Just a general question… I am an FTV student at the University Of Arizona and am interested in learning more about vfx and how to incorporate them into film. Any recommendations on classes or other outlets to really learn how to create these affects and make them look seamless
Fun fact: for the movie Rango, they pretty much shot the whole movie twice. Once with the actors in live action with very cheap and quick props and sets, and then a second time animating it so they could truly grasp the characters
Now that you described it like that I realise that not only Rango did this technique. Walt Disney pioneerd it. It started with Snowhite and then I think till the 40s or 50s he always filmed referrence scenes or sometimes big parts of the movie as if it was a live action version. See how a dress on an actress moves , how it reacts when water splashes onto it, big dance rooms for Cinderella where made and so on. All probably lost footage. Secret live action Disney movies that the world may never see
I've noticed that despite these videos being called 'bad and great cgi' they really don't focus on the bad anymore. Which is a shame, breaking down the flaws in CGI was always way more interesting than just saying "this is why it's good" to me at least.
Too be honest, these are movies with hundreds of millions of budget. There really isn't bad CGI in there anymore unless you're nitpicking like with that brick. Almost every shot these days can be paused and still looks perfect.
That's exactly how I felt when I watched this video. I use to love it when they looked at both the bad and good work in a film. After all they are made by humans. I wish they keep doing that and not this.
A good way to segue into the "bad cgi" portion could be to simply ask the guest, "What do you feel was the weakest shot VFX wise in this film?". I know its not fun to bring someone on to talk about their project and then to badmouth it, but I do think there is a smart and polite way to still get that bad cgi component,
Every creator will be their worst critic. Whenever I see you tubers look back at their old videos, I see them groaning about mistakes they made or little tweaks they wish they’d done, so I’d love to see this from a huge professional creator like this guy.
I don’t think it’s very realistic to expect a VFX professional in a high stakes blockbuster movie like a Marvel hit to point out the flaws in CGI. There are way too many artists involved, and Disney has a reputation to maintain it I don’t think it would go well for them
The de-aging work on Alfred Molina deserves some real props, I didn't even notice it! I just assumed he'd aged unnaturally well (which he has, but still, it's been almost 20 years).
Yeah I watched the movie earlier tonight and it's been a long time since I've seen Spiderman 2 so I didn't have a clear recollection of how old he looked in it or any idea what he looks like now in real life. If they hadn't said he was de-aged I'd have had no idea.
Seeing the scene with Matt Murdock again, I was thinking "Wouldn't Peter also notice the brick with his Spider Sense?" And then I noticed he actually tries to catch it too but Matt is faster. Nice detail.
I think Peter's and Matt's hands were in position at almost the same time (Peter may have actually been faster). But, Matt was closer and fast enough ;)
I'm gonna be honest, sitting down with my cup of coffee every Saturday to watch these reacts is one of the most enjoyable times of the week. Thanks Corridor, keep doing what you're doing!
Notice how they didn't comment on having to de-age Willem Dafoe. This is because Dafoe has been 55-ish years old for the past 40 years. He's like a reverse Paul Rudd.
If I remember correctly, there was no de-aging done on Willem Dafor because he specifically requested that he would only appear for the movie if he wasn't de-aged and he would do his own stunts.
That WOULD be impressive, if there weren't 20 of these movies, most of them taking place in New York. So yeah, they probably already had a lot of assets to work with, and if they somehow didn't, I take it for granted that those assets will get reused in future movies.
Here's two I'd really like to see Corridor break down: Thing from the 1991 Addams Family movie, specifically when Thing is jumping on lily pads in the swamp. And the second is a "single-take" shot from Narcos S2E06 around the 43:00 minute mark of the episode. It looks like there's only one hidden cut but I wanted the experts to dissect it.
“I would say, that secret did not leak”Newrockstars made a video dissecting the scene where Tom landed there in the trailer and noticed that a tiny bit of the area on the left moved and concluded one of the other spider-men must’ve been edited out.
Wasn't that scene only in the Brazilian trailer? That's why a lot of people at the time were wondering if it was fake wasn't it? Man, they really f'ed up with it, like you said, you could notice a Spiderman got edited out
Sony intentionally leaked the shot of Andrew and you can’t change my mind. They also leaked the NWH trailer to increase hype for the actual one. They also leaked the title for Spider-Verse 2 like a month of two before the trailer. They do it to avoid paying for fair marketing because they know more people will talk about and share a leak then a trailer or poster. No other studio has that frequent of a leak problem. It’s intentionally and it’s really bottom of the barrel stuff.
I know this is silly, but when I first saw Alfred Molina in the No Way Home trailer I just assumed he aged incredibly. I didn't even consider that they de-aged him lol. It looks incredible
in this one i guess the closest to "bad" was talking about the brick really being a snow globe and it looking like they were holding something spherical instead of brick shaped
While it's understandable that this series has shifted gears now that you have greater access to big names in the industry, there is something lost in not having any substantial critical analysis of these big budget films. No Way Home presents a lot of immediately obvious issues in its CGI; obviously a decision is being made between having a expert guest on or potentially burning that bridge with contemporary criticism but choosing to continue making these videos of under "VFX react to...bad and good" brand really reinforces bad CGI practices that saturate the market.
You’re right and you should say it. This video feels like an ad for the movie, not a genuine reaction or critique. When they did the Mummy movies it was far enough removed to be able to actually give good criticism of the effects but because this is new and marvel we don’t actually get any info that’s not already kinda known? He completely dodged the question about which de-aging technique they used and instead just listed a bunch. Also if the Andrew leak came from VFX he would be the person to know for certain that it did, they would have found who leaked it already (Sony leaked it on purpose, they do this frequently instead of actually paying for marketing). It’s just kind of obvious that there’s so much that’s off limits to talk about that it’s not even that interesting of a video
With these vfx experets from industry leading vfx studios, them reacting to "bad effects" from the same movie are probably done by a different studio that provided cheaper shots. Though the criticism would be helpful, it would be a little awkward judging another vfx studio's shots.
Im glad they decided to do the whole movie, because I wanted them to realize that some shots of the villians were from the previous spider-man movies. Awesome video.
Because I was obsessed with tobey’s Spider-Man I watched all 3 Spider-Man films over and over again. So when, in no way home, I saw sandman transform, I knew instantly that that was reused footage. But none of my friends knew. Hats off to the vfx people!
I'm curious to know, did the actors get paid for those scenes? Cause if not then it's kinda shitty of the producers to reuse footage instead of just paying actors imo but idk
@@aa-xi8bc I mean they still voiced there characters so they did get paid, just probably not as much as the main 3 villians, since they weren't apart of the press either
@@tripled2505 Pretty shitty deal for an Actor. "We own your Image already, so we'll just hire you to do a bit of underpaid Voice Work, then CGI you into the movie".
Sandman’s cgi and vfx always fascinated me because back then it would’ve been extremely difficult to simulate due to some of the technology not being available until today. It’s such a gorgeous scene to watch him rising out of the ground and struggling to build himself back up.
It kinda sucks how much better the CG for Sandman was in 2007 than it was in NWH. Don’t get me wrong, it wasn’t “bad” it was just extremely disappointing to see the VFX regress.
@@spike5499 Blinded by nostalgia? You seem to be blinded by recency bias my friend because Sandman looked HORRIBLE, especially when he faded away after Green Goblin went evil. Incredibly clunky.
@@resikin lmfao you went from saying it wasn't "bad" to saying it was horrible just to make a point, that immediately discredits your argument watch sandman fade away after spider-man forgives him in spider-man 3 and compare it to him fading away in no way home. The particle simulations, lighting, and textures are clearly way better in NWH because technology just improved by default in 14 years, it's not up for debate the individual sand grains look way more high res and detailed in NWH instead of them being soft and blurry like in spider-man 3. And the sand moves, clumps up, and reacts to the environment in a realistic way instead of it looking like an obviously animated cloud like in spider-man 3. You're definitely blinded by nostalgia
but you forget that his suit has literally Nanomachines and it's a suit to perfectly fit anyone than can adjust on the go? though it still wrinkles but not so much like TSAM where Baggy
@@lag00n54 the Iron Spider suit is nano machines, the one he wore on the bridge isn't. However it was made with an advanced 3D printer/synthesizer or something
@@KobeAndersonCactus literally used the same sound and vfx to convay the suit moving to protect his chest from doc Oct And the way it kinda envelope Doc Oct's arms bruh..
4:40 That’s the main problem with the new suits for me. I don’t know why they think no one wants to see stitching or wrinkles. When they smooth him out so perfectly he just looks too fake in my opinion. TASM2 had the best look in my opinion, CG suits can be done well and realistically. Edit: changed some wording to avoid generalizing, my bad
Well its not that we dont want to see them its that the suit is made by Tony Stark that is supposed to be perfect vacuum sealed so it really shouldn’t have any wrinkles so its more to do with the story
The worst CG in this movie, is the physics when Andrew landed while catching Zendeya, there's no signs of impact on the ground, the drop speed was too fast, zendeya's head didn't even jolt back like Gwen Stacy, Andrew's right arm was raised up when they landed, so zendeya's head should have jolted..
Would love to see them do an episode on Everything, Everywhere, All At Once when it's available. That film is wall-to-wall effects and stunts and they're pretty great.
I know y'all don't want to scare off future guests but surely there's still a way to talk about bad cgi with your guests and the challenges that led to that final product. I think it's really hurting this shows format. If we never see the bad cgi it makes the good not as impressive and overall makes this less entertaining, less funny, and watered down white bread type stuff
You could ask your guests to bring in their worst bit of cgi, that one bit they leave out of their reel and talk about why it was bad (the circumstances and challenges) and what they learned from it.
Although No Way Home released some months ago and has just gotten its digital release recently, I somehow feel like I've been waiting YEARS for this very episode.
I'd love to see Corridor look at Master & Commander (2003): A stunning, overlooked and underrated masterpiece featuring sublime cinematography supported by flawless VFX. It's a mix of full-scale sets, miniatures, and CGI by WETA (their first big project after finishing Lord of the Rings), and it's so well-made that it's actually really hard to tell which shots are 100% practical and which are VFX. Some of the most visually impressive sequences are the opening battle, the storm, and the final battle, but there's a lot of subtle VFX work as well, such as the shots in the Galapagos islands.
What made me love the costume in the first Spidey film was that it felt like a guy in a real costume, and that would make me feel like Spider-Man on Halloween because I could do all the same stuff he did when putting it on. I like the designs in these newer movies but it never feels like something that could be put on real life. Even though the eye spacing was kind of weird the suits original look in the shot at 4:28 is great!
I was hoping this video would go more into “bad” CGI in the movie but I know they don’t wanna say bad things about a movie when they have someone that worked on it their self.
not to knock the incredibly amazing hardwork these VFX creators do but Disney should know that most people dont mind seeing wrinkles and stitching. theres a difference between something looking realistic and cheap. wild too cause Andrew's suit in the movie basically looked better than Tom's at points. still a great video and love to learn from these amazing artists
Other words andrew amazing spiderman suit was too baggy and not made to fit him while tom thst had an actual suit fitted for him before civil war. it from behind the scebes its fitted like no whinrkles whennhe moved.
@@iancruz6617 not that but Tom's suit follows concavities in his body that's not how suits works no matter how skin tight they are they won't stretch to fill holes they'll only stretch across them. They actually did fabric sims over top the human model for Andrew to make it a suit worn by a human. With this spiderman they just did a spider man model with no extra simulation which is a lot easier/cheaper/less good looking
@@tarettime9392 In Homecoming and No Way Home it was stark technology and it literally fit to the wearer with the press of a button no matter how big or small so it’s not gonna be realistic but in the next time we see Spider-Man the suit should be how you say cause he made the suit himself with just fabric and I think in the final scene you can kinda see some wrinkles but it’s fast and you can’t really see the suit that well but all we can do it hope
@@JonahStubbs I get that it's stark technology but that doesn't mean it looks good from a design standpoint. The reason so many people prefer TASMs suit is it intuitively feels more plausible and so our brains don't go "that looks cg" when we see it. It takes us out of the movie less
Recommendation: the 1929 Soviet movie 'Fragments of an Empire' has an interesting scene at the start where the main character is talking to himself (as he regains his memory) and I think it's a technical achievement in itself because it looks so good for a 100-year-old film!
if you've got the vision, and can get the choreography, camera work, and performances to match, then you only need CGI for anything you can't capture in camera. Modern VFX are gorgeous but way too many films use them for things that could mostly (or entirely) be done in camera with the right crew.
The American movie industry is *staunchly* anti-union if you look through a lot of movie history. Almost any attempt where any movie workforce tries to unionize results in them losing their jobs completely.
Yeah! This dude has worked on some of the biggest films in the universe and yet he doesn’t get any of the box office, he worked just as much as Jon Watts for NWH
I feel bad for the guy, honestly. Considering how rushed the production was on this film, to the point where they had to rewrite Multiverse of Madness because Sony refused to push NWH back, these VFX artists were working right up to the last minute. And yeah, it shows. A lot of these shots could really benefit from additional work. It must be disheartening as an artist to see your work going out unfinished. I mean, imagine a painter premiering an unfinished painting and that’s the version that gets shown and sold?
You all have always been a top spot for digital effects artists to come and talk shop, but I feel this video really shows you all are THE place to come on RUclips and discuss visual effects. You guys have the visual effects guy from the highest grossing move of the past 2 years on, right as the film is coming to Blu-ray. Congrats guys!
I was really hoping they would discuss the shot of Andrew landing after rescuing Zendaya. Something about the speed and animation of his legs on impact just looks off.
@@Coolgamer54321 The whole goblin introduction sequence in that alley looks so bad. Norman's head tracking is so off, his head floats onto a cgi suit. Then the mask breaking simulation looks so wrong, physically it wouldn’t break or fall like that, and then the cherry on top, Norman running away looks so dumb and weird like, was that a Mixamo default animation? Lol. Who did that scene, seriously, looks so bad
I absolutely love these single film deep dive episodes, they are so damn fun, informative and educational, please, please continue to do more single movie episodes like this
I would've enjoyed if they also talked about the not so good CGI moments of No Way Home; it would've been interesting to hear his opinion as to the moments that most people didn't feel where quality enough for the movie budget. Other than that, amazing video, as per usual!
I'm so happy they're dedicating an entire episode to this movie I hope they do a whole episode on the Doctor Strange movies when the 2nd one releases on DVD
WHAT!? OF COURSE I WANNA SEE THE STITCHES AND THE WRINKLES OF THE SUIT! That's what makes the suit look real! TASM 1 and 2 nailed the realistic look of the suit by adding wrinkles to it even when it was 100% CG!
Fun Fact: Fate of the Furious - The Rock’s character, Hobbs, was initially filmed with a billygoat style Goatee that was probably 8-10 inches long. Was later removed with VFX on every shot The Rock was in.
@@rgiles524 Its been on a few times in the past couple of weeks, I watched it again about a week ago, and will definitely be watching it again when it comes on again, probably in a few days. Hell it was actually on earlier tonight!!
3:30 the easiest way is to just shoot at 90° shutter, key/roto everything and then just add the motion blur in post with ReelSmart or just simple Pixel Motion Blur in After Effects! Even more convincing imo is to render the CG background without motion blur and add the motion blur in composition on both the keyed plate AND the CG render at the same time.
I always laugh at Peter being totally fine with the infinite multiverse being real, but will still be confused and surprised by a blind guy catching a brick.
@@alexanderm.635 According to Kevin Feige just because Mysterio lied about coming from the multiverse doesn’t mean the multiverse isn’t real. It’s just a movie dude, relax…
I’m kind disappointed that they didn’t cover bad vfx, like goblin in alley where his suite was really poorly traced especially in imax it was very noticeable and there are some other examples of bad graphics in this movie
or even sequence where spiderman and doctor strange are fighting on top of train, and dr strange has no sun hitting on him while spiderman has sun hitting on his suite. This movie had worst marvel vfx in recent years, or half decade. Edit: Typo
@@AakashKalaria if you are so genius and your knowledge of VFX is the best in the world, then why we never seen your awesome movie?. show us your oscar worthy movie first, before you are worthy enough to call something "worst"
@@jensenraylight8011 It's not about what we can produce.... If the studio is putting out a movie and wants us to see it, then they have thew duty to produce quality work... they could have taken more time on this movie and done much better... The Batman, The Sucide Squad, Shang Chi, Venom 2, Dune, Free Guy... thes all had great vfx work even being in pandemic.... There is no excuse for NWH to deliver such bad quality
Nothing but respect for the entire crew that worked on this, from on-set to VFX (seriously everything looked, *amazing* in terms of visual fidelity) but, man... Jon Watts is such a boring filmmaker. All his shots are wide/medium shots that show the scene as seen from a drone, with shot/reverse shot for dialogue and shaky-cam for fight scenes. It's even more obvious watching this video that just has clips- all the shots shown are basically the same shot. Some kind of wide/medium shot with a little bit of motion. No POV shots, no transitions, they barely even move the camera most of the time... hell, they go to a crazy mirror dimension and they just show it through a series of slow-moving wide shots! It almost seemed deliberate when they compared the Spiderman 3 Sandman's cool arcing/dutch angle shot right next to the No Way Home shot where he's just sitting on the couch in a static wide shot. Really looking forward to the new Dr. Strange movie though, as Sam Rami is directing. Unless the studio guts his vision, I gotta believe we'll see the camera moving around, get some cool POV shots/transitions/dream sequences, with the VFX capability and fidelity that he's always deserved. Or we'll have proof that these are studio decisions to keep the films as boring-looking (accessible?) as possible.
The Hangover started with multiverse being opened in Loki and No Way Home It will not end till Live action version of Avengers Secret Wars will come in theatre
Saw Everything Everywhere All At Once and am dying to see you guys break that down. My friend and I were trying to figure out how much of it was done practically because it seems like most of it was.
I’d love to see you guys react to “Everything Everywhere All at Once”! Nearly 500 VFX shots were worked on by just a team of five people! Plus you could also do a Stuntmen React episode on the movie; it’d be great to see the guys from Martial Club join you for that!
I love the doctor strange bit. The fact that Dr strange is just he's real name has been a running joke and plot point before in the comics so seeing it in the movie is really cool
Honestly Apollo 13 is probably the biggest credit he's been on. My god that movie still puts so many blockbusters to shame. Despite its age, nothing in it looks like CGI
@@justthinking5091 Oh yea no doubt that looks pretty CGI but for a movie that old it still looks great. I just remembered that one scene at the end, when they show off what was blown off the vessel. That definitely was another thing but overall i just think the movie is the best example of how to do it
First time seeing this comment, 100% agree. That movie integrates the visual effects and the found footage style really well, definitely would love to see a breakdown
@@SoManySpiderWebs I remember someone breaking down the shot of the car being crushed but I wasn't these guys to react more to the shots where we see the floating camera in the background. Especially when we start seeing the firefighter suit get used.
Forgot to touch the part where Peter wore the black suit coming to the place Aunt May works to see Green Goblin, the neck part of the suit comes right through his neck, good stuff
I love when it's just the two or three of you from Corridor and only occasionally do you have a guest. When you have a guest, 90% of the time we have to watch Marvel movies and you're always so positive. It becomes less about you guys reacting and more about the guest giving a speech. It gets kind of dull when most Marvel films look and feel the same
It’s a bit of a tough love thing for me where I have to remind myself that they’ll sell out in a heartbeat for a bit more clout. Like “hey look we brought in this guy and we just know so much about the work they do and we’re legitimate VFX artists too!” It kinda feels like that kid going “look mom I can do it too!” It feels super fake and like they just want an in on the industry. I know they’re smart people but sometimes it feels like they’re super fake.
@@ravenkarlin bruh imagine proyecting your own issues this hard onto people you don't even know. They are literally interviewing their guests and asking them about the work they do
@@angelo423 there’s no projecting going on. It’s reacting. I’m reacting to many of their videos where they bring on these guests only to shower them with compliments and never react or critique any bad CGI. They’re only ever like “wow!” Like the snow globe thing? That looked horrible but we didn’t hear any critique or constructive criticism or anything.
0:50 Bro the fifth element hit DIFFERENT! It's kind of one of those movies that everyone just kind of knew and had seen... There are SO MANY shows that reference the fifth element, (even steven universe) and if you haven't seen it, WATCH IT NOW!!!
I wish they'd show more imperfections without having CG cover them up all the time, it would make the films feel more like a film instead of a animated movie I genuinely adore when fabric suits look like fabric.
"If you think natural spinerettes, subscribe." "If you think tony tech shooters, hit the bell." So naturally. "If you think Pete made the shooters, don't do either."
Right? He was almost always partially covered or it would only show his face. And even then they showed it in the shadows. Why does a 10 year old movie have better Lizard scenes? He wanted to stay in the van? This is Dr. Curtis Conners we are talking about. One of the smartest people in the Spider-Man comics and they leave him out of the science scene?
I never saw the most recent Spiderman movies, but I love that shot with the brick showing Daredevil's senses are on par or better than Peter's. Really cool little moment
While I love it when Corridor Crew brings on VFX professionals, I feel as if it hinders whatever criticisms they may want to present about the VFX for that movie, understandably so. Especially for this film, which had many moments of spotty CGI, there were a lot of missed opportunities for presenting commentary on the VFX shots. It was especially ironic hearing the VFX artist talk about the better simulation technology for No Way Home, while showcasing shots of Sandman from Spider-Man 3 that look much better than Sandman in Spider-Man: No Way Home.
I think you're right, it did feel a bit 'Disney' and there was a lack of emotion you usually get with the 'stunt men react' ones... you could see when the eyes shut off while he was thinking. Still very informative, just felt a bit corporate.
@@lag00n54 To each their own. Look at a comparison between the sand particles during the Sandman creation sequence compared to Sandman’s human size model during No Way Home. Spider-Man: No Way Home is a better film than Spider-Man 3, but that doesn’t mean the VFX is better.
While these are really great, I do wish they also covered movies like this and Shang Chi while they don’t have the vfx supervisor with them. Because both movies had some pretty glaring compositing mixed in with good shots (far more in Shang chi than this one). Would have loved for the crew to have a shot at explaining why some of those shots looked off.
Bringing up Strange Days reminds me, while it's mostly practical effects, the camera rig they made to do the first person shots to film the "clips" was top of the line (back in 1995). You might see if you could something on that. It's an amazing film.
To be honest, I want them to discuss some bad and eerie cgi in this. Especially with Flash, why they keep including him, even when he can't be on the set?
13:54 TASM Peter didn't ever meet Tony. Even in the MCU, all Tony did was improve on Peter's design and give him more presets. Additionally, the web fluid is entirely Peter's invention.
You have to take a look at the 1955 movie "A journey to the beginning of time" from the Czech director Karel Zeman. For its time, it has one of the most groundbreaking VFX. You should make a whole episode about this guy, he made a ton of Jules Verne inspired films. It is even available with English subtitles on Netflix.
I’m glad you talked about the trailers for Marvel movies. I always appreciate that I can watch the trailer for their movies and they’ll change things to avoid revealing something that could give away a plot point or surprising/funny moment from the movie.
If you guys ever do another "amateur film breakdown", I'd love to have you watch "Matrix XP", a now almost 20 year old German fan film which had pretty spectacular effects for a hobbyists project back then. They even did their own bullet time sequence... a cake time sequence actually 😅
As far as your Spider-Man web shooter question goes, neither of your choices are correct. In the original comic, Peter invented the web fluid himself and also made his own web cartridges. The fact that he could run out of web fluid was a part of more than a few stories.
@@marconylara1272 at what point is his comment taking it personal? No iteration of Spider-Man to date has had Tony been the maker of the webshooters not even the Tom version, so it's just a pretty baffling and confusing question regardless. It'd be like me asking "Hey do you think Rocket Raccoon or Dr Strange should take up the mantle of Thor?"
I absolutely love the early VFX work in the first two terminators, and the awesome increase in the subsequent films, but I also love the practical effects used throughout all of them! yes, even T3, genesis, and dark fate even have practical effects lol but I also love the ways they created the miniature sets, the practical effects of the T-1000 (the squibs from when he's shot at aby point in the movie), the judgement day scenes and the post judgement day scenes, all of those are just so damn good! even the use of acid being poured on arnold during the first one still shocks me that james Cameron just straight up poured acid on him!
Although I have very minor critiques of the CGI, I'm more impressed that they did this during the height of COVID and the fact that it looked/flowed together so well, that's just amazing and kudos to the people that worked on it.
how exactly does COVID affect anything, its just dudes sitting behind a screen sending each other new files, I mean THE BATMAN was also filmed during covid and is arguably one of the best comic book movies of all time
Who brainwashed these designers and artists into believing that omitting details that help keep the character grounded in reality and convey motion (like TASM2 suit being wrinkled by the wind) is a good idea? That’s marvel for you. They just throw cgi wherever even if it doesn’t make sense like the random and arbitrary inexplicable background explosions in Michael Bay movies
I just wanna say that I love how Niko and Wren are sitting there taking mental notes on everything they're hearing and are thinking of using new ways to make their own content. I can see their gears turning as he speaks!
FUN FACT: In the movie 'The One' Jet Li didn't use ANY wires to jump higher. They were actually used to pull him back down, because THAT'S how good is.
Small detail but i noticed it, at 7:38 when showing luke, it states that the clip is from The Mandalorian, which is false, it's from The Book of Boba Fett ;)
i love you guys’ show and the insight you give us by having not only your input but also input from people who have actually worked on the films you’re discussing. however, i do think having guests that come from a more corporate background tend to just come on the show and talk about their great work. but the show states you guys are watching BAD vfx from these movies too, and i actually think that would give us even more insight. no way home was critiqued heavily for its scenes with bad VFX, but none of them were discussed once in this episode? same with shang chi? i love this series but it’s gonna become less interesting if vfx artists never bring up their bad work.
Yeah, Shang Chi had so much bad green screen and it was not discussed once. I do not care for these episodes with guests. It feels too manicured and fake.
I think it's in Gravity ? The film has a shot were you see a cosmonaut in the helmet's reflect of the first cosmonaut that we see on camera. And the second holds a camera like he was filming. Love it.
@@jermainekngdom3154 Well.. if you gonna put real science on the table then every super-hero will simply fall flat... dont just target Spider-man and call it a day because it's simply a weak argument.. ^^
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Just a general question… I am an FTV student at the University Of Arizona and am interested in learning more about vfx and how to incorporate them into film. Any recommendations on classes or other outlets to really learn how to create these affects and make them look seamless
Fun fact: for the movie Rango, they pretty much shot the whole movie twice. Once with the actors in live action with very cheap and quick props and sets, and then a second time animating it so they could truly grasp the characters
Ok, that's just amazing. Didn't know that.
Is there any footage online from the live-action passes?
not a live action, but more like reinactment
Now that you described it like that I realise that not only Rango did this technique. Walt Disney pioneerd it. It started with Snowhite and then I think till the 40s or 50s he always filmed referrence scenes or sometimes big parts of the movie as if it was a live action version. See how a dress on an actress moves , how it reacts when water splashes onto it, big dance rooms for Cinderella where made and so on. All probably lost footage. Secret live action Disney movies that the world may never see
They didnt record all of it, just some scenes for the vfx artists to follow as a guide
Probs like 3 scenes and thats ir
I've noticed that despite these videos being called 'bad and great cgi' they really don't focus on the bad anymore. Which is a shame, breaking down the flaws in CGI was always way more interesting than just saying "this is why it's good" to me at least.
Too be honest, these are movies with hundreds of millions of budget. There really isn't bad CGI in there anymore unless you're nitpicking like with that brick.
Almost every shot these days can be paused and still looks perfect.
@@ZesPak that’s simply not true movies can still look like shit with a high budget
I think its more like if they have a guest on they dont want to shit on his work. If they dont have a guest on they tend to talk more about the bad.
@@demonsluger also didn't they get at least one cease and desist letter from that Indian production company after they tore their film to shreds?
That's exactly how I felt when I watched this video. I use to love it when they looked at both the bad and good work in a film. After all they are made by humans. I wish they keep doing that and not this.
A good way to segue into the "bad cgi" portion could be to simply ask the guest, "What do you feel was the weakest shot VFX wise in this film?". I know its not fun to bring someone on to talk about their project and then to badmouth it, but I do think there is a smart and polite way to still get that bad cgi component,
This is great suggestion
Every creator will be their worst critic. Whenever I see you tubers look back at their old videos, I see them groaning about mistakes they made or little tweaks they wish they’d done, so I’d love to see this from a huge professional creator like this guy.
Hey btw the word you're looking for is segue
I don’t think it’s very realistic to expect a VFX professional in a high stakes blockbuster movie like a Marvel hit to point out the flaws in CGI. There are way too many artists involved, and Disney has a reputation to maintain it I don’t think it would go well for them
@@youtubehandlessuckass thank you lol, never seen the word spelled out before honestly.
I wish they talked about Doc Ock's arm's. seeing as how they were all CGI with no practical arms this time during filming
I’m pretty sure there *was* practical arms in the BTS. I’m not sure if they made it into the final cut though.
@@steelbarber there weren't. Alfred Molina mentioned in multiple interviews that this time they were completely cgi
@@WinningProduction420 there was practical as well
Kelly Port does another VFX breakdown on Vanity Fair’s channel where he talks about the arms. You should check it out
@@drea.m3978 thanks!
The de-aging work on Alfred Molina deserves some real props, I didn't even notice it! I just assumed he'd aged unnaturally well (which he has, but still, it's been almost 20 years).
Yeah I watched the movie earlier tonight and it's been a long time since I've seen Spiderman 2 so I didn't have a clear recollection of how old he looked in it or any idea what he looks like now in real life. If they hadn't said he was de-aged I'd have had no idea.
The de-aging was great, I just wish they did his hair the same way. A tiny nitpick in an otherwise amazing film
@@benji600 Yeah, I was confused why he wasn't a reddish-brown like in SM2.
@@BlueScarabGuy And how he’s now wearing a black turtleneck. Stupid necks, looking all turkey-like when we age
I felt they overcorrected Alfred Molina
Seeing the scene with Matt Murdock again, I was thinking "Wouldn't Peter also notice the brick with his Spider Sense?" And then I noticed he actually tries to catch it too but Matt is faster. Nice detail.
I think Peter's and Matt's hands were in position at almost the same time (Peter may have actually been faster). But, Matt was closer and fast enough ;)
Well it is commonly said that Matt’s radar-sense is on par if not better than Peter’s Spider-sense
He was closer not faster.
Matt's radar sense is more powerful than the spider sense because he's aware of threats well before they enter the immediate vicinity.
I guess the bottom line is: He'a really good lawyer. ;-)
I'm gonna be honest, sitting down with my cup of coffee every Saturday to watch these reacts is one of the most enjoyable times of the week. Thanks Corridor, keep doing what you're doing!
i totally agree with this
This is our grown up Saturday morning cartoons
Absolutely!
It's Saturday night for me and I watch this before I go to sleep every week
When I’m chilling on my couch for a quick Saturday afternoon nap, here. 👍🏻
Notice how they didn't comment on having to de-age Willem Dafoe. This is because Dafoe has been 55-ish years old for the past 40 years. He's like a reverse Paul Rudd.
I swear Morgan Freeman has been 80 for the past 70 years.
If I remember correctly, there was no de-aging done on Willem Dafor because he specifically requested that he would only appear for the movie if he wasn't de-aged and he would do his own stunts.
Yeah because they clearly didn't deage him. He looks old.
It's always crazy to me that ENTIRE digital cities and blocks have to be rendered to get the backgrounds of shots that go by in seconds...
yeah well they're not sitting there with regular computers my brother
and they likely have the assets made and ready to drop in so not every single scene that needs to be built, needs to be built from scratch
But for the quick or blurry shots they get to use low poly textures so it isn’t too bad to do.
That WOULD be impressive, if there weren't 20 of these movies, most of them taking place in New York.
So yeah, they probably already had a lot of assets to work with, and if they somehow didn't, I take it for granted that those assets will get reused in future movies.
Such a good breakdown of the vfx in this film. Absolutely loved this video.
Their content always seems to be pretty top teir
@@ZarakiKempachi honestly imo it just keep getting better and more informative 👌
Nice to see our friendly neighbourhood spoiler man here!
@@tung123451 it gets more informative because they are bringing in the people who actually worked with those films. Really great job.
I think they should break down the moon rover chase sequence from Ad-Astra
Here's two I'd really like to see Corridor break down: Thing from the 1991 Addams Family movie, specifically when Thing is jumping on lily pads in the swamp. And the second is a "single-take" shot from Narcos S2E06 around the 43:00 minute mark of the episode. It looks like there's only one hidden cut but I wanted the experts to dissect it.
Thing was done before VFx were used so it’s clearly practical and it’s called wires
@@williamphillips2671 what if I told u practical effects are still vfx
@@DYLANBROCHILL What if I told you I don't care.
@@airbnbreviews693 rude af
@@airbnbreviews693 what if told you I didn’t care about your airbnb review
“I would say, that secret did not leak”Newrockstars made a video dissecting the scene where Tom landed there in the trailer and noticed that a tiny bit of the area on the left moved and concluded one of the other spider-men must’ve been edited out.
Wasn't that scene only in the Brazilian trailer? That's why a lot of people at the time were wondering if it was fake wasn't it? Man, they really f'ed up with it, like you said, you could notice a Spiderman got edited out
@@LshowKnows He's talking about the scene when the three land on the head of the statue of liberty.
Even before the trailers came out, everyone already knew they'd be on the movie, through scoopers.
Sony intentionally leaked the shot of Andrew and you can’t change my mind. They also leaked the NWH trailer to increase hype for the actual one. They also leaked the title for Spider-Verse 2 like a month of two before the trailer. They do it to avoid paying for fair marketing because they know more people will talk about and share a leak then a trailer or poster. No other studio has that frequent of a leak problem. It’s intentionally and it’s really bottom of the barrel stuff.
Bro I’m just reading comments and came across a New Rockstars reference? That’s mad respect. Big ups to my god, Erik Voss.
I know this is silly, but when I first saw Alfred Molina in the No Way Home trailer I just assumed he aged incredibly. I didn't even consider that they de-aged him lol. It looks incredible
I mean even without the de aging he does look pretty good for being nearly 70
Anyone else missing the "BAD CGI" part from their Good and Bad CGI videos?
I guess the “bad CGI” was that one Tron clip.
We got some coming in our next non-guest ep!
@@CorridorCrew Do include the scene where Peter 3 lands with MJ
in this one i guess the closest to "bad" was talking about the brick really being a snow globe and it looking like they were holding something spherical instead of brick shaped
@@Karma-pq9fi The funny thing is, I've always thought the slightly-wrong bad-CGI look of CLU worked perfectly within the context of the movie.
While it's understandable that this series has shifted gears now that you have greater access to big names in the industry, there is something lost in not having any substantial critical analysis of these big budget films. No Way Home presents a lot of immediately obvious issues in its CGI; obviously a decision is being made between having a expert guest on or potentially burning that bridge with contemporary criticism but choosing to continue making these videos of under "VFX react to...bad and good" brand really reinforces bad CGI practices that saturate the market.
Delusional comment
You’re right and you should say it. This video feels like an ad for the movie, not a genuine reaction or critique. When they did the Mummy movies it was far enough removed to be able to actually give good criticism of the effects but because this is new and marvel we don’t actually get any info that’s not already kinda known? He completely dodged the question about which de-aging technique they used and instead just listed a bunch. Also if the Andrew leak came from VFX he would be the person to know for certain that it did, they would have found who leaked it already (Sony leaked it on purpose, they do this frequently instead of actually paying for marketing). It’s just kind of obvious that there’s so much that’s off limits to talk about that it’s not even that interesting of a video
Well said
Perfect comment.
With these vfx experets from industry leading vfx studios, them reacting to "bad effects" from the same movie are probably done by a different studio that provided cheaper shots. Though the criticism would be helpful, it would be a little awkward judging another vfx studio's shots.
Would’ve loved to hear about the CG suits for Tobey and Andrew, or when Andrew popped in through the portal and how they handle that
They handled it bad 🤣
Im glad they decided to do the whole movie, because I wanted them to realize that some shots of the villians were from the previous spider-man movies. Awesome video.
Because I was obsessed with tobey’s Spider-Man I watched all 3 Spider-Man films over and over again. So when, in no way home, I saw sandman transform, I knew instantly that that was reused footage. But none of my friends knew. Hats off to the vfx people!
It was obvious even for normal viewers.
I'm curious to know, did the actors get paid for those scenes? Cause if not then it's kinda shitty of the producers to reuse footage instead of just paying actors imo but idk
@@aa-xi8bc I mean they still voiced there characters so they did get paid, just probably not as much as the main 3 villians, since they weren't apart of the press either
@@tripled2505 Pretty shitty deal for an Actor.
"We own your Image already, so we'll just hire you to do a bit of underpaid Voice Work, then CGI you into the movie".
Sandman’s cgi and vfx always fascinated me because back then it would’ve been extremely difficult to simulate due to some of the technology not being available until today. It’s such a gorgeous scene to watch him rising out of the ground and struggling to build himself back up.
It kinda sucks how much better the CG for Sandman was in 2007 than it was in NWH. Don’t get me wrong, it wasn’t “bad” it was just extremely disappointing to see the VFX regress.
@@resikin sandman cgi was shit in spiderman compared to nwh and the the rest of cgi
@@resikin tf are you talking about? Sandman's cgi was way worse in spiderman 3, y'all really blinded by nostalgia
@@spike5499 Blinded by nostalgia? You seem to be blinded by recency bias my friend because Sandman looked HORRIBLE, especially when he faded away after Green Goblin went evil. Incredibly clunky.
@@resikin lmfao you went from saying it wasn't "bad" to saying it was horrible just to make a point, that immediately discredits your argument
watch sandman fade away after spider-man forgives him in spider-man 3 and compare it to him fading away in no way home. The particle simulations, lighting, and textures are clearly way better in NWH because technology just improved by default in 14 years, it's not up for debate
the individual sand grains look way more high res and detailed in NWH instead of them being soft and blurry like in spider-man 3. And the sand moves, clumps up, and reacts to the environment in a realistic way instead of it looking like an obviously animated cloud like in spider-man 3. You're definitely blinded by nostalgia
4:40… Don’t want to see stitching and wrinkles? I think those things make it more grounded and relatable
but you forget that his suit has literally Nanomachines
and it's a suit to perfectly fit anyone than can adjust on the go?
though it still wrinkles but not so much like TSAM where Baggy
@@_yujin_ well not entirely but most of it
plus I don't remember Peter knitting nor using a fkn sawing machine either.
it's a special type of fabric
@@lag00n54 the Iron Spider suit is nano machines, the one he wore on the bridge isn't. However it was made with an advanced 3D printer/synthesizer or something
@@lag00n54 funny enough I remember him using exactly that, although to he fair he used a much more advanced one to make the black and red suit
@@KobeAndersonCactus literally used the same sound and vfx to convay the suit moving to protect his chest from doc Oct
And the way it kinda envelope Doc Oct's arms bruh..
4:40 That’s the main problem with the new suits for me. I don’t know why they think no one wants to see stitching or wrinkles. When they smooth him out so perfectly he just looks too fake in my opinion. TASM2 had the best look in my opinion, CG suits can be done well and realistically.
Edit: changed some wording to avoid generalizing, my bad
YES, THIS
Completely agree, I was gonna comment this too
Spider-Man 1 and 2 also did it
Well its not that we dont want to see them its that the suit is made by Tony Stark that is supposed to be perfect vacuum sealed so it really shouldn’t have any wrinkles so its more to do with the story
@@keving5004 I still think there should be wrinkles though.
The worst CG in this movie, is the physics when Andrew landed while catching Zendeya, there's no signs of impact on the ground, the drop speed was too fast, zendeya's head didn't even jolt back like Gwen Stacy, Andrew's right arm was raised up when they landed, so zendeya's head should have jolted..
Yes!!! That has always bothered me about that scene!
This movie had some of the ugliest cgi, visuals, and editing.
Huh. I saw people screaming and getting emotional in this scene but I didn't get that much, it was very poorly done.
The running animations for the Spider-Men when they're about to swing on the Statue of Liberty irks me.
it looks so weird tbh
Not sure if you guys have done this one before, but The Martian has some really cool vfx shots in there, and id love to see a breakdown
Yes! Especially love the helmet-mounted shots.
Would love to see them do an episode on Everything, Everywhere, All At Once when it's available. That film is wall-to-wall effects and stunts and they're pretty great.
A video on the effects already exist
@@youraveragepasser-by7367 He meant a vfx artists react episode
Apparently there was only a VFX team of 6 people for that movie :O crazy
I know y'all don't want to scare off future guests but surely there's still a way to talk about bad cgi with your guests and the challenges that led to that final product.
I think it's really hurting this shows format. If we never see the bad cgi it makes the good not as impressive and overall makes this less entertaining, less funny, and watered down white bread type stuff
You could ask your guests to bring in their worst bit of cgi, that one bit they leave out of their reel and talk about why it was bad (the circumstances and challenges) and what they learned from it.
agreed, its turning too much into a generic reaction type video
@@cameronhumphries2377 yea this is very true
its just more reaction now and less informative
the earlier ones were the best ones for sure
Especially when it’s in the title but not the video
They won't do that i kinda understand it though any expert wont really want to show up in their video
Wow, it's amazing how much work was put in, even for just the trailers alone.
Good god man you're everywhere
and yet the end product is poop
Sir, with respect, shoo.
@@MrCrazieman just some guy without a Mustache sucks
@mechadick1thechosen he comments like a bot
Although No Way Home released some months ago and has just gotten its digital release recently, I somehow feel like I've been waiting YEARS for this very episode.
I'd love to see Corridor look at Master & Commander (2003): A stunning, overlooked and underrated masterpiece featuring sublime cinematography supported by flawless VFX. It's a mix of full-scale sets, miniatures, and CGI by WETA (their first big project after finishing Lord of the Rings), and it's so well-made that it's actually really hard to tell which shots are 100% practical and which are VFX. Some of the most visually impressive sequences are the opening battle, the storm, and the final battle, but there's a lot of subtle VFX work as well, such as the shots in the Galapagos islands.
I wasn't aware of this movie, but it's definitely on my list now after reading your comment. Thanks for the info!
4:27, that’s exactly what we want to see. It makes it feel to cgi when there aren’t wrinkles
i dunno, like I think Marvel Spidey is way too CGI, but Amazing Spider-Man had lot of wrinkles and it looked like he was wearing a bin bag imo
@@EddieBumble well it wouldn’t look perfect which made it look perfect.
What made me love the costume in the first Spidey film was that it felt like a guy in a real costume, and that would make me feel like Spider-Man on Halloween because I could do all the same stuff he did when putting it on.
I like the designs in these newer movies but it never feels like something that could be put on real life. Even though the eye spacing was kind of weird the suits original look in the shot at 4:28 is great!
Yup. The suits are too freaking perfect and that takes away from the real aspect that Peter Parker should have
Corridor 8 months ago: Garfield’s suit looks the best out of all of them with the loose fabric as he swings.
Corridor now: everyone wants no wrinkles!
except they didn't say that lmao
I was hoping this video would go more into “bad” CGI in the movie but I know they don’t wanna say bad things about a movie when they have someone that worked on it their self.
It feels like these videos are basically only good CGI these days
Like the keying and roto work when Ned opened the portal for Andrew and Tobey. That looked rushed.
Yep moment when Andrew saves MJ is horrible CGI.
So you just answered your own question, good for you.
@@TetsuoSlade it’s really only bad CGI when it’s a movie people already don’t like it when people like it then it’s only positives about it.
not to knock the incredibly amazing hardwork these VFX creators do but Disney should know that most people dont mind seeing wrinkles and stitching. theres a difference between something looking realistic and cheap. wild too cause Andrew's suit in the movie basically looked better than Tom's at points.
still a great video and love to learn from these amazing artists
Other words andrew amazing spiderman suit was too baggy and not made to fit him while tom thst had an actual suit fitted for him before civil war. it from behind the scebes its fitted like no whinrkles whennhe moved.
@@iancruz6617 not that but Tom's suit follows concavities in his body that's not how suits works no matter how skin tight they are they won't stretch to fill holes they'll only stretch across them. They actually did fabric sims over top the human model for Andrew to make it a suit worn by a human. With this spiderman they just did a spider man model with no extra simulation which is a lot easier/cheaper/less good looking
@@tarettime9392 In Homecoming and No Way Home it was stark technology and it literally fit to the wearer with the press of a button no matter how big or small so it’s not gonna be realistic but in the next time we see Spider-Man the suit should be how you say cause he made the suit himself with just fabric and I think in the final scene you can kinda see some wrinkles but it’s fast and you can’t really see the suit that well but all we can do it hope
@@JonahStubbs I get that it's stark technology but that doesn't mean it looks good from a design standpoint. The reason so many people prefer TASMs suit is it intuitively feels more plausible and so our brains don't go "that looks cg" when we see it. It takes us out of the movie less
@@tarettime9392 You saw an Iron Man suit crawl out of a chest piece, but this one following concavities is an issue?
Recommendation: the 1929 Soviet movie 'Fragments of an Empire' has an interesting scene at the start where the main character is talking to himself (as he regains his memory) and I think it's a technical achievement in itself because it looks so good for a 100-year-old film!
The lack of effects used in Last Night in Soho is amazing. The way they swap between the two characters.
the dance scene is actually practical, you can look op the bts
if you've got the vision, and can get the choreography, camera work, and performances to match, then you only need CGI for anything you can't capture in camera. Modern VFX are gorgeous but way too many films use them for things that could mostly (or entirely) be done in camera with the right crew.
"I don't get any sleep and I don't get any of that box office." Alright, maybe it is time to unionize. These guys should be living comfortably.
Yeah that part was pretty sad to hear tbh
The American movie industry is *staunchly* anti-union if you look through a lot of movie history. Almost any attempt where any movie workforce tries to unionize results in them losing their jobs completely.
Yeah! This dude has worked on some of the biggest films in the universe and yet he doesn’t get any of the box office, he worked just as much as Jon Watts for NWH
I feel bad for the guy, honestly. Considering how rushed the production was on this film, to the point where they had to rewrite Multiverse of Madness because Sony refused to push NWH back, these VFX artists were working right up to the last minute.
And yeah, it shows. A lot of these shots could really benefit from additional work. It must be disheartening as an artist to see your work going out unfinished. I mean, imagine a painter premiering an unfinished painting and that’s the version that gets shown and sold?
You should take a look at The Nevers, they had surprisingly many interesting and well-made CGi effects.
so many of these vfx supervisors you guys get on seem so wholesome, awesome guys!
You all have always been a top spot for digital effects artists to come and talk shop, but I feel this video really shows you all are THE place to come on RUclips and discuss visual effects. You guys have the visual effects guy from the highest grossing move of the past 2 years on, right as the film is coming to Blu-ray. Congrats guys!
I think a fun fact worth explaining is even though the effects for "The Fountain" (2006) are amazing, their cost was actually relatively inexpensive.
I was really hoping they would discuss the shot of Andrew landing after rescuing Zendaya. Something about the speed and animation of his legs on impact just looks off.
there is plenty of "Bad" CGI in this movie I hope they actually break it down in a future episode
@@Coolgamer54321 yhh fr
The bounce is pretty fast and the gravity feels off with the impact of the floor
@@Coolgamer54321 Just cause you can tell something's CGI doesn't mean its bad.
@@Coolgamer54321 The whole goblin introduction sequence in that alley looks so bad. Norman's head tracking is so off, his head floats onto a cgi suit. Then the mask breaking simulation looks so wrong, physically it wouldn’t break or fall like that, and then the cherry on top, Norman running away looks so dumb and weird like, was that a Mixamo default animation? Lol. Who did that scene, seriously, looks so bad
I think it’s so special that you guys have brought in so many big names in your industry. It adds so much value to these videos. It’s truly a blessing
I absolutely love these single film deep dive episodes, they are so damn fun, informative and educational, please, please continue to do more single movie episodes like this
I would've enjoyed if they also talked about the not so good CGI moments of No Way Home; it would've been interesting to hear his opinion as to the moments that most people didn't feel where quality enough for the movie budget. Other than that, amazing video, as per usual!
Spider-Man was filmed during Covid shutdown. So you can’t be as harsh on the VFX. Since they were extremely limited on what they can do
@@malfaroangel3896 Covid aint an excuse for computer work.
@@demonsluger you have no idea how VFX is done do you ?
@@demonsluger Don't be so dense lol
@@fahimalfaisal7781 i know that its something you can easily do over a zoom meeting with a good setup at home. and connection.
I'm so happy they're dedicating an entire episode to this movie I hope they do a whole episode on the Doctor Strange movies when the 2nd one releases on DVD
WHAT!? OF COURSE I WANNA SEE THE STITCHES AND THE WRINKLES OF THE SUIT! That's what makes the suit look real! TASM 1 and 2 nailed the realistic look of the suit by adding wrinkles to it even when it was 100% CG!
Fun Fact:
Fate of the Furious - The Rock’s character, Hobbs, was initially filmed with a billygoat style Goatee that was probably 8-10 inches long. Was later removed with VFX on every shot The Rock was in.
Is that correct? That's a *LOT* of digital editing.
@@kanedaku 100%! I worked on the film and we were all super confused about the cut we received with the goatee
@@rgiles524 Its been on a few times in the past couple of weeks, I watched it again about a week ago, and will definitely be watching it again when it comes on again, probably in a few days. Hell it was actually on earlier tonight!!
@@kanedaku nice! Honestly, it’s Very well done. Can’t really tell
I'm glad you guys did a whole episode on the movie to help bring some more positivity to the discussion surrounding the effects of this movie
Yeah, gosh ... this billion dollar movie could really use some support.
3:30 the easiest way is to just shoot at 90° shutter, key/roto everything and then just add the motion blur in post with ReelSmart or just simple Pixel Motion Blur in After Effects! Even more convincing imo is to render the CG background without motion blur and add the motion blur in composition on both the keyed plate AND the CG render at the same time.
I always laugh at Peter being totally fine with the infinite multiverse being real, but will still be confused and surprised by a blind guy catching a brick.
Technically. He didn't know about multiple universes when Murdock caught the brick
@@mikeglasswell-gameplay sure he did, they introduced it to him in far from home
@@redpanda9367 I think it's pretty clear that Mysterio was lying about that
@@alexanderm.635 According to Kevin Feige just because Mysterio lied about coming from the multiverse doesn’t mean the multiverse isn’t real. It’s just a movie dude, relax…
@@redpanda9367 "relax"? What did I even say?
The brick scene has always looked so wonky to me. Now it all makes sense.
I like how they never talked about the terrible tobey spiderman CGI
Fans often excuse it for being made way back in 2002, but that was the same year that we saw Gollum.
It's not terrible
@@jp3813 bruh we are talking about the nwh cgi.
@@videodeposu8741 r/whooosh
@@jp3813 how is that a woosh
I’m kind disappointed that they didn’t cover bad vfx, like goblin in alley where his suite was really poorly traced especially in imax it was very noticeable and there are some other examples of bad graphics in this movie
or even sequence where spiderman and doctor strange are fighting on top of train, and dr strange has no sun hitting on him while spiderman has sun hitting on his suite. This movie had worst marvel vfx in recent years, or half decade.
Edit: Typo
Also when Andrew Garfield catches zendeya looked terrible
@@AakashKalaria if you are so genius and your knowledge of VFX is the best in the world, then why we never seen your awesome movie?.
show us your oscar worthy movie first, before you are worthy enough to call something "worst"
@@jensenraylight8011 That’s the kind of comeback only a child would use
@@jensenraylight8011 It's not about what we can produce.... If the studio is putting out a movie and wants us to see it, then they have thew duty to produce quality work... they could have taken more time on this movie and done much better... The Batman, The Sucide Squad, Shang Chi, Venom 2, Dune, Free Guy... thes all had great vfx work even being in pandemic.... There is no excuse for NWH to deliver such bad quality
Nothing but respect for the entire crew that worked on this, from on-set to VFX (seriously everything looked, *amazing* in terms of visual fidelity) but, man... Jon Watts is such a boring filmmaker. All his shots are wide/medium shots that show the scene as seen from a drone, with shot/reverse shot for dialogue and shaky-cam for fight scenes. It's even more obvious watching this video that just has clips- all the shots shown are basically the same shot. Some kind of wide/medium shot with a little bit of motion.
No POV shots, no transitions, they barely even move the camera most of the time... hell, they go to a crazy mirror dimension and they just show it through a series of slow-moving wide shots! It almost seemed deliberate when they compared the Spiderman 3 Sandman's cool arcing/dutch angle shot right next to the No Way Home shot where he's just sitting on the couch in a static wide shot.
Really looking forward to the new Dr. Strange movie though, as Sam Rami is directing. Unless the studio guts his vision, I gotta believe we'll see the camera moving around, get some cool POV shots/transitions/dream sequences, with the VFX capability and fidelity that he's always deserved. Or we'll have proof that these are studio decisions to keep the films as boring-looking (accessible?) as possible.
Raimi and Webb can do a much better holland Spiderman
Nobody is reading all of that dude.
@@Mega0003000 I did
@@Mega0003000 I did
@@Mega0003000 I did
I still can't get over the fact that Toby and Andrew are in this movie
The Hangover started with multiverse being opened in Loki and No Way Home It will not end till Live action version of Avengers Secret Wars will come in theatre
Too bad the movie was disappointing
@@jonaramire how tf was the movie disappointing that was the greatest movie of all time bro
@@jonaramire What were you expecting. I watched it with semi-high expectations, and it ended up even better than I hoped.
Saw Everything Everywhere All At Once and am dying to see you guys break that down. My friend and I were trying to figure out how much of it was done practically because it seems like most of it was.
Wired has a video about it. 5 people did the effects!
I’d love to see you guys react to “Everything Everywhere All at Once”! Nearly 500 VFX shots were worked on by just a team of five people! Plus you could also do a Stuntmen React episode on the movie; it’d be great to see the guys from Martial Club join you for that!
I love the doctor strange bit. The fact that Dr strange is just he's real name has been a running joke and plot point before in the comics so seeing it in the movie is really cool
Honestly Apollo 13 is probably the biggest credit he's been on. My god that movie still puts so many blockbusters to shame. Despite its age, nothing in it looks like CGI
Yeah, the launch of the rocket looks very CGI after 25 years. But afterwards it looks great.
There is a very obvious shot during launch where they're just playing the tape backwards.
@@justthinking5091 Oh yea no doubt that looks pretty CGI but for a movie that old it still looks great. I just remembered that one scene at the end, when they show off what was blown off the vessel. That definitely was another thing but overall i just think the movie is the best example of how to do it
Attempt 33 Chronicle Telekinesis Scenes
Yes!!!!
You’re first
First time seeing this comment, 100% agree. That movie integrates the visual effects and the found footage style really well, definitely would love to see a breakdown
Lets get more intention on this one!
@@SoManySpiderWebs I remember someone breaking down the shot of the car being crushed but I wasn't these guys to react more to the shots where we see the floating camera in the background. Especially when we start seeing the firefighter suit get used.
Forgot to touch the part where Peter wore the black suit coming to the place Aunt May works to see Green Goblin, the neck part of the suit comes right through his neck, good stuff
I love when it's just the two or three of you from Corridor and only occasionally do you have a guest.
When you have a guest, 90% of the time we have to watch Marvel movies and you're always so positive.
It becomes less about you guys reacting and more about the guest giving a speech. It gets kind of dull when most Marvel films look and feel the same
Yeah i Think stuntman react episodes do it much better, where they actually have a dialogue and talk about negatives too.
@@karlfranzemperorofmandefil5547 yeah. These always feel like "here's the VFX guy, let's praise him."
There's very little "reacting"
It’s a bit of a tough love thing for me where I have to remind myself that they’ll sell out in a heartbeat for a bit more clout. Like “hey look we brought in this guy and we just know so much about the work they do and we’re legitimate VFX artists too!” It kinda feels like that kid going “look mom I can do it too!” It feels super fake and like they just want an in on the industry. I know they’re smart people but sometimes it feels like they’re super fake.
@@ravenkarlin bruh imagine proyecting your own issues this hard onto people you don't even know. They are literally interviewing their guests and asking them about the work they do
@@angelo423 there’s no projecting going on. It’s reacting. I’m reacting to many of their videos where they bring on these guests only to shower them with compliments and never react or critique any bad CGI. They’re only ever like “wow!” Like the snow globe thing? That looked horrible but we didn’t hear any critique or constructive criticism or anything.
This is the VFX Artist Reacts I’ve been waiting for!
Couldn't have been waiting too long haha, it's a pretty recent movie lol
0:50
Bro the fifth element hit DIFFERENT! It's kind of one of those movies that everyone just kind of knew and had seen... There are SO MANY shows that reference the fifth element, (even steven universe) and if you haven't seen it, WATCH IT NOW!!!
I wish they'd show more imperfections without having CG cover them up all the time, it would make the films feel more like a film instead of a animated movie I genuinely adore when fabric suits look like fabric.
"If you think natural spinerettes, subscribe."
"If you think tony tech shooters, hit the bell."
So naturally.
"If you think Pete made the shooters, don't do either."
Peter, definitely. Guess I gotta unsubscribe!
Exactly
The smirk at 10:07 when he knew he got the Spider-Man layers thing right! Bruh, you good!
Some of these shots would give VFX artists PTSD flashbacks while watching the movie.
Throughout the whole movie I couldn't help but feel like there was something very wrong with Lizard's design
I don’t like his mouth it looks oddly plastic like a action figure.
Right? He was almost always partially covered or it would only show his face. And even then they showed it in the shadows. Why does a 10 year old movie have better Lizard scenes? He wanted to stay in the van? This is Dr. Curtis Conners we are talking about. One of the smartest people in the Spider-Man comics and they leave him out of the science scene?
What about sandman? I think he looked way more detailed and crisp in Older spiderman movie.
The Amazing Spider-Man CG for Lizard had a lot more detail and personality. Probably too expensive for a character that’s not the big bad
@@Anonymous-w4sn sandman looked better in SM3 tho there wasn’t a single scene in NWH that beat the way the reform scene looked
I never saw the most recent Spiderman movies, but I love that shot with the brick showing Daredevil's senses are on par or better than Peter's. Really cool little moment
While I love it when Corridor Crew brings on VFX professionals, I feel as if it hinders whatever criticisms they may want to present about the VFX for that movie, understandably so. Especially for this film, which had many moments of spotty CGI, there were a lot of missed opportunities for presenting commentary on the VFX shots. It was especially ironic hearing the VFX artist talk about the better simulation technology for No Way Home, while showcasing shots of Sandman from Spider-Man 3 that look much better than Sandman in Spider-Man: No Way Home.
how was that better looking?
Hello??? is your eyes so FKN blind by Nostalgia?
I think you're right, it did feel a bit 'Disney' and there was a lack of emotion you usually get with the 'stunt men react' ones... you could see when the eyes shut off while he was thinking. Still very informative, just felt a bit corporate.
@@lag00n54 To each their own. Look at a comparison between the sand particles during the Sandman creation sequence compared to Sandman’s human size model during No Way Home. Spider-Man: No Way Home is a better film than Spider-Man 3, but that doesn’t mean the VFX is better.
The delusional nostalgia is hilarious.
@@ubermonkee There is no way in a million years Wren and Nico are going to disrespect another VFX artist in fron of their face
While these are really great, I do wish they also covered movies like this and Shang Chi while they don’t have the vfx supervisor with them. Because both movies had some pretty glaring compositing mixed in with good shots (far more in Shang chi than this one). Would have loved for the crew to have a shot at explaining why some of those shots looked off.
Agreed they need to be more critical!
I would love to see you guys break down master and commander. Everything from practical to visual effects is so underrated
Bringing up Strange Days reminds me, while it's mostly practical effects, the camera rig they made to do the first person shots to film the "clips" was top of the line (back in 1995). You might see if you could something on that. It's an amazing film.
To be honest, I want them to discuss some bad and eerie cgi in this. Especially with Flash, why they keep including him, even when he can't be on the set?
maybe setting up for Agent Venom?
@@mityakiselev that would be horrendous if he was agent venom
@@mityakiselev Weird choice if him being agent venom, it doesnt fit
@@lars2113 we'll see about that in a couple years... you're gonna have to eat your words lol
@@mityakiselev Yeah they gonna fuck shit up with flash character
13:54
TASM Peter didn't ever meet Tony. Even in the MCU, all Tony did was improve on Peter's design and give him more presets. Additionally, the web fluid is entirely Peter's invention.
You have to take a look at the 1955 movie "A journey to the beginning of time" from the Czech director Karel Zeman. For its time, it has one of the most groundbreaking VFX. You should make a whole episode about this guy, he made a ton of Jules Verne inspired films. It is even available with English subtitles on Netflix.
7:34 its really amazing to see a clip from SRK's fan to appear here when marvel's cgi is being discussed...
Red Chillies 🔛🔝
I’m glad you talked about the trailers for Marvel movies. I always appreciate that I can watch the trailer for their movies and they’ll change things to avoid revealing something that could give away a plot point or surprising/funny moment from the movie.
If you guys ever do another "amateur film breakdown", I'd love to have you watch "Matrix XP", a now almost 20 year old German fan film which had pretty spectacular effects for a hobbyists project back then. They even did their own bullet time sequence... a cake time sequence actually 😅
As far as your Spider-Man web shooter question goes, neither of your choices are correct. In the original comic, Peter invented the web fluid himself and also made his own web cartridges. The fact that he could run out of web fluid was a part of more than a few stories.
he's not asking what is the comic accurate web shooter, it's just a subjective question to make people subscribe so don't take it personal
@@marconylara1272 at what point is his comment taking it personal? No iteration of Spider-Man to date has had Tony been the maker of the webshooters not even the Tom version, so it's just a pretty baffling and confusing question regardless. It'd be like me asking "Hey do you think Rocket Raccoon or Dr Strange should take up the mantle of Thor?"
just been cautious, people on youtube take almost everything personal
Y'all not taking the subscribe segment seriously... Come on... Nerds.
@@baboonaiih did that make you feel a bit better?
I absolutely love the early VFX work in the first two terminators, and the awesome increase in the subsequent films, but I also love the practical effects used throughout all of them! yes, even T3, genesis, and dark fate even have practical effects lol but I also love the ways they created the miniature sets, the practical effects of the T-1000 (the squibs from when he's shot at aby point in the movie), the judgement day scenes and the post judgement day scenes, all of those are just so damn good! even the use of acid being poured on arnold during the first one still shocks me that james Cameron just straight up poured acid on him!
Luke at 7:38 is from The Book of Boba Fett not The Mandalorian.
Those 2 episodes basically are The Mandalorian LMAO
Although I have very minor critiques of the CGI, I'm more impressed that they did this during the height of COVID and the fact that it looked/flowed together so well, that's just amazing and kudos to the people that worked on it.
how exactly does COVID affect anything, its just dudes sitting behind a screen sending each other new files, I mean THE BATMAN was also filmed during covid and is arguably one of the best comic book movies of all time
@@Coolgamer54321 Yeah credit to that too. I don’t see your point.
Godzilla vs Kong ..I guess had the best cgi.. done during pandemic🔥🔥🔥
Godzilla vs Kong CGI was done before Covid.
@@Coolgamer54321 To be fair, The Batman doesn't have as many VFX shots. It was a little bit cheaper (this doesn't mean it was bad)
Brick scene was one my favourite scenes. I love how they included dare devil in this movie.
You guys should break down "the kid who would be king" it has a ton of VFX shots and I'm curious how they're done
I was rewatching some older episodes and I just now realized the swinging effects in NWH is how they should've done the 007 surfing sequence lol
PUT THE WRINKLES IN HIS SUIT, THE MCU SUIT LOOKS LIKE F-ING BODYPAINT AND LIKE HES MADE OF PLAY-DOH
Who brainwashed these designers and artists into believing that omitting details that help keep the character grounded in reality and convey motion (like TASM2 suit being wrinkled by the wind) is a good idea? That’s marvel for you. They just throw cgi wherever even if it doesn’t make sense like the random and arbitrary inexplicable background explosions in Michael Bay movies
The web swinging of the 3 Spider-Man is the coolest vfx/cgi ever to happen, it’s a combination of 3 generations of franchises and childhoods.
I just wanna say that I love how Niko and Wren are sitting there taking mental notes on everything they're hearing and are thinking of using new ways to make their own content. I can see their gears turning as he speaks!
FUN FACT: In the movie 'The One' Jet Li didn't use ANY wires to jump higher.
They were actually used to pull him back down, because THAT'S how good is.
Sandman in Spider-Man 3 looks way better than in No Way Home
Not talking about how bad CGI really was in this movie then putting "BAD" on there wasn't a good choice. Keep licking their boots.
Small detail but i noticed it, at 7:38 when showing luke, it states that the clip is from The Mandalorian, which is false, it's from The Book of Boba Fett ;)
The worst spots for CGI IMO were Andrew landing with Zendaya and Tom picking up Green Goblin’s glider. Both felt really rough
i love you guys’ show and the insight you give us by having not only your input but also input from people who have actually worked on the films you’re discussing. however, i do think having guests that come from a more corporate background tend to just come on the show and talk about their great work. but the show states you guys are watching BAD vfx from these movies too, and i actually think that would give us even more insight. no way home was critiqued heavily for its scenes with bad VFX, but none of them were discussed once in this episode? same with shang chi? i love this series but it’s gonna become less interesting if vfx artists never bring up their bad work.
Yeah, Shang Chi had so much bad green screen and it was not discussed once. I do not care for these episodes with guests. It feels too manicured and fake.
bad VFX? did you even see the movie?
@@angelo423 yes, in a theater, on a big screen, and it was bad :) i wont be continuing this discussion, have a good day though!
@@angelo423 Did you even see the movie because it looked hella fake most of the times.
Yeah they totally love to kiss ass in this guest videos probably because they are afraid.
I think it's in Gravity ? The film has a shot were you see a cosmonaut in the helmet's reflect of the first cosmonaut that we see on camera. And the second holds a camera like he was filming.
Love it.
Suggestion: you guys should do a whole video on CGI from the transformers movies as I personally think CGI from those movies are unmatched
It's easier to make hard surface things look convincing than organic things.
Organic shooters always made more sense. It's a deviation from comic book accuracy that I was perfectly happy with.
It did not. Spiders don't shoot webs from their hands and it would cause so many problems that marvel reconned it out of the comics.
That's why he's the OG spider-man. dude LITERALLY shoot webs, like real spiders do.
@@jermainekngdom3154 Well.. if you gonna put real science on the table then every super-hero will simply fall flat... dont just target Spider-man and call it a day because it's simply a weak argument.. ^^
And Norse gods aren't aliens. What's your point?
@@Cangaca777 who said anything about science
This video was way more entertaining than the movie they’re talking about