I REALLY wanted to take shortcuts and sought out short rigging videos that got me nowhere. Luckily, I came across this video series! Absolutely everything I need.
Thanks! You are my fairy godmother in rigging! I've just start panicking two or three days ago and began to search for the tutorials on a feet rigging on other resourses, but all that I found were too complicated for me. So, this tutorial came in the right time.
It was difficult and confusing at first. Going back at it with the second leg and following the video again starts to make much more sense. Thank you for this tutorial!
It is VERY confusing the first time. But once you see how all of these IK handles and groups work together, it starts to make sense. :) Thank you for watching!
Thank you so much for this video! I rigged a character and after starting a dance animation I realized I was lacking a foot roll control that I desperately needed. This video was easy to follow and helped me immensely!
thanks a lot . How can I go further with rigging? I want to be someone who can do more with hardware. We also made the right leg. Is there an easy way to make the left leg?
Thank you for this great tutorial :) I followed every step but now I ended up having problems when I try to rotate the whole character. The Feet always twist in a funny way, when I rotate the world control around the y axis. Should rotation for the whole character work whith this modelling technique? Did I miss a step maybe?
Thanks a lot u provide me such a grtknowledge about rigging. I'm very thank full because i get some freelance to do animate my robo model and your teaching is full fill
Im having trouble with the foot roll in attribute editor, the roll does not have a smooth transition. It only goes from the -10 to 0 to 10 positions, no movment in between.
Hi Monica, thanks for your tutorials, they are very good, also the way you explain them. Do you think it will be a good idea to create Control Objects for the feet ik-handles instead of set driven keys? I am thinking ahead to export the model with the rigging to a game engine like Unity. So I am concern if the driven keys it will show up at the game engine. Thanks!
@@AcademicPhoenixPlus i didn't think i'll get your reply! Thanks again! and now i'm practicing paint weight by watching your video. it's quite confusing for beginner like me. but thanks to your easy-to-understand explanation, i'm getting more and more understand about it!
Hey ! I've never rigged before and your videos are extremely helpful. I'm currently working on a project for school that's due this weekend and I have a question about animations and MCap suits, should I still make the key tools for the the feet if I plan to animate using the MCap suit? I've never used an MCap suit either
Sir I have being trying to prepare rig model for which I'm practising to make arc from cylinder by establishing bone inside,first I've placed joint inside cylinder then I organise orientation of joint then then by selecting all the joint and cylinder I applied bind skin.but joints are not rotated as arc bending. Can u tell me how I can make rig cylinder??
I REALLY wanted to take shortcuts and sought out short rigging videos that got me nowhere. Luckily, I came across this video series! Absolutely everything I need.
You're single-handedly going to get me a degree, bless
That's wonderful to hear! So happy to hear it's helping :)
Thanks! You are my fairy godmother in rigging! I've just start panicking two or three days ago and began to search for the tutorials on a feet rigging on other resourses, but all that I found were too complicated for me. So, this tutorial came in the right time.
I'm so happy to hear that this helped you! Thank you Joan, :)
This character rigging series is the best tutorial, I will definitely be using this for many years to come when I need to refer back to something!
Thank you so much for these tutorials, I absolutely hated Maya and rigging and now I enjoy it!
It was difficult and confusing at first. Going back at it with the second leg and following the video again starts to make much more sense. Thank you for this tutorial!
It is VERY confusing the first time. But once you see how all of these IK handles and groups work together, it starts to make sense. :) Thank you for watching!
Your videos are the absolute best for learning this kind of stuff! Thank you so much!
Thank you so much Nater! Glad you like them!
Thank you for the tutorial. I had a hard time looking for rigging tutorials. This was the best one. Thank you.
This is a really clever way of handling the problem, thanks so much for sharing.
You're very welcome! Thank you for watching Connor 😄
Thank you so much for this video! I rigged a character and after starting a dance animation I realized I was lacking a foot roll control that I desperately needed. This video was easy to follow and helped me immensely!
That's just beautifull. Complex rigs look like a snowball of director's bad dreams compared to this pure simplicity)
Thank you so much, your tutorial has been a life saver!
That´s great and lovely, you are a happy person, I love the way you explain everything, thanks!
Thank you so much, your videos helped me a lot those quarantene days for my class homeworks
I'm so glad!!
Thank you again ! The group thing is new and challenging but you made me glimpse the possibilities!
Pretty wild what you can do with grouping and moving pivots! :)
just new to this channel. this videos really are helpful. thankyou for this contents.
Great tutorial, Thanks.
Glad it was helpful!
Please make a video on advance rigging
thanks a lot . How can I go further with rigging? I want to be someone who can do more with hardware. We also made the right leg. Is there an easy way to make the left leg?
Just amazing! I am loving rigging thanks to you!
it is really difficult but your teaching technique is awesome.
Thank you for this great tutorial :) I followed every step but now I ended up having problems when I try to rotate the whole character. The Feet always twist in a funny way, when I rotate the world control around the y axis. Should rotation for the whole character work whith this modelling technique? Did I miss a step maybe?
Hi Monica..it's great sea ur totorial..is there any 4legged character rigging in maya
Hi Monica, thank for ur turtorial, it's look simple, but very useful and easy to understand than my teacher ( Don't tell him ;). ^_^
hello, when i rigged my initial chain rolls, the entire foot slid around, instead of just the section. is there any likely cause or fix i could use?
2:35 - start
10:23 - attribute edit
Great explanation!! thanks a lot of
Is there a way to "copy and paste" the foot and toe roll attributes to the other foot controller?
You're a lifesaver
Thanks a lot u provide me such a grtknowledge about rigging. I'm very thank full because i get some freelance to do animate my robo model and your teaching is full fill
Im having trouble with the foot roll in attribute editor, the roll does not have a smooth transition. It only goes from the -10 to 0 to 10 positions, no movment in between.
Thanks for the great tutorial!!!
great video!! thank you very much!
I shared your channel in my friend's 👍
Thanks Ankit! That means a lot! :)
you are awesome
Hi Monica, thanks for your tutorials, they are very good, also the way you explain them. Do you think it will be a good idea to create Control Objects for the feet ik-handles instead of set driven keys?
I am thinking ahead to export the model with the rigging to a game engine like Unity. So I am concern if the driven keys it will show up at the game engine. Thanks!
Which bind skin option did you select? Heatmap? Geodesic?
You are great
Will you get a tutorial on how to do the blendnode or snap the ik/fk to the last position?
That's beyond the scope of this video series. I hope you find your answer!
thank you so much for this useful tutorial!!
You're very welcome!
@@AcademicPhoenixPlus i didn't think i'll get your reply! Thanks again! and now i'm practicing paint weight by watching your video.
it's quite confusing for beginner like me. but thanks to your easy-to-understand explanation, i'm getting more and more understand about it!
@@pepparan Painting weights and creating UVs are the bane of 3d existence, but a necessary. :) Good luck!!
ooff the foot it is very difficult, pls another tutorial, of foot, i dont understand so well
OMG love you so much.
So glad to hear that you like the videos!
Awesome
no arm IK? why?! WHY?! Dang , almost the perfect tutes.. ok, perfect!
Thank you very much 😍
thx
ya :| this help me much tks u very much .
Thank you! :)
its help me
i literally love you thankyouasjkdhasjkdhsj
Please after rigging make a tutorial on animation
I was thinking about animating the character, so that sounds like a plan! :)
Hey ! I've never rigged before and your videos are extremely helpful. I'm currently working on a project for school that's due this weekend and I have a question about animations and MCap suits, should I still make the key tools for the the feet if I plan to animate using the MCap suit? I've never used an MCap suit either
Sir I have being trying to prepare rig model for which I'm practising to make arc from cylinder by establishing bone inside,first I've placed joint inside cylinder then I organise orientation of joint then then by selecting all the joint and cylinder I applied bind skin.but joints are not rotated as arc bending. Can u tell me how I can make rig cylinder??
Hi love you😍😍😍😍😘😘😘 more rigging technical video 😍😍😍😘😘
Hey, can you not just mirror the foot? :)
Hi "" I LOVE YOU"" rigging face eye and all face parts technics's video 😍😍😍😍😍😘😘😘😘😘😎💐💐💐💐💐
Thank yo Siva! Much appreciated! Simple face and eyes are coming soon. :)
😊
mirror your joints over..
I like your tutorials, but seriously, you should have just done this from the start. This has caused me a massive headache..
Thank you so much :)
You're welcome! :)