I really can't believe how Unreal Engine has come up with these really amazing & intuitive motion graphics toolkit. it's actually much simpler than most other 2D software out there, and it's coming from Epic Games?!!! this is really awesome!
My man!!! It is finally time! Keep these golden nuggets coming our way. I've seen a few tutorials on the new motion design feature but I couldn't wait to see your perspective and detailed explanations. We all appreciate you Winbrush! Keep the wheels rollin'!
Yea I got sick from all the travel I've been doing but I'm back now! I was really shocked no ones been talking about these tools all anyone's been talking about is the cloners so I gotta get this info out 🤙🏾
Great stuffs as always Jonathan! Can't wait to see a dipe dive in that remote control in action as it looks like something very different from we usually know from AE and cinema 4D
Bro i can not thanks you enough for making these! Your tuts are super easy to follow and cool. Plus your lighting in your studio is fire! I will be following along each tut. Congrats on all your success sir!
Thanks man I'm just happy people can learn and not have to get in student debt like I had to in order to learn this trade. Hopefully one day I can make a living out of this cause I do enjoy it 🤙🏿
@JonathanWinbush Man im loyal student. Just got laid off from being a 3d artist of 14 year's. Your videos give me hope i may work agian. So real talk Thank You soo much!
It would be better to have a complete replica of C4D's motion graphics module, and to be able to use the same logic in UE as in C4D so that it doesn't cost more to learn, I hope so, so cool!!!!
I make graphics for broadcast blender + ae, well I think you understand that it needs a cyclic background, yes you can do through UE output by NDI (until it is not added 5.4) or SDI, but what about cyclic rendering, I wonder if you can conditionally loop the mograf for 20 seconds, so that after rendering to get a looped video, very interesting this topic with looping on the renderer, will have to do many things also do keys or not :)
@@JonathanWinbush that would be great, thanks for that. i suspect it will be something in the blue prints as it works atm if you had say 20 name idents how would you pick them in a live scenario?
Great stuff. How do get the panels(Motion Design Outliner and Operator Stack) ontop of each other? I can get it to work. It always "jumps" out again and my workspace resets to some degree when I reopen a file(maybe this is just because of the preview state of this release)
@@JonathanWinbush Not to the factory default as I have saved a custom one, but some panels like the Motion Design Outliner jumps back to the main monitor even tough I have docked it onto my 2nd monitor. Others like the material designer closes back down even tough I have docked it.
Hey, do you know if it is possible to have a Typewriter Style of animation for the text and the lower Third scale with it? Because I tried it using the Text3DCharacter Transforms(as I couldn't get it to work with the animator) but it looks as if the AutoSize will not "see" it(maybe it looks at the Bounding Box of the Text which might not change when animating it this way)
Is anyone aware of a python script exploit that is incorporated into UE 5.4? My Malwarebytes software blocks an exploit every time I turn on 5.4, regardless if I have created a project or not. I have tried to make exceptions but Malewarebytes still blocks the python.exe file.
Unleash Your 2D Potential with Unreal Motion Design ruclips.net/video/KGbuKh6t02w/видео.htmlsi=ziQ12NDZ-8PWzPU2
Unreal Engine Pricing Update ruclips.net/video/rXPstGcvNxE/видео.htmlsi=PzBU3fHJONkfXTj1
Sync Cinema 4D and Unreal Engine 5 Projects in Real-Time ruclips.net/video/ezKCsIzQvxg/видео.htmlsi=xpiNSwqV6xYsdZtu
You can tell someone who has had a LOT of live TV experience is behind this motion design mode. So much handy stuff already built-in.
Yea Andy and team really nailed it. Lords know how bad I've needed this function through out my career.
You’ve made the last two days of work much more fun with your explanations and approach. Thank you!
Oh wow thanks so much Dievgo really appreciate the super chat! 🤙🏿💪🏿
I really can't believe how Unreal Engine has come up with these really amazing & intuitive motion graphics toolkit. it's actually much simpler than most other 2D software out there, and it's coming from Epic Games?!!! this is really awesome!
Couldn't agree more!
My man!!! It is finally time! Keep these golden nuggets coming our way. I've seen a few tutorials on the new motion design feature but I couldn't wait to see your perspective and detailed explanations. We all appreciate you Winbrush! Keep the wheels rollin'!
Yea I got sick from all the travel I've been doing but I'm back now! I was really shocked no ones been talking about these tools all anyone's been talking about is the cloners so I gotta get this info out 🤙🏾
Great stuffs as always Jonathan! Can't wait to see a dipe dive in that remote control in action as it looks like something very different from we usually know from AE and cinema 4D
Thank you Winbush, always bringing a lot of knowledge to the community, an incredible tool that makes texting in boxes much easier.
Absolutely this one is a big one for someone like me that builds lots of lower 3rds n such!
This is another great tool. Thanks for sharing your knowledge.
Absolutely, you going to NAB next week?
@@JonathanWinbush Not going to NAB. I'm busy working on an animated feature. You headed to NAB?
@@GTshortStories Nice, yea I'll be there got 2 presentations this time I think the Maxon one will be streaming live
Appreciate your hard work, this information will be extremely helpful. Excited to try this out
So many good tools I got a lot more to cover!
Your UE motion design videos are great. Packed with good stuff as you always do! 🤙💯
Thank you so much. More to come! 🤙🏾
Really great video... Not my daily tea but interesting to see what you can do with the new feature
Thanks for watching at least though I appreciate it! 🤙🏿
Another banger from the man, Winbush
Thank you fam 🤙🏿
Bro i can not thanks you enough for making these! Your tuts are super easy to follow and cool. Plus your lighting in your studio is fire! I will be following along each tut. Congrats on all your success sir!
Thanks man I'm just happy people can learn and not have to get in student debt like I had to in order to learn this trade. Hopefully one day I can make a living out of this cause I do enjoy it 🤙🏿
@JonathanWinbush Man im loyal student. Just got laid off from being a 3d artist of 14 year's. Your videos give me hope i may work agian. So real talk Thank You soo much!
@@QReviews412 Where are you located I can see if I know anyone in the area hiring
I am in Michigan. Thanks so much fam! You are the GOAT!@@JonathanWinbush I have 14years of 3d experience.
@@JonathanWinbush Im on Linkedin in too as Jequient Broaden 3d Senior Production Artist / Analyst
unreal engine is nutz!
Absolutely 🤙🏿
Another one from the king ! ♥
🙏🏿
Thank you:)
No problem 🤙🏿
It would be better to have a complete replica of C4D's motion graphics module, and to be able to use the same logic in UE as in C4D so that it doesn't cost more to learn, I hope so, so cool!!!!
I make graphics for broadcast blender + ae, well I think you understand that it needs a cyclic background, yes you can do through UE output by NDI (until it is not added 5.4) or SDI, but what about cyclic rendering, I wonder if you can conditionally loop the mograf for 20 seconds, so that after rendering to get a looped video, very interesting this topic with looping on the renderer, will have to do many things also do keys or not :)
this is great.... can it read the text from a spreadsheet or csv file
how would this work with numerous name straps?
I know it's a feature they talked about but I'm unsure how to let me see what I can dig up!
@@JonathanWinbush that would be great, thanks for that. i suspect it will be something in the blue prints
as it works atm if you had say 20 name idents how would you pick them in a live scenario?
Great stuff. How do get the panels(Motion Design Outliner and Operator Stack) ontop of each other? I can get it to work. It always "jumps" out again and my workspace resets to some degree when I reopen a file(maybe this is just because of the preview state of this release)
Do you mean yours resets every time you reopen your project?
@@JonathanWinbush Not to the factory default as I have saved a custom one, but some panels like the Motion Design Outliner jumps back to the main monitor even tough I have docked it onto my 2nd monitor. Others like the material designer closes back down even tough I have docked it.
I just realized "Altanta" sounds more interesting than "Atlanta"
😆😆
Hey, do you know if it is possible to have a Typewriter Style of animation for the text and the lower Third scale with it? Because I tried it using the Text3DCharacter Transforms(as I couldn't get it to work with the animator) but it looks as if the AutoSize will not "see" it(maybe it looks at the Bounding Box of the Text which might not change when animating it this way)
🙏🙏🙏
🤙🏾
Nice tutorial! Is it possible to keyframe individual points of the font?
I dont think as of now
Do we have official dates for when 5.4 is dropping?
You can download it now
Is anyone aware of a python script exploit that is incorporated into UE 5.4? My Malwarebytes software blocks an exploit every time I turn on 5.4, regardless if I have created a project or not. I have tried to make exceptions but Malewarebytes still blocks the python.exe file.
Not that Im aware of
This makes it laughable how hard it is to do text boxes in AE
😆
29 age in 55
What does that mean