Project zomboid tunes were always mind shattering... I mean from the golden era ancient times of baldspot alpha to this epicness and brutal ambience of build 41. Man, I can't stress it enough... this game is a masterpiece. Starting from Mr. Beever.
Well, the original is simply what "Medium" is here. But yes, some tracks having a "High" version does make things more epic, I love those parts. Edit: Actually the original has one additional instrument (idk if it's piano or guitar or whatever) that is relatively loud, it's missing here.
this is the ideal instrumental arrangement for grounded zombie media imo. lots of guitar to give it that melancholy tone but a ton of bassy chello strings and brass to represent danger
Running through Raven Creek with Superb+Subpar Survivors mod, witnessing chaos, stopping only to rest for a moment. This was playing, the original, but it captured the subtlety of the danger that could jump out any second. I loved the build up it had
Low: You did it. Breathing heavily, you look at the mountain of bodies before you. The horde is dead. But slaying a horde always brings more attention. The second wave is the true killer. The dead shuffle out from their hiding spots, growling when they spot you. They pour in scattered patches, disorganized and steady, but even the hardiest can fall now. You ready a fire axe with a few broad swings. Let them come. More corpses for the pile. Medium: The loud metallic whirling over your head tells you this is going to be a *long* day. You cut down three in swift succession, before whirling around to cleave a fourth's skull in twain. Exhaustion is on its way. This war of yours can only last for so long before you can no longer fight it. All the same, you roll your shoulders and twist your axe in your grip, as they continue to arrive in greater numbers. This is a clearing. This is a Chicago Ted. You will hold your ground. Let them come. You will be ready. High: It takes a certain mettle to continue the fight this long. It takes a very rare and particular one to reach deep enough to push forwards through thicker yet hordes. The rain has begun as the true mass of the horde shows its face. Whether by choice or poor attention, all routes of escape are blocked. There is only retreat to the wall. It is not a hopeless fight. You are a man, made machine in your survival. To come this far is to reject failure, and to wage war on death itself. Exhaustion sets its icy hand on your shoulder like an old friend. That axe is heavier than it's ever been, and the horde shows no sign of slowing. This is it. This is, well and truly, it. On these odds, paupers are crowned kings. On these odds, gods are slain and ascended all the same. On these odds, the weakest rise to the top and the strongest fall to the bottom. On these odds, only the worthy survive. If your confidence wanes, this is your last chance to pray for salvation. It is time to fight to the last. Until all of one side is extinguished. There is no more backing down. It is, quite literally, do or die. You lift your axe for another swing, embodying the hero's spirit. Discretion was never part of your repertoire anyways.
"Yeah im pretty sure that house is alarmed so dont smash-" *glass shatters and alarm goes off* "Well. I guess its as good a time as any to teach you propper melee."
Got this banger playing when came to outer side of West-Poijt to check on some houses and heli came out of nowhere, I buckled up and prepared my battle axe and spears, killed 1000+ zeds in 16 hours or smth
The game is very different with high zombie count, no zombie respawns, and 15% sprinters (by mod). You’re almost entirely screwed depending on what weapon you have and your stats if there more than 3 and a crowd of walkers
twerks while getting surrounded by 500 zombies
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Project zomboid tunes were always mind shattering... I mean from the golden era ancient times of baldspot alpha to this epicness and brutal ambience of build 41. Man, I can't stress it enough... this game is a masterpiece. Starting from Mr. Beever.
The only bad thing I see in the game is that isn't getting constantly updated, but it's normal if they are just an indie group
@@joenutsy It is getting constantly updated
right? ive unfortunately havent gotten the chance to play baldspot and kate story mode but ive been with this game since build 38 XD
finally, someone who truly appreciates the music!
@@joenutsy Build 42 is coming in the next few months
The High Intensity bit gives me the vibe of; you know you're going to die here, but you're taking as many with you as possible.
bruh the way the music just explodes in intensity from the transition to high mode is just insane
I never liked original More Are Coming. But THIS is my new favorite.
Well, the original is simply what "Medium" is here. But yes, some tracks having a "High" version does make things more epic, I love those parts.
Edit: Actually the original has one additional instrument (idk if it's piano or guitar or whatever) that is relatively loud, it's missing here.
easily has the best low in the game
This one fits so well, can't even express it enough
this is the ideal instrumental arrangement for grounded zombie media imo. lots of guitar to give it that melancholy tone but a ton of bassy chello strings and brass to represent danger
The way the bowed strings mix the occasional electrical guitar note is amazing.
You can always count on the combat music to make you feel stronger than you are and get you killed :D
True. This one gets me into trouble because I keep looking for fights to extend it.
I think Project Zomboid is my new favorite game
For some reason this is so epic and intense it makes me cry when the beat drops, literally tears run down my cheeks. Idk why tho
youre, just... fucking weird dawg, like thats just you
wild
Sounds suprisingly a bit more hopefull instead of desperation , even when desperation is probably the thing you feel mostly when more are coming .
I actually feel that this is very intentional. The game presents itself as bleak, but it's like it invites you to make your own hope.
Running through Raven Creek with Superb+Subpar Survivors mod, witnessing chaos, stopping only to rest for a moment. This was playing, the original, but it captured the subtlety of the danger that could jump out any second. I loved the build up it had
This is my favourite, desperate but determined.
Low: You did it. Breathing heavily, you look at the mountain of bodies before you. The horde is dead.
But slaying a horde always brings more attention. The second wave is the true killer. The dead shuffle out from their hiding spots, growling when they spot you. They pour in scattered patches, disorganized and steady, but even the hardiest can fall now.
You ready a fire axe with a few broad swings. Let them come. More corpses for the pile.
Medium: The loud metallic whirling over your head tells you this is going to be a *long* day. You cut down three in swift succession, before whirling around to cleave a fourth's skull in twain.
Exhaustion is on its way. This war of yours can only last for so long before you can no longer fight it.
All the same, you roll your shoulders and twist your axe in your grip, as they continue to arrive in greater numbers. This is a clearing. This is a Chicago Ted. You will hold your ground.
Let them come. You will be ready.
High: It takes a certain mettle to continue the fight this long. It takes a very rare and particular one to reach deep enough to push forwards through thicker yet hordes. The rain has begun as the true mass of the horde shows its face. Whether by choice or poor attention, all routes of escape are blocked. There is only retreat to the wall.
It is not a hopeless fight. You are a man, made machine in your survival. To come this far is to reject failure, and to wage war on death itself.
Exhaustion sets its icy hand on your shoulder like an old friend. That axe is heavier than it's ever been, and the horde shows no sign of slowing.
This is it. This is, well and truly, it. On these odds, paupers are crowned kings. On these odds, gods are slain and ascended all the same. On these odds, the weakest rise to the top and the strongest fall to the bottom.
On these odds, only the worthy survive.
If your confidence wanes, this is your last chance to pray for salvation.
It is time to fight to the last. Until all of one side is extinguished. There is no more backing down. It is, quite literally, do or die.
You lift your axe for another swing, embodying the hero's spirit. Discretion was never part of your repertoire anyways.
Bitch im saving your comment so can learn how to write this good.
Oh my god nobody cares
@@matthewjones39 do you have a problem with creativity sir
@@IronBoy-hf2lp Yes
@@matthewjones39 i come back to this video just to see this comment so somebody does care
*chef's kiss*
idk why but this ones my favorite
"Yeah im pretty sure that house is alarmed so dont smash-"
*glass shatters and alarm goes off*
"Well. I guess its as good a time as any to teach you propper melee."
Now has surpassed The Last of Us as the best soundtrack. What an amazing game.
You managing to fight off the impossible theme song
my fav track in Zomboid
me running around after throwing molotov
*spawns in with occupation as engineer*
*instantly swarmed after a while*
me: ENGINEER GAMING *yeets pipe bomb*
What feeling unstoppable sounds like.
Armin's touch is like the Midas touch.
This is the one that bangs the hardest after Maybe We Can Win This
This smashes Maybe we can Win This IMO
Purely musically, this piece is better, but I feel like in the context of the game maybe we can win this is better
cdda모드에서 제작한 나무창 들고 호드랑 싸우는데 이 음악 나올 때 감성 지렸다.
good story bud
huh, i never paid attention to the game music, good to be able to hear it while im not actually mowing down zombies.
Best Part 7:58
This sound like if you was defending u last base from a big horde of runners
Got this banger playing when came to outer side of West-Poijt to check on some houses and heli came out of nowhere, I buckled up and prepared my battle axe and spears, killed 1000+ zeds in 16 hours or smth
Dinlemezsem rahat uyuyamıyorum bea.
Best part 9:35
Reminds me of my first horde when all i had was a .22 that would jam every 2 shots and a nearly broken spiked baseball bat
The high one gives a kind of vibes of: You are bitten, but you have turned off zombie respawning, so kill more before the infection or THEY kill you.
me after shooting one bullet and then eradicating the entire riverside population
Same but muldraugh
It like i hear some helicopter in background
its time to take the gas station back
I feel like these intense chase themes don't fit when all you really do is walk away and occasionally shove them back if they get too close.
turn on sprinters then it changes
The game is very different with high zombie count, no zombie respawns, and 15% sprinters (by mod). You’re almost entirely screwed depending on what weapon you have and your stats if there more than 3 and a crowd of walkers
The devs are Cyndi Lauper and the fans the girl asking for b42 release