New TRS Gizmos in Unreal Engine 5.4 | Translate, Rotate, and Scale

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  • Опубликовано: 5 окт 2024
  • In this video, we’ll be exploring the new TRS Gizmos and how they can be activated.
    TRS Gizmos, short for Translate, Rotate, and Scale, are powerful tools that allow you to manipulate objects in your scene with precision and ease. With the release of Unreal Engine 5.4, these Gizmos have received a significant upgrade, offering even more control and flexibility.
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Комментарии • 42

  • @jawbone1218
    @jawbone1218 5 месяцев назад +6

    Short and sweet. We love you Winbush!

  • @bloohaus8670
    @bloohaus8670 5 месяцев назад +9

    Legendary shirt

    • @JonathanWinbush
      @JonathanWinbush  5 месяцев назад +1

      Haha I gotta get some more printed up 🤙🏿

  • @unrealchallenge7342
    @unrealchallenge7342 5 месяцев назад +2

    Short and to the point!

  • @atlanteum
    @atlanteum 5 месяцев назад +4

    I have some an update on the "Loss of Reaction" issue Winbush mentions at 01:15 in the video I jumped into a shot real quick to test out the new manipulators. No issues with crashing [yet], but did lose "reaction" with many of the controls after just a few interactions. Others remain completely functional. Clicking away from the control rig and back did not help. BUT... scrubbing the Timeline did! Not a permanent solution, bit at least a workable stopgap till an update comes out.

  • @HussinKhan
    @HussinKhan 5 месяцев назад +2

    Cool! Thanks JW!

  • @virtualfilmer
    @virtualfilmer 5 месяцев назад +3

    Great job Winbush! I find 5.4 quite crashy with sequencer and this enabled - is that just me?

    • @JonathanWinbush
      @JonathanWinbush  5 месяцев назад +3

      Yea I was doing a client project yesterday and for me it was when I was using the motion designer and trying to go to quick add it would crash 100%
      I almost wish they did a 2nd preview before going full on release to work the kinks out

    • @super3studio
      @super3studio 5 месяцев назад +1

      Working on mograph and sequencer in 5.4 is a crash machine on my side too, currently installing the may 2nd update to see changes

  • @ryanmassiah
    @ryanmassiah 5 месяцев назад +2

    This is excellent!

  • @MarcioSilva-vf5wk
    @MarcioSilva-vf5wk 5 месяцев назад +1

    ReStir GI is starting to be introduced with Lumen, maybe forward updates gon give the option to use it

  • @atlanteum
    @atlanteum 5 месяцев назад +2

    More Notes! I've also noticed that certain rig controls will not highlight in the list of controls in Sequencer when selected if the new TRS style is active. Toggling it off eliminates the problem. Toggling it on again simply causes a different set of controls to not highlight! Wheeeeeeee! I just love updates..!

    • @JonathanWinbush
      @JonathanWinbush  5 месяцев назад +1

      Yea I've been noticing some descriptencies as well I guess that's why it's experimental

  • @atlanteum
    @atlanteum 5 месяцев назад +2

    "a NEW look?" You mean... the look it should have had from day one! Now if the programmers will just turn those Hula-Hoops they call character control rigs into nice, razor-thin NURBS curves, we'll be good to go!
    All snarking aside, the improvement bring made by the UE team on all fronts are simply amazing. At the rate they're going, it won't be long before their little game engine evolves into a proper DCC, - for which I, and I'm sure many others, will be infinitely grateful.

  • @JoshPurple
    @JoshPurple 3 месяца назад +1

    Awesome, Thank You 🏆🙂!

  • @Popviz
    @Popviz 5 месяцев назад +1

    Cheers Winbush!

  • @rayalexander411
    @rayalexander411 5 месяцев назад

    Superb. Just a newbie myself and need to ask for the shortcut key that switches between translate Actor and translate Gizmo please.

  • @bojacksimpson8624
    @bojacksimpson8624 5 месяцев назад +1

    Great! will they always have to be activated or will they be default at some point?

    • @JonathanWinbush
      @JonathanWinbush  5 месяцев назад

      I'm not sure I know it's experimental for now so I guess we'll see

  • @super3studio
    @super3studio 5 месяцев назад +1

    Always straight to the point and helpful, thx Winbush 💪 additional question : as a blender/houdini user, is there a way or plugin we could buy or get to type TRS with numeric increments eg w/x/3 or e/y/45 ? Would be soooo cool

    • @JonathanWinbush
      @JonathanWinbush  5 месяцев назад +2

      Hmm not that I know of off hand but with the new gizmos being in the experimental stage hopefully that's something they will add!

    • @super3studio
      @super3studio 5 месяцев назад +1

      @@JonathanWinbush fingers crossed 🤞! Glad to hear from you

  • @BreakBackReality
    @BreakBackReality 5 месяцев назад

    why in new gizmo doesn't work grid snapping? where its enable?

    • @JonathanWinbush
      @JonathanWinbush  5 месяцев назад

      It's experimental so there's some kinks still

  • @madghost999
    @madghost999 Месяц назад +1

    Its cool gizmo but buggy. Rotation snapping not working and pretty of time it was not reacting. Anyone knows any clone shortcut like 'Old' gizmo transform with ALT key pressed?

    • @JonathanWinbush
      @JonathanWinbush  Месяц назад +1

      @madghost999 yea it's not there yet. Hopefully, it gets fixed in 5.5

  • @estate0007
    @estate0007 5 месяцев назад

    They are much more usable, but... snapping doesn't work anymore. Or did I miss something here?

    • @JonathanWinbush
      @JonathanWinbush  5 месяцев назад +2

      yea it's experimental still so seems like a lot of functions are not there

  • @faithaloneinchristalone5824
    @faithaloneinchristalone5824 2 месяца назад

    why has my Gizmo dissapeared cant seem to get it back i know its probly a push of a button but im gettig frustrated

  • @rubberdog
    @rubberdog 5 месяцев назад +1

    Great tip, cheers for that much better Gizmos

    • @JonathanWinbush
      @JonathanWinbush  5 месяцев назад

      Hopefully they work out the bugs on these soon

  • @djrocktime7058
    @djrocktime7058 4 месяца назад

    Enabled TRS,the all snaps functionality was gone~~

    • @JonathanWinbush
      @JonathanWinbush  4 месяца назад

      Yea alot of the functions seem to be off I guess that's why it's in experimental mode at the moment

  • @geejota
    @geejota 5 месяцев назад

    Hey guys, does anyone here had succeded install Cineware for 5.4?

  • @DeanCassady
    @DeanCassady 5 месяцев назад +1

    Déjà vu