Ue5 Character Aura FX

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  • Опубликовано: 16 янв 2025

Комментарии • 32

  • @RainRainFX
    @RainRainFX  Год назад

    Tuto file : www.patreon.com/posts/unreal5-aura-fx-95942478?Link&
    Unreal Market : www.unrealengine.com/marketplace/en-US/profile/RainRainFX?count=20&sortBy=effectiveDate&sortDir=DESC&start=0

  • @HighTv420
    @HighTv420 Год назад +13

    Other people would have made this into a 40 min two part tutorial. Thank you for not being slow and going straight through it so we can pause and watch what we need.

  • @Chrome_Dreamer
    @Chrome_Dreamer Год назад +2

    Amazing as usual, I was working on my own aura for my game when you posted this and it will be very useful. Thank you

  • @felixg2062
    @felixg2062 7 месяцев назад

    Very good tutorial now I can make the character burn 🔥

  • @mkhizeart
    @mkhizeart Год назад

    Awesome stuff, thanks a bunch!

  • @hotsauce7124
    @hotsauce7124 Год назад

    PERFECT!!!!! Thank you!!

  • @SeanMaxhell
    @SeanMaxhell 11 месяцев назад

    Probably the best aura tutorial on youtube.
    What disturbs me, however, is that when the character actually moves, he leaves a very long trail of particles behind him. Isn't there a way to make them stick closer to the character's body when he moves?
    The only way I've found is to shorten its lifetime, but by doing this when the character is still, it flickers a lot.

    • @RainRainFX
      @RainRainFX  7 месяцев назад

      if you use Ribbon Trail, would work, yes. you did good. reduce the lifetime is quick solution.. I'll make dash trail fx tutorial later. but I'm not sure when,..

  • @jeht223
    @jeht223 11 месяцев назад

    Hey! Great tutorial, is there anyway to add an outline colour to the aura?

    • @RainRainFX
      @RainRainFX  11 месяцев назад

      Hi could i know more specific?

    • @jeht223
      @jeht223 11 месяцев назад

      i want to be able to add another colour on the outside of the aura, alot of auras from anime have an additional colour the highlights the outside. the frensel node sort of does this, but the colour is not customizable. If you look at some auras from like dragonball super that might make what im saying have a bit more sense

    • @RainRainFX
      @RainRainFX  7 месяцев назад

      @@jeht223 if you use color curve in material, that will work. i use that in here. ruclips.net/video/FiPtPMnCzNw/видео.html but as a tutorial, I'm not sure when i can make it .

  • @LaCloacaDelGame
    @LaCloacaDelGame 6 месяцев назад

    thanks for the tutorial, is amaizing!

  • @alias9932
    @alias9932 6 месяцев назад

    Is it possible to smooth the edge of the aura (for instance the edges under the chin)?

    • @RainRainFX
      @RainRainFX  6 месяцев назад

      yes ruclips.net/video/FiPtPMnCzNw/видео.html

  • @Cloroqx
    @Cloroqx 8 месяцев назад

    Keep in mind that you are rendering the character twice when doing this.

    • @RainRainFX
      @RainRainFX  8 месяцев назад

      Overlay Material is render twice? it using only 1 skeletal mesh.

    • @Cloroqx
      @Cloroqx 8 месяцев назад

      @@RainRainFX Overlay material renders the mesh again in a separate translucency pass.
      You get two drawcalls for it.

    • @RainRainFX
      @RainRainFX  8 месяцев назад

      @@Cloroqx ah yes. that is true. but overlay is better way than use two skeletal mesh. but best way will be one skeletal mesh with 1 material.

    • @Cloroqx
      @Cloroqx 8 месяцев назад

      ​@@RainRainFX It's the same as using two skeletal meshes, just more convenient to setup and "cleaner". Not super cheap.
      Regardless, I like your tutorial. Thank you for taking the time to make it.

    • @RainRainFX
      @RainRainFX  8 месяцев назад

      @@Cloroqx I also thank you to talk with me. i learned by you also

  • @yoapolloboy
    @yoapolloboy 6 месяцев назад

    Is there any way to add this only to the hands of the character?

    • @RainRainFX
      @RainRainFX  6 месяцев назад +1

      @@yoapolloboymake aura particles and attach to hands of character

    • @RainRainFX
      @RainRainFX  6 месяцев назад

      maybe i will make that as a tuto soon

    • @yoapolloboy
      @yoapolloboy 6 месяцев назад

      @@RainRainFX great!!!!! thanks for the info!

    • @RainRainFX
      @RainRainFX  6 месяцев назад +1

      @@yoapolloboy ruclips.net/video/0tBH0H52ChA/видео.html

  • @catchen7253
    @catchen7253 6 месяцев назад

    In Unreal Engine 5.4 , 1:20 it doesn't work.

  • @Ipelachoi
    @Ipelachoi Год назад

    ur the best

  • @sakshoots
    @sakshoots Год назад

    Is there a way to do this in UE4?

    • @RainRainFX
      @RainRainFX  Год назад

      overlay material is avilable from 5 version, so for unreal4 . maybe put material itself to actual character material would works/.

  • @wtfmiki
    @wtfmiki 11 месяцев назад

    I just discovered your channel wow, definitely the best vfx tutorial I've seen lol