The Best Video Game Gunfight Of All Time (F.E.A.R.)

Поделиться
HTML-код
  • Опубликовано: 17 ноя 2024
  • ИгрыИгры

Комментарии • 131

  • @Alexander-il9yx
    @Alexander-il9yx 2 года назад +106

    For a game made in 2006. It plays better than any new game releasing.

    • @michaelpieters1844
      @michaelpieters1844 Год назад +10

      That is because it was designed for pc from the ground up unlike today were everything has to be multi-platform to sway the console crowd in buying the game en masse.

    • @ytanonymity3585
      @ytanonymity3585 Год назад +8

      It was 2005

    • @metacitizend1095
      @metacitizend1095 Год назад +2

      I don't know it has some feeling too like very liminal atmosphere and nostalgic too. Would love a remaster with unreal engine 5 something like unrecord.

    • @DeleteMyas
      @DeleteMyas 9 месяцев назад

      Check out Trepang2 time time. It echoes FEAR

    • @synthwave-goes-beep
      @synthwave-goes-beep 3 месяца назад +1

      @@metacitizend1095it was made in a proprietary engine, for it to be remastered in eu5, that would be called a REMAKE

  • @Kagarin05
    @Kagarin05 Год назад +11

    Just played through this corridor not long ago and remember reploading the save a couple times from both dying and just because of how much fun the gun fights were! FEARS a GOAT

  • @Sifioli
    @Sifioli Год назад +39

    I just started Extraction Point last night and I recognize this level. I was thinking the same thing when I got to the checkpoint: the gunfights are ridiculously fun in this game! Like you in this vid, I always forget to slow down time and punch/kick enemies.

    • @MultiNacho8
      @MultiNacho8  Год назад +8

      Playing this game with minimal slow-mo is definitely a fun challenge.

  • @timur5241
    @timur5241 3 года назад +197

    This game needs AI battles
    So I can see their full potential without fighting "super overpowered" player

    • @DespairNemesis
      @DespairNemesis 3 года назад +48

      Actually, none of the AI's are aware the others even exist. There are a few spots where you see firefights between ATC and Replica forces, and it basically comes down to who's shots happen to be aimed in exactly the right spot.

    • @timur5241
      @timur5241 3 года назад +9

      @@DespairNemesis bruh

    • @steadyjumper3547
      @steadyjumper3547 2 года назад +2

      @@timur5241 this too shook me to my core

    • @Kagarin05
      @Kagarin05 Год назад

      there was a firefight in fear 2 at the end of the school level too I let play out, and replica lost 4 men to a 3 man atc squad lel

    • @victorc8855
      @victorc8855 10 месяцев назад +4

      the PS3 version of FEAR has a bonus mission called SFOD-D where you play as the first Delta Force recon team sent into Armacham HQ, you can find it on youtube

  • @sixthhaddock8216
    @sixthhaddock8216 2 года назад +25

    I've played all the F.E.A.Rs recently this year and they are good except for fear 3 but the first will always be the best because of its ai. No video game can even compare the complexity F.E.A.R.'s ai showcases and they programmed it with a simple set of codes.

    • @MultiNacho8
      @MultiNacho8  2 года назад +8

      Agreed. Managed to grab the entire collection on Steam for a couple of bucks.

    • @TheFilthyHomeOwner
      @TheFilthyHomeOwner Год назад +3

      My favorite is the first one. I’ve played it more than 5 times and it’s great

    • @paskaalisaapaskaa5354
      @paskaalisaapaskaa5354 11 месяцев назад

      The first one also has the best atmosphere that the sequels couldnt quite nail. I liked the second one alot too but the first one will be the top one in my books forever. Even the sequels for the first one werent quite as good.

  • @uniquechannelnames
    @uniquechannelnames 3 года назад +50

    Is there a name for playing this without slo-mo. I always thought the intensity was dope without the slo-mo

    • @MultiNacho8
      @MultiNacho8  3 года назад +33

      Don't know if there's a name for it, but it's how I prefer to play FEAR. Extreme difficulty, no slow-mo.

    • @Dejademolestar666
      @Dejademolestar666 3 года назад +2

      I ser much fun withouth the slow mo

    • @uniquechannelnames
      @uniquechannelnames 3 года назад +1

      @@MultiNacho8 Phew idk if I could do extreme difficulty... but still.

    • @MultiNacho8
      @MultiNacho8  3 года назад +6

      @@uniquechannelnames When you play enough you get a good feel for how to properly move around cover, check corners, proper positioning, etc. It's certainly doable.

    • @CyberDodique
      @CyberDodique Год назад

      In addition I also made cross hairs transparent and aimed with bullet tracers. Only used reflex mode in specific areas where you don't have enough cover.

  • @daltronium_4781
    @daltronium_4781 3 года назад +79

    This game absolutely nailed what it was to slay, nothing else has ever felt like it

  • @reef6826
    @reef6826 3 года назад +38

    I heard the youtuber worthabuy talk about this games Ai, apparently it has the best ai hes ever seen, game looks great.

    • @MultiNacho8
      @MultiNacho8  3 года назад +8

      Yup. Do yourself a favor and get the game on GOG. You won't regret it.

    • @PabloRuizMega
      @PabloRuizMega 2 года назад +2

      let's go for a live action movie of f.e.a.r

    • @synthwave-goes-beep
      @synthwave-goes-beep 3 месяца назад

      @@PabloRuizMegaabsolutely not

    • @PabloRuizMega
      @PabloRuizMega 3 месяца назад

      @@synthwave-goes-beep i heard there was going to be one

  • @WAcrobat19
    @WAcrobat19 2 года назад +31

    Fear 1 and Extraction Point are the true end and peak of the franchise

    • @9ner
      @9ner Год назад +1

      eh perseus mandate was a stronger game until after your partners death. extraction point has this memorable combat sequence but wasn't a fan of its story and direction. both expansion packs really feel cheap in many ways. fear 1 was the peak and end.

    • @PointReflex
      @PointReflex Год назад +1

      @@9ner Extraction Point wasn't cheap at all, remember the last thing you saw was teenage-alma jumping into the chopper, then you wake up in the city overrun by the destruction of the Romelmeyer Complex and from that point it feels like a horror show not knowing how the hell are you going to escape that mess.
      The only thing that went kinda cheap was the ending wich left no closure at all.
      Extraction Point won the "expansion of the year" award and paved the way to the sequel, while Perseus Mandate went downhill since Vivendi brute forced a crunch program on its development nothing could prepare us for the console-casual-ish degradation that would be FEAR 2. I think the fact that John Mulky (I belive that has his name) left Monolith during the development of FEAR 2 left the team without the voice of sanity that held together the development of the first game.

    • @9ner
      @9ner Год назад

      @@PointReflex extraction point is overrated. Ruins the story and flow of the first, makes it gimmicky. Perseus at least tried to be its own thing.

    • @McGeezle
      @McGeezle Год назад +1

      ​@@9ner congrats on being the first person to ever say Perseus Mandate was better

    • @9ner
      @9ner Год назад

      @@McGeezle nah, not the first. Sorry lil bud

  • @Doc_The_Outlaw_XIV
    @Doc_The_Outlaw_XIV Год назад +3

    I got back to this game every year and every year i just grow more and more of an appreciation for the AI and how they function, even almost 20 years to the day it was released. Im currently playing it again BTW

  • @NebLleb
    @NebLleb 4 месяца назад +2

    F.E.A.R., Extraction Point and F.E.A.R. 2: Project Origin are honestly my favourite FPS/Horror games, not just due to their fusion of Jon Woo action with Ju-On style J-horror, but because the GOAP AI, coupled with the environments firefights take place in and the satisfying weapons (minus F.E.A.R. 2's pump action shotgun, its Auto Shotgun is more what you'd expect from a F.E.A.R. shottie), make for some of the most holiest of combat scenarios in any video game.
    Perseus Mandate and F.E.A.R. 3 on the other hand? Former has its moments despite weak writing and largely barren outdoor sections, but the latter wasn't made by Monolith or TimeGate, and it shows between the hyperfocus on co-op action over the action/J-horror fusion of its predecessors and its terrible story. I'd happily play Perseus Mandate over F.E.A.R. 3 any day of the week.

  • @alexamg6675
    @alexamg6675 7 месяцев назад +3

    This game is soo good highly underrated in my opinion

  • @DarkLegacy1666
    @DarkLegacy1666 8 месяцев назад +2

    Still the best till this day

  • @pocketsand2873
    @pocketsand2873 3 месяца назад

    Im replaying them all over again for nostalgia and the achievements i missed and its bring back so many memories i really love this game and the creepy tone it gives hopefully they can do a reboot of the original someday

  • @DGP_MIKE
    @DGP_MIKE 2 года назад +2

    Awesome classic my friend! Nice work on this! Big like 😃✨

  • @guillermoruiz346
    @guillermoruiz346 3 года назад +4

    Absolutly agree... totalmente de acuerdo! Best of the best

  • @mrwang420
    @mrwang420 Год назад +7

    If you think about it. ALMA is technically an SCP, so this kind of the SCP games, father lol

    • @predator2262
      @predator2262 Год назад

      The F.E.A.R Is a millitary unity who fight agains supernaturals threats,so yeah,it's basicaly the grand father of SCP fondation.
      But at least the fear have Pointman,he Is an entire army by himself,the SCP soliders are mostly jobbers. The SCP foundation need soldiers like Pointman

  • @zakshei
    @zakshei Год назад

    A gunfight in a funeral home is pretty poetic lol

  • @zgarantino
    @zgarantino Год назад +2

    I want to see a fight btw this ai and the xenomorph in alien isolation

  • @vodoojones3630
    @vodoojones3630 Год назад +4

    If I remember correctly, the devs specifically built this section to showcase the AI. I'm pretty sure the barricades/cover would be procedurally generated every load so the flow of the office would change.

    • @MultiNacho8
      @MultiNacho8  Год назад +4

      Nope. The design of the levels never changes.

  • @Imhighinparisbro
    @Imhighinparisbro 3 месяца назад

    I played this last year after idk how many years lol I got it in 2007 and man what a fucking game best FPS ever made better then anything out rn they raised the bar to high

  • @DenerWitt
    @DenerWitt 4 месяца назад

    c'mon man, thats devious

  • @VVeltanschauung187
    @VVeltanschauung187 25 дней назад

    awesome video

  • @rubbish9231
    @rubbish9231 3 года назад +3

    Indeed. I liked it.

  • @crimsonspine3239
    @crimsonspine3239 Месяц назад

    The ai in this is not "better" it is better implicated.
    The levels were designed for the ai to make easier calculations, its also a form of ilusion, thats its smart. The game truly makes it look like or to at least give you the feeling that the ai thinking.
    Like the radio chatter, when a enemy squad is almost wiped out it always says "i need backup" or something like that, it adds to the ilusion, but its just a indicator.
    Just like ai jumping over things or through things, its just lvl design.
    If you look carefully you can see were the ai could easely flank you, but didnt.
    Was it ahead of its time? Yes
    Do we have better ai? Yes.
    Is new game ai utilised by its game lvl or gameplay design? Not at all.
    A good modern ai example would be alien isolation were the game again makes you think the alien ai is smart. But its just the elusion.
    Loop up some game design or ai secrets or how stuff behind camera work on video games, like re2 mrx, or the xenomorph from isolation. Ect ect.. interesthing stuff

  • @nattanralph
    @nattanralph 3 года назад +7

    Can you get this on xbox? Looks so good

    • @MultiNacho8
      @MultiNacho8  3 года назад +11

      Not sure if you can get it on Xbox backwards compatibility, but I recommend you get it on PC. Original F.E.A.R console ports were known to have bad performance.

    • @eduardopinheiro644
      @eduardopinheiro644 3 года назад +3

      @@MultiNacho8 you can gets mods I'll find some

    • @eduardopinheiro644
      @eduardopinheiro644 3 года назад +4

      @@MultiNacho8 yes you can get it on xbox

  • @saullopez3073
    @saullopez3073 3 месяца назад

    This game was lit, I think the ppl that made half life help make this game, so explains everything

  • @simondaniel4028
    @simondaniel4028 5 лет назад +2

    This fucking game.

  • @ulfricsombrage
    @ulfricsombrage Месяц назад

    Awesome game but you should play without bullet time, it makes the gunfights too easy :b

  • @katoy9976
    @katoy9976 3 месяца назад

    Bu arada algorithma ya da telefonda karşıma çıkan birşeyden bahsetmiyorum.

  • @mrbungle3310
    @mrbungle3310 Год назад +3

    Fear ai till this day gives me a hard time... especially on the hardest difficulty...yes there are some things that are better today,but 99% of their thinking and gunfight is the best ever...games nowdays are braindead

    • @Homerboy44
      @Homerboy44 Год назад

      I would suggest trying out Trepang2 some time, which is heavily inspired by FEAR.

  • @Endle185
    @Endle185 4 года назад +96

    14 years a go and the ai was much better then today, can anyone else see there is some thing wrong with today’s world?

    • @nattanralph
      @nattanralph 3 года назад +8

      All of the world?

    • @dalegribble7939
      @dalegribble7939 3 года назад +25

      The AI itself wasn't more advanced it was more just that the AI was pretty much designed around a very specific philosophy all of the areas in which you fight to the enemies in fear are very closed off and very tightly put together this leads to their AI being able to do well since they were designed to fight in this

    • @tancredelegalileen9777
      @tancredelegalileen9777 3 года назад +18

      @@dalegribble7939 you totally nailed the explanation. The AI of F.E.A.R. is great but the map design is what allows it to shine.

    • @diocre7446
      @diocre7446 3 года назад +11

      @@tancredelegalileen9777 No. AI in F.E.A.R. and STALKER is really more intelligent. Compared to most games right now. They are unpredictable. Play both of them and you realized there is no pattern in their behaviour. Like they are thinking.

    • @gavins9846
      @gavins9846 3 года назад +5

      Yup. ALmost no brain dead pattern whatsoever - they're adapting as they go and this is just incredible. God I'm just desensitized to brain dead AI at this point thanks to all the games now

  • @MadVideosYT
    @MadVideosYT Год назад +3

    Slo-mo in this game is unnatural and makes game too easy. I would not call myself a hardcore gamer. But I used it just once and then never again. Its more fun without slo-mo

    • @bjarne431
      @bjarne431 Год назад +1

      You can even disable it completely in settings if you prefer

  • @OkOk-vj9db
    @OkOk-vj9db 4 месяца назад

    As much as I love Battlefield 4, it has some of the worst if not the worst ai I’ve seen in a game

  • @ivanyiattila3547
    @ivanyiattila3547 11 месяцев назад

    Best FPS game ever.

  • @SaiyajinJay
    @SaiyajinJay Месяц назад

    Game is just too peak

  • @briancomiskey3792
    @briancomiskey3792 2 года назад

    Ya I pulled up on ups f4 vend

  • @briancomiskey3792
    @briancomiskey3792 2 года назад

    This shit modded? The kid one

  • @harveyes
    @harveyes 2 года назад

    hey i like your gameplay, mind if i use it?

  • @dilan234
    @dilan234 6 лет назад +12

    Turn down gore 😂

  • @killabacon56
    @killabacon56 4 года назад +2

    How did you make the sound echoey?

    • @MultiNacho8
      @MultiNacho8  4 года назад +2

      It's the EAX environmental sound effects.

    • @laurabranigan7761
      @laurabranigan7761 2 года назад

      @@MultiNacho8 ok but how you managed to activate eax in modern hardware

    • @MultiNacho8
      @MultiNacho8  2 года назад

      @@laurabranigan7761 This video should help: ruclips.net/video/O1HOVmwNHck/видео.html

  • @youhavenoprivacyandownnoth8289
    @youhavenoprivacyandownnoth8289 3 года назад +12

    Every FEAR AI video makes the enemies look harder and more intelligent than they actually are.
    They are no different from your stock video games enemies with slightly more aggresive AI.

    • @Cleesp
      @Cleesp 3 года назад +22

      Sorta on topic, but the appearance that they're more intelligent than they are was actually a tactic by the developers using clear voice lines just to make it seem as though they're communicating.
      Gotta argue tho that they're still better than most stock video game enemies, as their pathing and action logic is much more polished than most competition. Not more complex, but definitely more polished.

    • @IIFM54
      @IIFM54 2 года назад +3

      cap

  • @johnjonjhonjonathanjohnson3559
    @johnjonjhonjonathanjohnson3559 4 года назад +3

    you failed intentionally in fear so many times to force this to happen

    • @MultiNacho8
      @MultiNacho8  4 года назад +10

      What do you mean?

    • @johnjonjhonjonathanjohnson3559
      @johnjonjhonjonathanjohnson3559 4 года назад +2

      you are playing wrongly on purpose to make it look more dramatic (therefor the real fight isnt that good)
      0:46 u didnt kill him
      -1:11 1:15- everywhere, pretended to accidentally walk in to an enemy
      1:45 you could have gone slow motion but that would have been lame
      1:49 didnt check behind u and shot nothing
      2:19 alerted enemies, didnt aim
      2:22 ignored 2 enemies then ran in to them making sure both could shoot you
      2:34 failed suppression then walked in to his range
      2:45 closed door for no reason
      2:57 didnt aim
      3:03 looked away from only position enemy could be and allowed an advance then missed a grenade for the voice line
      3:30 left him alive to walk in to him
      3:46 walked backwards despite clearing previous area

    • @MultiNacho8
      @MultiNacho8  4 года назад +50

      @@johnjonjhonjonathanjohnson3559 Bruh, you're looking too deep into this. I'm playing on extreme difficulty, where one or two bursts of enemy fire is usually enough to kill you. So I'm prioritizing taking cover and moving around over simply being flashy and cool.

    • @johnjonjhonjonathanjohnson3559
      @johnjonjhonjonathanjohnson3559 4 года назад

      im saying you are trying to be flashy and cool by failing and making it look more intense than it is when the situation is calm and lacks danger and therefor isnt the best fight ever
      you dont need to be in cover if you are close to 1 enemy because they cannot hit you

    • @MultiNacho8
      @MultiNacho8  4 года назад +33

      @@johnjonjhonjonathanjohnson3559 And like I said, you're looking too deep into it. That was just the way I played when I recorded the vid.

  • @convolutedcarcass1523
    @convolutedcarcass1523 Год назад +1

    This skill plus the penetrator gun, would be absolutely amazing I would imagine.

  • @deltabeta5527
    @deltabeta5527 Год назад

    Dude, where's the Cross hair?

  • @smertrusne3156
    @smertrusne3156 4 месяца назад

    Quake 3 spite100 is much better! It's just incompatible.

  • @tombobb-h2k
    @tombobb-h2k 2 месяца назад +1

    there never be a game like this ever. its all shit now. like they made mw lik 100 timesa and you retreds keep buying it