Hello, thank you for your tutorials. They’re very good. Could you tell me how to maybe make it two coloured? I want to make some parts some colour and others other colour. How would I do that?
Thank you for watching, marmelade..!! :) Here's a tutorial on exporting an Eevee (Bloom) based transparent background image from Blender. :) ruclips.net/video/zuDuwCLfsG0/видео.html
Thank you for watching, tosinelufidipe732..!! :) Hmm.. That sounds like animation is not working. What happens when you press the [Space] key or press the Play button at the bottom of the screen? The animation is just not playing? :(
You're always welcome, Ricardo..!! :) Thank you for watching..!! :) You mean earthquake beacon (light) objects on the surface of the wireframe earth? :) Yes, they can be added like this.. :) Method #1 - Animated material - ruclips.net/video/EaMt6L9tNC0/видео.html . - Place a beacon on the map, and parent it (e.g. Select the light, and Shift select the Earth. Control "P" to parent it.) - Animate the beacon's material (probably as Emission) to blink while the Earth rotates. There could be more methods, such as 'Color transition - ruclips.net/video/6ItCDA1eh-o/видео.html ' or animating a parented point light on the surface of the Earth. :)
Thank you for watching, TS Knowledge..!! :) I'm doing great, thank you. How are you? :) I have created quite a number of star creation tutorials in the past.. www.youtube.com/@BlenderStudy/search?query=star%20field Planet size comparison.. You mean like this? i.imgur.com/vetBtSF.jpeg That would be easy to make. 1. Import a planet size comparison chart image. 2. Create UV spheres and place them above the planet images. 3. Import planet image textures and apply them to the spheres. 4. Create a planet. 5. Move the planets around and render the scene..!! :)
How do you export and keep the transparency? Need to export fbx but anywhere I input, blender or UE5, it imports with a white sphere inside and its never transparent. How would you export this correctly?
Thank you for watching, Cpen5311..!! :) I'm not sure how 'Blender to Unreal' process works.. :( I have searched RUclips and found this tutorial..!! :) ruclips.net/video/BBYIw23sFyU/видео.html
Thank you for watching, Abrar. :) Please try this direct link and let me know if it's still not working. :) github.com/artthirt/planets/raw/master/data/8k_earth_specular_map.tif
Thank you for watching, Viinkx..!! :) I would check the crash log. 1. Did Blender produce any error message outputs, before force closing the application? 2. If yes, please Google the error message. 3. If not, please go to the Blender folder, and check 'blender_debug_output.txt' file, to see what the error message was and Google it..!! :)
Thank you for watching, Yugarth..!! :) An outline, you mean like this? :) i.imgur.com/1jHrf1q.jpg ** Tutorial - How to add an outline with Photoshop ** 1. Open the original .TIFF image with Photoshop. 2. Pick black as the primary color. 3. Go to [Select] -> [Color Range] and click any landmass regions (in black color). 4. [Control + C] and [Control +V] to add the selected image to a new layer. 5. Hide the original layer. 6. Now we have the landmass image with a transparent background. 7. Double click the new layer (e.g. Layer 1). 8. Select [Stroke]. 9. Add a new outline (via stroke) by using any colors. 10. Save as new image (Preferably as .PNG)..!! :)
Thank you for watching, ike..!! :) 1. At the right bottom corner of the screen, there are 'Start (Number)' and 'End (Number)' values. 2. Change the End value to 3600. 3. Animate the spin by keyframing at frame 1, go to frame 3600, change the rotation of the Earth mesh to 360, and set a new keyframe at frame 3600. 4. Play the animation, and the Earth is rotating much slower, and the animation is at least 10 times longer. :)
Thank you for watching, yuc5609..!! :) 1. Create a keyframe on 'Rotation Z' at 0 degrees. 2. Go to the last frame, and change the 'Rotation Z' to 359 degrees and create a new keyframe. 3. Play the animation, and you'll notice the animations slows down at the first and the last frame. 4. In Animation tab, go to Channel, Extrapolation Mode, and select Linear Extrapolation Mode. 5. Play the animation and the animation will loop smoothly. :)
Thank you for watching, Alexander..!! :) The same 3D art can be created in Cycles, but we need to use the Composite node's Glow node. This would be a procedure.. 1. Model a wireframed globe mesh, and animate it. 2. Apply an emission material. 3. Go to the Composite and add a glowing node as shown in this tutorial. ruclips.net/video/pWzVXFQDSDU/видео.html 4. Test render a still image, and save it. 5. If the glow is not visible on the PNG render image file, then create a UV sphere, apply a dark material, and scale it to create a background mesh. 6. Test render again, and save the image. 7. Confirm the glow can be seen on the final image. 8. Render the entire animation when satisfied with the result..!! :)
Thank you for watching, EditStudiosOfficial..!! :) Please increase or decrease the 'End frame' value to adjust the speed. :) The default value that can be seen at the bottom of the screen is 250. If the value is changed to a lower value, the animation will be faster. If the value is changed to a higher value, the animation will be slower. :)
Thank you for watching, Hthttbtvtvtv htgbfbfvfv..!! :) This is what I would try for that project. 1. Create a plane. 2. Get a SVG with separate country status. 3. Knife project the SVG image to the plane. 4. Separate all the countries. (e.g. Type "A" to select all, and type "P" to "Separate by loose parts".) 5. Turn the plane into a sphere. ( ruclips.net/video/wm5tAuau6s4/видео.html )
@@BlenderStudy Hi, thanks so much for these videos they are really helpful! I am trying these steps that you listed to make a map with individual countries. However, when I use knifeproject to cut out the map in the plane, blender crashes. Do you have any tips for this? When I first subdivide the plane it works, but all the countries end up being subdivided too.. Thanks!!
@@nikkipotze3136 You're always welcome, nikkipotze3136..!! :) Have you been using a new knife project method? :) Blender changed the way we knife project recently, and we must follow these steps now. :) ruclips.net/video/UYMOdg2WAME/видео.html ruclips.net/video/Dqzthrn6s0c/видео.html The basic idea is to have two objects (plane & the individual countries map) and always knife project the map as a curve to get the best result. Please try that and see if the new method would work. :)
@@BlenderStudy Thanks for your reply! I think I have been using those steps. (I select the plane in edit mode, then control select all the individual curves for the countries and then use knife project) When I try to do it for a single continent, it gives a lot of distortions (random lines going through countries etc), for the whole map it just crashes. It does seem to work when I first subdivide the plane by 100, but its difficult for me to go from there, because all countries are then cut up and consist of many faces, and I cannot distinguish between borders and subdivision cuts. Sorry for the long message haha, let me know if you have any suggestions.
You're always welcome, nikkipotze3136..!! :) Could you share the blend file or the individual countries map, please? Let me check if I'm getting the same error on my end. When sharing the website address, please remove the '' part and replace '.' with 'dot', because RUclips will automatically remove any comments containing an URL. Here is an example. "Here is the zip file - gofile (dot) io/E9a3ff9" If I don't respond back in 5 hours, please reply without posting any URLs, because I've seen quite a number of incidents in the past where I asked a visitor to post a URL, so I could help them, and people never responded back to me (or their comments were no longer visible to me for some reason..) :(
Oh, it looks like they only have a .tif file there. :) I'll give you a direct link for the image file. :) github.com/artthirt/planets/raw/master/data/8k_earth_specular_map.tif
Great. This is one of the effects I've been looking for. I will also perform the advice you gave to Ricardo.
Live long and prosper! 🖖
Thank you for watching, fortunato1957..!! :)
this was very helpful, thank you! it was straightforward, short, and concise
You're always welcome, phayerphlay9156..!! :) Thank you for watching..!! :)
Hello, thank you for your tutorials. They’re very good. Could you tell me how to maybe make it two coloured? I want to make some parts some colour and others other colour. How would I do that?
In my experience, you have to select the object and then it's BSDF node in Shade Editor for it to show keyframes properly on the timeline.
Thank you for watching, HeduMathematicsofIntelligence..!! :) That's an interesting procedure..!! :)
@@BlenderStudy Thanks for the awesome tutorial! :)
You're always welcome, HeduMathematicsofIntelligence..!! :) Thank you for watching..!! :)
is this possible in Cycles? The only problem I have is that I cant get the wireframe to be transparent.
hey, awesome video but how can we make it transparent to add it to blogs, websites etc?
Thank you for watching, marmelade..!! :)
Here's a tutorial on exporting an Eevee (Bloom) based transparent background image from Blender. :)
ruclips.net/video/zuDuwCLfsG0/видео.html
Nice tutorial but why is mine not rotating after following every step?
Thank you for watching, tosinelufidipe732..!! :) Hmm.. That sounds like animation is not working. What happens when you press the [Space] key or press the Play button at the bottom of the screen? The animation is just not playing? :(
@@BlenderStudy I have fixed it.. I didn't set the key frames initially
@@tosinelufidipe732 Thank you for the update, tosinelufidipe732..!! :)
Amazing video. Is there a chance to add world earthquakes location points? I want to create a wirframe earth but adding earthquakes points. Thank you
You're always welcome, Ricardo..!! :) Thank you for watching..!! :)
You mean earthquake beacon (light) objects on the surface of the wireframe earth? :) Yes, they can be added like this.. :)
Method #1 - Animated material - ruclips.net/video/EaMt6L9tNC0/видео.html .
- Place a beacon on the map, and parent it (e.g. Select the light, and Shift select the Earth. Control "P" to parent it.)
- Animate the beacon's material (probably as Emission) to blink while the Earth rotates.
There could be more methods, such as 'Color transition - ruclips.net/video/6ItCDA1eh-o/видео.html ' or animating a parented point light on the surface of the Earth. :)
hello there, how are you? can you make a video to how to make stars and planet size comparison in blender, step by step, it would be a great help
Thank you for watching, TS Knowledge..!! :)
I'm doing great, thank you. How are you? :)
I have created quite a number of star creation tutorials in the past..
www.youtube.com/@BlenderStudy/search?query=star%20field
Planet size comparison.. You mean like this?
i.imgur.com/vetBtSF.jpeg
That would be easy to make.
1. Import a planet size comparison chart image.
2. Create UV spheres and place them above the planet images.
3. Import planet image textures and apply them to the spheres.
4. Create a planet.
5. Move the planets around and render the scene..!! :)
How do you export and keep the transparency? Need to export fbx but anywhere I input, blender or UE5, it imports with a white sphere inside and its never transparent. How would you export this correctly?
Thank you for watching, Cpen5311..!! :) I'm not sure how 'Blender to Unreal' process works.. :(
I have searched RUclips and found this tutorial..!! :)
ruclips.net/video/BBYIw23sFyU/видео.html
This is great for secret organizations
Thank you for watching, Abd elmalek..!! :) Yes, indeed..!! 🤣
heyy. will you please provide a new link for earth specular texture? i cant download.
please provide gdrive link
Thank you for watching, Abrar. :) Please try this direct link and let me know if it's still not working. :)
github.com/artthirt/planets/raw/master/data/8k_earth_specular_map.tif
My computer (MacBook Air) keeps crashing, any fix’s or is this just too technical for my computer 😭
Thank you for watching, Viinkx..!! :)
I would check the crash log.
1. Did Blender produce any error message outputs, before force closing the application?
2. If yes, please Google the error message.
3. If not, please go to the Blender folder, and check 'blender_debug_output.txt' file, to see what the error message was and Google it..!! :)
Thanks.
You're always welcome, vicsar..!! :) Thank you for watching..!! :)
Hey Could You Tell Me How Do I Add Outline To The First Material (The One With The TIFF)?
Thank you for watching, Yugarth..!! :)
An outline, you mean like this? :)
i.imgur.com/1jHrf1q.jpg
** Tutorial - How to add an outline with Photoshop **
1. Open the original .TIFF image with Photoshop.
2. Pick black as the primary color.
3. Go to [Select] -> [Color Range] and click any landmass regions (in black color).
4. [Control + C] and [Control +V] to add the selected image to a new layer.
5. Hide the original layer.
6. Now we have the landmass image with a transparent background.
7. Double click the new layer (e.g. Layer 1).
8. Select [Stroke].
9. Add a new outline (via stroke) by using any colors.
10. Save as new image (Preferably as .PNG)..!! :)
@@BlenderStudy Thank You It Worked
You're always welcome, Yugarth..!! :) Thank you for watching..!! :)
How do you make it spin for longer and slower
Thank you for watching, ike..!! :)
1. At the right bottom corner of the screen, there are 'Start (Number)' and 'End (Number)' values.
2. Change the End value to 3600.
3. Animate the spin by keyframing at frame 1, go to frame 3600, change the rotation of the Earth mesh to 360, and set a new keyframe at frame 3600.
4. Play the animation, and the Earth is rotating much slower, and the animation is at least 10 times longer. :)
u're awesome dude!
Thank you for watching, Blender Practice..!! :)
How to create a loop for this animation ?
Thank you for watching, yuc5609..!! :)
1. Create a keyframe on 'Rotation Z' at 0 degrees.
2. Go to the last frame, and change the 'Rotation Z' to 359 degrees and create a new keyframe.
3. Play the animation, and you'll notice the animations slows down at the first and the last frame.
4. In Animation tab, go to Channel, Extrapolation Mode, and select Linear Extrapolation Mode.
5. Play the animation and the animation will loop smoothly. :)
hey nice tutorial but how to do this on cycles?
Thank you for watching, Alexander..!! :)
The same 3D art can be created in Cycles, but we need to use the Composite node's Glow node.
This would be a procedure..
1. Model a wireframed globe mesh, and animate it.
2. Apply an emission material.
3. Go to the Composite and add a glowing node as shown in this tutorial. ruclips.net/video/pWzVXFQDSDU/видео.html
4. Test render a still image, and save it.
5. If the glow is not visible on the PNG render image file, then create a UV sphere, apply a dark material, and scale it to create a background mesh.
6. Test render again, and save the image.
7. Confirm the glow can be seen on the final image.
8. Render the entire animation when satisfied with the result..!! :)
@@BlenderStudy Wow thank you so much for detailed description!
@@Alexander-yd3kn You're always welcome, Alexander..!! :) Thank you for watching..!! :)
how to change rotation speed?
Thank you for watching, EditStudiosOfficial..!! :) Please increase or decrease the 'End frame' value to adjust the speed. :)
The default value that can be seen at the bottom of the screen is 250. If the value is changed to a lower value, the animation will be faster. If the value is changed to a higher value, the animation will be slower. :)
Thanks alot for the reply . :)@@BlenderStudy
You're always welcome, EditStudiosOfficial..!! :) Thank you for watching..!! :)
Can u make tutorial like this but adding svg with all countries seperated so its clickable, thanks
(Not wireframe)
Thank you for watching, Hthttbtvtvtv htgbfbfvfv..!! :)
This is what I would try for that project.
1. Create a plane.
2. Get a SVG with separate country status.
3. Knife project the SVG image to the plane.
4. Separate all the countries. (e.g. Type "A" to select all, and type "P" to "Separate by loose parts".)
5. Turn the plane into a sphere. ( ruclips.net/video/wm5tAuau6s4/видео.html )
@@BlenderStudy Hi, thanks so much for these videos they are really helpful! I am trying these steps that you listed to make a map with individual countries. However, when I use knifeproject to cut out the map in the plane, blender crashes. Do you have any tips for this? When I first subdivide the plane it works, but all the countries end up being subdivided too.. Thanks!!
@@nikkipotze3136 You're always welcome, nikkipotze3136..!! :) Have you been using a new knife project method? :)
Blender changed the way we knife project recently, and we must follow these steps now. :)
ruclips.net/video/UYMOdg2WAME/видео.html
ruclips.net/video/Dqzthrn6s0c/видео.html
The basic idea is to have two objects (plane & the individual countries map) and always knife project the map as a curve to get the best result.
Please try that and see if the new method would work. :)
@@BlenderStudy Thanks for your reply! I think I have been using those steps. (I select the plane in edit mode, then control select all the individual curves for the countries and then use knife project) When I try to do it for a single continent, it gives a lot of distortions (random lines going through countries etc), for the whole map it just crashes. It does seem to work when I first subdivide the plane by 100, but its difficult for me to go from there, because all countries are then cut up and consist of many faces, and I cannot distinguish between borders and subdivision cuts. Sorry for the long message haha, let me know if you have any suggestions.
You're always welcome, nikkipotze3136..!! :) Could you share the blend file or the individual countries map, please? Let me check if I'm getting the same error on my end.
When sharing the website address, please remove the '' part and replace '.' with 'dot', because RUclips will automatically remove any comments containing an URL.
Here is an example.
"Here is the zip file - gofile (dot) io/E9a3ff9"
If I don't respond back in 5 hours, please reply without posting any URLs, because I've seen quite a number of incidents in the past where I asked a visitor to post a URL, so I could help them, and people never responded back to me (or their comments were no longer visible to me for some reason..) :(
hi in wich frmat i have to download it pls
Thank you for watching, royalphoenix2023..!! :) Any image format will work, but for transparency, I prefer using .tif or .png. :)
@@BlenderStudy with pleasure ! it was amazing ;). But i don’t find it in the app… like i click on file-export and… nothing
Oh, it looks like they only have a .tif file there. :)
I'll give you a direct link for the image file. :)
github.com/artthirt/planets/raw/master/data/8k_earth_specular_map.tif
@@BlenderStudy thanks you but i did the sphere i just want to download it in my computer..
like the work i did