Unleash Your 2D Potential with Unreal Motion Design

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  • Опубликовано: 5 окт 2024

Комментарии • 184

  • @JonathanWinbush
    @JonathanWinbush  6 месяцев назад +3

    Other Tutorials:
    Unreal Motion Design Auto Sizing Text for Stunning Visuals ruclips.net/video/Uw5Qr9wpk1s/видео.htmlsi=tHBMWYCAGCg63btw
    Unreal Engine Pricing Update ruclips.net/video/rXPstGcvNxE/видео.htmlsi=PzBU3fHJONkfXTj1
    Sync Cinema 4D and Unreal Engine 5 Projects in Real-Time ruclips.net/video/ezKCsIzQvxg/видео.htmlsi=xpiNSwqV6xYsdZtu

  • @WilliamFaucher
    @WilliamFaucher 6 месяцев назад +24

    Top notch vid my dude! As someone who knows basically nothing about Mograph, this is awesome!

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад +8

      Thanks brother I got a few projects in the works I'm going to release to help people a better look at how it all can work for client projects! 🤙🏿

  • @yonghengshouhu
    @yonghengshouhu 6 месяцев назад +11

    Adobe has had a monopoly for a long time and I'm so excited to see UE finally giving me the ability to toss AE aside. AE needs so many expensive plugins and hacks to do even 10% of what they just demonstrated here. This is amazing and its in real time!!!

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад +2

      Yea I think Epic is moving in the right direction I hope they keep improving this system to be a real competitor to AE

    • @woxiam9004
      @woxiam9004 5 месяцев назад

      But what about diagrams, null objects, expressions, plugins as slider ?

    • @Requiemes
      @Requiemes 5 месяцев назад

      @@woxiam9004 All of that is already possible in UE so...

    • @woxiam9004
      @woxiam9004 5 месяцев назад

      @@Requiemes haven't ever meet, hope you are right

  • @TadaMinburi
    @TadaMinburi 6 месяцев назад +6

    Mr. Winbush always helping the community 💪💪

  • @porterdesignandmotion
    @porterdesignandmotion 6 месяцев назад +2

    In comparison to most of Unreal Engine's main tools, the Motion Design toolset looks incredible intuitive. I am really happy with the way Epic has laid out this content for creators. Super pumped for this update!

  • @TTaM581
    @TTaM581 6 месяцев назад +2

    Great video! About the material designer. You can enable the UVs on the mask stage if you click the 'chain' icon on the layer. That will unlink the UVs of the base and mask stages, allowing you to control them separately. You shouldn't then need to add the panner effect.

  • @twitchy_pixel
    @twitchy_pixel 6 месяцев назад +2

    Great tutorial Winbush!
    Funnily enough this has sort of put me off doing this sort of work in UE though - it seems like a LOT of extra steps to do something that’s so relatively quick & simple in AE.
    It’ll be interesting to see where this sort of stuff goes in the future as you don’t really get a huge speed benefit here from what I can see. Maybe as more of an abstract C4D replacement where render times are slower?

  • @arnoldsoko
    @arnoldsoko 6 месяцев назад +2

    Perfect timing! I'm diving into this tutorial immediately 👐🏿🔥

  • @envadibonito
    @envadibonito 6 месяцев назад +1

    Very good basic tutorial, can´t wait for your most advanced tutorials. There´s a lot to learn with this Motion Design module.

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад

      Yea I could've easily made a 10 hour video there's so much to cover!

  • @patrikbaboumian
    @patrikbaboumian 6 месяцев назад +1

    Thanks for this Jonathan!

  •  5 месяцев назад +1

    Hi Winbush ! Thanks for all your great work. About the problem of the shapes that flicker because of the same Z position, you can use the Translucent Sort Priority modifier, he will automatically sort the render priority of translucent objects where the first item in the list will render on top of the next item. You can do this by right-clicking the object in the outliner and found this in the "Add Modifier -> Translucent Priority" and no more shapes that fight each others on the same position !

    • @JonathanWinbush
      @JonathanWinbush  5 месяцев назад +1

      Yup I was actually meaning to do a video on that just got busy with work but your absolutely right!

  • @HR-zg9ci
    @HR-zg9ci 6 месяцев назад +1

    Thank you for the video, Winbush! I hope Unreal Engine will introduce a 'paragraph' text function soon, allowing for multi-line text adjustments within a paragraph box, similar to the feature available in After Effects.

  • @mrscrufftv
    @mrscrufftv 5 месяцев назад +1

    Thanks so much for these. I'm finding Unreal Motion Design so refreshing after 20 years of AFX and C4D!

    • @JonathanWinbush
      @JonathanWinbush  5 месяцев назад

      You and me both!
      Have you tried Rive yet?

    • @mrscrufftv
      @mrscrufftv 5 месяцев назад

      Not yet, it’s on my list. Unreal and Cavalry for now.

    • @JonathanWinbush
      @JonathanWinbush  5 месяцев назад

      @@mrscrufftv Interesting I didn't know Cavalry was still pushing ahead I've not heard much about it in recent years

  • @andreitice1081
    @andreitice1081 6 месяцев назад +1

    incredible tutorial bro, I had a lot of fun with the class, I learned a lot, I can do a lot of things now.

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад

      Im glad to hear it! I think my next video will be even better!

  • @gilmichaeliMD
    @gilmichaeliMD 6 месяцев назад +1

    Thanks Winbush 🤙perfect timing just as I started to deep dive into Unreal!

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад +1

      Get it brother no better time than now! 🤙🏿

  • @ramixsabeh
    @ramixsabeh 6 месяцев назад +1

    Yoooo I've been waiting for this tutorial from you! Thanks for the tutorial Winbush, hope you'll be doing a whole series of the motion design section in Unreal Engine. Thank you again for the effort you put in for us my dude ♥

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад +1

      Yea theres so much to cover but I didn't want to make the video 5 hours so more to come lol

    • @ramixsabeh
      @ramixsabeh 6 месяцев назад +1

      @@JonathanWinbush Absolutely bro, you do your own pace, I enjoy all your tutorials no matter the length. Thank you again for the time man...

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад +1

      @@ramixsabeh Appreciate you brother thank you! That being said lots more to come 😎😎

  • @LoganPinney
    @LoganPinney 6 месяцев назад +1

    Good stuff Winbush!! 🎉🎉🎉 see yea Ae! Finally they let Strom sync out the box.

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад

      Yea Storm Sync is a big game changer for sure!

  • @jackburtonwii
    @jackburtonwii 6 месяцев назад +1

    thanks man , great video as always 🥰🥰

  • @GTshortStories
    @GTshortStories 6 месяцев назад +1

    Great tutorial! I’ll be saving this one for the replay. Good stuff as always brother 👌🏾

  • @roxboxstudiosLA
    @roxboxstudiosLA 6 месяцев назад +1

    Another great tutorial! Thanks Winbush! 💪 Cheers, Oliver

  • @LD10000
    @LD10000 6 месяцев назад +1

    Thank you Winbush!

  • @juancastillejo600
    @juancastillejo600 6 месяцев назад +1

    Dope!! Thanks for the lesson master!

  • @carlosrivadulla8903
    @carlosrivadulla8903 6 месяцев назад +1

    ty so much, brilliant work

  • @criarafatbrain6889
    @criarafatbrain6889 6 месяцев назад +1

    mAAAAAAnnnn!!! This is crazy!!! Awesome new tools! SUPER great tutorial! Thank you a lot!

  • @motion_deep
    @motion_deep 6 месяцев назад +1

    The MASTER at work! Thank you SIR!

  • @bacharnahshon
    @bacharnahshon 6 месяцев назад +1

    Coooooolllll!!!
    Winbush is the King!!!

  • @unreal_animations
    @unreal_animations 6 месяцев назад +1

    Thanks for your time and the awesome content ! Gold tutorials !

  • @adamaba3550
    @adamaba3550 Месяц назад +1

    Waww super interessant ! Merci beaucoup

  • @BorisMagazinnikov
    @BorisMagazinnikov 6 месяцев назад +1

    Thanks! Great tutorial!

  • @QReviews412
    @QReviews412 6 месяцев назад +1

    Thanks so much for this fam!

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад +1

      Absolutely fam more to come this week!

    • @QReviews412
      @QReviews412 6 месяцев назад +1

      @@JonathanWinbush Heck Yeah!!!

  • @soulfxvisual
    @soulfxvisual 6 месяцев назад +1

    Thank you for the details 💯

  • @anixcool
    @anixcool 6 месяцев назад +1

    Thank You!

  • @Digital_Guerrero
    @Digital_Guerrero 6 месяцев назад +1

    yeeeeaahhhhh! thanks man

  • @leomazzei2176
    @leomazzei2176 6 месяцев назад +1

    Thank you for doing this bush!

  • @PeterEngelmann401
    @PeterEngelmann401 6 месяцев назад +1

    Thank you so much for the excellent video tutorial and introduction to Unreal Motion Design. It will be interesting to learn in the future which types of projects are better suited for UE Motion Design compared to other programs as Davinci-Resolve-Fusion, for example does the new UE Motion Design offer good and simple to use ease-in and ease out options for movements like the spline tool in Fusion etc.

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад +1

      Yup you have full control over your keyframes and can even access curves if you need to

    • @PeterEngelmann401
      @PeterEngelmann401 6 месяцев назад +1

      @@JonathanWinbush Thank you!

  • @drivwork
    @drivwork 6 месяцев назад +1

    Amazing....thanks so much for your work and help.

  • @iumaryaqoob
    @iumaryaqoob 6 месяцев назад +1

    Amazing... Thank you for this...

  • @ThisDaniel
    @ThisDaniel 5 месяцев назад +1

    Great tutorial. Thanks for demystifying these new workflows. A question I have is that most of these new tools are experimental. Do we have any idea when they will be fully production ready?

    • @JonathanWinbush
      @JonathanWinbush  5 месяцев назад

      Yea so epic will usually do a round or 2 of previews to work the bugs out before making it official so Id say 5.4 will drop in a few more weeks. I imagine it will still say experimental as a lot of plugins there do but its already been used in production they actually just used it for the superbowl.

  • @vladan.Poison
    @vladan.Poison 6 месяцев назад +1

    OR... i dont know if anyone of older motion desingers remembers the Autodesk Combustion 2D/3D Compositing program (like AE ) that was used to to the composit of whatever and that is FED to a texture slot in 3dsmax and that was done on the fly !!! I expect that they are either working on similar solution as it iooks to me that we will need more than 1 ultra wide monitor to fit all windwows and tabs to be able to work in pleasant AE environment.

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад +1

      Yup I learned Combustion in University so Im that old lol

  • @doubledigital_
    @doubledigital_ 6 месяцев назад +1

    hey win can you do an audio visualizer one please mate
    keep uup the great work!

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад

      I did an audio reactive one the other day on here 🤙🏾

  • @JonJagsNee
    @JonJagsNee 6 месяцев назад +1

    HELL YEAH!

  • @BingBangBaamBurrrBoom
    @BingBangBaamBurrrBoom 6 месяцев назад +1

    Great Tutorial! Can you show us how to use the transition logic as well.

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад +1

      Sure thing!

    • @BingBangBaamBurrrBoom
      @BingBangBaamBurrrBoom 6 месяцев назад +1

      @@JonathanWinbush Thanks Mate I was looking through it and mostly it's normal unreal but that thing is What? Couldn't get it.

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад +1

      @@BingBangBaamBurrrBoom I'll be making a more digestible version but this might help ya get going ruclips.net/video/tyZ83920Joo/видео.htmlsi=A07IG6M7m6oGaTtr

    • @BingBangBaamBurrrBoom
      @BingBangBaamBurrrBoom 6 месяцев назад +1

      @@JonathanWinbush Thanks

  • @vonware5756
    @vonware5756 6 месяцев назад +1

    Always bringing the 🔥🔥🔥🔥

  • @micbab-vg2mu
    @micbab-vg2mu 6 месяцев назад +1

    Great video - I am refreshing knowlage about Adobe Illustator with combination with AI and Unreal I will create great 2D animations.

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад +1

      I have it planned out but we can also import vector files native now as well and extrude them

    • @micbab-vg2mu
      @micbab-vg2mu 6 месяцев назад +1

      @@JonathanWinbush Yes I plan to extrude and animate vector graphics created with AI and Abobe illustator - thank you for tutorial.

  • @Munverg
    @Munverg 6 месяцев назад +1

    Thank you for the Content.

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад +1

      Absolutely my friend 🤙🏿🤙🏿

    • @Munverg
      @Munverg 6 месяцев назад +1

      @@JonathanWinbush 🤜🏾🤜🏾

  • @carlstrand1
    @carlstrand1 6 месяцев назад

    Really think you should record in ultrawide at 4k. We can zoom in if we can't see what your doing but that would be better than having to fight the UI in front of us and getting in the way of the flow.

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад

      I used to record at ultra wide but the data shows most people watch my videos from phones and tablets so the window appears way to small and I had way more complaints so I went back to 4k 16x9

    • @carlstrand1
      @carlstrand1 6 месяцев назад +1

      @@JonathanWinbush Yeah thought that would be the case. Fully understand your reason with higher numbers for your revenue but my goodness it's cramped. Keep up the great work!

  • @paulneal_327
    @paulneal_327 6 месяцев назад +1

    Having been in the video editing world FOREVER, and knowing little to nothing about UE, is it possible to bring in VIDEO to Unreal to place on those squares/rectangles? Thanks for doing all of this!!!

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад

      Yup you can bring videos in and its easier now than before I'll be covering that in an upcoming video 🤙🏿🤙🏿

    • @paulneal_327
      @paulneal_327 6 месяцев назад +1

      @@JonathanWinbush DUDE! Thank you SO MUCH for all of this! I look forward to learning more from you! I appreciate all you have done so far!

  • @clockwerkz
    @clockwerkz 6 месяцев назад +1

    Awesome tutorial - Dunno if I missed this, but are these tools exclusive to 5.4? Looked like you were on the preview version..

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад

      Yup it's in 5.4 Preview 1 right now which is available to every to download 🤙🏿🤙🏿

  • @germanmairen
    @germanmairen 6 месяцев назад +1

    I personally think After effects is way beyond this when it comes to Motion graphics. Unreal workflow is much slower and the possibilities are (right now), pretty basic. But thanks for the video!!

  • @andyesgrove
    @andyesgrove 4 месяца назад +1

    this is great..can we add video to the materials, that play on cue?

    • @JonathanWinbush
      @JonathanWinbush  4 месяца назад

      I know with 5.4 you can now drag n drop video right into the viewport but I'm not sure about using them in the material editor I have to check on that

  • @cosmosunited
    @cosmosunited 5 месяцев назад

    can you do a tutorial with blending niagara effects with motion graphics, what could be routes to creating a blend between the two when it comes to effects?

    • @JonathanWinbush
      @JonathanWinbush  5 месяцев назад +1

      I dont have a ton of experience yet working with the particles but you can use them with the motion tools it's all just Unreal so you have access to everything in the engine

  • @Ilaksha
    @Ilaksha 6 месяцев назад +1

    Thanks for this. Can you do a tut showing coloured lines movement like in State of Unreal 2024 intro.

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад +1

      Let me see what I can figure out 🤙🏿

    • @Ilaksha
      @Ilaksha 6 месяцев назад +1

      @@JonathanWinbush Thanks a ton. You are a hero.

  • @ahmedaborady7883
    @ahmedaborady7883 5 месяцев назад +1

    I actually have an Idea of using the new tools to do some presentation work so lets say power point on steroids :D I'm thinking to create unique immersive way for the client but I dunno much of blueprint maybe the remote control will help with that I would appreciate if you do a tutorial on that how can we change scenes lets say (slides)

    • @JonathanWinbush
      @JonathanWinbush  5 месяцев назад

      Im not much of a programmer either but that is a neat idea

  • @ghobii_x
    @ghobii_x 6 месяцев назад +1

    Is there a way to adjust keyframe easing and such?

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад

      Yes I can do a video on it but you do have access to curves

  • @Zeis
    @Zeis 5 месяцев назад

    Can we animate the source text like in After Effects? What I often have to do in AE is animate the source text with a looping wiggle expression, for example to have a bunch of random numbers that go up and down within a specified range. Is that possible in the motion design editor, or would I have to script something custom in a blueprint for that? If it's the latter, then will I have access to the new font system?

  • @DavidMattock
    @DavidMattock 27 дней назад

    Great video thanks! Can you help with an issue please? The materials which I made in the new material designer look great in viewport, but when rendering with the movie render queue all materials are missing and render black with the following error message:
    “Detected 2 read-only materials with missing niagra usage flag required to work properly with cloner”
    In other posts I’ve read to open the materials in the main UE mat editor and make sure that in the materials niagra usage settings that “use with Niagra mesh particles” is checked… But mine are already checked!?
    Any advice appreciated
    Many thanks

  • @markusbronst7942
    @markusbronst7942 4 месяца назад

    Great tut! I’m new to UE5.4 Motion Design and like to make a game company name logo with this starting before my main menu loads. Is it possible to do something like a wave passing through my text actor? Moving and expanding it in sequencer I learned, but not figured out yet how to get for example the text ridding through a sea wave for example.

  • @endorfineproducties9499
    @endorfineproducties9499 6 месяцев назад +2

    Cheers! Exporting (render) it to an .avi or.mov file turns into a black clip. Anny idea?

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад +1

      Yea there's been a bug reported that this has been happening I know they are looking to have it fixed by Preview 2 release here soon

    • @endorfineproducties9499
      @endorfineproducties9499 6 месяцев назад +1

      Right 🙂...Big fan off your channel!@@JonathanWinbush

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад

      @@endorfineproducties9499 Thanks so much!

  • @LetTheWritersWrite
    @LetTheWritersWrite 5 месяцев назад +1

    Is it possible to use shapes as mattes the way you use shape layers in after effects?

    • @JonathanWinbush
      @JonathanWinbush  5 месяцев назад +1

      Absolutely I plan on doing a tutorial on that as well 🤙🏿

    • @LetTheWritersWrite
      @LetTheWritersWrite 5 месяцев назад +1

      @@JonathanWinbush awesome!! That will be a game changer

  • @diegoriverol7895
    @diegoriverol7895 5 месяцев назад

    I see some downsides to this:
    -If the client sends a layered PSD, I should separate every layer as PNG so I can then rebuild it in Unreal. AE does it automatically
    -If you import some sensible artwork such as Logos or Characters, you SHOULD NOT be scaling it by eye (as he does with the corn character). This should be drag an drop, but instead you have to creat a rectangle the exact same size as the artowrk and map an image to it, imagine doing these with 10 characters with different sizes.
    -Im not going to ask what happends with compelx AI files, shpuld I have to export every single piece as an SVG?
    I think this is like a C4D with little 2D perks on it. Not a AE replacement. For now...

    • @JonathanWinbush
      @JonathanWinbush  5 месяцев назад +1

      This is round one for now gotta start somewhere

  • @kickheavy8982
    @kickheavy8982 2 месяца назад

    14:13 Hey Winbush. Just curious, have you ever experienced an issue with the "stretch the currently selected actor to the screen", where clicking the button doesn't stretch the actor fully on screen? That button used to work perfectly for me. I used it to add a backplate to my Cineware scene previously. But in the latest version of Cinema, the button no longer stretches my media plate full screen when viewing from an imported C4D camera. The button only works if I use the cinecameras created in directly inside Unreal. Not sure what it could be.

    • @JonathanWinbush
      @JonathanWinbush  2 месяца назад

      I think it only works with the cameras in unreal if you're bringing over cameras from cinema you'd probably run into issues there

    • @kickheavy8982
      @kickheavy8982 2 месяца назад

      @@JonathanWinbush Yeah it's weird man. it's definitely working with one of my imported c4d scenes but not others. Very weird. I wish there was a way to convert an imported C4D camera into a cine camera actor so that things can stay 1 to 1 with how they are in cinema. Having an accurate backplate inside of Unreal is crucial for VFX artists. I'm gonna post this on the Unreal forums even though I know it's gonna go unnoticed lol. Thanks for the reply bro.

  • @akzork
    @akzork 4 месяца назад +2

    🤟

  • @jafetnoriega8623
    @jafetnoriega8623 2 месяца назад

    I dont know what im missing, but i can not seem to render anything out from motion designer.

  • @DannyNetwirk
    @DannyNetwirk 5 месяцев назад

    Hey Winbush! hope youre doing well. For the text area in this video, at 26:21. when you are changing the text to outline. is there a way to animate the outline for the text. like in after effects, the trim paths effect where the stroke can animate on. I cant figure out a way to do that.. Is there a way for the motion design in Unreal to do it?

    • @JonathanWinbush
      @JonathanWinbush  5 месяцев назад +1

      I'll have to ask Andy if I run into him again Im not 100% sure

  • @vladan.Poison
    @vladan.Poison 6 месяцев назад

    this will be tricky when we want to import RGBA TGA/PNG sequences or proress videos... Thanks.

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад

      The new video import is really easy I'll be covering that too

  • @IndoorsShow
    @IndoorsShow 6 месяцев назад

    each sample produces a compilation of shaders, help who has encountered, can not solve the problem (render)

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад

      It's a bug right now in the first preview should be fixed by preview 2

  • @SitWithAnkit
    @SitWithAnkit 6 месяцев назад +1

    Is RTX 3060 12gb enough for this type of animation?

  • @awitadeewe3432
    @awitadeewe3432 6 месяцев назад +2

    FIRST!

  • @Mary-cr5rd
    @Mary-cr5rd 4 месяца назад

    What can be the reason I can`t find that plugins? Just don`t have them in the list

  • @IndoorsShow
    @IndoorsShow 6 месяцев назад

    each sample produces a compilation of shaders, help who has encountered, can not solve the problem

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад +1

      It's a bug right now in the first preview should be fixed by preview 2

  • @BEST_LUL
    @BEST_LUL 6 месяцев назад +1

    👍

  • @ukmonk
    @ukmonk 5 месяцев назад

    Still no drag and drop for video? I thought this would kinda be like AE, dropped some PNG/JPEG with no problems! But video files...nope!

    • @JonathanWinbush
      @JonathanWinbush  5 месяцев назад +1

      You can drag and drop video files like mpeg

    • @ukmonk
      @ukmonk 5 месяцев назад

      @@JonathanWinbush really? That’s great! Just wish they would make it like AE and accept more video formats. The new updates are all amazing though and thank you for your great content!

    • @JonathanWinbush
      @JonathanWinbush  5 месяцев назад +1

      @@ukmonk yea I'm hoping it gets there too I've expressed my thoughts on a few things during the beta but they had to get this out to have a solid starting point to build from

    • @ukmonk
      @ukmonk 5 месяцев назад

      @@JonathanWinbush Thank you for replying. Yeah I think they’ll hopefully have the options soon. Even though it’s a lot easier now, still a few hoops to jump through. In AE I love it as I just import images/video files in one click, Blender is the same. Be nice if I have VFX stock elements to just drag and drop into UE. The other new features are dope though and Epic are constantly improving UE making it much easier to do most tasks inengine without having to go round tripping elsewhere.

  • @fiercecurry
    @fiercecurry 6 месяцев назад

    Are you able to import SVG Animations, not just a single SVG?

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад +1

      Just a single SVG at this time

    • @fiercecurry
      @fiercecurry 6 месяцев назад

      @@JonathanWinbush thanks! Once it's able to import SVG sequences it will be even more powerful. One could do complex, procedural vector based animations in Cavalry, export as SVG animation and take some of the load off UE when layering it with its native keyframed animations. Hopefully an update is in the works!

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад +1

      interesting so are you doing cartoon style animations? I worked on My Little Pony and all that animation was done in Flash / Animate

    • @fiercecurry
      @fiercecurry 6 месяцев назад

      @@JonathanWinbushno, it’s for FUI, UI, HUD. My master plan 😅 is making procedural, generative, vector based designs and animations in Cavalry, which it excels at, then bringing them into Rive to make it interactive. Then compile a runtime in Rive, export to UE for final styling and packaging (if that’s the right term?)

  • @gameover-xp8px
    @gameover-xp8px 3 месяца назад

    how to join UE5 Motion Design Class

  • @blaemediastudios8582
    @blaemediastudios8582 5 месяцев назад

    Please sir I am finding it hard to achieve opacity property effect for transition in unreal

    • @JonathanWinbush
      @JonathanWinbush  5 месяцев назад

      Im not sure I understand the question

    • @blaemediastudios8582
      @blaemediastudios8582 5 месяцев назад

      @@JonathanWinbush Thank you sir for your feedback, In Cinema4D we have a display tag that we can use to animate object visibility like the opacity property in AE that works for fading in and out of object. Please in Unreal How do I achieve the same effect.

    • @blaemediastudios8582
      @blaemediastudios8582 5 месяцев назад

      @@JonathanWinbush Though I can see the feature in 2D mode in this tutorial but how about other meshes and other actors? At least to dissolve an object as we know visibility just makes an object show up or disappear abruptly at a particular frame which is different from animating the opacity of the same object

    • @JonathanWinbush
      @JonathanWinbush  5 месяцев назад

      @blaemediastudios8582 you can animate the material opacity like so ruclips.net/video/bz_8Py7YDDA/видео.htmlsi=LdFiQzWoaBFPxiBI

    • @blaemediastudios8582
      @blaemediastudios8582 5 месяцев назад

      @@JonathanWinbush Thank you very much sir. Gradually we are transitioning. Kindly help us look into sweeping along a path in UE sir.

  • @CaptainSnackbar
    @CaptainSnackbar 6 месяцев назад

    no one is making a video reguarding the transition logic of the motion design in unreal engine, also how to prepare the lower thirds to be used streaming

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад

      I will theres so much to cover but I'll be getting to it as well 🤙🏿

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад +1

      For now this might help ya get going ruclips.net/video/tyZ83920Joo/видео.htmlsi=A07IG6M7m6oGaTtr

  • @westnileflavor
    @westnileflavor 6 месяцев назад

    Who else is being stopped from learning UE5 because their machine failing to meet the specifications of running UE5😭😭😭😭😭😭😭

    • @JonathanWinbush
      @JonathanWinbush  6 месяцев назад

      Maybe some of these tips might help ya system run ruclips.net/video/3oXGLmqs7u8/видео.htmlsi=Jjxz86NLd6m5TZEB

    • @westnileflavor
      @westnileflavor 6 месяцев назад

      @@JonathanWinbush oh let me check it out 🙏🙏

  • @tomisenveter
    @tomisenveter 6 месяцев назад +1

    Great video, thank you!