Would an "Operation Health" for Dead by Daylight Work?

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  • Опубликовано: 1 май 2024
  • / scottjund
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Комментарии • 512

  • @cbuck1669
    @cbuck1669 Месяц назад +446

    "after talking to some people on twitter i actually did change my mind..."
    scott i think you're the first person to ever say that sentence

    • @rydiafan1
      @rydiafan1 Месяц назад

      That's not fair. There's also freshly radicalized alt-right incels.

  • @FisOffline
    @FisOffline Месяц назад +364

    Another point for "Operation Health" is that there's no reason the art team couldn't make some cosmetics in the meantime, if anything, not working on new killer/survivor/map art would free up talent for skins and whatnot

    • @Asin24
      @Asin24 Месяц назад +23

      This. Having the framework improved in the game and having it add a bunch of new cosmetics players can earn would be a good way to get people to want to play despite not having the typical "New Killer/Survivor/Map' cycle. It can be a special event or perhaps just a new little reward track. This is also considering if they fixed the framework and actually put in the work it should ideally make the production side of the game more effective and as such faster which can make them more productive long term as well.

    • @Derek_The_Magnificent_Bastard
      @Derek_The_Magnificent_Bastard Месяц назад

      I was thinking the same thing. They could double up on cosmetic releases during that time to try and make up for lost revenue.

    • @arcarc2663
      @arcarc2663 Месяц назад +15

      Seriously. What's the argument that content like fucking Skull Merchant's entire chapter added any kind of new content that added value or sold jack squat.

    • @foggy_nights
      @foggy_nights Месяц назад

      esp with the possibility of seeing scrapped/set-aside cosmetics getting the time to make them work in the game

    • @SirSabzZa
      @SirSabzZa Месяц назад

      ​@@arcarc2663 i mea skull merchant was the result of a license that flopped and they had to rush a new killer

  • @Trident_Gaming03
    @Trident_Gaming03 Месяц назад +359

    Picture This:
    It's 2028, DbD has a 96% of Steam, it hasn't dipped below 100k active players in over 6 months, and Huntress is in the next Super Smash Bros Title and Fortnite Season 69, Darth Vader has been announced as the next killer, and they're selling Trickster flavored energy drinks

    • @EyesDontCry
      @EyesDontCry Месяц назад +80

      And trapper still sucks 🙂

    • @dirac_dydx1830
      @dirac_dydx1830 Месяц назад +26

      What does Trickster taste like? Asking for a friend.

    • @RaffoPhantom
      @RaffoPhantom Месяц назад +16

      @@EyesDontCry The most likely of outcomes

    • @femboyChristmas
      @femboyChristmas Месяц назад

      ​@@dirac_dydx1830makeup

    • @HigherDarkness
      @HigherDarkness Месяц назад +1

      @@EyesDontCryTrapton is pretty good with strong hex perks that you can defend

  • @VII002
    @VII002 Месяц назад +142

    Keep in mind, an operation health would also result with perk balance, killer reworks etc. So while we won’t have any “new” content, there will still be stuff to play for the hardcore while also being a better experience for the casuals in the future.

  • @arcarc2663
    @arcarc2663 Месяц назад +55

    Since the Nic Cage patch, BHVR has touched a grand total of five survivor perks. FIVE. That's approximately a single perk, once every two months. Two nerfs. Two buffs. One rework to a garbage perk that stayed garbage. Whether or not you think survivor perks overall nerfed, buffed, or what, they apparently aren't even interested in making even the tiniest, MOST SCANT number tweaks for the last TEN MONTHS. To say nothing of breaking the entire game over and over. Whatever the hell their priorities are at the moment, they're completely insane.

    • @MagorTuga
      @MagorTuga Месяц назад +2

      Meanwhile League of Legends gets a patch twice a month to tweak decimal cases in order to maintain winrates perfectly at 50%.
      I imagine every time BHVR wants to change a variable in the code, they have to sacrifice a license contract to the Entity in order to boot up VS Code.

    • @retsell459
      @retsell459 Месяц назад

      @@MagorTugatbf League is like a hundred times bigger than DbD

  • @ExSuPiO1
    @ExSuPiO1 Месяц назад +391

    Hey Scott, guys here

  • @phillipw6374
    @phillipw6374 Месяц назад +23

    We've legit just gone in a circle. I remember pitches like this years ago.

  • @lordsceptile6181
    @lordsceptile6181 Месяц назад +118

    IMO DBD needs a For Honor style operation health. In the second year of FH, they didn’t release new characters for 3 seasons straight. Instead each season focused on revamping the core mechanics and systems of the game, and reworking characters. These reworks where substantial as well, and where getting as much hype as a new character. They weren’t just number tweeks, they were getting new movesets.
    Then after the 3 seasons were done, they dropped Marching Fire. One of the greatest updates to for honor, adding the Wu Lin faction of characters and the new breach mode.

    • @ScottJund
      @ScottJund  Месяц назад +89

      as an interesting point, i literally quit the game because of that very content drought

    • @lordsceptile6181
      @lordsceptile6181 Месяц назад +17

      @@ScottJundyou should’ve stuck around, marching fire into year 3 was easily the best time for For Honor

    • @Tsaooyoh
      @Tsaooyoh Месяц назад +26

      L ​@@ScottJund

    • @panzershreck8077
      @panzershreck8077 Месяц назад +6

      I still can't believe I played almost 3-4 years straight of for honor even in its content drought of seasons.
      Marchine fire was so fucking hype tho, one of the best releases for the game we had and got so many people back into the game.

    • @ScottJund
      @ScottJund  Месяц назад +14

      @@lordsceptile6181 probably, im just hinting at what the community might do with that much inactivity

  • @bubbajoe117
    @bubbajoe117 Месяц назад +23

    Watching Nemesis hit the griddy on survivors mid chase would be a pressure release valve like you wouldn’t believe

    • @lunaliciousgeek
      @lunaliciousgeek Месяц назад +1

      *Camera panning out to third person as I make Nemmy twerk like Fortnite Thanos* god the serotonin boost just thinking of it

  • @lorenzo1425
    @lorenzo1425 Месяц назад +52

    Bro they tried to change the twins swap speed and accidentally added epilepsy mode, it would take like four operation healths in a row to get the game in a functional state

    • @anonyoutube825
      @anonyoutube825 Месяц назад +14

      The strobing was due to the engine upgrade, nothing to do with the twins

    • @mckenzieschmitt2841
      @mckenzieschmitt2841 Месяц назад +1

      Honestly, they need to do like Day z. Shortly after they celebrated their anniversary after the game had been out and extremely buggy for over 10 years, they came out day z 2
      I think restarting from the ground up would be their only salvation

    • @lonetiger0774
      @lonetiger0774 Месяц назад

      This flashing light issue happens to everyone on both sides no matter the character. I saw a clip of a flashing light because a killer hooked a Zarina in the dead dog saloon basement.

  • @Trident_Gaming03
    @Trident_Gaming03 Месяц назад +117

    At this point, I don't even think the community cares if it works
    We just want them to even remotely consider doing it
    Plus, if they succeed, the game becomes it's best version of itself
    If it fails, let's be honest, we all know this game will never lose its entire playerbase, so it wouldn't matter

    • @mojolmao1752
      @mojolmao1752 Месяц назад +16

      Hey man I have been playing Dead By Daylight since 1106 AD and I just wanted to say that you are completely wrong.

    • @mojolmao1752
      @mojolmao1752 Месяц назад +5

      @@hewmanbeing holy shit dude you played only 362 years after the game got released? Ur a real OG

    • @fart63
      @fart63 Месяц назад

      Veterans will keep playing dbd through the apocalypse

    • @thethumblessn00b19
      @thethumblessn00b19 Месяц назад

      Didn’t Bungie go through a MASSIVE and consistent player drop after D2 released/shortly after?

  • @ConnorC2023
    @ConnorC2023 Месяц назад +73

    Depends on if it actually does end up like how Operation Health was for Siege, which was a catastrophe at the time.
    But for long term, might actually work out well.
    But then again it’s BHVR, we gave them 3 years to rework twins and look what we got.

    • @stevsux4442
      @stevsux4442 Месяц назад +5

      Maybe I'm not fully informed because I only play siege for a few weeks every year or two but a catastrophe? I remember launch siege being an absolute mess where basically none of its mechanics or balancing worked correctly and wasn't operation health the one that went through and fixed most of those?

    • @rileyp1506
      @rileyp1506 Месяц назад +3

      ​@stevsux4442 operation health basically made most maps unplayable because there were spots that would instantly kill you

    • @ConnorC2023
      @ConnorC2023 Месяц назад +12

      @@stevsux4442 Operation health absolutely destroyed the games framework for a short period of time. Initially ruining hitboxes, recoil patterns, bullet spread, physics, game mechanics and other bugs that as mentioned would kill you instantly.

    • @deacon6221
      @deacon6221 Месяц назад +8

      It was a disaster but it led to the game being completely fixed overall and greatly improved everything about it.

    • @Maybe_Saber
      @Maybe_Saber Месяц назад +6

      @@stevsux4442operation health had so many glitches it was insane. There were glitch spots where you could throw valk cams where they couldn’t be shot and see everywhere on a map and doc had an infinite stim glitch. The games netcode/networking was absolutely dookie which with the games shitboxes made it even worse. God I do not miss that game.

  • @SomeFrenchDude
    @SomeFrenchDude Месяц назад +6

    The fact that this game is still alive while being this fucking horrendous is incredible.

    • @alexhendricks7848
      @alexhendricks7848 Месяц назад

      i can tell you why: because dbd as an ip is incredibly unique and interesting to players. there is hardly any other game that has the same success as dbd, and its the only pvp horror game where you can play as michael myers one match, face off against bubba sawyer the next, then play the next as freddy krueger. dbd has extremely developed lore, and they have access to a lot of horror licenses, from well known ones like pyramidhead and cheryl mason from silent hill to lesser known ones like sadako from ringu. as someone who has been playing since 2020, ive had to take some breaks, even as long as a year long one, but i find myself coming back everytime

  • @panzeratom695
    @panzeratom695 Месяц назад +4

    An operation health would be the perfect thing to bring DBD back to being my main game. I dont really get too hyped for new chapters anyway, so having a period where I can readjust to the content already there as well as perk/character/map/mechanic refreshes would be great.
    I dont know if it would be sustainable for their business model or the majority of players though. I imagine the bulk of their customer base plays for a bit whenever a chapter releases and then slowly peters out.

  • @calasay2688
    @calasay2688 Месяц назад +8

    Ah yes, the annual reminder of operation styptic agent from like 2018

  • @Goose683
    @Goose683 Месяц назад +27

    Perfect opportunity for an operation health is when Shadow of the Erdtree comes out. Everyone and their mums will be playing that so that would give them a few months to get something rolling

    • @Chill_Lynx
      @Chill_Lynx Месяц назад +7

      I won't... I don't own the game lol

    • @benfowler5258
      @benfowler5258 Месяц назад +3

      This. If Bhvr wants to be smart even unannounced they should heavily consider exploit the month after Shadow of the Erdtree release and bombard the game with Operation health like content, gamemode or something like these.

    • @CaptainCastle
      @CaptainCastle Месяц назад +2

      ​@@Chill_Lynxfinding yourself maidenless?

    • @Cay9z
      @Cay9z Месяц назад +1

      ​@@CaptainCastleThe fact that he doesn't have DBD shows your statement is false, I uninstalled DBD after nearly 300 hours of playtime, Lost 200lbs the next day and got some bitches

    • @kidscast5842
      @kidscast5842 Месяц назад

      @@Cay9zhe meant Elden ring you maiden less fool

  • @OMGWTFROFLCOPTERBBQ
    @OMGWTFROFLCOPTERBBQ Месяц назад +7

    Yes! For the love of Christ. Any player with an attention span greater than a shaken Etch-A-Sketch would realize taking a break from content would be the best thing for the game.

  • @qwert_511
    @qwert_511 Месяц назад +4

    This update could:
    - Improve existing free perks
    - Add more free perks
    - balance current problem perks
    - bug fixes for knight and twins (and any other super buggy killers)
    - give add-on passes to pyramid head, twins, etc
    - add purchasable animations
    - add selectable moris
    - overhaul the positive props system to give a small amount iridescent shards when you receive a thumbs up
    - add loads of cosmetics
    I would personally be quite happy with this in the place of a chapter

  • @somekinnn
    @somekinnn Месяц назад +23

    Tbh, I can't think of any survivor animations that wouldn't just look really goofy and out of place. Yeah, some cosmetics are goofy looking, but the dark lighting ingame for (most) of them and so makes them feel more natural. I cannot imagine any animations that wouldn't either kinda take me out of it or be "p2w" for solo queue for being more clear indications.

    • @piralos1329
      @piralos1329 Месяц назад +4

      Idk, emotes like a celebration, a thanks, or a bow could be cool! Nothing game breaking, but just some silliness for people to mess around with!

    • @KatyaAbc575
      @KatyaAbc575 Месяц назад +1

      It's been years since the game had dark lighting. Nowadays, Dead by Daylight maps are about as bright as a cloudy summer midday, its insane.

  • @shadowdeath3050
    @shadowdeath3050 Месяц назад +4

    6:03 I have been saying this shit for YEARS since I started playing this game. If BHVR made unique moris for every killer like how Ubisoft makes unique executions for their heroes in For Honor this game can have more options to spend iridescent shards or bloodpoints on. The moris bring out so much personality in every killer and you’d think if they’re a killer surely they’d know how to get creative with their kills, murdering survivors in different ways and what not. The fact that this isn’t already in the game when they’ve had years to do this opportunity is ridiculous to me. Good video as always and hope you are doing well Scott. I’m just glad I’m not the only one who thinks about this idea for the game often.

  • @calllofdutydogs
    @calllofdutydogs Месяц назад +4

    something I’ve sat on for a while is them possibly introducing another Shrine of Secrets slot, make it community voted (through reddit or twitter or whatever) and charge like 50-100 auric cells for it. there’s a thousand ways they can slyly monetize the game further. While i’m happy in this point in time that they don’t, i could absolutely live with it if it meant they could spend time to start unraveling the spaghetti that makes up the game

  • @cinderefell1399
    @cinderefell1399 Месяц назад +4

    I want to believe that it would help. Can't say for certain unless it happens, and I see where it goes.

  • @watchmehope6560
    @watchmehope6560 Месяц назад +6

    Scott looks so handsome in his lil beanie

  • @matthewisabella8145
    @matthewisabella8145 Месяц назад +38

    I feel like Behavior would never beat the allegations by taking 6 months off of content updates and adding an animation shop. People already think they only care about the item shop. Probably would help the game in the long run, but everyone would complain at first.

    • @kidscast5842
      @kidscast5842 Месяц назад

      The complaints would be the minority but the silent majority who don’t care either way would bite like gremlins.

    • @thethumblessn00b19
      @thethumblessn00b19 Месяц назад +3

      I’m going to be honest, people will complain about LITERALLY ANYTHING these days.

  • @FeltUmbrella
    @FeltUmbrella Месяц назад +24

    Reworking bad perks into something usable, reworking outdated killers into something more viable, ex Micheal and trapper

    • @davidodonohoe1773
      @davidodonohoe1773 Месяц назад +1

      I’d love to see trapper have 10 traps in his base kit (instead of the add on) and you can throw them like huntress hatches. Will take practice to be accurate but you can put them down super fast. Maybe players can escape quicker to balance it out but currently he’s just not fun to play as. Traps take too long to set and are easily countered.

    • @Hyde472
      @Hyde472 Месяц назад +1

      I both do and don't want Myers reworked. The struggle is real.

    • @thethumblessn00b19
      @thethumblessn00b19 Месяц назад

      @@Hyde472Ah yes. The duality of man.

    • @retsell459
      @retsell459 Месяц назад

      @@Hyde472Michael is fun and lore-accurate but he’s also weak and Tombstone is definitely super outdated and not healthy in the slightest

    • @Hyde472
      @Hyde472 Месяц назад

      @@retsell459 Yes I play the game too.

  • @kidninja8331
    @kidninja8331 Месяц назад +4

    See Scott, in regards to BHVR making new animations, that would simply be too confusing for new players!

  • @vking7
    @vking7 Месяц назад +2

    Potential thing to contrast for consideration: Payday 3's Operation Medic Bag, which, from what I've heard, has been received by some major voices as too little too late (or perhaps just "they should have started this sooner, and need to do a lot more"). I bring it up to state that if Behaviour wanted to do a big overhaul like is being discussed, they may really need to rip off the bandages and do it soon.

    • @alexhendricks7848
      @alexhendricks7848 Месяц назад

      i second this. after the horrible bugs of the 7.7.0 patch, bhvr really needs to start playing for the long game. it seems they only care about short term at the moment, with most of the fixes on balance to be bandaids

  • @alecjohnson3688
    @alecjohnson3688 Месяц назад +6

    I think it would be healthy for the game for sure, we have a lot of killers and survivors and wouldn’t be a bad idea imo

  • @realquestforgreatness
    @realquestforgreatness Месяц назад +2

    I think if bhvr does this they should have a major ptb every month with 2 minor ones in between, in this time they could add new maps, cosmetics, moris, music for basic music killers, changes and alterations etc. It definitely could work, to add they could add a permanent 2v8 mode and other temporary modifiers. Bhvr has the potential to make this game almost perfect, they just need to lock in and start changing stuff and fixing things.
    Imo they should start the moment the masquerade event ends and give a good bonus and special stuff to the players sticking around during a health update

  • @leonlacroix2638
    @leonlacroix2638 Месяц назад +4

    Im all for a operation health.
    Been around since day 1. I love this game, but its just so incredibly frustrating now.

  • @Spooky1281
    @Spooky1281 Месяц назад +2

    I would love an emote system similar to Helldivers 2. Let a survivor use an emote and then another survivor can walk up and interact with them to continue the emote. Imagine how funny it would be to be playing killer with 2 survs left alive and you walk into shack and see them playing Rock Paper Scissors to see who lives

  • @wumboacademy1925
    @wumboacademy1925 Месяц назад +9

    Hey guys, viewer here, and today we're going to be taking a look at Scott's new video

  • @serioustable8659
    @serioustable8659 Месяц назад +4

    If they actually buffed a bunch of shitty perks, rework or at least touch up some of the weaker killers (like Myers and Freddy), make some core changes to make the game better/more interesting, and make some overall good balance changes, I'd gladly trade a new killer and some perks for it. The buffed perks would add far more value to the perk pool than a new chapter, the buffed/reworked killers would add far more value to the killer roster than just one new killer (unless they are fuckin awesome), and making core changes big or small would be far more interesting than some new content just added to what we already got. But, that's assuming they actually do all of that. Based on the gigabotched twins dework and Myers still not having jack shit even though they said they were looking at him forever ago, I would rather take my gamble with the 6 perks and a killer

  • @doppleganger4660
    @doppleganger4660 Месяц назад +2

    In the same vein as paid animations i think another gold mine they're sitting on is perk/icon packs. I know as a console player. I would love to have some cool perk packs and icons and you could even make it community driven and have people sumbit their ideas for custom perk packs and then potentially sell that and then have the Creator have a portion or whatever. It's just endless possibilities

    • @alexhendricks7848
      @alexhendricks7848 Месяц назад

      they could also implement portrait icon packs for survivors and killers. i would pay good money for them as a console player myself

  • @bigbizon6416
    @bigbizon6416 Месяц назад +4

    Let me Gangnam Style with Nemesis

  • @Trident_Gaming03
    @Trident_Gaming03 Месяц назад +12

    I think it was League of Legends that went back and basically rewrote the entire code of the game
    They'd basically have to do that, which they could technically do while also adding to the main game
    They'd just have to hire a ton of new people, and even then, it would just take a long time

    • @Derek_The_Magnificent_Bastard
      @Derek_The_Magnificent_Bastard Месяц назад

      But imagine the possibilties! Hit boxes that were actually fair!

    • @fart63
      @fart63 Месяц назад

      They don’t need to rewrite the entire code. Just fix killer powers and bad perks

    • @Trident_Gaming03
      @Trident_Gaming03 Месяц назад +1

      @@fart63 The killer powers and perks are implemented on top of spaghetti code. Yeah, they should definitely change a lot of killers and perks, but until they rewrite the code itself, any new code adds to to the games instability, leading to more bugs.

    • @jonathann4813
      @jonathann4813 Месяц назад

      Wait wasnt that done when they moved the game to a new unreal engine?

  • @Jalswim
    @Jalswim Месяц назад +1

    I think an important thing to keep in mind is a lot of their best people are very likely working on making the new killers each chapter, which could be why a lot of bugs happen and fixes take a while to be noticed and rolled out. At least from the outside it looks like they kind of rush each chapter, barely finish it on time, and then figure they can fix it as it soft-launches on PTB and before the midchapter. If they had an entire chapter dedicated to fixes, those people would be less rushed because they're focusing all their effort on just known bugs and testing rather than an entirely new entity being created, then tested, then rolled out.

  • @dynastyzero2636
    @dynastyzero2636 Месяц назад +3

    its the only thing that can bring me back now.

  • @kevincanales6654
    @kevincanales6654 Месяц назад +1

    You’re absolutely right the mori store would sell like no tomorrow

  • @Ciberstreak19
    @Ciberstreak19 Месяц назад +2

    The only thing I want in DBD is cross-save if that gets implemented Im definitely coming back

  • @normalcarrot6361
    @normalcarrot6361 Месяц назад +8

    Dancing emotes- no
    Ace Finger gun pointing- yes, i'd pay twenty

  • @Insaino2
    @Insaino2 Месяц назад +1

    I agree with the Survivor/Killer emote/moris thing you said because DBDM (being worked on by Netease which actually overhauled the international port) already does this and is also free to play.

  • @xqxry
    @xqxry Месяц назад +1

    im waiting for the moment he has an intro with "Hey all, Scott here"

  • @TheDeenoh
    @TheDeenoh Месяц назад

    I think the biggest issue in the content area is that just on timelines of how early they start on new chapters, this would put a pause on content for much longer than 6 months and likely push closer to a year
    Especially if they pause any ipro chapters to rebuild in the updated framework.

  • @BoostedGamer
    @BoostedGamer Месяц назад +1

    Omg. If they sold the old survivor animations / old dbd stuff in general I would immediately start playing the game again

  • @Ignitus541
    @Ignitus541 Месяц назад

    Imagine if they did what roblox does and have entire custom animation sets for purchase for stuff like running, vaulting, repairing gens, etc.

  • @thevigilmain6628
    @thevigilmain6628 Месяц назад +1

    Never would I ever expect to see Scott mention r6 lol. I’ve wondered the same for so long

  • @scrowfunk8109
    @scrowfunk8109 Месяц назад +1

    It’s been a long time since we’ve seen the Rocko's modern life shirt, Scott. Were starving

  • @DillonMeyer
    @DillonMeyer Месяц назад +1

    It doesn't have to be all at once. Instead, I propose a series of paragraph updates focusing on the health of the game. Within the updates they could have the animations/moris/skins mentioned in the video, but be straightforward with the intentions to the community: This set of paragraphs are to give the team time to properly work on game health so that future chapters can be enjoyed more smoothly.
    Them having updated to UE5 is the first step, and I have no doubts in my mind that they have ALREADY begun working on fixing the bugs that cropped up recently due to the engine change.

  • @broomguy7
    @broomguy7 Месяц назад +4

    Dead by Daylight bugfix patch, funded by Nic Cage and Bruce Campbell hitting the griddy and doing the orange justice dance.

  • @ryanlutes9833
    @ryanlutes9833 Месяц назад

    The one big meta shakeup patch they did forever ago was great, and at the time they said it would be a regular thing going forwards... And then they just never touched more than 1 or 2 perks every 3 months.
    I've always thought there should be some kind of rotating banlist for perks, something that changes which perks you can bring every week or so to mix things up more.

  • @CreamCheeseTho
    @CreamCheeseTho Месяц назад

    Yep I’ve wanted a mori store / diff moris for 3 years now. Kinda like how halo used to have multiple assassination animations.

  • @ikosmic-5126
    @ikosmic-5126 Месяц назад

    I feel like if they added comms and then just buffed killer it would be more even instead of trying to balance a game around two different things that are on the opposite spectrum of strength

  • @DCption
    @DCption Месяц назад +4

    What they should do in term of store would be to introduce recolor (hair/top/pant) in plenty of colors that people could buy for a low price (maybe 50-100 aurics) it would make characters way more original.

    • @fart63
      @fart63 Месяц назад

      There are certain cosmetic pieces I would buy if they weren’t locked in outfits

    • @DCption
      @DCption Месяц назад

      @@fart63 yes me too, they should also unlock this

  • @TheHammockProduction
    @TheHammockProduction Месяц назад +1

    as a tf2 player i'd love to hi5 and conga as killer with survivors :3

  • @TheArcangelblanco01
    @TheArcangelblanco01 Месяц назад

    I started playing DBD January 2018 when the 6 months break from content was done to redo the store and when Kate and Clown came out; i've been considering if they should do it again too.

  • @saihiko9967
    @saihiko9967 Месяц назад

    A good way to keep players if they do try operation health is, giving like 2x bonus to xp and 1.5x for bloodpoints, that way new players can come in and start to catch up with the game while its fixing most issues

  • @DiginauterZockt
    @DiginauterZockt Месяц назад +3

    Oh god Operation medic bag is inescapable

  • @xSNACKERx
    @xSNACKERx Месяц назад +1

    if I get pallet stunned then the survivor hits the griddy i'm going to quit this game

  • @ThePotchili
    @ThePotchili Месяц назад +3

    Honestly I don’t think community goodwill is in their priority, regardless of the possibility

  • @ganthc
    @ganthc Месяц назад

    Operation Health release with some other kind of event with BP offerings could keep player numbers up/draw in interest from other players. Also, maybe just create some new maps as well as more cosmetics/moris would also generate interest during that time.

  • @undeddjester
    @undeddjester Месяц назад

    I actually think the mori in the store changes in the store is a precursor to a mori sales strategy.

  • @sissyphus2926
    @sissyphus2926 Месяц назад

    I think it's important to mention that operation health did have some new content.
    I was there and if I remember correctly they normally back then released two operators and a map every season.
    For operation health they released only one of the two and no map and next season the other one would be added in addition to all the normal season content (so 3 ops and a map instead of 2 ops).
    A big problem would be that when op health came out it totally destroyed the game, I stopped playing cuz the game was so broken, but it did improve the game in the long term as later on they fixed so many of the old bugs and the bugs that came with op health.
    I imagine something similar might happen with DBD and who knows how the community would react to that.
    Tho Siege has come back and became popular again since then so I think it would be a good idea if they still had some new content but that would probably be hard to do, especially if the limited new content was only for the survivors or only for killers which would cause issues for the community.

  • @punkydoo
    @punkydoo Месяц назад

    I think if they actually planned this and provided us with a roadmap and updates through the three months of everything they're fixing, addressing, changing, etc. that would help a lot. Also, bare minimum if they want to retain player base during that time? Give us the blood thing event the whole time, but just as the bloodpoints you can earn. That event earlier this year destroyed my desire to play the game. We were getting so many bloodpoints, that even crap games were worth sticking out. Once the event ended and we were back to legitimately getting 5-8k bp after being tunneled out at 5 gens and shit, it was like what's the point? Even for someone with 5k+ hours, there's still so many characters to put points into, especially now that p100 exists.

  • @ellie_figure-8942
    @ellie_figure-8942 Месяц назад +1

    Operation Health on Rainbow Six Siege broke the game for 1 to 2 months. After that the amount of bugs got significaly reduced even until now. The Operation came with some balancing changes, a rework for Doc (Ironic) and other new content. DBD could do this and absolutly save the game like R6 at the time.

  • @mayuwu4408
    @mayuwu4408 Месяц назад

    Perhaps an idea around them possibly not being able to address the big foundational issues with the game in just 3 months (as well as BHVR besides the recent Twins patch and other occasional things doing decently well all things considered for the last like year or so and they don't necessarilly need the good PR that a health patch would bring like it did for Siege/Ubisoft right now) is that they can slowly work on it gradually and then when they're ready to pull the trigger they can dedicate the whole patch to finishing and polishing it out.
    Since these problems are hard to fix quickly and without lots of playtesting, perhaps they can give smaller changes over time (kinda like they are now) to help poke and prod at them and collect data on what does and doesn't work/help these issues and further define what these issues even are exactly. Then after long enough of a time when they feel ready and prepared with their data and testing to dedicate all their resources to pulling the trigger and making a health chapter (and possibly whenever the company is in more need of good PR), they can do it. I think if done right it could work really well for the game long-term.

  • @ZeldaKingErik
    @ZeldaKingErik Месяц назад

    I mean they did make "Rango: the game: for the wii and other consoles of that era in 2011. Im not kidding

  • @ShianVideos
    @ShianVideos Месяц назад

    - Behaviour releases custom moris and emotes
    - Due to the game's spaghetti code, survivors get i-frames while emoting and killers can mori without getting any hooks

  • @adeptgopnik
    @adeptgopnik Месяц назад +1

    Its weird to see Scott playing Chag in the background. You gotta use those traps boyee

    • @ScottJund
      @ScottJund  Месяц назад +7

      a real chag has no need for paltry powers

  • @vividwizard6166
    @vividwizard6166 Месяц назад

    With cosmetics already being 2-3x the price of a new killer or survivor, [Characters are 5$, decent cosmetics that aren't reskins are typically 10$, 12$, or 16$] and people still buy them for characters they already have cosmetics for, adding a new type of cosmetic like emotes or mori's would guaranteed make more than a chapter release. This would give them enough time and money to start work on possibly rewriting a small portion of really nasty code where most of their bugs derive from to prevent more bugs, and also fix bugs along the way. It is also very smart to do now because UE5 coming brought so many bugs to sort out, we need them fixed or the game won't be playable. Its literally the PERFECT time for a health chapter.
    Taking some time to add a custom mori for most killers that you can sell for like 10$ each, add a few emotes for survivors that could easily sell for 5-10$ each at the same time as the health chapter releasing you would make more money than a new killer would generate, and you would bring back older players for 2 reasons. 1: New content like Mori's and Emotes, which can also be used as rift rewards which would be sick. 2: The game being actually playable again.

  • @chandy.
    @chandy. Месяц назад

    what we need is a well coded dbd 2, same type of scenario as cs:go where everything transfers over. im sure it would take way too long for it to be viable to behavior but it would realistically be the best thing for the community

  • @preceptorseluvis5704
    @preceptorseluvis5704 Месяц назад

    I honestly want to see a 2 killer game mode added. That could spice the game up.

  • @alienfunbug
    @alienfunbug Месяц назад

    This B roll is pretty amazing

  • @Kofja
    @Kofja Месяц назад

    Imagine how much money they would prob make if they threw in a new store tab, where you can buy animations. Like one idea I had that many players would buy, is the old survivor run animations, some players just liked those better compared to the current run animation on survivors.

  • @shrooms710
    @shrooms710 Месяц назад

    We don't need a full on operation health. We just need something similar to the perk overhaul they did a couple years ago, but they need to do that every 6 to 12 months

  • @SOLDIER1st_Class
    @SOLDIER1st_Class Месяц назад

    I think you're right about the dead content while they're fixing it but if Behavior introduced some new game modes that we could play while we're waiting for this healthy patch to come out I think it could work

  • @Antarctide
    @Antarctide Месяц назад

    BHVR could have an entire year of "operation health" and there still would be plenty of unfixed bugs left (as well as new ones created in the process) due to oversight or simply because they don't know how to fix certain bugs to begin with.

  • @AWaifuSimp
    @AWaifuSimp Месяц назад

    Heck, another small thing they could monetize, while doing an operation health, is the ability to toggle on or off the small items from some cosmetics (backpacks, hats, glasses, and other things that dangle on cosmetics). Make it a purchasable slot (say $5 per character). There are some cosmetics I like, but they have an extra little backpack, or hat, or hat on their back, that I don't like and don't use/don't buy the cosmetics. Yes, this would take effort to alter older skins, and probably couldn't be used for licensed cosmetics, but I would love that option so much.
    Sable's newest ponytail headpiece I like, but that ugly little hat is on it, so I didn't get it. My main Kate has many cosmetics I haven't got just due to small little hats or backpacks, like the top with a pink cowboy hat, I like the top, but hate the hat on the back, her linked greek outfit has a hat I don't like, and her most recent cosmetic has a little backpack with a small keyboard. Therefore, with just 2 survivors, BHVR is looking at $10 dollars from me.

  • @Korhi
    @Korhi Месяц назад

    At this point, with all the issues, I don't think a single 3 month cycle would be enough to fix everything, which they've done to themselves by going this long without any kind of stability patches.

  • @ethankrieger1210
    @ethankrieger1210 Месяц назад

    My only concern with an Operation Health type thing is that I don’t know how much of BHVR’s resources is dedicated to making new content and how much is dedicated towards the current game. If the majority of it is already dedicated towards balance and reworks then OH wouldn’t do much good.
    They’ll also have to be really careful when they do it since they likely have very restrictive rules when it comes to including licensed characters that either would take resources away from OH or risk getting into legal trouble.

  • @Matt-hb7tu
    @Matt-hb7tu Месяц назад

    They do stuff like change a trapper perk and it breaks pig. And they really thought they could move to a new engine with no effects and be completely seamless.

  • @Jason-ji8ql
    @Jason-ji8ql Месяц назад

    I gotta say, the cosmetic side is kinda proof they could do custom animations for a cycle and still get by just fine.

  • @yuikoo0613
    @yuikoo0613 Месяц назад

    I think it would work. If they release chapters like Skull Merchant that bring more issues than anything

  • @sonicboomerino7281
    @sonicboomerino7281 Месяц назад

    I was just thinking about this last night. That would be the best course of action. Work on fixing bugs, and reworking killers, add ons, and perks.

  • @BarnesFlam
    @BarnesFlam Месяц назад

    Perhaps BHVR isn't in a situation where they can manage a health chapter. But the game definitely needs one.

  • @alexhendricks7848
    @alexhendricks7848 Месяц назад

    i think that bhvr should do for dbd is what blizzard did for overwatch: create a completely new game, where the foundation of its coding is completely rebuilt, all graphics are updated, maps are properly updated, perks are better balanced, etc etc, but to make up for the "content drought", to release numerous new survivors and killers when the "new game" is released. players will get hyped for it, the cosmetic team can focus on designing for longer, and they can focus on fixing the bugs and the spaghetti code.
    blizzard absolutely fumbled overwatch 2, but i think bhvr could actually do it with dbd.
    also, rather off topic, i think the biggest issue with camping/tunneling is that the devs are focusing on the sticks, rather than the carrots. if the devs revamped the emblem and pipping system to reward killers for not camping/tunneling, i think it would really help with the camping/tunneling issue

  • @Matt-ci1yl
    @Matt-ci1yl Месяц назад +9

    This might be the first time I've ever thought "Wow, these guys can't manage their own product - let someone buy them out" and i LOVE small dev teams.

    • @skyretiredtimetraveler2061
      @skyretiredtimetraveler2061 Месяц назад +2

      They aren't small. BHVR has over 1500 employees.

    • @Matt-ci1yl
      @Matt-ci1yl Месяц назад

      @@skyretiredtimetraveler2061 if that's true they need to be investigated hahaha

    • @skyretiredtimetraveler2061
      @skyretiredtimetraveler2061 Месяц назад +1

      @@Matt-ci1yl They've had over 1000 employees for years now, they had over 1300 more than 2 years ago, and they've been pretty big for a lot longer than that. Around the time dedicated servers were added is probably about the time you couldn't consider them small, and that was well over 6 years ago.

  • @itssevii3622
    @itssevii3622 Месяц назад

    As an R6 player that used to play dbd yes I think it's a great idea

  • @keltonschleyer6367
    @keltonschleyer6367 Месяц назад

    Scott, have you heard The Fake Banette’s argument for base-kit Cypress Mori? It would synergize well with your proposed Mori store.

    • @ScottJund
      @ScottJund  Месяц назад +1

      id be down with that for sure

  • @thelaststein6807
    @thelaststein6807 Месяц назад

    Operation health in r6 siege did very little to improve the game at first but did lead to a very healthy upgrade for the game in later years though the game has been going down in quality again so it's only a temporary fix and this will need to be done every few years if you want it to work properly.

  • @eliasar5051
    @eliasar5051 Месяц назад

    To be fair BHVR is as of late constantly working on modifiers and events too. So just because there aren´t 6 new perks out of which 4 are usually useless, 1 survivor reskin and 1 coin toss killer, doesn't mean there is no content.

  • @keioshiri4198
    @keioshiri4198 Месяц назад +1

    the one of main problems with dbd is iridescence shard grind and awful game design shrine of scam, if they shift monetization from "pay to not grind" to more customization like mori's and survivor animation, new players would more likely to stay

  • @jokergoat6405
    @jokergoat6405 Месяц назад

    I think they could allow themselves to do it, if A : they are willing to actually give it their all, B :release a new gamemode (could be very simple), C : do it when other games are releasing and IMMEDIATELY AFTER a HUGE content drop (anniversary or something)
    Dat would be the best time for them to do it :D

  • @callumlong1521
    @callumlong1521 Месяц назад

    I'd love a operation health update and I would like alot of these changes/feature you talked about minus emotes. I don't mind new gestures for example, waving but emotes like take the L is just a no go imo they don't fit in dbd

  • @ravecat
    @ravecat Месяц назад

    Time it for starting right after 2v8 is released, that alone is going to open up an entire new game for content creators to engage with.

  • @HUNFu4
    @HUNFu4 Месяц назад

    I would even say if they released content every 4 months instead of 3 for like a year it would mean we only loose out on 1 chapter while potencialy getting a full chapter worth of fixes

  • @ItzAndyArson
    @ItzAndyArson Месяц назад

    BHVR can still release a survivor/killer with their patches, while simultaneously triaging the most important things to fix. If they did decide to not release new survivor/killers, at the very least they'd make money from cosmetics. Imagine if BHVR released cosmetics like mobile has. Paid emotes. Profile card customizations. Mori's. Death animations on hook. There are so many things BHVR could monetize for profit while fixing their game.

  • @MechaSandvich
    @MechaSandvich Месяц назад

    I honestly think there’s just not enough major glaring issues to warrant this type of update. 3 Genning and Camping are both gone basically, and to be honest there’s not really anything more you can do for stopping tunneling that would be fair for both sides.

  • @Somnus_FES
    @Somnus_FES Месяц назад

    I'd be happy with 2 chapters a year and events during the empty time in between while they focus on the rest of the game

  • @rabbidguarddog
    @rabbidguarddog Месяц назад

    Dead by daylight is the type of game where you would go to fix a bug only to find out the bug was not bugging properly so by fixing the bug you would then teach the bug to be a real bug. ..i think i went on a tangent