Tree Creature by Daniel Bystedt | Remastered Rig WIP in Blender
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- Опубликовано: 11 дек 2024
- From learning rigging in the Tree Creature by Daniel Bystedt character, I learned a lot about rigging from IK to copy rotation constraints, and this is still WIP!
I also want to make that eyes can blink using shape keys. This is just testing of every bone movement with constraints, so nothing goes wrong...
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You can download the original .blend of Tree Creature by @morriscowboy for free in Blender demo files here :
download.blend...
Music credit : "White Atlantis" by Sergey Cheremisinov
freemusicarchi...
#blender
#blender3d
#rigging
#rigged
#bone
#armature
#treecreature
#danielbystedt
cool love it😃 did you use a cage for skinning this character?
What cage?
@@cg.man_aka_kevin the other methods or techniques for character skinning, But your work very cool. Did you use rigify for rigging or blendrig?
@@a_3599 The original rig is from the blender demo file itself, but since the armatures animations are already BAKED, so I have to cleaned up every baked movement, some parts also I have to rig it from scratch ( 70% ), but the rest is from the Blender demo file like pre-rigged. But, because there are no rig controllers like in Daniel Bystedt's video Tree Creature in Eevee 5 years ago, so I made it also from scratch, not will empties, but with 3D basic mesh...
@@a_3599 And also for the tentacles behind it, I added copy rotation constraints modifier, so that it looks like the movement of the tentacles can rise or fall...