The Imperial-based levels are really where the level design begins to shine in the game. It's easy to tell that a lot of thought was put into these levels becaue of how extensive they are. And of course, Kyle takes out those troopers with guns and his lightsaber like a boss. That's just how badass he is. And thank you as well!
@@angbandsbane sadly I forgot. All I know that I just forgot to press a certain button. Rewatch the gameplay shown here from the beginning of the level on and you'll figure it out. It was something easily missable
@@neonautumn34 Right, thanks. (I did end up catching it: at least in my case it was that I didn't have one of the keys that was found earlier). Thanks again :)
@@angbandsbaneI had the same problem, in the case it's helpful for someone else the required item was the blue key. In order to obtain it you have to go back to a room with a grey R2-D2 and activate a switch in the corner to deactivate the force field blocking the next room with a grey C-3PO in it. The blue key is in such room, then you can go back to the reactor and the locked door should now open.
Congratulations on reaching 300 subs! And man those jumps really take away a lot of your health sometimes, and Kyle hitting his head on the ceiling is just...... too real! Traversing the ship in a lot of unorthodox ways........
That elevator’s been glitching for me too; is the first time I’ve been playing the game. Thanks so much for these walkthroughs, they’ve been really helpful!
Uncertainty Lich I just got started playing this and by golly, Half-Life 2 this is not. So hard to figure out what to do and where to go. This game is as frustrating as it’s fun. But at least this isn’t not Republic Commando. That game is the first game I actually rage quit.
Nice level! I really like levels of Imperial places, especially Imperial ships. And I love Kyle's skills to use both lightsaber and standard weapons according to the situation. That's why he's my favorite character of Star Wars' expanded universe. And congratulations for the 300 subs. You really deserve it! Keep your awesome work, and you certainly will earn more and more subscribers.
I liked to use Force Pull on stormtroopers at a location like at 5:20. It is possible to grab a blaster even through a window, a nice feature, almost forgotten in future games.
Poor Kyle, he always has to risk cracking his skull open or tumbling down an elevator shaft just to reach one little secret area, he ought to be getting paid for this job by the Rebel Alliance. And thank you very much, man! 300 subs is awesome.
That wind tunnel near the end can be painful indeed, but I recently found a way to avoid taking any damage. Once you jump up, move forward immediately. You'll go flying out at quite a speed, but you won't take any damage, and you won't smash your skull on the ceiling of the wind tunnel. Takes a few tries to perfect, though.
@@Itsgotahemi This probably wont help you because you already figured it out but i'm leaving this for future generations. Remember that area that have a lot of forcefields?There is a small switch that you can use to deactivate the forcefields and access the blue key. Here is the switch 6:44 And here is the blue key 6:53
_ Bob Thank you so much! I got all the way to this part and was pulling my hair out trying to figure out how to unlock the door. It’s horrible how something so unnoticeable can set you back.
@@_bob9740 as a future generation, i thank you. biggest issue with these games is some of the little switches and mechanics blend in with the environment way too well
Despite the praise and criticism I had of each game, I must say, both of them are excellent mapsets in my opinion. I really do think that AReyeP has made some great mods here and I'll always love them. As for the next playthrough for 300 subs, I'll explain what I'll do in that video when it goes up. I'll add a special introduction before the actual gameplay. =)
Rail det does deal more damage to the target but as you said it's slower, and its only option for firing safely at point black is to use the timed sticky option and then run away while the conc rifle can fire the secondary safely at point blank. The conc also theoretically holds more ammo since with 500 power cells it can fire 62.5 AoE attacks or 125 secondary fires since those cost 8 and 4 respectively.
You know Force Seeing also helps you see in the dark, right? It's not just to see people using Force Persuasion. And it generally works better than the IR Goggles.
It's amazing how much everyone in the Star Wars universe uses them, and they should. Bacta Tanks are fantastic inventions! But yeah, good thing they aren't being controlled by any greedy tyrants or business owners. 0_0
I have a like/hate relationship with the secrets in this game. On the one hand, it's cool when you discover one, but on the other hand, they're a source of much frustration for me, since getting the maximum amount of stars requires finding all the secrets. Instead of just enjoying the levels, I'm constantly thinking "Did I search this area thoroughly enough?" On this level, I found the first five secrets, then went through the wind tunnel, finished the level and discovered that I was one short. Since you can't go back from the shuttle bay, even with cheats, I had to start the level over. I spent over two hours searching every part of the level prior to the reactor core, which is the only area where you can't go back. It was such a basic area down there that I was sure the last secret had to be before that. So I tried using every console, slashing every wall, jumping on every object. Finally, I was thoroughly sick of searching, so I broke down and read a FAQ which told me that the last secret was in the wind tunnel. ARGH! The one place I DIDN'T search! Having to find secrets to get the most out of a game kind of annoys me. Like the one in the hallway of Kyle's home that you have to shoot to open. If I hadn't hit it by accident while shooting at an enemy, there's no way in hell I ever would have found that. Anyway, you say that the Rail Detonator almost seems more powerful than the Concussion Riffle. No almost about it, it IS more powerful. Trandoshans can survive a direct hit with the Concussion Rifle, but one Rail shot kills them every time. Well, primary fire. For some reason if you use the secondary fire, it's slightly less powerful and they can survive the first hit.
yeah, the elevator officer glitch is present in my game as well, weird stuff... anyway, it's either the modes you're using or the Normal difficulty but i had a few more enemies in some of the locations. for example, both the last secret and the landing platform had three probe droids each. you don't take any damage if you jump out of the tunnel having already destroyed them though. there is a way to do it, just pick the shaft on the right, stay covered and if you're lucky each one of the probe will hover into your scope. but even if you do take some significant damage it doesn't really matter, you're going to be restored to a predetermined health/shield level when you confront Gorc & Pic
Those panels you have to destroy on either side of the red fan to turn it off can be destroyed with a normal blaster. When you try to destroy them with your lightsaber you take damage until they're turned off.
Yeah! I used the Jedi Knight Enhanced and Retextured mods with some mods that change the appearance of the HUD, all of which can be found here: jkhub.net/
Dude, great job, but it’s a real pain to listen you starting a sentence and then veering off to some other topic and then to a 3rd one. Dude. My head hurts
Subbed because nobody remembers the games that set the gold standards. And since nobody remembers, the standards arent in place. Its just crappy "free" battle royale data miners.
The Imperial-based levels are really where the level design begins to shine in the game. It's easy to tell that a lot of thought was put into these levels becaue of how extensive they are. And of course, Kyle takes out those troopers with guns and his lightsaber like a boss. That's just how badass he is.
And thank you as well!
From fall damage to this 11:29? That's the first time I've ever heard.
Here I am 10 years later playing a game from the 90s having the fun of my life xD thanks for showing me the last secret, i went straight past it haha
The door at 9:59 is locked for me and I can't figure out what I could have missed.
@neonautumn34 I don't suppose you figured out what the issue was and remember the solution, by chance? I'm having the same issue
@@angbandsbane sadly I forgot. All I know that I just forgot to press a certain button. Rewatch the gameplay shown here from the beginning of the level on and you'll figure it out. It was something easily missable
@@neonautumn34 Right, thanks. (I did end up catching it: at least in my case it was that I didn't have one of the keys that was found earlier). Thanks again :)
@@angbandsbaneI had the same problem, in the case it's helpful for someone else the required item was the blue key. In order to obtain it you have to go back to a room with a grey R2-D2 and activate a switch in the corner to deactivate the force field blocking the next room with a grey C-3PO in it. The blue key is in such room, then you can go back to the reactor and the locked door should now open.
@@geraq0thanks i was experiencing the same issue and u helped me
I dont know why, but that sound Imperial Officers make when killed (the one at 3:43) always cracked me up
Congratulations on reaching 300 subs! And man those jumps really take away a lot of your health sometimes, and Kyle hitting his head on the ceiling is just...... too real!
Traversing the ship in a lot of unorthodox ways........
That elevator’s been glitching for me too; is the first time I’ve been playing the game. Thanks so much for these walkthroughs, they’ve been really helpful!
You don't want to know how long it took me to find out that that was a door at 3:12. I thought it was a wall and was stuck for SO LONG!
really amazing commentating the game, also I like the JK2/JK3 models in the game:)
Nice job!
TheSkullcruncher15 Thank you very much!
2:32 "hello, i'm lindsay lohan."
South Park reference
@@brenntantor1634 more like Jeff Dunham, ventriloquist
Ugh, I hate that I have to keep using this guide. Some parts of this game a cryptic as hell, though.
Uncertainty Lich I just got started playing this and by golly, Half-Life 2 this is not. So hard to figure out what to do and where to go. This game is as frustrating as it’s fun.
But at least this isn’t not Republic Commando. That game is the first game I actually rage quit.
Rainbowhawk1993 what was wrong with republic commando? Only problem I had with that one was that the enemies were super bullet spongy
the levels are massive. i played through this gane endless times and still forgot where to go on occasion.
Nice level! I really like levels of Imperial places, especially Imperial ships. And I love Kyle's skills to use both lightsaber and standard weapons according to the situation. That's why he's my favorite character of Star Wars' expanded universe.
And congratulations for the 300 subs. You really deserve it! Keep your awesome work, and you certainly will earn more and more subscribers.
Sometimes I hate playing games where you don't know what to do without RUclips tutorial
I liked to use Force Pull on stormtroopers at a location like at 5:20. It is possible to grab a blaster even through a window, a nice feature, almost forgotten in future games.
Poor Kyle, he always has to risk cracking his skull open or tumbling down an elevator shaft just to reach one little secret area, he ought to be getting paid for this job by the Rebel Alliance.
And thank you very much, man! 300 subs is awesome.
Why was the door open for you at 9:59, mine was locked
You have reached 300 subs, congratulations! Hope you're doing something special for it XD
Yay you ranked up to journeyman too! Good vid.
Let's just be glad that Kyle accidentally didn't slip and fall. That would be a traumatic experience, for him and that officer. @__@
That wind tunnel near the end can be painful indeed, but I recently found a way to avoid taking any damage. Once you jump up, move forward immediately. You'll go flying out at quite a speed, but you won't take any damage, and you won't smash your skull on the ceiling of the wind tunnel. Takes a few tries to perfect, though.
Thank you, my friend. I certainly am going to do something special for it. There'll be a special video up tomorrow! =)
I like the cutscene in the intro of 8T88's Reward of the engine fuel pumps retracting out then taking off.
I get to the place with red glowe and i can't open door without Blue Key (i have only red one)
WHERE IS BLUE KEY
@@Itsgotahemi
This probably wont help you because you already figured it out but i'm leaving this for future generations.
Remember that area that have a lot of forcefields?There is a small switch that you can use to deactivate the forcefields and access the blue key.
Here is the switch 6:44
And here is the blue key 6:53
_ Bob Thank you so much! I got all the way to this part and was pulling my hair out trying to figure out how to unlock the door. It’s horrible how something so unnoticeable can set you back.
Thank
@@_bob9740 as a future generation, i thank you. biggest issue with these games is some of the little switches and mechanics blend in with the environment way too well
Despite the praise and criticism I had of each game, I must say, both of them are excellent mapsets in my opinion. I really do think that AReyeP has made some great mods here and I'll always love them. As for the next playthrough for 300 subs, I'll explain what I'll do in that video when it goes up. I'll add a special introduction before the actual gameplay. =)
Rail det does deal more damage to the target but as you said it's slower, and its only option for firing safely at point black is to use the timed sticky option and then run away while the conc rifle can fire the secondary safely at point blank. The conc also theoretically holds more ammo since with 500 power cells it can fire 62.5 AoE attacks or 125 secondary fires since those cost 8 and 4 respectively.
fantastic runthrough, good job
Thanks!
You know Force Seeing also helps you see in the dark, right? It's not just to see people using Force Persuasion. And it generally works better than the IR Goggles.
1:15 secret 1
4:42 secret 2
9:14 secret 3
9:42 secret 4
9:45 secret 5
11:00 secret 6
Lol, 6:50 I'm really supposed to see that as an actual switch and not just a part of the texture?
Wow people are still playing this!! I beat both the Dark forces games several time! Lots of fun.
Did anybody else find the purple rabbit???? 🐇
This one took me ages to figure out as a kid
2:32 hey there Ahmed.
It's amazing how much everyone in the Star Wars universe uses them, and they should. Bacta Tanks are fantastic inventions! But yeah, good thing they aren't being controlled by any greedy tyrants or business owners. 0_0
What do smugglers backpack / storyteller backpack do?
I have a like/hate relationship with the secrets in this game. On the one hand, it's cool when you discover one, but on the other hand, they're a source of much frustration for me, since getting the maximum amount of stars requires finding all the secrets. Instead of just enjoying the levels, I'm constantly thinking "Did I search this area thoroughly enough?"
On this level, I found the first five secrets, then went through the wind tunnel, finished the level and discovered that I was one short. Since you can't go back from the shuttle bay, even with cheats, I had to start the level over. I spent over two hours searching every part of the level prior to the reactor core, which is the only area where you can't go back. It was such a basic area down there that I was sure the last secret had to be before that. So I tried using every console, slashing every wall, jumping on every object. Finally, I was thoroughly sick of searching, so I broke down and read a FAQ which told me that the last secret was in the wind tunnel. ARGH! The one place I DIDN'T search!
Having to find secrets to get the most out of a game kind of annoys me. Like the one in the hallway of Kyle's home that you have to shoot to open. If I hadn't hit it by accident while shooting at an enemy, there's no way in hell I ever would have found that.
Anyway, you say that the Rail Detonator almost seems more powerful than the Concussion Riffle. No almost about it, it IS more powerful. Trandoshans can survive a direct hit with the Concussion Rifle, but one Rail shot kills them every time. Well, primary fire. For some reason if you use the secondary fire, it's slightly less powerful and they can survive the first hit.
Another 2-for-1 special?
could not find that damn blue key.... must have walked around for hours looking for that
i did not use it...I jumped in that wind and passed through the window haushaushasa
What’s up with these graphics/textures and hud? Doesnt look like it’s the original.
Yup! Well, one each day. =D
The thumbnail looks like a massive cheese grater
What mods do you use to make the game so sharp?
i think he says which mods he is using in the first video/level
Why do your graphics look updated?
Thanks! Oh, and I just answered 'em for ya. =)
The second FAQ will come around when I get to 500 subscribers. By the way, nice profile picture. =)
Good game 😎👍
yeah, the elevator officer glitch is present in my game as well, weird stuff... anyway, it's either the modes you're using or the Normal difficulty but i had a few more enemies in some of the locations. for example, both the last secret and the landing platform had three probe droids each. you don't take any damage if you jump out of the tunnel having already destroyed them though. there is a way to do it, just pick the shaft on the right, stay covered and if you're lucky each one of the probe will hover into your scope. but even if you do take some significant damage it doesn't really matter, you're going to be restored to a predetermined health/shield level when you confront Gorc & Pic
how did you get your graphics so good on it?
He has mods
dakota becker Go to massassi.net and search for JK high definition graphics
How come you have so many stars? I just finished this mission, and I only have lvl 2 on each neutral ability, and two stars in reserve :s
The only way to get a ton of Force Stars like that is to find all the secrets in each level.
Aaawh bollocks :(
yes, I'm watching this in 2024 because I couldn't find the blue key.
Those panels you have to destroy on either side of the red fan to turn it off can be destroyed with a normal blaster. When you try to destroy them with your lightsaber you take damage until they're turned off.
How did you get the HUD and the weapons to look like that? Is it a mod?
Yeah! I used the Jedi Knight Enhanced and Retextured mods with some mods that change the appearance of the HUD, all of which can be found here: jkhub.net/
i thought it was 1888
2:32 i understood that reference
I think i died by the elevator and gave up on this level because i didnt save i used a cheat to skip
Why don't you just use the light saber primary? lol
spd7693 Secondary looks cooler, haha.
*****
In this case I'd prefer fighting like a real Jedi.
+spd7693 It's hard to always use the Lightsaber, some enemies die more easily with a gun
i completed the level without the blue key. But savescumming is necessary.
How do you do that?
Aureeeeee
Dude, great job, but it’s a real pain to listen you starting a sentence and then veering off to some other topic and then to a 3rd one. Dude. My head hurts
Subbed because nobody remembers the games that set the gold standards.
And since nobody remembers, the standards arent in place.
Its just crappy "free" battle royale data miners.
How did you make your hud so big?