acts as a ritual in a pinch, can be used as a battery for a following turn, and acts as a combo piece to win the game. It's a really fun clone/reanimation target! It even has synergy with artifact strategies or specific generals like Korvold.
    It's one weakness is it's reliance on your meta/current pod.

  • @RntLnr
    @RntLnr 4 года назад +5

    Carpet of Flowers (and every other cEDH staple) has spiked like crazy in the past few months

    • @mellowasiam
      @mellowasiam 4 года назад +2

      cEDH is getting more exposure it seems

  • @BigBob1172
    @BigBob1172 4 года назад +4

    I’m sad I didn’t hear anything on Nyxthos

  • @timothylaveau
    @timothylaveau 4 года назад

    Allot of ramp is determined by deck building and synergy as you guys said.
    Magus of candlabera is ramp in my budget 5 & 4 color decks. With a healthy amount of karoo bounce lands and enchant land ramp, Magus can reliably net me mana. It also doubles as fixing in decks without fetches and shocks.

  • @ryanjgrande
    @ryanjgrande 4 года назад

    This was a fantastic episode, only thing I would have loved was for a complete ramp suite to be laid out for several different decks. Examples of optimized ramp lists even for just 2 or 3 decks in different archetypes

  • @TheFirstTriplefife
    @TheFirstTriplefife 4 года назад +4

    When it comes to the "Is it ramp or not?" question, it can be more defined as hard and soft ramp. A lot of the ramp they shown in this section should be considered soft ramp. All the other normal types are hard ramp.

  • @TheHutt0326
    @TheHutt0326 4 года назад +20

    16:50 "Sol ring is universally considered the most powerful card in the history of magic."
    Not sure what universe you're living in

    • @westmafiasector8136
      @westmafiasector8136 4 года назад +12

      JoshuaTheHutt he probably meant in all of commander

    • @lokirip2372
      @lokirip2372 4 года назад

      He's living in Ravnica

    • @oliver5732
      @oliver5732 4 года назад

      @@DixonCameronS Mana Crypt is just better than Sol Ring in EDH

    • @Zac_Craig-Claveau
      @Zac_Craig-Claveau 4 года назад +2

      I think it's a toss up between Sol R. Ancestral Recall and Black Lotus. Probably Lotus, then recall, then Sol

    • @MehrGills
      @MehrGills 4 года назад

      Commander

  • @lupojw6566
    @lupojw6566 4 года назад

    Yay love having Craig on the show!!

  • @Overi4096
    @Overi4096 Год назад

    My favourite ramp is Everflowing Chalice.
    In most scenarios it's +1 colorless for 2 mana value, but it's often casted for 4 mana if I ramped on on turn 2. Sometimes in late game if mana is my limiting factor I can risk and dump all of it into kicking the chalice for 6-8 mana. Also it can be cast for 0 in a storm decks, or if I just need artifact synergy. The flexibility makes it alot more interesting than boring rocks pay2-get1.

  • @fryinryan01
    @fryinryan01 4 года назад +18

    ALL HAIL LORD INFECT

  • @TheRealCJ88
    @TheRealCJ88 4 года назад +4

    Swole lee kwai's arms are starting to intimidate me. Man looks like he was stung by bodybuilder bees.

    • @faerie7dragon
      @faerie7dragon 4 года назад +1

      He is just stacking those +1/+1 counters.

  • @picassodilly
    @picassodilly 4 года назад +2

    I think there’s something to be said for using “land draw” cards in aggro decks that are low to the ground and curve out closer to 4,5,or 6.
    If you’re running fewer lands to get more gas, these kinds of cards are functionally equivalent to ramp- because you’re playing your gas early and running out of land drops.

  • @HexproofAnarchist
    @HexproofAnarchist 4 года назад

    Happy New Year of Commander!