Unreal Engine's Shadow Problem has a GENIUS NEW FIX

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  • Опубликовано: 22 дек 2024

Комментарии • 39

  • @7_of_1
    @7_of_1 Год назад +7

    Yep, saw it this morning as a film course student. Gonna buy it tomorrow. Nice one, thanks.

    • @JoshuaMKerr
      @JoshuaMKerr  Год назад +2

      It's a good piece of software. Anything to save a bit of time y'know. Plus, it's only going to gain more features as time goes on.

  • @Toetech0
    @Toetech0 Год назад +15

    you could have mentioned that you can feed in the console commands to the engine.ini file so you don't need to type the console commands every time. But great video nonetheless

  • @peymanjajarmi8421
    @peymanjajarmi8421 Год назад +4

    All the posts you make are very helpful to unreal engine users. thank you. Please make more posts about octane

    • @JoshuaMKerr
      @JoshuaMKerr  Год назад +1

      I have an idea in the works :)

  • @azielarts
    @azielarts Год назад +4

    I love your videos Joshua. Keep up the good work.

  • @TriangoloScaleno.SCALENIUM
    @TriangoloScaleno.SCALENIUM 5 месяцев назад

    Woah finally I found this..this is perfection. THank you so much

  • @BoundlessEntertainmentFilms
    @BoundlessEntertainmentFilms Год назад +4

    Thanks for this awesome breakdown, very helpful for anyone struggling with this issue! It's been great to have your professional feedback and ideas on the plugin as well. Anyone reading this, if you're not subscribed to Joshua, I recommend you do so - he's got a lot of amazing new content coming your way!

    • @JoshuaMKerr
      @JoshuaMKerr  Год назад

      It was a pleasure mate. I'm glad you found my input helpful. Looking forward to creating more videos with you.

  • @CanalHardcorePlay
    @CanalHardcorePlay 4 месяца назад

    Great tips man. One thing I am stuck is; My shadows foliage don't move when raytracing shadows are activate im my sunlight. Any solution for this?

  • @AVISIONMUSICTV
    @AVISIONMUSICTV 10 месяцев назад +1

    The two sided geometry command always resolves it for me. I don't need to do anything else

  • @jimmygu9811
    @jimmygu9811 11 месяцев назад

    You can also put the console in your level bp,you just have to run it once you open the map

  • @3dystopia606
    @3dystopia606 8 месяцев назад

    Wow. These plugins are just perfect. Thank you !

  • @marcfruchtman9473
    @marcfruchtman9473 6 месяцев назад

    Ah cool stuff. I have not worked much with nanite. However, now that UE5.4 has displacement mapping I am much more likely to start working with Nanite. BTW, I am looking at this from the "video game" perspective rather than from the movie production perspective. Thanks for some great tips!

  • @sf_archive6931
    @sf_archive6931 Год назад +1

    You're my hero. Thank you, Thank you so much!!

  • @dannydeweerdt9221
    @dannydeweerdt9221 8 месяцев назад

    Thanks for the explanation.
    Path tracer pro and light force I have purchased. I work with a windows pc all 2 I added them to the plugin folder then they appeared under the plugin. I activated both of them. However now I see no logo appear in my menu. I work with UE5.3, do you know where this is due to? Thanks!

    • @JoshuaMKerr
      @JoshuaMKerr  8 месяцев назад

      I'd reach out to their support. I haven't run into that issue myself and use UE5.3 also.

    • @dannydeweerdt9221
      @dannydeweerdt9221 8 месяцев назад +1

      @@JoshuaMKerr Thanks! I did.

  • @maxleveladventures
    @maxleveladventures 10 месяцев назад

    (I'm relatively new to UE5) What's the point of using nanite if we do things like set its fallback mesh to have the same number of verts as the original mesh?

    • @JoshuaMKerr
      @JoshuaMKerr  10 месяцев назад +1

      It's for rendering with PathTracer. You still spend lots of time in lit mode during the build and nanite can improve performance

  • @jbach
    @jbach Год назад

    Thanks for sharing Joshua.

  • @pedrogando5036
    @pedrogando5036 7 месяцев назад

    TYYYY I LOVE you! greetings from Ecuador!! o/

  • @JWPanimation
    @JWPanimation 7 месяцев назад

    Thanks for this!

  • @sagerfxstudio8215
    @sagerfxstudio8215 11 месяцев назад

    thank you

  • @marcogrob3899
    @marcogrob3899 Год назад

    Joshua! I just wanted to point out the very interesting course of Jaro Atry. he has a very interesting aproach in masking film footage with shadows. Its quite interesting and delivers great results. he is quite a wizard...best greets Marco

    • @JoshuaMKerr
      @JoshuaMKerr  Год назад +1

      Are you talking about his two pass key?

    • @marcogrob3899
      @marcogrob3899 Год назад

      @@JoshuaMKerr yes… it’s similar to yours… i am especially impressed by his way of controlling every part of the colors, saturation etc

    • @JoshuaMKerr
      @JoshuaMKerr  Год назад +1

      @marcogrob3899 With respect to Jaro, because I like his work and results. I dont try to retain shadows because I prefer shadow projection in the virtual environment. That way, they can interract with the geometry correctly.
      I work with a three pass key method in after effects to retain edge detail and posted a video about it on patreon recently.

    • @marcogrob3899
      @marcogrob3899 Год назад

      @@JoshuaMKerr i am becoming a patreon then! 😉

    • @JoshuaMKerr
      @JoshuaMKerr  Год назад

      Man, that's very generous of you! Once you're in, make sure you message me and let me know what sort of content you enjoy the most and what you'd like to see more of.

  • @injectionAI
    @injectionAI Год назад

    Hopefully in a few years, this will work on Mac too

  • @dlrgaming8026
    @dlrgaming8026 23 дня назад

    Plugins are never a good solution because they may or may not be supported 3 years from now.