Dialogue Differences when ALL Marker Fragments are Placed - Dead Space Remake 2023

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  • Опубликовано: 1 окт 2024
  • There is a bunch of hidden dialogue when you place all 12 Marker Fragments onto the Marker table in Captain B. Mathius' Office which is located in the Executive Quarters of the Crew Quarters.
    This video showcases the dialogue differences between placing all 12 Marker Fragments and not placing all 12 Marker Fragments onto the Marker table.
    Pretty neat stuff!
    #deadspace #deadspaceremake #deadspace2023
    If you enjoyed this video, please leave a like before your leave.
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Комментарии • 666

  • @Bubba524dtm
    @Bubba524dtm Год назад +7553

    I'm sorry but marker psycho Isaac SCREAMING "You can't stop me!" At an Eldritch horror so convincingly is the best. Bless you Gunnar Wright.

    • @emilturbo5
      @emilturbo5 Год назад +416

      The dude really knows how to voice Isaac Clarke properly. Bless him

    • @thomaswerle4134
      @thomaswerle4134 Год назад +204

      Gunnar Wright be praised.

    • @captainhuntank7963
      @captainhuntank7963 Год назад +182

      kinda sounded like the spiderman screaming shocker meme

    • @420lildonn
      @420lildonn Год назад +117

      @@captainhuntank7963 exactly what I thought YOU CANT RUN FROM MEEEEEEEE

    • @Clementinewoofwoof
      @Clementinewoofwoof Год назад +13

      Hell yeah

  • @vicbrava2410
    @vicbrava2410 Год назад +5464

    One that you missed is in the cargo bay when you're retrieving the Marker with the crane. When the crane places the Marker on the conveyor, Isaac normally says "Still in one piece.". However after placing all the fragments, he'll quite creepily say "Good. The Marker's okay. It's...whole."

    • @Ruosteinenknight
      @Ruosteinenknight Год назад +480

      Yeah, most won't see it, as people usually pick up the fragment and then return them to the captain's quarters later. They pick it up and then send the marker on it's way. This is probably last one of the Marker altered dialogue, as you can't get it earlier than that.

    • @Swordsoulreaver
      @Swordsoulreaver Год назад +159

      @@Ruosteinenknight I'm so happy that I went back to put the fragments in their place after grabbing that one, I almost didn't and I would have missed that line.

    • @autisticshakespearianyo
      @autisticshakespearianyo Год назад +139

      You know, ever since the Remake was released, I can't help but wonder if the dialogue where Kendra tells Isaac about Nicole's fate was affected by the Marker Fragments. Because one scenario has Isaac completely understanding her death clearly while another scenario has him in denial, due to the Marker's influence. Yet, I'm still not sure whether this was the case, or it only happens when Isaac undergoes a memory of Nicole telling him to go to hell after talking trash to her face.

    • @unionblue21
      @unionblue21 Год назад +68

      @@autisticshakespearianyodoing Nicole’s side quest has him accept Nicole as real, not doing it has him tell Kendra he knew something was wrong but was in denial when she tells him it wasn’t her.

    • @broknight9718
      @broknight9718 Год назад +25

      I was creeped out when he started saying these things after getting the Marker fragments.

  • @HadrorexHun
    @HadrorexHun Год назад +4160

    Here's what I think: the real way that things happened is the first playthrough. New Game + is after Isaac has already been captured and is forced to build the marker. He is forced to retell the story multiple times, and the Marker is affecting what he remembers. He might simply think he is actually there while telling the story, he is actively reliving it. This woukd explain why only his and Niccole's dialogue changes, but everyone else disregards Isaac acting stranger in New Game +.

    • @gameplayer1837
      @gameplayer1837 Год назад +103

      But who's forcing him to build the marker again?

    • @HadrorexHun
      @HadrorexHun Год назад +591

      @@gameplayer1837 They are forcing him to build the Marker on Titan station, in Dead Space 2.

    • @crazy13alex
      @crazy13alex Год назад +280

      ​@@gameplayer1837 Earth Gov.

    • @gameplayer1837
      @gameplayer1837 Год назад +30

      Thank you

    • @krzysiekbudzisz4572
      @krzysiekbudzisz4572 Год назад +116

      Neat, the only thing we were lacking in a game with all UI elements making sense in the lore is the New Game+ to make sense as well. Thank you

  • @BanishedSilentShadow3318
    @BanishedSilentShadow3318 Год назад +3852

    Is it just me or the dialogue where Isaac says "I know you don't understand the Marker like I do." Gives me a vib like "I know you don't understand the maker like I do.... but I'll make you see and understand." As he slowly pulls out a screwdriver.

    • @Nitemare98
      @Nitemare98 Год назад +220

      Almost like Nolan Stross.

    • @KNeth-kd4jq
      @KNeth-kd4jq Год назад

      a screwdriver with a fishball on it

    • @theequalizer694
      @theequalizer694 Год назад

      STICK A NEEDLE IN YOUR EYE

    • @that-guy5055
      @that-guy5055 Год назад +102

      You have to see. Step three!

    • @lsd-rickb-1728
      @lsd-rickb-1728 Год назад +34

      I hope they recast the original Nolan stross from ds2

  • @icetide9411
    @icetide9411 Год назад +1440

    I like how when he screams "You can't stop me", his tone wavers a bit because of how insane he sounds. "Cause this is all I got left" sounds desperate, "You can't stop me" sounds crazy

    • @thesidneychan
      @thesidneychan 11 месяцев назад +61

      Getting spiderman carnage screaming at shocker vibes.

    • @SilverByakuya
      @SilverByakuya 9 месяцев назад +41

      ​​@@thesidneychan"YOU CAN'T ESCAPE ME ! I'LL CHASE YOU TO THE ENDS OF THE EAAARTTTHHH!!!!

  • @romhanyitamas8839
    @romhanyitamas8839 Год назад +1577

    At 1:56 the only luminated letters are "US IS U" from the USG ISHIMURA. Maybe intended, maybe not but for me it really clicks with the "Make us whole again" line.

    • @RO_117
      @RO_117 Год назад +91

      Was thinking about this in my impossible run, definitely intentional.

    • @szbszig
      @szbszig Год назад +67

      Obviously intended, and it's obviously a hallucination from Isaac.

    • @Sci-Fi_Freak_YT
      @Sci-Fi_Freak_YT Год назад +8

      Was thinking that as well.

    • @Zer0_Cloud17
      @Zer0_Cloud17 Год назад +28

      I believe this is intentional. If you go back to the part of the video when you activate the Marker after collecting the 12 pieces they respond with “We are whole. You will know. You will see like we see you” it would make sense.

    • @JMoney_TheGangster
      @JMoney_TheGangster Год назад +22

      But if you were to arrange the letters in a different way, it'll form something a little more... suspicious

  • @synth3441
    @synth3441 9 месяцев назад +328

    4:21 me yelling at the buffet staff after consuming inhumane amounts of crab rangoons.

  • @Egalia_1
    @Egalia_1 Год назад +2840

    Really hope to see Dead Space 2 follow this trend, they did incredible with this remake

    • @xskullshot1042
      @xskullshot1042 Год назад +102

      Oh man if they actually remake that masterpiece 🔥🔥🔥

    • @qu1v3r
      @qu1v3r Год назад +221

      @@xskullshot1042 I think I heard they got the greenlight to do more Dead Space games. We might even get a totally reworked 3, and maybe that 4th game afterall.

    • @darykeng
      @darykeng Год назад +68

      ​@@qu1v3r Oh, the total remake of the third game would be sick af (especially if they learned that making it cheap coop was a bad idea)

    • @Raven_Wolfe23
      @Raven_Wolfe23 Год назад +86

      @@darykeng i hope they keep the Co-op part of it tho i kinda liked it, i also liked scaring the absolute hell out of my Friend by shooting the vents

    • @waxerwaer9700
      @waxerwaer9700 Год назад +110

      @@Raven_Wolfe23 I hope they redo coop but remove and burn all traces of that god awful Norton-Ellie-Issac love triangle story.

  • @johncrichton5767
    @johncrichton5767 Год назад +1220

    I love the NG+ dialog. And IDK, it feels more cannon to how crazy Isaac apparently was when Tidemann found him.

    • @johnarcher6150
      @johnarcher6150 Год назад +198

      I see the NG+ dialog as what Isaac actually sounds like to people around him, while normal playthrough is what he thinks he sounds like. Either or could be cannon though, and leads into 2 very well.

    • @johncrichton5767
      @johncrichton5767 Год назад +74

      @@johnarcher6150 I actually love that idea, what he really said versus what he thinks he said.

    • @johnarcher6150
      @johnarcher6150 Год назад +83

      @@johncrichton5767 It makes perfect sense seeing as the Marker made him dream he was talking to Nicole the whole time, instead of the Hydroponics lady. So we see him being normal and saneish normally, but in reality he is off his rocker.

    • @eyeofsauron1502
      @eyeofsauron1502 Год назад +33

      @@johnarcher6150 On top of that, it is possible for both endings to occur together. The normal would take place first and the secret ending takes place some time after (supported by Isaac drawing the marker symbols).

    • @SparrowHawk784
      @SparrowHawk784 8 месяцев назад +3

      I do remember Tidemann telling Isaac that he knew he was trouble from the beginning, but that the eggheads had said that his mind was the purest.

  • @NevanSlone
    @NevanSlone Год назад +706

    “Is it insanity when you see what everyone else sees?”
    *Damnnn what a line*

  • @SqueebPlays
    @SqueebPlays Год назад +464

    "Isaac.....we're all gonna burn for what we did to you."

    • @Ferixstn
      @Ferixstn Год назад +24

      More like consumed 🌑🐙

    • @claire6223
      @claire6223 Год назад +42

      @@Ferixstn "Isaac.....we're all gonna consumed for what we did to you."

    • @SeventhGod77
      @SeventhGod77 6 месяцев назад +8

      Isaac… we’re all gonna for what we did to you.

  • @BadassName17
    @BadassName17 Год назад +1085

    Him going batshit crazy is scary to imagine.
    If you thought he was dangerous then, he’d be even more dangerous with his newfound zealotry.

    • @guts-141
      @guts-141 Год назад

      Luckily Earthgov drugged him so hard that he became normal again

    • @garybusey9941
      @garybusey9941 Год назад +99

      I mean is it really zealotry if it's unwilling? By all accounts Isaac is basically under mind control. The marker degrades your mental state until you're completely psychotic.

    • @ckotherletters
      @ckotherletters Год назад +44

      Isaac becoming an agent of the Markers would make him the most terrifying villain of all.

    • @NiCoNiCoNiCola
      @NiCoNiCoNiCola 10 месяцев назад +34

      ​@@ckotherletters he almost became one
      Ironically enough, if Tidemann didn't try to brainwash Isaac into building the markers for energy our man would probably go insane and become closer to how Stross or certain characters from the books act
      Still, hope in 2 they'll expand upon Ellie and Lexine not being influenced by markers at all

    • @ckotherletters
      @ckotherletters 10 месяцев назад

      ​@@NiCoNiCoNiCola I think Lexine was definitely influenced by the Markers because she already believed in the Necromorph religion, Unitology. The Marker was influencing her to lure Isaac to the Marker in the government sector. When Lexine died the Marker switched to using more hallucinations of Nicole to manipulate Isaac.

  • @c0v3rt59
    @c0v3rt59 Год назад +724

    I LOVED these bits during new game plus. I thought it was all exactly the same but as time went on I was like "wait....did he say that the first time?" And then when I got to the hive mind I was like "okay THAT IS NOT WHAT HE SAID"

  • @TOC-1775
    @TOC-1775 Год назад +417

    I really liked the simple, "This is all I got left!" really powerful after going through that horror fest, even though it was simple

    • @Tizaix
      @Tizaix Год назад +36

      "Despite everything, it's still you."
      vs
      "It's me! Isaac!"

  • @BigManSchwanz
    @BigManSchwanz Год назад +774

    The Dead Space remake showed us what AAA standards for games used to be

    • @CYAN_TOP_HAT
      @CYAN_TOP_HAT Год назад +11

      @Michel Darwin i mean they did the same with the original games.

    • @tony_elemento
      @tony_elemento 11 месяцев назад +19

      Yeah comparing it to The Last of Us remake or 'cough cough' rebuilt.. If they manage to remake Dead Space 2 the same way, its gonna be legendary

    • @kingcamelot1395
      @kingcamelot1395 7 месяцев назад +2

      "IT SHOWED US WHAT WE HAVE TO DO! THEY CAN'T STOP US!"

    • @junkantelope1068
      @junkantelope1068 17 дней назад

      It sure did

  • @Ruosteinenknight
    @Ruosteinenknight Год назад +502

    01:15 Interesting. When I did this, Isaac said "I know I'm finally doing the smart thing." I suppose this dialogue also changes if you didn't complete Nicole's sidequest "Scientifc Method". Isaac's dialogue is also different when meeting her without completing that quest.
    02:13 For me it said "No. With you, I can do anything."
    03:15 This part too. Isaac talks about his parents with "Nicole" here.

    • @thundergod4321
      @thundergod4321 Год назад +2

      I was coming to the comment section to be like didn’t she talk about his parents. Good to know that it was just the quest

    • @thundergod4321
      @thundergod4321 Год назад +1

      Also go play hollow knight, it’s a fantastic game too!

    • @zwykyziomek2570
      @zwykyziomek2570 Год назад +9

      everybody knows that but hunter's death has a different isaac line depending on finishing the side quest or not

    • @blueflare3848
      @blueflare3848 Год назад

      I think it depends on the audio and video files you find.

  • @DillsyYourDaddy67
    @DillsyYourDaddy67 Год назад +1391

    I actually really love the idea that Isaac succumbs to the markers influence to a degree and ends up insane. It fits the horror and sheer power of the marker aspect of the series quite well.
    We see that's he's totally batshit insane here and it's terrifying. I wish they leaned into this a lot more.

    • @silvergunner101
      @silvergunner101 Год назад +129

      It also ties in well with Dead Space 2. That he's actually crazy.

    • @georgemeyers7172
      @georgemeyers7172 Год назад +29

      They tecnically already did in Dead Space 2.

    • @treopl
      @treopl Год назад +50

      ​@@silvergunner101 it doesn't. At least remake does not fit to og Dead Space 2. Issac in 2nd game knows that Nicole is dead and nothing will bring her back as it was shown to original ending to DS1. In New game plus he seemed to be crazy as Stross was which does not fit the Canon as well unless they will change some aspects in DS2 remake.

    • @werewolfx51
      @werewolfx51 Год назад +8

      ​@@treopl I bet they will, would be cool if they put the save transfer thing, like in the Witcher games.

    • @werewolfx51
      @werewolfx51 Год назад +43

      ​@@treopl In og DS2 he knows Nicole is dead and yet he's tormented by hallucinations, because deep down he kinda refuses she's dead.

  • @SmokingPencil
    @SmokingPencil Год назад +1155

    I've seen a third dialogue variant when Isaac tries to recall Kendra's ship. He says something like "I know I'm finally doing the smart thing." Not sure what triggers it, but it's neat that Isaac might have different responses depending on what the player has or hasn't experienced!

    • @SrtLv4x
      @SrtLv4x Год назад +105

      I actually remember this, I think I got it on my first play through

    • @朱育正-o7b
      @朱育正-o7b Год назад +255

      Maybe that depends on whether you did your side quests.Thay also affects the dialogues at 3:09.The topic of the conversation was Isaac's parents in my playthrough. Instead of Nicole was getting desperate but Issac didn't try to save her.

    • @AceFerron
      @AceFerron Год назад +187

      also when they are in the ship and Nicole asked "Are you afraid?" for me Isaac answered "No, with you by my side I can do anything" or something like that. Guess it triggers that answer when you completed Nicole's side quest

    • @HelpMeLeon
      @HelpMeLeon  Год назад +194

      Hi, it depends on which side quests you complete.

    • @DaKevGuy
      @DaKevGuy Год назад +32

      Crazy because I had one to where she mentions his parents

  • @brancolt_
    @brancolt_ Год назад +776

    IMO the "secret" ending is how things really played out in the real world. In Isaac's warped view of things though, he was acting as we see in the first playthrough. We see in Dead Space Extraction's intro that people under the Marker's influence believe they are behaving one way, but in reality they are much more erratic, aggressive and/or zealous.
    In Dead Space 2 though, Tiedemann's memory suppressants (as mentioned by Daina) helped in containing the Marker signal in Isaac's head, thus he was now able to discern visions from reality. Still, by the last chapters of the game, my guy was back to treating his hallucinations of Nicole like a real person. Just like he does in the secret ending here.

    • @bombomos
      @bombomos Год назад +35

      Mmmm no. They build the Marker because the blueprints are in issac's mind. Issac never actually draws out the plans to build a maker

    • @jesusraycrep
      @jesusraycrep Год назад +8

      ​​@@bombomos the original dead space Is the history of 1 and 2 Is basically don t speaking Isaac plane of marker the remake speaking the marker Is mind of Isaac or plane marker black Is here the conectes dead space 2 or earthgov of Is funtion of marker and construcción of marker (Isaac and stross Is crazy people there drug is ilimitation demential mind and manipulation of creation marker Is of curse Is Isaac and stross Is here people Good here after alucination of agresivo the 2 perdón) Is ending before dead space 2

    • @brancolt_
      @brancolt_ Год назад +4

      @@bombomos I never said Isaac did that

    • @eppyeppy9851
      @eppyeppy9851 Год назад

      @@jesusraycrep learn how to English bro

    • @xnyxiee1784
      @xnyxiee1784 10 месяцев назад

      fucking /what/?@@jesusraycrep

  • @Zeppelee
    @Zeppelee Год назад +134

    5:59 "Gotta build a little something first."
    If you have played DS2, you know EXACTLY what that something is. And it sure isn't "little".

    • @atsuma5846
      @atsuma5846 7 месяцев назад +2

      Well i didn't, what it is? Some eldritch horror size of a planet?

    • @Dustfired
      @Dustfired 7 месяцев назад +20

      ​@@atsuma5846 A new Marker.

    • @dinorex3464
      @dinorex3464 6 месяцев назад +31

      ​@@atsuma5846 After he's captured by EarthGov he literally builds a new Golden Marker like 5 times the size of the Red one.

    • @shin_nasrash
      @shin_nasrash 3 месяца назад +1

      ​@@Dustfiredhe sure aren't wrong about some sort of horror a planet size tho.

  • @KingdonIV
    @KingdonIV Год назад +593

    man, it really show’s how isaac went insane.

    • @som3body3
      @som3body3 Год назад +173

      Not insane. Now he see the truth. Now he can make us whole.
      Altman be praised

    • @KingdonIV
      @KingdonIV Год назад +39

      @@som3body3 dang.

    • @davidyus7402
      @davidyus7402 Год назад +1

      ​@@som3body3 jejeje

    • @richiechun
      @richiechun Год назад +10

      MAKE US WHOLE!

    • @KingdonIV
      @KingdonIV Год назад +2

      @@richiechun nah

  • @emeraldhunter1
    @emeraldhunter1 Год назад +59

    I've just noticed that Nicole's RIG is empty in the alternate ending.
    Isaac is so crazy that he doesn't even care about seeing his gf as a walking corpse.

  • @admech590
    @admech590 Год назад +414

    What I think is frightening is the implication that all brethren moons have the same motivation. They can be reasoned with on some level. Which means they could be 100% sentient and therefore makes the ending of dead space awakening even more terrifying.

    • @sparknazo
      @sparknazo Год назад

      They are confrimed sentient that purposefully allow some human characters to live and protect if that human is indoctrinated by them and can help further their plans

    • @unionblue21
      @unionblue21 Год назад +53

      I thought it was already shown they were sentient? I’m pretty sure each moon is connected akin to a hive mind.

    • @DeadPixel1105
      @DeadPixel1105 Год назад +50

      They are sentient. I thought that was made perfectly clear.

    • @eyeofsauron1502
      @eyeofsauron1502 Год назад +42

      It was pretty obvious the Brethren Moons were sentient when started they started talking to Isaac.

    • @biggiecheese2004
      @biggiecheese2004 10 месяцев назад +18

      The awakening ending is a hallucination though by general consensus, people just accept it as fact because Dead Space is a dead franchise right now besides the remake. Hopefully they keep this up

  • @scarletjester7831
    @scarletjester7831 Год назад +230

    I really love it when devs use things like collectables to effect the game, it makes it worth the time and effort to find the stuff. Plus, they used the remake to hint the Brethren Moons and better explain how the Marker brainwashed Issac to set-up Dead Space 2

  • @KristjanThomasHaaristo
    @KristjanThomasHaaristo Год назад +196

    Isaac's voice actor screaming is legit the most brutal screams ever, the melee sounds too are so real sounding, really living the character

    • @Wally415
      @Wally415 9 месяцев назад +12

      Have you noticed how if you keep spamming melee Isaac will blurt out cursewords?

    • @supercato9613
      @supercato9613 6 месяцев назад +2

      I can't wait for the DS2 remake where Gunner Wright is tortured in front of a mic

    • @thekiss2083
      @thekiss2083 3 месяца назад +1

      For about half my playthrough I thought enemies were nearby because Isaac's voice actor was screaming at 110% intensity while breaking open a crate....

    • @thefrenchiestfry5583
      @thefrenchiestfry5583 Месяц назад

      he did such a wonderful job of making the screams legitamately viceral, like the wavering in the "you cant stop me"

  • @spookyfool
    @spookyfool Год назад +215

    What if the first play through is how Isaac thinks it happened and the NG+ is what really happened. I noticed in NG+ that you can listen to the first meeting of Isaac and Nicole from Cross' prospective where she is still sane.

    • @5223142
      @5223142 Год назад +19

      Now that’s headcanon I accept

    • @eyeofsauron1502
      @eyeofsauron1502 Год назад +6

      I agree. I also believe that the normal ending happens first and the secret ending is actually a continuation of it.

  • @fabiobianciardi3987
    @fabiobianciardi3987 Год назад +251

    I mean, instead of living the hell another 2 times without anything left from your friends and then find out that earth is gonna die anyway, I think that the ending where he gets insane is the best for him. At least now he it has a purpose and he has his wife too.

    • @CaptainBloodsail
      @CaptainBloodsail Год назад +21

      Girlfriend but yeah pretty much

    • @miketyson2671
      @miketyson2671 Год назад +15

      @@CaptainBloodsailyou really needed to correct that?

    • @zombi_slayerz06
      @zombi_slayerz06 Год назад +5

      @@miketyson2671yup, also when people spell it issac instead of isaac

    • @miketyson2671
      @miketyson2671 Год назад +4

      @@zombi_slayerz06 *Zombie

    • @zombi_slayerz06
      @zombi_slayerz06 Год назад

      @@miketyson2671 i didn’t make the name 💀

  • @EdibleKnife
    @EdibleKnife Год назад +143

    Woah so alternate ending he succumbs to the madness of the marker. Now I'm assuming he's gonna build one. I forget did Isaac build a marker in the previous 2/3, behind the scenes of the story? Hence why unitology is after him? Or was that cuz he destroyed a marker?

    • @vtr0104
      @vtr0104 Год назад +85

      There's a bit of a disconnect, now that this version of the game is out. In the original game, Issac's reasoning is that he's actually seeing Nicole, and it's only at the end of the game where Kendra points out she's been dead, that you deduce he was affected by the Marker signal. Even after he's told, we can see he's still determined to escape and kill the Hive Mind, not to mention he makes no attempt at saving the Aegis 7 Marker from being destroyed.
      In DS 2, it's not just Isaac that's being used to build the Marker on Titan Station, but Nolan Stross as well, the surviving scientist from the USG O'Bannon. Keywords here are "being used". Both Isaac and Stross are drugged usually during their sessions, when the needle machine is being used to extract the Marker blueprints from their memories. After they escape, neither seems to harbor any particular affinity towards the Marker. Stross, while driven insane and barely able to function (unlike Isaac), is more preoccupied with the ghosts of his family (who he murdered, being made to believe they were necromorphs, by the Marker shard he had come in contact with). And Isaac just flat out wants to destroy it.
      And by DS 3, he's had it with Unitology and the Markers and hates them both with a passion. So this alternate ending makes little sense to me, unless the Studio plans on continuing the remakes into DS 2 and DS 3, with this alternate story where he's just trying to find the source of the Marker signal in order to carry out its will of making it whole. I'd be bummed about it, ngl, as one of DSs main points was that this ordinary person, faced with the will-power of a race of hungry, planet-sized monsters, sticks to his guns (figuratively and literally), and does everything he can to thwart their plan. Given how capable he turns out to be, I wouldn't like a storyline where he's an OP agent of the moons, trying to enact their will.....

    • @TheCoffeeBird
      @TheCoffeeBird Год назад +86

      I think the alt ending is just a fun Easter egg and not canon. More like a "what if" scenario and just extra stuff added in for one or more playthroughs as an additional challenge. No more or less.

    • @vtr0104
      @vtr0104 Год назад +25

      @@TheCoffeeBird Hope you're right. I know it sounds dumb, but Isaac's journey meant a lot to me, those games came out when I was going through a bad spot in life and kind of cemented my idea of what kind of character he was.
      Not that I don't appreciate the inclusion of the Easter Eggs, and more importantly, the attention the game has been getting. I'm still sour about EAs abysmal handling of something with such potential, and the story being left hanging like a 70s B-Movie after the Credits, but I guess by this point, EA wouldn't be playing their own character right if they actually managed to do justice to a great idea....

    • @C.A.M584
      @C.A.M584 Год назад +7

      Both reasons are why the Unitologist zealots are pursuing him.

    • @yapyapthedestroyer2562
      @yapyapthedestroyer2562 Год назад +12

      @@vtr0104 don’t worry, the ending is likely an Easter egg done for fun, since it requires you to find the marker shards and such, so it’s likely it won’t ruin the story lore. If they did go that route, I wouldn’t blame you for being disappointed, I would too. But if they did remake the two sequels, they should be able to have Easter egg ending like this one, maybe even continue it as a “what if” wonder how it’ll turn out. But not ruin the story by making it canon, just a fun crazy isaac story.

  • @LoganScott1117
    @LoganScott1117 Год назад +240

    I got different dialog. Idk why. Isaac responded to Kendra saying he wanted to do one thing right and then when Nicole asked him if he missed the Kellion team, she then mentioned his parents.

    • @nathane5287
      @nathane5287 Год назад +11

      Yeah! Like what triggers those different lines? I played on medium difficulty and did all side missions in my first playthrough, and got those lines you mention instead of the ones in the video. (also in the ship I don't remember Isaac saying "no turning back" and Nicole responding with something like "Easy when only way is forward" or what it was, that was not what I heard on my first playthrough.)

    • @LoganScott1117
      @LoganScott1117 Год назад +22

      @@nathane5287 I think sidequests might affect it. I did all of them. It’s hard to tell though cuz we don’t know what the poster did

    • @nathane5287
      @nathane5287 Год назад +6

      @@LoganScott1117 Yeah side quests do have an impact on dialogue (how Isaac responds when you kill the regenerator if you did the malpractice sidequest before versus not, Meeting Nicole and her sidequest) But also I wonder, I assume the poster filmed these both variations in NG+ maybe? Gotta try a vanilla NG+ no marker run and see if it's the same lines as before on a first time playthrough save (doing all side quests) or if they are new ones?

    • @dylangreen7970
      @dylangreen7970 Год назад +3

      I got that one too

    • @blueflare3848
      @blueflare3848 Год назад

      I think it depends on the audio and video files you find.

  • @antonyiparraguirre2296
    @antonyiparraguirre2296 Год назад +180

    You miss one:
    When you protect the marker: Still in one Piece
    When you protect the marker in NG+:Good. The Marker's okay. It's..whole

  • @noneedtoknow07
    @noneedtoknow07 10 месяцев назад +67

    The rare moment when finding all the collectables unlocks the bad end instead.

    • @crowsenpai5625
      @crowsenpai5625 8 месяцев назад +15

      The rare moment when the Bad End is the True End

    • @thedude142
      @thedude142 3 месяца назад +3

      ​@crowsenpai5625 I agree, before DS2 they find him floating in aegis VII's orbit and it makes sense he would've been absolutely insane at that point

  • @EchoGotchu
    @EchoGotchu Год назад +101

    4:21 "YOU can't stop ME" goddamn I love Isaac bro, even if he's a lil crazy he's still such a badass

  • @THEATOMBOMB035
    @THEATOMBOMB035 Год назад +103

    Fun idea. Dead space 2 Remake give you the choice depending on the save to continue where Dead Space remake left off.
    Finish normally. We continue with the same story as before...Choose Zealot Isaac...and we get something new...and worse...and far far more terrible.

    • @HelpMeLeon
      @HelpMeLeon  Год назад +19

      AWESOME IDEA!!!

    • @magentapurpleyap5566
      @magentapurpleyap5566 Год назад +3

      Hire this man.

    • @georgemeyers7172
      @georgemeyers7172 Год назад +7

      I like where this might go. Here's hoping the Dev Team will go with this idea in some form or another. If they haven't thought of it yet... make them see. Nicely of course.

    • @2ndeaster
      @2ndeaster Год назад +1

      Make the secret ending the actual convergence event turning into new brethren moon.
      We kind of get glimpses of it in the original DS2 before it got blown up.

  • @MrIG511
    @MrIG511 Год назад +136

    I swear I remember when in the ship with Nicole, she would ask Isaac if hes scared and then Isaac would say "No, with you I can do anything."

    • @217adaptiveperspective
      @217adaptiveperspective Год назад +14

      He's got 3 different lines there

    • @The_VanDal
      @The_VanDal Год назад +6

      yeah, Isaac's lines will differ based on two things: whether or not you have all the marker's fragments, and whether or not you did Nicole's side quest, and maybe the Harris' side quest. So yeah three versions: sane without side quest done, sane with side quest done and insane

  • @eef7251
    @eef7251 Год назад +46

    3:19 quite possibly the most jawing line in the game, truly painting the reality of their unreality because of the Marker’s influence on their minds

  • @Zero-33312
    @Zero-33312 Год назад +98

    The only thing I found different aside from the different dialogue is that in mining when your supposed to protect Nicole. If you go over to her side you'll find a screen that you can get an audio log of your conversation, only its cross saying that Issac must really be out of it and says she found clearance from another engineer. It's only in NG+. Now that this alternate ending is kinda cannon, depending if they choose to in the sequel, it'll make a bit more sense when they say Issac built the marker.

    • @joshuahilliker2364
      @joshuahilliker2364 Год назад +16

      I’ve heard another theory that both endings are canon in that NG+ is Isaac retelling the events but his memories were altered by the marker, explaining why he and Nicole act differently but everyone else acts the same. Personally, I like this theory but I can’t put my finger on why…

    • @jonsande
      @jonsande Год назад +2

      I stumbled across this screen in NG+ and was like ‘how did I miss this’ but your comment perfectly explains

  • @darrelarno9151
    @darrelarno9151 Год назад +31

    One has severe ptsd and survivor's guilt. One is actually batshit insane.

  • @yellow6572
    @yellow6572 Год назад +26

    (Isaac is way over his head about to fight a giant alien monster and clearly seems like an un-winnable fight)
    “YOU CANT STOP ME!”

  • @tyon4187
    @tyon4187 Год назад +33

    kendra being recalled on a normal run: bruh i just left
    kendra being recalled on a secret ending run: *genuine concern in what isaac said*

  • @AstaIsAMonster
    @AstaIsAMonster Год назад +6

    I ❤️ *“COME ON THEN. CAUSE THIS IS ALL I GOT LEFT!”* 4:06 it’s badass and kinda sad knowing his wife is dead so F it he says.😭

  • @johnstevenson1861
    @johnstevenson1861 Год назад +70

    This would be an interesting retelling on the “relationship” between Isaac and the Marker (Brother Moon / Marker Nicole).
    In the original, the Marker has been trying to kill/absorb him. Forcing nightmare hallucinations and necromorphs. Not fully talking to him. Only to torment him so he submits or kills him to be part of the collective hive mind resources.
    In this take, I can picture it as a devil trying to tempt Isaac into making other Markers to spread Convergence. Giving the idea that others besides Issac will end up swayed by the Marker. Specifically, those who seek some form of purpose. Or to find some way to see the one they love/loss. Even if it's not really them.
    Just ideas if ever considered.
    Thanks to anyone who reads this.

    • @HelpMeLeon
      @HelpMeLeon  Год назад +3

      AWESOME!! I love it!!

    • @johnstevenson1861
      @johnstevenson1861 Год назад +5

      @HelpMeLeon
      Thanks! Even though the original narrative was a good horror story. I would like to see the development between Issac and the main antagonist (Marker Nicole/Brother Moon). Making this more personal.
      Not just dealing with horror but also isolating him between humans and the necromorphs. Trying to prey on his mind/soul whenever they're alone. Creating character development in the horror franchise.
      I wouldn’t be surprised at points the Marker (Nicole) would laugh at Isaacs's dismay. Specifically when humans are trying to kill him more than to help him. Plus at times humans stab him in the back, either for their gains or orders given to them.
      Giving the Marker (Nicole) a situation to interact with Isaac instead of just killing him. As most life forms were absorbed or killed.
      Leading an opportunity for the antagonist to not feel bored. Saving one life form like Issac in a way to keep it entertained. As he survived some of their deadliest creations. Plus, who's to say it gets boring doing the same thing over again?
      However, these are ideas if left considered.
      Thanks to anyone who reads this.

    • @TheCorrodedMan
      @TheCorrodedMan 8 месяцев назад +2

      I don’t want to be that guy, but it seems to me like this marker in particular…actually _loved_ Isaac. In a sick, twisted sort of way.
      It made him strong enough to reach it by sending legions of Necromorphs its way.
      It gave him a few last hours with Nicole so he could say his peace and then fulfill his purpose.
      And finally, when it had gotten what it wanted of him, it _rewarded_ him by making Nicole’s vision permanent, so they’d never be apart again. One body. One Mind.
      I think you can figure out the rest.

  • @azazelsiad3601
    @azazelsiad3601 Год назад +35

    Dude I love that they did this, you could have just given us the remake and been done but you went and hid a whole ass extra dialogue tree for the main character and his addling mania. Please as a long time fan of dead space and it’s franchise, please redo the others. Even DS3, show Visceral the love it deserved, it’s a damn shame the company couldn’t be sustained.

  • @Coach_Shiner
    @Coach_Shiner 9 месяцев назад +13

    I love how south the story of the game goes. It goes from "Something happened on this station and we lost contact" To "This Station is infested with some sort of alien species" To "THIS STATION IS HOME TO A CULT!!"

  • @andrewmeredith15
    @andrewmeredith15 8 месяцев назад +15

    I love, love! How the illusion of Nicole sounds more natural and human when Issac is corrupted.

  • @NotAGoodUsername360
    @NotAGoodUsername360 Год назад +13

    "The Marker saw who they really were. It will remember them," is an interesting idea, implying the Bretheren Moons really are a superconsciousness that does somehow catalog consciousnesses and unites them. So it's possible the promises made to Unitologists are true... if being part of a collective consciousness sounds like heaven to you, anyway.

    • @DeadPixel1105
      @DeadPixel1105 Год назад +11

      "Implying the Brethren Moons really are a superconsciousness." There's no implying. The lore of the series explicitly states that the Brethren Moons are exactly that.

    • @kylele23
      @kylele23 8 месяцев назад +2

      The necromorphs to begin with are supposed to be a reaction to an inherent signal in everyone’s bodies, since everyone is destined to be food for the Moons, so the marker would be “seeing who they really were” by awakening them.

  • @iceydicey77
    @iceydicey77 Год назад +15

    Kinda wish for the sane issac ending was the og ghoat jumpscare and not whatever that was. Either way whichever ending we chose I'd say issac would have built a marker either way for dead space 2 since in 2 nicoles ghosts just haunts him with the marker blueprints as he resisted while for psycho issac he basically just took step 3: acceptance

  • @RhysClark97
    @RhysClark97 10 месяцев назад +2

    Who would win, a million year old flesh beast with psychic powers or one brainwashed angry boi.

  • @averysadtire6820
    @averysadtire6820 Год назад +2

    God i hope they blacken or at least darken his hair and give him his beard back for 2. I dont know why but his head model looks so off, maybe im just too used to seeing his DS2 face.

  • @heftyclam6219
    @heftyclam6219 Год назад +18

    I like to imagine the ng is what Isaac thought he was saying and the ng+ run is what he was actually doing

  • @bombomos
    @bombomos Год назад +17

    Honestly I kinda hope they keep this trend if they remake 2. Maybe have two parallel timelines going at once. One where we have normal Issac and the other where we have insane issac
    Sidenote when I did the hidden ending I had on the tank suit. Very fitting hahaha

  • @JoeyVSupreme
    @JoeyVSupreme Год назад +25

    Such subtle changes that show how insane Isaac went aboard the ishimura. In the original game, it seems to nearly have no effect on him. But in the remake, I love these subtle details that show Isaac is insane, and really believes he’s some “chosen one”.

  • @cb-9938
    @cb-9938 Год назад +10

    Alternate ending with Isaac completely under the Markers control. Is much scarier than a normal jumpscare. Its unsettling knowing the Hero has turned into the Villan who wants to keep the marker alive on earth

  • @Spaggeht
    @Spaggeht Год назад +10

    The way i think about this is that the Isaac was already affected by the Marker. That’s why when you collect all the fragments in NG+ they tell you “You’ll see like we see you”. and how (⚠️SPOILER ALERT NOW) when you finally get the alternate ending you see all the writing everywhere on the USG-09. We’re seeing what Isaac is actually doing instead of what Isaac THINKS is happening, we’re seeing what the hallucinations are causing him to do.

  • @jestergodfield690
    @jestergodfield690 Год назад +9

    It wasn't just a graphics overhaul, they added to and tweaked the story here n there.
    THEY MADE IT WHOLE.

  • @SageofStars
    @SageofStars Год назад +4

    This is your brain.
    This is your brain after huffing Marker.
    See the difference?

  • @patrickbourcier7371
    @patrickbourcier7371 Год назад +4

    As cool as the alt dialogue is, I hope they stick with the “F**k you and your markers, Isaac!”

    • @SANESX
      @SANESX Год назад

      I think it is still the same. Hella lot of drugs made Issac snapped from marker at the start of DS2. So he went through a journey to accept Nicole's death.
      Ending DSR with Isaac reject reality fits the theme

    • @patrickbourcier7371
      @patrickbourcier7371 Год назад

      @@SANESX Yeah I guess you’re right. Guess I’m just used to “ too angry to die Isaac”

    • @SANESX
      @SANESX Год назад

      @@patrickbourcier7371 DS2 Issac is basically John McCain. And I like that. DSR is progressing to that. Example dialogue before Leviathan fight. When his speech akin to bad idea in DS2.

    • @patrickbourcier7371
      @patrickbourcier7371 Год назад

      @@SANESX McCain or McLane? Two very different people.

    • @SANESX
      @SANESX Год назад

      @@patrickbourcier7371 Sorry. John McClane. The Die Hard dude.

  • @jesusrubiomaldonado27
    @jesusrubiomaldonado27 8 месяцев назад +3

    That "You can't stop me!" gave me vibes of "You can't scape me![I'll chase you to the ends OF THE EAAAAARTH!!]"

  • @minimoltieposmt215
    @minimoltieposmt215 9 месяцев назад +6

    You know the most terrifying thing about this is that either of these endings can be considered canon. Only Isaac knows what really happened in the Ishimura, and it's scary to think that the Hive Mind didn't want Isaac to expand the Marker's influence throughout the galaxy. And the allusion into the sequel is what makes the Reunion ending so scary. Fantastic game.

  • @Maphisto86
    @Maphisto86 Год назад +11

    Nicole: "Do you miss them, Isaac?"
    Isaac: "The Kellion team? Yeah."
    Nicole: "They think they're dead. What do you think?"
    Isaac: "The Marker saw who they really were. It'll remember them."
    These lines spooked me the first time I heard them in my second playthrough. Something about how the Markers like to mimic the dead fills me with existential dread.

  • @fredanderson7728
    @fredanderson7728 8 месяцев назад +2

    One fragment...I was one fragment away from making it whole and I missed it! But maybe it's for the best, I feel that once it's made whole Issac unintentional decent into villainy becomes complete. If a sequel is ever released, I will be curious to know if save imports will be possible.

  • @cvf4ever
    @cvf4ever Год назад +9

    Considering what he does in DS2, it's nice to see that Isaac understands deeply the Marker

  • @garrettpepin3306
    @garrettpepin3306 Год назад +10

    During my first play through the part where you recall the shuttle Isaac said “ I know I’m doing the smart/ right thing.”

  • @chairmanwario
    @chairmanwario 5 месяцев назад +2

    Mark my words, Isaac's deranged smile at the end is somebody's profile icon.

  • @NivRel
    @NivRel 10 месяцев назад +3

    lesson learned: don't be a completionist, it will make u get a wierdly bad ending

  • @theholyavenger
    @theholyavenger Год назад +6

    I like how the hidden new game plus ending is essentially the bad ending. Usually it's the other way around.

    • @Sinitsu
      @Sinitsu Год назад +5

      Play Drakengard. Earn progressively worse endings.

  • @chriskoloski32
    @chriskoloski32 Год назад +3

    I'm not sure how I feel about isaac willingly becoming crazy and using the marker. It kinds messes with him being a tragic character being used by people

  • @Quantum1244
    @Quantum1244 Год назад +7

    It showed me what I have to do, YOU CANT STOP ME!

  • @ArCayne_FGC
    @ArCayne_FGC 6 месяцев назад +3

    I love the difference in endings. Not just with the additional dialogue, but with the way the ship changes as well. In NG, the ship in the ending is clean. But in NG+ ending, everything but the seat Isaac is sitting in is covered in the Marker's language, and I love that subtle change. It's a "blink, and you'll miss it" difference.
    And, from using an old DS2 strategy guide that has the Marker alphabet in it, I can make out "Altman" on the back rest of the seat, and "In Eternal..." Along the side of the seat. There is something after the word Eternal, but I can't make it out.

  • @evn657
    @evn657 Год назад +6

    Does this mean ending 2 was the canon ending?

    • @SANESX
      @SANESX Год назад +1

      Could be both.

  • @zendakon8299
    @zendakon8299 Год назад +3

    When I play to the part where daniels escapes by pod isaac doesn't say "Someone's gotta pay for this." He says "I know exactly what I'm doing. I'm finally doing the smart thing!"

  • @aynfedo27
    @aynfedo27 Год назад +3

    Isaac: YOU CAN NOT STOP ME!!!
    The Hivemind: Oh shit I'm sorry, have a nice day..

  • @ron3557
    @ron3557 Год назад +3

    I had a theory, what if a regular play through is how isaac remembers the events of DS1, while new game+ is how it actually happened?

  • @HonkHonkler
    @HonkHonkler Год назад +10

    All fragments is true ending because it PERFECTLY leads into the opening of Dead Space 2 and how insane Isaac was when he's found. As well as why the marker has such a grasp on him. He's already proven he's practically THE MOST competent/badass human the marker has ever see, he's also the only one to unite the fragments of it. The Brethren moons NEED him.

  • @isaiahgeorge906
    @isaiahgeorge906 Год назад +6

    By doing this, if they make the remake of Dead Space 2, they are going to need to allow for the sequel to change dialogue and story elements depending on wether or not all the marker fragements were gathered. If they don't, that's going to tick people off.

    • @Definitly-not-Omegon
      @Definitly-not-Omegon Год назад +3

      No, it makes sense, did you forget about the amnestic they gave him, and how that is cannon to dead space 1 and 2 because he built a marker between events of the game?

  • @balto2552
    @balto2552 Год назад +4

    You actually missed one. In the loading area where you have to "escort" the marker mainly by raising the bridges, he says something special when you have all 12 marker fragments placed.

  • @Grab_N001
    @Grab_N001 Год назад +2

    Wow. I know it's not a first, but I can't remember other examples, but it's one of the few games where doing all the things and getting the secret ending gives you the BAD ending.

  • @AnyHeroBlake
    @AnyHeroBlake Месяц назад +2

    Isaac screaming in absolute rage, “Come on then! ‘Cus this is all I’ve got left!” in the face of almost godlike entity will always be one of the hardest moments in gaming

  • @MrRed-n9i
    @MrRed-n9i 10 месяцев назад +2

    FINALLY!!! The sort of same experience we saw on the Wii shooter version with all those multiple characters..

  • @joelkremer6925
    @joelkremer6925 Год назад +1

    i like isaac ending A better because it makes more sense isaac breaks and hates the marker for and what it did and what it is ending B is i want to become one with the marker and infect everything unitologist style

  • @TJVBernal
    @TJVBernal Год назад +6

    I like how this in a way ties in to why dead space 2 earth gov really doesn't want isaac to remember, like it gives a whole new meaning

  • @Streifen1911
    @Streifen1911 9 месяцев назад +1

    NG+ collecting all the Market pieces is by far the better story and the better Isaac.

  • @stonemcquark2805
    @stonemcquark2805 Год назад +7

    Still don't get why the marker would attack him if he was under its control.

    • @Jayboe1123
      @Jayboe1123 Год назад +25

      Well Kyne's log describes the Hive Mind potentially going against the Marker, which would make sense why Necromorphs still attack Isaac

    • @Eoryu
      @Eoryu Год назад

      It's mentioned somwhere that when the marker is on the platform, it connects and communicates with the hive mind to achieve it's goals. When it's not on the platform we can surmise that the hive mind just goes animalistic and attacks everything without a care about what the ultimate goal is for the necromorophs. It just wants to pile bodies and assimilate them.

    • @stonemcquark2805
      @stonemcquark2805 Год назад

      @@Jayboe1123 had just read that today. thanks.

    • @217adaptiveperspective
      @217adaptiveperspective Год назад

      ​@@Jayboe1123
      Also explains why they attack him in the later games during the parts where he's supposedly doing what they'd want...

  • @Baconlover720
    @Baconlover720 Год назад +5

    There is also different dialogue whether you complete the side quests or not that’s why this is a 10/10 remake so much thought put into it

  • @immoralboi3158
    @immoralboi3158 Год назад +4

    Honestly hope this is their way of rebooting Dead Space, would be cool seeing the world explored even further with extra side missions and new dialogue with each game. Here's hoping they don't scrap 3's Multiplayer once they get to it, had a lot of fond memories with it.

  • @lonewanderer1328
    @lonewanderer1328 Год назад +1

    So he thinks he’s saying one thing, but he’s saying another. Daniels and the others except the female doctor know what he’s really saying. My God they made this all more horrorfying

  • @LilTommyboy2001
    @LilTommyboy2001 Год назад +3

    When Isaac said he missed the kellion team that made me a bit sad

  • @SurasshuBlue
    @SurasshuBlue Год назад +3

    It'll be funny to have a Dead Space 2 Remake where you can get a whole different game based on what ending you got.

  • @rippera45
    @rippera45 Год назад +1

    I feel like Marker Isaac is a mockery of his established character. In the main game, he's rightfully spiteful of anything Unitology-related, considering what it did to him. This insane Isaac became as bad as the Unitologists he hates. It just doesn't feel right.

  • @ElderHickory958
    @ElderHickory958 Год назад +3

    So total exposure to the marker made him a complete subordinate to it and later on Dead Space 2, he would discover it wasn't really his true will

  • @josiahconstantine1996
    @josiahconstantine1996 Год назад +4

    0:13 that whole line sends shivers down my spine

  • @kenjiro8629
    @kenjiro8629 Год назад +1

    I actually prefer not finding the marker fragments. I don't want to see Isaac sucumb to the marker.

  • @antcow1239
    @antcow1239 Год назад +4

    With the brightness up i can see just how much Issac scribbled on the ship

  • @justchris5834
    @justchris5834 11 месяцев назад +2

    There's actually a third dialogue when the quarantine lifted they talked about Issac's mother and their mistakes.

  • @Mriya6
    @Mriya6 9 месяцев назад +1

    Oh goddamnit, so if I want to get the achievment for finding all the marker pieces and getting the alternate ending, I need to turn Issac into a Unitologist, the insane religion that I despise the most out of all fictional religions (whoops, tautology).

  • @Sonicx216
    @Sonicx216 Год назад +8

    When Isaac recalls the ship the first playthrough with me he said “I know I’m finally doing the right (or smart) thing” did anyone else get that and know what triggers it? Haven’t gotten it again since.

    • @icefly20
      @icefly20 Год назад +4

      Side quest completion also affects dialogue. Completing Nicole's questline having the most impact.

  • @anon0092
    @anon0092 Год назад +2

    Considering DS 2 starts with Isaac in a straightjacket and in a hospital (at least, before the DS2 remake gets made), I like to keep my headcanon that "Marker Isaac" is the lore-accurate playthrough for this...dude saw MORE than enough on the Ishimura to drive ANYONE batshit insane.

  • @Valseil
    @Valseil Год назад +27

    If we connect the 100% ending with ds2 and ds3, it make sense to think isaac got the super sanity, past the crazy, where he find all markers and made them whole, to destroy them all at once. Dubbing him The Marker Killer as he call himself. 10/10 to this remake. Its a rare thing to have.

  • @mrlofidude
    @mrlofidude Год назад +1

    If I'm not Mistaken Nicole at the Secret Ending , Her Face was Unusual Covered with some kind of Paralysis And maybe she was Infected by the Necromorph Virus

  • @MoonWeaver000
    @MoonWeaver000 8 месяцев назад +2

    Honestly, the girl was scarier when her faceholes glowed.

  • @MikeJones-qn1gz
    @MikeJones-qn1gz 9 месяцев назад +1

    I can't remember which peace of DS media it came from but I remember them talking about finding Isaac and how he had drawn symbols all over the pod and was muttering to himself. I love how the marker fragment ending is beat for beat this which implies that this is his crazy side showing that was hinted at in DS2, like he almost develops a split personality disorder and can't remember which is true.