Rigging for Beginners: Eyes and More in Maya

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  • Опубликовано: 26 янв 2025

Комментарии • 51

  • @lydiachung5690
    @lydiachung5690 Год назад +2

    oh my gosh i normally don't comment on youtube videos but thank you so much for these tutorials, I am learning alot and I am having so much fun!

  • @Doc2rjae07
    @Doc2rjae07 12 дней назад

    Hey Monica, I have really enjoyed your series on rigging, and I have watched them at least a few times so far, much strength to you.🙏

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  12 дней назад

      I'm happy to hear you found it helpful. Keep practicing, you'll get there! 🙏

  • @timboslice5351
    @timboslice5351 2 года назад +2

    you have the best quick tutorials on here ! Thank you for your work.

  • @chelsead8150
    @chelsead8150 Год назад

    These tutorials are so amazing! Thank you so much for your work. I've been following your last few videos and have learned so much!

  • @hansenlaw6735
    @hansenlaw6735 4 года назад +2

    yesterday it was my first day of studying rigging since i took this course in college, thx for making these vids so i can refer to it :>

  • @SumroGaming
    @SumroGaming 5 лет назад +2

    Thank you so much
    Thank you so much
    Thank you so much
    ....
    I really need it.
    I long time waiting for this tutorial.😭🙏🙏

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 лет назад

      I'm so happy you liked it so much and that you find it helpful. Rigging can be fun! :)

  • @zamanixakale4597
    @zamanixakale4597 5 лет назад +1

    1:08 really funny laugh made my day! Great tut

  • @caseydewitt6236
    @caseydewitt6236 4 года назад +6

    Do you happen to have any rig videos explaining eyelid rigging? I can't for the life of me figure out how one would rig those, and therefore I'm not sure if the way I modeled my eyelids is efficient either. I'm guessing one way to do eyes blinking is with blend shapes, but I imagine there's got to be a way to rig them like bones.

  • @denismelvin
    @denismelvin 4 года назад

    you are the best! loving your videos, thank you so much

  • @russelrealeza990
    @russelrealeza990 4 года назад +2

    The way you explain starting from 0:00 - 15:32, it was really explained well. I like your humor, Im sorry to say this but your voice makes me fell in love, I can really imagine. You seem and look like a girl who was humor, really friendly and above all, this tutorial really taught me to rig my own character for my Thesis project. Thank you Academic Phoenix Plus, or whatever your real name is :D

  • @Domzdream
    @Domzdream 3 года назад +3

    Hi Monica. Thank you so much for these amazing (and rarely great!) tutorials you post.
    May I ask, will you ever make a tutorial for us novicees involving eyelid deformers?
    In case you're wondering what I'm talking about, it is the fleshy bits of the eyelids which move whenever the eyeballs rotate around.
    Thanks.

  • @Totorus
    @Totorus 4 года назад

    Thanks for sharing this tutorial Monica. Greetings.

  • @lasagnaface1449
    @lasagnaface1449 2 года назад

    you helped me bunch for my final project thank youu

  • @keithartworker
    @keithartworker 10 месяцев назад

    Quick question. Can the Blend shapes happen BEFORE the body rigging?

  • @arkoroy1380
    @arkoroy1380 Год назад

    I had a problem while rigging whenever I move the global control the character moves but the eyes does not move with the body can you tell me how to fix it??

  • @thesdfable
    @thesdfable 4 года назад

    your tutorials are great thank you!

  • @bignoseapecollection1881
    @bignoseapecollection1881 2 года назад +1

    And how to fix scale issues?

  • @RohanGrg
    @RohanGrg 4 года назад +1

    Hi.. Huge Thanks for your tutorial. Really help it for my project. But I have a problem with the eye that is not following with the (world_controller), The rest move but the eyes doesn't. Help me. Thanks

  • @michaelalcantara9522
    @michaelalcantara9522 4 года назад

    do you have a video regarding on how to put an eyes on the body Bipeds model

  • @Daniel_Vital
    @Daniel_Vital 2 года назад

    Quick question: When it comes to acessories, that is part of the body, but its a diferent object, we should just parent to the closest bone/joint? Or there is a better way of doing it?

  • @Mievin_
    @Mievin_ 3 года назад

    Thank you for this!!

  • @prax_g
    @prax_g Год назад

    Hey! How to ungroup the eyes and hair from the joints ? Thanks.

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  11 месяцев назад +1

      You can select the eyes and ungroup. The shortcut is shift +g. I hope that helps!

  • @3d_syntax452
    @3d_syntax452 5 лет назад +2

    Thank you!
    I am already looking forward to the next part. Will skin weighting be covered later in this series? (I know you have mentioned it a few times but I mean more in-depth)

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 лет назад

      Yep! Skin weighing is next, then blendshapes. :) Keep an eye out!

  • @SpyralKing
    @SpyralKing 5 лет назад

    I have a question about the controllers we use, the circles and whatnot. When moving the character with them, after having moved them and then going back to bind position the controllers stay in the same place they last wwere, and so then after that you are kinda stuck with floating controllers that dont represent the shape anymore. Is there a way to make the controllers stick onto the joint so they follow them ? ( this is a general question, not particularly about the eyes)

  • @vallinborel9439
    @vallinborel9439 4 года назад

    Thanks you ♥♥♥ I love you

  • @rosierose8830
    @rosierose8830 4 года назад

    While putting all controls into one and moving the whole mesh I discovered that the skeleton is actually away from body ;C all steps before were just perfect and now I have no idea what went wrong. The part from head to the half of the Spine works good, all is alright, but then lower parts and the whole body are coming out of the skeleton while moving controls ;C

  • @nialismcreates
    @nialismcreates 3 года назад

    What's the best way to add clothes to a rig? I'm trying parenting all the pieces but it doesn't seem to be working

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  3 года назад +1

      You'll also have to bind the clothes to the joints. It's not like hair that just parents to the head joint. The clothes have to flex with the body. I hope that helps!

    • @nialismcreates
      @nialismcreates 3 года назад

      @@AcademicPhoenixPlus Yes thank you 😊 I also pestered you on Instagram about it 😆 I was having a weird problem where the body and clothes were moving together but with a weird delay. I unbinded everything and binded it again and the problem seemed to be fixed. Thanks for reading my comment anyway 😁

  • @RipperRoo92
    @RipperRoo92 5 лет назад

    Great Tutorial

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 лет назад +1

      Thank you so much Ripper. :) I really appreciate you watching!

  • @FeedingWolves
    @FeedingWolves 4 года назад

    So the rig I am using, both the eyes are connected already, there is no way to seperate left from right. Also when I add the eye control, I am noticing when I move the eye control, the eyes come all the way out lol, is there a way to fix this?

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  4 года назад

      Hi! I know we chatted outside in my FB community. Did everything work out?

    • @FeedingWolves
      @FeedingWolves 4 года назад

      @@AcademicPhoenixPlus Yes, I had done something wrong with the skinning ;)

    • @FeedingWolves
      @FeedingWolves 4 года назад

      Oh my god! I finally got it to work! I re did the entire series up until here as I am pretty sure I had done something wrong with the eyes/skinning/parenting (who knows lol) along the way. The eyes work beautifully now! Yayy!

  • @Kinkoyaburi
    @Kinkoyaburi 4 года назад +1

    When I move my world control my eyes are moving in weird directions. If anyone knows what could be the problem, please do tell.

    • @jessicamartini7216
      @jessicamartini7216 4 года назад

      Maybe the eyes have multiple constrains - you could check it in the outliner and look after the red-chain symbols and see, how many constrains they have? :) Just a thought.

    • @javiergarciamunuera4734
      @javiergarciamunuera4734 4 года назад

      I had the same problem, then I realized she wasn't including the eyes for the bind, and I was. You just have to make the eyes childs of the head bone, but not skinning them. Hope that helps.

  • @thesdfable
    @thesdfable 5 лет назад

    could you also show how to move the mouth too. not just moving eye balls but other gestures as well. at least blinking and maybe smiling and such.

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 лет назад +2

      Yep! In my future tutorials I'll be going over blendshapes. :) Keep an eye out!

  • @НатальяСычева-п2е
    @НатальяСычева-п2е Год назад +1

    Перевести

  • @chaitanya_21459
    @chaitanya_21459 5 лет назад

    👌👌

  • @victorklaus7789
    @victorklaus7789 2 года назад

    but dam ....XD !