The main thing that bothered me about the game is that Jill never was afraid of Nemesis. She treated him like an annoying ex boyfriend. Plus I can't imagine this Jill being traumatized by the mansion incident.
in the og re3 in Jill´s diary she wrote something that passes the impression that she is trying to repress memories of the mansion incident but without success, i guess it was a nice touch in the remake to show us her human side, i wouldnt be able to sleep if i survived that shit link: /watch?v=r2xMkBcHTO4
OMG dude I'm not the only one that said that this game needed 6 more months and that would have been Halloween time...thank you man for validating my belief
Jill being supercop completely undermines the threat Nemesis poses. Her constantly throwing one liners at this monster makes him seem like a joke. The ''I'll give you stars'' line is completely out of place in the remake. In the original game, she's finally beaten it down after being hunted for the entire game. The line is earned and feels right.
When RE2 released, Capcom said they were using new characters because Jill and Chris had already faced their fears. I guess at this point, Jill isn't as easily shaken. Or it could just be bad writing. Didn't bother me. 🤷🏽♂️
@@timothylewis2527 I mean, Jill endured some fucked-up things in the Spencer Mansion, and I think her being "annoyed" at the monsters was a slightly forgivable aspect. Still, T-002 being so slow makes it super weak compared to Nemesis, her reaction to him in this game was WAY too tolerant
Agreed. I really did not care for how the western writers handled the tone of this game. The stakes and continuity are thrown right out the window every time someone says "wouldn't it be cool if this was like a superhero movie?" None of this stuff happened in the older games, except the friggin meme that is the end of RE5, and that was ONE time.
@@parissmith5727true about RE5, cuz for the rest of the game it is a masterpiece and i dont care what people think. And one thing that really botheres me is the fact that when u see a bad rewiew of RE5 they always, ONLY, make fun of the boulder and the chris insta kill move, what is he supposed to do?! Take an RPG out his ass and breake the boulder?! It's a god damn video game, plus, it is probably older than most of the fanbase of the game!
Original RE3 Jill is very likeable, takes charge in a believable way, doesn’t have an air of superiority to other characters. And she actually is afraid of nemesis….unlike super cop in RE3R
Yeah, she was supposed to say "You want S.T.A.R.S.?! I'll give you S.T.A.R.S.!" but they decided to give her that corny line instead and the iconic S.T.A.R.S. line was placed somewhere in the middle of the game...
Im an "old people" and most of yall new stuff is lame as af. Ok not that old, early 40s. But give me the "Jill sandwich" campy lame over today's cringe lame any day.
Same. I found the 97’ directors cut, 2 & nemesis on the ps3 store. It’s a lot of fun going back after playing all the modern games. Also code Veronica is on the ps4 store.
For all the one liners and implied badassery they gave Remake Jill, I will never get over the fact that Remake Jill gets a TINY dart in the arm and has a severe seizure when OG Jill gets impaled through the shoulder, infected, and then collapsing after beating Nemesis
So less city, no clock tower, no park, no grave digger, no water treatment plant, no random Nemesis, no choices... why does this game exist besides cash grab?
The opening of the of Resident Evil 3 Nemesis is one of the best game openings of all time. No idea why they didn't put any effort to improve on it and show what happened to the UBCS instead we get a throw away line from Mikhail. Also giving her a Glock instead of her Samurai Edge was a ridiculous decision.
@@Theottselmaster exactly they were using Browning Hi Powers hopefully they'll add something like that in the upcoming Nemesis edition along with the clocktower.
@@rc59191 Yup, according to the novels the RPD was in the process of updating the Hi Power to the VP70s, hence why Leon had a VP70 and gives a decent explanation of why there was a Hi Power in the glovebox of the squad car in the beginning, probably that officer upgraded very recently and decided to keep it there as a backup
The actress that played Jill, Nicole Thompkins, did come back for Village. She played one of Lady D's daughters. She's an amazing actress, and seeing her journey through playing the resident evil series has been absolutely awe inspiring. She has hella good vibes, and if you don't already watch her streams, I highly recommend it. Especially seeing her experience REmake, it's as close to experiencing it again for the first time as you can get.
There needs to be an update of this game or a "Director's Cut" where they change up the story and add in areas that were cut from the original. Jill should be at the RPD, not Carlos. Nemesis should put Brad down, or Jill who is way more emotionally invested than Carlos. So many ways they could improve this and make it right. They did a phenomenal job with the Re2 Remake, but they spit in the faces of the fans who loved RE3: Nemesis.
@@SolidSnake240 to me, the problem is, even EXCLUDING the live selection parts, there is still so much that could have done regarding adapting the original, that they didnt. A brand new clock tower section, which makes use of the vertical space to perhaps give the really well made pursuer nemesis they built for the city section more time to shine. Imagine being 2-3 floors above him, and have him lift all the way up in front of you, bc you made yourself known? All whilst solving some good ol' fashioned RE puzzles? Hell yes. AND EVEN WITHOUT THE CLOCKTOWER TOO, there is STILL more they left out, even regarding their OWN REmake of 2. The teaser for the showers having a burst wall in the RE2 Remake could have been a GREAT set piece. Pull the bait and switch on players. Carlos gathers the C4 and goes to place it, but BOOM, Nemesis bursts through, and chases you down. Could have made for a GREAT payoff to a hole in a wall many fans were speculating was made by Nemesis. I actually don't even think what we got is "bad". its still fun and honestly very repayable, but what we COULD HAVE GOT? The potential? honestly, I could have seen the RE3 Remake being both much more needed and MUCH BETTER than the RE2 remake ever could have been, and that's what hurts me so much!
The lack of scenarios isn't the only problem The city doesn't look like the original Raccoon City, it looks like a modern city with tall modern buildings full of glass, kind of generic, the og Raccoon City looked like a small town that hadn't catch up with the 90's yet, like It was forgot by time and the rest of the world, untill umbrella came up
The Hunters that Carlos runs into at the Hospital are Hunter Betas, not Gammas, the Hunter Gammas are the frog like things that could swallow you whole in the original.
The depressing part for me is that for me, someone who hadn't played the original RE3, this game felt so lacking. You had the fantastic RE2-make, a game I'd happily replay over and over again, to RE3-make which became a one-and-done game.
Basically, they reduced Jill's adventure in this remake to give more time for us to play as Carlos. But do we really have to care about Carlos? It's Jill that we wanted to care about, honestly. Beside, this Carlos had a very thrilling hospital section already!
DSP crossing his arms until one of his fans told him how to beat dog nemmy was so funny to see live. He is in his late 30's btw lmao. He will always be a child.
@@cauliflowerconnoisseur2710 The 'mature adult' threw a temper tantrum and refused to do 'his jawb' until someone held his hand through a "puzzle boss"...where his character literally yells out how to beat it
I also think the Clock Tower need to make a come back, however, I think it should take place in Jill's head while she is unconscious. While Carlos is in the Hospital searching for the cure, Jill is quite literally fighting for her life. This could be represented by Jill fighting her way through the clock tower, fighting monsters', solving puzzles, all the while moving toward the real world and finally escaping the clock tower and "waking up." The fact that it's a fever dream could also explain some of the more complex puzzles and fantastic elements of that section.
I hadn't thought of that but a fevered dream brought on by the pills trauma and the virus seems in concert with previous themes. And the more typical fantasy themes would be very well represented by her mystified slumber
Yeah but narratively what would be the point? If something plays out entirely in her head how what that move the plot forward at all other than just adding the clock tower back? To me if they wanted to add it back (as well as other cut streets of raccoon city) we should play as carlos right after jill gets infected and passes out. We could play as carlos fighting through the streets of raccoon city to get to her which would also shed light on the long passage of time before he find her. After that maybe give the player the choice to go to either the clock tower or hospital to cure her or maybe have to go through the clock tower to get to the lab of the hospital like a secret passage way. Its most certainly Not a full proof concept I know, but it could at least keep the game moving forward narratively, as it is actually happening around our characters as opposed to a dream sequence that doesnt move anything forward or any personal conflict
@floshjix you're absolutely right about a dream sequence hosting no narrative value unless the plot demands it. I made this comment considering the opening sequence suggesting that it might add some relevance to her struggle for external validation. If her dream revealed events before she arrives, like the initial outbreak it might aid to further illustrate her helplessness as she witnesses the onset of the t-virus it could also feature Carlos before and after her infection.
Or she could just fumble around in the clock tower until the virus takes hold of her. She could just pass out after that and Carlos could them show up.
I was super excited for this game after I played through all of 2make and then the Demo for 3make, and then so disappointed that by the end of 3make I had realized the short Demo was a whole quarter of the game.
Wholeheartedly agree with you on this one. That's one of the mistakes writers make when trying to make a female character "empowered", but overall lacks a real and likeable personality. Instead, the character just comes off as bitchy and annoying...kinda like how Netflix did with Faye from that awful live-action adaptation of Cowboy Bebop. Thankfully though, it got cancelled.
@@sushigimmecould have been alot worse, seems like when they want a strong female lead they just write in everything they describe as a toxic male and swap the gender
Jill story after the mansion was always strong woman status, heck after the incident she went out of her way to gather info and evidence to take down umbrella while rest of s.t.a.r.s was telling her to stop, so yea she independant same way someone kept saying ur crazy would make u independant. Aka good luck keeping smile as ur friends face gets ripped off and eaten by zombie. I just think it works.
Now the pacing of the remake is whats upsetting, wouldve been awesome having most the parts that made nemesis unique, but unfortunatrly the game is streamlined as heckkk
I'd have preferred if he got tentacle face-fucked like the original. Really set the tone that if Nemmy could do that to BRAD, what's he gonna do to you?
@@Webby125 What does it matter if he was a wuss or not? He's still a wuss in the remake, too. He still left the team in RE1 and he didn't exactly plan on being bit when he saved Jill in the bar. Seeing her team mate's head impaled with a tentacle would have been way more terrifying than him being bit by a random zombie.
Idk, I think Jill’s treatment of Carlos early on in 3make doesn’t make her unlikable, she kinda laughs when she says “fuck you” & her line “not your partner” shows how she doesn’t quite know how to feel about him yet, she doesn’t fully trust him yet (with good reason), yet she’s coming around. Idk, I loved their banter & relationship in 3make. It was one of the only major improvements over RE3:Nemesis.
What? I loved the “not your partner” line. I thought it was, in part, due to her PTSD. She wants ppl at a distance bc she’s scared of herself and of losing them. Also he works for umbrella and they just met lol. Last, it was just good banter lol. I also loved her saying sorry then doing a 180. Like you said, she’s at her wits end, vigilant, on edge, scattered etc. I just think one thing 3 did really well was embrace its pulpy side.
I honestly loved how I watch a random RE3 remake review and I get a random DSP segment it’s beautiful Please continue up the good work and mayyybe check out his RE 4 remake playthrough, it hurts to watch
Man, you have really brought "It's a puzzle boss!" into me and my buddy's casual speech with your DSP clips. That's become our go-to phrase whenever we need an excuse for losing a match lmfao
RE2 was already pretty reductive compared to RE1 remake (which only added, not removed anything but most cheese of the original) but this one is way more glaring and feels rushed.
RE 2 remake also got rushed, cut content, not respected the OG, reimagined remake instead, No proper b scenario, no crows, no alligator fight, no giant moth, no NOTHING.
This is the most accurate re3 analysis I've seen far none. I appreciate all the comments and ideas, I really hope they add more to this title, I even went back to get re2 and I was surprised by all the same content, they definitely could've brought Jill along into the RPD station. Also bring back Mercenaries
All the early REs had gimmicks that were their identity. RE1 was 2 character stories. RE2 was zapping with AB BA crossovers. RE3 was choices and Nemesis. RE3 remake had Nemesis (though more scripted than the original), but they got rid of choices and then a bunch of content and left this pretty shell. Its a shame too. I had high hopes for it as someone that wasn't a huge fan of the original yet saw the potential of a remake that would fix a lot of the issues and problems with the original.
I never played the original, but I really enjoyed the remake. Although I’m not a fan of the boss girl presentation of Jill. It’s too cheesy. It would’ve been just as awesome if she started off vulnerable and scared, and then slowly developed confidence in skills throughout the game.
This is how it worked in original. She was scared shitless of Nemesis for the most part - she uttered at him literally one sassy line in the entire game and only after the final battle.
Funny thing is the lewd mods for Jill are more known and remembered than the actual game is. Another cool thing about all those "coomer" mods, is that a large amount of the modders who made those mods are discovering cool new things about the RE Engine to the point where they are making their own animations and even inserting new models into the source code itself. The RE Engine could potentially allow Skyrim level modding if the modders keep at it. But the more Capcom tries to put more clothes on the RE ladies, the more the modders will focus on keeping them naked above all else.
Nice video dude. I haven’t played a single RE game except 3 on PS1 as a kid, so I’m especially interested in videos about this one. I liked exploring zombie-infested Raccoon City. Too bad the remake doesn’t quite capture the spirit of the 1999 game, I was really interested in this one
Really hope they do a "Nemesis cut" of this, as there's a lot to like: gameplay, doge roll, new and improved Carlos. Just add the clocktower, disposal facility, park (all the cut stuff)
@@DinoDave150 absolutely. With the TPS view point they can make the fight really interesting and make it so you have to shoot down the power lines if you don't feel like a straight DPS fight
Here's the thing trying to fight Nemesis the new run out of ammo I gave up on the game on the PlayStation because I kept running out of ammo and then Nemesis would come running at me with barely two bullets in my Magnum pistol
-Jill was kinda insufferable. She's simultaneously lacking personality while also exhibiting stereotypical "Tough woman who don't need no man" behavior. -Carlos did not need so much screen time, or that hair. -Nemesis didn't feel like a threat anymore tbh. I personally didn't like his redesign, or how his new transformations ignore the in game science behind his original mutations.
Ive played Re2R at least 100 times by now. It's my comfort game, it's there when I just wanna have unwind with a little bit of a challenge. I loved it. Playing through 3make for the first time was great. It was fun, I like the updated dodge mechanic, Carlos is great, and the achievements were fun to get. But it didn't even take me two weeks before I'd achieved everything there was to do in the game. I beat it on all difficulties, I unlocked everything, I've got all the S ranks I could desire. And I don't ever have that same feeling of craving the game that I have with 2. It's just meh. Don't get me wrong, it's a good game, but it could be better. I haven't touched it in a long while and I think it's just because 2 has way better execution than 3make. Even now, I still haven't gotten Claire's S+ hardcore run down. I wanted 3 to be good. And it is just that. Good, not excellent, not even great, it's just good.
I never played the original, so I have no opinions on this game as a remake. But as a game on its own, I love it. I don’t know what it is but this game will always have a special place in my heart
i love her personality in re3r. her in this remake is literally the reason i got into resident evil. but i understand why fans of the older games may not like it. i suppose it feels as strange to them to see this new more badass jill as it feels to me to see the cuter one from the ogs, good video :)
The nemesis is easily one of the most disappointing parts of this game, he’s gone from a genuine threat that worked with the decision system to give you a choice of confronting him for a reward or running to save resources, with either choice possibly serving to save you down the road, to no more than a traffic cone who can be killed with a single grenade, in exchange for a handful of shotgun shells, with every boss fight being worse than the original. And even his design went from menacing to goofy with that big ass nose, mr x’s trench coat, and no stitch across the face, as well as being more mechanical than a bio weapon in his first phase
I don't understand why they changed her original outfit. It was SOOOO iconic. They even used it in the second RE movie. Does it make sense? Maybe not, but like I said, it's super iconic. When I think of Jill in RE3, I think of her skirt outfit.
I love Jill in this game, she's obviously beautiful, but also badass😢 and yet she fails, gets depressed, but still moves forward and still tries to save everyone she mets in her way. The OG game had bad acting that failed to portray that.
I did like the re3 remake when I first played it but no joke last night I just beat the og re3 nemisis 1999 last night and man what a game. Same with re2 1998 they were so good for there time and also I have realized somthin all the old games for example Resident evil Halo Call of duty (cod4 to black ops 1/2) Doom Silent hill And many more there 1st 3 games exept call of duty 1,2,3 😂 all have iconic sound tracks and I really appreciate the older games for doing that. This is because I love the settings in all of the games but with out the music that removes a big chunk of atmosphere.
I didn't know about that post credit scene at all. I bet it's Rebecca considering the rumor about her being the star of her own game soon. My guess is that maybe she'll pursue who Nicolai was working for or perhaps it's a hint at RE Code Veronica? I think the RE3 remake team would be perfect for a RECV remake since that game needs to be made linear to be a better game anyway.
great review as always, it's really hard for me to go back and play this game since the OG is my fav... RE3 didn't deserve this but what can fans do with corporate suits and their decisions....
Same. I think I've run through Nemesis about fifty times. RE3:R was a one and done, and I had quite the bitter taste by the time Jill smirked and said "So long, RC." I thought, "why is she smiling!? Does she not know how many innocent lives were lost just now?"
I and a lot of other fans would really like to see an overhaul of RE3make. Whether done by Capcom or modders, it feels like there's a definitive version of Raccoon City out there that someone could capture. Maybe we'll have to wait for the rumoured Outbreak remake.
From my perspective I recall Mr.X being very controversial. Some people loved it.Some people say it made them stop playing, and hated the mechanic as a whole. I recall saying before it would be interested to see how Capcom would handle Nemisis, as he SHOULD have been Mr.X cranked to eleven, but with so many people hating how Mr.X was implemented, and with RE (somehow, of all I.P.s) 'successfully' catering to a very wide audience, I saw the trap Capcom had made itself. The RE subculture is one of the strangest I've ever interacted with lol.
Excellent review, and thank you for touching on the bad take on her personality and dialogue And the Valiviera speculation near the end was greatly appreciated ☺️👍💜
This game was basically a cash grab. They cut too much content and rushed it out to get quick money. No clock tower, mercenaries mini game, park, grave digger, water treatment plant, and the city is severely cut down too. They cut content, when they should have been ADDING content.
_"Two-make" / "Three-make"_ Is this how the dedicated Resident Evil fanbase refers to the RE2 & RE3 remakes? It sounds even more absurd to me than referring to the franchise as, "Rezzy." But I understand that if the remakes are going to be spoken over and over again, it's good to have a shorter way to say their titles. Thanks for the video. I especially appreciated the comparisons to the original game, which I've never seen. As a first-time player, the thing that disappointed me the most about RE3R was the characterization of Jill. This video does a great job of covering that issue. The only issue I have with this video is the uneven narration. The narrator sometimes trails off and stops fully enunciating. There were parts I replayed over and over again, trying to figure out what he was saying. RUclips's auto captions couldn't figure it out, either. Keep your voice steady and strong throughout!
Its a stupid remake. They really reduced jill's character to a whiney uber bad ass cop. They're really not the best in terms of story, just like re2. What makes these games good is their gameplay but i wish they really did better.
For me, resident evil is navigating neglected city infrastructure with limited to no resources with horrible man made monsters at evey turn. The only ones that give thay to me is 2 and 3 with some of 1 being close to the correct feeling for me. Re4 took a turn thay changed the feeling and I've accepted we ant going back. Look, I'm not some re4 is a bad game truther. I've come to enjoy re4, I'd even say I love it. It's just not the vibe I'm trying to feel, really, honestly nothing is the vibe of classic RE.
I really only got into RE recently because of some friends, and they absolutely love RE4. Going from RE7 to RE4 was...jarring...and confusing, but now having recently played the first three remakes, it just seems silly by comparison. A fun and lovable game, absolutely, but I ended up preferring the grounded, serious tone of the first three more...shame.
This game honestly like kind of a rush job to me. Like, RE2 remake felt like it had passion put in it. RE3 remake feels more like it was cobbled together to capitalize on RE2 remake's success.
@@mrpussinboots4252 Seems like they didn't use that additional year. What, you think games cannot be rushed if they are developed for a long time? Scripts change, ideas change, anything can happen. Look at Cyberpunk, the game had all the time in the world and still wasn't finished on launch. Hell, they started development several years after the announcement, so it didn't even had the time we think it had. I mean for God's sake RE3make lacked the content present in RE2make, like zombie dismemberment. Not to mention everything cut from the original. OG RE3 had new zombie models, it didn't reuse the og RE2 ones. RE3make couldn't even reuse the existing assets properly. Seems rushed to me.
I'm not a native speaker, so maybe I don't understand something, but how does "for better lack of a term" make sense? How can lack be better? You can't think of a good term, so you use whatever, because you don't have a better term. Or is this a joke that is currently flying over my head?
The problem with the STARS line in the remake besides it being completely out of place is that it lacks all the build up. In the Remake, Nemesis only says STARS like one time and so it kind of becomes a throw away line. In the Original, you hear the words STARS by Nemesis at least a dozen + times and so it makes total sense why she says it. I really hope Capcom remakes RE3 again but makes it as faithful as they did RE4 Remake.
The constant swearing of Jill and Claire in the remakes is just a sign of lazy writing. They swapped Leon and Claire’s roles, and since they didn’t know how to do it besides Claire being “I’m every woman” they had to just make her curse every other word. I’m all for cursing but when you use it too much it starts to sound ridiculous like these people are teenagers.
Also resident evil 3 remake made me so mad and sad. Resident evil 3 nemesis was my favorite re title when I was 9 in 1999 till the remake of 1 came out and they kinda ruined this game. I'm serious I rated this remake a 5/10
I feel the same way you do about this game as you. The re3 nemesis original was my favorite game of the classic trilogy. I had high hopes for this remake. To see them strip alot of great areas from the game and take out the live choice selection moments and tone down the random encounters with nemesis. The thing that upsets me the most about this remake is the absence of the mercenary mode. "Hey Capcom...can I ask you something? HOW IN THE HELL DO YOU NOT INCLUDE MERCENARIES MODE IN THE GAME THAT STARTED THE MERCENARY MODE?" Lol😆😆 Capcom pisses me off sometimes. This remake could have been great but, sadly they have assed it.
I really love resident evil 3 remake because they really made Jill extra hot in this game and I enjoyed playing as her and getting a beautiful view of her behind throughout the entire game
What? She's not even hot in this game she looks like 3 different people at different camera angles, like Alice or even sometimes a boy with bad hair. Yes i will admit her behind is a thing to look at but she's not hot. Not like her face model or Julia Voth herself. Its the UNreal engines that make characters look weird.
22:00 - this part is prior to Leon meeting Kendo, not after. English is my second language so my apologies if I misunderstood! Great breakdown and video and a new subscriber here :) Addition; this part of RE3 is before RE2 chronologically. RE2 takes place whilst Jill is unconscious.
I really don't like how the new games make characters swear a lot, starting from Revelations 2. RE was a franchise full of gore but you'd never hear a fuck.
Im gonna get a lot of hate for this. I enjoyed re3 remake a lot more than re2 remake, 2 set my expectations so damn low that 3 could only go up from the bottom of a pit. Dont get me wrong i found 3 to be atrocious but thanks to 2 i was able to tolerate and enjoy it somewhat. 2 i was so hyped for and was very displeased by it.
I haven't played RE3 since last year (I played it about 6 times though). But I recently watched my buddy play the original again, and Holy crap the original still holds up. The choices, the settings and of course, Nemesis; are all awesome. 3Make is just disappointing I terms of potential. The gameplay is fun and some moments are great. It could've been so much more.
I partly hold the fanbase responsible for RE3make turning out like it did. When 2make came out everyone was so ecstatic over its general quality that not nearly enough people got pissed at the B scenario being chopped down into being essentially a retread. When Capcom realised they could take liberties, they did and delivered a massively cut down experience for 3, which wasn't a long game in the first place. Don't act like this wasn't a factor: this is Capcom we're talking about. They still shit their pants thinking about DmC's negative reception and know how much money they made chasing the core fanbase's approval with DMCV. Always be an unpleasable, belligerent customer that has unreasonably high standards. The second you aren't they start taking liberties.
Yup, Capcom is pretty much no better than soulless corporate AAA gaming companies in the West. We can sometimes get good games from them, but never forget this was the publisher who pushed hard on disc paid dlc... Oh and cutting the ending of Asura's Wrath to sell it as dlc too. Wow...
@@noizusagi6901 Not really. If Alfred is over the top, than remake Nik is on that top. But not in a good way, not "so bad it's good". He turned from a cold calculating villain to a goofy money lover. Hell, ORC represented him 10 times better. I mean remake Nikolai may be fine on his own, but compared to the original he loses easily
@jdee0 I mean RE5 & RE6 received tremendous negative feedback for their unrealistic action hero segments as well, so I'm not sure what your point is. Not to mention, this is a remake of RE3, so one would expect a character depiction consistent with it's source, not the entries you referenced.
I think Capcom really shot themselves in the foot with putting ammo crafting in RE2 remake. It shouldn’t have been there. Also they blew their load with Mr. X and how much they elaborated on how he would stalk Claire and Leon. They basically took 2 big features that made 3 unique away from it and gave it to 2. Also, I really loved Tyrells character. I think if they couldn’t have worked the park and graveyard into the main plot for Jill, why not let us play as Tyrell as he journeys from the RPD and crosses through the park and graveyard to get to the hospital? I think that would be a great addition if they did some sort of extended cut of RE3 remake. I loved his character and it’d be cool to have him take on the gravedigger.
You might want to revisit the Resident Evil 2 Remake, because it is as unfaithful to the source material as the Resident Evil 3 Remake is. The characters aren't even the same. Leon went from a rookie cop, concerned with the safety of others first and being a cop second, to an entitled dude whose entire personality is about being a cop (and entitled). Claire isn't even in the remake, that woman with the red jacket is not Claire. Annette's character was butchered, too - She cared for her family first, and that is gone in the remake, she has to be convinced by "Claire" to care about her daughter. Also, remake Ada is extremely unlikable. Both remakes are abominations.
What baffles me is the fact this is not a completely new game, which would've been okay, however its a remake of a game that came out in 1999, so Capcom literally has their blueprint to improve the OG and make it the best remake...such a disappointment that they cut the contents and half assed their work like the RE2R, like is it too much to ask for a perfect remake?
@@EQOAnostalgia yeah I know that, RE remake is basically the best and perfect one out there and I've played that many times, but I didn't count that as a 'remake' because the modern remakes is are clearly a separate thing with the RE Engine, 3rd person, no fixed cameras and no tank controls...I won't be surprised if RE remake has another remake plan tbh
Characters swearing a lot seems like a bit of a recurring theme in Resident Evil. Rebecca did it, Jill went overboard with it, and a huge chunk of Ethan Winter's dialogue is just "wtf is going on here??? wth is wrong with this place?" and a ton of swearing. Carlos as well
To be fair on Jills attitude, I doubt she’d wanna be make friends to anyone working with Umbrella, after what they did to her team and knowing how corrupt they are. And yeah, while Carlos was being friendly with her, Wesker was also friendly with her in the mansion incident before his betrayal, so she might’ve thought Carlos was just putting on a kind face in this scenario as well. I think her behavior here is understandable, especially since she later warmed up to them.
There's no excuse for her threating Carlos that bad and saying "fuck you" to him while he was being only helpful and nice to her. Too much attitude without knowing him personally. She was a douchebag to nemesis as well. In the OG Jill wasn't like this. She shouted at Carlos and even slapped him one time but never acted like a stuck-up cunt.
I really hope resident evil won't be the next call of duty where we get a new game every one to two years because re3 remake was made so soon just to capitalize off of the success of re2 remake.
Given the leaks, it looks like Capcom is trying to milk RE like Activision with CoD. And look how that's working out for Activision. Pretty much no hype for CoD Vanguard and sales down up to 40%.
@@Gruntvc I just hope that they take there time with each installment because re is extremely unique to have it milked to death would have like assassin's Creed is today.
The writing in this remake sucked, especially the meme-able Carlos. It's like the writers were totally disinterested in the subtle tics that could make Jill a cool character and put all their effort into making Carlos "charismatic." The writing in this has waaaaay too many MCU style cutesy quips, too much stock action heroine dialogue.
I don’t know what the fuck that were thinking with the choices they made. They cut so many of the original content, sure they replaced it with other sections, but it took me like 3 hours to finish the game in my first blind play through. The creative decisions in this game were baffling.
I wish they made me care about Marvin or Brad because the scene would've been AMAZING and adding Jill there would've put it far over the top for heartbreaking moments in video game history
Support the channel to help ensure our world doesn't become a cold, cruel, Carlos-less one.
• www.patreon.com/boulderpunch
Related Videos & Playlists:
• Resident Evil 2 (1998 )Review: ruclips.net/video/O1vMSQmpEYY/видео.html
• Resident Evil 2 Remake Review: ruclips.net/video/uskcAZkNqLA/видео.html
• Resident Evil 3 Nemesis Review: ruclips.net/video/UDDWvIRXZ9o/видео.html
• Resident Evil Playlist: ruclips.net/video/mkuhyPHHE-c/видео.html&pp=gAQB
e
propiatary is not good for you
means no source code is available
baad
@@Name_cannot_be_blank 2012f
Can't believe I'm the only one calling this out... It's R.P.D. not R.C.P.D. thank you very much.
I couldn't watch the video from the moment you started to call the RPD, RCPD.
The main thing that bothered me about the game is that Jill never was afraid of Nemesis. She treated him like an annoying ex boyfriend. Plus I can't imagine this Jill being traumatized by the mansion incident.
Right? And they made her into a bitch unfortunately
Well duh you cant have a female main character be scared. Its 2021 get with the future gosh *hairflip*
facts, nemesis is never viewed as a threat in the remake
@@TheReZisTLust lol freak
in the og re3 in Jill´s diary she wrote something that passes the impression that she is trying to repress memories of the mansion incident but without success, i guess it was a nice touch in the remake to show us her human side, i wouldnt be able to sleep if i survived that shit
link: /watch?v=r2xMkBcHTO4
OMG dude I'm not the only one that said that this game needed 6 more months and that would have been Halloween time...thank you man for validating my belief
Why would you assume you're the only one? You live on a planet with billions of people, you're not that unique or special I'm afraid
@@Jaytwisty23 yet he has 75 likes and you have 1 😂
@@Xcalibur2679 he has 3 though
@@paperclip6377 Little late to the reply ma’ guy 😂
@@Jaytwisty23you neither, and don't got to be a condescending a-hole just 'cus you can
Jill being supercop completely undermines the threat Nemesis poses.
Her constantly throwing one liners at this monster makes him seem like a joke.
The ''I'll give you stars'' line is completely out of place in the remake.
In the original game, she's finally beaten it down after being hunted for the entire game. The line is earned and feels right.
When RE2 released, Capcom said they were using new characters because Jill and Chris had already faced their fears. I guess at this point, Jill isn't as easily shaken.
Or it could just be bad writing. Didn't bother me. 🤷🏽♂️
@@timothylewis2527 I mean, Jill endured some fucked-up things in the Spencer Mansion, and I think her being "annoyed" at the monsters was a slightly forgivable aspect. Still, T-002 being so slow makes it super weak compared to Nemesis, her reaction to him in this game was WAY too tolerant
Agreed. I really did not care for how the western writers handled the tone of this game. The stakes and continuity are thrown right out the window every time someone says "wouldn't it be cool if this was like a superhero movie?" None of this stuff happened in the older games, except the friggin meme that is the end of RE5, and that was ONE time.
@@parissmith5727true about RE5, cuz for the rest of the game it is a masterpiece and i dont care what people think.
And one thing that really botheres me is the fact that when u see a bad rewiew of RE5 they always, ONLY, make fun of the boulder and the chris insta kill move, what is he supposed to do?! Take an RPG out his ass and breake the boulder?!
It's a god damn video game, plus, it is probably older than most of the fanbase of the game!
Original RE3 Jill is very likeable, takes charge in a believable way, doesn’t have an air of superiority to other characters. And she actually is afraid of nemesis….unlike super cop in RE3R
My dad watched me play and heard Jill's last words for the nemesis and he said "Is that all you got?". Even old people know that line is lame af.
Yeah, she was supposed to say "You want S.T.A.R.S.?! I'll give you S.T.A.R.S.!" but they decided to give her that corny line instead and the iconic S.T.A.R.S. line was placed somewhere in the middle of the game...
Im an "old people" and most of yall new stuff is lame as af. Ok not that old, early 40s. But give me the "Jill sandwich" campy lame over today's cringe lame any day.
i'll be back
I hadn’t played the original Nemesis until after the Remake and like… they cut out so much that it’s just sad.
Most tragic of all: they denied us Brad deepthroating a Nemesis tentacle in full remake HD goodness. I mean, c'mon, that was *iconic*.
Same. I found the 97’ directors cut, 2 & nemesis on the ps3 store. It’s a lot of fun going back after playing all the modern games. Also code Veronica is on the ps4 store.
@@MsYunaFires At least we got Jill getting a deepthroat by the Drain Deimos.
And this Jill is basically a remake of Alice from the movie. Fucking ridiculous.
@@MsYunaFires Jill did the deep throating with the spider bugs
Jill in RE3 remake reminded me of Alice from the movies... That's not a good thing.
No it's not, she has the same hair face and action hero invulnerability bullshit.
@@WheeledHamster and people say she's the more realistic.
Yep
I can’t unsee it now and it’s making me hate the character of Jill in RE3R even more
Cry more
For all the one liners and implied badassery they gave Remake Jill, I will never get over the fact that Remake Jill gets a TINY dart in the arm and has a severe seizure when OG Jill gets impaled through the shoulder, infected, and then collapsing after beating Nemesis
So less city, no clock tower, no park, no grave digger, no water treatment plant, no random Nemesis, no choices... why does this game exist besides cash grab?
This comment was all I needed to stop me from buying this
@@TurboMintyFresh play it! it's a good game it's just brief.
The opening of the of Resident Evil 3 Nemesis is one of the best game openings of all time. No idea why they didn't put any effort to improve on it and show what happened to the UBCS instead we get a throw away line from Mikhail. Also giving her a Glock instead of her Samurai Edge was a ridiculous decision.
Also stupid since RPD dont even use Glocks. Also imagine an entire dlc story about the UBCS would have been amazing, leading upto Jill meeting Carlos.
She lost her m92F in her apt during the chase.. She used it against him.. by shooting him in the face 5 times and it did nothing..lol
@@Theottselmaster exactly they were using Browning Hi Powers hopefully they'll add something like that in the upcoming Nemesis edition along with the clocktower.
@@rc59191 Yup, according to the novels the RPD was in the process of updating the Hi Power to the VP70s, hence why Leon had a VP70 and gives a decent explanation of why there was a Hi Power in the glovebox of the squad car in the beginning, probably that officer upgraded very recently and decided to keep it there as a backup
I'm more angry about the fact that instead of at least redoing 1:1 the original intro in the new engine they just cut to some shitty riot footage.
The actress that played Jill, Nicole Thompkins, did come back for Village. She played one of Lady D's daughters. She's an amazing actress, and seeing her journey through playing the resident evil series has been absolutely awe inspiring. She has hella good vibes, and if you don't already watch her streams, I highly recommend it. Especially seeing her experience REmake, it's as close to experiencing it again for the first time as you can get.
And the guy who voiced Carlos also voices Chris Redfield in RE8.
And Neil Newbon was Nicholai, Nemesis and in village he was Heisenberg
Uh okay, are you her publicist or what?
Nicole Tompkins is a 💎
But.... does she has photos like Julia’s that were shown in the beginning of the video?
There needs to be an update of this game or a "Director's Cut" where they change up the story and add in areas that were cut from the original. Jill should be at the RPD, not Carlos. Nemesis should put Brad down, or Jill who is way more emotionally invested than Carlos. So many ways they could improve this and make it right. They did a phenomenal job with the Re2 Remake, but they spit in the faces of the fans who loved RE3: Nemesis.
I agree, they should of stuck with the original instead of changing it.
I'm so mad they cut out the live selection parts. That was a big part of the replayablilty for me.
@@SolidSnake240 to me, the problem is, even EXCLUDING the live selection parts, there is still so much that could have done regarding adapting the original, that they didnt. A brand new clock tower section, which makes use of the vertical space to perhaps give the really well made pursuer nemesis they built for the city section more time to shine. Imagine being 2-3 floors above him, and have him lift all the way up in front of you, bc you made yourself known? All whilst solving some good ol' fashioned RE puzzles? Hell yes. AND EVEN WITHOUT THE CLOCKTOWER TOO, there is STILL more they left out, even regarding their OWN REmake of 2. The teaser for the showers having a burst wall in the RE2 Remake could have been a GREAT set piece. Pull the bait and switch on players. Carlos gathers the C4 and goes to place it, but BOOM, Nemesis bursts through, and chases you down. Could have made for a GREAT payoff to a hole in a wall many fans were speculating was made by Nemesis.
I actually don't even think what we got is "bad". its still fun and honestly very repayable, but what we COULD HAVE GOT? The potential? honestly, I could have seen the RE3 Remake being both much more needed and MUCH BETTER than the RE2 remake ever could have been, and that's what hurts me so much!
Perfectly stated fam👍
@@Genasidal 100% agree with everything bro. Its not that RE3 remake was bad it just fell really short.
The lack of scenarios isn't the only problem
The city doesn't look like the original Raccoon City, it looks like a modern city with tall modern buildings full of glass, kind of generic, the og Raccoon City looked like a small town that hadn't catch up with the 90's yet, like It was forgot by time and the rest of the world, untill umbrella came up
The Hunters that Carlos runs into at the Hospital are Hunter Betas, not Gammas, the Hunter Gammas are the frog like things that could swallow you whole in the original.
Aren't they Hunters Beta?
@@steelbear2063 Oops, yes you are indeed correct, Hunter Alphas are the hunters from CVX. Nice catch!
The betas are in 3make as well, when you go to the sewer section as Jill
@@benvanasdale6273 gammas***
The depressing part for me is that for me, someone who hadn't played the original RE3, this game felt so lacking. You had the fantastic RE2-make, a game I'd happily replay over and over again, to RE3-make which became a one-and-done game.
Just watching gameplay I feel that way too
Can't wait to play the remake of the RE3make someday.
Dont give Capcom more ideas
Basically, they reduced Jill's adventure in this remake to give more time for us to play as Carlos. But do we really have to care about Carlos? It's Jill that we wanted to care about, honestly. Beside, this Carlos had a very thrilling hospital section already!
Well this Carlos is probably the best character this series created since Leon in RE4 so ... no complains from me
He better come back later on or play like a flashback event or something. I don’t want to move on knowing it’ll be a cold, cruel Carlo-less world 😭
@@gamefan987 Leon in part 4? 😂 with all his corny ass dialogue and ridiculous WWF moves? Suplexing los Illuminatos ?😂 like wtf
@@Xcalibur2679 yeah I love him
@@gamefan987 true tho
The only thing worse than DSP are the people who actually donate to him.
I find DSP entertaining.
I you want an entertaining rabbit hole, look up his viewer Derich.
@@DeltaAssaultGaming I'm sure you find grass growing and paint drying entertaining too.
DSP crossing his arms until one of his fans told him how to beat dog nemmy was so funny to see live. He is in his late 30's btw lmao. He will always be a child.
@@cauliflowerconnoisseur2710 The 'mature adult' threw a temper tantrum and refused to do 'his jawb' until someone held his hand through a "puzzle boss"...where his character literally yells out how to beat it
I also think the Clock Tower need to make a come back, however, I think it should take place in Jill's head while she is unconscious. While Carlos is in the Hospital searching for the cure, Jill is quite literally fighting for her life. This could be represented by Jill fighting her way through the clock tower, fighting monsters', solving puzzles, all the while moving toward the real world and finally escaping the clock tower and "waking up." The fact that it's a fever dream could also explain some of the more complex puzzles and fantastic elements of that section.
Agreed. Put me back
I hadn't thought of that but a fevered dream brought on by the pills trauma and the virus seems in concert with previous themes. And the more typical fantasy themes would be very well represented by her mystified slumber
Yeah but narratively what would be the point? If something plays out entirely in her head how what that move the plot forward at all other than just adding the clock tower back? To me if they wanted to add it back (as well as other cut streets of raccoon city) we should play as carlos right after jill gets infected and passes out. We could play as carlos fighting through the streets of raccoon city to get to her which would also shed light on the long passage of time before he find her. After that maybe give the player the choice to go to either the clock tower or hospital to cure her or maybe have to go through the clock tower to get to the lab of the hospital like a secret passage way. Its most certainly Not a full proof concept I know, but it could at least keep the game moving forward narratively, as it is actually happening around our characters as opposed to a dream sequence that doesnt move anything forward or any personal conflict
@floshjix you're absolutely right about a dream sequence hosting no narrative value unless the plot demands it. I made this comment considering the opening sequence suggesting that it might add some relevance to her struggle for external validation. If her dream revealed events before she arrives, like the initial outbreak it might aid to further illustrate her helplessness as she witnesses the onset of the t-virus it could also feature Carlos before and after her infection.
Or she could just fumble around in the clock tower until the virus takes hold of her. She could just pass out after that and Carlos could them show up.
A fine example of a remake that needs another remake 😂
I hope they do REmake 3 properly, so we can forget this abomination exists.
Put FF7 "remake" up there as well, lol
Props to Julia Voth’s trigger discipline 🔫
I was super excited for this game after I played through all of 2make and then the Demo for 3make, and then so disappointed that by the end of 3make I had realized the short Demo was a whole quarter of the game.
I dislike Jill in this game. They gave her a case of the "Bad-Sass"
Wholeheartedly agree with you on this one. That's one of the mistakes writers make when trying to make a female character "empowered", but overall lacks a real and likeable personality. Instead, the character just comes off as bitchy and annoying...kinda like how Netflix did with Faye from that awful live-action adaptation of Cowboy Bebop. Thankfully though, it got cancelled.
Powerful independent Wamen writing in a nutshell.
@@sushigimmecould have been alot worse, seems like when they want a strong female lead they just write in everything they describe as a toxic male and swap the gender
Jill story after the mansion was always strong woman status, heck after the incident she went out of her way to gather info and evidence to take down umbrella while rest of s.t.a.r.s was telling her to stop, so yea she independant same way someone kept saying ur crazy would make u independant. Aka good luck keeping smile as ur friends face gets ripped off and eaten by zombie. I just think it works.
Now the pacing of the remake is whats upsetting, wouldve been awesome having most the parts that made nemesis unique, but unfortunatrly the game is streamlined as heckkk
I haven't gotten to 3make yet, but Brad's "So...rry" really got me. I wouldn't have pulled the trigger either, Marvin 😭
Wait for it to come on Playstation now for free..
It's short, and I was disappointed in how they used Nemi. I still enjoyed playing it. Check it out man
I'd have preferred if he got tentacle face-fucked like the original. Really set the tone that if Nemmy could do that to BRAD, what's he gonna do to you?
@@MitchParker2012 But Brad in the original is a complete wuss, so it doesn't actually make Nemesis more intimidating lol.
@@Webby125 What does it matter if he was a wuss or not? He's still a wuss in the remake, too. He still left the team in RE1 and he didn't exactly plan on being bit when he saved Jill in the bar. Seeing her team mate's head impaled with a tentacle would have been way more terrifying than him being bit by a random zombie.
Idk, I think Jill’s treatment of Carlos early on in 3make doesn’t make her unlikable, she kinda laughs when she says “fuck you” & her line “not your partner” shows how she doesn’t quite know how to feel about him yet, she doesn’t fully trust him yet (with good reason), yet she’s coming around. Idk, I loved their banter & relationship in 3make. It was one of the only major improvements over RE3:Nemesis.
What? I loved the “not your partner” line. I thought it was, in part, due to her PTSD. She wants ppl at a distance bc she’s scared of herself and of losing them. Also he works for umbrella and they just met lol. Last, it was just good banter lol.
I also loved her saying sorry then doing a 180. Like you said, she’s at her wits end, vigilant, on edge, scattered etc.
I just think one thing 3 did really well was embrace its pulpy side.
Jill showed more fear when those zombies got through the barrier than Nemesis did the whole game..
I honestly loved how I watch a random RE3 remake review and I get a random DSP segment it’s beautiful
Please continue up the good work and mayyybe check out his RE 4 remake playthrough, it hurts to watch
Man, you have really brought "It's a puzzle boss!" into me and my buddy's casual speech with your DSP clips. That's become our go-to phrase whenever we need an excuse for losing a match lmfao
RE2 was already pretty reductive compared to RE1 remake (which only added, not removed anything but most cheese of the original) but this one is way more glaring and feels rushed.
RE 2 remake also got rushed, cut content, not respected the OG, reimagined remake instead, No proper b scenario, no crows, no alligator fight, no giant moth, no NOTHING.
This is the most accurate re3 analysis I've seen far none. I appreciate all the comments and ideas, I really hope they add more to this title, I even went back to get re2 and I was surprised by all the same content, they definitely could've brought Jill along into the RPD station. Also bring back Mercenaries
you did the bit about Nemesis' rocket launcher twice.
He honestly repeats a lot in this video, usually within minutes of each other
All the early REs had gimmicks that were their identity. RE1 was 2 character stories. RE2 was zapping with AB BA crossovers. RE3 was choices and Nemesis. RE3 remake had Nemesis (though more scripted than the original), but they got rid of choices and then a bunch of content and left this pretty shell. Its a shame too. I had high hopes for it as someone that wasn't a huge fan of the original yet saw the potential of a remake that would fix a lot of the issues and problems with the original.
I never played the original, but I really enjoyed the remake. Although I’m not a fan of the boss girl presentation of Jill. It’s too cheesy. It would’ve been just as awesome if she started off vulnerable and scared, and then slowly developed confidence in skills throughout the game.
This is how it worked in original. She was scared shitless of Nemesis for the most part - she uttered at him literally one sassy line in the entire game and only after the final battle.
Still hard to believe how Capcom though they were getting away with this.
Bro I watch all ur res evil reviews and you’re steadily leveling up your content every time I see ur new videos, keep up the good work 💪🏼
Funny thing is the lewd mods for Jill are more known and remembered than the actual game is.
Another cool thing about all those "coomer" mods, is that a large amount of the modders who made those mods are discovering cool new things about the RE Engine to the point where they are making their own animations and even inserting new models into the source code itself.
The RE Engine could potentially allow Skyrim level modding if the modders keep at it.
But the more Capcom tries to put more clothes on the RE ladies, the more the modders will focus on keeping them naked above all else.
Nice video dude. I haven’t played a single RE game except 3 on PS1 as a kid, so I’m especially interested in videos about this one. I liked exploring zombie-infested Raccoon City. Too bad the remake doesn’t quite capture the spirit of the 1999 game, I was really interested in this one
Yeah, they did so well with the Remake for 2 so this was a letdown.
"You want stars?! AURGGGGGHH!!!"
Perfect.
They made Jill totally unlikable in this game. I don’t like this game at all honestly. I have no desire to return to it.
Love your videos, especially all the jokes and references, like the Redfield bloodline and DSP ones haha
That bloodline meme needs to die already
They made nemesis into a giant licker
Really hope they do a "Nemesis cut" of this, as there's a lot to like: gameplay, doge roll, new and improved Carlos.
Just add the clocktower, disposal facility, park (all the cut stuff)
Gravedigger too.
@@DinoDave150 absolutely. With the TPS view point they can make the fight really interesting and make it so you have to shoot down the power lines if you don't feel like a straight DPS fight
On Twitter this guy name RE3 Remake is making mods for this game which includes the clock tower
Here's the thing trying to fight Nemesis the new run out of ammo I gave up on the game on the PlayStation because I kept running out of ammo and then Nemesis would come running at me with barely two bullets in my Magnum pistol
Honestly even having Jill explore RPD would greatly improve the game :’)
i've been waiting....for so long....it's finally here!
-Jill was kinda insufferable. She's simultaneously lacking personality while also exhibiting stereotypical "Tough woman who don't need no man" behavior.
-Carlos did not need so much screen time, or that hair.
-Nemesis didn't feel like a threat anymore tbh. I personally didn't like his redesign, or how his new transformations ignore the in game science behind his original mutations.
this man Boulder is criminally undersubbed. top 10 favorite content creators for me rn, excellent stuff
Ive played Re2R at least 100 times by now. It's my comfort game, it's there when I just wanna have unwind with a little bit of a challenge. I loved it. Playing through 3make for the first time was great. It was fun, I like the updated dodge mechanic, Carlos is great, and the achievements were fun to get. But it didn't even take me two weeks before I'd achieved everything there was to do in the game. I beat it on all difficulties, I unlocked everything, I've got all the S ranks I could desire. And I don't ever have that same feeling of craving the game that I have with 2. It's just meh. Don't get me wrong, it's a good game, but it could be better. I haven't touched it in a long while and I think it's just because 2 has way better execution than 3make. Even now, I still haven't gotten Claire's S+ hardcore run down. I wanted 3 to be good. And it is just that. Good, not excellent, not even great, it's just good.
@TheShadowPill oh yeah, several times by this point. S+ too
I never played the original, so I have no opinions on this game as a remake. But as a game on its own, I love it. I don’t know what it is but this game will always have a special place in my heart
i love her personality in re3r. her in this remake is literally the reason i got into resident evil. but i understand why fans of the older games may not like it. i suppose it feels as strange to them to see this new more badass jill as it feels to me to see the cuter one from the ogs, good video :)
The nemesis is easily one of the most disappointing parts of this game, he’s gone from a genuine threat that worked with the decision system to give you a choice of confronting him for a reward or running to save resources, with either choice possibly serving to save you down the road, to no more than a traffic cone who can be killed with a single grenade, in exchange for a handful of shotgun shells, with every boss fight being worse than the original. And even his design went from menacing to goofy with that big ass nose, mr x’s trench coat, and no stitch across the face, as well as being more mechanical than a bio weapon in his first phase
Who is this Darkside Phil guy that's living rent-free in his head?
🤷🏼♂️
RE 4 remake would be like :
in the beginning, Leon on the car with that 2 cop...
"hey, Leon, i think we are on the wrong island"
roll credit
I don't understand why they changed her original outfit. It was SOOOO iconic. They even used it in the second RE movie. Does it make sense? Maybe not, but like I said, it's super iconic. When I think of Jill in RE3, I think of her skirt outfit.
They changed it so you couldn't up skirt her.
I love Jill in this game, she's obviously beautiful, but also badass😢 and yet she fails, gets depressed, but still moves forward and still tries to save everyone she mets in her way. The OG game had bad acting that failed to portray that.
I did like the re3 remake when I first played it but no joke last night I just beat the og re3 nemisis 1999 last night and man what a game. Same with re2 1998 they were so good for there time and also I have realized somthin all the old games for example
Resident evil
Halo
Call of duty (cod4 to black ops 1/2)
Doom
Silent hill
And many more there 1st 3 games exept call of duty 1,2,3 😂 all have iconic sound tracks and I really appreciate the older games for doing that. This is because I love the settings in all of the games but with out the music that removes a big chunk of atmosphere.
The original games are always best 😌❤.
This version of Jill doesn't seem like the same from the first game just doesn't work
I didn't know about that post credit scene at all. I bet it's Rebecca considering the rumor about her being the star of her own game soon. My guess is that maybe she'll pursue who Nicolai was working for or perhaps it's a hint at RE Code Veronica? I think the RE3 remake team would be perfect for a RECV remake since that game needs to be made linear to be a better game anyway.
great review as always, it's really hard for me to go back and play this game since the OG is my fav... RE3 didn't deserve this but what can fans do with corporate suits and their decisions....
Same. I think I've run through Nemesis about fifty times. RE3:R was a one and done, and I had quite the bitter taste by the time Jill smirked and said "So long, RC." I thought, "why is she smiling!? Does she not know how many innocent lives were lost just now?"
And shills defending their shitty decisions...
I and a lot of other fans would really like to see an overhaul of RE3make. Whether done by Capcom or modders, it feels like there's a definitive version of Raccoon City out there that someone could capture. Maybe we'll have to wait for the rumoured Outbreak remake.
From my perspective I recall Mr.X being very controversial. Some people loved it.Some people say it made them stop playing, and hated the mechanic as a whole. I recall saying before it would be interested to see how Capcom would handle Nemisis, as he SHOULD have been Mr.X cranked to eleven, but with so many people hating how Mr.X was implemented, and with RE (somehow, of all I.P.s) 'successfully' catering to a very wide audience, I saw the trap Capcom had made itself.
The RE subculture is one of the strangest I've ever interacted with lol.
Excellent review, and thank you for touching on the bad take on her personality and dialogue
And the Valiviera speculation near the end was greatly appreciated ☺️👍💜
These vids have the best use of the basement music possible.
This game was basically a cash grab. They cut too much content and rushed it out to get quick money. No clock tower, mercenaries mini game, park, grave digger, water treatment plant, and the city is severely cut down too. They cut content, when they should have been ADDING content.
So they turn Jill into fucking Alice. Same hair, face, same attitude, same fucking super hero bullshit.
_"Two-make" / "Three-make"_ Is this how the dedicated Resident Evil fanbase refers to the RE2 & RE3 remakes? It sounds even more absurd to me than referring to the franchise as, "Rezzy." But I understand that if the remakes are going to be spoken over and over again, it's good to have a shorter way to say their titles.
Thanks for the video. I especially appreciated the comparisons to the original game, which I've never seen. As a first-time player, the thing that disappointed me the most about RE3R was the characterization of Jill. This video does a great job of covering that issue.
The only issue I have with this video is the uneven narration. The narrator sometimes trails off and stops fully enunciating. There were parts I replayed over and over again, trying to figure out what he was saying. RUclips's auto captions couldn't figure it out, either. Keep your voice steady and strong throughout!
Its a stupid remake. They really reduced jill's character to a whiney uber bad ass cop. They're really not the best in terms of story, just like re2. What makes these games good is their gameplay but i wish they really did better.
For me, resident evil is navigating neglected city infrastructure with limited to no resources with horrible man made monsters at evey turn. The only ones that give thay to me is 2 and 3 with some of 1 being close to the correct feeling for me. Re4 took a turn thay changed the feeling and I've accepted we ant going back. Look, I'm not some re4 is a bad game truther. I've come to enjoy re4, I'd even say I love it. It's just not the vibe I'm trying to feel, really, honestly nothing is the vibe of classic RE.
Well said. RE4 was *intense* but not scary. The whole theming of the first few games was much more serious and scary.
I really only got into RE recently because of some friends, and they absolutely love RE4. Going from RE7 to RE4 was...jarring...and confusing, but now having recently played the first three remakes, it just seems silly by comparison. A fun and lovable game, absolutely, but I ended up preferring the grounded, serious tone of the first three more...shame.
@Emo Gamer R Then it's a good thing I specified "the first three remakes"
soulless cashgrab. Nice review btw
This game honestly like kind of a rush job to me. Like, RE2 remake felt like it had passion put in it. RE3 remake feels more like it was cobbled together to capitalize on RE2 remake's success.
It wasn't rushed though?
I agree, it was a quick cash grab.
@@mrpussinboots4252
It was though?
@@steelbear2063 It was being created alongside RE2remake and had an additional year?
@@mrpussinboots4252
Seems like they didn't use that additional year. What, you think games cannot be rushed if they are developed for a long time? Scripts change, ideas change, anything can happen. Look at Cyberpunk, the game had all the time in the world and still wasn't finished on launch. Hell, they started development several years after the announcement, so it didn't even had the time we think it had. I mean for God's sake RE3make lacked the content present in RE2make, like zombie dismemberment. Not to mention everything cut from the original. OG RE3 had new zombie models, it didn't reuse the og RE2 ones. RE3make couldn't even reuse the existing assets properly. Seems rushed to me.
I’m sorry to be this guy, but you say this wrong in every video: “for lack of a better term” NOT “for better lack of a term”
lack better of a for term
@@potatoman7594 that does indeed lack better.... ya know... for a term, at least.
I'm not a native speaker, so maybe I don't understand something, but how does "for better lack of a term" make sense? How can lack be better? You can't think of a good term, so you use whatever, because you don't have a better term. Or is this a joke that is currently flying over my head?
@@steelbear2063 you are correct. “Better lack” is grammatically incorrect. The correct saying is “for lack of a better term”.
@@steelbear2063 you’ve got it the wrong way around
The single battery section is literally the fuse from the boat in RE7
The problem with the STARS line in the remake besides it being completely out of place is that it lacks all the build up. In the Remake, Nemesis only says STARS like one time and so it kind of becomes a throw away line. In the Original, you hear the words STARS by Nemesis at least a dozen + times and so it makes total sense why she says it. I really hope Capcom remakes RE3 again but makes it as faithful as they did RE4 Remake.
Found this video by random chance, already in love with the style, will be checking out your other videos :)
I can’t hear people say 2make and 3make without it feeling liking nails on a chalkboard.
The constant swearing of Jill and Claire in the remakes is just a sign of lazy writing.
They swapped Leon and Claire’s roles, and since they didn’t know how to do it besides Claire being “I’m every woman” they had to just make her curse every other word.
I’m all for cursing but when you use it too much it starts to sound ridiculous like these people are teenagers.
Also resident evil 3 remake made me so mad and sad. Resident evil 3 nemesis was my favorite re title when I was 9 in 1999 till the remake of 1 came out and they kinda ruined this game. I'm serious I rated this remake a 5/10
I feel the same way you do about this game as you.
The re3 nemesis original was my favorite game of the classic trilogy.
I had high hopes for this remake.
To see them strip alot of great areas from the game and take out the live choice selection moments and tone down the random encounters with nemesis.
The thing that upsets me the most about this remake is the absence of the mercenary mode.
"Hey Capcom...can I ask you something?
HOW IN THE HELL DO YOU NOT INCLUDE MERCENARIES MODE IN THE GAME THAT STARTED THE MERCENARY MODE?" Lol😆😆
Capcom pisses me off sometimes.
This remake could have been great but, sadly they have assed it.
Hard disagree about the boss fights being well done.
I really love resident evil 3 remake because they really made Jill extra hot in this game and I enjoyed playing as her and getting a beautiful view of her behind throughout the entire game
Dude that’s effing based
What? She's not even hot in this game she looks like 3 different people at different camera angles, like Alice or even sometimes a boy with bad hair.
Yes i will admit her behind is a thing to look at but she's not hot. Not like her face model or Julia Voth herself. Its the UNreal engines that make characters look weird.
22:00 - this part is prior to Leon meeting Kendo, not after. English is my second language so my apologies if I misunderstood! Great breakdown and video and a new subscriber here :)
Addition; this part of RE3 is before RE2 chronologically. RE2 takes place whilst Jill is unconscious.
I really don't like how the new games make characters swear a lot, starting from Revelations 2. RE was a franchise full of gore but you'd never hear a fuck.
I'd love to play as Jill again. Loved revelations for the fact that you play as both Chris and Jill.
Im gonna get a lot of hate for this.
I enjoyed re3 remake a lot more than re2 remake, 2 set my expectations so damn low that 3 could only go up from the bottom of a pit. Dont get me wrong i found 3 to be atrocious but thanks to 2 i was able to tolerate and enjoy it somewhat. 2 i was so hyped for and was very displeased by it.
I haven't played RE3 since last year (I played it about 6 times though). But I recently watched my buddy play the original again, and Holy crap the original still holds up. The choices, the settings and of course, Nemesis; are all awesome.
3Make is just disappointing I terms of potential. The gameplay is fun and some moments are great. It could've been so much more.
Yo the water puzzle in Nemesis is my favourite puzzle in the series!!! You’re not alone lol. That puzzle rules!
Subbed just cause The Magic School Bus Carlos joke. Love RE and the RE community.
I partly hold the fanbase responsible for RE3make turning out like it did.
When 2make came out everyone was so ecstatic over its general quality that not nearly enough people got pissed at the B scenario being chopped down into being essentially a retread.
When Capcom realised they could take liberties, they did and delivered a massively cut down experience for 3, which wasn't a long game in the first place.
Don't act like this wasn't a factor: this is Capcom we're talking about. They still shit their pants thinking about DmC's negative reception and know how much money they made chasing the core fanbase's approval with DMCV.
Always be an unpleasable, belligerent customer that has unreasonably high standards. The second you aren't they start taking liberties.
Yup, Capcom is pretty much no better than soulless corporate AAA gaming companies in the West.
We can sometimes get good games from them, but never forget this was the publisher who pushed hard on disc paid dlc...
Oh and cutting the ending of Asura's Wrath to sell it as dlc too. Wow...
The best thing of this game is it´s characters, mostly all of them have been improved from the original IMO
Bit how they did the characters in FF7R!
Except for Jill and Nikolai
@@steelbear2063 they’re amazing 👌🏻
@@steelbear2063 Nikolai was fine.
@@noizusagi6901
Not really. If Alfred is over the top, than remake Nik is on that top. But not in a good way, not "so bad it's good". He turned from a cold calculating villain to a goofy money lover. Hell, ORC represented him 10 times better. I mean remake Nikolai may be fine on his own, but compared to the original he loses easily
when i first played this i was certain that jills bones must be adamantium..... the hits she takes would kill even the fittest humans pretty quickly
Have you played RE4/5/6??
@jdee0 I mean RE5 & RE6 received tremendous negative feedback for their unrealistic action hero segments as well, so I'm not sure what your point is.
Not to mention, this is a remake of RE3, so one would expect a character depiction consistent with it's source, not the entries you referenced.
I think Capcom really shot themselves in the foot with putting ammo crafting in RE2 remake. It shouldn’t have been there. Also they blew their load with Mr. X and how much they elaborated on how he would stalk Claire and Leon. They basically took 2 big features that made 3 unique away from it and gave it to 2.
Also, I really loved Tyrells character. I think if they couldn’t have worked the park and graveyard into the main plot for Jill, why not let us play as Tyrell as he journeys from the RPD and crosses through the park and graveyard to get to the hospital? I think that would be a great addition if they did some sort of extended cut of RE3 remake. I loved his character and it’d be cool to have him take on the gravedigger.
You might want to revisit the Resident Evil 2 Remake, because it is as unfaithful to the source material as the Resident Evil 3 Remake is. The characters aren't even the same. Leon went from a rookie cop, concerned with the safety of others first and being a cop second, to an entitled dude whose entire personality is about being a cop (and entitled). Claire isn't even in the remake, that woman with the red jacket is not Claire. Annette's character was butchered, too - She cared for her family first, and that is gone in the remake, she has to be convinced by "Claire" to care about her daughter.
Also, remake Ada is extremely unlikable.
Both remakes are abominations.
What baffles me is the fact this is not a completely new game, which would've been okay, however its a remake of a game that came out in 1999, so Capcom literally has their blueprint to improve the OG and make it the best remake...such a disappointment that they cut the contents and half assed their work like the RE2R, like is it too much to ask for a perfect remake?
Perfect? Yes... REmake 1 is the best still, of ANY remake ever made. Play that instead.
@@EQOAnostalgia yeah I know that, RE remake is basically the best and perfect one out there and I've played that many times, but I didn't count that as a 'remake' because the modern remakes is are clearly a separate thing with the RE Engine, 3rd person, no fixed cameras and no tank controls...I won't be surprised if RE remake has another remake plan tbh
This was the first time I saw the actual model they based New Jill on. The in-game character model really doesn't do her justice
Characters swearing a lot seems like a bit of a recurring theme in Resident Evil. Rebecca did it, Jill went overboard with it, and a huge chunk of Ethan Winter's dialogue is just "wtf is going on here??? wth is wrong with this place?" and a ton of swearing. Carlos as well
To be fair on Jills attitude, I doubt she’d wanna be make friends to anyone working with Umbrella, after what they did to her team and knowing how corrupt they are.
And yeah, while Carlos was being friendly with her, Wesker was also friendly with her in the mansion incident before his betrayal, so she might’ve thought Carlos was just putting on a kind face in this scenario as well.
I think her behavior here is understandable, especially since she later warmed up to them.
She wasn’t trusting in the original 3, she was just far more like able
There's no excuse for her threating Carlos that bad and saying "fuck you" to him while he was being only helpful and nice to her. Too much attitude without knowing him personally. She was a douchebag to nemesis as well. In the OG Jill wasn't like this. She shouted at Carlos and even slapped him one time but never acted like a stuck-up cunt.
I really hope resident evil won't be the next call of duty where we get a new game every one to two years because re3 remake was made so soon just to capitalize off of the success of re2 remake.
Given the leaks, it looks like Capcom is trying to milk RE like Activision with CoD. And look how that's working out for Activision.
Pretty much no hype for CoD Vanguard and sales down up to 40%.
It was the same case for the original re3
@@Gruntvc I just hope that they take there time with each installment because re is extremely unique to have it milked to death would have like assassin's Creed is today.
Carlos and Jill definitely got it on together in the remake universe lol
The writing in this remake sucked, especially the meme-able Carlos. It's like the writers were totally disinterested in the subtle tics that could make Jill a cool character and put all their effort into making Carlos "charismatic." The writing in this has waaaaay too many MCU style cutesy quips, too much stock action heroine dialogue.
I don’t know what the fuck that were thinking with the choices they made. They cut so many of the original content, sure they replaced it with other sections, but it took me like 3 hours to finish the game in my first blind play through. The creative decisions in this game were baffling.
I wish they made me care about Marvin or Brad because the scene would've been AMAZING and adding Jill there would've put it far over the top for heartbreaking moments in video game history
R3make is one of the most disappointing games I've ever played. Breaks my damn heart man. What a waste