Why Mudrunner is praised to this day | Snowrunner vs Mudrunner

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  • Опубликовано: 28 июн 2024
  • In this video we'll basically compare mudrunner and snowrunner, their physics, sound and find out why mudrunner is praised even to this day. It's basically extension of my previous video on same topic.
    #SD1ONE #Snowrunner #OffroadGames
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    Content of Video:
    0:00 - Intro & Disclaimer
    0:13 - Frame Flexing
    1:02 - Suspension Setup
    2:30 - Engine Sounds
    3:59 - Terrain Physics
    5:16 - Small Details
  • ИгрыИгры

Комментарии • 1,5 тыс.

  • @bigden238
    @bigden238 Год назад +3832

    Snowrunner and Modrunner are just like GTA 4 and GTA 5. GTA 4 has excellent physics and realism of car damage and a depressing atmosphere (just like in Modrunner), while GTA 5 has clumsy physics and realism of car damage and a good color atmosphere (just like in Snowrunner)

    • @SD1ONE
      @SD1ONE  Год назад +374

      yes... that explains it very well and I always think of those 2 games wherever I see SR and MR

    • @imnotusingmyrealname4566
      @imnotusingmyrealname4566 Год назад +101

      The difference is I don't even wanna play Snowrunner.

    • @bigden238
      @bigden238 Год назад +80

      @@imnotusingmyrealname4566 but in vain, even though the game is clumsy (in terms of physics), but it has a lot of things that were not in Mudrunner

    • @suur7171
      @suur7171 Год назад +35

      @@bigden238 Thats right. It has some flaws but even with those game is amazing. Feels kinda more realistic than MR with amazing views and nature.

    • @onegrumpyboi2914
      @onegrumpyboi2914 Год назад +38

      my guy gta 4's suspension physics is like driving on a whoopee cushion, but yeah other than that gta 4 is more realistic in some ways.

  • @jmaddy3
    @jmaddy3 Год назад +1439

    That's one thing that's always made me kinda mad is that alot of the tippy trucks in snow runner have ladder frames that allow the cab and body to flex in different directions for stability irl but it's not in game

    • @jeancharles4289
      @jeancharles4289 Год назад +176

      I swear the snowrunner devs dumped all their funds into the graphics and dlc's

    • @jmaddy3
      @jmaddy3 Год назад +62

      @@jeancharles4289 fr when I first played it and saw my truck cab in the air on a straight road because of a rock I thought it was a bug with truck physics

    • @kexcz8276
      @kexcz8276 Год назад +34

      If that flame was flexing the same irl, half the trucks would broke right away.... Physics allways "finds where to relief its tension", so if you go on bumps like that, most of the time, you rather slide of rather than the chassis being flexed. Its nonsense, I believe Snowrunner is more realistic....

    • @jmaddy3
      @jmaddy3 Год назад +73

      @KEX CZ have you driven an actual off road truck? The frames are meant to flex to keep them in good shape if it's always fixed it'll break easier and have less stability almost every cargo or off road vocational truck civilian or military have a flex frame to keep stability off road

    • @bazokas_5
      @bazokas_5 Год назад +26

      @@jmaddy3 these people only defends the game with any knowlege, i like the game and i hope they will incorpórate these kind of physicks in the future

  • @alexshepherd1741
    @alexshepherd1741 Год назад +902

    That's for sure. When I was a child, my grandfather worked in a tractor repair shop. I have seen many different tractors, including the K-700. Even though I've never been inside a K-700, I remember what it sounds like. That high whistle of the turbine, I heard almost every day. It's practically the sound of my childhood. When I went to school, I did not live in the countryside, and I never saw so many tractors again. And almost 20 years later, when I fired up MudRunner for the first time and found out that there was a K-700 there, I felt such a sense of nostalgia, when I heard this turbine whistle.

    • @kristenburnout1
      @kristenburnout1 Год назад +51

      That is such a great story! Really shows that MR is the most authentic in that regard then.

    • @Gunslinging_Photographer
      @Gunslinging_Photographer Год назад

      I think they just removed the k700 didn't they?

    • @Knight-Crusader
      @Knight-Crusader Год назад +11

      @@Gunslinging_Photographer They added it back in the farming dlc and yes it feels far less realistic and powerful than the one in MR

    • @armoredp
      @armoredp 7 месяцев назад +9

      To be fair the Snowrunner K700 is an earlier model that had a V12 NA instead of a V8 turbo. So it makes sense it doesn't have the whistlin noise of the Mudrunner K700.

  • @LeoMkII
    @LeoMkII Год назад +348

    MR is in the same category as BeamNGDrive, it's not just a game, is asmr for the eyes (and ears too), the way the vehicles behave is borderline hypnotic, I could be all day watching MR suspensions bounce up and down

    • @infinitespinergy1220
      @infinitespinergy1220 10 месяцев назад +8

      I just got the game for very cheap today, it's amazing. I can't wait to go back and play it again.

    • @huge_balls
      @huge_balls 9 месяцев назад +8

      We have made so many advances in video game graphics, but not the same progress is made in motion and physics

    • @AdamsOlympia
      @AdamsOlympia 7 месяцев назад +1

      Except SR and MR don’t have anywhere near the peripheral or FFB support that BeamNG has. That’s the main thing holding it back for me. I’d love to get full use out of my high end FFB wheel and pedals but it only recognizes my wheel, so I just use an Xbox controller instead.

    • @mrwow1667
      @mrwow1667 5 дней назад

      @@AdamsOlympiausing a wheel in either of them feels awful, the physics just don’t feel right for a wheel

  • @jebus456
    @jebus456 Год назад +297

    One thing i miss from MR that isn't in SR is cruise control. It was so nice on long hauls

    • @redgavril
      @redgavril Год назад +26

      Wait...
      Theres Cruise control in Mudrunner?

    • @jebus456
      @jebus456 Год назад +11

      @@redgavril Yep!

    • @pqhkr2002
      @pqhkr2002 Год назад +16

      Longtime no play, I can't remember how to activate it. But I remember there is a button on top of the shifting stick, if it's pressed, it's cruise control. Lock throttle actually .

    • @brennan9432
      @brennan9432 Год назад +6

      @@pqhkr2002 it was just holding down the shifter button for a like a second or two I think once you selected the gear but I remember the first time I played snowrunner and tried to activate cruise control I was kinda upset they didn’t add that feature because it gets boring and hurts my finger to just hold down the drive button for 30+ minutes

    • @pqhkr2002
      @pqhkr2002 Год назад +3

      @@brennan9432 Me 2. 😛 And seems SR wears keyboard. Now I'm typing on the 3rd keyboard of my Dell laptop. Now I stop playing SR, all games actually, but 80% of time is SR. The keyboard no longer broken. 😛

  • @PlentyOToole69
    @PlentyOToole69 Год назад +292

    I thought it was just me thinking these things lol. I find on snowrunner that you either have traction or you don't. In mudrunner though on controller you could feel your traction in the mud. You could apply a small amount of acceleration to gain traction and go through the mud, too much and you lose grip, where as snowrunner it's just not there. It feels like any amount of gas will pull you out. Or you're stuck

    • @SD1ONE
      @SD1ONE  Год назад +62

      yes I point I forgot that tires in MR have low pressure in them not only visually but they justify it with physics as well by providing adequate traction

    • @Gunslinging_Photographer
      @Gunslinging_Photographer Год назад +4

      Personally if I was stuck or making slow progress in my favorite truck (c260) I'd use +1 gear to get out of it. The tires and the engine would rip their way through any terrain.

    • @jtucehok
      @jtucehok Год назад +16

      When i was playing snowrunner i felt like mud is harder to drive than in mudrunner without any reason, way harder than in real life videos.

    • @nicknamecool
      @nicknamecool Год назад +8

      " I find on snowrunner that you either have traction or you don't" i think is the core of the problem. is the lack of challenge.

    • @nahaha4565
      @nahaha4565 9 месяцев назад +4

      @@jtucehokim all for mudding but yeah they went big in snowrunner everyroad is just bounty hole central and most in game trucks struggle bad to get through most of it.

  • @ShitHappensRLY
    @ShitHappensRLY Год назад +458

    The biggest issue with snowrunner for me is controls. Mudrunner had much better controller support. H-pattern, clutch, progressive throttle input. With mastering of using them all you could easily put yourself out from really tricky situations. In Snowrunner throttle seems like on/off switch with some kind of weird traction control always on. H-pattern? Ha, no.

    • @Demonslayer20111
      @Demonslayer20111 Год назад +44

      That is what irritated me the most. I have and like using a full pedal and wheel setup, but can't actually use it.

    • @jamiewilliams1410
      @jamiewilliams1410 Год назад +25

      I think they dumbed it down for PC players to make it more console, cross play friendly. I play with a wheel, 8 speed shifter and a joystick for crane use and around 15 MODS, all of my trucks are MODS so I cannot do Cross Play, well I can but I don't want to. I want capable trucks, not over powered and definitely not incapable like the game provides. I have gone off roading with incapable vehicles irl and it is not fun. On our first run my friend and I made it to Imandra with no MODS, it was MODS from there on. If there is another game in the works I hope they separate the PC game from console. I am currently mainly into American Truck Simulator, I know each game uses an entirely different engine (to say the least) but how awesome would it be to use an offroad truck to drop a loaded trailer of logs, mining material, off at a yard near the highway, then get to use a highway truck to cross the country. Have ATS as the base game and modular sub games that could be added like Snowrunner, a cross country off road trail for recreational vehicles, places to fish/hunt, build cabins/homes/garages, the ability to fly a plane/helicopter. Way off track and way too ambitious to ever happen but it would be awesome.

    • @LinkinPark4Ever1996
      @LinkinPark4Ever1996 Год назад +7

      I agree except the throttle, you definitely can dose it in Snowrunner with a controller (or any analogic input)

    • @xnopyt13
      @xnopyt13 Год назад +6

      I also miss cruise control

    • @GMGLPL
      @GMGLPL 10 месяцев назад +3

      @@LinkinPark4Ever1996 +1, analog triggers works very well in snowrunner as the throttle.

  • @KiritheIndorapterfan
    @KiritheIndorapterfan Год назад +234

    I really wish devs would add these features in sr

    • @vadenummela9353
      @vadenummela9353 Год назад +50

      Honestly, Spintyres as a series deserves a new game that is a true successor to Mudrunner, not just a soulless cash-grab thats dumbed down.

    • @user-br3rk3su6b
      @user-br3rk3su6b Год назад +11

      SnowRunner is not succsessor to Mudranner and Mudranner is not successor to SDpintires They arte totaly different games and i love them akll. Would me mice if they were developed independenly.

    • @dlewallen112991
      @dlewallen112991 Год назад +14

      ​@@user-br3rk3su6bYeah, they are successors of each other. Spintires is original, MudRunner is a more modern console version of Spintires, and Snowrunner is a sequel to those.

    • @ollicache
      @ollicache Год назад +8

      I didn't follow the lawsuit between original creators but i assume it prevented adding certain features during development.

    • @CryoToast
      @CryoToast 3 месяца назад +3

      @@user-br3rk3su6b Actually they would me mice if they were small rodents.

  • @greyone40
    @greyone40 Год назад +77

    I remember driving along at speed in SR (I think in the Western Star Twinsteer) and having a collision with some piece of scenery which you should just be able to roll on over. It was a twig or small branch laying in the dirt road. Of course the truck bounces backward in hilarious fashion. I believe it was on the same map where we first find the Twinsteer.

    • @15redleg
      @15redleg Год назад +11

      I have that sooooo many times. A little tree branch hits the cab and slams the truck into space. This has happened with some of the heaviest trucks like the Kolob's. It annoys me to no end that a truck, the size of those, cannot just snap it.

    • @91Zahor
      @91Zahor Год назад +7

      Дорожные ограждения! которые стоят перед большими ямами и обрывами - багуют, ломают грузовики, физика льдин это вообще запределная - льдина може под колесом неожиданно выпрыгнуть и твой грузовик может улететь в реку или озеро, как минимимум сломать подвеску и колесо...

    • @ZealothPL
      @ZealothPL 9 месяцев назад

      Hit a log buried in the mud and went into space once

  • @bgr511
    @bgr511 Год назад +309

    The thing i don't like in both the games is that it often feels lonely. Like there is no one around, just us and some wild animals' sounds in the backgrounds.
    If it had like bunch if npc walking around, a radio,
    Or even one or two vehicles circling randomly would have made it nice.

    • @JoeMama-sy8cg
      @JoeMama-sy8cg 11 месяцев назад +6

      I hear MR has online multiplayer

    • @mathze
      @mathze 11 месяцев назад +51

      personally i kinda like that. it does sometimes make the world feel inert but idk especially in the prettier maps like michigan it affords the game a sense of lonely beauty

    • @-Corvo_Attano
      @-Corvo_Attano 11 месяцев назад +2

      agree with u :)

    • @select20
      @select20 11 месяцев назад +5

      @@mathze I'm in the same boat... or truck :). I like the complete solo aspect of it. Snowrunner is my go to game when I just want quiet.

    • @XG916
      @XG916 10 месяцев назад +10

      You just need a different game. I HATE people

  • @infernoking7504
    @infernoking7504 Год назад +17

    I want a blend of mudrunners engine with snowrunners missions

  • @cs.marcell469
    @cs.marcell469 Год назад +55

    2:50 Mudrunner nailed the sound of the K-700 way better. That turbo whistle is beautiful! Here is a startup from a real one if you want to compare it: ruclips.net/video/GjT48qf3l9g/видео.html
    3:50 actually the sounds in Mudrunner came from the older soundesign of Spintires. A few years ago you could hear simmilar ones in Spintires but then they recieved the current audio.
    For me the only bad thing in Mudrunner is thoes horrendous grills on many truck to avoid copyright. Like the worst one is the B-66(Gaz 66) which has a Kamaz grill edited on the front. Luckly a mod solves this issue.

    • @andryush91
      @andryush91 Год назад +4

      Wow, that really shows attention to detail in MR!

    • @SD1ONE
      @SD1ONE  Год назад +6

      Those grills can be fixed with mods easily...atleast for some trucks if not all.

    • @Gracefulwarrior2124
      @Gracefulwarrior2124 Год назад +2

      Yea that actually sounds really cool, and isn't far off for mudrunner

  • @somerandomperrson
    @somerandomperrson Год назад +42

    The trucks that have whining transmission sounds as far as I know:
    Western Star 6900 TwinSteer
    International Paystar 5600TS
    Derry Longhorn 4520
    Tayga 6436
    Freightliner M916A1
    I missed some trucks, maybe
    And also the damage part in mudrunner was absolutely awesome. The vehicles were far more capable too because the terrain was harder.

    • @epsteindidntoffhimself5002
      @epsteindidntoffhimself5002 Год назад +2

      The 49x has it

    • @somerandomperrson
      @somerandomperrson Год назад

      @@epsteindidntoffhimself5002 Yeah that one has it

    • @scenebabe06
      @scenebabe06 Год назад

      the tayga is more of a up and down rumble kinda like how a wave would wash over something. the other ones are really annoying imo

    • @SD1ONE
      @SD1ONE  Год назад +7

      still I feel they don't feel as satisfactory as MR but again this is just opinion

    • @Borismolotov
      @Borismolotov Год назад

      Azov have too, but only on high gear.

  • @BaSiC47
    @BaSiC47 Год назад +77

    This is why I liked snowrunner but never loved it as much as I did with Spintires and Mudrunner. Snowrunner felt instantly more arcade.

  • @fuckyoutube4
    @fuckyoutube4 Год назад +34

    All very good points.
    I think the plan to make SR bigger in content but with less details was taken before the development started. It was always about bigger size not better quality.

    • @antonfloor344
      @antonfloor344 Год назад

      Sadly true

    • @jwalster9412
      @jwalster9412 10 месяцев назад +2

      This can be good for some games, but for snowrunners community, I have a feeling a good chunk of the community really cared about having the details of mudrunner, but with more content and graphics.

  • @KoruptDawg
    @KoruptDawg Год назад +26

    Snowrunner does have the trailer air lines modeled, and animated. The problem is they only added them to ONE truck, that I know of; the CAT CT680. However, they only appear with certain trailers. Can't remember which ones. I know they appear with the flat deck semi-trailer.

    • @vladvulcan
      @vladvulcan Год назад +1

      that's interesting

    • @deathtrvcker666pl2
      @deathtrvcker666pl2 Год назад +20

      I checked, what you say is true.
      In fact, after purchasing the CAT CT680, adding the fifth wheel and connecting the platform to the semi-trailer, cables appeared along with all the equipment.
      It's nice to see the laziness of Snowrunner's creators, or the lack of time to introduce this detail to all trucks and semi-trailers.

    • @chrunchyhobo
      @chrunchyhobo Год назад +5

      @@deathtrvcker666pl2 Honestly wouldn't be surprised if the 680 only has it because CAT required them to model it.
      They were extremely strict on modifications and paint, so them nit-picking about the cables seems to fit.

  • @karkovb1522
    @karkovb1522 Год назад +56

    I only touched MudRunner for a short period of time and I'm totally blown away with this video comparison! You made me want to try and finish MudRunner
    Also I think the decision to move over to a new game engine to make SnowRunner was a mistake (imo). Think it'd be better to keep the MudRunner's game engine and just develop SnowRunner on it.

    • @jwalster9412
      @jwalster9412 10 месяцев назад +1

      I hope they try something like this with the next game, use the old game ,but make it better, add all the missing features. (maybe even have some level of soft body physics) that's probably a bit far fetched.

  • @Jirodyne
    @Jirodyne 11 месяцев назад +57

    The biggest issue, seems to be the Focus. Mud runner, there were no missions. No quests. No goals. The maps had a logging point. And a point to drop wood off at. But you didn't have to actually do them. It was much more of a 'Physics' playground, with high details physics of mud, and high detailed physics of trucks. The logging is just a reason to experience those physics. But it was mostly just driving and enjoying the realistic physics.
    Snowrunner, however, decided that was too hard. They gave up on physics. They gave up on Realism. They gave up on the core fandom and why people loved spintires and mudrunner. They decided to focus on Missions. And Only missions. They gave you more Objectives to do, but in focusing on that, they spent less time on actual physics for the game, and on crafting well made realistic trucks. Instead focusing on... Farming? Crafting? Special Trailers? wtf? Why can't we just get cool ass physics with cool ass realistic trucks, AND the cool ass missions. It couldn't have been THAT hard to port over the physics for the environments and the Trucks, right? Or did they become too lazy?
    It is such a shame. I never done any of the Snowrunner DLCs yet, even tho I own them all, up to this date, and from the other video about everything Snowrunner does wrong, I do not look forward to playing those DLCs. Cause they sound boring. Tedious. Unfun. And Fundamentally goes against the core concept of the "Mudrunner/Spintires" focus. Namely, the physics of the Trucks, and Mud/water. Which is such a Shame.

    • @huge_balls
      @huge_balls 9 месяцев назад +1

      Yeah I got snow runner and never cared for the missions. Just wanted to drive around

    • @FravioMatuto
      @FravioMatuto 5 месяцев назад +2

      I think snowrunner was supposed to be an euro truck but more foccused on the countryside, thats why in every map we have to fix up the infrastructure, the industry and stuff like that

    • @Major-in-the-Mood
      @Major-in-the-Mood 3 месяца назад

      🫂

  • @SmarOneNine
    @SmarOneNine Год назад +240

    Thanks for reminding me just how much better of an all around game Mudrunner really is over Snowrunner....You really need to make more videos like this.

    • @SD1ONE
      @SD1ONE  Год назад +38

      I remember you. I tried your mods in MR back in days...you were good at it.... I have some doubts though, some poeple are saying that frame and suspension in MR are little too flexible compared to real life, Is is true? I've seen your offroading in real life too, So you might be a good person to answer this.

    • @SmarOneNine
      @SmarOneNine Год назад +31

      @@SD1ONE I dont think so as far as the stock vehicles go I think they feel great, Some mods can be a little exaggerated ofcourse but thats to be expected.

    • @BoleDaPole
      @BoleDaPole Год назад +5

      Snowrunner was dumbed down for mass appeal and for consoles

    • @mathze
      @mathze 11 месяцев назад +13

      i think its the other way around. mudrunner is better in some aspects that leave me confused as to why they were made worse in snowrunner, but snowrunner is overall a way more complete and fleshed out game

    • @echo9911
      @echo9911 10 месяцев назад +2

      ​@@BoleDaPole mudrunner was released on consoles before snowrunner though. It was very easy to play, awesome game

  • @christianyoung1903
    @christianyoung1903 11 месяцев назад +5

    I do enjoy Snowrunner alot, but have played alottt of mudrunner in the past, and I do have to say i’ve loved both games and still do, but this video does a great job giving the comparison and experience between both games by simply showing how the mechanics and sandbox elements play a role and how they work. Great video 👌🏼

  • @michaelrodriguez3327
    @michaelrodriguez3327 Год назад +17

    Sr has the best semi lineup for standard vehicles. I love how they made you really feel trapped and frustrated and really made you think about the truck choices on your long trips.

    • @ZealothPL
      @ZealothPL 9 месяцев назад +3

      Are you not frustrated by the unavoidable super glue pits on literally every single pathway in snow runner? I find myself unable to pick almost any truck or tire other than mud boggers because what is the point of being slightly faster everywhere else just to spend 20 minutes stuck in a super glue pit you cannot drive around?

    • @collinkaufman2316
      @collinkaufman2316 2 месяца назад

      ​@@ZealothPLyeah on one of the Michigan maps i drive down a big slope onto a dam but before i get onto the dam the road is coverd in a bit of dirt and i immidiatly lose my speed

  • @DerGeistDesKriegers
    @DerGeistDesKriegers Год назад +19

    One can only hope that saber is taking notes for Snowrunner 2 or what ever they call their next game.

    • @fellipec
      @fellipec Год назад +15

      Nah, patch SR and keep adding new content, like Eurotruck does. Don't need a new basegame

    • @SD1ONE
      @SD1ONE  Год назад +20

      I would just like to see things fixed in existing game rather than getting new content

    • @bazokas_5
      @bazokas_5 Год назад

      @@SD1ONE It should organize some signatures for the developers, in which we want better physicks, no joke

    • @molstad182
      @molstad182 11 месяцев назад +3

      the game doesnt need a sequel it needs fixes, i also play warthunder and i am noticing a similarity between how saber and gaijin manage their game, and most russian/slavik game devs in general, they make a game with lots of content but mostly disregard QoL aspects of the game

  • @Baer1990
    @Baer1990 Год назад +41

    Snowrunner did a lot of things right like being able to swap tires, the entire garage UI, different loads for different destinations (main reason I burned out from mudrunner), being able to swap trailers and loads in multiplayer.
    But they completely lost it on the reason people play mudrunner. I still don't understand why you cannot turn auto-reverse OFF... I have alt-f4'd a few times because I just flew off a cliff because out of nowhere pedal to the metal reverse.

    • @LeoMkII
      @LeoMkII Год назад +1

      But the base tires absolutely suck in SN

    • @LeoMkII
      @LeoMkII Год назад

      SR*

    • @Baer1990
      @Baer1990 Год назад +3

      @@LeoMkII I mean true but I'd rather have subtle differences on 18 tires than just the option of 2, on and offroad

  • @jaycolitoslocajitos9169
    @jaycolitoslocajitos9169 Год назад +11

    also, for the players who uses a wheel setup, mudrunner did a great job in supporting shifters as well. unlike in snowrunner which you are obliged to find the missing upgrades just to unlock the manual tranny of a truck with a cross patterned shifter that looked and felt stupid.
    mudrunner also offers the best feeling of actually 'feeling' the weight of the truck in terrain unlike in snowrunner

  • @bmwracer67
    @bmwracer67 Год назад +82

    Yeah, this is why I always preferred Mudrunner. Driving feels so much more satisfying due to the physics.

    • @locklear308
      @locklear308 Год назад +6

      Agreed, SnowRunner just felt... off

    • @tuffgong3248
      @tuffgong3248 2 месяца назад

      Yes sadly. Because mudrunner has not much content

  • @Gracefulwarrior2124
    @Gracefulwarrior2124 Год назад +11

    Tbh another thing I miss is having the trees be a little more bendy. I could have a twinsteer with the heaviest cargo, but only pulls a small birch tree a couple inches

  • @christopherlind
    @christopherlind Год назад +1

    Love the video keep up the great work

  • @ldmtag
    @ldmtag 2 месяца назад

    You did a great job finding similar trucks between SR and MR! Especially that Paystar to Western Star comparison!

  • @AydenGibbons
    @AydenGibbons Год назад +14

    I think whatever offroad game in the series we get next will be the ultimate combo of scale and detail. I love Mudrunner, but I love how I can play SnowRunner and almost never be finished. Always something to do

    • @BaSiC47
      @BaSiC47 6 месяцев назад

      You was completely wrong. The next game is still Snowrunner but with drones and more scouts.

  • @willemsmith506
    @willemsmith506 Год назад +10

    It kinda sucks that we can't get these types of things back.

  • @SHAdow98V
    @SHAdow98V Год назад +73

    First point is hit or miss to be honest,yes irl there are chassis designs that allow a big amount of angle difference between halfs usually and in the K-700 case in particular that is the case but it always was dumb how in MR even trucks which are supposed to have a solid and sturdy chassis had a gummy one, SR solved that but at the same time i ado admit in SR some of the vehicles that ARE supposed to have the flexing chassis types like again the K-700 counterpart in SR or other such vehicles are indeed way way too rigid. So basically in MR all trucks were way too flexible to the point of being just unrealistic and stupid while in SR they're too rigid.
    This also goes for suspension,in MR they were unrealistically flexible while in SR sadly they're way way too rigid which is why i love mods because most mods do have the "crawler" suspension type which is soft and while there is no crawling to be had in this game imo the crawler suspension option usually should be imo in the game on all vehicles as the "Off-road" suspension because the one we have now is not an off-road suspension is just a rigid lifting kit.
    So TLDR yes SR has way too rigid yet realistic chassis and unrealistically rigid suspensions at least when it comes to the off-road ones BUT to call the suspensions and chassis in MR realistic is the biggest fattest lie ever. Were they fun to play with HELL YEAH but not realistic by any stretch of the imagination.
    Also you don't hear the RPMs going up and down my friend,you hear the turbocharger spool up. The RPMs literally work the same as in SR in the sense that when you don't accelerate they go down almost instantly but the turbo was indeed a bit more realistic because yes those things to take time to spool up to speed and slow down plus in SR the turbos are not as loud which admitedly they were way way too loud in MR.
    Imo the mud in SR and the physics in general are way way better over MR and MR's were better than the OG ST except the crashing physics which indeed suck ass in SR.
    Other than those i agree with everything else,you can still hear the transmission sound in SR but only in low gear at max acceleration if i'm not wrong and also in high gear also max accel but other than that never,all the other points about the small details missing and such i completely agree.

    • @onegrumpyboi2914
      @onegrumpyboi2914 Год назад +11

      yeah, the frame flex is insane in MR, but about the suspension, i saw this video of this canadian bloke that has this volvo offroad van thing, ex military vehicle. and he said, for crawling atleast, it's suspension was way too stiff. wouldn't be surprised, you need rigid suspension to carry heavy shit and they're probably not really meant for crawling, just for mud and that. for that kinda thing strong suspension makes sense as ground clearance is important for having less resistance in deep mud with a heavy load, so your chassis isn't also having to be dragged through it.

    • @ollicache
      @ollicache Год назад +1

      They tried flexing chassis on P512 pf, and overall looks alright but it seems to have strange bug of generating tree branches under rear axles on certain conditions so perhaps it was part of the reason they dropped this feature during development of most trucks, to cut corners instead of fixing it.

    • @wills.5762
      @wills.5762 Год назад +5

      Hit the nail on the head. MR was unrealistically soft SR is unrealistically stiff. Never played MR but I did play spintires, and I gotta disagree on the physics point. SRs mud physics suck ass. The other 2 games did it better. SR punishes you for using momentum at all, dead opposite to how it works in the real world.

  • @HolyThunder460
    @HolyThunder460 Год назад +4

    Anyone who has driven a big truck knows that frame is flexing pretty good

  • @milantodorovic4034
    @milantodorovic4034 Год назад +5

    In Snowrunner trucks fell like having electric engines they almost immediately reach peak or idle rpm

  • @commissarmartin
    @commissarmartin Год назад +9

    This puts into words a lot of stuff that built into frustration for me with snowrunner... it's depressing how much of a step backwards it was in physics when the whole premise of the game is about the physics of driving...showrunner took 2 steps forward in gameplay options and visuals, but a huge leap back in the actual immersion and enjoyment for me... the stiff physics and unpredictable terrain behaviour frustrate me to death.

  • @jakubpollak2067
    @jakubpollak2067 Год назад +7

    0:41
    Aren't the SnowRunner/MudRunner signs swapped?
    I think tires are more rigid, for ex. if you steer, tires on outside should slip under car, while tires on inside balloon out
    I think SnowRunner is using more rigid stuff cause it is easier to simulate than flexible frames

  • @dsvf34r12
    @dsvf34r12 Год назад +32

    When I play Mudrunner for the first time, I didn't even need to modified in game files to had better experience since the trucks in MudRunner is already perfect. In SnowRunner, not so much. It's either too OP or too bad which make me has to modified in game files to make most of the truck had better performance on SnowRunner terrain.

    • @sevdamustafaokat
      @sevdamustafaokat Год назад +23

      I had to adjust the grip values of the tires. In particular, I increased the asphalt adhesion of off-road tires a little. Because no matter if it is a full terrain tire, a tire that is crushed under 5 tons of axle pressure does not slide like soap on clean asphalt.

    • @imnotusingmyrealname4566
      @imnotusingmyrealname4566 Год назад +2

      Interesting.

    • @dsvf34r12
      @dsvf34r12 Год назад +3

      @@sevdamustafaokat Yeah me too. Something is wrong with SnowRunner terrain setting. However the worst of them all is DLC vehicle. Back in MudRunner, all DLC has at least better performance than vanilla vehicles, especially on American Wild DLC where most of the Scout is great. In SnowRunner, they're mostly worst and not even worth to buy unless it's season upgrade with new maps. I used to own Jeep CJ, and CJ in SnowRunner just blatantly worst. Not even close to it's performance in real life so I had to modified the in game files to improve it's performance.

    • @davs2628
      @davs2628 Год назад +1

      How can you modify files. Can someone tell??

    • @sevdamustafaokat
      @sevdamustafaokat Год назад +1

      @@davs2628 I'm using Snowrunner XML editor. It's so easy and simple. I'm increasing wheel frictions by 0.5 - 1 (While Default 1.7 I'm making it between 2.2 - 2.7. This is not making it OP, while Tatarin's default substance friction is 8, a friction level of 2.7 is not making the truck overpower :) It's still challenging but not frustrating). Also I'm increasing fuel capacities too for realism.
      I'm playing for chill not challenge. So, increased fuel tanks (In a logic of course. I'm not increasing ANK 38's fuel tank to a capacity of 1000 liters but the gigantic fuel tanks of Western Star 57x shouldn't have a capacity of 290 liters) for my pleasure. I'm enjoying more like this.

  • @oldjeeper9174
    @oldjeeper9174 Год назад +21

    Pretty big problem of Mudrunner in terms of physics is not working trunnion suspension for most trucks (it works properly only on E-series). But this type of suspension is common for all Soviet 6x6 or 6x4 trucks, but this feature has no realisation in game, so truck have decreased axles articulation on game. I saw real Kamaz 4310 driving in rocks and it's rear axles articulation very impressed me.
    Overall, Mudrunner physics is much more pleasant than the SR's one. Flexible frames, soft suspension and a lot of small other physics things makes truck feels pretty realistic and kind of "live machine")
    Also, MR looks much better from trucks visuals. All trucks had real prototypes, they were pretty unique (and had their own wheels). In SR trucks are looking pretty familiar each other because of universal parts (even wheels are common for all trucks, except of special vehicles) . And after painting truck in bright colour trucks in SR looks more like cheap kid toy than a real and heavy machine.

    • @andryush91
      @andryush91 Год назад +6

      Totally agree with you on truck look in SR. Modular system of add ons destroys the mood and character of many vehicles in SR. MR had unique set of add ons for each truck which fit them perfectly, in SR you just put random stuff onto the frame of your truck.

  • @VCN01
    @VCN01 Год назад +7

    I can't understand why so many comments are describing Snowrunner as a crap. Of course details like cables are missing and trucks aren't as flexible as in Mudrunner, but don't forget that even basic SR is much bigger than MR with every DLC, paid and free. In SR we have truck customization like we never even dreamed while playing MR. Amount of combinations and cosmetic addons is really big and every single vehicle can be transformed in their own unique way. Game also feels much more "alive" due to descriptions of levels and quests, changeable parts of infrastructure like rocks, bridges, buildings and simulation of progress by gaining money and transfering your trucks to other maps in same condition without being forced to fit in balance points and need to unlock them again and again or restore garage first (except Ontario and Maine, but it have a sense and you need to rebuild it). Trucks interiors now finally true and made 1:1 as in real life vehicles. Variety of cargoes with different size, weight and center of gravity is the thing that we wanted couple of years ago when we got bored by doing logging and only logging. YES, Snowrunner still have some bugs or missing features and developers get a little lazy when updating it when they released Dakar Desert Rally, but please, don't be so rough to this game - it's still pretty awesome

    • @SD1ONE
      @SD1ONE  Год назад +2

      All those changes you mentioned are expecte from a sequel but if you ignore those bells and whistles and just compare the physics aspect of both games, you'll see what we lost but again In no way I am saying MR is better than SR...I mean SR added so many things that it's just hard to ignore all that.

    • @Dro-mAthra
      @Dro-mAthra Год назад

      Потому что это действительно так? SR стал настоящей компьютерной игрой, но потерял любимую нами часть. Какой смысл в игре про огромные грузовики, если твоя машина не чувствуется реальной?
      Кроме того сама игра крайне не идеальна и требует полировки (баги которые не чинятся уже 3 года например), но разработчикам на это плевать. Больше dlc богу денег!

    • @VCN01
      @VCN01 Год назад +2

      @@SD1ONE I am very sceptic about possible sequel and I think community don't need it - the DLC's, functions and fixes should be enough. Of course, there is couple of things that should be corrected and all of them you showed here, but except that, what you expect from Snowrunner 2? Bigger maps? More trucks? More features? Every single of it can be achieved by polishing and extending Snowrunner. If you doubt it, just check Euro Truck Simulator 2 and compare it with first versions. You will see colossal amount of changes and expansions leading to making one-another-cheap-trucksim the best truck simulator in current times (tied with ATS). Sometimes you don't need new game, especially if it's not a jump for money (like FIFA or NFS) or there is no story in game at all. Sometimes you need to make your product perfect. SCS Software did it, so I hope that Saber Interactive gonna do the same thing

    • @EdyAlbertoMSGT3
      @EdyAlbertoMSGT3 Год назад +1

      @@VCN01 He didn't talk about SR having a sequel, he said that SR's improvements over MR were expected, as SR is the game that came after MR.

    • @VCN01
      @VCN01 Год назад +1

      ​@@EdyAlbertoMSGT3 Oh, you are right. I'm sorry, but english is not my native language and from time to time I can misunderstand something. But, except this one, I am not cancelling other of my words and I still think that Snowrunner is very good game that's only need to be polished and properly fixed

  • @RainmakerLTU
    @RainmakerLTU Год назад +2

    K-700 tractor really has more whistling sound as in Mudrunner. I used to hear them in my childhood.

  • @bssrck3687
    @bssrck3687 Год назад +1

    The trucks in SR feels like toys, they're have not any weight, while in MR the trucks really feel like a beast that weights 2 tons .

  • @XShadowCatzX
    @XShadowCatzX 11 месяцев назад +5

    I’m kinda jealous of you with the crashing thing. I just barely tap a rock, and my suspension is destroyed.
    For the frame flexing, I think in mudrunner it was exaggerated, and in snowrunner it isn’t enough. I think I’ve also noticed in snowrunner some trucks flex a lot more than others, but maybe I’m wrong.

  • @CarbonSolidYT
    @CarbonSolidYT Год назад +3

    this video is gonna be awesome

  • @denvera1g1
    @denvera1g1 Год назад +2

    7:54 I think trailer detatchment, at least for larger trailers used to be a thing early in snow runner, i remember trying to bring the drilling equipment on the first playthorugh on the first map, that trailer just kept detaching at the slightest bump when i would try to squeeze that ultra large trailer through the map

  • @GhostOfDamned
    @GhostOfDamned Год назад +2

    Mudrunner feels like BeamNG of offroading

  • @ovidiuz34
    @ovidiuz34 Год назад +3

    You made me miss Mudrunner. I might give it a go this week end, thanks

  • @OPTCO1
    @OPTCO1 Год назад +3

    That why I still play it with spintires too

  • @BettoSR
    @BettoSR Год назад +1

    @SD1ONE muito bom esse vídeo de comparação entre MudRunner e SnowRunner, obrigado por compartilhar! Saudações aqui do Brasil!

  • @georgeosalami1413
    @georgeosalami1413 Год назад +25

    Didn't have time to compare the games side by side like you did right here, but my theory about money grab from Snowrunner is more than confirmed after watching the video. You can clearly see that team that produced MR had passion for what they were developing, where as SR team is not competent of fixing bugs that are in the game for 9 seasons and they rather release new DLC, than address them. Such a shame to see this masterpiece go down the money way.

  • @AlMg1SiCu
    @AlMg1SiCu 10 месяцев назад +5

    I haven't played either yet, but after seeing this comparison I think I am going to go pick up Mudrunner despite it not being the latest and greatest. It seems to have more of what I value in a game like this.

  • @hummingbird9149
    @hummingbird9149 Год назад +4

    Difference is one was a passion project, the other a moneygrab

  • @Don_Mag
    @Don_Mag Год назад

    Great job with twisted frame!

  • @blitzcraig26
    @blitzcraig26 Год назад +2

    7:24 notice how the cargo bed reacts to the crash. The level of physics detail is really good in MR

    • @Gracefulwarrior2124
      @Gracefulwarrior2124 Год назад

      Thats quite a lot of side to side movement for a crash that you were going almost entirely straight for. Frame twisting in crashes can be noticable in SR as well

  • @sevdamustafaokat
    @sevdamustafaokat Год назад +2

    The most important problem of the Snowrunner is the contact between the wheel and the ground. Visually, there is a mismatch between the wheel and the ground. Sometimes the wheel stays a few inches above the ground. In addition, there are great deficiencies in the grip of the tire to the ground. Tires feel like they are made of stone rather than rubber.
    When we add the reasons such as no bending of the chassis, no mud and asphalt sounds, I can't get the feeling of driving a real truck in Snowrunner. My 1/16 WPL truck has a more realistic feel.

    • @SD1ONE
      @SD1ONE  Год назад +1

      yes...I noticed that too few times while testing and even while playing the game

    • @bazokas_5
      @bazokas_5 Год назад +2

      Jesus at last one person who comments that, i think that it happens because the suspensión and tires are not able to read the ground propertly, the center of gravity of the trucks is not good either

  • @RECORDER31
    @RECORDER31 Год назад +6

    When i digged into game and tried to make manual gearbox, i figured out that in snowrunner there are no such thing as RPM, it just doesn't exist in the game. It just calculates rotation speed of wheels and multiplies torque applied depending on how close this rotation speed is to ideal rpm. RPM gauge in cabin just shows fuel consumption if you check, its not even close to show real rpm because it doesn't exist. Because of that if you select H gear, engine stall made just by using timer, there's no engine simulation in any way.
    For me i just found low gear multiplier, its 0.45 for low gear and 1 for normal gear. You can find it using cheat engine. I just made it so my program changes its value so for any speed it just linearly decrease it so i have ideal gear for any speed aka cvt... When did so truck now just have constant acceleration with no decrease with any speed wich confirms that this game dont even simulate power. Its just constant torque applied to wheels in simplest way possible

    • @SD1ONE
      @SD1ONE  Год назад +1

      was it same in MR too or different

    • @RECORDER31
      @RECORDER31 Год назад +1

      @@SD1ONE i dont know, i did it only for SR. but when i played MR with shifter + cluch, engine stall was made using same timer and there was no acceleration if you dont press gas while releasing clutch. so looks like it works the same.

    • @EdyAlbertoMSGT3
      @EdyAlbertoMSGT3 Год назад

      @@RECORDER31 I think it is the same, i've been looking at Mudrunner truck files for a while, no mention of engine RPM anywhere to be seen.

    • @Demonslayer20111
      @Demonslayer20111 Год назад

      @@RECORDER31 but with one big difference. The clutch actually works properly in mudrunner. It just doesn't in snow runner.

    • @fededevi1985
      @fededevi1985 9 месяцев назад

      Yeah there is no torque, power, rpm or gearbox simulation at all. It feels very fake for a simulation game. I do no need to have the perfect power curve for each engine but at least they could have a bunch of diesel/gas-turbo/aspirated parametric templates with max power/rpm parameters. Of course this means you also have to setup gearboxes for each vehicle correctly.

  • @noname-sz4br
    @noname-sz4br 9 месяцев назад +1

    2:50 I can tell you that the k700 does have that whistling sound

  • @leoniliohan
    @leoniliohan 10 месяцев назад

    Another important fact imo ate the add ons. In MR you had special add ons for every truck, they fitted the trucks soo well. You had a hand full of different repair add ons for different trucks and in SR you have that one yellow clumsy cube that just sits on top of the frame. Just this beautiful MR cabin with the cutout for the wheels, it was so great

    • @SD1ONE
      @SD1ONE  10 месяцев назад +2

      Yeah, I covered MR addons in multiple videos in past so I don't want to repeat same thing but yes MR does have far better addon that are well suited for trucks and they're same as real life...It's quality over quantiy in case of MR and the opposite in SR.

    • @leoniliohan
      @leoniliohan 10 месяцев назад

      @@SD1ONE ohh okay sorry didn't know about that, this video was shown on my page, I'll give the other videos a go

  • @roblucas6097
    @roblucas6097 Год назад +3

    2:38 Pretty cool detail in MR you can see the air being sucked through the radiator of the K700. Not sure how accurate it is, but cool nonetheless.

    • @demoths
      @demoths Год назад

      There are quite a few vehicles in snow runner that have air effects around the grill

  • @pilot_xoan
    @pilot_xoan Год назад +6

    I think the flex in MR is a bit crazy, SR trucks flex when they are loaded, with no load they doesn't flex so much, I don't know how much those vehicles flex but I know that trucks and even some pickups works better when they are loaded because suspension is made for work with cargo.
    The stumps is real life are really hard to take off the ground even with heavy vehicles so I think SR ones are closer to reality, I just wish we had a chainsaw...
    And terrain, reality always surpasses fiction, in real world terrain can be so much harder than the Snowrunner terrain.
    About the sounds I don't have idea, but I will look for some videos of the real vehicles to hear the engines.
    The wires detail is really cool, i don't know why they didn't add it to Snowrunner.
    And the realistic crash I think it should be in a middle point between Mudrunner and Snowrunner.

    • @NeSeeger
      @NeSeeger Год назад +1

      Small details are usually dropped for better hardware performance.

    • @pilot_xoan
      @pilot_xoan Год назад +1

      @@NeSeeger yeah, It could be, but what a pity :(

    • @bazokas_5
      @bazokas_5 Год назад

      Nop the flex in MR is ok, all the materials have elástical properties, without these, the frase will be broken

    • @pilot_xoan
      @pilot_xoan Год назад

      @@bazokas_5 yeah, of course, but it's not the same to flex 30 cm like in MR or flex 3 like It could be in SR. A vehicle made for heavy loads will have a little flex without load, if not the frame would flex too much and break under heavy loads.

    • @bazokas_5
      @bazokas_5 Год назад +1

      @@pilot_xoan .
      The combination of a flexible frame and good suspensión creates that perspective, in fact we are talking about a 30 tons vehicles, if you dont make the frame elastical It Will be fissure for everywhere

  • @freed991
    @freed991 3 месяца назад

    i never noticed this before. now i will never unsee it.

  • @santiagoagustinchiavellini5861
    @santiagoagustinchiavellini5861 Год назад +2

    Man, I just played a cracked version of Spin Tires a long time ago and then I bought SR past weeks, and I felt ALL of these things and I was wondering what happened? It's unfortunate. Now I know I will have to try MR. Thank you!

  • @LCProstar06
    @LCProstar06 Год назад +8

    thats why i still play mudrunner instead of snowrunner

    • @AMAZINGDAVE
      @AMAZINGDAVE Год назад +1

      Same man
      I constantly download mods for new maps and trucks too

    • @doktorkrucha
      @doktorkrucha Год назад +1

      fr man

    • @LCProstar06
      @LCProstar06 Год назад

      @@AMAZINGDAVE Do you know the map Big troubles in little town? its the best map I have ever played, definitely stick to mudrunner

    • @LCProstar06
      @LCProstar06 Год назад

      @@AMAZINGDAVE if you know any good map mods pls let me know

    • @LCProstar06
      @LCProstar06 Год назад +1

      @@doktorkrucha the only good thing about snowrunner is the graphics and licensed trucks lol

  • @shokiave7436
    @shokiave7436 Год назад +5

    2:48 MudRunner is more realistic because you can ear the "whistle" sound from the diesel engine ( +the turbo but this kind of whistle is specific to diesel engine )

  • @caleb6200
    @caleb6200 9 месяцев назад +2

    if your trailer detaches in a crash it's because the kingpin sheared off which would effectively make the trailer useless until repaired. That's more realistic in SR.

    • @caleb6200
      @caleb6200 9 месяцев назад +2

      Also, 5th wheel plates don't bounce around like that when bobtail anyway.

  • @captainredshirt1346
    @captainredshirt1346 Год назад

    I am getting Mudrunner again, you just opend my eyes

  • @pokofresh
    @pokofresh Год назад +3

    Even things like joining a multiplayer session or the chat function are better in Mudrunner. In Snowrunner the chat function doesn't even exist.

    • @EdyAlbertoMSGT3
      @EdyAlbertoMSGT3 Год назад

      Me and my MR player friends laughed at this for quite a while.

  • @S3ANLFC
    @S3ANLFC Год назад +3

    Dude destroyed a full stump with a pickup truck while doing 0mph and thinks that’s a good thing for mudrunner?

    • @SD1ONE
      @SD1ONE  Год назад

      you see in SR those stumps created a glitch, Not saying all stumps should be destructable but I would pick them over fixed onces anyday.

  • @denvera1g1
    @denvera1g1 Год назад

    3:23 in snow runner you can hear this sound in low gear on most trucks, or high gear on some other trucks and it seems to vary in intensity, IIRC the loudest truck is the 5600TS when in AWD+difflock in low+

  • @randomtimes4100
    @randomtimes4100 3 месяца назад +2

    One thing I noticed playing snow runner and mud runner is that mud runner was a more entertaining game it was easy to sink in 2-3 hours completing a map but snow runner doesn’t feel right. All I’m doing is holding the throttle down since the terrain physics are basically stuck or not unlike mud runner where traction felt variable and thick mud didn’t mean you needed a winch to get out all the time. The poor suspension physics that make snow runner vehicles so bouncy also makes snow runner feel off and boring as opposed to watching the suspension adapt to the environment in mud runner. The biggest issue in snow runner is how the engine and gearbox don’t feel real. Like the gears just feel like a torque or speed multiplier and not like a gearbox in beamng and the engines just make a monotone noise with no variation. Im also confused as to why they removed the H pattern from mud runner.

  • @hawkstable8889
    @hawkstable8889 Год назад +4

    I think Snowrunner does actually have frame flex but only for trailers funnily enough, not sure why it's not the case for trucks. At least I could swear I've seen my trailers flex and bend when they get stuck between trees and stuff. Once I even had a trailer bug out and fly around the map and it was permanently deformed afterwards.

    • @Gracefulwarrior2124
      @Gracefulwarrior2124 Год назад

      All trailers and trucks have flex. Try taking a tayga 6463 with the utility box addon and park in a ditch or anywhere with very obvious terrain height differences.

  • @wildcat0871
    @wildcat0871 Год назад +3

    I bought SR when in pre-sale, bought it with the first season pass included. I didn't finish it. Now I play MR. I simply enjoy it a lot more than SR.

    • @erm0596
      @erm0596 Год назад

      same, I've tried to get into snowrunner multiple times but it just doesn't have that same feeling as the previous titles, honestly feels like im playing farming simulator compared to a traditional spintires game

  • @GWYVette
    @GWYVette 4 месяца назад

    I tweak/mod basically all the trucks I drive in SR for some of these reasons. I've found that most can be substantially improved. The suspension min limit is usually around minus 0.25 for most trucks, setting it to minus 0.45 to 0.6 allows the upward movement of the articulating suspension to actually work without usually clipping the bed. The other aspect is that suspensions are too firm. Making the suspension softer makes saggy butt, however this can be countered by raising the soft suspension height settings so it sits at the same level but behaves better (less 1 wheel lifts all 4 of the rear deal). Suspension damage is actually a separate variable not tied to firmness- so I often increase that. Can't f'ing stand the pebbles on roads that chunk suspension durability for absolutely no reason at all.
    Other tricks include tweaking the wheel mass, making the wheels artificially heavier generally improves their physics. Also making trucks artificially heavier also helps. Most trucks get 3000lbs added to the frame and maybe 1000-2000 added to the cab. Almost all vehicles get a CG tweak to be slightly lower. Some vehicles do respond to a frame flex modifier- others don't. Seems to be dependent on the body mesh file.
    I usually calculate the power to weight ratios and try to maintain that uniformly through tweaking so that an A+ truck remains A+ or B- is B- etc. With fairly extensive tweaking you can get close to the feel of MR suspensions on many of the trucks. You can also play around with gravity factors on cargo loads. Lower the CG of a trailer, but raise its gravity factor makes it more stable within a low angle range but exceed that angle and suddenly you'll tip easily. This allows you to haul say logs across maps quickly with a good feel, without bouncing all over or tipping over- however go over the side of a berm or hill and you will still roll.
    You can also modify the tree stumps and tree health values to allow stumps to be pullable/crushable and for twigs to actually break (and trees to break). The downside is when you do this- yes you can drive through a forest with a super heavy however the forest will respawn on next map reload so you really can't make new paths.
    I do hope in future iterations of the game they return more to a physics based core game with proper vehicle mechanics (e.g. true manual gearboxes, clutches, etc.).

  • @9BLIND_GUARDIAN7
    @9BLIND_GUARDIAN7 Год назад

    The Vehicle Response to the ground is what amazes me everytime while Playing Mudrunner.

  • @AfroMyrdal
    @AfroMyrdal Год назад +3

    It's hard to explain if you've only played Snowrunner, but everything feels much more substantial in both Spintires and Mudrunner. If you have the money I recommend spending a few hours toying around in Spintires. It doesn't have the missions and stuff, but make yourself busy by making your own challenges.

  • @TopiasSalakka
    @TopiasSalakka Год назад +4

    Spintires and Mudrunner were just better to play on a wheel. Real manual gearbox and really good force feedback.
    MR even simulates the hydraulic steering of the K700, which is crazy. I got to drive a wheel loader with similar steering and it was really similar.
    Also i hate that in SR you can't even disable auto-reverse, very annoying with a wheel.

  • @zepedrofd
    @zepedrofd Год назад +1

    Thank god for mods and being able to tweak... You can get the feel you want by digging into the files...

  • @Ghost-uo9it
    @Ghost-uo9it Год назад +1

    You can actually hear the transmission whining sound in SR, although with only a few trucks

    • @SD1ONE
      @SD1ONE  Год назад +1

      already mentioned in video.

  • @simonwoginger2306
    @simonwoginger2306 Год назад +3

    I think the suspension might be more realistic in snowrunner cus most trucks don't have like a meter of suspension travel and I also don't think that a frame flexes nearly as much irl as it does in mudrunner. It sure looks cool and drives well but I don't think it's that realistic, but I might be wrong.

    • @stephenmartin5766
      @stephenmartin5766 Год назад +1

      Exactly! This prompted me to research the real trucks in the comparisons and snowrunner is definitely more realistic on suspension and chassis flex

  • @thatlittlefox.
    @thatlittlefox. Год назад +2

    3:20 "revolutions minute per"

    • @SD1ONE
      @SD1ONE  Год назад +1

      Man, what was I thinking...lol

    • @AMAZINGDAVE
      @AMAZINGDAVE Год назад

      ​@@SD1ONE where you from, if I may ask

  • @threatmaker
    @threatmaker 9 месяцев назад

    i hope that someday we would get a game with enhanced mudrunner physics and snowrunner type missions or storylines

  • @kisshenrik28
    @kisshenrik28 Год назад +1

    in snowrunner the vehicles like a cube texture,and i miss the wood cracking sound,when u go with trucks in the forest

  • @nickolascesar6210
    @nickolascesar6210 Год назад +3

    i cannot tell you how many times ive gotten stuck cause my frame doesnt flex properly

  • @kotelypiesely1268
    @kotelypiesely1268 Год назад +3

    Snowrunner frame flex is real, I once got a bit too rowdy with the KRS 58, and the frame got bent, it actually was twisted in the middle to one side

  • @Adry53customs
    @Adry53customs Год назад +1

    You really should be one of the dev team in saber interactive and work to improve the SR.. im a big fan of small details in games and SR really do needs it

  • @oscarmike47
    @oscarmike47 7 месяцев назад

    i havnt played mudrunner in years and had forgotten about a lot of these little details. if anything they should implement the chasis flex into snowrunner. altho it might change the dynamic of the game for a lot of trucks and i assume they would have to reballance a lot. its a shame really that a lot of those little details are not included in SR. good video. thanks

  • @cognitonito2695
    @cognitonito2695 11 месяцев назад +3

    I prefer mudrunner mainly because it supports manual h pattern transmission with clutch.
    Unfortunately snowrunner doesn't, that's why i don't play it.

  • @Izmael1310
    @Izmael1310 Год назад +6

    Snowrunner is really lacking in many areas but because it is a newer game it has more success. Also It feels to me the snowrunner developers missed so many opporunities which the game offers, but they dont care.

    • @alexchannel3187
      @alexchannel3187 Год назад +4

      What bugs me the most is that SR seems to have been recreated entirely from scratch (inspired), instead of improving from what was already built in MR by the devs. They could have just imported all vehicles into SR, and focus all resources on terrain physics, adding new vehicles, new maps and missions, and improve graphics. Instead, SR just look like a knockoff version if MR.

    • @paulm1237
      @paulm1237 Год назад

      @@alexchannel3187 there was a lot of legal issues with the guy who made SpinTires and contributed to MudRunner. I wouldn't be surprised at all if they rebuilt the bulk of the game in SR to work around those legal issues.

  • @latyak2531
    @latyak2531 Год назад +2

    Snowrunner compared to Mudrunner feels to me like a RC (model car) simulator. Once I made a detailed comparison video.

  • @CompleteAnimation
    @CompleteAnimation 9 месяцев назад

    Wonder what Expeditions will do!

  • @prongedlion5321
    @prongedlion5321 9 месяцев назад +3

    I really hope that they add those things from mudrunner into snowrunner. The frame flex and the suspension would have saved me so many times.

  • @Jangocat
    @Jangocat Год назад +3

    As someone who owns all three games, I gotta say Spintires is the best of the three games (aside from crash bugs), which is why Mudrunner is best in this video, it's the closest to the original. Spintires has/had a way better mod community, there is a much larger variety of trucks to download then Mudrunner or Snowrunner. It's just the best of the three as far as simulations go.

    • @SD1ONE
      @SD1ONE  Год назад +2

      Yes...too bad Spintire is dead now...I wish it to be developed alongside Snowrunner as both devs are different.

  • @vladvulcan
    @vladvulcan Год назад +2

    Transmission whine is definitely there in some SR trucks. Especially heavy ones. Western Star 49X has it. Also, I like damage system in Snowrunner more. I hate when I hit a tree and total the whole truck. No, only the engine should be damaged.
    Other than that, it's really a good reminder of how important small details are.

    • @SD1ONE
      @SD1ONE  Год назад +1

      I already mentioned that whine is there in SR but not as clearly audable as MR and regarding damage...I didn't focused much on damage system but the way trucks handle in both games when they're damaged.

    • @EdyAlbertoMSGT3
      @EdyAlbertoMSGT3 Год назад +1

      Except that the truck damage in MR might as well just be engine damage, untill it gets critical at which the steering has issues.
      Also, your truck would die regardless. If you want to survive a high speed head-on collition with an intact vehicle then you're in the wrong game.

  • @MalcomHeavy
    @MalcomHeavy 9 месяцев назад +2

    So my thing with Spintires (As I have always called Mudrunner) is that it overall feels like a more realistic experience. Yes, it's less "Fun and flashy", but me personally, I love how lifelike everything feels in ST/MR. Simple things like how the mud reacts to you driving over it. With certain loads and consistencies of the mud, it will either pack under the tires allowing for traction, or it will realistically squish and swallow the tires. It feels like everything in SR is made to be as dramatic and extreme as possible for the pure spectacle of it, but it, in turn, takes me out of the experience. It's a shame, because SR is such a pretty looking game.

  • @peyt00n_09
    @peyt00n_09 Год назад +5

    MudRunner has always just felt more like a more finished game than SnowRunner, it has a ton of smaller details that make the whole thing feel complete. I feel like once they got SnowRunner up to a playable and relatively bugless game, they skipped the fine details and went straight to the DLC so they could make money fast, not so the players would enjoy the game.

  • @Julien_22_
    @Julien_22_ Год назад +10

    I love mudrunner to this day. Its such a well made and realistic game. Ive tried snowrunner too but i didnt enjoy it at all. Mudrunner is hands down the best game ever made in terms of vehicle handling, atmosphere, terrain physics.

    • @Warthundermoments09
      @Warthundermoments09 Год назад

      I find snowrunner more realistic with multiple parts of the vehicle being damaged like the damaged fuel tank leads to leaking fuel

    • @Julien_22_
      @Julien_22_ Год назад +1

      @@Warthundermoments09 yes that is a good thing about SR but the vehicles and terrain physics feel too much arcade in my opinion.

  • @pug5122
    @pug5122 10 месяцев назад +1

    I feel like snowrunner had better crash physics, but not damage. Like the kinetic energy of you crashing into the wall doesnt break the wall so it just bounces into the truck.

  • @offroad_team_brasov9769
    @offroad_team_brasov9769 Год назад

    Loved the vid, question: what map is the first mud runner one?

  • @vadenummela9353
    @vadenummela9353 Год назад +11

    The overall takeaway from this video should be that Mudrunner deserves a sequel worthy of succeeding the Spintyres game series. Not a cash-grab game with dumbed down mechanics and a heavy focus on fast monetizability.

  • @FelipeMesquita
    @FelipeMesquita Год назад +4

    They are definetly different, but I don't think it's a bad thing.. I do prefer SR terrain, I think MR is a bit flat on the colors and shadows, and dont give you that perception of depth. Both terrains deformation are good IMO. Frame and suspension are definetly more accurate in SR. An unloaded truck doesn't have that flexibility as they are made for loading heavy cargo, and work better loaded. Hauling looked better on the video, but it looks like you were speeding more on SR. If you keep your pace down it will look much better in SR. But sounds are definetly a down for SR...
    SR is my favorite but MR deserves respect too!

    • @SD1ONE
      @SD1ONE  Год назад

      Ofcourse the graphics etc are good in SR but why they sacrifice all those authentic features..... Regarding speed... It's the choice pf devs... I also like SR but also miss those things in MR

  • @elruchal
    @elruchal 9 месяцев назад

    I was completely stunned when I started playing mudrunner. Loved it. I was completely hyped for snow runner... and when I saw the gears..and the way the game feels ... :(

  • @haramaschabrasir8662
    @haramaschabrasir8662 Год назад +1

    It's like most fundraised games: The first game is excellent with all the effort of the devs put in it. And the successor is a cost-saving cut down version with blingbling graphics and DLCs. It's aaaaaalways the same.