Good stuff, thanks. Something to add onto backing up the config file and how I do it: enable file extensions, highlight the file then ctrl-c ctrl-v and a copy will be created in the same folder. Rename the extension to .bk or .bkp or whatever and you're done. Then restoring is as easy as deleting the edited version and renaming the original.
@@PharCry I mean making a copy of the file on another folder is way more straightforward than that but ya. Thank you for taking the time to leave a comment ma dude 😎 it really helps
Man i really hated the film grain and i wanted to disable it and i finally did with your engine tweaks, thank you so much! I'm gonna use your code if i would buy anything in game
@@Vex_Raven I honestly nowadays hate Film Grain and Chromatic Aberration even more than I used to hate motion blur 😆 No idea why Devs keep putting this stuff in games.
@@darkauscus (sorry if i say something wrong, i'm italian) In an action game both of them are horrible to keep enabled,but at least motion blur can be good in some slow peaced games to give a more realistic movement. Film grain,though,it's useless nowdays, who even wants to add a grain filter thinking that it would improve the realism of a game lol
(Mediocrotes) Thanks for the video bro. My PC if I had to guess is about 12 years old, it's not great. Thanks to the fact that I enjoy TFD, I am in the process of looking for an upgrade that will last me for several years. Until then, I get to deal with what I have. The only piece I was missing was the engine file edit, so thank you. That being said I am starting to think my PC is beyond saving lol. I have come to terms with the fact that I will not be playing a visually stunning game on my setup for a while, but what kills me is the load times I (and my friends) have to endure. To put it into perspective, my very first hanged man run was me loading the entire fight. Like I loaded into loot, the fight was over. Not sure if there is anything I can really do outside of the HD cleanup and defrag I have already done, but I felt so bad being the guy that was always catching up more than contributing.
04:31 I have a 4060. Yeah, the regular 8GB one, Ultra on Textures, is doable if you play on anything below 90 fps. I have set Shaders on High and Ultra before, but take note this game does not dump or unload the unused shaders, or it just over-compiles them. I've done the same mission 20 times in a row with the same setting, and each time I load back into albion, doesn't matter if there's less or more players, my GPU memory usage always goes from 4.5 to 4.8 to 5.2 until it's eating up 7.8 GB in my gpu memory even though I already went in the Laboratory and there's nothing else in it but me. This issue needs a fix, doesn't matter how low you set your settings, it keeps happening during long play sessions.
thats quite interesting, there are a few things I've been testing trying to mitigate that, if I find something I will update y'all on it. But ya it needs fixing. Thanks for sharing that
Amazing video, could be a bit shorter and more straightforward, but still you explained everything thank you so much. I have a 1660 super and I was getting 30-40fps now I get around 70fps and with nvidia reflex I barely noticce the input lag. There is a bit of input lag, but is not like this game is counter strike or something xD I can still play very comfortable
Glad I could help you increase your performance. Thank you for the feedback. It was 35m before editing =D I am very passionate about benchmarking and boy can I talk ahahaha I will try and make them shorter next time.
@@Antonin1738 ya in certain light conditions in some places that happens for sure. I also still have the bug where skin shaders will break all together and have to restart the game. Tks for the comment, lemme know if you ever find a way for smoother skin.
Anyone knows how to fix the game constantly freezing? I have a ryzen 5 5600, rtx 3060, 16gb ram, and its on a m.2. Doesnt matter what settings i play on, within like 7-10 secs my game with hard freeze for like 2 seconds and its constantly doing it, but ill have like 60-80 fps while playing . Anyone have any recommendations on what i can try to do?
Can I ask you, do you have 16gb ram on a single stick or 2? Btw it happens to everyone, but in my case it happens for a nano second and happens usually once every 2 to 3 hours.
@@SnailKingGYI saw that the latest patch had something in there about AMD Frame Gen. So is it still happening and does it happen on all 20 series cards?
@@darkauscus There are a few reddit posts Ive found about people with 20series cards (most had 2070s) that had the same issue. This literally happened to me yesterday
I am getting 80-130fps at 3440x1440 on all Ultra/UltraRaytracing/RayReconstruction/DLSSQuality/Frame-G with a 4080. This may seem like a stupid question, but I know in some games there is no visual difference between High and Ultra. Does lowering from Ultra lower visual quality? I'm a graphics slut and already super satisfied with my performance at Ultra/RaytracingUltra/RayReconstruction, but if I can get more fps at a literal zero visual quality loss then I'm okay with lowering from UItra, but I'm definitely not turning off Raytracing and Ray Reconstruction. Game looks too good to turn them off.
@@BombadJedi There is no real visual difference between Ultra and High in this game or any game really, like I mention in the video. It's even more true for Unreal Engine 5 games even on medium you would have a hard time telling the difference.
most of the settings have very little visual impact but greatly reduce performance. this has been an issue on UE5 titles for a while. turn everything low, theres almost no difference
@@doziergames But they have performance impact so that's actually a good thing that visually even on low the game still looks better than most games on High. Still I advise starting from recommended settings and not just putting everything on LOW cause of CPU bottlenecking.
For me, the minimum FPS for shooter games is 90 minimum, but ideally better than 120 on 1440p. 60 FPS is no longer the minimum standard, if you ask me. The snappiness on higher FPS makes it so much more enjoyable. Edit: This only applies, if you don't use frame generation, because frame generation increases input latency, regardless of Nvida or AMD.
Lemme know down in the comments if you have any questions fellow Descendants😉
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Good stuff, thanks. Something to add onto backing up the config file and how I do it: enable file extensions, highlight the file then ctrl-c ctrl-v and a copy will be created in the same folder. Rename the extension to .bk or .bkp or whatever and you're done. Then restoring is as easy as deleting the edited version and renaming the original.
@@PharCry I mean making a copy of the file on another folder is way more straightforward than that but ya. Thank you for taking the time to leave a comment ma dude 😎 it really helps
Nice! I was waiting for this video! Great guide my friend! Gracias!
@@RaisinsO thank you so much ma dude
so many little things i didnt realize were hidden in the menus! thank you so much!
@@anthonyem1989 My pleasure thank YOU for watching and even leaving a comment really helps :)
Nice video and the thumbnail is so well done gj
@@wildapsonad8842 thank you so much for the kind words and for leaving a comment, helps a lot.
Man i really hated the film grain and i wanted to disable it and i finally did with your engine tweaks, thank you so much!
I'm gonna use your code if i would buy anything in game
@@Vex_Raven hei glad to be of assistance, join us on twitch also if ya want would be a pleasure to have you there. Take care fellow Descendant
@@Vex_Raven I honestly nowadays hate Film Grain and Chromatic Aberration even more than I used to hate motion blur 😆 No idea why Devs keep putting this stuff in games.
@@darkauscus (sorry if i say something wrong, i'm italian)
In an action game both of them are horrible to keep enabled,but at least motion blur can be good in some slow peaced games to give a more realistic movement. Film grain,though,it's useless nowdays, who even wants to add a grain filter thinking that it would improve the realism of a game lol
@@Vex_Raven 100% dude
(Mediocrotes) Thanks for the video bro. My PC if I had to guess is about 12 years old, it's not great. Thanks to the fact that I enjoy TFD, I am in the process of looking for an upgrade that will last me for several years. Until then, I get to deal with what I have. The only piece I was missing was the engine file edit, so thank you. That being said I am starting to think my PC is beyond saving lol. I have come to terms with the fact that I will not be playing a visually stunning game on my setup for a while, but what kills me is the load times I (and my friends) have to endure. To put it into perspective, my very first hanged man run was me loading the entire fight. Like I loaded into loot, the fight was over. Not sure if there is anything I can really do outside of the HD cleanup and defrag I have already done, but I felt so bad being the guy that was always catching up more than contributing.
@@jackstone8286 what CPU/GPU you got btw?
An ssd would help immensely with load times as well as boot up
Keep up bro!!! Nice info,usefull info
@@Amtec41 many thanks
damn the post processing and effects tip made such a huge difference in smotheness thx
@@KevN96 absolute pleasure my friend glad I could help in some way. Thanks for leaving a comment
Thank you darling for this video. Helped out a lot. Mucho Love!
@@RaeOfMadness thank you Hun 💓
Thank you! Someone else talked about the normal sensitivity being too slow!
NO no thank YOU for watching and taking the time to leave a comment. Tks again
Thank you! Now i can reach 160 fps from 120 fps on 1440 setting with lower temperature (85 before to 78 now) with actually better visual. 😂
Very glad I could help, enjoy those frames fellow Descendant 😄And thank YOU for watching and taking the time to leave a comment
@@darkauscus The least i can do is comment and subscribing 🤣
big thanks , after engine tweak game runs so smooth
you are very welcomed. thank YOU for leaving a comment ☺
04:31 I have a 4060. Yeah, the regular 8GB one, Ultra on Textures, is doable if you play on anything below 90 fps. I have set Shaders on High and Ultra before, but take note this game does not dump or unload the unused shaders, or it just over-compiles them. I've done the same mission 20 times in a row with the same setting, and each time I load back into albion, doesn't matter if there's less or more players, my GPU memory usage always goes from 4.5 to 4.8 to 5.2 until it's eating up 7.8 GB in my gpu memory even though I already went in the Laboratory and there's nothing else in it but me.
This issue needs a fix, doesn't matter how low you set your settings, it keeps happening during long play sessions.
thats quite interesting, there are a few things I've been testing trying to mitigate that, if I find something I will update y'all on it. But ya it needs fixing. Thanks for sharing that
Amazing video, could be a bit shorter and more straightforward, but still you explained everything thank you so much. I have a 1660 super and I was getting 30-40fps now I get around 70fps and with nvidia reflex I barely noticce the input lag. There is a bit of input lag, but is not like this game is counter strike or something xD I can still play very comfortable
Glad I could help you increase your performance. Thank you for the feedback. It was 35m before editing =D I am very passionate about benchmarking and boy can I talk ahahaha I will try and make them shorter next time.
Good vid. However your game captures are in the wrong aspect ratio/stretched!
@@RJMStraya Where did you get that idea? It's all 16:9 you sure you not watching this on a phone with an aspect ratio that is over 16:9?
Fantastic job.
@@khaosprotogenoi thank you so much
I hope they also add X & Y Sensitivity for Mouse..
Very informative thank you
tks bud
good vid, thank you.
great info :)
powerful stuff
I need to find a way to make skin texture smoother. everyone's face/skin looks rough and sandpaper
@@Antonin1738 ya in certain light conditions in some places that happens for sure. I also still have the bug where skin shaders will break all together and have to restart the game. Tks for the comment, lemme know if you ever find a way for smoother skin.
Anyone knows how to fix the game constantly freezing? I have a ryzen 5 5600, rtx 3060, 16gb ram, and its on a m.2. Doesnt matter what settings i play on, within like 7-10 secs my game with hard freeze for like 2 seconds and its constantly doing it, but ill have like 60-80 fps while playing . Anyone have any recommendations on what i can try to do?
Can I ask you, do you have 16gb ram on a single stick or 2? Btw it happens to everyone, but in my case it happens for a nano second and happens usually once every 2 to 3 hours.
I have 2 8gb 3200mhz ram. But glad to know it's not just me with that issue.
There is currently a bug that crashes FD if you have a 2070 super and turn on frame generation.
@@SnailKingGYI saw that the latest patch had something in there about AMD Frame Gen. So is it still happening and does it happen on all 20 series cards?
@@darkauscus There are a few reddit posts Ive found about people with 20series cards (most had 2070s) that had the same issue. This literally happened to me yesterday
I am getting 80-130fps at 3440x1440 on all Ultra/UltraRaytracing/RayReconstruction/DLSSQuality/Frame-G with a 4080. This may seem like a stupid question, but I know in some games there is no visual difference between High and Ultra. Does lowering from Ultra lower visual quality?
I'm a graphics slut and already super satisfied with my performance at Ultra/RaytracingUltra/RayReconstruction, but if I can get more fps at a literal zero visual quality loss then I'm okay with lowering from UItra, but I'm definitely not turning off Raytracing and Ray Reconstruction. Game looks too good to turn them off.
@@BombadJedi There is no real visual difference between Ultra and High in this game or any game really, like I mention in the video. It's even more true for Unreal Engine 5 games even on medium you would have a hard time telling the difference.
Me a doom player at 120 fov:
Why this fov still feels too low?
most of the settings have very little visual impact but greatly reduce performance. this has been an issue on UE5 titles for a while. turn everything low, theres almost no difference
@@doziergames But they have performance impact so that's actually a good thing that visually even on low the game still looks better than most games on High. Still I advise starting from recommended settings and not just putting everything on LOW cause of CPU bottlenecking.
For me, the minimum FPS for shooter games is 90 minimum, but ideally better than 120 on 1440p. 60 FPS is no longer the minimum standard, if you ask me. The snappiness on higher FPS makes it so much more enjoyable. Edit: This only applies, if you don't use frame generation, because frame generation increases input latency, regardless of Nvida or AMD.