I wasted years of my life( 8 years) because I wasn't enough self-disciplined and couldn't concentrate on nothing. I also didn't improve because I didn't believe in my skills and I dIdn't work hard. But recently last year this changed and I can do that 12 hours a day and I am feeling good doing because I am not focused on comparing myself with others, but focused on learning new things and analyzing shape, etc. So 27 years old with bad art in the background and history of low-self esteem. I am telling you people don't give up. If you want to sculpt, sculpt it, draw it, but don't compare your art with others, because if you want to improve you skilld you should do art with pleasure. For last 20 days, I've done things that I didn't do in 8 years, not because I am smarter, but because I changed my mindset.
jesus christ, your background is exactly the same as mine (even the age). I went to a college and just pushed myself through it numbly. It was a bad course and I should've dropped or at least used my free time (which I had lots of) to learn art or whatever, but I decided to waste it. Now I've only started doing 3D a year ago but my results are more than enough to push away the thoughts like: "I'm too old to start in this. There's plenty of much younger people already doing it a lot better than I ever will. It's too risky and I have no room for failure anymore." etc. It sounds cliche and all but all it really takes is flipping the switch and getting into the mindset of just doing something, then with time there will be progress and with progress there will be quality. Even now I'm not progressing as fast or as efficiently as I can because I keep finding excuses (family, my job, lack of free time, etc) but it's just the way it is. I'm still far from where I want to reach, but much closer than the me from a year ago could ever imagine.
Hey I'm 28 and I'm on the same boat.. And sadly I still haven't been able to fully switch to that mindset yet even now. It's like my body is rejecting what my brain tell me to do
@@ErwinSuwandy I just accepted my limitations. Bad or good I cannot reject anymore what I am. I may fail, It is possible never to be good enough, but now if I work something else I would know what I am. Maybe I will not have enough time: work, money, the family then I will know, and determine myself as an artist. And don't let other people put you down. If you decide to draw or sculpt the beginning will be very hard ..after a while you will build a habit(as said in the video)and the things gonna be a lot easier. My thoughts are with you and I hope you will find yourself and some peace in mind sooner.
@@ErwinSuwandy It's a daily struggle really. I for one have never found a point in which I just instantly switched into a better more productive version of myself, even after say a good few weeks of producing things that made me feel fulfilled. I would simply stop for while or postpone the next steps even though they were right there at my reach. So I've settled for trusting my better judgement of not stepping too far of my studies or practices for too long (but a good advice would be maybe to try and make a schedule or something ). Even now I'm not in a great place, I stuck myself with a pointlessly complex model that i've been working on for over a month with lots of drops and retakes (many artists suggest using deadlines even for practices, just set a timeframe and respect it, whatever the outcome, and then move on). But the thing that truly helped me was the overall Blender community, not only there's a lot of people willing to help with your technical difficulties, but there's always a new free tutorial to help inspire and teach you new stuff. Also even in my lazy pauses I took a habit of always watching CG/3d related stuff, techniques, timelapses, etc. Lenghty courses/tutorials are also good, and there's a lot of pretty affordable ones out there. So It's almost like fighting my own nature, this "body rejection" you said, by surrounding myself as much as possible with the subjects of interest. And finally, like Ivan said, understand your limitations and respect your nature. Me for example, I don't consider myself very creative, I can't come up with amazing designs out of nowhere or just figure out inventive characters/scenes so I keep flooding myself with references, saving things and making a library of ideas, when something pops in my mind I always refer to that to give depth/substance to this concept. I know it's all vague and abstract and in the end the only thing that truly helps is your own determination, but either by advancing on this or by giving up just try to find your peace.
We all have the same level of self discipline. The problem is just in wanting rewards right away instead of far away. That's why what works for me and I discovered that Michael Phelps also used, is building little wins trought the day. You wake up as soon your alarms rings, first victory, you fell good right away. Cold shower, second win. 10 push-ups another win. You end up felling good after all the little wins, so it will be really easy to do something that previous was hard to do.
When I do take breaks, I tend to watch a lot of tutorials so that my mind is still with it and it's good to see other artists workflows to learn things you may have missed.
You always find the right thing to talk about involving art and working hard to make it happen. Thanks for being so dedicated to what you do, and for sharing your experience/incite along the way.
I'm 35 and I've dabbled in all sorts of artistic mediums at this point, to varying degrees - drawing, music, writing, game design, improv acting, and yes, a little bit of 3D - which has given me some perspective on what exactly it "means" to study art. The fact of the matter is, there aren't enough hours in the day to study all of those things and get great at all of them equally. So, do I treat putting down one and picking up another as a "break?" Sort of! When my energies in one start running low the others tend to bubble up. And there's a pattern to it, which is that my interest holds for about as long as needed to study a particular _part_ of the medium. If I feel stuck and spinning in circles, it's because I'm focusing my attention on something that isn't the bottleneck, like trying to study anatomy to correct my figure drawing when I need to be studying proportion. If I break to study other things, it usually happens that the thing I was trying to learn before eventually comes up again and locks into place - for example, studying typography made me really understand that proportion was what I was missing in my figure drawings, and then after spending some time developing ways of fixing it, all the anatomy knowledge just flowed out, even though I had hardly sketched anything in years. I get rusty in the specifics, but that's countered by knowing what I'm going for and how to get there. And this continues on into any larger project too: If I say, for example, "I'm making a video game", I have to know what the game is studying, or else I can't clearly see the scope of the work and reason logically about what needs to be learned to make it. There are fundamental principles in visual art, in music theory, and any medium with developed techniques, and so large projects, often being technical exercises, need a phase where the principles themselves are developed and refined. Over time I learned to actively seek those out, which made the learning go a lot faster. So in my opinion, when pressure to take a break builds up and you can't trace it back to any particular cause, that probably means not "time to sleep in and watch TV shows for the next week", but that it's time to switch to a different course of study for a little while, something that you can't even say "I'm doing this because this is related to my work" about. What will probably happen is that you see a relationship later, but you needed to willingly immerse yourself in both subjects for a little while to see it.
That is not true. Taking breaks is a must because we artists cannot function without taking rests in between. If you overwork yourself you’ll run the risk of burn out or your health. It’s not healthy. Depending how many minutes you spend on practicing drawing. Try to think of how many minutes you want your break to be as long you can get back to work after. For me, normally when I study takes me an hour to study, take a 25 minute break, and then get back to studying. But when I draw that depends how long, but it’s important to pause and take breaks. Use a timer on your phone or download a free pomodoro timer app.
I've been on a break from digital art since 2010. Been trying to get back into it lately since I tried out blender recently. Amazingly my zbrush license is still valid! Gotta love lifetime licenses.
I've been on a break since 2016 and I still can't discipline myself to get back into it. But yeah gotta love perpetual licenses. Major props to Zbrush for being one of the few doing it
I have been taking a break from animation because I can't find a job anywhere. I wasted years going to school for this. Received my bachelor's in December 2018, did an amazing Summer internship in 2019, and now I have no job and not making any money doing coronavirus apocalypse tribulation. I am very disappointed in this life. I have accomplished nothing.
Getting the job it´s always harder..it´s even harder when the country we live in, doesn´t have Industries with 3D jobs or concept artists... Btw you have really nice animation skills try doing some freelancing!
Dude you got a summer internship 3/4 of the world struggle hard enough to get an internship Dont put yourself down my love you are special you accomplished getting a bachelor degree and internship you will get there Try networking and writing articles in medium about animation and upload youtube videos study marketing and you already have your skills market them and network your way to the job Never ever ever say you have accomplished nothing judging by what you wrote you accomplished what 3/4 of the world havent And you should be damn proud of that accomplishment
i did the same as you wasted time getting an animation degree and have no job, the difference is I pretty much gave up on Animation and started sculpting on Zbrush
This makes so much sense. Its basically like having a routine. As someone who loves modelling and sculpting and getting far too focused on it and ignoring my health like sleeping or taking a break to the point I have to take a long one and then loosing motivation and such (ADD is hell for this), this advice will probably help me a lot. My life kinda revolves around routines but only if it has to do with doing chores or something. This could also probably help a lot for people on the spectrum like me who get burnouts. Now all I have to do is set a timer or someone to coach me lol. Because once I'm focused on my beloved work, I won't stop for anything unless I get bored of it.
running is good. especially in forest. also as said in that vid relaxing is important. making 12 hours a day is nothing, if you can't get inspiration. a 10 hours day, with a 2 hours nice photo shooting can be much more productive than a 12 hours work. this is the whole problem of the world actually. people don't know how to relax. they run like dumb after money. and most of the time fail in finding happiness
6:25 THIS!!! F**KING THIS!! I was confused why my line strokes were not the same when I stopped drawing from yesterday or when I stopped from last 3 days. I thought I was the only one that has this but hearing you say “easing in” and comparing it to heavy weights pretty much answers my personal problem.
Actually when I was young I took a break from art for 3 years and I've gotten better. True story. Taking a Break is mandatory as well as you use your imagination.
I feel like this is very personal so the advice in this video can't be applied to everyone. For me if I tell my self thatg I have to get to work at a very specific date I tend to stress about it or at least not fully enjoy my rest, what works for me is to have a mental idea of how I need to feel to get back work. So when I take a longer break, every morning I ask myself "Am I at the point where I can healthily work again?" but also make sure I don't answer "no" only out of laziness. If I do find myself being relaxed enough to work again but not doing it because lazy I give myself a point in time where I have to start no matter what (+ a list of things to do). I agree about the part saying you should start work back progressively tho
I think we have the same routine, even the relaxing before bed I find it helps rather than going straight to bed after any 3D work or drawing, and wow how awesome is your chun li sculpt!
3:52 Honestly I find that checking analytics (especially outside of "work hours") can be very dangereous. It can quickly become obsessive and start to be very detrimental to mental health. It is one thing to actually study your performance and see where you can improve, see what's working and what's not. But when you start checking just for the sake of it, just to see how much your numbers are growing and get that small dopamine high, you know something's wrong. I started noticing this tendency as soon as I started getting some real growth. Checking analytics can quickly get "addictive".
Art is something we do in spare time. Art should be an enjoyable activity. If you have to work for commission it becomes stressful and you give it up eventually or just stop loving it. Some people need longer breaks. After all if we neglect our soul by starving it for few extra dollars, what have we accomplished? We begin to feel and look like the characters that we make.
You are very right about when taking big breaks it can be really hard to get back into it, most of your skills will go rusty and you get out of your workflow so things will take you longer and most likely will look more messy than before. Off course that rust will go away just gotta give it some time, its important not to give up when you see bad results after a huge break. But the most important thing is when you stop doing art you will built more of an addiction to games, movies, RUclips, etc, that will make getting back into art really hard, as you can be doing that thing that takes no effort and gives you joy. The thing is avoiding it will only build that stress, just do it. Things that take effort give you way more joy, and also makes you feel accomplished. :)
I want to thank you. I've spent too long wanting to be a 3D modeler and even understanding basics to where i have created several meshes, but spending too long away from it. I'll eventually get the motivation to get into it again and then after a day or two lose all steam and not touch it for a couple months. I think my problem was poor planning but also unsatisfied with how my skill level was developing and just putting it to the side, and wanting to put that dissatisfaction out my mind. I think my other biggest problem was i was wanting to do too much at once, from sculpting, to retopology, to texturing, rigging, and animation, when i should be focusing on one thing at a time. I want to thank you for helping me realize this.
I just stop drawing when it's a "bad day" or stop having fun in general. Having a secondary thing to play around in like a music program or modelling. Awesome model by the way, it's almost inspiring me to download blender
First of all Nice Modell of Chun Li! I think you are really making Progress and we can see it with each new Video you upload. Second, I am glad to see you doing retopo to clean up your sculpts too. I always thought I just kinda suck at Sculpting in a clean manner, but seeing this calms my mind a little, but still gives me clues what other areas I am currently lacking and some Inspiration to tackle those. Third, have you experimented with using or planning to use Non-Photorealistic-Rendering Techniques like Cel Shading or Outlines? I think those might be a good fit for your Style and I'd be thrilled to see what you can achieve in the creative wilderness that is NPR. Lastly to the actual Topic of the Video. Thanks for tackling it. I always feel that either taking the break or getting back from it is the most difficult thing in the world, so hearing your thoughts on the topic is really nice. Though I don't think I am the guy to actually stick to a plan. Good thing I got like minded people who will tell me, when I get to cozy in my Lazyness.
So proud of you👏🏾 life can be such a struggle and at times we feel like what we're doing isn't even contributing to anything. Things like work, family struggles, depression, sickness drain the hell out of us. I haven't drawn since quarantine started and this video makes me feel like a loser😹 Im going to discipline myself from now on. God bless❤
I've practiced my art for 6 years without missing a day, I'm on day 2240 right now. The key for me is to have a few totally different disciplines like 2D painting, drawing, 3D hard surface, and sculpting among others to jump between, as well as streaming my progress. Making it a point to never skip a day helped me figure out ways to keep going in a sustainable way.
That sounds Amazing. Any tips on how to add a Discipline? I want to learn drawing, playing an instrument (Keyboard for now, Saxophone once I feel good enough with the Keyboard) and learn japanese. Someday I also want to learn Programming. While right now I am mostly doing 3D Modelling and Animation (slacking off too much though).
@@DonWippo1 if you are a reader and havent read it yet, might as well get this one. "atomic habits" by james clear. its not for everyone but i think the concept behind it could help to find your own way
@@DonWippo1 Doing things that are related makes it easier to switch. All visual things are closely related, drawing has a lot in common with 3D, same task, different tools (create images). The skills all benefit each other. Drawing, playing an instrument, and learning a language have nearly nothing in common, so it may be difficult to sustain it, and very draining. As for how to actually do it... just pick a day, think of a simple schedule, and stick to it. :)
Both of you thanks for your Advise. I am not much of a reader, but that Book recommendation still sounds reasonable, so I might try it. One of the Problems for me to pick up / practice drawing is actually because it is related. I can't stop thinking "this would be so easier in 3D, you suck". So I thought it might be good for me to practice an artistic skill that is not visual.
Awesome work! hope one day i can achieve sculpting like that. Good content. The video motivated me to go back to the practicing after a week off. Thank you!
I have written several novels and plan to finish a trilogy. It's been a long time since working on it and last time I opened my draft, I literally felt a bit of panic instead of joy.
Overworking yourself daily is what lead to this feeling in the first place, i have a rule that i should add a half hour max past the point where I'm actually feeling tired of work per day, it doesn't matter whether i finish what i was doing or not keeping my mental health and preventing burnouts outweighs the rest
personal experience is the complete opposite. If I take small breaks here and there I just can't get into the rythm of working efficiently. On the other hand, I feel taking a long break (several months) allows me to get energy and motivation back up. This is a very subjective subject.
I do the same> I find myself taking a 3 month break after working non stop for 9 months. I enjoy that break and I often find myself craving to get back to my art. I wait for the craving ;) I'm also amazed out how much faster I can crate I find my skills get better after a long break. without sketching or warm ups. It becomes a real joy again to do my art. I had a teacher who would do a 50/50 work 1 hour take 1 hour off.work 6 months take 6 months etc.
Good advice. I have a highly compulsive personality. And even I've gone from excessive nonstop art making to complete nothing. And that's not good, obviously.
As a senior developer w/ 14 yrs of experience. I took a spontaneous break for myself and didn't produce art for yes, 1 year. So IMHO, I strongly disagree. If you were born with "art" in your blood. You will have a knack for it, no matter the length of time from a break you take. Once you learn something, and produce more than a handful of art pieces, illustrations. The ability to do it, will always be there, and in fact. The newest of tools your software will have upgraded since your last use. Will be a compliment to your return, as most of it becomes more and more. Fewer clicks to do operations. With that said, sculpting a character, and other components are 2nd nature. Even after 1 year. This includes the roundabout pipeline in total from modeling, uv, and texturing. The greatest gift a LONG spontaneous break will give. Is the ability to step back and learn to be a self-honest artist. You will immediately after detaching see everything in a newer light. Your memories of competing for art competitions, and the portfolio garbage will clear out of your head. So when you return, you won't think as much about the work. Or the meaning that your ego has once fed you to not touch something any further to modify, because it seemed once daunting, is now a meaningless series of steps to a repetitive process of assembly. Thanks for the video, and the cool speed through of your work, great job! - But I strongly disagree with your initial pressing to the issue of taking a break with spontaneous lack of planning. Any break, is a great break. If what you do, is often, and repetitive. Believe me, it WILL open your eyes to your faults, and all that useless misapplied tutorial info, and other shenanigans will become more crystal clear as to what you have to do to improve. What I will suggest is; replace your artistic habits for a new hobby, so the job you have for art. Will be just a job, and less about the ego-technical-know-it-all-and-how type of artist that this industry/game education uselessly spits out over and over. When you do it, just do it. Because an "artist" at any company is as only as good as the company asks of them to be.
I wondered what happened to you. Are you just vertex painting the lips? I didn't see you do any retopology there. But you also got the lips to look glossy so I'm a little confused how you did that. Also what rig are you using? It looked so simple how you applied it, but then I guess you could have cut that out..? Thanks for your inspiring videos.
I'm definitely deep into this, like 10 years of not working on art regularly outside of work. Don't even know what I would draw if I sat down and tried anymore. Working on fixing it tho
This is very true...After having IB art for two years in highschool I got really unmotivated to drawing after I graduated. The class nearly forced me to produce art 24/7 which made drawing less fun and creative for me all together. 5 months after I graduate from high school, I don’t draw at all. 6 months after graduating I finally have the power to draw again, but I only draw for one day. Too long of a break is never good, I felt so much better not picking up a pencil that now when I do I still get that feeling that I’m forced to draw and I give up all together. I’m still working on breaking this habit.
i think im going to quit every thing about 3d. pcs are over so priced to buy the double or more for ex (rtx 2060 cost here about 874.56 usd) in algeria. drawing tablet does not exist and there is no online store supports the delivery. thanks for encouraging me to learn but i will keep watching you for fun
@@johnnylame3355 the problem i don't have decent PC.since 2018 I was planning to upgrade my old laptop with i7 4558u radeon hd 8500m but everything is overpriced, working with this laptop makes blender freezes and crashing all of the time i cant pay about 2000$ on 600$ pc
Yan do you think you will do in the near future a reaction video on your veiwers' scoulpts? I mean like advices on what are we doing wrong and what are we doing right
This is an awesome video. Really goes over a lot of the struggles that I have had as an artist. Especially wanting to give up after a long hiatus. Great content as usual! Quick question about your most recent sculpting course; do you go over a lot of the techniques you are using in this Chun-Li sculpt? Especially those used to create the clothing and various assets as well as combining the primitive meshes together used to block in the form?
Hey Yan! I've followed you for a while and I love your content. I was wondering, if you could make a video about how you go about sculpting the face (and possibly the rest of the body)? Cause you seem to have a very particular way of going about it, and I would love to learn more about that :) Thanks!
As much as this wasn't your message, I've decided drawing isn't for me. I have ideas, concepts, and designs that I'm sure will probably die with me, or be forgotten in time. I want to be good at art, but I was expecting too much from myself, and too little from the skill of creative art itself. I really do not have the time to learn how to draw, nor the time to practice, practice, practice.. Practice... Practice....... Practice........... JUST to make sure I don't decrease in skill or ability. I have my job, school, and other hobbies/interests that I enjoy more than making art, that require the same time input, and I'm not willing to sacrifice my skill and ability in my other hobbies for this one. If I care enough, I'll probably get my art commissioned, or try and draw the same 4 inches over and over again for 40 hours until I finally get it close enough to what I want to be. I would say I probably don't have the patience for art either. They say being your own worst critic is a good thing, but I'm literal Perfectionist Parent levels of critic. If I don't get it exactly how I want it, I don't want to do it at all. Maybe in a few years, I might become more lenient on myself, and that might allow me to get better at art. But I doubt it.
3d was a my hobbie for a long time until it became my job, honestly I'm having a bad time getting back from my break but that's not the point of my comment, my point is, do not look for perfection strive for it sure, but remember that you'll likely never achieve it, the process of trying to get there is the reward, my other hobbies involves creating stuff I'm a maker, it's fun to have the final product but honestly what I love is to cut stuff, sand, finish make it look nice, the process is the must fun part. This is try same for art, you can make your practice fun, find something you like and try to copy it, do it sometimes, copy something else, if you do want to learn how to draw you need to find a way that is the must fun for you, for me was recreating, I like interiors so thats what I settle on, I see a cool bedroom ill copy it, or try to copy it, now I can create rooms from scratch only from ideias and reference online, what Im saying is that you can have the cake and eat it too, all what you gotta do is make learning fun, practice fun,i can't tell you how to do this because it depends on you, but it's a technique that works
I love your workflow. Would you mind spending a bit of time going over your fullbody blockout phase? How do you add objects without going into object mode, similar to how Zbrush you can insert meshes (many digital sculptors use that method to sculpt stylized characters)
hey what software are you using in the video? if that 3D coat? I like how you can quickly make low poly components of the model, as well as sculpt high poly parts. I struggle to do this in zbrush
I wasted years of my life( 8 years) because I wasn't enough self-disciplined and couldn't concentrate on nothing. I also didn't improve because I didn't believe in my skills and I dIdn't work hard. But recently last year this changed and I can do that 12 hours a day and I am feeling good doing because I am not focused on comparing myself with others, but focused on learning new things and analyzing shape, etc. So 27 years old with bad art in the background and history of low-self esteem. I am telling you people don't give up. If you want to sculpt, sculpt it, draw it, but don't compare your art with others, because if you want to improve you skilld you should do art with pleasure. For last 20 days, I've done things that I didn't do in 8 years, not because I am smarter, but because I changed my mindset.
jesus christ, your background is exactly the same as mine (even the age). I went to a college and just pushed myself through it numbly. It was a bad course and I should've dropped or at least used my free time (which I had lots of) to learn art or whatever, but I decided to waste it. Now I've only started doing 3D a year ago but my results are more than enough to push away the thoughts like: "I'm too old to start in this. There's plenty of much younger people already doing it a lot better than I ever will. It's too risky and I have no room for failure anymore." etc. It sounds cliche and all but all it really takes is flipping the switch and getting into the mindset of just doing something, then with time there will be progress and with progress there will be quality. Even now I'm not progressing as fast or as efficiently as I can because I keep finding excuses (family, my job, lack of free time, etc) but it's just the way it is. I'm still far from where I want to reach, but much closer than the me from a year ago could ever imagine.
Hey I'm 28 and I'm on the same boat.. And sadly I still haven't been able to fully switch to that mindset yet even now. It's like my body is rejecting what my brain tell me to do
@@ErwinSuwandy I just accepted my limitations. Bad or good I cannot reject anymore what I am. I may fail, It is possible never to be good enough, but now if I work something else I would know what I am. Maybe I will not have enough time: work, money, the family then I will know, and determine myself as an artist. And don't let other people put you down. If you decide to draw or sculpt the beginning will be very hard ..after a while you will build a habit(as said in the video)and the things gonna be a lot easier. My thoughts are with you and I hope you will find yourself and some peace in mind sooner.
@@ErwinSuwandy It's a daily struggle really. I for one have never found a point in which I just instantly switched into a better more productive version of myself, even after say a good few weeks of producing things that made me feel fulfilled. I would simply stop for while or postpone the next steps even though they were right there at my reach. So I've settled for trusting my better judgement of not stepping too far of my studies or practices for too long (but a good advice would be maybe to try and make a schedule or something ).
Even now I'm not in a great place, I stuck myself with a pointlessly complex model that i've been working on for over a month with lots of drops and retakes (many artists suggest using deadlines even for practices, just set a timeframe and respect it, whatever the outcome, and then move on).
But the thing that truly helped me was the overall Blender community, not only there's a lot of people willing to help with your technical difficulties, but there's always a new free tutorial to help inspire and teach you new stuff. Also even in my lazy pauses I took a habit of always watching CG/3d related stuff, techniques, timelapses, etc. Lenghty courses/tutorials are also good, and there's a lot of pretty affordable ones out there. So It's almost like fighting my own nature, this "body rejection" you said, by surrounding myself as much as possible with the subjects of interest.
And finally, like Ivan said, understand your limitations and respect your nature. Me for example, I don't consider myself very creative, I can't come up with amazing designs out of nowhere or just figure out inventive characters/scenes so I keep flooding myself with references, saving things and making a library of ideas, when something pops in my mind I always refer to that to give depth/substance to this concept.
I know it's all vague and abstract and in the end the only thing that truly helps is your own determination, but either by advancing on this or by giving up just try to find your peace.
We all have the same level of self discipline. The problem is just in wanting rewards right away instead of far away. That's why what works for me and I discovered that Michael Phelps also used, is building little wins trought the day.
You wake up as soon your alarms rings, first victory, you fell good right away. Cold shower, second win. 10 push-ups another win.
You end up felling good after all the little wins, so it will be really easy to do something that previous was hard to do.
Still rocking a great workflow Yan I love it!
Thanks Danny!
When I do take breaks, I tend to watch a lot of tutorials so that my mind is still with it and it's good to see other artists workflows to learn things you may have missed.
You always find the right thing to talk about involving art and working hard to make it happen. Thanks for being so dedicated to what you do, and for sharing your experience/incite along the way.
My pleasure, glad it helped :)
I'm 35 and I've dabbled in all sorts of artistic mediums at this point, to varying degrees - drawing, music, writing, game design, improv acting, and yes, a little bit of 3D - which has given me some perspective on what exactly it "means" to study art.
The fact of the matter is, there aren't enough hours in the day to study all of those things and get great at all of them equally.
So, do I treat putting down one and picking up another as a "break?" Sort of! When my energies in one start running low the others tend to bubble up. And there's a pattern to it, which is that my interest holds for about as long as needed to study a particular _part_ of the medium. If I feel stuck and spinning in circles, it's because I'm focusing my attention on something that isn't the bottleneck, like trying to study anatomy to correct my figure drawing when I need to be studying proportion. If I break to study other things, it usually happens that the thing I was trying to learn before eventually comes up again and locks into place - for example, studying typography made me really understand that proportion was what I was missing in my figure drawings, and then after spending some time developing ways of fixing it, all the anatomy knowledge just flowed out, even though I had hardly sketched anything in years. I get rusty in the specifics, but that's countered by knowing what I'm going for and how to get there.
And this continues on into any larger project too: If I say, for example, "I'm making a video game", I have to know what the game is studying, or else I can't clearly see the scope of the work and reason logically about what needs to be learned to make it. There are fundamental principles in visual art, in music theory, and any medium with developed techniques, and so large projects, often being technical exercises, need a phase where the principles themselves are developed and refined. Over time I learned to actively seek those out, which made the learning go a lot faster.
So in my opinion, when pressure to take a break builds up and you can't trace it back to any particular cause, that probably means not "time to sleep in and watch TV shows for the next week", but that it's time to switch to a different course of study for a little while, something that you can't even say "I'm doing this because this is related to my work" about. What will probably happen is that you see a relationship later, but you needed to willingly immerse yourself in both subjects for a little while to see it.
I needed this. I thought that taking breaks would make me less of an artist
That is not true. Taking breaks is a must because we artists cannot function without taking rests in between. If you overwork yourself you’ll run the risk of burn out or your health. It’s not healthy.
Depending how many minutes you spend on practicing drawing. Try to think of how many minutes you want your break to be as long you can get back to work after.
For me, normally when I study takes me an hour to study, take a 25 minute break, and then get back to studying.
But when I draw that depends how long, but it’s important to pause and take breaks. Use a timer on your phone or download a free pomodoro timer app.
sigh. Samw
Without fresh air, your brain will collapse on its own.
I've been on a break from digital art since 2010. Been trying to get back into it lately since I tried out blender recently. Amazingly my zbrush license is still valid! Gotta love lifetime licenses.
I've been on a break since 2016 and I still can't discipline myself to get back into it. But yeah gotta love perpetual licenses. Major props to Zbrush for being one of the few doing it
I have been taking a break from animation because I can't find a job anywhere. I wasted years going to school for this. Received my bachelor's in December 2018, did an amazing Summer internship in 2019, and now I have no job and not making any money doing coronavirus apocalypse tribulation. I am very disappointed in this life. I have accomplished nothing.
Not your fault life is trash, also not your fault some chinesian dude ate a bat.
Getting the job it´s always harder..it´s even harder when the country we live in, doesn´t have Industries with 3D jobs or concept artists... Btw you have really nice animation skills try doing some freelancing!
Dude you got a summer internship 3/4 of the world struggle hard enough to get an internship
Dont put yourself down my love you are special you accomplished getting a bachelor degree and internship you will get there
Try networking and writing articles in medium about animation and upload youtube videos study marketing and you already have your skills market them and network your way to the job
Never ever ever say you have accomplished nothing judging by what you wrote you accomplished what 3/4 of the world havent
And you should be damn proud of that accomplishment
i did the same as you wasted time getting an animation degree and have no job, the difference is I pretty much gave up on Animation and started sculpting on Zbrush
Wow, that's not true. A ton of people wish they were where you are at including me. And try freelancing. It's the only way to go! 👍
This makes so much sense. Its basically like having a routine. As someone who loves modelling and sculpting and getting far too focused on it and ignoring my health like sleeping or taking a break to the point I have to take a long one and then loosing motivation and such (ADD is hell for this), this advice will probably help me a lot. My life kinda revolves around routines but only if it has to do with doing chores or something. This could also probably help a lot for people on the spectrum like me who get burnouts. Now all I have to do is set a timer or someone to coach me lol. Because once I'm focused on my beloved work, I won't stop for anything unless I get bored of it.
Everybody has add
My whole life is stressful even when i'm relax.
try meditation and ASMR therapy, it does help.
The trick is to be so stressed out that it becomes your default state of mind.
running is good. especially in forest. also as said in that vid relaxing is important. making 12 hours a day is nothing, if you can't get inspiration. a 10 hours day, with a 2 hours nice photo shooting can be much more productive than a 12 hours work. this is the whole problem of the world actually. people don't know how to relax. they run like dumb after money. and most of the time fail in finding happiness
6:25 THIS!!! F**KING THIS!! I was confused why my line strokes were not the same when I stopped drawing from yesterday or when I stopped from last 3 days. I thought I was the only one that has this but hearing you say “easing in” and comparing it to heavy weights pretty much answers my personal problem.
So true! One can never have it all! And planning very conciously is the only way to take control of the dilemma!
Thanx. Your videos are always very motivating.
Actually when I was young I took a break from art for 3 years and I've gotten better. True story. Taking a Break is mandatory as well as you use your imagination.
You have no idea how suiting this video is for me at this moment! I am too kinda was taking a break and now its so hard to get back to!
You make it look so easy! I wish I was at your level. You are an amazing artist!
I feel like this is very personal so the advice in this video can't be applied to everyone. For me if I tell my self thatg I have to get to work at a very specific date I tend to stress about it or at least not fully enjoy my rest, what works for me is to have a mental idea of how I need to feel to get back work. So when I take a longer break, every morning I ask myself "Am I at the point where I can healthily work again?" but also make sure I don't answer "no" only out of laziness.
If I do find myself being relaxed enough to work again but not doing it because lazy I give myself a point in time where I have to start no matter what (+ a list of things to do).
I agree about the part saying you should start work back progressively tho
I’m a beginner and to be honest this is the best channel on youtube so far. I appreciate your work and thank you so much
I think this applies to any passionate endeavour. Good video.
I think we have the same routine, even the relaxing before bed I find it helps rather than going straight to bed after any 3D work or drawing, and wow how awesome is your chun li sculpt!
3:52 Honestly I find that checking analytics (especially outside of "work hours") can be very dangereous. It can quickly become obsessive and start to be very detrimental to mental health.
It is one thing to actually study your performance and see where you can improve, see what's working and what's not.
But when you start checking just for the sake of it, just to see how much your numbers are growing and get that small dopamine high, you know something's wrong.
I started noticing this tendency as soon as I started getting some real growth. Checking analytics can quickly get "addictive".
Art is something we do in spare time. Art should be an enjoyable activity. If you have to work for commission it becomes stressful and you give it up eventually or just stop loving it. Some people need longer breaks. After all if we neglect our soul by starving it for few extra dollars, what have we accomplished? We begin to feel and look like the characters that we make.
You are very right about when taking big breaks it can be really hard to get back into it, most of your skills will go rusty and you get out of your workflow so things will take you longer and most likely will look more messy than before. Off course that rust will go away just gotta give it some time, its important not to give up when you see bad results after a huge break. But the most important thing is when you stop doing art you will built more of an addiction to games, movies, RUclips, etc, that will make getting back into art really hard, as you can be doing that thing that takes no effort and gives you joy. The thing is avoiding it will only build that stress, just do it. Things that take effort give you way more joy, and also makes you feel accomplished. :)
I want to thank you. I've spent too long wanting to be a 3D modeler and even understanding basics to where i have created several meshes, but spending too long away from it. I'll eventually get the motivation to get into it again and then after a day or two lose all steam and not touch it for a couple months. I think my problem was poor planning but also unsatisfied with how my skill level was developing and just putting it to the side, and wanting to put that dissatisfaction out my mind. I think my other biggest problem was i was wanting to do too much at once, from sculpting, to retopology, to texturing, rigging, and animation, when i should be focusing on one thing at a time. I want to thank you for helping me realize this.
Great talk and awesome sculpt as always man! 🔥🔥🔥
Thanks xD
I just stop drawing when it's a "bad day" or stop having fun in general. Having a secondary thing to play around in like a music program or modelling.
Awesome model by the way, it's almost inspiring me to download blender
1:35 True. Consistency through balance. Easy to forget after too much time off. Thanks
First of all Nice Modell of Chun Li! I think you are really making Progress and we can see it with each new Video you upload.
Second, I am glad to see you doing retopo to clean up your sculpts too. I always thought I just kinda suck at Sculpting in a clean manner, but seeing this calms my mind a little, but still gives me clues what other areas I am currently lacking and some Inspiration to tackle those.
Third, have you experimented with using or planning to use Non-Photorealistic-Rendering Techniques like Cel Shading or Outlines? I think those might be a good fit for your Style and I'd be thrilled to see what you can achieve in the creative wilderness that is NPR.
Lastly to the actual Topic of the Video. Thanks for tackling it. I always feel that either taking the break or getting back from it is the most difficult thing in the world, so hearing your thoughts on the topic is really nice. Though I don't think I am the guy to actually stick to a plan. Good thing I got like minded people who will tell me, when I get to cozy in my Lazyness.
Thank you so much!
Chun Li looks like a Disney Princess here. Love it!
i always love your work dude thankyou !! 🔥💯
We missed you Yan! Great video btw
Great video man Keep Rockin !
I really really love your art style. I'm gonna practice day by day to get that level. Thanks a lot for motivate me.
I was off my game for almost 8 years.... mostly depression but I got help and I’m back to drawing and painting 🖼 again.
So proud of you👏🏾 life can be such a struggle and at times we feel like what we're doing isn't even contributing to anything. Things like work, family struggles, depression, sickness drain the hell out of us. I haven't drawn since quarantine started and this video makes me feel like a loser😹 Im going to discipline myself from now on. God bless❤
The blue and red rim lights see EPIC!
yup, just what i need. ty
I'm on a break/hiatus right now. Thanks for uploading this and sharing your thoughts with us.
Yo, Chun Li is wearing a blue underwear, she is like Superman wearing a red underwear over his stocking.
I saw Chun-Lee..then i Sub!
Nice work Bro😎👍
Keep'em coming..
you are amazing bro. love your work
Oh yah i can relate. I got into a problem and took a break for 3 months and its really hard to pick up my brush again. 😩
You're amazing talented! Thanks for share your experience!
I've practiced my art for 6 years without missing a day, I'm on day 2240 right now. The key for me is to have a few totally different disciplines like 2D painting, drawing, 3D hard surface, and sculpting among others to jump between, as well as streaming my progress. Making it a point to never skip a day helped me figure out ways to keep going in a sustainable way.
That sounds Amazing. Any tips on how to add a Discipline?
I want to learn drawing, playing an instrument (Keyboard for now, Saxophone once I feel good enough with the Keyboard) and learn japanese.
Someday I also want to learn Programming. While right now I am mostly doing 3D Modelling and Animation (slacking off too much though).
@@DonWippo1 if you are a reader and havent read it yet, might as well get this one. "atomic habits" by james clear. its not for everyone but i think the concept behind it could help to find your own way
@@DonWippo1 Doing things that are related makes it easier to switch. All visual things are closely related, drawing has a lot in common with 3D, same task, different tools (create images). The skills all benefit each other. Drawing, playing an instrument, and learning a language have nearly nothing in common, so it may be difficult to sustain it, and very draining. As for how to actually do it... just pick a day, think of a simple schedule, and stick to it. :)
Both of you thanks for your Advise. I am not much of a reader, but that Book recommendation still sounds reasonable, so I might try it.
One of the Problems for me to pick up / practice drawing is actually because it is related. I can't stop thinking "this would be so easier in 3D, you suck". So I thought it might be good for me to practice an artistic skill that is not visual.
Ohh man, ansome job...congratulations 👏 👏
awesome! cool sculpt and colors, love your workflow!
Wow this super neat good job looking for next video stay safe buddy
Amazing work Yan. Watching you from Canada
Awesome work! hope one day i can achieve sculpting like that.
Good content.
The video motivated me to go back to the practicing after a week off.
Thank you!
I have written several novels and plan to finish a trilogy. It's been a long time since working on it and last time I opened my draft, I literally felt a bit of panic instead of joy.
Overworking yourself daily is what lead to this feeling in the first place, i have a rule that i should add a half hour max past the point where I'm actually feeling tired of work per day, it doesn't matter whether i finish what i was doing or not keeping my mental health and preventing burnouts outweighs the rest
personal experience is the complete opposite.
If I take small breaks here and there I just can't get into the rythm of working efficiently. On the other hand, I feel taking a long break (several months) allows me to get energy and motivation back up.
This is a very subjective subject.
I do the same> I find myself taking a 3 month break after working non stop for 9 months. I enjoy that break and I often find myself craving to get back to my art. I wait for the craving ;) I'm also amazed out how much faster I can crate I find my skills get better after a long break. without sketching or warm ups. It becomes a real joy again to do my art. I had a teacher who would do a 50/50 work 1 hour take 1 hour off.work 6 months take 6 months etc.
This is great! Thank you.
Brutal bro, you are brutal!
Good advice. I have a highly compulsive personality. And even I've gone from excessive nonstop art making to complete nothing. And that's not good, obviously.
My favorite fighting game character, epic sculpture
As a senior developer w/ 14 yrs of experience. I took a spontaneous break for myself and didn't produce art for yes, 1 year. So IMHO, I strongly disagree. If you were born with "art" in your blood. You will have a knack for it, no matter the length of time from a break you take. Once you learn something, and produce more than a handful of art pieces, illustrations. The ability to do it, will always be there, and in fact. The newest of tools your software will have upgraded since your last use. Will be a compliment to your return, as most of it becomes more and more. Fewer clicks to do operations. With that said, sculpting a character, and other components are 2nd nature. Even after 1 year. This includes the roundabout pipeline in total from modeling, uv, and texturing. The greatest gift a LONG spontaneous break will give. Is the ability to step back and learn to be a self-honest artist. You will immediately after detaching see everything in a newer light. Your memories of competing for art competitions, and the portfolio garbage will clear out of your head. So when you return, you won't think as much about the work. Or the meaning that your ego has once fed you to not touch something any further to modify, because it seemed once daunting, is now a meaningless series of steps to a repetitive process of assembly. Thanks for the video, and the cool speed through of your work, great job! - But I strongly disagree with your initial pressing to the issue of taking a break with spontaneous lack of planning. Any break, is a great break. If what you do, is often, and repetitive. Believe me, it WILL open your eyes to your faults, and all that useless misapplied tutorial info, and other shenanigans will become more crystal clear as to what you have to do to improve. What I will suggest is; replace your artistic habits for a new hobby, so the job you have for art. Will be just a job, and less about the ego-technical-know-it-all-and-how type of artist that this industry/game education uselessly spits out over and over. When you do it, just do it. Because an "artist" at any company is as only as good as the company asks of them to be.
great advice and amazing art. incredible job!
I wondered what happened to you.
Are you just vertex painting the lips? I didn't see you do any retopology there. But you also got the lips to look glossy so I'm a little confused how you did that.
Also what rig are you using? It looked so simple how you applied it, but then I guess you could have cut that out..?
Thanks for your inspiring videos.
For the rig, he's using a default blender addon called rigify. check out CGdive's youtube channel he's doing a full course on it
I've tried the rigify rig and it always gives me errors. :(
IDK how youtube knew and recommed me this vid but I was thinking of quiting blender thanks Yan you changed my mind
Esse cara é o melhor véi!!
i loved this video,
thank you very much
I learn a lot from your videos
Awesome advice 👏👏👏...... love your videos🔥
That’s some insane 3D sculpting skills!
Omg, I respect at the highest point yours arts skills
Wow I am sold. That was the most beautiful thing I ever seen. I thought that was z brush at first. No idea you can do that with blender
I'm a guitarist and I also draw, I've been thinking for my entire life that taking a break would fuck up my abilities as an artist, I needed this
🔥🔥🔥🔥
Do hawks next!
I prefer the model you made than the one in Marvel vs Capcom: Infinite
I almost cried when I saw that Chun Li honestly.
I don't like either of them. Her SFV model is far better.
I'm definitely deep into this, like 10 years of not working on art regularly outside of work. Don't even know what I would draw if I sat down and tried anymore. Working on fixing it tho
I had to put the video in 0.25, incredible chunli art!
Woah she looks so cooool 😲
This is very true...After having IB art for two years in highschool I got really unmotivated to drawing after I graduated. The class nearly forced me to produce art 24/7 which made drawing less fun and creative for me all together. 5 months after I graduate from high school, I don’t draw at all. 6 months after graduating I finally have the power to draw again, but I only draw for one day. Too long of a break is never good, I felt so much better not picking up a pencil that now when I do I still get that feeling that I’m forced to draw and I give up all together. I’m still working on breaking this habit.
Thank you sir.
01:22 nice workflow
thank you for the video it helped out
fantastic!
I love your work and tutorials. I wonder how you're able to put colors in the clothing while sculpting
Oh god thank you for this
Great advice and great work👍
Can you upload this as tutorial please😁
This was helpful to me, thank you.
So long,I have been waiting for you everyday to upload video.
Good seeing you here 😊
i think im going to quit every thing about 3d.
pcs are over so priced to buy the double or more for ex (rtx 2060 cost here about 874.56 usd) in algeria. drawing tablet does not exist and there is no online store supports the delivery.
thanks for encouraging me to learn but i will keep watching you for fun
you don't need a good gpu for modelling or sculpting, only a decent processor and enough RAM, only for rendering.
@@johnnylame3355 the problem i don't have decent PC.since 2018 I was planning to upgrade my old laptop with i7 4558u radeon hd 8500m but everything is overpriced, working with this laptop makes blender freezes and crashing all of the time i cant pay about 2000$ on 600$ pc
Same here in Brazil, my PC is from 2012 (was a good one). Now I can't run Unreal with more than 20 fps. Sculpting is ok.
Yan do you think you will do in the near future a reaction video on your veiwers' scoulpts? I mean like advices on what are we doing wrong and what are we doing right
Thank you so much for make me realize my mistake
This is an awesome video. Really goes over a lot of the struggles that I have had as an artist. Especially wanting to give up after a long hiatus. Great content as usual!
Quick question about your most recent sculpting course; do you go over a lot of the techniques you are using in this Chun-Li sculpt? Especially those used to create the clothing and various assets as well as combining the primitive meshes together used to block in the form?
Hey Yan! I've followed you for a while and I love your content. I was wondering, if you could make a video about how you go about sculpting the face (and possibly the rest of the body)? Cause you seem to have a very particular way of going about it, and I would love to learn more about that :) Thanks!
Yan you Literally made chun li 100 times better than fortnite..love your work..
Thank you so much for the advice and I love your art style. I would love to see you do a Netero from Hunter x Hunter sometime.
Please make Head sculpting Tutorial!!
You're backkkkk!
As much as this wasn't your message, I've decided drawing isn't for me. I have ideas, concepts, and designs that I'm sure will probably die with me, or be forgotten in time.
I want to be good at art, but I was expecting too much from myself, and too little from the skill of creative art itself.
I really do not have the time to learn how to draw, nor the time to practice, practice, practice.. Practice... Practice....... Practice........... JUST to make sure I don't decrease in skill or ability.
I have my job, school, and other hobbies/interests that I enjoy more than making art, that require the same time input, and I'm not willing to sacrifice my skill and ability in my other hobbies for this one.
If I care enough, I'll probably get my art commissioned, or try and draw the same 4 inches over and over again for 40 hours until I finally get it close enough to what I want to be.
I would say I probably don't have the patience for art either. They say being your own worst critic is a good thing, but I'm literal Perfectionist Parent levels of critic. If I don't get it exactly how I want it, I don't want to do it at all. Maybe in a few years, I might become more lenient on myself, and that might allow me to get better at art. But I doubt it.
3d was a my hobbie for a long time until it became my job, honestly I'm having a bad time getting back from my break but that's not the point of my comment, my point is, do not look for perfection strive for it sure, but remember that you'll likely never achieve it, the process of trying to get there is the reward, my other hobbies involves creating stuff I'm a maker, it's fun to have the final product but honestly what I love is to cut stuff, sand, finish make it look nice, the process is the must fun part. This is try same for art, you can make your practice fun, find something you like and try to copy it, do it sometimes, copy something else, if you do want to learn how to draw you need to find a way that is the must fun for you, for me was recreating, I like interiors so thats what I settle on, I see a cool bedroom ill copy it, or try to copy it, now I can create rooms from scratch only from ideias and reference online, what Im saying is that you can have the cake and eat it too, all what you gotta do is make learning fun, practice fun,i can't tell you how to do this because it depends on you, but it's a technique that works
I will one day be at this level. Lots of cool techniques to learn, I'll be around. :)
I love your workflow. Would you mind spending a bit of time going over your fullbody blockout phase? How do you add objects without going into object mode, similar to how Zbrush you can insert meshes (many digital sculptors use that method to sculpt stylized characters)
Love your work flow. I'm trying to get back into sculpting. Are you using speedsculpt addon?
Thanks for the tips. What 3d program are you using?
hey what software are you using in the video? if that 3D coat? I like how you can quickly make low poly components of the model, as well as sculpt high poly parts. I struggle to do this in zbrush
It's blender
Damn it... you're right
hey YanSculpts i wondered if you could do a video about your blockout process?