Why Minecraft Isn't Fun Anymore

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  • Опубликовано: 27 апр 2023
  • join my discord server → / discord
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    this video is all about why minecraft is boring and not fun anymore and doesn't feel the same anymore and why the game sucks!!! not really that was a joke but I do really think some changes need to happen with progression and gameplay and 10 mods to improve minecraft woah how did that get there idk what i'm saying anymore it's 2 am and I just want this video to be uploaded but i should also mention systemzee, knarfy, themisterepic, and other people who inspired me! not really i just wanted to say their names in the description OK BYE
    follow my twitter → / jetstarfishh
    follow my twitch → / jetstarfishlive
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Комментарии • 10 тыс.

  • @jetstarfish
    @jetstarfish  10 месяцев назад +340

    join the Fish Tank discord → discord.gg/G8MMK8U3uZ

    • @WellyOneTwo
      @WellyOneTwo 10 месяцев назад +8

      got some beef with chest boats my guy?

    • @WellyOneTwo
      @WellyOneTwo 10 месяцев назад +5

      hear me out... THE ICE AND FIRE MOD, mojang speaks with creator, adds it (with tweaking it of course) then Minecraft would be awesome in my opinion...

    • @geraldrate8752
      @geraldrate8752 9 месяцев назад +3

      Posted some opinion video about how offended updates have been for you and forgot to realize that you don't make a difference in how it's going to seem to others, but you keep thinking it does 😜

    • @geraldrate8752
      @geraldrate8752 9 месяцев назад +3

      Posted some opinion video about how offended updates have been for you and forgot to realize that you don't make a difference in how it's going to seem to others, but you keep thinking it does 😜

    • @jetstarfish
      @jetstarfish  9 месяцев назад +20

      bro liked his comment so much he posted it twice

  • @andersnaugle4105
    @andersnaugle4105 11 месяцев назад +3144

    I love how the last few mob votes were
    >shitty option
    >changes nothing
    >super in depth, basically gonna be the next update, we already have like a whole year of work behind this
    And each time the community picked the thing that does nothing

    • @legomarioboy08
      @legomarioboy08 11 месяцев назад +101

      Fandoms am I right?

    • @velvet3784
      @velvet3784 11 месяцев назад +356

      I don't like mob votes because they take like 40% of each update. Especially another real life animal mob that doesn't do much. Why not actually update the usual swamp (mangrove is very good but it is not an upgrade to an existing swamp) rather than just adding a frog to it, like what about willows, flowering lillypads, reeds, better huts, villages and all obvious ideas.

    • @gleppes7782
      @gleppes7782 11 месяцев назад +201

      I feel like people are voting the shittiest mobs on purpose… I’m still angry that we got useless fantoms instead of giant sea creatures we could’ve got…

    • @velvet3784
      @velvet3784 11 месяцев назад +93

      @@gleppes7782 oh yes I wish the deep ocean was creepy, like very deep parts like ocean ravines, and that water mob would have been perfect

    • @distendedmist5840
      @distendedmist5840 11 месяцев назад +95

      Its not the players' fault, its just that mojang doesn't execute it well, even the worst options of the mob votes could be good if mojang put effort into it

  • @lenakan8990
    @lenakan8990 Год назад +3004

    I just want to say I loved your TONE and MOOD throughout the video. It wasn't a melancholic "Minecraft is getting boring/dying, let's start saying goodbye to old times" but it was an energetic "We've got a slight problem and here are some ideas to fix it" kind of demeanor and I loved that. You're right on many points but we can make it better.

    • @lmfao69420
      @lmfao69420 Год назад +23

      So the video doesn't match the pessimistic title? Interesting.

    • @ough.
      @ough. Год назад +62

      @@lmfao69420contrast is art!

    • @xyizsilver
      @xyizsilver Год назад +6

      @@nosillor. And explosion is DEATH AND PAIN!

    • @legsdippedincheese
      @legsdippedincheese Год назад +9

      this guy is the only good minecraft youtuber left

    • @lmfao69420
      @lmfao69420 Год назад +5

      @@ough. Clickbait is also art.

  • @KreekFan12sd5
    @KreekFan12sd5 7 месяцев назад +560

    'You never stop playing Minecraft...you just take a long break'

    • @ReallyNoOneAtAll
      @ReallyNoOneAtAll 3 месяца назад +5

      Stole that from RuneScape lmao

    • @Brrrrrreeze
      @Brrrrrreeze 3 месяца назад +13

      ​@@ReallyNoOneAtAllhence why it's in quotation marks

    • @TheRealStockMarkets
      @TheRealStockMarkets 3 месяца назад

      @@Brrrrrreeze I don't see the -*original quoter* anywhere?

    • @Jeff_Biden
      @Jeff_Biden Месяц назад +2

      you can say that about literally any activity

    • @flickrebeat8936
      @flickrebeat8936 Месяц назад

      Yes

  • @Aerolandaircraft
    @Aerolandaircraft 6 месяцев назад +1034

    I think the best update right now would be an End Update, because the Dragon is really showing it's age with it's game mechanics. I think what they should do is fight some End mobs before reaching the heavily buffed dragon. But first, they gotta add assault rifles and nukes.

    • @zebfirehd9102
      @zebfirehd9102 6 месяцев назад +22

      I prefer the Ender Dragon before it got Nerfed to the Console version of it's fight. back when you had to shoot her down with actually skill now its just such a easy fight to cheese because beds explode. (still pretty stupid as its acts like free tnt against the best mob in the game.)

    • @zichenghan7585
      @zichenghan7585 5 месяцев назад +19

      On a serious note Mojang REALLY needs to do a end update. The dimension has existed for 12 years and approximately 4 things have been added since then. It doesn’t need to be nearly as good as the Nether update but at least add something.

    • @StairReptile
      @StairReptile 4 месяца назад +7

      Also would be cool to see them make the mini bosses before the ender dragon be more useful too. Imagine if the Elder Guardian or Warden gave you items to craft ender eyes or gave better items to fight the heavier buffed ender dragon.

    • @DajJednego
      @DajJednego 4 месяца назад +2

      The game will End Update itself soon.

    • @Executor_Antosch
      @Executor_Antosch Месяц назад +1

      You kinda predicted these assault riffles and nukes (the mace)

  • @454ChevelleSS
    @454ChevelleSS Год назад +6204

    It'd be cool if copper armour when struck by lightning could make you supercharged similar to creeper, and increase your stats.

    • @strixtech450
      @strixtech450 Год назад +329

      Upvote this immediately

    • @mr.chicken461
      @mr.chicken461 Год назад +167

      the chances of this should increase if there is a lightning rod in your off-hand

    • @nich0p307
      @nich0p307 Год назад +63

      or maybe makes anymob touch you get hurt and get stunned but will kill you if you overcharge while in water but hurt mob in water in radius of 32 block

    • @fireball9403
      @fireball9403 Год назад +15

      upvote this NOW

    • @Acysu
      @Acysu Год назад +16

      Or make you explode

  • @AhertheBaher
    @AhertheBaher Год назад +3154

    when I clicked on this video I thought this would be a calm video explaining how nostalgic minecraft was and how it isn't anymore, but this works just as well

  • @thecrispyacorn
    @thecrispyacorn 6 месяцев назад +110

    I think they need a way to implement copper armor and chainmail armor like you mentioned, give it a buff that makes people prefer them, maybe Chainmail armor can protect against swords but not axes or arrow, Copper armor can increase speed sure but you also become immune to lighting (p.s they should also make a mob that attacks with lightning that does 1-2 hearts of damage but makes you lose whatever you're holding or a piece of your armor)

    • @Artur-kp4hj
      @Artur-kp4hj 4 месяца назад +2

      Ok they added what you said. Then what? Is it more fun?

    • @user-kj2rm2uu3u
      @user-kj2rm2uu3u 3 месяца назад +1

      ​@@Artur-kp4hj yeah

    • @mightnare3237
      @mightnare3237 Месяц назад

      ​@@Artur-kp4hj 🤡

    • @Artur-kp4hj
      @Artur-kp4hj Месяц назад

      @@mightnare3237 Still waiting for motorcycles and guns to be added.

  • @Lunamatrixx
    @Lunamatrixx 7 месяцев назад +179

    I believe a part of the reason why Minecraft doesn’t feel the same anymore is because we eventually develop a tolerance to the things we do, even if it’s something you enjoy doing; that sounds awful, I know, and it is. The best course of action to combat that from happening is to just simply keep evolving and adding news things to the game to keep it fresh!

    • @Joppio05
      @Joppio05 6 месяцев назад +12

      Or to take breaks? It’s called not getting burnt out on something.

    • @jonatanluna1061
      @jonatanluna1061 3 месяца назад +9

      ​@@Blackout_CDXX
      What, are you saying if i gave you a string of numbers (for example: 833628) and told you to not look at it or think about it for a whole year that you would still remember it perfectly?
      Of course breaks make you forget stuff.

    • @explosivedolphinz8710
      @explosivedolphinz8710 2 месяца назад +3

      @@Blackout_CDXX If you have caffeine every day you’ll build a tolerance. If you take a month break you’ll still “remember” what being caffeinated feels like but it’ll hit you significantly harder 🤡🤡🤡🤡🤡

    • @SarzaelX
      @SarzaelX 2 месяца назад +1

      Burnout can be a factor, but it's also used to excuse Minecraft's legitimate design issues. There are concrete features that people have an issue with, it's not some vague unknown feeling. No amount of staying away from the game is going to make the inventory management not suck until they update it, for example.

  • @MysteriousSchmidt
    @MysteriousSchmidt Год назад +1292

    The way that you expressed your points was not only straightforward and authentic, but also entertaining. You didn't shout into the mic over exaggerated music, nor did you talk too slow with a monotone voice. Thank you for the quality video, JetStarfish!

    • @zionto3843
      @zionto3843 Год назад +17

      Ikr i don’t understand why this guy isnt famous hes funny amd he got the point through

    • @irisciated
      @irisciated Год назад +4

      as someone who loved technoblade's monotone voice, HoW DArE yOu!!!

    • @bambampewpew32
      @bambampewpew32 Год назад +4

      I mean he did yell a little lol but yeah it was really good overall

  • @Bransbow
    @Bransbow Год назад +1964

    6:06 I wish Mojang would realize this and finally add fireflies. I was so pumped to move my base to a swamp biome to just bask in the atmosphere but that ended up never happening.

    • @toxpov3612
      @toxpov3612 Год назад +6

      i mean im sure theres a mod for that tho

    • @Marshall_03
      @Marshall_03 Год назад +45

      @@toxpov3612 What about PCs that CAN'T get Mods?

    • @toxpov3612
      @toxpov3612 Год назад +9

      @@Marshall_03 what's stopping a pc from being able to use a minecraft mod?

    • @Marshall_03
      @Marshall_03 Год назад +20

      @@toxpov3612 Maybe using Minecraft Education like I do?

    • @crow1247
      @crow1247 Год назад +57

      ​@@toxpov3612 some pcs might not be able to handle mods. Ik some that can barely use mc in the first place :/

  • @matthewj2089
    @matthewj2089 6 месяцев назад +12

    This is why I literally have not played vanilla in SO LONG. I think ever since 1.16 when I found out about mods i've used them ever since.

  • @bytorgaming3796
    @bytorgaming3796 8 месяцев назад +8

    I literally searched "bored of minecraft" and your video came up. First one i ever watched. Your video was insightful, humerous and contained content that I would consider (as a minecraft player of more than 10 years) beneficial to the enhancement of the game as a whole. I agree with everything you said in this video. Especially that chest boats should die. You sir have earned a sub.

  • @mrdavila4898
    @mrdavila4898 Год назад +678

    I love how the video is not your typical "boho Minecraft is boring and I miss old Minecraft" with that usual melancholic tone and nostalgic music in the background, but a video with cheerful atmosphere and humorous commentary while actually providing valid points.

    • @dankboi42069
      @dankboi42069 Год назад +1

      now to see him play some modpacks with a shiesseen ton of mods and content, yes, you could even add nukes and guns if that's your thing

    • @ImprovedCameraman
      @ImprovedCameraman Год назад +1

      Atleast it's not those videos

    • @mauricejohnmac
      @mauricejohnmac Год назад +1

      I'm too lazy to comment anything. So I just wanna give you this: 🏆.
      I'll just say for now, I also thought the exact same thing. This was a relief.

  • @NotchArrow
    @NotchArrow 10 месяцев назад +1409

    I think the main issue is that people know what to do. The most enjoyable experiences I've had with the game have been discovering new features and learning how to play. Add something like the deep dark that's unknown and adventurous, and then add it into the main progression line.

    • @Metal_Master_YT
      @Metal_Master_YT 10 месяцев назад +1

      same

    • @JJ-uj1wi
      @JJ-uj1wi 10 месяцев назад +44

      you have a point, best way to enjoy the game is going into it blind, without any research. But most people these days dont have that kinda patience.

    • @ConnorwithanO
      @ConnorwithanO 10 месяцев назад +6

      Kind of why redstone is the only fun part of the game left.

    • @xXfireiceguyXX
      @xXfireiceguyXX 10 месяцев назад +1

      The mane issue is it just suck L game 💯💯 fortnite will overtake it

    • @Metal_Master_YT
      @Metal_Master_YT 10 месяцев назад +1

      @@xXfireiceguyXX _get disliked_

  • @Tdc0904
    @Tdc0904 7 месяцев назад +3

    The only real reason that I play minecraft to enjoy its freedomness and creative world with amazing creatures that I've never imagined. After a long day with essays, homeworks,exams pressure,... By playing minecraft, I've found the freedomness I have lost, discovering the world wildly just like in my childhood. I think that minecraft shouldn't add anymore progression into the game and add mods instead.

    • @igorfire13
      @igorfire13 7 месяцев назад

      If Minecraft will add too many mods' features, people will be saying "it's not vanilla anymore" and they will be actually right. Besides, its quite easy to download the mods and it is an intended feature already...

  • @ElMuelio
    @ElMuelio 3 месяца назад +7

    I've been playing on my own private server since 2014. Nobody has ever seen what I've built. I've been to the nether to collect netherack, but haven't bothered exploring any further updates, because they all seemed to go against what Minecraft is all about for me - mining stuff and building redstone machines. Might do a video about it soon after 10 years...

  • @PatsMediaCo
    @PatsMediaCo 11 месяцев назад +4664

    adderall

    • @5oree
      @5oree 11 месяцев назад +146

      foweal

    • @Shadowlix
      @Shadowlix 11 месяцев назад +26

      cool story bro

    • @adm1n520
      @adm1n520 11 месяцев назад +39

      im bout to buuuuuuuuuuuuust

    • @AnythingButSleeping
      @AnythingButSleeping 11 месяцев назад +11

      That made me cry.. 😰😢

    • @PatsMediaCo
      @PatsMediaCo 11 месяцев назад +5

      @@Shadowlix thx bro

  • @pumfeethermodynamics3286
    @pumfeethermodynamics3286 Год назад +1130

    building is the main fun part. too many people play just to get good, or to fill attention span, or to goof off with friends. but the charm now as it has been from the beginning is to build whatever cool stuff you possibly desire with the limited set of blocks you are given. and anyone who is a pretty good builder, or has played modded mindcraft with so many other blocks, knows that even today minecraft blocks are still limiting in design choice.

    • @hobomike6935
      @hobomike6935 11 месяцев назад +84

      aside from Mojang's stubborn, pig-headed refusal to add vertical half-slabs, Minecraft has added so many different blocks and supports so many different mods that there's not really any limit to what you can design and build.
      they've even extended the world build height; _and depth;_ to accomodate larger structures.

    • @llllIlllIllI
      @llllIlllIllI 11 месяцев назад +27

      Yeah but the problem is that dumb people like me that have 0 creativity and i get frustrated super easily i hate building lol bc i expect to build some super insane house and it turns out to be shit then i get frustrated and i dont wanna build again

    • @RadicalRadixerus
      @RadicalRadixerus 11 месяцев назад +4

      No. Minecraft is a survival game. It's always been a survival game. You think it's a building game because you got on the mine train after Jeb started developing more, and he doesn't really love survival

    • @llllIlllIllI
      @llllIlllIllI 11 месяцев назад +69

      @@RadicalRadixerus its a sandbox game

    • @bekkahboodles
      @bekkahboodles 11 месяцев назад +1

      @@llllIlllIllI Well then perhaps you should play literally any other game that isn't a sandbox game

  • @cagerunttrollingtheinterne644
    @cagerunttrollingtheinterne644 4 месяца назад +10

    If Minecraft’s vanilla gameplay was anything like RLcraft I’d play it everyday of my life

    • @Leo137
      @Leo137 Месяц назад +2

      RLCraft has some mods that are straight off taken from Terraria so yeah.
      For me, Terraria did everything i wanted from the minecraft updates but we never got

    • @cagerunttrollingtheinterne644
      @cagerunttrollingtheinterne644 Месяц назад +3

      @@Leo137 That’s why I love terraria.

  • @andrewestes4999
    @andrewestes4999 7 месяцев назад +3

    Came for the chest boats, while watching in thumbnail. Inaudible jokes/grabs within 10sec are gonna be important soon on yt

  • @woof8449
    @woof8449 Год назад +1028

    I completely agree, the nether update felt like the last update that gave players more to do, new updates just feel like they cater to builders or cosmetic use instead of offering the whole player base something to do, maybe adding more gear options or enemies and bosses would
    Make the game more complex and engaging

    • @letsplaywithmegacyborg3098
      @letsplaywithmegacyborg3098 Год назад +19

      caves and cliffs and wild update did the same. also, 1.14, 1.13 too

    • @Ewokpilot65
      @Ewokpilot65 Год назад +34

      I have to disagree, so much stuff added since then appeals to all players

    • @kastenedwards1217
      @kastenedwards1217 Год назад +15

      @@Ewokpilot65not really they need to add more combat stuff

    • @collinsdoesthings
      @collinsdoesthings Год назад +7

      @@Ewokpilot65 I disagree

    • @xyzbeats
      @xyzbeats Год назад +16

      they're afraid to make the game less vanilla because with any big community the bigger it is the harder it gets to please everyone

  • @princewaesen154
    @princewaesen154 10 месяцев назад +1766

    The most fun I've had in Vanilla Minecraft wasn't strip mining in full diamond and but building a little shelter during a thunderstorm under a waterfall. True Happiness over the discovery of the door recipe to keep the zombies out. These days we old men can clear minecraft blindfolded there is no mystery no secret left and no adventure to be found

    • @yaboiiOG
      @yaboiiOG 8 месяцев назад +60

      simple fix to cure your boredom... mods, they supply u with new discoveries and adventure ESPECIALLY RLcraft.

    • @BraveBelievers
      @BraveBelievers 8 месяцев назад +147

      @@yaboiiOGor…. bear with me now….. ALZHEIMERS!

    • @Ilovemonkeyfet
      @Ilovemonkeyfet 8 месяцев назад +8

      This is too true I used to spend hours doing the same thing and grinding all night long but now there's no mystery or fun

    • @tragicreeze
      @tragicreeze 8 месяцев назад +6

      @@BraveBelievers HELL YEAH

    • @Pronounlol
      @Pronounlol 7 месяцев назад +2

      It's a lot of that. With experience it feels less impressive. I remember building into the side of the cave with my friends during the first night to survive the mobs every single Minecraft world we would start this way

  • @cmdrsocks
    @cmdrsocks 7 месяцев назад

    I recently discovered the Better Than Adventure mod for Beta 1.7 and also Vintage Story, I too had been getting bored with recent MC updates and longed for some old-school gameplay.
    I also downloaded a couple of old mod packs Technic/Tekkit 1.2.5 and Yogbox (OG version) - rediscovering what made me fall in love with the game all those years ago has been lots of fun.
    The best thing about Minecraft is that all the versions are available to play any time, don't like 1.20, fire up an older version and play that.

  • @xdgamer8496
    @xdgamer8496 7 месяцев назад +2

    It can't be boring when we have chest boats

  • @crobodile
    @crobodile Год назад +750

    The feeling of going from being a god of pre-hardmode in Terraria into being launched into into the most deadly part of the game where your weapons struggle to take down a green slime is like nothing else.

    • @teoni8765
      @teoni8765 Год назад +9

      This comment makes me want to buy terraria even tho I don't like hard games😖 I have been playing minecraft for years since I was a kid, and after a while every world just gets stale like the video said. Terraria always seemed too complicated with dozens of buttons on the screen but maybe it is time I gave it a try...

    • @Ilikebirds-sm7fd
      @Ilikebirds-sm7fd Год назад +24

      ​@@teoni8765 terrarias pretty fun and what their talking about is most likely in expert mode and not in normal mode since that didn't happen to me on my first ever terraria playthrough

    • @agndzbndv
      @agndzbndv Год назад +4

      @@teoni8765 don't worry Terraria might seem hard at first but it actually isn't i could help you if you're on PC (jk XD)

    • @teoni8765
      @teoni8765 Год назад

      @@Ilikebirds-sm7fd oh that's good to know, I think I will be trying it out soon XD

    • @teoni8765
      @teoni8765 Год назад

      @@agndzbndv thankss that's good to know🥰 and sadly I am a mobile player for everything due to shitty pc haha ty for the offer tho😘💞

  • @theunitedgrass9585
    @theunitedgrass9585 10 месяцев назад +1524

    I play minecraft for 12 years and I think it was originally not intended to have interesting progression and level scaling. In early versions you were put into this unknown world that seemed peaceful but was in reality very hostile so you had to somehow survive. And the main charm I think was that there wasn’t any specific or correct way of doing it. There wasn’t any rules. It was just you alone against the world. It had this weird existential feeling of loneliness combined with the desire to explore how the world works. So even though it was completely pointless to exist you still found things to do - build great things and do complex systems. Basically a player would create and build his world which has real purpose in order to hide from the fact that it is all pointless once you pass the survival point. Very analogous to the real world where we don’t really have any real purpose to exist but for some reason we are here doing all sorts of things.

    • @groushka
      @groushka 10 месяцев назад +79

      exactly. I have stopped playing in 2013/14 when MC community turned from chill to compete - plus I really never enjoyed new features, maybe only the Jungle biom and the Pyramids.
      Minecraft used to be about building and exploring and now everyone is like speed rushing ender dragon, enchanting like crazy and competing

    • @darkimperator2540
      @darkimperator2540 10 месяцев назад +10

      Yes, but how much are you gonna build? You need to have other fun content, other than building.

    • @joshrhodes5832
      @joshrhodes5832 10 месяцев назад +53

      @@darkimperator2540 That's like...the whole game. It's the game of building stuff. So I've always treated it anyway.

    • @nezzled
      @nezzled 10 месяцев назад +10

      @@groushka Minecraft is still very much about building and exploring, but speedruns have been going on for years. I don't see your issue with them and "enchanting like crazy [???]"

    • @pixelzebra8440
      @pixelzebra8440 10 месяцев назад +14

      Yeah even as I read the part before you mentioned an analogy I was already relating it to real life. There’s no real reason to do it. We create our own reason.
      I think they just need to add another dimension

  • @Alex-jh7vy
    @Alex-jh7vy 2 месяца назад +1

    we got minecarts with chests, boats with chests, we got horses with chests so we need... elytr-

  • @CaesarSaladEnjoyer
    @CaesarSaladEnjoyer 6 месяцев назад +4

    Bro, was that the wii wal-e game ost at 6:27? That nostalgia hit me like a freight train

    • @Justasexyhat
      @Justasexyhat 3 месяца назад +1

      I play so much wall-e on xbox 360, I love this song

    • @stormchasersunivers6390
      @stormchasersunivers6390 2 месяца назад

      you and i got hit my the same freight train, im in love with lat soundtrack.

  • @MichaelaHill-kk6xg
    @MichaelaHill-kk6xg 10 месяцев назад +1142

    I love how this isn’t just melancholic and sad… you actually give ways to improve the game and your tone is so upbeat I love it

    • @Sunmoon1997
      @Sunmoon1997 10 месяцев назад +7

      Very underrated comment

    • @saberfan
      @saberfan 10 месяцев назад +18

      Exactly. Other videos like this would just bash the game without giving realistic solutions. This video is amazing

    • @LadyLambkins
      @LadyLambkins 10 месяцев назад +12

      Last thing I hear is: "This script almost turned into my god damned suicide note."
      *scroll down, 4 comments under the video.*
      "your tone is so upbeat I love it."
      God I love the internet

    • @LastSeenAtMidnight
      @LastSeenAtMidnight 10 месяцев назад +2

      @@LadyLambkins fr

    • @revolverjesus98
      @revolverjesus98 10 месяцев назад +4

      Just play terraria

  • @galacticoctopus2281
    @galacticoctopus2281 Год назад +864

    I liked the thing about netherite spawning after the dragon is dead and I thought of an 'excuse' to put behind it; mojang could say its like parts of the dragon's scales being exploded off into other dimensions or make the end towers be made of a different unbreakable oar and the dragon explode and send off that oar and call it ancient debris

    • @ADMICKEY
      @ADMICKEY Год назад +6

      I don't, bedrock dragon has 200hp while java only has 100,

    • @galacticoctopus2281
      @galacticoctopus2281 Год назад +14

      @@ADMICKEY well to compensate, maybe mojang should put in custom game settings for easy mode

    • @user-qb3vk6oy9o
      @user-qb3vk6oy9o Год назад +6

      ore*

    • @JamesBanana10
      @JamesBanana10 Год назад +8

      @@galacticoctopus2281 or mojang should just add java edition to all devices.........

    • @akkineet
      @akkineet Год назад +3

      @@JamesBanana10 They cannot do that as java edition was made in the coding program, java, which is not available on mobile devices

  • @alexxisse
    @alexxisse 6 месяцев назад +1

    WOAH- i don't usually comment on things but omgomg- this was amazing!! the ideas, the points, the editing, the humor, everything was just so cool!! i clicked onto this thinking it was just another video, but no- dude this is amazing!! keep up the good work, and you've gained a subscriber x :D

  • @notespoland
    @notespoland 7 месяцев назад

    remember you can always make a glitched farm that gives you 5 million xp per hour or build 10 more giga pigmanbfarma

  • @joshehhlive
    @joshehhlive 11 месяцев назад +886

    went into this video thinking it was just another video essay of a grown man realizing games are less fun when youre not 12 years old but came out thinking this is unironically the best minecraft video ive ever seen

    • @EjayT06
      @EjayT06 10 месяцев назад +2

      @Kishblockpro love terraria’s progression

    • @Prisal1
      @Prisal1 10 месяцев назад +2

      :D

    • @ipostanimation
      @ipostanimation 10 месяцев назад

      frrr i thought it was gonna be one of those nostalgia filled old people

  • @marshmellowmoon7990
    @marshmellowmoon7990 Год назад +436

    The thing is they don't really need to change all too much with the more difficult mobs. Mainly because they already exist. If you just make mobs with armor, skeleton jockeys, and super-charged creepers spawn more often after the ender dragon is defeated it would be great.

    • @Co-owner
      @Co-owner Год назад +12

      This would allow players to get armor much more easily instead mojang should make the health of mobs higher

    • @colourfrag
      @colourfrag Год назад +9

      like terraria hard mode

    • @XXavv
      @XXavv Год назад +2

      @@colourfrag That's exactly what I was thinking from this comment

    • @dubnicko5747
      @dubnicko5747 Год назад +8

      honestly, but the game has been the same for so long I feel like a portion of the community would still complain. To appeal to both audiences Mojang could create a "classic" game mode that is no progression (how it is now 💀) and a new mode with varying difficulties (easy, normal, hard, hardcore) that follows a progression system.

    • @marshmellowmoon7990
      @marshmellowmoon7990 Год назад

      @@Co-owner it really wouldn't because existing armored mobs don't always drop the armor and when they do it is usually almost broken. Plus the armor that a player can make after they defeat the dragon is almost always better than what would naturally spawn.

  • @darkkiller1239
    @darkkiller1239 7 месяцев назад +1

    Yeah netherite has a stat that reduces knockback so I like the idea how the copper makes you faster

  • @firefistrafi1225
    @firefistrafi1225 Месяц назад

    that edit and the voice over and the last idea to fix it. amazing. have to subscribe

  • @theemeraldhunter5933
    @theemeraldhunter5933 Год назад +764

    the music, the script, the editing... everything is just perfect. Its hard to come across such well produced videos these days. Mad props my man, +1 sub

  • @soophia22
    @soophia22 Год назад +532

    -funny
    -good points
    -interesting
    -no slow talking
    Damn this video was great new sub!

    • @OlidGremlin
      @OlidGremlin Год назад +4

      Exactly why I did too

    • @prlsms
      @prlsms Год назад +5

      bros a movie critic

    • @Deadflower20xx
      @Deadflower20xx 11 месяцев назад +2

      Mom in bed joke in 2023

    • @iron3764
      @iron3764 11 месяцев назад

      Too many unfunny jokes for my liking, but the rest is good.

  • @JoeFly2009
    @JoeFly2009 7 месяцев назад

    I think this video translates best the current situation of Minecraft. It's straight to the point, and it's fun! Great job!

  • @xdodiix
    @xdodiix 4 месяца назад

    Can i ask what program do you use for video montage ?

  • @deltalaiez
    @deltalaiez Год назад +446

    Holy crap. The shock that I got from the idea where the game gets harder with their entities when you beat the ender dragon. That's honestly an exquisite idea!

    • @JameyMcQueen
      @JameyMcQueen Год назад +16

      Isn't that just what Terraria does?

    • @deltalaiez
      @deltalaiez Год назад +16

      @@JameyMcQueen It would be quite cool if Minecraft had it tho.

    • @official_meelees
      @official_meelees Год назад +13

      I thought that it would be bad for multiplayer in which players progress at different speeds but they could make it a gamerule

    • @cudaa73
      @cudaa73 Год назад +3

      @@JameyMcQueen Did you not watch the video? That's what the idea is from

    • @sandtwitch1854
      @sandtwitch1854 Год назад +2

      ​@@JameyMcQueen no, it's what every rpg does but minecraft is a sandbox so idk about that

  • @lemonfridge4192
    @lemonfridge4192 10 месяцев назад +412

    i wish they added things without us knowing. it would add a sense of mystery and discovery that i haven’t gotten since i first started playing. Finding things that i have never heard of or seen would be so sick and it doesn’t even have to be a big thing at all.

    • @dragoblu6758
      @dragoblu6758 10 месяцев назад +37

      With tens of millions of players everything would be discovered in a day

    • @mrman5650
      @mrman5650 10 месяцев назад +28

      that concept only works on games with small communities

    • @potatoboy549
      @potatoboy549 10 месяцев назад +9

      That wouldn't really work when you have a community that finds complicated iron farms and new glitches within days of a new update

    • @alanac8810
      @alanac8810 10 месяцев назад +3

      I think that would be great if the internet wasn't a thing yk? I love that idea but as some others have said there would be a youtube video or two and everything is spoiled!

    • @BowlOSoup6661
      @BowlOSoup6661 10 месяцев назад +11

      Here's an idea
      Get off frickin social media

  • @Octavarium-mi7sd
    @Octavarium-mi7sd 8 месяцев назад

    Agree with a lot of this video and thanks for posting it. For me personally and idk if people agree with me or not. But i really liked that every in game structure had something unique to it for example:
    Mineshafts was a place to get pumpking seeds and melon seeds so when you found one of those you were on a quest to find those items and use them in your base. It feels fulflling to find those items and incorporate them into your base. Same with dungeons. Dungeons hade coca beans which was the only place to find them while i like the idea of being able to farm them i think that you only should find them in dungeons and not in the jungle. And obviously strongholds was the place to get to the end. Horsearmor could only be found in different structure chests which is cool in my opinion. I think it was stuff like these that made the game cool and have a "side progression" for me. And they have ruined it by adding a bunch of structures that dont offer any unique and cool like the way mineshafts did. The new structures mostly gives you a bunch of what is already implemented in the game. And like you said the game has become so much easier and i think the structures they added was a huge part of that too. Such ashame i love the structures but some of them was so poorly executed into the game and made it so boring. Hopefully it will be fixed in the future somehow :(

  • @errrrrorrrrr7936
    @errrrrorrrrr7936 6 месяцев назад

    I haven’t played a serious survival world in years, coming back with so much new stuff has me addicted

  • @darlinpng
    @darlinpng Год назад +183

    Regarding 5:20, they made it so that diamonds are much much rarer to find in open spaces (caves) which led to players using water caves as water doesn't count as an air block, making the diamonds more spawnable.

    • @Namivi
      @Namivi Год назад +9

      I came to say this. I think its something like this: If a Diamond Ore spawns, it has a 50% chance of NOT spawning when it is next to air. Buuuuut water caves. Yeah... Just get yourself a magma block with those bubbles and boom, diamons everywhere xD

    • @somo4227
      @somo4227 Год назад +1

      i kinda like the idea of diamonds being found in caves,beacuse mining mindlessly in a direction till you get diamonds is boring
      if they made alll the ores spawn around caves then made traversing the caves a challange then mining would be fun,beacuse there are multiple ways you can takle enemies in caves

  • @golfcartlmao
    @golfcartlmao 10 месяцев назад +257

    little side note that doesn’t really need to be mentioned: in earlier versions of minecraft you actually had to construct a house around your bed if you wanted to sleep through the night as sleeping in an open space would spawn a zombie on top of you

    • @pixisttick
      @pixisttick 10 месяцев назад +10

      I remember that 😭

    • @closu3260
      @closu3260 10 месяцев назад +2

      just like tereria

    • @nighthero_gaming9021
      @nighthero_gaming9021 10 месяцев назад +4

      Miss the feature ngl

    • @BowlOSoup6661
      @BowlOSoup6661 10 месяцев назад +2

      WHAT!? We need that back right now

  • @KaleRakker
    @KaleRakker 7 месяцев назад +1

    make it into a mod so we can enjoy this nobel price winning idea

  • @Sky___19
    @Sky___19 7 месяцев назад

    Modder: I could do that in 10 minutes
    Mojang: Thats gonna take 5 updates and probably a part 2 to every single one of them if we even give you the features we promised. :D

  • @spagbolchomper8730
    @spagbolchomper8730 9 месяцев назад +793

    I think the issue is that the progression is just a line. If they added more ways to progress (for instance, instead of mineing and crafting better equipment, you can instead seek out world bosses with their own unique loot) to follow the main progression, then each play through could feel more diverse and unique, promoting different playing styles, creativity and exploration.

    • @jetstreamsam6521
      @jetstreamsam6521 9 месяцев назад +8

      Use mods

    • @noskalborg723
      @noskalborg723 8 месяцев назад +18

      we need more craftables, not more biomes

    • @teslacactus1135
      @teslacactus1135 8 месяцев назад +77

      @@jetstreamsam6521i think the fact that mods are the solution to all the problems mojang is causing says something

    • @jetstreamsam6521
      @jetstreamsam6521 8 месяцев назад +8

      @@teslacactus1135 true but a good argument to that is so you can customise the game how you look like it example not everyone would like minecraft towards the rpg style. And would rather prefer vanilla tweaks

    • @botsir9581
      @botsir9581 8 месяцев назад +2

      @@jetstreamsam6521 What about bedrock players?

  • @LPChipi
    @LPChipi 10 месяцев назад +429

    I think the dumbing down of the crafting and the accessibility of the "cool stuff" like villages has increased so much. When I first started, half the fun was figuring out what you could do, and then when you found a pyramid or a village it was an _event_. Now you find one every few chunks and it's not even a novelty anymore.

    • @papafrita3645
      @papafrita3645 9 месяцев назад +3

      wym? pyramids and dumb shit like that ruined the game. Structures should've stayed at abandoned mineshafts.

    • @JamieEmmons
      @JamieEmmons 8 месяцев назад +21

      also i wish the recipe book didnt exist, as when i started minecraft i never had it and finding everything out myself was fun (apart from piston craft recipe) but that was the fun part, but nowadays you can simply press a button to auto craft stuff

    • @ernesto_19
      @ernesto_19 8 месяцев назад +29

      @@JamieEmmonsyeah i sure do wish the game was less accessible and more annoying to play late game

    • @yourfatboy5359
      @yourfatboy5359 7 месяцев назад +21

      ​@@JamieEmmonsdude I've been playing minecraft since 2012 and I'm extremely greatful that they added a crafting recipe book...you literally had to memorize all the crafting recipes by yourself using external sources such as google just so you can play the game.

    • @drunkcat545
      @drunkcat545 7 месяцев назад +2

      ​@@papafrita3645What the hell are you saying? If the game was like that it would be more than dead

  • @darklordsonic9757
    @darklordsonic9757 8 месяцев назад +1

    Mojang is nerfing Villger trading in the next update and slapping certain enchants to specific biomes

    • @zuzoscorner
      @zuzoscorner 8 месяцев назад

      then you got folks going "neeeh but Minecraft is too easy !" just ugh i want boop those people

    • @JimMilton-ej6zi
      @JimMilton-ej6zi 7 месяцев назад +1

      Watch them never even explain it to people

  • @apolloisnotashirt
    @apolloisnotashirt 7 месяцев назад

    Suggestion: Killing the Wither adds Netherite to the Nether.

  • @SilverWulf08_
    @SilverWulf08_ Год назад +293

    I agree with having netherite only accessible after the enderdragon. Though I think having the deep dark only accessible after the enderdragon would be hard to create, because of world generation. And sometimes encountering a hard environment you're not supposed to access yet can be fun and feel like there's way more progression in front of you than behind you. Instead I would vote for making the End city way more difficult, that would also make it harder to get shulker boxes and the elytra.
    Also, if we're going to add a hardmode to Minecraft. Maybe they should make the wither way more difficult and make it a post enderdragon boss fight. Then you can use the stars to respawn the dragon, but this time an upgraded harder version of the dragon with extra loot. That'll become the new ending of the game.
    Or am I going over the top here?😅

    • @statera_forever
      @statera_forever Год назад +13

      Wouldn't it be impossible to make netherite spawn only after the dragon because of how it generates in the nether? I know it's extremely rare, but as said in the video, you could travel in a nether a lot before finding a fortress, so changing generation of chunks that were loaded already only for adding netherite would be hella confusing

    • @SilverWulf08_
      @SilverWulf08_ Год назад +3

      @@statera_forever Mmmh yeah... than maybe instead of trying to change generation mid-game, they can put the netherite upgrade template in the End city as loot instead of making it bastion loot. I do understand why they wanted to make it harder to get netherite tools and armor, because they want you to spend more time in the nether so you might make a nether base and use the lodestone and spawn anchor again. Also to give diamonds more of a use since it has been declining in rarity and usefulness in the past updates.

    • @long_term_karma9899
      @long_term_karma9899 Год назад +3

      Put the bedrock wither into Java

    • @Ewokpilot65
      @Ewokpilot65 Год назад +8

      I don't know why people think the deepdark is endgame. if you went there with ) armour and weapons, it would be the same difficulty. Your weapons, armour, enchants don't matter in the deep dark, you're still a 2 shot or 1 shot. Deep dark is early game.

    • @morthosmaxori5354
      @morthosmaxori5354 Год назад +1

      The Twilight Forest would be the best dimension to add

  • @ph1lip363
    @ph1lip363 Год назад +669

    This dude is genuinely one of the most underrated content creators on the platform no doubt

    • @patriotic8037
      @patriotic8037 Год назад

      Made fun of an autistic kid and still makes mother jokes. Pathetic.

    • @skitttles.exe.
      @skitttles.exe. Год назад

      FRRR

    • @cosygoose1813
      @cosygoose1813 Год назад +2

      But he forgot about local difficulty. Which actually causes the game to get harder with time.

    • @vlim5601
      @vlim5601 Год назад +3

      He's got a decent style, though he relies a bit too much on "lol ur mom" as a punchline. Hard for people with two dads to relate, y'know?

    • @titusmajor
      @titusmajor Год назад +2

      Bro he's blowing up, he's only posted 7 vids

  • @chloeallen3653
    @chloeallen3653 7 месяцев назад

    imagine starting to play minecraft nowadays compared to when most of us started playing - it's so complicated! If i was trying to learn how to play i would give up instantly because things are so confusing now.

  • @mmaantj
    @mmaantj Месяц назад

    local difficulty does go up over the course of time being spent playing in the world in survival i believe, which leads to mob having a higher chance of spawning with armor and weapons and the likes
    but yeah no match for whatever OP end-game enchanted netherite gear you can gather
    (also im just spewing terms I heard somewhere before so i might also just be insanely wrong)

  • @flakanec666
    @flakanec666 Год назад +373

    Caves and Cliffs update made some things harder, they decreased amount of diamond ores exposed to air, added deepslate that takes longer to mine and you can't find diamonds with clay or lapiz

    • @LeifMaelstrom
      @LeifMaelstrom Год назад +74

      To quote my favorite psychological bird of prey, "Waiting isn't hard, it gives the illusion of difficulty because it uses up more of your TIME."

    • @paradoxxikal7327
      @paradoxxikal7327 Год назад +3

      I thought diamonds were way more common tbh

    • @whenthemoon
      @whenthemoon Год назад +17

      I truly cannot fathom why on earth they would try to promote caving while actively keeping strip mining the most efficient method.

    • @imhafzee
      @imhafzee Год назад +1

      i disagree i find diamonds so much lmao
      took me barely an hour to get the second best (but not really) armor in the whole game

    • @Reinhard_Erlik
      @Reinhard_Erlik Год назад +4

      In our minecraft server, we produce like 15 stacks of diamonds each week and use up most of it.

  • @chipmu5301
    @chipmu5301 Год назад +177

    the only problem is how level scaling (killing the ender dragon for example) might effect multiplayer

    • @kristve6798
      @kristve6798 Год назад +11

      have the owner of the smp decide if he wants it to exist or not simple

    • @VibrantShade
      @VibrantShade Год назад +8

      adding it to gamerules would fix it because it can be turned off, also if growing waves of mobs (that cap after a certain point) attack everyone it is in your best interest to give gear to your friends because if they aren't fighting with you, you might not be able to defeat the mobs. Imagine if you had to set up walls and towers to be able to defend your base, or if the mobs did different stuff like the early versions where spiders were slow except for a really fast jump, and zombies were the same speed as the player. A good way to update skeletons though would be to make them faster, have lower health, and deal more damage

    • @Electric_Embers
      @Electric_Embers Год назад +8

      @@VibrantShade oh yeah thats cool ig
      *reads last sentence*
      OH GOOD HEAVENS AND ALL THAT IS HOLY WHAT IS THIS DEMON SENT FROM THE DEEPEST, DARKEST PITS OF HELL THINKING??!!! WE ARE ALL GOING TO DIE!

    • @gabrielkuhn7929
      @gabrielkuhn7929 Год назад +1

      @@VibrantShade skeletons alreadu have aimbot there is no possible boost you can give to them

    • @VibrantShade
      @VibrantShade Год назад

      @@gabrielkuhn7929 true, idk then

  • @Megthep3p
    @Megthep3p 6 месяцев назад +1

    Some additional ideas I want to bring up:
    1. Making certain biomes or features generate after certain limits. i.e. Crag Mountains after x -400. This would minimize the bloat of biomes near the spawn of the world and make certain biomes and what features they bring become exclusive to explore. Like Terraria's Jungle and Dungeon.
    Which could result in progression being changed due to finding certain mobs, resources, and difficulty having to be sought after (which follows Mojang's design ideas of having difficulty be based on the player's intentions/actions).
    2. I absolutely love the Nether because I think it offers a completely different and harder survival experience. I personally like how the different biomes have their own exclusive features (more exclusive than the overworld biomes compared to each other), like safety being in the Wastes and Warped Forest, Crimson Forests offering food but Hoglins and Piglins, and all of them generating their own blocks.
    Though I think it is lacking in obtaining certain resources such as iron, copper, etc. and just more depth to exploration/mining since the only ways to get certain resources are through raiding/bartering (i.e. small amounts of iron through structures and bartering) and we only have 4 biomes in the Nether. What they could also do is add biomes that generate at different heights like cave biomes do

  • @TheHistoricMapChannel2.0-kc8oe
    @TheHistoricMapChannel2.0-kc8oe 6 месяцев назад +1

    1.20 did increase length of progression because now in order to upgrade to netherite tools and armor as now smithing templates are required to upgrade to netherite tools and armor and are quite rare

  • @MrDoomsdayBomb
    @MrDoomsdayBomb Год назад +306

    It says a lot when, to have fun in minecraft consistently, you are almost required to include the optional content in the goals you strive to achieve.

    • @archelon2959
      @archelon2959 Год назад +2

      I’m just saying they should never change the base principals but instead build on them make the beset dragon and Electra a step in the right direction but make another dimension with a even harder boss and that way everyone is happy veterans see it as a challenge and newer players don’t have to do it until they fully prepare themselves

  • @xCreide13x
    @xCreide13x Год назад +285

    I don't find the game boring at all (probably because I just build rather than progress most of the time) but I do think your ideas are all cool, especially the split progression. I've always wanted Minecraft to have more cosmetic differences with things like ores. Even making Iron and Copper the same would be cool with me because you at least have a choice of style.

    • @kamikazimace1107
      @kamikazimace1107 Год назад +17

      Yeah definitely agree I play with my friend and we don't care much about progression we feel like Minecraft has about endless things you can build which makes it fun

    • @majesticshrooms
      @majesticshrooms Год назад +14

      Exactly how I see it. I have never beat the ender dragon or really done much progression even after playing for years. Some might even consider me a noob or say I lack skill but really I'd rather stick to the simple things and build ! I just bought me ps5 and started a new world and the first thing I did was mine a mountain and flatten the area to start a "village" 😂

    • @stephenkrahling1634
      @stephenkrahling1634 Год назад +8

      I mean he went surface level deep with split progression... actual split progression would be something like adding new tiers and upgrades to bows and crossbows, expanding potions to progress with higher level brewing materials (maybe from the late game mobs), and adding more to the melee options other than just axe for slow high damage and sword for quick low damage...
      I want swords that feel special, that instead of lighting mobs on fire they straight up shoot fire when you use them. You could do elemental split progression, like in minecraft dungeons using enchantment synergies. The base templet is so simple they could take it anywhere and it would still make sense

    • @stephenkrahling1634
      @stephenkrahling1634 Год назад +4

      @@majesticshrooms and even with all these changes, that's still an option

    • @stephenkrahling1634
      @stephenkrahling1634 Год назад +5

      @El Boricua Blanco Oh Im aware, but the mechanics are much more intuitive...
      Terraria has a lot more mechanics in general, not all of them are useful, but in general they're more intuitive.

  • @Martin-jc8mf
    @Martin-jc8mf 2 месяца назад

    im so glad i finally found a video that explains how modern minecraft can be improved; also love your editing style :DD

  • @brandonhachey-jg4xm
    @brandonhachey-jg4xm 14 дней назад

    By any chance the song you play at the very end come from the WALL-E game? 6:26

  • @CryoM3ncer
    @CryoM3ncer Год назад +292

    This editing style feels different from the creators I've seen before. I like it

  • @nathanjordon6950
    @nathanjordon6950 Год назад +171

    Idk, I think we all just grew up. The game we knew and loved was simple, allowed us to express ourselves creatively. It was a great outlet to pour your energy into. You could challenge yourself with PVP and parkour (etc). It was also just a refreshing game at the time that broke the bounds of what we thought a video game could be and it sparked the birth of a whole new genre of games. The more you grow up, the more video games become a way of escape than anything else and I think that's why it isn't fun anymore. Minecraft is a game that only progresses as long as you stay motivated to do stuff. There are no right or wrong ways to play it and there are no objectives other than the ones you set yourself. However, because you're just wanting to play it for an escape, you don't feel inclined to set yourself objectives because you just want to distract your brain and relax. Sure, Minecraft can help you do just that for a while but as soon as there is a project that is particularly large or you run out of ideas, playing the game becomes more of a chore than a distraction and you lose all interest in that Minecraft world. That's the way I see it anyway.

    • @alexunfiltered5756
      @alexunfiltered5756 11 месяцев назад +2

      I agree. The Beta days was when I started when Mincraft was simple simple compared to now. Those days the game felt endless and anything was possible, even though it was so limited. The same magic will never come back again.
      We just have to accept that but keep building. Build more structures that will last and save all our maps (I really wish I could've recovered my maps from my childhood) .

    • @TipoIrritable
      @TipoIrritable 11 месяцев назад +8

      "Minecraft is a game that only progresses as long as you stay motivated to do stuff." That happends in Terraria and other games too.
      The problem here is, that Minecraft felt like empty BIG bottle, and has the potential to be even more bigger. Every update bring less and less content

    • @axesus6966
      @axesus6966 11 месяцев назад

      Ur 9 years old stop trying to look old clown

    • @Rugbiii
      @Rugbiii 11 месяцев назад

      So I’ve been playing MC since 2013ish but I always just built in creative mode, this year I’ve been playing on survival this year and I’ve been having a blast, but I’ve been taking progression really slow because Ik that when I “beat” the game I’m going to instantly get bored with it, how have you guys managed to keep it fun all this time?

    • @venelinaivanova486
      @venelinaivanova486 11 месяцев назад

      Off topic but your grammar is so good i dont even understand some words 😭

  • @Notl3vi
    @Notl3vi 6 месяцев назад

    Itd be cool if they made hard modes inventorys crossover into other hardmode world or servers but youd have to design it a specific way

  • @ArnavFY
    @ArnavFY 8 дней назад +2

    Guys listen it is not boring you just need friends

  • @vizthex
    @vizthex 11 месяцев назад +303

    i think your suggestions are great.
    there's a mod calling Scaling Difficulty that makes things harder over time, and if that was adapted to have progression triggers (rather than time-based ones) i think it would vastly improve what's otherwise a somewhat bare-bones game.

    • @hlodr2noob341
      @hlodr2noob341 11 месяцев назад

      Isn't there a mod that does that? I know one like that is in dawncraft but i don't know the name of it

    • @Nargeon
      @Nargeon 11 месяцев назад +4

      @@hlodr2noob341 "there's a mod called Scaling Difficulty" your answer to that? Isn't there a mod that does that?

    • @hlodr2noob341
      @hlodr2noob341 11 месяцев назад +2

      @@Nargeon It deleted my second comment 💀 But, the thing i was talking about wasn't the time based one, if you read on more viz says " and if that was adapted to have progression triggers (rather than time-based ones) i think it would vastly improve what's otherwise a somewhat bare-bones game." Anyways, the mod i found was named game stages

    • @AidanSmithSpeech1315
      @AidanSmithSpeech1315 10 месяцев назад

      Kinda reminds me of terraria in a way where mobs and stuff get harder and different ores spawn after you kill certain bosses

    • @AidanSmithSpeech1315
      @AidanSmithSpeech1315 10 месяцев назад

      and what do you know. As i wrote my previous comment i didnt reach the part where he literally talks about terraria. Well at least we have the same opinion

  • @therandomgirl3462
    @therandomgirl3462 Год назад +578

    I feel like part of the problem is that there's too much. It's not as simple anymore. There's so much you have to do in order to get to the top. But once you get to certain level, it feels more like a chore to get through it. Mostly because nothings hard anymore and you really can't progress

    • @hofschoolthreat2543
      @hofschoolthreat2543 Год назад +58

      They should just add more bosses then and get rid of mob voting and add multiple mobs.

    • @sandtwitch1854
      @sandtwitch1854 Год назад +10

      Basically more and more useless stuff.

    • @biscuito2880
      @biscuito2880 Год назад +28

      Building used to break up the progression, but it's harder to get inspired now that they've ripped all the constraints off it. Progression also pulls you in so many different directions you never slow down and think about what to build. It used to be a sandbox and now it's way more linear, and they keep trying to fix it by making it even more linear.

    • @mysticdigital5936
      @mysticdigital5936 Год назад +18

      Imagine complaining because the game has too much content. Y'all are ridiculous.

    • @sandtwitch1854
      @sandtwitch1854 Год назад +40

      @@mysticdigital5936 it's all cluttured around with no respect to progression or difficulty, that's the reason behind complaining

  • @Your_Code_Steps
    @Your_Code_Steps 8 месяцев назад

    the chest boat is the best it is the only thing you can store in it in a flying machine

  • @elmduarte
    @elmduarte 7 месяцев назад

    it would be cool if they did a little revamp update that took the guild mod where villagers were more interactable npcs and you could build your own kind of monarchy, stuff like that, it gives the game a lot more different quests and diversity

  • @radikat.
    @radikat. Год назад +349

    This is literally the reason I switched from Minecraft to Terraria. Its progression is way more fleshed out, leading to more enjoyable gameplay. And like he said about having different options, i can adapt using what play style suits me best.

    • @bltelysian
      @bltelysian Год назад +15

      i love both, but i find myself resorting to modded minecraft because vanilla is just boring. vanilla terraria is one of the best games ever made and modding it is an equally fun experience

    • @salasyk8708
      @salasyk8708 Год назад

      Bruh terraris is over for me when I finish it, calamity mod makes it better in my opinion

    • @csplayeverything9869
      @csplayeverything9869 Год назад +3

      @@salasyk8708 tbf anything modded is fun, vanilla is cool and all but mod just takes it to another level for both minecraft and terraria

    • @Bebias07
      @Bebias07 Год назад +3

      terraria has so much more in depth progression

    • @ftrbnd0209
      @ftrbnd0209 Год назад

      terraria is the goat

  • @latexdenied254
    @latexdenied254 11 месяцев назад +485

    A new builder update centered around villagers and progression in being a leader of a community would be absolutely amazing. If they auto expanded and you could set the area of that settlement it would be so cool. Villagers could auto build too.

    • @MASTER0FEVERYTHING1
      @MASTER0FEVERYTHING1 11 месяцев назад +22

      This is a really cool idea, would take them 10 years to code though 😂

    • @thiccchungo1041
      @thiccchungo1041 11 месяцев назад +16

      God that would be fun, instead of trying to stop my iron golem from wandering into the woods because the village I built isn’t technically a village chunk

    • @frank_9128
      @frank_9128 11 месяцев назад +6

      Minecolonies is pretty fun ngl, enjoying the Byzantine architecture pack with it

    • @Dark10128
      @Dark10128 10 месяцев назад +1

      I agree, imagine towards the final evolution or like final leveled up mobs you spawn in like a community to protect and your like there king and you have the keep them safe from the super strong mobs.

    • @birdblackbird4766
      @birdblackbird4766 10 месяцев назад +1

      @@MASTER0FEVERYTHING1 i've actually seen modders make stuff like that

  • @apolloisnotashirt
    @apolloisnotashirt 7 месяцев назад

    The only times me and my friends would get together in an smp is when there is an update. Each update truly expanded the game and made it so that we can explore more and find more. Or atleast, the nether update did. Nowadays its just bleh. I still think copper is a stupid addition, the block itself looks great though.

  • @madscientist8463
    @madscientist8463 7 месяцев назад

    If they didn't discontinue the og version for bedrock I'd buy a playstation or xbox just to play again. I remember playing on the Ps3 back in 2015 - 2018. Don't get me wrong the game had bugs but they were fun to fix not to mention really nostalgic.

  • @gianmiguel5796
    @gianmiguel5796 11 месяцев назад +676

    Thank modders for keeping things slightly interesting

    • @Bekakya
      @Bekakya 11 месяцев назад +9

      Not for console players

    • @elementalofdark5555
      @elementalofdark5555 11 месяцев назад +22

      @@Bekakya that is why you don't play on console

    • @dabi6701
      @dabi6701 11 месяцев назад +8

      @@elementalofdark5555 well I mean some people can't afford a pc so it really ain't their fault

    • @ryusoma
      @ryusoma 11 месяцев назад +2

      ​@@elementalofdark5555 Some people have to play console bro

    • @thetafritz9868
      @thetafritz9868 11 месяцев назад +3

      I feel like Mojang purposely doesn't add things to make the game harder, since it might de-incentivize casual non-combat players from progressing or playing, and they take comfort that modders exist and encourage mods, since they allow for new features that cater to anyone's play style, which I agree with their decision to do so, mods are great

  • @gizmothefluffdragon1938
    @gizmothefluffdragon1938 Год назад +161

    I agree with majority of what you said they should really make the game harder and progression much longer, but on another note hearing the Wall-E game soundtrack plunged me through so much nostalgia that it warmed my heart

  • @marksokolov1865
    @marksokolov1865 8 дней назад +1

    MINECRAFT, PLEASE HIRE THIS PERSON WITH HIS IDEAS!!! PLEASEEEEE!!!!

  • @TheYoungKing1215
    @TheYoungKing1215 2 месяца назад

    I definitely more bosses or something to make exploring and progression more interesting. For example, you could have biome/area specific bosses that require you to explore and experience a lot of Minecraft that’s just optional, like have the Elder Guardian be the ocean boss covering the 1.13 oceans, the Warden covering caves and the Iceologer on an icy mountain to cover cliffs for 1.18, and the Wither for the nether covering 1.16. This actually gives you a reason to go to the updated areas, besides the nether for obvious reasons, and explore them rather than skip them, you can even make their items required to access the end and make mobs get tougher after each boss is defeated. Also updating the end like the nether then making it so you don’t spawn directly into the Dragon fight would make the end more interesting as you’d have to truly explore the end to find and beat the dragon.

  • @smacpats6379
    @smacpats6379 10 месяцев назад +415

    I'd like to mention that the biggest change ever made that shortened progression was beta 1.8 and the addition of sprinting and health regeneration. Minecraft's mobs were never re-balanced after this. That's why when there's a ton of mobs chasing you, you can just run away. Increasing movement speed of hostile mobs by itself would go so far.

    • @irmiwolf
      @irmiwolf 10 месяцев назад +38

      There was a slight rebalancing of the mobs. Skeletons got more dangerous and baby mobs became a thing, but both got nerfed rather quickly too.

    • @smacpats6379
      @smacpats6379 10 месяцев назад +7

      @@irmiwolf You're correct, but no melee mobs ever got a movement speed increase, and the skeletons never saw a huge accuracy+range buff, which is what would be necessary to make the mobs a threat again. Baby mobs are also what I'd group in as a "rare variant" like cave spiders and wither skeletons that are a serious threat but are rare enough you don't need to interact with them. The core mobs (zombie+skeleton+creeper) need to be more dangerous.
      Mojang made a huge decision by adding sprinting that forever altered the game. IMO it killed singleplayer off by speeding up the game too much and making it too easy. I know absolutely nobody who plays minecraft singleplayer regularly because if you've played the game at all before you can do everything on a new world within about 10 hours of playtime with a death or two. What sprinting opened the doors for though was the insane multiplayer scene minecraft had from 2012-2016. Minecraft was the biggest game in the world for years and part of the reason why was because of the infinite replayability multiplayer had. 95% of the servers and gamemodes people played on never would have existed without sprinting.
      Was adding sprinting a good move? I'll say yes. I played possibly thousands of hours of multiplayer back in the day. The direction they took the game did make Singleplayer basically unplayable but Minecraft singleplayer was never meant to be a game played for hundreds of hours, and Minecraft singleplayer by itself never would have become the biggest game in the world.
      I just wish MC multiplayer would some day return to where it once was. Unfortunately most servers and gamemodes have now run their course. Everything is beaten to death and the community is just so much smaller than it was 10 years ago. The EULA is a very touchy subject; somehow servers are more pay to win than 10 years ago but make much less money and there is way less of them. It's ironic to me that Mojang designed their game in a way that propelled servers forward massively and now is seemingly going out of their way to kill off what's left of the dying scene. Some day I'll get to play a pure 2013 factions experience again, and it'll be like nothing ever changed. Some day.

    • @irmiwolf
      @irmiwolf 10 месяцев назад +1

      @@smacpats6379 that is true, sprinting made exploring easier but they should have increased mob movement speed along with it or added more faster mobs as a new danger. It is sad that the difficulty setting only effects spawn rate, poison and hunger.

    • @Ghorda9
      @Ghorda9 10 месяцев назад +9

      @@smacpats6379 skeletons are still really accurate, before they would just miss you if you weren't running towards them.

    • @anon1963
      @anon1963 10 месяцев назад +4

      ​@@Ghorda9especially on the hard difficulty, the only true difficulty

  • @shadidmosharraf3033
    @shadidmosharraf3033 Год назад +155

    Actually, the enemies do actually increase in difficulty from something called local difficulty. however, it really only increases the chances mobs have armor and that they pick up weapons, which barely changes much. It would be great if mojang decided to change local difficulty in a way that impacts the game a little more

    • @onsidesuperior
      @onsidesuperior Год назад +9

      I think that increasing the difficulty of local difficulty might be the best solution since it wouldn't change the sandbox nature of the game. Plus it would be better for servers because it wouldn't base progression on universal bosses like the ender dragon.

    • @kaentakahashi5149
      @kaentakahashi5149 Год назад +1

      Yeah but as shown in this video skeleton wearing a different Armor , the fandom may expect skeleton to drop it , so the mojang have to add some new armors and that's useless

    • @onsidesuperior
      @onsidesuperior Год назад +4

      @@kaentakahashi5149 they wouldn't even need new armor. They could just make the mobs stronger either with potions, enchantments, or existing armor.

    • @Nuclearstomp
      @Nuclearstomp Год назад +3

      I think it would be cool if each enemy had a variant kind of like zombies vs husks that had higher chances to spawn based on your game progression and how long you've been playing in that world.

  • @buckleman
    @buckleman 4 месяца назад +1

    Minecraft is to easy... proceeds to talk abt the nether being hard

  • @astolfokawaii2524
    @astolfokawaii2524 Месяц назад +1

    blud is gonna be flabbergasted when he finds out about mods

  • @notflyingcereal3575
    @notflyingcereal3575 Год назад +497

    literally all of your suggestions are perfect for the game, the deep dark was the first hint of more progression but then they did nothing with it but put an OP mob and useless item with it

    • @Lumberjack_king
      @Lumberjack_king Год назад

      It's not useless you are useless

    • @Goomba456
      @Goomba456 Год назад +29

      Well not 1 useless item, 4 items; 2 of which act as crafting materials for a music disc and an item which shows where you died. But if you're able to get there and live you are either playing hardcore or have essentially surpassed the need to die which invalidates it's usage. Of course there's the massive portal made of really fancy obsidian but that's essentially just a decoration unless they choose to add more to it eventually. At least in 1.20 they are adding 2 new armor trims, which depending on who you are could be insensitive enough.

    • @OK-wh5vt
      @OK-wh5vt Год назад +23

      @@Goomba456 all useless features that don't reward the player in any way, they are all cosmetic things, and the compass is useless

    • @Goomba456
      @Goomba456 Год назад +10

      @@OK-wh5vt i mean, my point IS that there's little reason to go there for the compass. i do think the cosmetics will drive people though, I mean look at how much people do for rare cosmetics in other games.

    • @OK-wh5vt
      @OK-wh5vt Год назад +22

      @@Goomba456 I think its stupid tho, you can't reward just a type of players
      Only hardcore fans are going to get in just for the cosmetics, most people will get underwhelmed by the loot of the ancient cities. The compass is useless once you get it, since most player find the deep dark at a point where they are basically invincible. The compass is also useless in hardcore, why should hardcore players go risk their life there?

  • @rickastley9787
    @rickastley9787 Год назад +364

    I love finding lesser known creators like this that can make an absoluter BANGER video like this. +1 sub

    • @faranmasood5368
      @faranmasood5368 Год назад +6

      It just proves good work can come from anyone

    • @kiratwo4u
      @kiratwo4u Год назад +3

      it's the algorithm at work. Dream kickstarted his career like this

    • @aihoshinoirl
      @aihoshinoirl Год назад

      Fr

    • @glazechunk
      @glazechunk 10 месяцев назад

      💯💯💯

  • @playgrounds6159
    @playgrounds6159 6 месяцев назад

    I CAN’T BELIEVE YOU ADDED MUSIC FROM THE WALL-E game soundtrack at 6:26 INSTANT SUBSCRIBER!!! I see you. I think the song name was “a long days hard work”

  • @LScout800
    @LScout800 16 часов назад

    When they first added the end, it was intended for you to complete three difficult tasks. The first was gathering resources and enchanting to get decent tools, weapons, and armor to be able to fight the dragon with, along with making potions that gave you special boosts to assist you, the second was that you had to kill a shitload of really strong powerful mobs that liked to teleport around while running around at night, and the third was that you had to go to the nether dimension and explore it to find a fortress and therefore blazes to get end-rods. After this you had to explore the world to find one of three strongholds in the world to then go to the end.
    At the time this progression basically meant you had to "conquer" nearly every difficult task in the game, have some sort of base of operations, and by the time you killed the dragon you had "unlocked" pretty much everything to do in the end game, and could then explore your world, build, use red stone to make life easier, whatever.
    I think they should take this concept and make it harder to reach the end by having every "challenge" give you an item you need to reach the end. Say there is a special item in ocean monuments that elder guardians drop you have to get, the deep dark also has some sort of item, you must defeat a raid to get another item, etc.. This makes it so that there is now more steps you need to complete to reach the "end" of the game, making it so you have to complete nearly every challenging/difficult mechanic in order to complete the game, and once you have completed the game you are given access to two very useful items in the end game, shulker boxes and elytras, which help with building/exploring your world after you have "conquered" it.
    The main issue I have with the end these days is that it is too easy to reach it. You have to kill some blazes, get some ender pearls, and you are there. Then you can complete the rest of the game if you want to. Not really an end goal IMO just another step to make playing the game easier on your way to do other things.

  • @calamorta
    @calamorta Год назад +377

    2:17 his sincerity here made me immediately sub to the channel. If a man is this brutally honest when it comes to his feelings towards superkai64, there's no way he can let his subs down.

  • @TinusMK
    @TinusMK Год назад +182

    I think your idea of split progression is probably what Minecraft needs the most.
    In any souls game for example you can choose whether or not youre going for a strength, magic, faith, or a mix of any of the upgradable traits you have. In Elden Ring for example, my first playthrough was a speedy bleed-build, but I wanted to pulverise my enemies so I went with a pure strength in my second run. Giving players the option to create their own playstyle makes the game very enjoyable plus it adds to the replayablility.

    • @MineikaXD
      @MineikaXD Год назад +8

      i think what minecraft lacks is the variety and flexibility of the content, yeah like sure the game is an open do what you want to do type of game but once you play a lot it, youll see that its only all about grinding the best items then be bored once you already completed it. i think it would be fun if there's a lot of melee weapons other than sword

    • @fas3-kanonkalle382
      @fas3-kanonkalle382 Год назад +1

      @@MineikaXD As well as more weapon types like Terraria has. Not just ranged and melee

  • @antonionegrea3554
    @antonionegrea3554 День назад

    I think mobs should be able to destroy blocks, like you can just stay inside a dirt house and somehow you survive the night

  • @fifabots
    @fifabots 7 месяцев назад +1

    the best fun i have had in the game was when i couldnt find diamonds (skill issue) so i decided with my brother to dig out a whole chunk to hopefully find some cool stuff. the chunk we chose just happened to be where a stronghold was. it was completely radical and i did eventually learn about strip mining but it was peak. compared to now where realistically you can get full diamond gear in a few hours, partly due to my own skill level going up but also because the game is definitely easier now. i think the marketing has really gone downhill, since caves and cliffs i basically couldnt tell you really what they added besides axolotls and the warden off the top of my head, yet i am much more aware of what the new marketplace packs are. i dont think mojang are going to change anything though, as long as they keep getting money they have no motives anymore it seems. the developers have fallen out of love with the game, and its showing in recent years

  • @spoof_ae
    @spoof_ae Год назад +163

    This was really well made. The editing wasn’t annoying or obnoxious, the words u say r actually pretty funny as well as the clips. And u got ur point across perfectly. +1 sub

  • @user-zz3sn8ky7z
    @user-zz3sn8ky7z Год назад +144

    Diamonds being more common didn't just straight up make them easier to find, it was done to counteract the fact that deepslate takes longer to mine

    • @mazda1256
      @mazda1256 Год назад +4

      yeah but caves are bigger

    • @user-zz3sn8ky7z
      @user-zz3sn8ky7z Год назад +21

      @@mazda1256 For that Mojang added the mechanic where diamonds are less likely to generate when exposed to air

    • @RadicalRadixerus
      @RadicalRadixerus 11 месяцев назад +3

      Uh... Dude. Deep slate taking longer to mine doesn't make it any harder to get diamonds. You might disagree but you'd be wrong. Time required =\= difficulty

    • @yourfavoritezoomer9104
      @yourfavoritezoomer9104 11 месяцев назад +13

      @@RadicalRadixerus time required is the same as difficulty in this case. Diamonds weren't exactly difficult to find before either because they took little time to find. A good branch mind could net you stacks an hour with maxed gear. The new update incentivizes you to cave and actually go through dangerous, mob occupied territory to find treasure. So in my opinion, this is not where to point when it comes to an example of the game being made easier.

    • @squidjpeg9925
      @squidjpeg9925 11 месяцев назад +3

      Also, a large open cave filled with mobs and lava is far more challenging, and entertaining than stripmining for hours which is what you did before 1.18.

  • @mrcraka8864
    @mrcraka8864 7 месяцев назад

    not wrong about the vaping cant walk into the washroom without inhaling blue rassberry 50 nic

  • @itoldyouimnotadinosaur
    @itoldyouimnotadinosaur 2 месяца назад +2

    bro is starting WW3 with this💀

  • @knight_lautrec_of_carim
    @knight_lautrec_of_carim 10 месяцев назад +228

    one thing I miss from Terraria in MC is the many different weapons. If you restrict yourself to one class, you can play Terraria at least 4 times and then even choose different sub-classes like Yoyo-fighter or bow-ranger.
    MC playthroughs are always the same because everyone just uses the same weapon more or less.

    • @9nikolai
      @9nikolai 9 месяцев назад +2

      You can always restrict yourself to using just axes, just swords, just bows, just tridents, or even no weapons, if you want.
      Minecraft sill has different weapons and classes. The problem is that they're not balanced well enough to be viable all the time.

    • @demonshade4120
      @demonshade4120 9 месяцев назад +17

      @@9nikolaiBut the difference is those are each just one weapons. In terraria each class has hundreds of weapons dozens of armors and accessories and different potions for each class.

    • @9nikolai
      @9nikolai 9 месяцев назад +2

      @@demonshade4120 Of course. I just prefer a little accuracy. There are different weapons in Minecraft, where a type of weapon can be varied with enchantments, while in Terraria there are a whole bunch of different weapons with more varied effects and more distinguished and obvious classes.
      The main difference is not whether Minecraft has varied weapons, but the scale at which the weapons are differentiated.
      Minecraft does have varied weapons, they're just not good weapons.

    • @TheRealSacrystrfa
      @TheRealSacrystrfa 9 месяцев назад +12

      i think one of the things that makes terraria’s gameplay more interesting is how many ways you can play, not just classes, but all the secret seeds, challenges, ingame secrets, rare boss loot, etc. sure, minecraft has its fair share of challenges and cool seeds but they aren’t developer implemented meaning there isn’t that much difference between them and the base game. Terraria is much more interesting not because there’s more to do but because there’s more to discover, rare boss loot, rare structures, and rare collectibles.

    • @rickmartinez3268
      @rickmartinez3268 8 месяцев назад +1

      The resident evil games are wife on compared to this shit

  • @ChiffoiMC
    @ChiffoiMC Год назад +397

    This is one of the most well done videos I've seen on RUclips. Wow. There's some REALLY innovative editing in here, can't wait to see more

  • @user-oh6uw9mu9u
    @user-oh6uw9mu9u 6 месяцев назад

    Is the background music (6:45) from the Wall-E video game?! It's been years since I've heard it Omg.