Making a Volumetric Jet Material for Eevee - Blender 2.91 tutorial

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  • Опубликовано: 29 окт 2020
  • In this tutorial I'll go through how to make a volumetric jet setup for eevee. We'll also model a simple jet engine!
    The Songs For Humanity channel: / @songsforhumanity
    --------------------------
    This channel is a "behind the scenes" look for my Songs For Humanity Project, with occasional random videos about whatever happens to interest me :)
    More about the SFH project: / what_is_songs_for_huma...
    Original SFH music on Soundcloud (CC0): / projectsfh
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Комментарии • 68

  • @user-ol1ul9el5f
    @user-ol1ul9el5f Год назад

    僕は日本人ですが、ところどころ拡大して編集してくれているのでとても見やすいです!ありがとう

  • @chosenideahandle
    @chosenideahandle 2 года назад

    A Finnish Canadian here who discovered you today! Nice job!

  • @NoBody-eh8bw
    @NoBody-eh8bw 3 года назад +10

    This series is delightful, I'm happy to have found your channel. The animation looks great and the music is very fun, I'm looking forward to the finished product. Your closing asides are a nice dose of grounded positivity in a world sorely lacking such things. Thanks for being a genuine inspiration.

    • @SketchesForHumanity
      @SketchesForHumanity  3 года назад +1

      Thank you very much! Glad you enjoyed both parts of the video. I'm looking forward to the finished product too 😅 2 minutes is a surprisingly long duration for this kind of animation..

  • @samduss4193
    @samduss4193 2 года назад

    O man Great.. I did not learn much about node yet and felt directly overwhelmed lol if one of u heard a got for noob tutorial let me know :)
    thanks again Sketches for humanity I will try to get a tutorial per week to cash up so interesting :)

  • @theloothgroup
    @theloothgroup 3 года назад +1

    So much in one tutorial! A super job getting through a bunch of concepts quickly and clearly.

  • @gossher
    @gossher 3 года назад

    Wow, i love your style. Blender, music and couple therapy all in one. Tnks!

  • @nhutminhle4600
    @nhutminhle4600 2 года назад

    I can see so much work out there, thank you for your tutorial, the ship is stunning!!!!!

  • @TheAnimeist
    @TheAnimeist 3 года назад +1

    When it comes to Blender, you are the one. Great tutorial!

  • @owenrichards1418
    @owenrichards1418 2 года назад

    Holy crap, I've been buggering around for ages trying to get something that does this. Thank you so much!

  • @aerboi1428
    @aerboi1428 8 месяцев назад

    Great work! Huge thanks!

  • @stefanguiton
    @stefanguiton 3 года назад

    Excellent tutorial!

  • @NewQuinnProductions
    @NewQuinnProductions 3 года назад +1

    Your channel is really special. Not only is your Blender workflow really creative and efficient, your presence and your musings at the end are calming and inspiring. Thank you.

    • @SketchesForHumanity
      @SketchesForHumanity  3 года назад +1

      Thank you very much, Quinn! It's always really encouraging to get this sort of feedback. I'm glad you've enjoyed my videos :)

  • @apatsa_basiteni
    @apatsa_basiteni 3 года назад

    That was very awesome and helpful.

  • @pralanshuhedaoo564
    @pralanshuhedaoo564 3 года назад

    Oh wow man you are seriously the godly help ,so much in just one tutorial ,thanks for this budddy love this tutorial ❤️❤️

  • @chrisfarte
    @chrisfarte 2 года назад

    such a good tutorial, thank you!

  • @cahyobulan8841
    @cahyobulan8841 3 года назад +1

    nice steady speed explanation.

  • @Astro1derboy
    @Astro1derboy 3 года назад +1

    Very well done. Really enjoyed this. And your closing thoughts seem well-grounded and mature. Just earned a new subscriber!

  • @fuz3jarul3
    @fuz3jarul3 2 года назад

    fantastic stuff... learnt a lot.. good pace as well.

  • @thankyouherb1608
    @thankyouherb1608 3 года назад

    thank you so much, really great how clean and simple explained. Now you have a new follower :)

  • @billmuir
    @billmuir 3 года назад

    Nicely explained

  • @martinmardoek4663
    @martinmardoek4663 Год назад

    Very Cool! Thnx!

  • @nathiisol2490
    @nathiisol2490 3 года назад

    Cool tutorial

  • @Death-Flower
    @Death-Flower 3 года назад

    Thank you !!

  • @pikapi1837
    @pikapi1837 3 года назад

    You are amazing 🔥👍

  • @lakvfx
    @lakvfx 3 года назад

    awesome!! more tuturials please

  • @KHeleka
    @KHeleka 3 года назад

    thank you!

  • @Andreamacor
    @Andreamacor 3 года назад

    Great!

    • @Andreamacor
      @Andreamacor 3 года назад

      Im'm switching from Max to Blender, this software is simply GREAT, SMART and FRESH.

  • @maxim.library
    @maxim.library Год назад

    This is cool! If you want to replicate smoke for cycles use emission to volume in shader. I find it works better

  • @amoresfresh8503
    @amoresfresh8503 3 года назад +1

    Nice tutorial! When I animate my ship moving, the 2nd brighter and smaller jet stream(mentioned around 21:00) doesn't move with the engine. The volumetrics move but the middle flame doesn't. Any help is appreciated!
    edit: NVM fixed it by using generated instead of object coordinates. Thanks again for the tut!

  • @sognargames3486
    @sognargames3486 3 года назад +2

    excellent tutorial although I'm having issues with the resolution of the flame, even with the voxel amount at 256 it still looks low res and gets worse as I zoom out, any idea what this could be?

    • @vanpas
      @vanpas Год назад +1

      I had the same issue and managed to fix it by going to the Render Properties > Volumetrics > Tile Size and set it to 2px. I know your comment is a year old but I thought I'd share just in case you're still looking for an answer or someone else runs into the same problem!

    • @alix6270
      @alix6270 Год назад

      @@vanpas You helped me a TON. Im making it for a game and it looked so bad but this helped me so much thank you!!!!

  • @songohan2982
    @songohan2982 3 года назад +1

    Thank you for sharing.
    By the way i like the final animation, could you please make a breakdown how you make camera animation and render tips?

    • @SketchesForHumanity
      @SketchesForHumanity  3 года назад +2

      Thanks for the comment! I've actually thought about making a video about animating cameras. Not in immediate plans right now, but probably will happen at some point :)

    • @songohan2982
      @songohan2982 3 года назад

      Awesome i wish to learn more from your channel 😁

  • @lazarusomega2000
    @lazarusomega2000 2 года назад +1

    How do you manage to avoid the volume light showing through the engine?

  • @Tiki_Media
    @Tiki_Media 2 года назад

    Yes, with regards to your Thought Tinkering, I always looked at it this way: If your current partner is "one in a million", that means there are 3700 or so one-in-a-millions still out there (assuming you are restricting yourself to half the world's 7.577 billion people). Like you said, it's not mean to be depressing, but liberating. Indeed, an opportunity to treat your current loved one with respect, and above all, Just. Be. Kind.

  • @1111marsupilami
    @1111marsupilami 2 года назад

    Why does my color ramp at 19:28 only reach half of the object? I can't make a gradient over the full length, only to the middle of the flame?

  • @pencil9879
    @pencil9879 3 года назад

    It`s been a long day when you were seen . ;)

    • @SketchesForHumanity
      @SketchesForHumanity  3 года назад +1

      Oh yeah, busy times.. Hopefully 2021 will be a bit more chill for me :)

  • @da_cat
    @da_cat 3 года назад

    I have a problem ... the volume pierces trough the engine mesh

  • @ageronin7796
    @ageronin7796 2 года назад +2

    one question why this flame is shining through the object, someone know the anserw?

    • @ricardogerboles
      @ricardogerboles Год назад +1

      I have the same issue and I can´t find any solution. Still searching.

    • @vanpas
      @vanpas Год назад

      Same thing here. For now I suppose I'll just render both with and without the jet and composite it in post

  • @skillzorskillsson8228
    @skillzorskillsson8228 2 года назад

    For some unknown reason i dont see my Volume when im in Material Preview or Rendered Preview... I only see it when i am in Solid Mode. I have applied a material to it and all. But its not showing up. So far i only have a default material and obviously it is a Pricipled volume shader plugged in the Volume in Material Output. I am using Blender 3.0.0

    • @skillzorskillsson8228
      @skillzorskillsson8228 2 года назад

      I figured it out. I had to click Use Nodes in the Node Editor. I clicked Use Nodes already in the Material Side Panel but it was kinda strange because the use nodes buttons did not dissapear when i clicked on it. But it started using nodes when i clicked this button and i could create nodes in the node editor. But in the node editor the checkbox for use nodes was still disabled. So i just had to enable that

  • @Charmorph_Creations
    @Charmorph_Creations 2 года назад

    You are GOD men

  • @DouglasStory1
    @DouglasStory1 2 года назад

    Loving the tutorial so far but (you knew there was a "but" coming) I am having a big problem with the Array modifier. At the 5:50 mark in the video we are told to select "Object Offset" with the Empty as object to use. When I select that I get something very odd happening that is not at all what I see in the video. What I'm seeing is that each successive repeat of the original object is much bigger than the original. Number two is twice the size of the original and rotated and tilted flat. Number three is WAY bigger than number two, and so on. If I increase the count to 20 as shown in the video my screen is completely obscured by many huge overlapping copies of the original fan blade object.
    And yes, I made sure that the fan blade object and the Empty share the same Origin point. Any ideas as to what I'm doing wrong here? I have spent hours trying to figure this out.
    I first had the problem with V3.0.1, then upgraded to V3.2, but still getting the same thing. Any help is appreciated.

    • @SketchesForHumanity
      @SketchesForHumanity  2 года назад

      You probably have the scale of the empty at 2 or something. The scale has to be 1 for the copies to be the same size.

    • @DouglasStory1
      @DouglasStory1 2 года назад

      @@SketchesForHumanity Thank you for the speedy reply. But I figured it out: newbie mistake! I had manipulated the plane that formed the fan blade in object mode and forgot to Apply the changes. This occurred to me while I was taking a nap. :)

  • @lazylizarts
    @lazylizarts 3 года назад

    Brother what's the configuration of your work station, I am struggling to render

    • @SketchesForHumanity
      @SketchesForHumanity  3 года назад +1

      Sorry to hear that. Yeah, I'm running a pretty beefy system with an i-9700k, RTX-2080S & 32Gb's of RAM.

    • @lazylizarts
      @lazylizarts 3 года назад

      @@SketchesForHumanity thanks mate

  • @Jbarrel1
    @Jbarrel1 Год назад

    how do i switch to render view

  • @isaiahbryant7617
    @isaiahbryant7617 2 года назад

    my arrow wont move on its own. anyone got an idea on why that is?

  • @zdefraig5156
    @zdefraig5156 2 года назад

    all the blades are different size. help pls

  • @denisbelya3079
    @denisbelya3079 3 года назад

    not sure why but when I select the empty my whole screen gitches

    • @geodav2497
      @geodav2497 3 года назад

      bro i got same probls u need to make shure the center of the first blade is the center of the central cylinder u got in the middle and then it males copyes of blades, not sure how helpfull it was im begginer but to fix that i whacet that part like 20 times. after fixed that i got copy of the blades on the strange angels and now im dealing with that XD

  • @mrhollywood1173
    @mrhollywood1173 3 года назад

    Wish my sailboat did that ............

  • @songyi2709
    @songyi2709 3 года назад

    I'm your fans,but you look so depressed.Hope you and your wife are happy every day.

    • @SketchesForHumanity
      @SketchesForHumanity  3 года назад +1

      Thanks for the comment! No worries, I'm not depressed, just Finnish 😊 we are happy with our lives, and we try to be thankful for all the blessings we've got!